Go to most recent revision | Details | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
1901 | serge | 1 | /* |
2 | * Mesa 3-D graphics library |
||
3 | * Version: 7.1 |
||
4 | * |
||
5 | * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. |
||
6 | * |
||
7 | * Permission is hereby granted, free of charge, to any person obtaining a |
||
8 | * copy of this software and associated documentation files (the "Software"), |
||
9 | * to deal in the Software without restriction, including without limitation |
||
10 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
||
11 | * and/or sell copies of the Software, and to permit persons to whom the |
||
12 | * Software is furnished to do so, subject to the following conditions: |
||
13 | * |
||
14 | * The above copyright notice and this permission notice shall be included |
||
15 | * in all copies or substantial portions of the Software. |
||
16 | * |
||
17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
||
18 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
||
19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
||
20 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
||
21 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
||
22 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
||
23 | */ |
||
24 | |||
25 | |||
26 | #include "main/glheader.h" |
||
27 | #include "main/colormac.h" |
||
28 | #include "main/macros.h" |
||
29 | #include "s_context.h" |
||
30 | #include "s_feedback.h" |
||
31 | #include "s_points.h" |
||
32 | #include "s_span.h" |
||
33 | |||
34 | |||
35 | /** |
||
36 | * Used to cull points with invalid coords |
||
37 | */ |
||
38 | #define CULL_INVALID(V) \ |
||
39 | do { \ |
||
40 | float tmp = (V)->attrib[FRAG_ATTRIB_WPOS][0] \ |
||
41 | + (V)->attrib[FRAG_ATTRIB_WPOS][1]; \ |
||
42 | if (IS_INF_OR_NAN(tmp)) \ |
||
43 | return; \ |
||
44 | } while(0) |
||
45 | |||
46 | |||
47 | |||
48 | /** |
||
49 | * Get/compute the point size. |
||
50 | * The size may come from a vertex shader, or computed with attentuation |
||
51 | * or just the glPointSize value. |
||
52 | * Must also clamp to user-defined range and implmentation limits. |
||
53 | */ |
||
54 | static INLINE GLfloat |
||
55 | get_size(const struct gl_context *ctx, const SWvertex *vert, GLboolean smoothed) |
||
56 | { |
||
57 | GLfloat size; |
||
58 | |||
59 | if (ctx->Point._Attenuated || ctx->VertexProgram.PointSizeEnabled) { |
||
60 | /* use vertex's point size */ |
||
61 | size = vert->pointSize; |
||
62 | } |
||
63 | else { |
||
64 | /* use constant point size */ |
||
65 | size = ctx->Point.Size; |
||
66 | } |
||
67 | /* always clamp to user-specified limits */ |
||
68 | size = CLAMP(size, ctx->Point.MinSize, ctx->Point.MaxSize); |
||
69 | /* clamp to implementation limits */ |
||
70 | if (smoothed) |
||
71 | size = CLAMP(size, ctx->Const.MinPointSizeAA, ctx->Const.MaxPointSizeAA); |
||
72 | else |
||
