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1901 | serge | 1 | /************************************************************************** |
2 | * |
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3 | * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. |
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4 | * All Rights Reserved. |
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5 | * |
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6 | * Permission is hereby granted, free of charge, to any person obtaining a |
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7 | * copy of this software and associated documentation files (the |
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8 | * "Software"), to deal in the Software without restriction, including |
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9 | * without limitation the rights to use, copy, modify, merge, publish, |
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10 | * distribute, sub license, and/or sell copies of the Software, and to |
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11 | * permit persons to whom the Software is furnished to do so, subject to |
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12 | * the following conditions: |
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13 | * |
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14 | * The above copyright notice and this permission notice (including the |
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15 | * next paragraph) shall be included in all copies or substantial portions |
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16 | * of the Software. |
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17 | * |
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18 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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19 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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20 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
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21 | * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
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22 | * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
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23 | * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
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24 | * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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25 | * |
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26 | **************************************************************************/ |
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27 | |||
28 | /* |
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29 | * Generate fragment programs to implement pixel transfer ops, such as |
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30 | * scale/bias, colortable, convolution... |
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31 | * |
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32 | * Authors: |
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33 | * Brian Paul |
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34 | */ |
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35 | |||
36 | #include "main/imports.h" |
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37 | #include "main/image.h" |
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38 | #include "main/macros.h" |
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39 | #include "program/program.h" |
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40 | #include "program/prog_cache.h" |
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41 | #include "program/prog_instruction.h" |
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42 | #include "program/prog_parameter.h" |
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43 | #include "program/prog_print.h" |
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44 | |||
45 | #include "st_context.h" |
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46 | #include "st_format.h" |
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47 | #include "st_texture.h" |
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48 | |||
49 | #include "pipe/p_screen.h" |
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50 | #include "pipe/p_context.h" |
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51 | #include "util/u_inlines.h" |
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52 | #include "util/u_pack_color.h" |
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53 | |||
54 | |||
55 | struct state_key |
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56 | { |
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57 | GLuint scaleAndBias:1; |
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58 | GLuint pixelMaps:1; |
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59 | |||
60 | #if 0 |
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61 | GLfloat Maps[3][256][4]; |
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62 | int NumMaps; |
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63 | GLint NumStages; |
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64 | pipeline_stage Stages[STAGE_MAX]; |
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65 | GLboolean StagesUsed[STAGE_MAX]; |
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66 | GLfloat Scale1[4], Bias1[4]; |
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67 | GLfloat Scale2[4], Bias2[4]; |
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68 | #endif |
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69 | }; |
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70 | |||
71 | static void |
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72 | make_state_key(struct gl_context *ctx, struct state_key *key) |
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73 | { |
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74 | memset(key, 0, sizeof(*key)); |
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75 | |||
76 | if (ctx->Pixel.RedBias != 0.0 || ctx->Pixel.RedScale != 1.0 || |
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77 | ctx->Pixel.GreenBias != 0.0 || ctx->Pixel.GreenScale != 1.0 || |
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78 | ctx->Pixel.BlueBias != 0.0 || ctx->Pixel.BlueScale != 1.0 || |
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79 | ctx->Pixel.AlphaBias != 0.0 || ctx->Pixel.AlphaScale != 1.0) { |
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80 | key->scaleAndBias = 1; |
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81 | } |
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82 | |||
83 | key->pixelMaps = ctx->Pixel.MapColorFlag; |
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84 | } |
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85 | |||
86 | |||
87 | static struct pipe_resource * |
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88 | create_color_map_texture(struct gl_context *ctx) |
