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1901 | serge | 1 | /* |
2 | * Mesa 3-D graphics library |
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3 | * Version: 7.5 |
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4 | * |
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5 | * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. |
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6 | * Copyright (c) 2008-2009 VMware, Inc. |
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7 | * |
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8 | * Permission is hereby granted, free of charge, to any person obtaining a |
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9 | * copy of this software and associated documentation files (the "Software"), |
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10 | * to deal in the Software without restriction, including without limitation |
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11 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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12 | * and/or sell copies of the Software, and to permit persons to whom the |
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13 | * Software is furnished to do so, subject to the following conditions: |
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14 | * |
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15 | * The above copyright notice and this permission notice shall be included |
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16 | * in all copies or substantial portions of the Software. |
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17 | * |
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18 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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19 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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20 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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21 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
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22 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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23 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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24 | */ |
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25 | |||
26 | /* |
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27 | * Authors: |
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28 | * Brian Paul |
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29 | */ |
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30 | |||
31 | /** |
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32 | * The GL texture image functions in teximage.c basically just do |
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33 | * error checking and data structure allocation. They in turn call |
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34 | * device driver functions which actually copy/convert/store the user's |
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35 | * texture image data. |
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36 | * |
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37 | * However, most device drivers will be able to use the fallback functions |
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38 | * in this file. That is, most drivers will have the following bit of |
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39 | * code: |
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40 | * ctx->Driver.TexImage1D = _mesa_store_teximage1d; |
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41 | * ctx->Driver.TexImage2D = _mesa_store_teximage2d; |
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42 | * ctx->Driver.TexImage3D = _mesa_store_teximage3d; |
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43 | * etc... |
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44 | * |
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45 | * Texture image processing is actually kind of complicated. We have to do: |
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46 | * Format/type conversions |
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47 | * pixel unpacking |
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48 | * pixel transfer (scale, bais, lookup, etc) |
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49 | * |
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50 | * These functions can handle most everything, including processing full |
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51 | * images and sub-images. |
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52 | */ |
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53 | |||
54 | |||
55 | #include "glheader.h" |
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56 | #include "bufferobj.h" |
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57 | #include "colormac.h" |
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58 | #include "image.h" |
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59 | #include "macros.h" |
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60 | #include "mipmap.h" |
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61 | #include "pack.h" |
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62 | #include "imports.h" |
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63 | #include "pack.h" |
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64 | #include "texcompress.h" |
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65 | #include "texcompress_fxt1.h" |
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66 | #include "texcompress_s3tc.h" |
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67 | #include "teximage.h" |
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68 | #include "texstore.h" |
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69 | #include "enums.h" |
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70 | |||
71 | |||
72 | enum { |
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73 | ZERO = 4, |
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74 | ONE = 5 |
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75 | }; |
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76 | |||
77 | |||
78 | /** |
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79 | * Texture image storage function. |
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80 | */ |
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81 | typedef GLboolean (*StoreTexImageFunc)(TEXSTORE_PARAMS); |
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82 | |||
83 | |||
84 | /** |
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85 | * Return GL_TRUE if the given image format is one that be converted |
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86 | * to another format by swizzling. |
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87 | */ |
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88 | static GLboolean |
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89 | can_swizzle(GLenum logicalBaseFormat) |
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90 | { |
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91 | switch (logicalBaseFormat) { |
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92 | case GL_RGBA: |
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93 | case GL_RGB: |
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94 | case GL_LUMINANCE_ALPHA: |
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95 | case GL_INTENSITY: |
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96 | case GL_ALPHA: |
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97 | case GL_LUMINANCE: |
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98 | case GL_RED: |
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99 | case GL_GREEN: |
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100 | case GL_BLUE: |
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101 | case GL_BGR: |
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102 | case GL_BGRA: |
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103 | case GL_ABGR_EXT: |
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104 | case GL_RG: |
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105 | return GL_TRUE; |
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106 | default: |
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107 | return GL_FALSE; |
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108 | } |
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109 | } |
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110 | |||
111 | |||
112 | |||
113 | enum { |
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114 | IDX_LUMINANCE = 0, |
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115 | IDX_ALPHA, |
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116 | IDX_INTENSITY, |
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117 | IDX_LUMINANCE_ALPHA, |
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118 | IDX_RGB, |
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119 | IDX_RGBA, |
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120 | IDX_RED, |
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121 | IDX_GREEN, |
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122 | IDX_BLUE, |
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123 | IDX_BGR, |
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124 | IDX_BGRA, |
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125 | IDX_ABGR, |
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126 | IDX_RG, |
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127 | MAX_IDX |
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128 | }; |
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129 | |||
130 | #define MAP1(x) MAP4(x, ZERO, ZERO, ZERO) |
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131 | #define MAP2(x,y) MAP4(x, y, ZERO, ZERO) |
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132 | #define MAP3(x,y,z) MAP4(x, y, z, ZERO) |
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133 | #define MAP4(x,y,z,w) { x, y, z, w, ZERO, ONE } |
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134 | |||
135 | |||
136 | static const struct { |
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137 | GLubyte format_idx; |
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138 | GLubyte to_rgba[6]; |
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139 | GLubyte from_rgba[6]; |
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140 | } mappings[MAX_IDX] = |
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141 | { |
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142 | { |
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143 | IDX_LUMINANCE, |
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144 | MAP4(0,0,0,ONE), |
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145 | MAP1(0) |
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146 | }, |
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147 | |||
148 | { |
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149 | IDX_ALPHA, |
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150 | MAP4(ZERO, ZERO, ZERO, 0), |
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151 | MAP1(3) |
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152 | }, |
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153 | |||
154 | { |
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155 | IDX_INTENSITY, |