73 | size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize); |
||
74 | |||
75 | return size; |
||
76 | } |
||
77 | |||
78 | |||
79 | /** |
||
80 | * Draw a point sprite |
||
81 | */ |
||
82 | static void |
||
83 | sprite_point(struct gl_context *ctx, const SWvertex *vert) |
||
84 | { |
||
85 | SWcontext *swrast = SWRAST_CONTEXT(ctx); |
||
86 | SWspan span; |
||
87 | GLfloat size; |
||
88 | GLuint tCoords[MAX_TEXTURE_COORD_UNITS + 1]; |
||
89 | GLuint numTcoords = 0; |
||
90 | GLfloat t0, dtdy; |
||
91 | |||
92 | CULL_INVALID(vert); |
||
93 | |||
94 | /* z coord */ |
||
95 | if (ctx->DrawBuffer->Visual.depthBits <= 16) |
||
96 | span.z = FloatToFixed(vert->attrib[FRAG_ATTRIB_WPOS][2] + 0.5F); |
||
97 | else |
||
98 | span.z = (GLuint) (vert->attrib[FRAG_ATTRIB_WPOS][2] + 0.5F); |
||
99 | span.zStep = 0; |
||
100 | |||
101 | size = get_size(ctx, vert, GL_FALSE); |
||
102 | |||
103 | /* span init */ |
||
104 | INIT_SPAN(span, GL_POINT); |
||
105 | span.interpMask = SPAN_Z | SPAN_RGBA; |
||
106 | |||
107 | span.facing = swrast->PointLineFacing; |
||
108 | |||
109 | span.red = ChanToFixed(vert->color[0]); |
||
110 | span.green = ChanToFixed(vert->color[1]); |
||
111 | span.blue = ChanToFixed(vert->color[2]); |
||
112 | span.alpha = ChanToFixed(vert->color[3]); |
||
113 | span.redStep = 0; |
||
114 | span.greenStep = 0; |
||
115 | span.blueStep = 0; |
||
116 | span.alphaStep = 0; |
||
117 | |||
118 | /* need these for fragment programs */ |
||
119 | span.attrStart[FRAG_ATTRIB_WPOS][3] = 1.0F; |
||
120 | span.attrStepX[FRAG_ATTRIB_WPOS][3] = 0.0F; |
||
121 | span.attrStepY[FRAG_ATTRIB_WPOS][3] = 0.0F; |
||
122 | |||
123 | { |
||
124 | GLfloat s, r, dsdx; |
||
125 | |||
126 | /* texcoord / pointcoord interpolants */ |
||
127 | s = 0.0F; |
||
128 | dsdx = 1.0F / size; |
||
129 | if (ctx->Point.SpriteOrigin == GL_LOWER_LEFT) { |
||
130 | dtdy = 1.0F / size; |
||
131 | t0 = 0.5F * dtdy; |
||
132 | } |
||
133 | else { |
||
134 | /* GL_UPPER_LEFT */ |
||
135 | dtdy = -1.0F / size; |
||
136 | t0 = 1.0F + 0.5F * dtdy; |
||
137 | } |
||
138 | |||
139 | ATTRIB_LOOP_BEGIN |
||
140 | if (attr >= FRAG_ATTRIB_TEX0 && attr <= FRAG_ATTRIB_TEX7) { |
||
141 | /* a texcoord attribute */ |
||
142 | const GLuint u = attr - FRAG_ATTRIB_TEX0; |
||
143 | ASSERT(u < Elements(ctx->Point.CoordReplace)); |
||
144 | if (ctx->Point.CoordReplace[u]) { |
||
145 | tCoords[numTcoords++] = attr; |
||
146 | |||
147 | if (ctx->Point.SpriteRMode == GL_ZERO) |
||
148 | r = 0.0F; |
||
149 | else if (ctx->Point.SpriteRMode == GL_S) |
||
150 | r = vert->attrib[attr][0]; |
||
151 | else /* GL_R */ |
||
152 | r = vert->attrib[attr][2]; |
||
153 | |||
154 | span.attrStart[attr][0] = s; |
||
155 | span.attrStart[attr][1] = 0.0; /* overwritten below */ |
||
156 | span.attrStart[attr][2] = r; |
||
157 | span.attrStart[attr][3] = 1.0; |
||
158 | |||
159 | span.attrStepX[attr][0] = dsdx; |
||
160 | span.attrStepX[attr][1] = 0.0; |