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89 | { |
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90 | struct st_context *st = st_context(ctx); |
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91 | struct pipe_context *pipe = st->pipe; |
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92 | struct pipe_resource *pt; |
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93 | enum pipe_format format; |
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94 | const uint texSize = 256; /* simple, and usually perfect */ |
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95 | |||
96 | /* find an RGBA texture format */ |
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97 | format = st_choose_format(pipe->screen, GL_RGBA, |
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98 | PIPE_TEXTURE_2D, 0, PIPE_BIND_SAMPLER_VIEW); |
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99 | |||
100 | /* create texture for color map/table */ |
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101 | pt = st_texture_create(st, PIPE_TEXTURE_2D, format, 0, |
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102 | texSize, texSize, 1, PIPE_BIND_SAMPLER_VIEW); |
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103 | return pt; |
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104 | } |
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105 | |||
106 | |||
107 | /** |
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108 | * Update the pixelmap texture with the contents of the R/G/B/A pixel maps. |
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109 | */ |
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110 | static void |
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111 | load_color_map_texture(struct gl_context *ctx, struct pipe_resource *pt) |
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112 | { |
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113 | struct st_context *st = st_context(ctx); |
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114 | struct pipe_context *pipe = st->pipe; |
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115 | struct pipe_transfer *transfer; |
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116 | const GLuint rSize = ctx->PixelMaps.RtoR.Size; |
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117 | const GLuint gSize = ctx->PixelMaps.GtoG.Size; |
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118 | const GLuint bSize = ctx->PixelMaps.BtoB.Size; |
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119 | const GLuint aSize = ctx->PixelMaps.AtoA.Size; |
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120 | const uint texSize = pt->width0; |
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121 | uint *dest; |
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122 | uint i, j; |
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123 | |||
124 | transfer = pipe_get_transfer(st_context(ctx)->pipe, |
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125 | pt, 0, 0, PIPE_TRANSFER_WRITE, |
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126 | 0, 0, texSize, texSize); |
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127 | dest = (uint *) pipe_transfer_map(pipe, transfer); |
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128 | |||
129 | /* Pack four 1D maps into a 2D texture: |
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130 | * R map is placed horizontally, indexed by S, in channel 0 |
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131 | * G map is placed vertically, indexed by T, in channel 1 |
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132 | * B map is placed horizontally, indexed by S, in channel 2 |
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133 | * A map is placed vertically, indexed by T, in channel 3 |
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134 | */ |
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135 | for (i = 0; i < texSize; i++) { |
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136 | for (j = 0; j < texSize; j++) { |
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137 | union util_color uc; |
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138 | int k = (i * texSize + j); |
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139 | ubyte r = ctx->PixelMaps.RtoR.Map8[j * rSize / texSize]; |
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140 | ubyte g = ctx->PixelMaps.GtoG.Map8[i * gSize / texSize]; |
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141 | ubyte b = ctx->PixelMaps.BtoB.Map8[j * bSize / texSize]; |
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142 | ubyte a = ctx->PixelMaps.AtoA.Map8[i * aSize / texSize]; |
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143 | util_pack_color_ub(r, g, b, a, pt->format, &uc); |
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144 | *(dest + k) = uc.ui; |
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145 | } |
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146 | } |
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147 | |||
148 | pipe_transfer_unmap(pipe, transfer); |
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149 | pipe->transfer_destroy(pipe, transfer); |
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150 | } |
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151 | |||
152 | |||
153 | |||
154 | #define MAX_INST 100 |
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155 | |||
156 | /** |
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157 | * Returns a fragment program which implements the current pixel transfer ops. |
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158 | */ |
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159 | static struct gl_fragment_program * |
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160 | get_pixel_transfer_program(struct gl_context *ctx, const struct state_key *key) |
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161 | { |
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162 | struct st_context *st = st_context(ctx); |
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163 | struct prog_instruction inst[MAX_INST]; |
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164 | struct gl_program_parameter_list *params; |
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165 | struct gl_fragment_program *fp; |
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166 | GLuint ic = 0; |
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167 | const GLuint colorTemp = 0; |
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168 | |||
169 | fp = (struct gl_fragment_program *) |
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170 | ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 0); |
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171 | if (!fp) |
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172 | return NULL; |
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173 | |||
174 | params = _mesa_new_parameter_list(); |
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175 | |||
176 | /* |
