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1901 | serge | 1 | /* |
2 | * Mesa 3-D graphics library |
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3 | * Version: 7.6 |
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4 | * |
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5 | * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. |
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6 | * Copyright (C) 2009 VMware, Inc. All Rights Reserved. |
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7 | * |
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8 | * Permission is hereby granted, free of charge, to any person obtaining a |
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9 | * copy of this software and associated documentation files (the "Software"), |
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10 | * to deal in the Software without restriction, including without limitation |
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11 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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12 | * and/or sell copies of the Software, and to permit persons to whom the |
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13 | * Software is furnished to do so, subject to the following conditions: |
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14 | * |
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15 | * The above copyright notice and this permission notice shall be included |
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16 | * in all copies or substantial portions of the Software. |
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17 | * |
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18 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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19 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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20 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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21 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
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22 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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23 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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24 | */ |
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25 | |||
26 | |||
27 | /** |
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28 | * \file tnl/t_vb_program.c |
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29 | * \brief Pipeline stage for executing vertex programs. |
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30 | * \author Brian Paul, Keith Whitwell |
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31 | */ |
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32 | |||
33 | |||
34 | #include "main/glheader.h" |
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35 | #include "main/colormac.h" |
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36 | #include "main/macros.h" |
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37 | #include "main/imports.h" |
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38 | #include "math/m_xform.h" |
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39 | #include "program/prog_instruction.h" |
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40 | #include "program/prog_statevars.h" |
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41 | #include "program/prog_execute.h" |
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42 | #include "swrast/s_context.h" |
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43 | |||
44 | #include "tnl/tnl.h" |
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45 | #include "tnl/t_context.h" |
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46 | #include "tnl/t_pipeline.h" |
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47 | |||
48 | |||
49 | #ifdef NAN_CHECK |
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50 | /** Check for NaNs and very large values */ |
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51 | static INLINE void |
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52 | check_float(float x) |
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53 | { |
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54 | assert(!IS_INF_OR_NAN(x)); |
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55 | assert(1.0e-15 <= x && x <= 1.0e15); |
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56 | } |
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57 | #endif |
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58 | |||
59 | |||
60 | /*! |
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61 | * Private storage for the vertex program pipeline stage. |
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62 | */ |
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63 | struct vp_stage_data { |
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64 | /** The results of running the vertex program go into these arrays. */ |
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65 | GLvector4f results[VERT_RESULT_MAX]; |
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66 | |||
67 | GLvector4f ndcCoords; /**< normalized device coords */ |
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68 | GLubyte *clipmask; /**< clip flags */ |
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69 | GLubyte ormask, andmask; /**< for clipping */ |
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70 | |||
71 | struct gl_program_machine machine; |
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72 | }; |
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73 | |||
74 | |||
75 | #define VP_STAGE_DATA(stage) ((struct vp_stage_data *)(stage->privatePtr)) |
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76 | |||
77 | |||
78 | static void |
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79 | userclip( struct gl_context *ctx, |
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80 | GLvector4f *clip, |
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81 | GLubyte *clipmask, |
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82 | GLubyte *clipormask, |
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83 | GLubyte *clipandmask ) |
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84 | { |
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85 | GLuint p; |
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86 | |||
87 | for (p = 0; p < ctx->Const.MaxClipPlanes; p++) { |
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88 | if (ctx->Transform.ClipPlanesEnabled & (1 << p)) { |
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89 | GLuint nr, i; |
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90 | const GLfloat a = ctx->Transform._ClipUserPlane[p][0]; |
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91 | const GLfloat b = ctx->Transform._ClipUserPlane[p][1]; |
