Go to most recent revision | Details | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
1901 | serge | 1 | /* |
2 | * Mesa 3-D graphics library |
||
3 | * Version: 7.1 |
||
4 | * |
||
5 | * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. |
||
6 | * |
||
7 | * Permission is hereby granted, free of charge, to any person obtaining a |
||
8 | * copy of this software and associated documentation files (the "Software"), |
||
9 | * to deal in the Software without restriction, including without limitation |
||
10 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
||
11 | * and/or sell copies of the Software, and to permit persons to whom the |
||
12 | * Software is furnished to do so, subject to the following conditions: |
||
13 | * |
||
14 | * The above copyright notice and this permission notice shall be included |
||
15 | * in all copies or substantial portions of the Software. |
||
16 | * |
||
17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
||
18 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
||
19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
||
20 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
||
21 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
||
22 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
||
23 | * |
||
24 | * Authors: |
||
25 | * Keith Whitwell |
||
26 | */ |
||
27 | |||
28 | #include "main/glheader.h" |
||
29 | #include "main/colormac.h" |
||
30 | #include "main/macros.h" |
||
31 | #include "main/mtypes.h" |
||
32 | |||
33 | #include "tnl/t_context.h" |
||
34 | |||
35 | #include "ss_triangle.h" |
||
36 | #include "ss_context.h" |
||
37 | |||
38 | #define SS_OFFSET_BIT 0x1 |
||
39 | #define SS_TWOSIDE_BIT 0x2 |
||
40 | #define SS_UNFILLED_BIT 0x4 |
||
41 | #define SS_MAX_TRIFUNC 0x8 |
||
42 | |||
43 | static tnl_triangle_func tri_tab[SS_MAX_TRIFUNC]; |
||
44 | static tnl_quad_func quad_tab[SS_MAX_TRIFUNC]; |
||
45 | |||
46 | |||
47 | /* |
||
48 | * Render a triangle respecting edge flags. |
||
49 | */ |
||
50 | typedef void (* swsetup_edge_render_prim_tri)(struct gl_context *ctx, |
||
51 | const GLubyte *ef, |
||
52 | GLuint e0, |
||
53 | GLuint e1, |
||
54 | GLuint e2, |
||
55 | const SWvertex *v0, |
||
56 | const SWvertex *v1, |
||
57 | const SWvertex *v2); |
||
58 | |||
59 | /* |
||
60 | * Render a triangle using lines and respecting edge flags. |
||
61 | */ |
||
62 | static void |
||
63 | _swsetup_edge_render_line_tri(struct gl_context *ctx, |
||
64 | const GLubyte *ef, |
||
65 | GLuint e0, |
||
66 | GLuint e1, |
||
67 | GLuint e2, |
||
68 | const SWvertex *v0, |
||
69 | const SWvertex *v1, |
||
70 | const SWvertex *v2) |
||
71 | { |
||
72 | SScontext *swsetup = SWSETUP_CONTEXT(ctx); |
||
73 | |||
74 | if (swsetup->render_prim == GL_POLYGON) { |
||
75 | if (ef[e2]) _swrast_Line( ctx, v2, v0 ); |
||
76 | if (ef[e0]) _swrast_Line( ctx, v0, v1 ); |
||
77 | if (ef[e1]) _swrast_Line( ctx, v1, v2 ); |
||
78 | } else { |
||
79 | if (ef[e0]) _swrast_Line( ctx, v0, v1 ); |
||
80 | if (ef[e1]) _swrast_Line( ctx, v1, v2 ); |
||
81 | if (ef[e2]) _swrast_Line( ctx, v2, v0 ); |
||
82 | } |
||
83 | } |
||
84 | |||
85 | /* |
||