||
161 | span.attrStepX[attr][2] = 0.0; |
||
162 | span.attrStepX[attr][3] = 0.0; |
||
163 | |||
164 | span.attrStepY[attr][0] = 0.0; |
||
165 | span.attrStepY[attr][1] = dtdy; |
||
166 | span.attrStepY[attr][2] = 0.0; |
||
167 | span.attrStepY[attr][3] = 0.0; |
||
168 | |||
169 | continue; |
||
170 | } |
||
171 | } |
||
172 | else if (attr == FRAG_ATTRIB_PNTC) { |
||
173 | /* GLSL gl_PointCoord.xy (.zw undefined) */ |
||
174 | span.attrStart[FRAG_ATTRIB_PNTC][0] = 0.0; |
||
175 | span.attrStart[FRAG_ATTRIB_PNTC][1] = 0.0; /* t0 set below */ |
||
176 | span.attrStepX[FRAG_ATTRIB_PNTC][0] = dsdx; |
||
177 | span.attrStepX[FRAG_ATTRIB_PNTC][1] = 0.0; |
||
178 | span.attrStepY[FRAG_ATTRIB_PNTC][0] = 0.0; |
||
179 | span.attrStepY[FRAG_ATTRIB_PNTC][1] = dtdy; |
||
180 | tCoords[numTcoords++] = FRAG_ATTRIB_PNTC; |
||
181 | continue; |
||
182 | } |
||
183 | /* use vertex's texcoord/attrib */ |
||
184 | COPY_4V(span.attrStart[attr], vert->attrib[attr]); |
||
185 | ASSIGN_4V(span.attrStepX[attr], 0, 0, 0, 0); |
||
186 | ASSIGN_4V(span.attrStepY[attr], 0, 0, 0, 0); |
||
187 | ATTRIB_LOOP_END; |
||
188 | } |
||
189 | |||
190 | /* compute pos, bounds and render */ |
||
191 | { |
||
192 | const GLfloat x = vert->attrib[FRAG_ATTRIB_WPOS][0]; |
||
193 | const GLfloat y = vert->attrib[FRAG_ATTRIB_WPOS][1]; |
||
194 | GLint iSize = (GLint) (size + 0.5F); |
||
195 | GLint xmin, xmax, ymin, ymax, iy; |
||
196 | GLint iRadius; |
||
197 | GLfloat tcoord = t0; |
||
198 | |||
199 | iSize = MAX2(1, iSize); |
||
200 | iRadius = iSize / 2; |
||
201 | |||
202 | if (iSize & 1) { |
||
203 | /* odd size */ |
||
204 | xmin = (GLint) (x - iRadius); |
||
205 | xmax = (GLint) (x + iRadius); |
||
206 | ymin = (GLint) (y - iRadius); |
||
207 | ymax = (GLint) (y + iRadius); |
||
208 | } |
||
209 | else { |
||
210 | /* even size */ |
||
211 | /* 0.501 factor allows conformance to pass */ |
||
212 | xmin = (GLint) (x + 0.501) - iRadius; |
||
213 | xmax = xmin + iSize - 1; |
||
214 | ymin = (GLint) (y + 0.501) - iRadius; |
||
215 | ymax = ymin + iSize - 1; |
||
216 | } |
||
217 | |||
218 | /* render spans */ |
||
219 | for (iy = ymin; iy <= ymax; iy++) { |
||
220 | GLuint i; |
||
221 | /* setup texcoord T for this row */ |
||
222 | for (i = 0; i < numTcoords; i++) { |
||
223 | span.attrStart[tCoords[i]][1] = tcoord; |
||
224 | } |
||
225 | |||
226 | /* these might get changed by span clipping */ |
||
227 | span.x = xmin; |
||
228 | span.y = iy; |
||
229 | span.end = xmax - xmin + 1; |
||
230 | |||
231 | _swrast_write_rgba_span(ctx, &span); |
||
232 | |||
233 | tcoord += dtdy; |
||
234 | } |
||
235 | } |
||
236 | } |
||
237 | |||
238 | |||
239 | /** |
||
240 | * Draw smooth/antialiased point. RGB or CI mode. |
||
241 | */ |
||
242 | static void |
||
243 | smooth_point(struct gl_context *ctx, const SWvertex *vert) |
||
244 | { |
||
245 | SWcontext *swrast = SWRAST_CONTEXT(ctx); |