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177 | * Get initial pixel color from the texture. |
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178 | * TEX colorTemp, fragment.texcoord[0], texture[0], 2D; |
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179 | */ |
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180 | _mesa_init_instructions(inst + ic, 1); |
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181 | inst[ic].Opcode = OPCODE_TEX; |
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182 | inst[ic].DstReg.File = PROGRAM_TEMPORARY; |
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183 | inst[ic].DstReg.Index = colorTemp; |
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184 | inst[ic].SrcReg[0].File = PROGRAM_INPUT; |
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185 | inst[ic].SrcReg[0].Index = FRAG_ATTRIB_TEX0; |
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186 | inst[ic].TexSrcUnit = 0; |
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187 | inst[ic].TexSrcTarget = TEXTURE_2D_INDEX; |
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188 | ic++; |
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189 | fp->Base.InputsRead = (1 << FRAG_ATTRIB_TEX0); |
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190 | fp->Base.OutputsWritten = (1 << FRAG_RESULT_COLOR); |
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191 | fp->Base.SamplersUsed = 0x1; /* sampler 0 (bit 0) is used */ |
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192 | |||
193 | if (key->scaleAndBias) { |
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194 | static const gl_state_index scale_state[STATE_LENGTH] = |
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195 | { STATE_INTERNAL, STATE_PT_SCALE, 0, 0, 0 }; |
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196 | static const gl_state_index bias_state[STATE_LENGTH] = |
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197 | { STATE_INTERNAL, STATE_PT_BIAS, 0, 0, 0 }; |
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198 | GLfloat scale[4], bias[4]; |
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199 | GLint scale_p, bias_p; |
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200 | |||
201 | scale[0] = ctx->Pixel.RedScale; |
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202 | scale[1] = ctx->Pixel.GreenScale; |
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203 | scale[2] = ctx->Pixel.BlueScale; |
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204 | scale[3] = ctx->Pixel.AlphaScale; |
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205 | bias[0] = ctx->Pixel.RedBias; |
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206 | bias[1] = ctx->Pixel.GreenBias; |
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207 | bias[2] = ctx->Pixel.BlueBias; |
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208 | bias[3] = ctx->Pixel.AlphaBias; |
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209 | |||
210 | scale_p = _mesa_add_state_reference(params, scale_state); |
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211 | bias_p = _mesa_add_state_reference(params, bias_state); |
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212 | |||
213 | /* MAD colorTemp, colorTemp, scale, bias; */ |
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214 | _mesa_init_instructions(inst + ic, 1); |
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215 | inst[ic].Opcode = OPCODE_MAD; |
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216 | inst[ic].DstReg.File = PROGRAM_TEMPORARY; |
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217 | inst[ic].DstReg.Index = colorTemp; |
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218 | inst[ic].SrcReg[0].File = PROGRAM_TEMPORARY; |
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219 | inst[ic].SrcReg[0].Index = colorTemp; |
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220 | inst[ic].SrcReg[1].File = PROGRAM_STATE_VAR; |
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221 | inst[ic].SrcReg[1].Index = scale_p; |
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222 | inst[ic].SrcReg[2].File = PROGRAM_STATE_VAR; |
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223 | inst[ic].SrcReg[2].Index = bias_p; |
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224 | ic++; |
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225 | } |
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226 | |||
227 | if (key->pixelMaps) { |
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228 | const GLuint temp = 1; |
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229 | |||
230 | /* create the colormap/texture now if not already done */ |
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231 | if (!st->pixel_xfer.pixelmap_texture) { |
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232 | st->pixel_xfer.pixelmap_texture = create_color_map_texture(ctx); |
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233 | st->pixel_xfer.pixelmap_sampler_view = |
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234 | st_create_texture_sampler_view(st->pipe, |
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235 | st->pixel_xfer.pixelmap_texture); |
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236 | } |
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237 | |||
238 | /* with a little effort, we can do four pixel map look-ups with |
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239 | * two TEX instructions: |
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240 | */ |
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241 | |||
242 | /* TEX temp.rg, colorTemp.rgba, texture[1], 2D; */ |
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243 | _mesa_init_instructions(inst + ic, 1); |
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244 | inst[ic].Opcode = OPCODE_TEX; |
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245 | inst[ic].DstReg.File = PROGRAM_TEMPORARY; |
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246 | inst[ic].DstReg.Index = temp; |
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247 | inst[ic].DstReg.WriteMask = WRITEMASK_XY; /* write R,G */ |
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248 | inst[ic].SrcReg[0].File = PROGRAM_TEMPORARY; |
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249 | inst[ic].SrcReg[0].Index = colorTemp; |
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250 | inst[ic].TexSrcUnit = 1; |
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251 | inst[ic].TexSrcTarget = TEXTURE_2D_INDEX; |
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252 | ic++; |
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253 | |||
254 | /* TEX temp.ba, colorTemp.baba, texture[1], 2D; */ |
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255 | _mesa_init_instructions(inst + ic, 1); |
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256 | inst[ic].Opcode = OPCODE_TEX; |
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257 | inst[ic].DstReg.File = PROGRAM_TEMPORARY; |
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258 | inst[ic].DstReg.Index = temp; |