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156 | MAP4(0, 0, 0, 0), |
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157 | MAP1(0), |
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158 | }, |
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159 | |||
160 | { |
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161 | IDX_LUMINANCE_ALPHA, |
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162 | MAP4(0,0,0,1), |
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163 | MAP2(0,3) |
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164 | }, |
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165 | |||
166 | { |
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167 | IDX_RGB, |
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168 | MAP4(0,1,2,ONE), |
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169 | MAP3(0,1,2) |
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170 | }, |
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171 | |||
172 | { |
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173 | IDX_RGBA, |
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174 | MAP4(0,1,2,3), |
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175 | MAP4(0,1,2,3), |
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176 | }, |
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177 | |||
178 | { |
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179 | IDX_RED, |
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180 | MAP4(0, ZERO, ZERO, ONE), |
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181 | MAP1(0), |
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182 | }, |
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183 | |||
184 | { |
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185 | IDX_GREEN, |
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186 | MAP4(ZERO, 0, ZERO, ONE), |
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187 | MAP1(1), |
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188 | }, |
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189 | |||
190 | { |
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191 | IDX_BLUE, |
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192 | MAP4(ZERO, ZERO, 0, ONE), |
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193 | MAP1(2), |
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194 | }, |
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195 | |||
196 | { |
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197 | IDX_BGR, |
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198 | MAP4(2,1,0,ONE), |
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199 | MAP3(2,1,0) |
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200 | }, |
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201 | |||
202 | { |
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203 | IDX_BGRA, |
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204 | MAP4(2,1,0,3), |
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205 | MAP4(2,1,0,3) |
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206 | }, |
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207 | |||
208 | { |
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209 | IDX_ABGR, |
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210 | MAP4(3,2,1,0), |
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211 | MAP4(3,2,1,0) |
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212 | }, |
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213 | |||
214 | { |
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215 | IDX_RG, |
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216 | MAP4(0, 1, ZERO, ONE), |
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217 | MAP2(0, 1) |
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218 | }, |
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219 | }; |
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220 | |||
221 | |||
222 | |||
223 | /** |
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224 | * Convert a GL image format enum to an IDX_* value (see above). |
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225 | */ |
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226 | static int |
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227 | get_map_idx(GLenum value) |
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228 | { |
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229 | switch (value) { |
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230 | case GL_LUMINANCE: return IDX_LUMINANCE; |
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231 | case GL_ALPHA: return IDX_ALPHA; |
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232 | case GL_INTENSITY: return IDX_INTENSITY; |
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233 | case GL_LUMINANCE_ALPHA: return IDX_LUMINANCE_ALPHA; |
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234 | case GL_RGB: return IDX_RGB; |
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235 | case GL_RGBA: return IDX_RGBA; |
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236 | case GL_RED: return IDX_RED; |
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237 | case GL_GREEN: return IDX_GREEN; |
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238 | case GL_BLUE: return IDX_BLUE; |
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239 | case GL_BGR: return IDX_BGR; |
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240 | case GL_BGRA: return IDX_BGRA; |
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241 | case GL_ABGR_EXT: return IDX_ABGR; |
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242 | case GL_RG: return IDX_RG; |
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243 | default: |
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244 | _mesa_problem(NULL, "Unexpected inFormat"); |
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245 | return 0; |
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246 | } |
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247 | } |
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248 | |||
249 | |||
250 | /** |
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251 | * When promoting texture formats (see below) we need to compute the |
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252 | * mapping of dest components back to source components. |
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253 | * This function does that. |
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254 | * \param inFormat the incoming format of the texture |
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255 | * \param outFormat the final texture format |
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256 | * \return map[6] a full 6-component map |
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257 | */ |
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258 | static void |
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259 | compute_component_mapping(GLenum inFormat, GLenum outFormat, |
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260 | GLubyte *map) |
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261 | { |
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262 | const int inFmt = get_map_idx(inFormat); |
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263 | const int outFmt = get_map_idx(outFormat); |
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264 | const GLubyte *in2rgba = mappings[inFmt].to_rgba; |
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265 | const GLubyte *rgba2out = mappings[outFmt].from_rgba; |
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266 | int i; |
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267 | |||
268 | for (i = 0; i < 4; i++) |
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269 | map[i] = in2rgba[rgba2out[i]]; |
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270 | |||
271 | map[ZERO] = ZERO; |
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272 | map[ONE] = ONE; |
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273 | |||
274 | #if 0 |
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275 | printf("from %x/%s to %x/%s map %d %d %d %d %d %d\n", |
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276 | inFormat, _mesa_lookup_enum_by_nr(inFormat), |
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277 | outFormat, _mesa_lookup_enum_by_nr(outFormat), |
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278 | map[0], |
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279 | map[1], |
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280 | map[2], |
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281 | map[3], |
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282 | map[4], |
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283 | map[5]); |
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284 | #endif |
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285 | } |
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286 | |||
287 | |||
288 | /** |
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289 | * Make a temporary (color) texture image with GLfloat components. |
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290 | * Apply all needed pixel unpacking and pixel transfer operations. |
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291 | * Note that there are both logicalBaseFormat and textureBaseFormat parameters. |
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292 | * Suppose the user specifies GL_LUMINANCE as the internal texture format |
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293 | * but the graphics hardware doesn't support luminance textures. So, we might |
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294 | * use an RGB hardware format instead. |
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295 | * If logicalBaseFormat != textureBaseFormat we have some extra work to do. |
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296 | * |
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297 | * \param ctx the rendering context |
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298 | * \param dims image dimensions: 1, 2 or 3 |
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299 | * \param logicalBaseFormat basic texture derived from the user's |
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300 | * internal texture format value |
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301 | * \param textureBaseFormat the actual basic format of the texture |
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302 | * \param srcWidth source image width |
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303 | * \param srcHeight source image height |
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304 | * \param srcDepth source image depth |
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305 | * \param srcFormat source image format |
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306 | * \param srcType source image type |
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307 | * \param srcAddr source image address |
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308 | * \param srcPacking source image pixel packing |
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309 | * \return resulting image with format = textureBaseFormat and type = GLfloat. |
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310 | */ |
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311 | static GLfloat * |