||
246 | SWspan span; |
||
247 | GLfloat size, alphaAtten; |
||
248 | |||
249 | CULL_INVALID(vert); |
||
250 | |||
251 | /* z coord */ |
||
252 | if (ctx->DrawBuffer->Visual.depthBits <= 16) |
||
253 | span.z = FloatToFixed(vert->attrib[FRAG_ATTRIB_WPOS][2] + 0.5F); |
||
254 | else |
||
255 | span.z = (GLuint) (vert->attrib[FRAG_ATTRIB_WPOS][2] + 0.5F); |
||
256 | span.zStep = 0; |
||
257 | |||
258 | size = get_size(ctx, vert, GL_TRUE); |
||
259 | |||
260 | /* alpha attenuation / fade factor */ |
||
261 | if (ctx->Multisample._Enabled) { |
||
262 | if (vert->pointSize >= ctx->Point.Threshold) { |
||
263 | alphaAtten = 1.0F; |
||
264 | } |
||
265 | else { |
||
266 | GLfloat dsize = vert->pointSize / ctx->Point.Threshold; |
||
267 | alphaAtten = dsize * dsize; |
||
268 | } |
||
269 | } |
||
270 | else { |
||
271 | alphaAtten = 1.0; |
||
272 | } |
||
273 | (void) alphaAtten; /* not used */ |
||
274 | |||
275 | /* span init */ |
||
276 | INIT_SPAN(span, GL_POINT); |
||
277 | span.interpMask = SPAN_Z | SPAN_RGBA; |
||
278 | span.arrayMask = SPAN_COVERAGE | SPAN_MASK; |
||
279 | |||
280 | span.facing = swrast->PointLineFacing; |
||
281 | |||
282 | span.red = ChanToFixed(vert->color[0]); |
||
283 | span.green = ChanToFixed(vert->color[1]); |
||
284 | span.blue = ChanToFixed(vert->color[2]); |
||
285 | span.alpha = ChanToFixed(vert->color[3]); |
||
286 | span.redStep = 0; |
||
287 | span.greenStep = 0; |
||
288 | span.blueStep = 0; |
||
289 | span.alphaStep = 0; |
||
290 | |||
291 | /* need these for fragment programs */ |
||
292 | span.attrStart[FRAG_ATTRIB_WPOS][3] = 1.0F; |
||
293 | span.attrStepX[FRAG_ATTRIB_WPOS][3] = 0.0F; |
||
294 | span.attrStepY[FRAG_ATTRIB_WPOS][3] = 0.0F; |
||
295 | |||
296 | ATTRIB_LOOP_BEGIN |
||
297 | COPY_4V(span.attrStart[attr], vert->attrib[attr]); |
||
298 | ASSIGN_4V(span.attrStepX[attr], 0, 0, 0, 0); |
||
299 | ASSIGN_4V(span.attrStepY[attr], 0, 0, 0, 0); |
||
300 | ATTRIB_LOOP_END |
||
301 | |||
302 | /* compute pos, bounds and render */ |
||
303 | { |
||
304 | const GLfloat x = vert->attrib[FRAG_ATTRIB_WPOS][0]; |
||
305 | const GLfloat y = vert->attrib[FRAG_ATTRIB_WPOS][1]; |
||
306 | const GLfloat radius = 0.5F * size; |
||
307 | const GLfloat rmin = radius - 0.7071F; /* 0.7071 = sqrt(2)/2 */ |
||
308 | const GLfloat rmax = radius + 0.7071F; |
||
309 | const GLfloat rmin2 = MAX2(0.0F, rmin * rmin); |
||
310 | const GLfloat rmax2 = rmax * rmax; |
||
311 | const GLfloat cscale = 1.0F / (rmax2 - rmin2); |
||
312 | const GLint xmin = (GLint) (x - radius); |
||
313 | const GLint xmax = (GLint) (x + radius); |
||
314 | const GLint ymin = (GLint) (y - radius); |
||
315 | const GLint ymax = (GLint) (y + radius); |
||
316 | GLint ix, iy; |
||
317 | |||
318 | for (iy = ymin; iy <= ymax; iy++) { |
||
319 | |||
320 | /* these might get changed by span clipping */ |
||
321 | span.x = xmin; |
||
322 | span.y = iy; |
||