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92 | const GLfloat c = ctx->Transform._ClipUserPlane[p][2]; |
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93 | const GLfloat d = ctx->Transform._ClipUserPlane[p][3]; |
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94 | GLfloat *coord = (GLfloat *)clip->data; |
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95 | GLuint stride = clip->stride; |
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96 | GLuint count = clip->count; |
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97 | |||
98 | for (nr = 0, i = 0 ; i < count ; i++) { |
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99 | GLfloat dp = (coord[0] * a + |
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100 | coord[1] * b + |
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101 | coord[2] * c + |
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102 | coord[3] * d); |
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103 | |||
104 | if (dp < 0) { |
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105 | nr++; |
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106 | clipmask[i] |= CLIP_USER_BIT; |
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107 | } |
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108 | |||
109 | STRIDE_F(coord, stride); |
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110 | } |
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111 | |||
112 | if (nr > 0) { |
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113 | *clipormask |= CLIP_USER_BIT; |
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114 | if (nr == count) { |
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115 | *clipandmask |= CLIP_USER_BIT; |
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116 | return; |
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117 | } |
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118 | } |
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119 | } |
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120 | } |
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121 | } |
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122 | |||
123 | |||
124 | static GLboolean |
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125 | do_ndc_cliptest(struct gl_context *ctx, struct vp_stage_data *store) |
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126 | { |
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127 | TNLcontext *tnl = TNL_CONTEXT(ctx); |
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128 | struct vertex_buffer *VB = &tnl->vb; |
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129 | /* Cliptest and perspective divide. Clip functions must clear |
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130 | * the clipmask. |
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131 | */ |
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132 | store->ormask = 0; |
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133 | store->andmask = CLIP_FRUSTUM_BITS; |
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134 | |||
135 | tnl_clip_prepare(ctx); |
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136 | |||
137 | if (tnl->NeedNdcCoords) { |
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138 | VB->NdcPtr = |
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139 | _mesa_clip_tab[VB->ClipPtr->size]( VB->ClipPtr, |
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140 | &store->ndcCoords, |
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141 | store->clipmask, |
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142 | &store->ormask, |
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143 | &store->andmask, |
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144 | !ctx->Transform.DepthClamp ); |
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145 | } |
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146 | else { |
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147 | VB->NdcPtr = NULL; |
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148 | _mesa_clip_np_tab[VB->ClipPtr->size]( VB->ClipPtr, |
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149 | NULL, |
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150 | store->clipmask, |
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151 | &store->ormask, |
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152 | &store->andmask, |
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153 | !ctx->Transform.DepthClamp ); |
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154 | } |
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155 | |||
156 | if (store->andmask) { |
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157 | /* All vertices are outside the frustum */ |
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158 | return GL_FALSE; |
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159 | } |
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160 | |||
161 | /* Test userclip planes. This contributes to VB->ClipMask. |
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162 | */ |
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163 | /** XXX NEW_SLANG _Enabled ??? */ |
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164 | if (ctx->Transform.ClipPlanesEnabled && (!ctx->VertexProgram._Enabled || |
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165 | ctx->VertexProgram.Current->IsPositionInvariant)) { |
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166 | userclip( ctx, |
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167 | VB->ClipPtr, |
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168 | store->clipmask, |
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169 | &store->ormask, |
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170 | &store->andmask ); |
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171 | |||
172 | if (store->andmask) { |
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173 | return GL_FALSE; |
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174 | } |
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175 | } |
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176 | |||
177 | VB->ClipAndMask = store->andmask; |
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178 | VB->ClipOrMask = store->ormask; |
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179 | VB->ClipMask = store->clipmask; |
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180 | |||
181 | return GL_TRUE; |
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182 | } |
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183 | |||
184 | |||
185 | /** |
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186 | * XXX the texture sampling code in this module is a bit of a hack. |
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187 | * The texture sampling code is in swrast, though it doesn't have any |
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188 | * real dependencies on the rest of swrast. It should probably be |