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312 | make_temp_float_image(struct gl_context *ctx, GLuint dims, |
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313 | GLenum logicalBaseFormat, |
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314 | GLenum textureBaseFormat, |
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315 | GLint srcWidth, GLint srcHeight, GLint srcDepth, |
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316 | GLenum srcFormat, GLenum srcType, |
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317 | const GLvoid *srcAddr, |
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318 | const struct gl_pixelstore_attrib *srcPacking, |
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319 | GLbitfield transferOps) |
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320 | { |
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321 | GLfloat *tempImage; |
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322 | const GLint components = _mesa_components_in_format(logicalBaseFormat); |
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323 | const GLint srcStride = |
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324 | _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); |
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325 | GLfloat *dst; |
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326 | GLint img, row; |
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327 | |||
328 | ASSERT(dims >= 1 && dims <= 3); |
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329 | |||
330 | ASSERT(logicalBaseFormat == GL_RGBA || |
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331 | logicalBaseFormat == GL_RGB || |
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332 | logicalBaseFormat == GL_RG || |
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333 | logicalBaseFormat == GL_RED || |
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334 | logicalBaseFormat == GL_LUMINANCE_ALPHA || |
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335 | logicalBaseFormat == GL_LUMINANCE || |
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336 | logicalBaseFormat == GL_ALPHA || |
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337 | logicalBaseFormat == GL_INTENSITY || |
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338 | logicalBaseFormat == GL_COLOR_INDEX || |
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339 | logicalBaseFormat == GL_DEPTH_COMPONENT); |
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340 | |||
341 | ASSERT(textureBaseFormat == GL_RGBA || |
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342 | textureBaseFormat == GL_RGB || |
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343 | textureBaseFormat == GL_RG || |
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344 | textureBaseFormat == GL_RED || |
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345 | textureBaseFormat == GL_LUMINANCE_ALPHA || |
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346 | textureBaseFormat == GL_LUMINANCE || |
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347 | textureBaseFormat == GL_ALPHA || |
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348 | textureBaseFormat == GL_INTENSITY || |
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349 | textureBaseFormat == GL_COLOR_INDEX || |
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350 | textureBaseFormat == GL_DEPTH_COMPONENT); |
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351 | |||
352 | tempImage = (GLfloat *) malloc(srcWidth * srcHeight * srcDepth |
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353 | * components * sizeof(GLfloat)); |
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354 | if (!tempImage) |
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355 | return NULL; |
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356 | |||
357 | dst = tempImage; |
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358 | for (img = 0; img < srcDepth; img++) { |
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359 | const GLubyte *src |
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360 | = (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, |
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361 | srcWidth, srcHeight, |
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362 | srcFormat, srcType, |
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363 | img, 0, 0); |
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364 | for (row = 0; row < srcHeight; row++) { |
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365 | _mesa_unpack_color_span_float(ctx, srcWidth, logicalBaseFormat, |
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366 | dst, srcFormat, srcType, src, |
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367 | srcPacking, transferOps); |
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368 | dst += srcWidth * components; |
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369 | src += srcStride; |
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370 | } |
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371 | } |
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372 | |||
373 | if (logicalBaseFormat != textureBaseFormat) { |
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374 | /* more work */ |
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375 | GLint texComponents = _mesa_components_in_format(textureBaseFormat); |
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376 | GLint logComponents = _mesa_components_in_format(logicalBaseFormat); |
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377 | GLfloat *newImage; |
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378 | GLint i, n; |
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379 | GLubyte map[6]; |
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380 | |||
381 | /* we only promote up to RGB, RGBA and LUMINANCE_ALPHA formats for now */ |
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382 | ASSERT(textureBaseFormat == GL_RGB || textureBaseFormat == GL_RGBA || |
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383 | textureBaseFormat == GL_LUMINANCE_ALPHA); |
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384 | |||
385 | /* The actual texture format should have at least as many components |
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386 | * as the logical texture format. |
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387 | */ |
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388 | ASSERT(texComponents >= logComponents); |
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389 | |||
390 | newImage = (GLfloat *) malloc(srcWidth * srcHeight * srcDepth |
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391 | * texComponents * sizeof(GLfloat)); |
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392 | if (!newImage) { |
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393 | free(tempImage); |
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394 | return NULL; |
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395 | } |
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396 | |||
397 | compute_component_mapping(logicalBaseFormat, textureBaseFormat, map); |
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398 | |||
399 | n = srcWidth * srcHeight * srcDepth; |
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400 | for (i = 0; i < n; i++) { |
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401 | GLint k; |
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402 | for (k = 0; k < texComponents; k++) { |
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403 | GLint j = map[k]; |
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404 | if (j == ZERO) |
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405 | newImage[i * texComponents + k] = 0.0F; |
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406 | else if (j == ONE) |
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407 | newImage[i * texComponents + k] = 1.0F; |
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408 | else |
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409 | newImage[i * texComponents + k] = tempImage[i * logComponents + j]; |
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410 | } |
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411 | } |
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412 | |||
413 | free(tempImage); |
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414 | tempImage = newImage; |
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415 | } |
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416 | |||
417 | return tempImage; |
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418 | } |
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419 | |||
420 | |||
421 | /** |
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422 | * Make temporary image with uint pixel values. Used for unsigned |
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423 | * integer-valued textures. |
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424 | */ |
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425 | static GLuint * |
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426 | make_temp_uint_image(struct gl_context *ctx, GLuint dims, |
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427 | GLenum logicalBaseFormat, |
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428 | GLenum textureBaseFormat, |
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429 | GLint srcWidth, GLint srcHeight, GLint srcDepth, |
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430 | GLenum srcFormat, GLenum srcType, |
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431 | const GLvoid *srcAddr, |
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432 | const struct gl_pixelstore_attrib *srcPacking) |
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433 | { |
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434 | GLuint *tempImage; |
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435 | const GLint components = _mesa_components_in_format(logicalBaseFormat); |
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436 | const GLint srcStride = |
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437 | _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); |
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438 | GLuint *dst; |
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439 | GLint img, row; |
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440 | |||
441 | ASSERT(dims >= 1 && dims <= 3); |
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442 | |||
443 | ASSERT(logicalBaseFormat == GL_RGBA || |
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444 | logicalBaseFormat == GL_RGB || |
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445 | logicalBaseFormat == GL_RG || |
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446 | logicalBaseFormat == GL_RED || |
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447 | logicalBaseFormat == GL_LUMINANCE_ALPHA || |
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448 | logicalBaseFormat == GL_LUMINANCE || |
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449 | logicalBaseFormat == GL_INTENSITY || |
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450 | logicalBaseFormat == GL_ALPHA); |
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451 | |||
452 | ASSERT(textureBaseFormat == GL_RGBA || |
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453 | textureBaseFormat == GL_RGB || |
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454 | textureBaseFormat == GL_RG || |