86 | * Render a triangle using points and respecting edge flags. |
||
87 | */ |
||
88 | static void |
||
89 | _swsetup_edge_render_point_tri(struct gl_context *ctx, |
||
90 | const GLubyte *ef, |
||
91 | GLuint e0, |
||
92 | GLuint e1, |
||
93 | GLuint e2, |
||
94 | const SWvertex *v0, |
||
95 | const SWvertex *v1, |
||
96 | const SWvertex *v2) |
||
97 | { |
||
98 | if (ef[e0]) _swrast_Point( ctx, v0 ); |
||
99 | if (ef[e1]) _swrast_Point( ctx, v1 ); |
||
100 | if (ef[e2]) _swrast_Point( ctx, v2 ); |
||
101 | |||
102 | _swrast_flush(ctx); |
||
103 | } |
||
104 | |||
105 | /* |
||
106 | * Render a triangle respecting cull and shade model. |
||
107 | */ |
||
108 | static void _swsetup_render_tri(struct gl_context *ctx, |
||
109 | GLuint e0, |
||
110 | GLuint e1, |
||
111 | GLuint e2, |
||
112 | GLuint facing, |
||
113 | swsetup_edge_render_prim_tri render) |
||
114 | { |
||
115 | SScontext *swsetup = SWSETUP_CONTEXT(ctx); |
||
116 | struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; |
||
117 | GLubyte *ef = VB->EdgeFlag; |
||
118 | SWvertex *verts = swsetup->verts; |
||
119 | SWvertex *v0 = &verts[e0]; |
||
120 | SWvertex *v1 = &verts[e1]; |
||
121 | SWvertex *v2 = &verts[e2]; |
||
122 | |||
123 | /* cull testing */ |
||
124 | if (ctx->Polygon.CullFlag) { |
||
125 | if (facing == 1 && ctx->Polygon.CullFaceMode != GL_FRONT) |
||
126 | return; |
||
127 | if (facing == 0 && ctx->Polygon.CullFaceMode != GL_BACK) |
||
128 | return; |
||
129 | } |
||
130 | |||
131 | _swrast_SetFacing(ctx, facing); |
||
132 | |||
133 | if (ctx->Light.ShadeModel == GL_FLAT) { |
||
134 | GLchan c[2][4]; |
||
135 | GLfloat s[2][4]; |
||
136 | |||
137 | /* save colors/indexes for v0, v1 vertices */ |
||
138 | COPY_CHAN4(c[0], v0->color); |
||
139 | COPY_CHAN4(c[1], v1->color); |
||
140 | COPY_4V(s[0], v0->attrib[FRAG_ATTRIB_COL1]); |
||
141 | COPY_4V(s[1], v1->attrib[FRAG_ATTRIB_COL1]); |
||
142 | |||
143 | /* copy v2 color/indexes to v0, v1 indexes */ |
||
144 | COPY_CHAN4(v0->color, v2->color); |
||
145 | COPY_CHAN4(v1->color, v2->color); |
||
146 | COPY_4V(v0->attrib[FRAG_ATTRIB_COL1], v2->attrib[FRAG_ATTRIB_COL1]); |
||
147 | COPY_4V(v1->attrib[FRAG_ATTRIB_COL1], v2->attrib[FRAG_ATTRIB_COL1]); |
||
148 | |||
149 | render(ctx, ef, e0, e1, e2, v0, v1, v2); |
||
150 | |||
151 | COPY_CHAN4(v0->color, c[0]); |
||
152 | COPY_CHAN4(v1->color, c[1]); |
||
153 | COPY_4V(v0->attrib[FRAG_ATTRIB_COL1], s[0]); |
||
154 | COPY_4V(v1->attrib[FRAG_ATTRIB_COL1], s[1]); |
||
155 | } |
||
156 | else { |
||
157 | render(ctx, ef, e0, e1, e2, v0, v1, v2); |
||
158 | } |
||
159 | } |
||
160 | |||
161 | #define SS_COLOR(a,b) UNCLAMPED_FLOAT_TO_RGBA_CHAN(a,b) |
||
162 | #define SS_SPEC(a,b) COPY_4V(a,b) |
||
163 | #define SS_IND(a,b) (a = b) |
||
164 | |||
165 | #define IND (0) |
||
166 | #define TAG(x) x##_rgba |
||
167 | #include "ss_tritmp.h" |
||
168 | |||
169 | #define IND (SS_OFFSET_BIT) |
||
170 | #define TAG(x) x##_offset_rgba |
||
171 | #include "ss_tritmp.h" |
||
172 | |||
173 | #define IND (SS_TWOSIDE_BIT) |
||
174 | #define TAG(x) x##_twoside_rgba |
||
175 | #include "ss_tritmp.h" |
||
176 | |||