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189 | * moved into main/ someday. |
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190 | */ |
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191 | static void |
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192 | vp_fetch_texel(struct gl_context *ctx, const GLfloat texcoord[4], GLfloat lambda, |
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193 | GLuint unit, GLfloat color[4]) |
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194 | { |
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195 | SWcontext *swrast = SWRAST_CONTEXT(ctx); |
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196 | |||
197 | /* XXX use a float-valued TextureSample routine here!!! */ |
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198 | swrast->TextureSample[unit](ctx, ctx->Texture.Unit[unit]._Current, |
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199 | 1, (const GLfloat (*)[4]) texcoord, |
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200 | &lambda, (GLfloat (*)[4]) color); |
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201 | } |
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202 | |||
203 | |||
204 | /** |
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205 | * Called via ctx->Driver.ProgramStringNotify() after a new vertex program |
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206 | * string has been parsed. |
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207 | */ |
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208 | GLboolean |
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209 | _tnl_program_string(struct gl_context *ctx, GLenum target, struct gl_program *program) |
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210 | { |
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211 | /* No-op. |
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212 | * If we had derived anything from the program that was private to this |
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213 | * stage we'd recompute/validate it here. |
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214 | */ |
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215 | return GL_TRUE; |
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216 | } |
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217 | |||
218 | |||
219 | /** |
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220 | * Initialize virtual machine state prior to executing vertex program. |
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221 | */ |
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222 | static void |
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223 | init_machine(struct gl_context *ctx, struct gl_program_machine *machine) |
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224 | { |
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225 | /* Input registers get initialized from the current vertex attribs */ |
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226 | memcpy(machine->VertAttribs, ctx->Current.Attrib, |
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227 | MAX_VERTEX_GENERIC_ATTRIBS * 4 * sizeof(GLfloat)); |
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228 | |||
229 | if (ctx->VertexProgram._Current->IsNVProgram) { |
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230 | GLuint i; |
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231 | /* Output/result regs are initialized to [0,0,0,1] */ |
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232 | for (i = 0; i < MAX_NV_VERTEX_PROGRAM_OUTPUTS; i++) { |
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233 | ASSIGN_4V(machine->Outputs[i], 0.0F, 0.0F, 0.0F, 1.0F); |
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234 | } |
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235 | /* Temp regs are initialized to [0,0,0,0] */ |
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236 | for (i = 0; i < MAX_NV_VERTEX_PROGRAM_TEMPS; i++) { |
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237 | ASSIGN_4V(machine->Temporaries[i], 0.0F, 0.0F, 0.0F, 0.0F); |
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238 | } |
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239 | for (i = 0; i < MAX_VERTEX_PROGRAM_ADDRESS_REGS; i++) { |
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240 | ASSIGN_4V(machine->AddressReg[i], 0, 0, 0, 0); |
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241 | } |
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242 | } |
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243 | |||
244 | machine->NumDeriv = 0; |
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245 | |||
246 | /* init condition codes */ |
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247 | machine->CondCodes[0] = COND_EQ; |
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248 | machine->CondCodes[1] = COND_EQ; |
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249 | machine->CondCodes[2] = COND_EQ; |
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250 | machine->CondCodes[3] = COND_EQ; |
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251 | |||
252 | /* init call stack */ |
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253 | machine->StackDepth = 0; |
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254 | |||
255 | machine->FetchTexelLod = vp_fetch_texel; |
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256 | machine->FetchTexelDeriv = NULL; /* not used by vertex programs */ |
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257 | |||
258 | machine->Samplers = ctx->VertexProgram._Current->Base.SamplerUnits; |
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259 | } |
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260 | |||
261 | |||
262 | /** |
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263 | * Map the texture images which the vertex program will access (if any). |
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264 | */ |
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265 | static void |
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266 | map_textures(struct gl_context *ctx, const struct gl_vertex_program *vp) |
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267 | { |
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268 | GLuint u; |
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269 | |||
270 | if (!ctx->Driver.MapTexture) |
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271 | return; |
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272 | |||
273 | for (u = 0; u < ctx->Const.MaxVertexTextureImageUnits; u++) { |
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274 | if (vp->Base.TexturesUsed[u]) { |
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275 | /* Note: _Current *should* correspond to the target indicated |
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276 | * in TexturesUsed[u]. |
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277 | */ |