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455 | textureBaseFormat == GL_RED || |
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456 | textureBaseFormat == GL_LUMINANCE_ALPHA || |
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457 | textureBaseFormat == GL_LUMINANCE || |
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458 | textureBaseFormat == GL_ALPHA); |
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459 | |||
460 | tempImage = (GLuint *) malloc(srcWidth * srcHeight * srcDepth |
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461 | * components * sizeof(GLuint)); |
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462 | if (!tempImage) |
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463 | return NULL; |
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464 | |||
465 | dst = tempImage; |
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466 | for (img = 0; img < srcDepth; img++) { |
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467 | const GLubyte *src |
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468 | = (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, |
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469 | srcWidth, srcHeight, |
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470 | srcFormat, srcType, |
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471 | img, 0, 0); |
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472 | for (row = 0; row < srcHeight; row++) { |
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473 | _mesa_unpack_color_span_uint(ctx, srcWidth, logicalBaseFormat, |
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474 | dst, srcFormat, srcType, src, |
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475 | srcPacking); |
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476 | dst += srcWidth * components; |
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477 | src += srcStride; |
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478 | } |
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479 | } |
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480 | |||
481 | if (logicalBaseFormat != textureBaseFormat) { |
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482 | /* more work */ |
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483 | GLint texComponents = _mesa_components_in_format(textureBaseFormat); |
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484 | GLint logComponents = _mesa_components_in_format(logicalBaseFormat); |
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485 | GLuint *newImage; |
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486 | GLint i, n; |
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487 | GLubyte map[6]; |
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488 | |||
489 | /* we only promote up to RGB, RGBA and LUMINANCE_ALPHA formats for now */ |
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490 | ASSERT(textureBaseFormat == GL_RGB || textureBaseFormat == GL_RGBA || |
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491 | textureBaseFormat == GL_LUMINANCE_ALPHA); |
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492 | |||
493 | /* The actual texture format should have at least as many components |
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494 | * as the logical texture format. |
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495 | */ |
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496 | ASSERT(texComponents >= logComponents); |
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497 | |||
498 | newImage = (GLuint *) malloc(srcWidth * srcHeight * srcDepth |
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499 | * texComponents * sizeof(GLuint)); |
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500 | if (!newImage) { |
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501 | free(tempImage); |
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502 | return NULL; |
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503 | } |
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504 | |||
505 | compute_component_mapping(logicalBaseFormat, textureBaseFormat, map); |
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506 | |||
507 | n = srcWidth * srcHeight * srcDepth; |
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508 | for (i = 0; i < n; i++) { |
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509 | GLint k; |
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510 | for (k = 0; k < texComponents; k++) { |
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511 | GLint j = map[k]; |
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512 | if (j == ZERO) |
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513 | newImage[i * texComponents + k] = 0.0F; |
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514 | else if (j == ONE) |
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515 | newImage[i * texComponents + k] = 1.0F; |
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516 | else |
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517 | newImage[i * texComponents + k] = tempImage[i * logComponents + j]; |
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518 | } |
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519 | } |
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520 | |||
521 | free(tempImage); |
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522 | tempImage = newImage; |
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523 | } |
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524 | |||
525 | return tempImage; |
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526 | } |
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527 | |||
528 | |||
529 | |||
530 | /** |
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531 | * Make a temporary (color) texture image with GLchan components. |
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532 | * Apply all needed pixel unpacking and pixel transfer operations. |
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533 | * Note that there are both logicalBaseFormat and textureBaseFormat parameters. |
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534 | * Suppose the user specifies GL_LUMINANCE as the internal texture format |
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535 | * but the graphics hardware doesn't support luminance textures. So, we might |
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536 | * use an RGB hardware format instead. |
||
537 | * If logicalBaseFormat != textureBaseFormat we have some extra work to do. |
||
538 | * |
||
539 | * \param ctx the rendering context |
||
540 | * \param dims image dimensions: 1, 2 or 3 |
||
541 | * \param logicalBaseFormat basic texture derived from the user's |
||
542 | * internal texture format value |
||
543 | * \param textureBaseFormat the actual basic format of the texture |
||
544 | * \param srcWidth source image width |
||
545 | * \param srcHeight source image height |
||
546 | * \param srcDepth source image depth |
||
547 | * \param srcFormat source image format |
||
548 | * \param srcType source image type |
||
549 | * \param srcAddr source image address |
||
550 | * \param srcPacking source image pixel packing |
||
551 | * \return resulting image with format = textureBaseFormat and type = GLchan. |
||
552 | */ |
||
553 | GLchan * |
||
554 | _mesa_make_temp_chan_image(struct gl_context *ctx, GLuint dims, |
||
555 | GLenum logicalBaseFormat, |
||
556 | GLenum textureBaseFormat, |
||
557 | GLint srcWidth, GLint srcHeight, GLint srcDepth, |
||
558 | GLenum srcFormat, GLenum srcType, |
||
559 | const GLvoid *srcAddr, |
||
560 | const struct gl_pixelstore_attrib *srcPacking) |
||
561 | { |
||
562 | GLuint transferOps = ctx->_ImageTransferState; |
||
563 | const GLint components = _mesa_components_in_format(logicalBaseFormat); |
||
564 | GLint img, row; |
||
565 | GLchan *tempImage, *dst; |
||
566 | |||
567 | ASSERT(dims >= 1 && dims <= 3); |
||
568 | |||
569 | ASSERT(logicalBaseFormat == GL_RGBA || |
||
570 | logicalBaseFormat == GL_RGB || |
||
571 | logicalBaseFormat == GL_RG || |
||
572 | logicalBaseFormat == GL_RED || |
||
573 | logicalBaseFormat == GL_LUMINANCE_ALPHA || |
||
574 | logicalBaseFormat == GL_LUMINANCE || |
||
575 | logicalBaseFormat == GL_ALPHA || |
||
576 | logicalBaseFormat == GL_INTENSITY); |
||
577 | |||
578 | ASSERT(textureBaseFormat == GL_RGBA || |
||
579 | textureBaseFormat == GL_RGB || |
||
580 | textureBaseFormat == GL_RG || |
||
581 | textureBaseFormat == GL_RED || |
||
582 | textureBaseFormat == GL_LUMINANCE_ALPHA || |
||
583 | textureBaseFormat == GL_LUMINANCE || |
||
584 | textureBaseFormat == GL_ALPHA || |
||
585 | textureBaseFormat == GL_INTENSITY); |
||
586 | |||
587 | /* unpack and transfer the source image */ |
||
588 | tempImage = (GLchan *) malloc(srcWidth * srcHeight * srcDepth |
||
589 | * components * sizeof(GLchan)); |
||
590 | if (!tempImage) { |
||
591 | return NULL; |
||
592 | } |
||
593 | |||
594 | dst = tempImage; |
||
595 | for (img = 0; img < srcDepth; img++) { |
||
596 | const GLint srcStride = |
||
597 | _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); |
||
598 | const GLubyte *src = |
||
599 | (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, |
||
600 | srcWidth, srcHeight, |
||
601 | srcFormat, srcType, |
||
602 | img, 0, 0); |
||
603 | for (row = 0; row < srcHeight; row++) { |
||
604 | _mesa_unpack_color_span_chan(ctx, srcWidth, logicalBaseFormat, dst, |
||
605 | srcFormat, srcType, src, srcPacking, |
||
606 | transferOps); |
||
607 | dst += srcWidth * components; |
||
608 | src += srcStride; |
||
609 | } |
||
610 | } |
||
611 | |||
612 | if (logicalBaseFormat != textureBaseFormat) { |
||
613 | /* one more conversion step */ |
||
614 | GLint texComponents = _mesa_components_in_format(textureBaseFormat); |
||
615 | GLint logComponents = _mesa_components_in_format(logicalBaseFormat); |
||
616 | GLchan *newImage; |
||
617 | GLint i, n; |
||
618 | GLubyte map[6]; |
||
619 | |||
620 | /* we only promote up to RGB, RGBA and LUMINANCE_ALPHA formats for now */ |
||
621 | ASSERT(textureBaseFormat == GL_RGB || textureBaseFormat == GL_RGBA || |
||
622 | textureBaseFormat == GL_LUMINANCE_ALPHA); |
||
623 | |||
624 | /* The actual texture format should have at least as many components |
||
625 | * as the logical texture format. |
||
626 | */ |
||
627 | ASSERT(texComponents >= logComponents); |
||
628 | |||
629 | newImage = (GLchan *) malloc(srcWidth * srcHeight * srcDepth |
||
630 | * texComponents * sizeof(GLchan)); |
||
631 | if (!newImage) { |
||
632 | free(tempImage); |
||
633 | return NULL; |
||
634 | } |
||
635 | |||
636 | compute_component_mapping(logicalBaseFormat, textureBaseFormat, map); |
||
637 | |||
638 | n = srcWidth * srcHeight * srcDepth; |
||
639 | for (i = 0; i < n; i++) { |
||
640 | GLint k; |
||
641 | for (k = 0; k < texComponents; k++) { |
||
642 | GLint j = map[k]; |
||
643 | if (j == ZERO) |
||
644 | newImage[i * texComponents + k] = 0; |
||
645 | else if (j == ONE) |
||
646 | newImage[i * texComponents + k] = CHAN_MAX; |
||
647 | else |
||
648 | newImage[i * texComponents + k] = tempImage[i * logComponents + j]; |
||
649 | } |
||
650 | } |
||
651 | |||
652 | free(tempImage); |
||
653 | tempImage = newImage; |
||
654 | } |
||
655 | |||
656 | return tempImage; |
||
657 | } |
||
658 | |||
659 | |||
660 | /** |
||
661 | * Copy GLubyte pixels from |
||
662 | * \param dst destination pixels |
||
663 | * \param dstComponents number of color components in destination pixels |
||
664 | * \param src source pixels |
