Subversion Repositories Kolibri OS

Rev

Go to most recent revision | Details | Last modification | View Log | RSS feed

Rev Author Line No. Line
1901 serge 1
/**************************************************************************
2
 *
3
 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4
 * All Rights Reserved.
5
 *
6
 * Permission is hereby granted, free of charge, to any person obtaining a
7
 * copy of this software and associated documentation files (the
8
 * "Software"), to deal in the Software without restriction, including
9
 * without limitation the rights to use, copy, modify, merge, publish,
10
 * distribute, sub license, and/or sell copies of the Software, and to
11
 * permit persons to whom the Software is furnished to do so, subject to
12
 * the following conditions:
13
 *
14
 * The above copyright notice and this permission notice (including the
15
 * next paragraph) shall be included in all copies or substantial portions
16
 * of the Software.
17
 *
18
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21
 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
 *
26
 **************************************************************************/
27
 
28
 /*
29
  * \brief polygon stipple state
30
  *
31
  * Authors:
32
  *   Brian Paul
33
  */
34
 
35
 
36
#include 
37
 
38
#include "st_context.h"
39
#include "st_atom.h"
40
#include "pipe/p_context.h"
41
#include "pipe/p_defines.h"
42
 
43
 
44
/**
45
 * OpenGL's polygon stipple is indexed with window coordinates in which
46
 * the origin (0,0) is the lower-left corner of the window.
47
 * With Gallium, the origin is the upper-left corner of the window.
48
 * To convert GL's polygon stipple to what gallium expects we need to
49
 * invert the pattern vertically and rotate the stipple rows according
50
 * to the window height.
51
 */
52
static void
53
invert_stipple(GLuint dest[32], const GLuint src[32], GLuint winHeight)
54
{
55
   GLuint i;
56
 
57
   for (i = 0; i < 32; i++) {
58
      dest[i] = src[(winHeight - 1 - i) & 0x1f];
59
   }
60
}
61
 
62
 
63
 
64
static void
65
update_stipple( struct st_context *st )
66
{
67
   const GLuint sz = sizeof(st->state.poly_stipple);
68
   assert(sz == sizeof(st->ctx->PolygonStipple));
69
 
70
   if (memcmp(st->state.poly_stipple, st->ctx->PolygonStipple, sz)) {
71
      /* state has changed */
72
      struct pipe_poly_stipple newStipple;
73
 
74
      memcpy(st->state.poly_stipple, st->ctx->PolygonStipple, sz);
75
 
76
      invert_stipple(newStipple.stipple, st->ctx->PolygonStipple,
77
                     st->ctx->DrawBuffer->Height);
78
 
79
      st->pipe->set_polygon_stipple(st->pipe, &newStipple);
80
   }
81
}
82
 
83
 
84
/** Update the stipple when the pattern or window height changes */
85
const struct st_tracked_state st_update_polygon_stipple = {
86
   "st_update_polygon_stipple",				/* name */
87
   {							/* dirty */
88
      (_NEW_POLYGONSTIPPLE |
89
       _NEW_BUFFERS),					/* mesa */
90
      0,						/* st */
91
   },
92
   update_stipple					/* update */
93
};