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278 | ctx->Driver.MapTexture(ctx, ctx->Texture.Unit[u]._Current); |
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279 | } |
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280 | } |
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281 | } |
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282 | |||
283 | |||
284 | /** |
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285 | * Unmap the texture images which were used by the vertex program (if any). |
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286 | */ |
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287 | static void |
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288 | unmap_textures(struct gl_context *ctx, const struct gl_vertex_program *vp) |
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289 | { |
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290 | GLuint u; |
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291 | |||
292 | if (!ctx->Driver.MapTexture) |
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293 | return; |
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294 | |||
295 | for (u = 0; u < ctx->Const.MaxVertexTextureImageUnits; u++) { |
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296 | if (vp->Base.TexturesUsed[u]) { |
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297 | /* Note: _Current *should* correspond to the target indicated |
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298 | * in TexturesUsed[u]. |
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299 | */ |
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300 | ctx->Driver.UnmapTexture(ctx, ctx->Texture.Unit[u]._Current); |
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301 | } |
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302 | } |
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303 | } |
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304 | |||
305 | |||
306 | /** |
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307 | * This function executes vertex programs |
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308 | */ |
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309 | static GLboolean |
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310 | run_vp( struct gl_context *ctx, struct tnl_pipeline_stage *stage ) |
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311 | { |
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312 | TNLcontext *tnl = TNL_CONTEXT(ctx); |
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313 | struct vp_stage_data *store = VP_STAGE_DATA(stage); |
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314 | struct vertex_buffer *VB = &tnl->vb; |
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315 | struct gl_vertex_program *program = ctx->VertexProgram._Current; |
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316 | struct gl_program_machine *machine = &store->machine; |
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317 | GLuint outputs[VERT_RESULT_MAX], numOutputs; |
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318 | GLuint i, j; |
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319 | |||
320 | if (!program) |
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321 | return GL_TRUE; |
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322 | |||
323 | if (program->IsNVProgram) { |
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324 | _mesa_load_tracked_matrices(ctx); |
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325 | } |
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326 | else { |
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327 | /* ARB program or vertex shader */ |
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328 | _mesa_load_state_parameters(ctx, program->Base.Parameters); |
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329 | } |
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330 | |||
331 | /* make list of outputs to save some time below */ |
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332 | numOutputs = 0; |
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333 | for (i = 0; i < VERT_RESULT_MAX; i++) { |
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334 | if (program->Base.OutputsWritten & BITFIELD64_BIT(i)) { |
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335 | outputs[numOutputs++] = i; |
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336 | } |
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337 | } |
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338 | |||
339 | map_textures(ctx, program); |
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340 | |||
341 | for (i = 0; i < VB->Count; i++) { |
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342 | GLuint attr; |
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343 | |||
344 | init_machine(ctx, machine); |
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345 | |||
346 | #if 0 |
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347 | printf("Input %d: %f, %f, %f, %f\n", i, |
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348 | VB->AttribPtr[0]->data[i][0], |
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349 | VB->AttribPtr[0]->data[i][1], |
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350 | VB->AttribPtr[0]->data[i][2], |
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351 | VB->AttribPtr[0]->data[i][3]); |
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352 | printf(" color: %f, %f, %f, %f\n", |
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353 | VB->AttribPtr[3]->data[i][0], |
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354 | VB->AttribPtr[3]->data[i][1], |
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355 | VB->AttribPtr[3]->data[i][2], |
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356 | VB->AttribPtr[3]->data[i][3]); |
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357 | printf(" normal: %f, %f, %f, %f\n", |
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358 | VB->AttribPtr[2]->data[i][0], |
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359 | VB->AttribPtr[2]->data[i][1], |
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360 | VB->AttribPtr[2]->data[i][2], |
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361 | VB->AttribPtr[2]->data[i][3]); |
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362 | #endif |
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363 | |||
364 | /* the vertex array case */ |
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365 | for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) { |
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366 | if (program->Base.InputsRead & (1 << attr)) { |
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367 | const GLubyte *ptr = (const GLubyte*) VB->AttribPtr[attr]->data; |
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368 | const GLuint size = VB->AttribPtr[attr]->size; |
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369 | const GLuint stride = VB->AttribPtr[attr]->stride; |