||
665 | * \param srcComponents number of color components in source pixels |
||
666 | * \param map the swizzle mapping. map[X] says where to find the X component |
||
667 | * in the source image's pixels. For example, if the source image |
||
668 | * is GL_BGRA and X = red, map[0] yields 2. |
||
669 | * \param count number of pixels to copy/swizzle. |
||
670 | */ |
||
671 | static void |
||
672 | swizzle_copy(GLubyte *dst, GLuint dstComponents, const GLubyte *src, |
||
673 | GLuint srcComponents, const GLubyte *map, GLuint count) |
||
674 | { |
||
675 | #define SWZ_CPY(dst, src, count, dstComps, srcComps) \ |
||
676 | do { \ |
||
677 | GLuint i; \ |
||
678 | for (i = 0; i < count; i++) { \ |
||
679 | GLuint j; \ |
||
680 | if (srcComps == 4) { \ |
||
681 | COPY_4UBV(tmp, src); \ |
||
682 | } \ |
||
683 | else { \ |
||
684 | for (j = 0; j < srcComps; j++) { \ |
||
685 | tmp[j] = src[j]; \ |
||
686 | } \ |
||
687 | } \ |
||
688 | src += srcComps; \ |
||
689 | for (j = 0; j < dstComps; j++) { \ |
||
690 | dst[j] = tmp[map[j]]; \ |
||
691 | } \ |
||
692 | dst += dstComps; \ |
||
693 | } \ |
||
694 | } while (0) |
||
695 | |||
696 | GLubyte tmp[6]; |
||
697 | |||
698 | tmp[ZERO] = 0x0; |
||
699 | tmp[ONE] = 0xff; |
||
700 | |||
701 | ASSERT(srcComponents <= 4); |
||
702 | ASSERT(dstComponents <= 4); |
||
703 | |||
704 | switch (dstComponents) { |
||
705 | case 4: |
||
706 | switch (srcComponents) { |
||
707 | case 4: |
||
708 | SWZ_CPY(dst, src, count, 4, 4); |
||
709 | break; |
||
710 | case 3: |
||
711 | SWZ_CPY(dst, src, count, 4, 3); |
||
712 | break; |
||
713 | case 2: |
||
714 | SWZ_CPY(dst, src, count, 4, 2); |
||
715 | break; |
||
716 | case 1: |
||
717 | SWZ_CPY(dst, src, count, 4, 1); |
||
718 | break; |
||
719 | default: |
||
720 | ; |
||
721 | } |
||
722 | break; |
||
723 | case 3: |
||
724 | switch (srcComponents) { |
||
725 | case 4: |
||
726 | SWZ_CPY(dst, src, count, 3, 4); |
||
727 | break; |
||
728 | case 3: |
||
729 | SWZ_CPY(dst, src, count, 3, 3); |
||
730 | break; |
||
731 | case 2: |
||
732 | SWZ_CPY(dst, src, count, 3, 2); |
||
733 | break; |
||
734 | case 1: |
||
735 | SWZ_CPY(dst, src, count, 3, 1); |
||
736 | break; |
||
737 | default: |
||
738 | ; |
||
739 | } |
||
740 | break; |
||
741 | case 2: |
||
742 | switch (srcComponents) { |
||
743 | case 4: |
||
744 | SWZ_CPY(dst, src, count, 2, 4); |
||
745 | break; |
||
746 | case 3: |
||
747 | SWZ_CPY(dst, src, count, 2, 3); |
||
748 | break; |
||
749 | case 2: |
||
750 | SWZ_CPY(dst, src, count, 2, 2); |
||
751 | break; |
||
752 | case 1: |
||
753 | SWZ_CPY(dst, src, count, 2, 1); |
||
754 | break; |
||
755 | default: |
||
756 | ; |
||
757 | } |
||
758 | break; |
||
759 | case 1: |
||
760 | switch (srcComponents) { |
||
761 | case 4: |
||
762 | SWZ_CPY(dst, src, count, 1, 4); |
||
763 | break; |
||
764 | case 3: |
||
765 | SWZ_CPY(dst, src, count, 1, 3); |
||
766 | break; |
||
767 | case 2: |
||
768 | SWZ_CPY(dst, src, count, 1, 2); |
||
769 | break; |
||
770 | case 1: |
||
771 | SWZ_CPY(dst, src, count, 1, 1); |
||
772 | break; |
||
773 | default: |
||
774 | ; |
||
775 | } |
||
776 | break; |
||
777 | default: |
||
778 | ; |
||
779 | } |
||
780 | #undef SWZ_CPY |
||
781 | } |
||
782 | |||
783 | |||
784 | |||
785 | static const GLubyte map_identity[6] = { 0, 1, 2, 3, ZERO, ONE }; |
||
786 | static const GLubyte map_3210[6] = { 3, 2, 1, 0, ZERO, ONE }; |
||
787 | |||
788 | |||
789 | /** |
||
790 | * For 1-byte/pixel formats (or 8_8_8_8 packed formats), return a |
||
791 | * mapping array depending on endianness. |
||
792 | */ |
||
793 | static const GLubyte * |
||
794 | type_mapping( GLenum srcType ) |
||
795 | { |
||
796 | switch (srcType) { |
||
797 | case GL_BYTE: |
||
798 | case GL_UNSIGNED_BYTE: |
||
799 | return map_identity; |
||
800 | case GL_UNSIGNED_INT_8_8_8_8: |
||
801 | return _mesa_little_endian() ? map_3210 : map_identity; |
||
802 | case GL_UNSIGNED_INT_8_8_8_8_REV: |
||
803 | return _mesa_little_endian() ? map_identity : map_3210; |
||
804 | default: |
||
805 | return NULL; |
||
806 | } |
||
807 | } |
||
808 | |||
809 | |||
810 | /** |
||
811 | * For 1-byte/pixel formats (or 8_8_8_8 packed formats), return a |
||
812 | * mapping array depending on pixelstore byte swapping state. |
||
813 | */ |
||
814 | static const GLubyte * |
||
815 | byteswap_mapping( GLboolean swapBytes, |
||
816 | GLenum srcType ) |
||
817 | { |
||
818 | if (!swapBytes) |
||
819 | return map_identity; |
||
820 | |||
821 | switch (srcType) { |
||
822 | case GL_BYTE: |
||
823 | case GL_UNSIGNED_BYTE: |
||
824 | return map_identity; |
||
825 | case GL_UNSIGNED_INT_8_8_8_8: |
||
826 | case GL_UNSIGNED_INT_8_8_8_8_REV: |
||
827 | return map_3210; |
||
828 | default: |
||
829 | return NULL; |
||
830 | } |
||
831 | } |
||
832 | |||
833 | |||
834 | |||
835 | /** |
||
836 | * Transfer a GLubyte texture image with component swizzling. |
||
837 | */ |
||
838 | static void |
||
839 | _mesa_swizzle_ubyte_image(struct gl_context *ctx, |
||
840 | GLuint dimensions, |
||
841 | GLenum srcFormat, |
||
842 | GLenum srcType, |
||
843 | |||
844 | GLenum baseInternalFormat, |
||
845 | |||
846 | const GLubyte *rgba2dst, |
||
847 | GLuint dstComponents, |
||
848 | |||
849 | GLvoid *dstAddr, |
||
850 | GLint dstXoffset, GLint dstYoffset, GLint dstZoffset, |
||
851 | GLint dstRowStride, |
||
852 | const GLuint *dstImageOffsets, |
||
853 | |||
854 | GLint srcWidth, GLint srcHeight, GLint srcDepth, |
||
855 | const GLvoid *srcAddr, |
||
856 | const struct gl_pixelstore_attrib *srcPacking ) |
||
857 | { |
||
858 | GLint srcComponents = _mesa_components_in_format(srcFormat); |
||
859 | const GLubyte *srctype2ubyte, *swap; |
||
860 | GLubyte map[4], src2base[6], base2rgba[6]; |
||
861 | GLint i; |
||
862 | const GLint srcRowStride = |
||
863 | _mesa_image_row_stride(srcPacking, srcWidth, |
||
864 | srcFormat, GL_UNSIGNED_BYTE); |
||
865 | const GLint srcImageStride |
||
866 | = _mesa_image_image_stride(srcPacking, srcWidth, srcHeight, srcFormat, |
||
867 | GL_UNSIGNED_BYTE); |
||
868 | const GLubyte *srcImage |
||
869 | = (const GLubyte *) _mesa_image_address(dimensions, srcPacking, srcAddr, |
||
870 | srcWidth, srcHeight, srcFormat, |
||
871 | GL_UNSIGNED_BYTE, 0, 0, 0); |
||
872 | |||
873 | (void) ctx; |
||
874 | |||
875 | /* Translate from src->baseInternal->GL_RGBA->dst. This will |
||
876 | * correctly deal with RGBA->RGB->RGBA conversions where the final |
||
877 | * A value must be 0xff regardless of the incoming alpha values. |
||
878 | */ |
||
879 | compute_component_mapping(srcFormat, baseInternalFormat, src2base); |
||
880 | compute_component_mapping(baseInternalFormat, GL_RGBA, base2rgba); |
||
881 | swap = byteswap_mapping(srcPacking->SwapBytes, srcType); |
||
882 | srctype2ubyte = type_mapping(srcType); |
||
883 | |||
884 | |||
885 | for (i = 0; i < 4; i++) |
||
886 | map[i] = srctype2ubyte[swap[src2base[base2rgba[rgba2dst[i]]]]]; |
||
887 | |||
888 | /* printf("map %d %d %d %d\n", map[0], map[1], map[2], map[3]); */ |
||
889 | |||
890 | if (srcComponents == dstComponents && |
||
891 | srcRowStride == dstRowStride && |
||
892 | srcRowStride == srcWidth * srcComponents && |
||
893 | dimensions < 3) { |
||
894 | /* 1 and 2D images only */ |
||
895 | GLubyte *dstImage = (GLubyte *) dstAddr |
||
896 | + dstYoffset * dstRowStride |
||
897 | + dstXoffset * dstComponents; |
||
898 | swizzle_copy(dstImage, dstComponents, srcImage, srcComponents, map, |
||
899 | srcWidth * srcHeight); |
||
900 | } |
||
901 | else { |
||
902 | GLint img, row; |
||
903 | for (img = 0; img < srcDepth; img++) { |
||
904 | const GLubyte *srcRow = srcImage; |
||
905 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
906 | + dstImageOffsets[dstZoffset + img] * dstComponents |
||
907 | + dstYoffset * dstRowStride |
||
908 | + dstXoffset * dstComponents; |
||
909 | for (row = 0; row < srcHeight; row++) { |
||
910 | swizzle_copy(dstRow, dstComponents, srcRow, srcComponents, map, srcWidth); |
||
911 | dstRow += dstRowStride; |
||
912 | srcRow += srcRowStride; |
||
913 | } |
||
914 | srcImage += srcImageStride; |
||
915 | } |
||
916 | } |
||
917 | } |
||
918 | |||
919 | |||
920 | /** |
||
921 | * Teximage storage routine for when a simple memcpy will do. |
||
922 | * No pixel transfer operations or special texel encodings allowed. |
||
923 | * 1D, 2D and 3D images supported. |
||
924 | */ |
||
925 | static void |
||
926 | memcpy_texture(struct gl_context *ctx, |
||
927 | GLuint dimensions, |
||
928 | gl_format dstFormat, |
||
929 | GLvoid *dstAddr, |
||
930 | GLint dstXoffset, GLint dstYoffset, GLint dstZoffset, |
||
931 | GLint dstRowStride, |
||
932 | const GLuint *dstImageOffsets, |
||
933 | GLint srcWidth, GLint srcHeight, GLint srcDepth, |
||
934 | GLenum srcFormat, GLenum srcType, |
||
935 | const GLvoid *srcAddr, |
||
936 | const struct gl_pixelstore_attrib *srcPacking) |
||
937 | { |
||
938 | const GLint srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, |
||
939 | srcFormat, srcType); |
||
940 | const GLint srcImageStride = _mesa_image_image_stride(srcPacking, |
||
941 | srcWidth, srcHeight, srcFormat, srcType); |
||
942 | const GLubyte *srcImage = (const GLubyte *) _mesa_image_address(dimensions, |
||
943 | srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0); |
||
944 | const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); |
||
945 | const GLint bytesPerRow = srcWidth * texelBytes; |
||
946 | |||
947 | #if 0 |
||
948 | /* XXX update/re-enable for dstImageOffsets array */ |
||
949 | const GLint bytesPerImage = srcHeight * bytesPerRow; |
||
950 | const GLint bytesPerTexture = srcDepth * bytesPerImage; |
||
951 | GLubyte *dstImage = (GLubyte *) dstAddr |
||
952 | + dstZoffset * dstImageStride |
||
953 | + dstYoffset * dstRowStride |
||
954 | + dstXoffset * texelBytes; |
||
955 | |||
956 | if (dstRowStride == srcRowStride && |
||
957 | dstRowStride == bytesPerRow && |
||
958 | ((dstImageStride == srcImageStride && |
||
959 | dstImageStride == bytesPerImage) || |
||
960 | (srcDepth == 1))) { |
||
961 | /* one big memcpy */ |
||
962 | ctx->Driver.TextureMemCpy(dstImage, srcImage, bytesPerTexture); |
||
963 | } |
||
964 | else |
||
965 | { |
||
966 | GLint img, row; |
||
967 | for (img = 0; img < srcDepth; img++) { |
||
968 | const GLubyte *srcRow = srcImage; |
||
969 | GLubyte *dstRow = dstImage; |
||
970 | for (row = 0; row < srcHeight; row++) { |
||
971 | ctx->Driver.TextureMemCpy(dstRow, srcRow, bytesPerRow); |
||
972 | dstRow += dstRowStride; |
||
973 | srcRow += srcRowStride; |
||
974 | } |
||
975 | srcImage += srcImageStride; |
||
976 | dstImage += dstImageStride; |
||
977 | } |
||
978 | } |
||
979 | #endif |
||
980 | |||
981 | GLint img, row; |
||
982 | for (img = 0; img < srcDepth; img++) { |
||
983 | const GLubyte *srcRow = srcImage; |
||
984 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
985 | + dstImageOffsets[dstZoffset + img] * texelBytes |
||
986 | + dstYoffset * dstRowStride |
||
987 | + dstXoffset * texelBytes; |
||
988 | for (row = 0; row < srcHeight; row++) { |
||
989 | ctx->Driver.TextureMemCpy(dstRow, srcRow, bytesPerRow); |
||
990 | dstRow += dstRowStride; |
||
991 | srcRow += srcRowStride; |
||
992 | } |
||
993 | srcImage += srcImageStride; |
||
994 | } |
||
995 | } |
||
996 | |||
997 | |||
998 | |||
999 | /** |
||
1000 | * Store a 32-bit integer depth component texture image. |
||
1001 | */ |
||
1002 | static GLboolean |
||
1003 | _mesa_texstore_z32(TEXSTORE_PARAMS) |
||
1004 | { |
||
1005 | const GLuint depthScale = 0xffffffff; |
||
1006 | const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); |
||
1007 | (void) dims; |
||
1008 | ASSERT(dstFormat == MESA_FORMAT_Z32); |
||
