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1901 | serge | 1 | /************************************************************************** |
2 | * |
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3 | * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. |
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4 | * All Rights Reserved. |
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5 | * |
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6 | * Permission is hereby granted, free of charge, to any person obtaining a |
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7 | * copy of this software and associated documentation files (the |
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8 | * "Software"), to deal in the Software without restriction, including |
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9 | * without limitation the rights to use, copy, modify, merge, publish, |
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10 | * distribute, sub license, and/or sell copies of the Software, and to |
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11 | * permit persons to whom the Software is furnished to do so, subject to |
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12 | * the following conditions: |
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13 | * |
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14 | * The above copyright notice and this permission notice (including the |
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15 | * next paragraph) shall be included in all copies or substantial portions |
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16 | * of the Software. |
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17 | * |
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18 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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19 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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20 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
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21 | * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
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22 | * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
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23 | * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
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24 | * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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25 | * |
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26 | **************************************************************************/ |
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27 | |||
28 | |||
29 | #include "main/context.h" |
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30 | #include "st_context.h" |
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31 | #include "st_atom.h" |
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32 | #include "pipe/p_context.h" |
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33 | #include "cso_cache/cso_context.h" |
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34 | |||
35 | /** |
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36 | * Update the viewport transformation matrix. Depends on: |
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37 | * - viewport pos/size |
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38 | * - depthrange |
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39 | * - window pos/size or FBO size |
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40 | */ |
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41 | static void |
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42 | update_viewport( struct st_context *st ) |
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43 | { |
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44 | struct gl_context *ctx = st->ctx; |
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45 | GLfloat yScale, yBias; |
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46 | |||
47 | /* _NEW_BUFFERS |
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48 | */ |
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49 | if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) { |
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50 | yScale = -1; |
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51 | yBias = (GLfloat)ctx->DrawBuffer->Height; |
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52 | } |
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53 | else { |
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54 | yScale = 1.0; |
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55 | yBias = 0.0; |
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56 | } |
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57 | |||
58 | /* _NEW_VIEWPORT |
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59 | */ |
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60 | { |
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61 | GLfloat x = (GLfloat)ctx->Viewport.X; |
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62 | GLfloat y = (GLfloat)ctx->Viewport.Y; |
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63 | GLfloat z = ctx->Viewport.Near; |
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64 | GLfloat half_width = (GLfloat)ctx->Viewport.Width * 0.5f; |
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65 | GLfloat half_height = (GLfloat)ctx->Viewport.Height * 0.5f; |
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66 | GLfloat half_depth = (GLfloat)(ctx->Viewport.Far - ctx->Viewport.Near) * 0.5f; |
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67 | |||
68 | st->state.viewport.scale[0] = half_width; |
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69 | st->state.viewport.scale[1] = half_height * yScale; |
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70 | st->state.viewport.scale[2] = half_depth; |
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71 | st->state.viewport.scale[3] = 1.0; |
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72 | |||
73 | st->state.viewport.translate[0] = half_width + x; |
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74 | st->state.viewport.translate[1] = (half_height + y) * yScale + yBias; |
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75 | st->state.viewport.translate[2] = half_depth + z; |
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76 | st->state.viewport.translate[3] = 0.0; |
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77 | |||
78 | cso_set_viewport(st->cso_context, &st->state.viewport); |
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79 | } |
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80 | } |
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81 | |||
82 | |||
83 | const struct st_tracked_state st_update_viewport = { |
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84 | "st_update_viewport", /* name */ |
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85 | { /* dirty */ |
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86 | _NEW_BUFFERS | _NEW_VIEWPORT, /* mesa */ |
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87 | 0, /* st */ |
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88 | }, |
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89 | update_viewport /* update */ |
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90 | }; |