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370 | const GLfloat *data = (GLfloat *) (ptr + stride * i); |
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371 | #ifdef NAN_CHECK |
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372 | check_float(data[0]); |
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373 | check_float(data[1]); |
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374 | check_float(data[2]); |
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375 | check_float(data[3]); |
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376 | #endif |
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377 | COPY_CLEAN_4V(machine->VertAttribs[attr], size, data); |
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378 | } |
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379 | } |
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380 | |||
381 | /* execute the program */ |
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382 | _mesa_execute_program(ctx, &program->Base, machine); |
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383 | |||
384 | /* copy the output registers into the VB->attribs arrays */ |
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385 | for (j = 0; j < numOutputs; j++) { |
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386 | const GLuint attr = outputs[j]; |
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387 | #ifdef NAN_CHECK |
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388 | check_float(machine->Outputs[attr][0]); |
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389 | check_float(machine->Outputs[attr][1]); |
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390 | check_float(machine->Outputs[attr][2]); |
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391 | check_float(machine->Outputs[attr][3]); |
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392 | #endif |
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393 | COPY_4V(store->results[attr].data[i], machine->Outputs[attr]); |
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394 | } |
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395 | |||
396 | /* FOGC is a special case. Fragment shader expects (f,0,0,1) */ |
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397 | if (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_FOGC)) { |
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398 | store->results[VERT_RESULT_FOGC].data[i][1] = 0.0; |
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399 | store->results[VERT_RESULT_FOGC].data[i][2] = 0.0; |
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400 | store->results[VERT_RESULT_FOGC].data[i][3] = 1.0; |
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401 | } |
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402 | #ifdef NAN_CHECK |
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403 | ASSERT(machine->Outputs[0][3] != 0.0F); |
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404 | #endif |
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405 | #if 0 |
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406 | printf("HPOS: %f %f %f %f\n", |
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407 | machine->Outputs[0][0], |
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408 | machine->Outputs[0][1], |
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409 | machine->Outputs[0][2], |
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410 | machine->Outputs[0][3]); |
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411 | #endif |
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412 | } |
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413 | |||
414 | unmap_textures(ctx, program); |
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415 | |||
416 | /* Fixup fog and point size results if needed */ |
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417 | if (program->IsNVProgram) { |
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418 | if (ctx->Fog.Enabled && |
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419 | (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_FOGC)) == 0) { |
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420 | for (i = 0; i < VB->Count; i++) { |
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421 | store->results[VERT_RESULT_FOGC].data[i][0] = 1.0; |
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422 | } |
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423 | } |
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424 | |||
425 | if (ctx->VertexProgram.PointSizeEnabled && |
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426 | (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_PSIZ)) == 0) { |
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427 | for (i = 0; i < VB->Count; i++) { |
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428 | store->results[VERT_RESULT_PSIZ].data[i][0] = ctx->Point.Size; |
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429 | } |
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430 | } |
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431 | } |
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432 | |||
433 | if (program->IsPositionInvariant) { |
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434 | /* We need the exact same transform as in the fixed function path here |
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435 | * to guarantee invariance, depending on compiler optimization flags |
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436 | * results could be different otherwise. |
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437 | */ |
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438 | VB->ClipPtr = TransformRaw( &store->results[0], |
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439 | &ctx->_ModelProjectMatrix, |
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440 | VB->AttribPtr[0] ); |
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441 | |||
442 | /* Drivers expect this to be clean to element 4... |
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443 | */ |
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444 | switch (VB->ClipPtr->size) { |
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445 | case 1: |
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446 | /* impossible */ |
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447 | case 2: |
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448 | _mesa_vector4f_clean_elem( VB->ClipPtr, VB->Count, 2 ); |
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449 | /* fall-through */ |
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450 | case 3: |
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451 | _mesa_vector4f_clean_elem( VB->ClipPtr, VB->Count, 3 ); |
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452 | /* fall-through */ |
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453 | case 4: |
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454 | break; |