1009 | ASSERT(texelBytes == sizeof(GLuint)); |
||
1010 | |||
1011 | if (ctx->Pixel.DepthScale == 1.0f && |
||
1012 | ctx->Pixel.DepthBias == 0.0f && |
||
1013 | !srcPacking->SwapBytes && |
||
1014 | baseInternalFormat == GL_DEPTH_COMPONENT && |
||
1015 | srcFormat == GL_DEPTH_COMPONENT && |
||
1016 | srcType == GL_UNSIGNED_INT) { |
||
1017 | /* simple memcpy path */ |
||
1018 | memcpy_texture(ctx, dims, |
||
1019 | dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
1020 | dstRowStride, |
||
1021 | dstImageOffsets, |
||
1022 | srcWidth, srcHeight, srcDepth, srcFormat, srcType, |
||
1023 | srcAddr, srcPacking); |
||
1024 | } |
||
1025 | else { |
||
1026 | /* general path */ |
||
1027 | GLint img, row; |
||
1028 | for (img = 0; img < srcDepth; img++) { |
||
1029 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
1030 | + dstImageOffsets[dstZoffset + img] * texelBytes |
||
1031 | + dstYoffset * dstRowStride |
||
1032 | + dstXoffset * texelBytes; |
||
1033 | for (row = 0; row < srcHeight; row++) { |
||
1034 | const GLvoid *src = _mesa_image_address(dims, srcPacking, |
||
1035 | srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0); |
||
1036 | _mesa_unpack_depth_span(ctx, srcWidth, |
||
1037 | GL_UNSIGNED_INT, (GLuint *) dstRow, |
||
1038 | depthScale, srcType, src, srcPacking); |
||
1039 | dstRow += dstRowStride; |
||
1040 | } |
||
1041 | } |
||
1042 | } |
||
1043 | return GL_TRUE; |
||
1044 | } |
||
1045 | |||
1046 | |||
1047 | /** |
||
1048 | * Store a 24-bit integer depth component texture image. |
||
1049 | */ |
||
1050 | static GLboolean |
||
1051 | _mesa_texstore_x8_z24(TEXSTORE_PARAMS) |
||
1052 | { |
||
1053 | const GLuint depthScale = 0xffffff; |
||
1054 | const GLuint texelBytes = 4; |
||
1055 | |||
1056 | (void) dims; |
||
1057 | ASSERT(dstFormat == MESA_FORMAT_X8_Z24); |
||
1058 | |||
1059 | { |
||
1060 | /* general path */ |
||
1061 | GLint img, row; |
||
1062 | for (img = 0; img < srcDepth; img++) { |
||
1063 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
1064 | + dstImageOffsets[dstZoffset + img] * texelBytes |
||
1065 | + dstYoffset * dstRowStride |
||
1066 | + dstXoffset * texelBytes; |
||
1067 | for (row = 0; row < srcHeight; row++) { |
||
1068 | const GLvoid *src = _mesa_image_address(dims, srcPacking, |
||
1069 | srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0); |
||
1070 | _mesa_unpack_depth_span(ctx, srcWidth, |
||
1071 | GL_UNSIGNED_INT, (GLuint *) dstRow, |
||
1072 | depthScale, srcType, src, srcPacking); |
||
1073 | dstRow += dstRowStride; |
||
1074 | } |
||
1075 | } |
||
1076 | } |
||
1077 | return GL_TRUE; |
||
1078 | } |
||
1079 | |||
1080 | |||
1081 | /** |
||
1082 | * Store a 24-bit integer depth component texture image. |
||
1083 | */ |
||
1084 | static GLboolean |
||
1085 | _mesa_texstore_z24_x8(TEXSTORE_PARAMS) |
||
1086 | { |
||
1087 | const GLuint depthScale = 0xffffff; |
||
1088 | const GLuint texelBytes = 4; |
||
1089 | |||
1090 | (void) dims; |
||
1091 | ASSERT(dstFormat == MESA_FORMAT_Z24_X8); |
||
1092 | |||
1093 | { |
||
1094 | /* general path */ |
||
1095 | GLint img, row; |
||
1096 | for (img = 0; img < srcDepth; img++) { |
||
1097 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
1098 | + dstImageOffsets[dstZoffset + img] * texelBytes |
||
1099 | + dstYoffset * dstRowStride |
||
1100 | + dstXoffset * texelBytes; |
||
1101 | for (row = 0; row < srcHeight; row++) { |
||
1102 | const GLvoid *src = _mesa_image_address(dims, srcPacking, |
||
1103 | srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0); |
||
1104 | GLuint *dst = (GLuint *) dstRow; |
||
1105 | GLint i; |
||
1106 | _mesa_unpack_depth_span(ctx, srcWidth, |
||
1107 | GL_UNSIGNED_INT, dst, |
||
1108 | depthScale, srcType, src, srcPacking); |
||
1109 | for (i = 0; i < srcWidth; i++) |
||
1110 | dst[i] <<= 8; |
||
1111 | dstRow += dstRowStride; |
||
1112 | } |
||
1113 | } |
||
1114 | } |
||
1115 | return GL_TRUE; |
||
1116 | } |
||
1117 | |||
1118 | |||
1119 | /** |
||
1120 | * Store a 16-bit integer depth component texture image. |
||
1121 | */ |
||
1122 | static GLboolean |
||
1123 | _mesa_texstore_z16(TEXSTORE_PARAMS) |
||
1124 | { |
||
1125 | const GLuint depthScale = 0xffff; |
||
1126 | const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); |
||
1127 | (void) dims; |
||
1128 | ASSERT(dstFormat == MESA_FORMAT_Z16); |
||
1129 | ASSERT(texelBytes == sizeof(GLushort)); |
||
1130 | |||
1131 | if (ctx->Pixel.DepthScale == 1.0f && |
||
1132 | ctx->Pixel.DepthBias == 0.0f && |
||
1133 | !srcPacking->SwapBytes && |
||
1134 | baseInternalFormat == GL_DEPTH_COMPONENT && |
||
1135 | srcFormat == GL_DEPTH_COMPONENT && |
||
1136 | srcType == GL_UNSIGNED_SHORT) { |
||
1137 | /* simple memcpy path */ |
||
1138 | memcpy_texture(ctx, dims, |
||
1139 | dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
1140 | dstRowStride, |
||
1141 | dstImageOffsets, |
||
1142 | srcWidth, srcHeight, srcDepth, srcFormat, srcType, |
||
1143 | srcAddr, srcPacking); |
||
1144 | } |
||
1145 | else { |
||
1146 | /* general path */ |
||
1147 | GLint img, row; |
||
1148 | for (img = 0; img < srcDepth; img++) { |
||
1149 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
1150 | + dstImageOffsets[dstZoffset + img] * texelBytes |
||
1151 | + dstYoffset * dstRowStride |
||
1152 | + dstXoffset * texelBytes; |
||
1153 | for (row = 0; row < srcHeight; row++) { |
||
1154 | const GLvoid *src = _mesa_image_address(dims, srcPacking, |
||
1155 | srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0); |
||
1156 | GLushort *dst16 = (GLushort *) dstRow; |
||
1157 | _mesa_unpack_depth_span(ctx, srcWidth, |
||
1158 | GL_UNSIGNED_SHORT, dst16, depthScale, |
||
1159 | srcType, src, srcPacking); |
||
1160 | dstRow += dstRowStride; |
||
1161 | } |
||
1162 | } |
||
1163 | } |
||
1164 | return GL_TRUE; |
||
1165 | } |
||
1166 | |||
1167 | |||
1168 | /** |
||
1169 | * Store an rgb565 or rgb565_rev texture image. |
||
1170 | */ |
||
1171 | static GLboolean |
||
1172 | _mesa_texstore_rgb565(TEXSTORE_PARAMS) |
||
1173 | { |
||
1174 | const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); |
||
1175 | const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); |
||
1176 | |||
1177 | ASSERT(dstFormat == MESA_FORMAT_RGB565 || |
||
1178 | dstFormat == MESA_FORMAT_RGB565_REV); |
||
1179 | ASSERT(texelBytes == 2); |
||
1180 | |||
1181 | if (!ctx->_ImageTransferState && |
||
1182 | !srcPacking->SwapBytes && |
||
1183 | dstFormat == MESA_FORMAT_RGB565 && |
||
1184 | baseInternalFormat == GL_RGB && |
||
1185 | srcFormat == GL_RGB && |
||
1186 | srcType == GL_UNSIGNED_SHORT_5_6_5) { |
||
1187 | /* simple memcpy path */ |
||
1188 | memcpy_texture(ctx, dims, |
||
1189 | dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
1190 | dstRowStride, |
||
1191 | dstImageOffsets, |
||
1192 | srcWidth, srcHeight, srcDepth, srcFormat, srcType, |
||
1193 | srcAddr, srcPacking); |
||
1194 | } |
||
1195 | else if (!ctx->_ImageTransferState && |
||
1196 | !srcPacking->SwapBytes && |
||
1197 | baseInternalFormat == GL_RGB && |
||
1198 | srcFormat == GL_RGB && |
||
1199 | srcType == GL_UNSIGNED_BYTE && |
||
1200 | dims == 2) { |
||
1201 | /* do optimized tex store */ |
||
1202 | const GLint srcRowStride = |
||
1203 | _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); |
||
1204 | const GLubyte *src = (const GLubyte *) |
||
1205 | _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, |
||
1206 | srcFormat, srcType, 0, 0, 0); |
||
1207 | GLubyte *dst = (GLubyte *) dstAddr |
||
1208 | + dstYoffset * dstRowStride |
||
1209 | + dstXoffset * texelBytes; |
||
1210 | GLint row, col; |
||
1211 | for (row = 0; row < srcHeight; row++) { |
||
1212 | const GLubyte *srcUB = (const GLubyte *) src; |
||
1213 | GLushort *dstUS = (GLushort *) dst; |
||
1214 | /* check for byteswapped format */ |
||
1215 | if (dstFormat == MESA_FORMAT_RGB565) { |
||
1216 | for (col = 0; col < srcWidth; col++) { |
||
1217 | dstUS[col] = PACK_COLOR_565( srcUB[0], srcUB[1], srcUB[2] ); |
||
1218 | srcUB += 3; |
||
1219 | } |
||
1220 | } |
||
1221 | else { |
||
1222 | for (col = 0; col < srcWidth; col++) { |
||
1223 | dstUS[col] = PACK_COLOR_565_REV( srcUB[0], srcUB[1], srcUB[2] ); |
||
1224 | srcUB += 3; |
||
1225 | } |
||
1226 | } |
||
1227 | dst += dstRowStride; |
||
1228 | src += srcRowStride; |
||
1229 | } |
||
1230 | } |
||
1231 | else { |
||
1232 | /* general path */ |
||
1233 | const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, |
||
1234 | baseInternalFormat, |
||
1235 | baseFormat, |
||
1236 | srcWidth, srcHeight, srcDepth, |
||
1237 | srcFormat, srcType, srcAddr, |
||
1238 | srcPacking); |
||
1239 | const GLchan *src = tempImage; |
||
1240 | GLint img, row, col; |
||
1241 | if (!tempImage) |
||
1242 | return GL_FALSE; |
||
1243 | for (img = 0; img < srcDepth; img++) { |
||
1244 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
1245 | + dstImageOffsets[dstZoffset + img] * texelBytes |
||
1246 | + dstYoffset * dstRowStride |
||
1247 | + dstXoffset * texelBytes; |
||
1248 | for (row = 0; row < srcHeight; row++) { |
||
1249 | GLushort *dstUS = (GLushort *) dstRow; |
||
1250 | /* check for byteswapped format */ |
||
1251 | if (dstFormat == MESA_FORMAT_RGB565) { |
||
1252 | for (col = 0; col < srcWidth; col++) { |
||
1253 | dstUS[col] = PACK_COLOR_565( CHAN_TO_UBYTE(src[RCOMP]), |
||
1254 | CHAN_TO_UBYTE(src[GCOMP]), |
||
1255 | CHAN_TO_UBYTE(src[BCOMP]) ); |
||
1256 | src += 3; |
||
1257 | } |
||
1258 | } |
||
1259 | else { |
||
1260 | for (col = 0; col < srcWidth; col++) { |
||
1261 | dstUS[col] = PACK_COLOR_565_REV( CHAN_TO_UBYTE(src[RCOMP]), |
||
1262 | CHAN_TO_UBYTE(src[GCOMP]), |
||
1263 | CHAN_TO_UBYTE(src[BCOMP]) ); |
||
1264 | src += 3; |
||
1265 | } |
||
1266 | } |
||
1267 | dstRow += dstRowStride; |
||
1268 | } |
||
1269 | } |
||
1270 | free((void *) tempImage); |
||
1271 | } |
||
1272 | return GL_TRUE; |
||
1273 | } |
||
1274 | |||
1275 | |||
1276 | /** |
||
1277 | * Store a texture in MESA_FORMAT_RGBA8888 or MESA_FORMAT_RGBA8888_REV. |
||
1278 | */ |
||
1279 | static GLboolean |
||
1280 | _mesa_texstore_rgba8888(TEXSTORE_PARAMS) |
||
1281 | { |
||
1282 | const GLboolean littleEndian = _mesa_little_endian(); |
||
1283 | const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); |
||
1284 | const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); |
||
1285 | |||
1286 | ASSERT(dstFormat == MESA_FORMAT_RGBA8888 || |
||
1287 | dstFormat == MESA_FORMAT_RGBA8888_REV); |
||
1288 | ASSERT(texelBytes == 4); |
||
1289 | |||
1290 | if (!ctx->_ImageTransferState && |
||
1291 | !srcPacking->SwapBytes && |
||
1292 | dstFormat == MESA_FORMAT_RGBA8888 && |
||
1293 | baseInternalFormat == GL_RGBA && |
||
1294 | ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8) || |
||
1295 | (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && !littleEndian) || |
||
1296 | (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) || |
||
1297 | (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && littleEndian))) { |
||
1298 | /* simple memcpy path */ |
||
1299 | memcpy_texture(ctx, dims, |
||
1300 | dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
1301 | dstRowStride, |
||
1302 | dstImageOffsets, |
||
1303 | srcWidth, srcHeight, srcDepth, srcFormat, srcType, |
||
1304 | srcAddr, srcPacking); |
||
1305 | } |
||
1306 | else if (!ctx->_ImageTransferState && |
||
1307 | !srcPacking->SwapBytes && |
||
1308 | dstFormat == MESA_FORMAT_RGBA8888_REV && |
||
1309 | baseInternalFormat == GL_RGBA && |
||
1310 | ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) || |
||
1311 | (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && littleEndian) || |
||
1312 | (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8) || |