323 | span.end = xmax - xmin + 1; |
||
324 | |||
325 | /* compute coverage for each pixel in span */ |
||
326 | for (ix = xmin; ix <= xmax; ix++) { |
||
327 | const GLfloat dx = ix - x + 0.5F; |
||
328 | const GLfloat dy = iy - y + 0.5F; |
||
329 | const GLfloat dist2 = dx * dx + dy * dy; |
||
330 | GLfloat coverage; |
||
331 | |||
332 | if (dist2 < rmax2) { |
||
333 | if (dist2 >= rmin2) { |
||
334 | /* compute partial coverage */ |
||
335 | coverage = 1.0F - (dist2 - rmin2) * cscale; |
||
336 | } |
||
337 | else { |
||
338 | /* full coverage */ |
||
339 | coverage = 1.0F; |
||
340 | } |
||
341 | span.array->mask[ix - xmin] = 1; |
||
342 | } |
||
343 | else { |
||
344 | /* zero coverage - fragment outside the radius */ |
||
345 | coverage = 0.0; |
||
346 | span.array->mask[ix - xmin] = 0; |
||
347 | } |
||
348 | span.array->coverage[ix - xmin] = coverage; |
||
349 | } |
||
350 | |||
351 | /* render span */ |
||
352 | _swrast_write_rgba_span(ctx, &span); |
||
353 | |||
354 | } |
||
355 | } |
||
356 | } |
||
357 | |||
358 | |||
359 | /** |
||
360 | * Draw large (size >= 1) non-AA point. RGB or CI mode. |
||
361 | */ |
||
362 | static void |
||
363 | large_point(struct gl_context *ctx, const SWvertex *vert) |
||
364 | { |
||
365 | SWcontext *swrast = SWRAST_CONTEXT(ctx); |
||
366 | SWspan span; |
||
367 | GLfloat size; |
||
368 | |||
369 | CULL_INVALID(vert); |
||
370 | |||
371 | /* z coord */ |
||
372 | if (ctx->DrawBuffer->Visual.depthBits <= 16) |
||
373 | span.z = FloatToFixed(vert->attrib[FRAG_ATTRIB_WPOS][2] + 0.5F); |
||
374 | else |
||
375 | span.z = (GLuint) (vert->attrib[FRAG_ATTRIB_WPOS][2] + 0.5F); |
||
376 | span.zStep = 0; |
||
377 | |||
378 | size = get_size(ctx, vert, GL_FALSE); |
||
379 | |||
380 | /* span init */ |
||
381 | INIT_SPAN(span, GL_POINT); |
||
382 | span.arrayMask = SPAN_XY; |
||
383 | span.facing = swrast->PointLineFacing; |
||
384 | |||
385 | span.interpMask = SPAN_Z | SPAN_RGBA; |
||
386 | span.red = ChanToFixed(vert->color[0]); |
||
387 | span.green = ChanToFixed(vert->color[1]); |
||
388 | span.blue = ChanToFixed(vert->color[2]); |
||
389 | span.alpha = ChanToFixed(vert->color[3]); |
||
390 | span.redStep = 0; |
||
391 | span.greenStep = 0; |
||
392 | span.blueStep = 0; |
||
393 | span.alphaStep = 0; |
||
394 | |||
395 | /* need these for fragment programs */ |
||
396 | span.attrStart[FRAG_ATTRIB_WPOS][3] = 1.0F; |
||
397 | span.attrStepX[FRAG_ATTRIB_WPOS][3] = 0.0F; |
||
398 | span.attrStepY[FRAG_ATTRIB_WPOS][3] = 0.0F; |
||
399 | |||
400 | ATTRIB_LOOP_BEGIN |
||
401 | COPY_4V(span.attrStart[attr], vert->attrib[attr]); |
||
402 | ASSIGN_4V(span.attrStepX[attr], 0, 0, 0, 0); |
||
403 | ASSIGN_4V(span.attrStepY[attr], 0, 0, 0, 0); |
||
404 | ATTRIB_LOOP_END |
||
405 | |||
406 | /* compute pos, bounds and render */ |
||
407 | { |
||
408 | const GLfloat x = vert->attrib[FRAG_ATTRIB_WPOS][0]; |
||
409 | const GLfloat y = vert->attrib[FRAG_ATTRIB_WPOS][1]; |