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455 | } |
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456 | } |
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457 | else { |
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458 | /* Setup the VB pointers so that the next pipeline stages get |
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459 | * their data from the right place (the program output arrays). |
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460 | */ |
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461 | VB->ClipPtr = &store->results[VERT_RESULT_HPOS]; |
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462 | VB->ClipPtr->size = 4; |
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463 | VB->ClipPtr->count = VB->Count; |
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464 | } |
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465 | |||
466 | VB->AttribPtr[VERT_ATTRIB_COLOR0] = &store->results[VERT_RESULT_COL0]; |
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467 | VB->AttribPtr[VERT_ATTRIB_COLOR1] = &store->results[VERT_RESULT_COL1]; |
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468 | VB->AttribPtr[VERT_ATTRIB_FOG] = &store->results[VERT_RESULT_FOGC]; |
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469 | VB->AttribPtr[_TNL_ATTRIB_POINTSIZE] = &store->results[VERT_RESULT_PSIZ]; |
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470 | VB->BackfaceColorPtr = &store->results[VERT_RESULT_BFC0]; |
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471 | VB->BackfaceSecondaryColorPtr = &store->results[VERT_RESULT_BFC1]; |
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472 | |||
473 | for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { |
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474 | VB->AttribPtr[_TNL_ATTRIB_TEX0 + i] |
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475 | = &store->results[VERT_RESULT_TEX0 + i]; |
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476 | } |
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477 | |||
478 | for (i = 0; i < ctx->Const.MaxVarying; i++) { |
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479 | if (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_VAR0 + i)) { |
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480 | /* Note: varying results get put into the generic attributes */ |
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481 | VB->AttribPtr[VERT_ATTRIB_GENERIC0+i] |
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482 | = &store->results[VERT_RESULT_VAR0 + i]; |
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483 | } |
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484 | } |
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485 | |||
486 | |||
487 | /* Perform NDC and cliptest operations: |
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488 | */ |
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489 | return do_ndc_cliptest(ctx, store); |
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490 | } |
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491 | |||
492 | |||
493 | /** |
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494 | * Called the first time stage->run is called. In effect, don't |
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495 | * allocate data until the first time the stage is run. |
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496 | */ |
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497 | static GLboolean |
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498 | init_vp(struct gl_context *ctx, struct tnl_pipeline_stage *stage) |
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499 | { |
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500 | TNLcontext *tnl = TNL_CONTEXT(ctx); |
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501 | struct vertex_buffer *VB = &(tnl->vb); |
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502 | struct vp_stage_data *store; |
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503 | const GLuint size = VB->Size; |
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504 | GLuint i; |
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505 | |||
506 | stage->privatePtr = CALLOC(sizeof(*store)); |
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507 | store = VP_STAGE_DATA(stage); |
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508 | if (!store) |
||
509 | return GL_FALSE; |
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510 | |||
511 | /* Allocate arrays of vertex output values */ |
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512 | for (i = 0; i < VERT_RESULT_MAX; i++) { |
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513 | _mesa_vector4f_alloc( &store->results[i], 0, size, 32 ); |
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514 | store->results[i].size = 4; |
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515 | } |
||
516 | |||
517 | /* a few other misc allocations */ |
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518 | _mesa_vector4f_alloc( &store->ndcCoords, 0, size, 32 ); |
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519 | store->clipmask = (GLubyte *) _mesa_align_malloc(sizeof(GLubyte)*size, 32 ); |
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520 | |||
521 | return GL_TRUE; |
||
522 | } |
||
523 | |||
524 | |||
525 | /** |
||
526 | * Destructor for this pipeline stage. |
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527 | */ |
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528 | static void |
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529 | dtr(struct tnl_pipeline_stage *stage) |
||
530 | { |
||
531 | struct vp_stage_data *store = VP_STAGE_DATA(stage); |
||
532 | |||
533 | if (store) { |
||
534 | GLuint i; |
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535 | |||
536 | /* free the vertex program result arrays */ |
||
537 | for (i = 0; i < VERT_RESULT_MAX; i++) |
||
538 | _mesa_vector4f_free( &store->results[i] ); |
||
539 | |||
540 | /* free misc arrays */ |
||
541 | _mesa_vector4f_free( &store->ndcCoords ); |
||
542 | _mesa_align_free( store->clipmask ); |
||
543 | |||
544 | FREE( store ); |
||
545 | stage->privatePtr = NULL; |
||
546 | } |
||
547 | } |
||
548 | |||
549 | |||
550 | static void |
||
551 | validate_vp_stage(struct gl_context *ctx, struct tnl_pipeline_stage *stage) |
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552 | { |
||
553 | if (ctx->VertexProgram._Current) { |
||
554 | _swrast_update_texture_samplers(ctx); |
||
555 | } |
||
556 | } |
||
557 | |||
558 | |||
559 | |||
560 | /** |
||
561 | * Public description of this pipeline stage. |
||
562 | */ |
||
563 | const struct tnl_pipeline_stage _tnl_vertex_program_stage = |
||
564 | { |
||
565 | "vertex-program", |
||
566 | NULL, /* private_data */ |
||
567 | init_vp, /* create */ |
||
568 | dtr, /* destroy */ |
||
569 | validate_vp_stage, /* validate */ |
||
570 | run_vp /* run -- initially set to ctr */ |
||
571 | };>>>>>>>><>>>>>>>>>>>><>>>>>=>=> |