||
1313 | (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && !littleEndian))) { |
||
1314 | /* simple memcpy path */ |
||
1315 | memcpy_texture(ctx, dims, |
||
1316 | dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
1317 | dstRowStride, |
||
1318 | dstImageOffsets, |
||
1319 | srcWidth, srcHeight, srcDepth, srcFormat, srcType, |
||
1320 | srcAddr, srcPacking); |
||
1321 | } |
||
1322 | else if (!ctx->_ImageTransferState && |
||
1323 | (srcType == GL_UNSIGNED_BYTE || |
||
1324 | srcType == GL_UNSIGNED_INT_8_8_8_8 || |
||
1325 | srcType == GL_UNSIGNED_INT_8_8_8_8_REV) && |
||
1326 | can_swizzle(baseInternalFormat) && |
||
1327 | can_swizzle(srcFormat)) { |
||
1328 | |||
1329 | GLubyte dstmap[4]; |
||
1330 | |||
1331 | /* dstmap - how to swizzle from RGBA to dst format: |
||
1332 | */ |
||
1333 | if ((littleEndian && dstFormat == MESA_FORMAT_RGBA8888) || |
||
1334 | (!littleEndian && dstFormat == MESA_FORMAT_RGBA8888_REV)) { |
||
1335 | dstmap[3] = 0; |
||
1336 | dstmap[2] = 1; |
||
1337 | dstmap[1] = 2; |
||
1338 | dstmap[0] = 3; |
||
1339 | } |
||
1340 | else { |
||
1341 | dstmap[3] = 3; |
||
1342 | dstmap[2] = 2; |
||
1343 | dstmap[1] = 1; |
||
1344 | dstmap[0] = 0; |
||
1345 | } |
||
1346 | |||
1347 | _mesa_swizzle_ubyte_image(ctx, dims, |
||
1348 | srcFormat, |
||
1349 | srcType, |
||
1350 | baseInternalFormat, |
||
1351 | dstmap, 4, |
||
1352 | dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
1353 | dstRowStride, dstImageOffsets, |
||
1354 | srcWidth, srcHeight, srcDepth, srcAddr, |
||
1355 | srcPacking); |
||
1356 | } |
||
1357 | else { |
||
1358 | /* general path */ |
||
1359 | const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, |
||
1360 | baseInternalFormat, |
||
1361 | baseFormat, |
||
1362 | srcWidth, srcHeight, srcDepth, |
||
1363 | srcFormat, srcType, srcAddr, |
||
1364 | srcPacking); |
||
1365 | const GLchan *src = tempImage; |
||
1366 | GLint img, row, col; |
||
1367 | if (!tempImage) |
||
1368 | return GL_FALSE; |
||
1369 | for (img = 0; img < srcDepth; img++) { |
||
1370 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
1371 | + dstImageOffsets[dstZoffset + img] * texelBytes |
||
1372 | + dstYoffset * dstRowStride |
||
1373 | + dstXoffset * texelBytes; |
||
1374 | for (row = 0; row < srcHeight; row++) { |
||
1375 | GLuint *dstUI = (GLuint *) dstRow; |
||
1376 | if (dstFormat == MESA_FORMAT_RGBA8888) { |
||
1377 | for (col = 0; col < srcWidth; col++) { |
||
1378 | dstUI[col] = PACK_COLOR_8888( CHAN_TO_UBYTE(src[RCOMP]), |
||
1379 | CHAN_TO_UBYTE(src[GCOMP]), |
||
1380 | CHAN_TO_UBYTE(src[BCOMP]), |
||
1381 | CHAN_TO_UBYTE(src[ACOMP]) ); |
||
1382 | src += 4; |
||
1383 | } |
||
1384 | } |
||
1385 | else { |
||
1386 | for (col = 0; col < srcWidth; col++) { |
||
1387 | dstUI[col] = PACK_COLOR_8888_REV( CHAN_TO_UBYTE(src[RCOMP]), |
||
1388 | CHAN_TO_UBYTE(src[GCOMP]), |
||
1389 | CHAN_TO_UBYTE(src[BCOMP]), |
||
1390 | CHAN_TO_UBYTE(src[ACOMP]) ); |
||
1391 | src += 4; |
||
1392 | } |
||
1393 | } |
||
1394 | dstRow += dstRowStride; |
||
1395 | } |
||
1396 | } |
||
1397 | free((void *) tempImage); |
||
1398 | } |
||
1399 | return GL_TRUE; |
||
1400 | } |
||
1401 | |||
1402 | |||
1403 | static GLboolean |
||
1404 | _mesa_texstore_argb8888(TEXSTORE_PARAMS) |
||
1405 | { |
||
1406 | const GLboolean littleEndian = _mesa_little_endian(); |
||
1407 | const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); |
||
1408 | const GLenum baseFormat = GL_RGBA; |
||
1409 | |||
1410 | ASSERT(dstFormat == MESA_FORMAT_ARGB8888 || |
||
1411 | dstFormat == MESA_FORMAT_ARGB8888_REV || |
||
1412 | dstFormat == MESA_FORMAT_XRGB8888 || |
||
1413 | dstFormat == MESA_FORMAT_XRGB8888_REV ); |
||
1414 | ASSERT(texelBytes == 4); |
||
1415 | |||
1416 | if (!ctx->_ImageTransferState && |
||
1417 | !srcPacking->SwapBytes && |
||
1418 | (dstFormat == MESA_FORMAT_ARGB8888 || |
||
1419 | dstFormat == MESA_FORMAT_XRGB8888) && |
||
1420 | baseInternalFormat == GL_RGBA && |
||
1421 | srcFormat == GL_BGRA && |
||
1422 | ((srcType == GL_UNSIGNED_BYTE && littleEndian) || |
||
1423 | srcType == GL_UNSIGNED_INT_8_8_8_8_REV)) { |
||
1424 | /* simple memcpy path (little endian) */ |
||
1425 | memcpy_texture(ctx, dims, |
||
1426 | dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
1427 | dstRowStride, |
||
1428 | dstImageOffsets, |
||
1429 | srcWidth, srcHeight, srcDepth, srcFormat, srcType, |
||
1430 | srcAddr, srcPacking); |
||
1431 | } |
||
1432 | else if (!ctx->_ImageTransferState && |
||
1433 | !srcPacking->SwapBytes && |
||
1434 | (dstFormat == MESA_FORMAT_ARGB8888_REV || |
||
1435 | dstFormat == MESA_FORMAT_XRGB8888_REV) && |
||
1436 | baseInternalFormat == GL_RGBA && |
||
1437 | srcFormat == GL_BGRA && |
||
1438 | ((srcType == GL_UNSIGNED_BYTE && !littleEndian) || |
||
1439 | srcType == GL_UNSIGNED_INT_8_8_8_8)) { |
||
1440 | /* simple memcpy path (big endian) */ |
||
1441 | memcpy_texture(ctx, dims, |
||
1442 | dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
1443 | dstRowStride, |
||
1444 | dstImageOffsets, |
||
1445 | srcWidth, srcHeight, srcDepth, srcFormat, srcType, |
||
1446 | srcAddr, srcPacking); |
||
1447 | } |
||
1448 | else if (!ctx->_ImageTransferState && |
||
1449 | !srcPacking->SwapBytes && |
||
1450 | (dstFormat == MESA_FORMAT_ARGB8888 || |
||
1451 | dstFormat == MESA_FORMAT_XRGB8888) && |
||
1452 | srcFormat == GL_RGB && |
||
1453 | (baseInternalFormat == GL_RGBA || |
||
1454 | baseInternalFormat == GL_RGB) && |
||
1455 | srcType == GL_UNSIGNED_BYTE) { |
||
1456 | int img, row, col; |
||
1457 | for (img = 0; img < srcDepth; img++) { |
||
1458 | const GLint srcRowStride = |
||
1459 | _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); |
||
1460 | GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, |
||
1461 | srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); |
||
1462 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
1463 | + dstImageOffsets[dstZoffset + img] * texelBytes |
||
1464 | + dstYoffset * dstRowStride |
||
1465 | + dstXoffset * texelBytes; |
||
1466 | for (row = 0; row < srcHeight; row++) { |
||
1467 | GLuint *d4 = (GLuint *) dstRow; |
||
1468 | for (col = 0; col < srcWidth; col++) { |
||
1469 | d4[col] = PACK_COLOR_8888(0xff, |
||
1470 | srcRow[col * 3 + RCOMP], |
||
1471 | srcRow[col * 3 + GCOMP], |
||
1472 | srcRow[col * 3 + BCOMP]); |
||
1473 | } |
||
1474 | dstRow += dstRowStride; |
||
1475 | srcRow += srcRowStride; |
||
1476 | } |
||
1477 | } |
||
1478 | } |
||
1479 | else if (!ctx->_ImageTransferState && |
||
1480 | !srcPacking->SwapBytes && |
||
1481 | dstFormat == MESA_FORMAT_ARGB8888 && |
||
1482 | srcFormat == GL_RGBA && |
||
1483 | baseInternalFormat == GL_RGBA && |
||
1484 | srcType == GL_UNSIGNED_BYTE) { |
||
1485 | /* same as above case, but src data has alpha too */ |
||
1486 | GLint img, row, col; |
||
1487 | /* For some reason, streaming copies to write-combined regions |
||
1488 | * are extremely sensitive to the characteristics of how the |
||
1489 | * source data is retrieved. By reordering the source reads to |
||
1490 | * be in-order, the speed of this operation increases by half. |
||
1491 | * Strangely the same isn't required for the RGB path, above. |
||
1492 | */ |
||
1493 | for (img = 0; img < srcDepth; img++) { |
||
1494 | const GLint srcRowStride = |
||
1495 | _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); |
||
1496 | GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, |
||
1497 | srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); |
||
1498 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
1499 | + dstImageOffsets[dstZoffset + img] * texelBytes |
||
1500 | + dstYoffset * dstRowStride |
||
1501 | + dstXoffset * texelBytes; |
||
1502 | for (row = 0; row < srcHeight; row++) { |
||
1503 | GLuint *d4 = (GLuint *) dstRow; |
||
1504 | for (col = 0; col < srcWidth; col++) { |
||
1505 | d4[col] = PACK_COLOR_8888(srcRow[col * 4 + ACOMP], |
||
1506 | srcRow[col * 4 + RCOMP], |
||
1507 | srcRow[col * 4 + GCOMP], |
||
1508 | srcRow[col * 4 + BCOMP]); |
||
1509 | } |
||
1510 | dstRow += dstRowStride; |
||
1511 | srcRow += srcRowStride; |
||
1512 | } |
||
1513 | } |
||
1514 | } |
||
1515 | else if (!ctx->_ImageTransferState && |
||
1516 | (srcType == GL_UNSIGNED_BYTE || |
||
1517 | srcType == GL_UNSIGNED_INT_8_8_8_8 || |
||
1518 | srcType == GL_UNSIGNED_INT_8_8_8_8_REV) && |
||
1519 | can_swizzle(baseInternalFormat) && |
||
1520 | can_swizzle(srcFormat)) { |
||
1521 | |||
1522 | GLubyte dstmap[4]; |
||
1523 | |||
1524 | /* dstmap - how to swizzle from RGBA to dst format: |
||
1525 | */ |
||
1526 | if ((littleEndian && dstFormat == MESA_FORMAT_ARGB8888) || |
||
1527 | (littleEndian && dstFormat == MESA_FORMAT_XRGB8888) || |
||
1528 | (!littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV) || |
||
1529 | (!littleEndian && dstFormat == MESA_FORMAT_XRGB8888_REV)) { |
||
1530 | dstmap[3] = 3; /* alpha */ |
||
1531 | dstmap[2] = 0; /* red */ |
||
1532 | dstmap[1] = 1; /* green */ |
||
1533 | dstmap[0] = 2; /* blue */ |
||
1534 | } |
||
1535 | else { |
||
1536 | assert((littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV) || |
||
1537 | (!littleEndian && dstFormat == MESA_FORMAT_ARGB8888) || |
||
1538 | (littleEndian && dstFormat == MESA_FORMAT_XRGB8888_REV) || |
||
1539 | (!littleEndian && dstFormat == MESA_FORMAT_XRGB8888)); |
||
1540 | dstmap[3] = 2; |
||
1541 | dstmap[2] = 1; |
||
1542 | dstmap[1] = 0; |
||
1543 | dstmap[0] = 3; |
||
1544 | } |
||
1545 | |||
1546 | _mesa_swizzle_ubyte_image(ctx, dims, |
||
1547 | srcFormat, |
||
1548 | srcType, |
||
1549 | baseInternalFormat, |
||
1550 | dstmap, 4, |
||
1551 | dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
1552 | dstRowStride, |
||
1553 | dstImageOffsets, |
||
1554 | srcWidth, srcHeight, srcDepth, srcAddr, |
||
1555 | srcPacking); |
||
1556 | } |
||
1557 | else { |
||
1558 | /* general path */ |
||
1559 | const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, |
||
1560 | baseInternalFormat, |
||
1561 | baseFormat, |
||
1562 | srcWidth, srcHeight, srcDepth, |
||
1563 | srcFormat, srcType, srcAddr, |
||
1564 | srcPacking); |
||
1565 | const GLchan *src = tempImage; |
||
1566 | GLint img, row, col; |
||
1567 | if (!tempImage) |
||
1568 | return GL_FALSE; |
||
1569 | for (img = 0; img < srcDepth; img++) { |
||
1570 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
1571 | + dstImageOffsets[dstZoffset + img] * texelBytes |
||
1572 | + dstYoffset * dstRowStride |
||
1573 | + dstXoffset * texelBytes; |
||
1574 | for (row = 0; row < srcHeight; row++) { |
||
1575 | GLuint *dstUI = (GLuint *) dstRow; |
||
1576 | if (dstFormat == MESA_FORMAT_ARGB8888) { |
||
1577 | for (col = 0; col < srcWidth; col++) { |
||
1578 | dstUI[col] = PACK_COLOR_8888( CHAN_TO_UBYTE(src[ACOMP]), |
||
1579 | CHAN_TO_UBYTE(src[RCOMP]), |
||
1580 | CHAN_TO_UBYTE(src[GCOMP]), |
||
1581 | CHAN_TO_UBYTE(src[BCOMP]) ); |
||
1582 | src += 4; |
||
1583 | } |
||
1584 | } |
||
1585 | else if (dstFormat == MESA_FORMAT_XRGB8888) { |
||
1586 | for (col = 0; col < srcWidth; col++) { |
||
1587 | dstUI[col] = PACK_COLOR_8888( 0xff, |
||
1588 | CHAN_TO_UBYTE(src[RCOMP]), |
||
1589 | CHAN_TO_UBYTE(src[GCOMP]), |
||
1590 | CHAN_TO_UBYTE(src[BCOMP]) ); |
||
1591 | src += 4; |
||
1592 | } |
||
1593 | } |
||
1594 | else { |
||
1595 | for (col = 0; col < srcWidth; col++) { |
||
1596 | dstUI[col] = PACK_COLOR_8888_REV( CHAN_TO_UBYTE(src[ACOMP]), |
||
1597 | CHAN_TO_UBYTE(src[RCOMP]), |
||
1598 | CHAN_TO_UBYTE(src[GCOMP]), |
||
1599 | CHAN_TO_UBYTE(src[BCOMP]) ); |
||
1600 | src += 4; |
||
1601 | } |
||
1602 | } |
||
1603 | dstRow += dstRowStride; |
||
1604 | } |
||
1605 | } |
||
1606 | free((void *) tempImage); |
||
1607 | } |
||