||
410 | GLint iSize = (GLint) (size + 0.5F); |
||
411 | GLint xmin, xmax, ymin, ymax, ix, iy; |
||
412 | GLint iRadius; |
||
413 | |||
414 | iSize = MAX2(1, iSize); |
||
415 | iRadius = iSize / 2; |
||
416 | |||
417 | if (iSize & 1) { |
||
418 | /* odd size */ |
||
419 | xmin = (GLint) (x - iRadius); |
||
420 | xmax = (GLint) (x + iRadius); |
||
421 | ymin = (GLint) (y - iRadius); |
||
422 | ymax = (GLint) (y + iRadius); |
||
423 | } |
||
424 | else { |
||
425 | /* even size */ |
||
426 | /* 0.501 factor allows conformance to pass */ |
||
427 | xmin = (GLint) (x + 0.501) - iRadius; |
||
428 | xmax = xmin + iSize - 1; |
||
429 | ymin = (GLint) (y + 0.501) - iRadius; |
||
430 | ymax = ymin + iSize - 1; |
||
431 | } |
||
432 | |||
433 | /* generate fragments */ |
||
434 | span.end = 0; |
||
435 | for (iy = ymin; iy <= ymax; iy++) { |
||
436 | for (ix = xmin; ix <= xmax; ix++) { |
||
437 | span.array->x[span.end] = ix; |
||
438 | span.array->y[span.end] = iy; |
||
439 | span.end++; |
||
440 | } |
||
441 | } |
||
442 | assert(span.end <= MAX_WIDTH); |
||
443 | _swrast_write_rgba_span(ctx, &span); |
||
444 | } |
||
445 | } |
||
446 | |||
447 | |||
448 | /** |
||
449 | * Draw size=1, single-pixel point |
||
450 | */ |
||
451 | static void |
||
452 | pixel_point(struct gl_context *ctx, const SWvertex *vert) |
||
453 | { |
||
454 | SWcontext *swrast = SWRAST_CONTEXT(ctx); |
||
455 | /* |
||
456 | * Note that unlike the other functions, we put single-pixel points |
||
457 | * into a special span array in order to render as many points as |
||
458 | * possible with a single _swrast_write_rgba_span() call. |
||
459 | */ |
||
460 | SWspan *span = &(swrast->PointSpan); |
||
461 | GLuint count; |
||
462 | |||
463 | CULL_INVALID(vert); |
||
464 | |||
465 | /* Span init */ |
||
466 | span->interpMask = 0; |
||
467 | span->arrayMask = SPAN_XY | SPAN_Z; |
||
468 | span->arrayMask |= SPAN_RGBA; |
||
469 | /*span->arrayMask |= SPAN_LAMBDA;*/ |
||
470 | span->arrayAttribs = swrast->_ActiveAttribMask; /* we'll produce these vals */ |
||
471 | |||
472 | /* need these for fragment programs */ |
||
473 | span->attrStart[FRAG_ATTRIB_WPOS][3] = 1.0F; |
||
474 | span->attrStepX[FRAG_ATTRIB_WPOS][3] = 0.0F; |
||
475 | span->attrStepY[FRAG_ATTRIB_WPOS][3] = 0.0F; |
||
476 | |||
477 | /* check if we need to flush */ |
||
478 | if (span->end >= MAX_WIDTH || |
||
479 | (swrast->_RasterMask & (BLEND_BIT | LOGIC_OP_BIT | MASKING_BIT)) || |
||
480 | span->facing != swrast->PointLineFacing) { |
||
481 | if (span->end > 0) { |
||
482 | _swrast_write_rgba_span(ctx, span); |
||
483 | span->end = 0; |
||
484 | } |
||
485 | } |
||
486 | |||
487 | count = span->end; |
||
488 | |||
489 | span->facing = swrast->PointLineFacing; |
||
490 | |||
491 | /* fragment attributes */ |
||
492 | span->array->rgba[count][RCOMP] = vert->color[0]; |
||
493 | span->array->rgba[count][GCOMP] = vert->color[1]; |
