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1901 serge 1
/*
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 * Mesa 3-D graphics library
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 * Version:  7.1
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 *
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 * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included
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 * in all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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 *
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 * Authors:
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 *    Keith Whitwell 
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 */
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#ifndef _TNL_H
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#define _TNL_H
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#include "main/mtypes.h"
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/* These are the public-access functions exported from tnl.  (A few
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 * more are currently hooked into dispatch directly by the module
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 * itself.)
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 */
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extern GLboolean
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_tnl_CreateContext( struct gl_context *ctx );
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extern void
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_tnl_DestroyContext( struct gl_context *ctx );
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extern void
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_tnl_InvalidateState( struct gl_context *ctx, GLuint new_state );
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/* Functions to revive the tnl module after being unhooked from
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 * dispatch and/or driver callbacks.
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 */
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extern void
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_tnl_wakeup( struct gl_context *ctx );
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/* Driver configuration options:
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 */
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extern void
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_tnl_need_projected_coords( struct gl_context *ctx, GLboolean flag );
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/* Control whether T&L does per-vertex fog
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 */
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extern void
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_tnl_allow_vertex_fog( struct gl_context *ctx, GLboolean value );
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extern void
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_tnl_allow_pixel_fog( struct gl_context *ctx, GLboolean value );
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extern GLboolean
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_tnl_program_string(struct gl_context *ctx, GLenum target, struct gl_program *program);
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struct _mesa_prim;
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struct _mesa_index_buffer;
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void
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_tnl_draw_prims( struct gl_context *ctx,
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		 const struct gl_client_array *arrays[],
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		 const struct _mesa_prim *prim,
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		 GLuint nr_prims,
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		 const struct _mesa_index_buffer *ib,
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		 GLuint min_index,
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		 GLuint max_index);
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void
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_tnl_vbo_draw_prims( struct gl_context *ctx,
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		     const struct gl_client_array *arrays[],
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		     const struct _mesa_prim *prim,
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		     GLuint nr_prims,
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		     const struct _mesa_index_buffer *ib,
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		     GLboolean index_bounds_valid,
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		     GLuint min_index,
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		     GLuint max_index);
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extern void
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_mesa_load_tracked_matrices(struct gl_context *ctx);
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extern void
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_tnl_RasterPos(struct gl_context *ctx, const GLfloat vObj[4]);
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#endif