177 | #define IND (SS_OFFSET_BIT|SS_TWOSIDE_BIT) |
||
178 | #define TAG(x) x##_offset_twoside_rgba |
||
179 | #include "ss_tritmp.h" |
||
180 | |||
181 | #define IND (SS_UNFILLED_BIT) |
||
182 | #define TAG(x) x##_unfilled_rgba |
||
183 | #include "ss_tritmp.h" |
||
184 | |||
185 | #define IND (SS_OFFSET_BIT|SS_UNFILLED_BIT) |
||
186 | #define TAG(x) x##_offset_unfilled_rgba |
||
187 | #include "ss_tritmp.h" |
||
188 | |||
189 | #define IND (SS_TWOSIDE_BIT|SS_UNFILLED_BIT) |
||
190 | #define TAG(x) x##_twoside_unfilled_rgba |
||
191 | #include "ss_tritmp.h" |
||
192 | |||
193 | #define IND (SS_OFFSET_BIT|SS_TWOSIDE_BIT|SS_UNFILLED_BIT) |
||
194 | #define TAG(x) x##_offset_twoside_unfilled_rgba |
||
195 | #include "ss_tritmp.h" |
||
196 | |||
197 | |||
198 | void _swsetup_trifuncs_init( struct gl_context *ctx ) |
||
199 | { |
||
200 | (void) ctx; |
||
201 | |||
202 | init_rgba(); |
||
203 | init_offset_rgba(); |
||
204 | init_twoside_rgba(); |
||
205 | init_offset_twoside_rgba(); |
||
206 | init_unfilled_rgba(); |
||
207 | init_offset_unfilled_rgba(); |
||
208 | init_twoside_unfilled_rgba(); |
||
209 | init_offset_twoside_unfilled_rgba(); |
||
210 | } |
||
211 | |||
212 | |||
213 | static void swsetup_points( struct gl_context *ctx, GLuint first, GLuint last ) |
||
214 | { |
||
215 | struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; |
||
216 | SWvertex *verts = SWSETUP_CONTEXT(ctx)->verts; |
||
217 | GLuint i; |
||
218 | |||
219 | if (VB->Elts) { |
||
220 | for (i = first; i < last; i++) |
||
221 | if (VB->ClipMask[VB->Elts[i]] == 0) |
||
222 | _swrast_Point( ctx, &verts[VB->Elts[i]] ); |
||
223 | } |
||
224 | else { |
||
225 | for (i = first; i < last; i++) |
||
226 | if (VB->ClipMask[i] == 0) |
||
227 | _swrast_Point( ctx, &verts[i] ); |
||
228 | } |
||
229 | } |
||
230 | |||
231 | static void swsetup_line( struct gl_context *ctx, GLuint v0, GLuint v1 ) |
||
232 | { |
||
233 | SWvertex *verts = SWSETUP_CONTEXT(ctx)->verts; |
||
234 | _swrast_Line( ctx, &verts[v0], &verts[v1] ); |
||
235 | } |
||
236 | |||
237 | |||
238 | |||
239 | void _swsetup_choose_trifuncs( struct gl_context *ctx ) |
||
240 | { |
||
241 | TNLcontext *tnl = TNL_CONTEXT(ctx); |
||
242 | GLuint ind = 0; |
||
243 | |||
244 | if (ctx->Polygon.OffsetPoint || |
||
245 | ctx->Polygon.OffsetLine || |
||
246 | ctx->Polygon.OffsetFill) |
||
247 | ind |= SS_OFFSET_BIT; |
||
248 | |||
249 | if ((ctx->Light.Enabled && ctx->Light.Model.TwoSide) || |
||
250 | (ctx->VertexProgram._Current && ctx->VertexProgram.TwoSideEnabled)) |
||
251 | ind |= SS_TWOSIDE_BIT; |
||
252 | |||
253 | /* We piggyback the two-sided stencil front/back determination on the |
||
254 | * unfilled triangle path. |
||
255 | */ |
||
256 | if (ctx->Polygon.FrontMode != GL_FILL || |
||
257 | ctx->Polygon.BackMode != GL_FILL || |
||
258 | (ctx->Stencil.Enabled && ctx->Stencil._TestTwoSide)) |
||
259 | ind |= SS_UNFILLED_BIT; |
||
260 | |||
261 | tnl->Driver.Render.Triangle = tri_tab[ind]; |
||
262 | tnl->Driver.Render.Quad = quad_tab[ind]; |
||
263 | tnl->Driver.Render.Line = swsetup_line; |
||
264 | tnl->Driver.Render.Points = swsetup_points; |
||
265 | }>> |