||
494 | span->array->rgba[count][BCOMP] = vert->color[2]; |
||
495 | span->array->rgba[count][ACOMP] = vert->color[3]; |
||
496 | |||
497 | ATTRIB_LOOP_BEGIN |
||
498 | COPY_4V(span->array->attribs[attr][count], vert->attrib[attr]); |
||
499 | ATTRIB_LOOP_END |
||
500 | |||
501 | /* fragment position */ |
||
502 | span->array->x[count] = (GLint) vert->attrib[FRAG_ATTRIB_WPOS][0]; |
||
503 | span->array->y[count] = (GLint) vert->attrib[FRAG_ATTRIB_WPOS][1]; |
||
504 | span->array->z[count] = (GLint) (vert->attrib[FRAG_ATTRIB_WPOS][2] + 0.5F); |
||
505 | |||
506 | span->end = count + 1; |
||
507 | ASSERT(span->end <= MAX_WIDTH); |
||
508 | } |
||
509 | |||
510 | |||
511 | /** |
||
512 | * Add specular color to primary color, draw point, restore original |
||
513 | * primary color. |
||
514 | */ |
||
515 | void |
||
516 | _swrast_add_spec_terms_point(struct gl_context *ctx, const SWvertex *v0) |
||
517 | { |
||
518 | SWvertex *ncv0 = (SWvertex *) v0; /* cast away const */ |
||
519 | GLfloat rSum, gSum, bSum; |
||
520 | GLchan cSave[4]; |
||
521 | |||
522 | /* save */ |
||
523 | COPY_CHAN4(cSave, ncv0->color); |
||
524 | /* sum */ |
||
525 | rSum = CHAN_TO_FLOAT(ncv0->color[0]) + ncv0->attrib[FRAG_ATTRIB_COL1][0]; |
||
526 | gSum = CHAN_TO_FLOAT(ncv0->color[1]) + ncv0->attrib[FRAG_ATTRIB_COL1][1]; |
||
527 | bSum = CHAN_TO_FLOAT(ncv0->color[2]) + ncv0->attrib[FRAG_ATTRIB_COL1][2]; |
||
528 | UNCLAMPED_FLOAT_TO_CHAN(ncv0->color[0], rSum); |
||
529 | UNCLAMPED_FLOAT_TO_CHAN(ncv0->color[1], gSum); |
||
530 | UNCLAMPED_FLOAT_TO_CHAN(ncv0->color[2], bSum); |
||
531 | /* draw */ |
||
532 | SWRAST_CONTEXT(ctx)->SpecPoint(ctx, ncv0); |
||
533 | /* restore */ |
||
534 | COPY_CHAN4(ncv0->color, cSave); |
||
535 | } |
||
536 | |||
537 | |||
538 | /** |
||
539 | * Examine current state to determine which point drawing function to use. |
||
540 | */ |
||
541 | void |
||
542 | _swrast_choose_point(struct gl_context *ctx) |
||
543 | { |
||
544 | SWcontext *swrast = SWRAST_CONTEXT(ctx); |
||
545 | const GLfloat size = CLAMP(ctx->Point.Size, |
||
546 | ctx->Point.MinSize, |
||
547 | ctx->Point.MaxSize); |
||
548 | |||
549 | if (ctx->RenderMode == GL_RENDER) { |
||
550 | if (ctx->Point.PointSprite) { |
||
551 | swrast->Point = sprite_point; |
||
552 | } |
||
553 | else if (ctx->Point.SmoothFlag) { |
||
554 | swrast->Point = smooth_point; |
||
555 | } |
||
556 | else if (size > 1.0 || |
||
557 | ctx->Point._Attenuated || |
||
558 | ctx->VertexProgram.PointSizeEnabled) { |
||
559 | swrast->Point = large_point; |
||
560 | } |
||
561 | else { |
||
562 | swrast->Point = pixel_point; |
||
563 | } |
||
564 | } |
||
565 | else if (ctx->RenderMode == GL_FEEDBACK) { |
||
566 | swrast->Point = _swrast_feedback_point; |
||
567 | } |
||
568 | else { |
||
569 | /* GL_SELECT mode */ |
||
570 | swrast->Point = _swrast_select_point; |
||
571 | } |
||
572 | }=>=>=>=>=>>=>=>=>>=>>=>=> |