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259 | inst[ic].DstReg.WriteMask = WRITEMASK_ZW; /* write B,A */ |
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260 | inst[ic].SrcReg[0].File = PROGRAM_TEMPORARY; |
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261 | inst[ic].SrcReg[0].Index = colorTemp; |
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262 | inst[ic].SrcReg[0].Swizzle = MAKE_SWIZZLE4(SWIZZLE_Z, SWIZZLE_W, |
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263 | SWIZZLE_Z, SWIZZLE_W); |
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264 | inst[ic].TexSrcUnit = 1; |
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265 | inst[ic].TexSrcTarget = TEXTURE_2D_INDEX; |
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266 | ic++; |
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267 | |||
268 | /* MOV colorTemp, temp; */ |
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269 | _mesa_init_instructions(inst + ic, 1); |
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270 | inst[ic].Opcode = OPCODE_MOV; |
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271 | inst[ic].DstReg.File = PROGRAM_TEMPORARY; |
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272 | inst[ic].DstReg.Index = colorTemp; |
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273 | inst[ic].SrcReg[0].File = PROGRAM_TEMPORARY; |
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274 | inst[ic].SrcReg[0].Index = temp; |
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275 | ic++; |
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276 | |||
277 | fp->Base.SamplersUsed |= (1 << 1); /* sampler 1 is used */ |
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278 | } |
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279 | |||
280 | /* Modify last instruction's dst reg to write to result.color */ |
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281 | { |
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282 | struct prog_instruction *last = &inst[ic - 1]; |
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283 | last->DstReg.File = PROGRAM_OUTPUT; |
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284 | last->DstReg.Index = FRAG_RESULT_COLOR; |
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285 | } |
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286 | |||
287 | /* END; */ |
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288 | _mesa_init_instructions(inst + ic, 1); |
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289 | inst[ic].Opcode = OPCODE_END; |
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290 | ic++; |
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291 | |||
292 | assert(ic <= MAX_INST); |
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293 | |||
294 | |||
295 | fp->Base.Instructions = _mesa_alloc_instructions(ic); |
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296 | if (!fp->Base.Instructions) { |
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297 | _mesa_error(ctx, GL_OUT_OF_MEMORY, |
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298 | "generating pixel transfer program"); |
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299 | return NULL; |
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300 | } |
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301 | |||
302 | _mesa_copy_instructions(fp->Base.Instructions, inst, ic); |
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303 | fp->Base.NumInstructions = ic; |
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304 | fp->Base.Parameters = params; |
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305 | |||
306 | #if 0 |
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307 | printf("========= pixel transfer prog\n"); |
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308 | _mesa_print_program(&fp->Base); |
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309 | _mesa_print_parameter_list(fp->Base.Parameters); |
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310 | #endif |
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311 | |||
312 | return fp; |
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313 | } |
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314 | |||
315 | |||
316 | |||
317 | /** |
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318 | * Update st->pixel_xfer.program in response to new pixel-transfer state. |
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319 | */ |
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320 | static void |
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321 | update_pixel_transfer(struct st_context *st) |
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322 | { |
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323 | struct gl_context *ctx = st->ctx; |
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324 | struct state_key key; |
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325 | struct gl_fragment_program *fp; |
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326 | |||
327 | make_state_key(st->ctx, &key); |
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328 | |||
329 | fp = (struct gl_fragment_program *) |
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330 | _mesa_search_program_cache(st->pixel_xfer.cache, &key, sizeof(key)); |
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331 | if (!fp) { |
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332 | fp = get_pixel_transfer_program(st->ctx, &key); |
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333 | _mesa_program_cache_insert(st->ctx, st->pixel_xfer.cache, |
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334 | &key, sizeof(key), &fp->Base); |
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335 | } |
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336 | |||
337 | if (ctx->Pixel.MapColorFlag) { |
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338 | load_color_map_texture(ctx, st->pixel_xfer.pixelmap_texture); |
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339 | } |
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340 | st->pixel_xfer.pixelmap_enabled = ctx->Pixel.MapColorFlag; |
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341 | |||
342 | st->pixel_xfer.program = (struct st_fragment_program *) fp; |
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343 | } |
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344 | |||
345 | |||
346 | |||
347 | const struct st_tracked_state st_update_pixel_transfer = { |
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348 | "st_update_pixel_transfer", /* name */ |
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349 | { /* dirty */ |
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350 | _NEW_PIXEL, /* mesa */ |
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351 | 0, /* st */ |
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352 | }, |
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353 | update_pixel_transfer /* update */ |
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354 | };=>><>><>><>>> |