1608 | return GL_TRUE; |
||
1609 | } |
||
1610 | |||
1611 | |||
1612 | static GLboolean |
||
1613 | _mesa_texstore_rgb888(TEXSTORE_PARAMS) |
||
1614 | { |
||
1615 | const GLboolean littleEndian = _mesa_little_endian(); |
||
1616 | const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); |
||
1617 | const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); |
||
1618 | |||
1619 | ASSERT(dstFormat == MESA_FORMAT_RGB888); |
||
1620 | ASSERT(texelBytes == 3); |
||
1621 | |||
1622 | if (!ctx->_ImageTransferState && |
||
1623 | !srcPacking->SwapBytes && |
||
1624 | baseInternalFormat == GL_RGB && |
||
1625 | srcFormat == GL_BGR && |
||
1626 | srcType == GL_UNSIGNED_BYTE && |
||
1627 | littleEndian) { |
||
1628 | /* simple memcpy path */ |
||
1629 | memcpy_texture(ctx, dims, |
||
1630 | dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
1631 | dstRowStride, |
||
1632 | dstImageOffsets, |
||
1633 | srcWidth, srcHeight, srcDepth, srcFormat, srcType, |
||
1634 | srcAddr, srcPacking); |
||
1635 | } |
||
1636 | else if (!ctx->_ImageTransferState && |
||
1637 | !srcPacking->SwapBytes && |
||
1638 | srcFormat == GL_RGBA && |
||
1639 | srcType == GL_UNSIGNED_BYTE) { |
||
1640 | /* extract RGB from RGBA */ |
||
1641 | GLint img, row, col; |
||
1642 | for (img = 0; img < srcDepth; img++) { |
||
1643 | const GLint srcRowStride = |
||
1644 | _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); |
||
1645 | GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, |
||
1646 | srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); |
||
1647 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
1648 | + dstImageOffsets[dstZoffset + img] * texelBytes |
||
1649 | + dstYoffset * dstRowStride |
||
1650 | + dstXoffset * texelBytes; |
||
1651 | for (row = 0; row < srcHeight; row++) { |
||
1652 | for (col = 0; col < srcWidth; col++) { |
||
1653 | dstRow[col * 3 + 0] = srcRow[col * 4 + BCOMP]; |
||
1654 | dstRow[col * 3 + 1] = srcRow[col * 4 + GCOMP]; |
||
1655 | dstRow[col * 3 + 2] = srcRow[col * 4 + RCOMP]; |
||
1656 | } |
||
1657 | dstRow += dstRowStride; |
||
1658 | srcRow += srcRowStride; |
||
1659 | } |
||
1660 | } |
||
1661 | } |
||
1662 | else if (!ctx->_ImageTransferState && |
||
1663 | srcType == GL_UNSIGNED_BYTE && |
||
1664 | can_swizzle(baseInternalFormat) && |
||
1665 | can_swizzle(srcFormat)) { |
||
1666 | |||
1667 | GLubyte dstmap[4]; |
||
1668 | |||
1669 | /* dstmap - how to swizzle from RGBA to dst format: |
||
1670 | */ |
||
1671 | dstmap[0] = 2; |
||
1672 | dstmap[1] = 1; |
||
1673 | dstmap[2] = 0; |
||
1674 | dstmap[3] = ONE; /* ? */ |
||
1675 | |||
1676 | _mesa_swizzle_ubyte_image(ctx, dims, |
||
1677 | srcFormat, |
||
1678 | srcType, |
||
1679 | baseInternalFormat, |
||
1680 | dstmap, 3, |
||
1681 | dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
1682 | dstRowStride, dstImageOffsets, |
||
1683 | srcWidth, srcHeight, srcDepth, srcAddr, |
||
1684 | srcPacking); |
||
1685 | } |
||
1686 | else { |
||
1687 | /* general path */ |
||
1688 | const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, |
||
1689 | baseInternalFormat, |
||
1690 | baseFormat, |
||
1691 | srcWidth, srcHeight, srcDepth, |
||
1692 | srcFormat, srcType, srcAddr, |
||
1693 | srcPacking); |
||
1694 | const GLchan *src = (const GLchan *) tempImage; |
||
1695 | GLint img, row, col; |
||
1696 | if (!tempImage) |
||
1697 | return GL_FALSE; |
||
1698 | for (img = 0; img < srcDepth; img++) { |
||
1699 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
1700 | + dstImageOffsets[dstZoffset + img] * texelBytes |
||
1701 | + dstYoffset * dstRowStride |
||
1702 | + dstXoffset * texelBytes; |
||
1703 | for (row = 0; row < srcHeight; row++) { |
||
1704 | #if 0 |
||
1705 | if (littleEndian) { |
||
1706 | for (col = 0; col < srcWidth; col++) { |
||
1707 | dstRow[col * 3 + 0] = CHAN_TO_UBYTE(src[RCOMP]); |
||
1708 | dstRow[col * 3 + 1] = CHAN_TO_UBYTE(src[GCOMP]); |
||
1709 | dstRow[col * 3 + 2] = CHAN_TO_UBYTE(src[BCOMP]); |
||
1710 | srcUB += 3; |
||
1711 | } |
||
1712 | } |
||
1713 | else { |
||
1714 | for (col = 0; col < srcWidth; col++) { |
||
1715 | dstRow[col * 3 + 0] = srcUB[BCOMP]; |
||
1716 | dstRow[col * 3 + 1] = srcUB[GCOMP]; |
||
1717 | dstRow[col * 3 + 2] = srcUB[RCOMP]; |
||
1718 | srcUB += 3; |
||
1719 | } |
||
1720 | } |
||
1721 | #else |
||
1722 | for (col = 0; col < srcWidth; col++) { |
||
1723 | dstRow[col * 3 + 0] = CHAN_TO_UBYTE(src[BCOMP]); |
||
1724 | dstRow[col * 3 + 1] = CHAN_TO_UBYTE(src[GCOMP]); |
||
1725 | dstRow[col * 3 + 2] = CHAN_TO_UBYTE(src[RCOMP]); |
||
1726 | src += 3; |
||
1727 | } |
||
1728 | #endif |
||
1729 | dstRow += dstRowStride; |
||
1730 | } |
||
1731 | } |
||
1732 | free((void *) tempImage); |
||
1733 | } |
||
1734 | return GL_TRUE; |
||
1735 | } |
||
1736 | |||
1737 | |||
1738 | static GLboolean |
||
1739 | _mesa_texstore_bgr888(TEXSTORE_PARAMS) |
||
1740 | { |
||
1741 | const GLboolean littleEndian = _mesa_little_endian(); |
||
1742 | const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); |
||
1743 | const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); |
||
1744 | |||
1745 | ASSERT(dstFormat == MESA_FORMAT_BGR888); |
||
1746 | ASSERT(texelBytes == 3); |
||
1747 | |||
1748 | if (!ctx->_ImageTransferState && |
||
1749 | !srcPacking->SwapBytes && |
||
1750 | baseInternalFormat == GL_RGB && |
||
1751 | srcFormat == GL_RGB && |
||
1752 | srcType == GL_UNSIGNED_BYTE && |
||
1753 | littleEndian) { |
||
1754 | /* simple memcpy path */ |
||
1755 | memcpy_texture(ctx, dims, |
||
1756 | dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
1757 | dstRowStride, |
||
1758 | dstImageOffsets, |
||
1759 | srcWidth, srcHeight, srcDepth, srcFormat, srcType, |
||
1760 | srcAddr, srcPacking); |
||
1761 | } |
||
1762 | else if (!ctx->_ImageTransferState && |
||
1763 | !srcPacking->SwapBytes && |
||
1764 | srcFormat == GL_RGBA && |
||
1765 | srcType == GL_UNSIGNED_BYTE) { |
||
1766 | /* extract BGR from RGBA */ |
||
1767 | int img, row, col; |
||
1768 | for (img = 0; img < srcDepth; img++) { |
||
1769 | const GLint srcRowStride = |
||
1770 | _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); |
||
1771 | GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, |
||
1772 | srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); |
||
1773 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
1774 | + dstImageOffsets[dstZoffset + img] * texelBytes |
||
1775 | + dstYoffset * dstRowStride |
||
1776 | + dstXoffset * texelBytes; |
||
1777 | for (row = 0; row < srcHeight; row++) { |
||
1778 | for (col = 0; col < srcWidth; col++) { |
||
1779 | dstRow[col * 3 + 0] = srcRow[col * 4 + RCOMP]; |
||
1780 | dstRow[col * 3 + 1] = srcRow[col * 4 + GCOMP]; |
||
1781 | dstRow[col * 3 + 2] = srcRow[col * 4 + BCOMP]; |
||
1782 | } |
||
1783 | dstRow += dstRowStride; |
||
1784 | srcRow += srcRowStride; |
||
1785 | } |
||
1786 | } |
||
1787 | } |
||
1788 | else if (!ctx->_ImageTransferState && |
||
1789 | srcType == GL_UNSIGNED_BYTE && |
||
1790 | can_swizzle(baseInternalFormat) && |
||
1791 | can_swizzle(srcFormat)) { |
||
1792 | |||
1793 | GLubyte dstmap[4]; |
||
1794 | |||
1795 | /* dstmap - how to swizzle from RGBA to dst format: |
||
1796 | */ |
||
1797 | dstmap[0] = 0; |
||
1798 | dstmap[1] = 1; |
||
1799 | dstmap[2] = 2; |
||
1800 | dstmap[3] = ONE; /* ? */ |
||
1801 | |||
1802 | _mesa_swizzle_ubyte_image(ctx, dims, |
||
1803 | srcFormat, |
||
1804 | srcType, |
||
1805 | baseInternalFormat, |
||
1806 | dstmap, 3, |
||
1807 | dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
1808 | dstRowStride, dstImageOffsets, |
||
1809 | srcWidth, srcHeight, srcDepth, srcAddr, |
||
1810 | srcPacking); |
||
1811 | } |
||
1812 | else { |
||
1813 | /* general path */ |
||
1814 | const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, |
||
1815 | baseInternalFormat, |
||
1816 | baseFormat, |
||
1817 | srcWidth, srcHeight, srcDepth, |
||
1818 | srcFormat, srcType, srcAddr, |
||
1819 | srcPacking); |
||
1820 | const GLchan *src = (const GLchan *) tempImage; |
||
1821 | GLint img, row, col; |
||
1822 | if (!tempImage) |
||
1823 | return GL_FALSE; |
||
1824 | for (img = 0; img < srcDepth; img++) { |
||
1825 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
1826 | + dstImageOffsets[dstZoffset + img] * texelBytes |
||
1827 | + dstYoffset * dstRowStride |
||
1828 | + dstXoffset * texelBytes; |
||
1829 | for (row = 0; row < srcHeight; row++) { |
||
1830 | for (col = 0; col < srcWidth; col++) { |
||
1831 | dstRow[col * 3 + 0] = CHAN_TO_UBYTE(src[RCOMP]); |
||
1832 | dstRow[col * 3 + 1] = CHAN_TO_UBYTE(src[GCOMP]); |
||
1833 | dstRow[col * 3 + 2] = CHAN_TO_UBYTE(src[BCOMP]); |
||
1834 | src += 3; |
||
1835 | } |
||
1836 | dstRow += dstRowStride; |
||
1837 | } |
||
1838 | } |
||
1839 | free((void *) tempImage); |
||
1840 | } |
||
1841 | return GL_TRUE; |
||
1842 | } |
||
1843 | |||
1844 | |||
1845 | static GLboolean |
||
1846 | _mesa_texstore_argb4444(TEXSTORE_PARAMS) |
||
1847 | { |
||
1848 | const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); |
||
1849 | const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); |
||
1850 | |||
1851 | ASSERT(dstFormat == MESA_FORMAT_ARGB4444 || |
||
1852 | dstFormat == MESA_FORMAT_ARGB4444_REV); |
||
1853 | ASSERT(texelBytes == 2); |
||
1854 | |||
1855 | if (!ctx->_ImageTransferState && |
||
1856 | !srcPacking->SwapBytes && |
||
1857 | dstFormat == MESA_FORMAT_ARGB4444 && |
||
1858 | baseInternalFormat == GL_RGBA && |
||
1859 | srcFormat == GL_BGRA && |
||
1860 | srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV) { |
||
1861 | /* simple memcpy path */ |
||
1862 | memcpy_texture(ctx, dims, |
||
1863 | dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
1864 | dstRowStride, |
||
1865 | dstImageOffsets, |
||
1866 | srcWidth, srcHeight, srcDepth, srcFormat, srcType, |
||
1867 | srcAddr, srcPacking); |
||
1868 | } |
||
1869 | else { |
||
1870 | /* general path */ |
||
1871 | const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, |
||
1872 | baseInternalFormat, |
||
1873 | baseFormat, |
||
1874 | srcWidth, srcHeight, srcDepth, |
||
1875 | srcFormat, srcType, srcAddr, |
||
1876 | srcPacking); |
||
1877 | const GLchan *src = tempImage; |
||
1878 | GLint img, row, col; |
||
1879 | if (!tempImage) |
||
1880 | return GL_FALSE; |
||
1881 | for (img = 0; img < srcDepth; img++) { |
||
1882 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
1883 | + dstImageOffsets[dstZoffset + img] * texelBytes |
||
1884 | + dstYoffset * dstRowStride |
||
1885 | + dstXoffset * texelBytes; |
||
1886 | for (row = 0; row < srcHeight; row++) { |
||
1887 | GLushort *dstUS = (GLushort *) dstRow; |
||
1888 | if (dstFormat == MESA_FORMAT_ARGB4444) { |
||
1889 | for (col = 0; col < srcWidth; col++) { |
||
1890 | dstUS[col] = PACK_COLOR_4444( CHAN_TO_UBYTE(src[ACOMP]), |
||
1891 | CHAN_TO_UBYTE(src[RCOMP]), |
||
1892 | CHAN_TO_UBYTE(src[GCOMP]), |
||
1893 | CHAN_TO_UBYTE(src[BCOMP]) ); |
||
1894 | src += 4; |
||
1895 | } |
||
1896 | } |
||
1897 | else { |
||
1898 | for (col = 0; col < srcWidth; col++) { |
||
1899 | dstUS[col] = PACK_COLOR_4444_REV( CHAN_TO_UBYTE(src[ACOMP]), |
||
1900 | CHAN_TO_UBYTE(src[RCOMP]), |
||
1901 | CHAN_TO_UBYTE(src[GCOMP]), |
||
1902 | CHAN_TO_UBYTE(src[BCOMP]) ); |
||
1903 | src += 4; |
||
1904 | } |
||
1905 | } |
||
1906 | dstRow += dstRowStride; |
||
1907 | } |
||
1908 | } |
||
1909 | free((void *) tempImage); |
||
1910 | } |
||
1911 | return GL_TRUE; |
||
1912 | } |
||
1913 | |||
1914 | static GLboolean |
||
1915 | _mesa_texstore_rgba5551(TEXSTORE_PARAMS) |
||
1916 | { |
||
1917 | const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); |
||
1918 | const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); |
||
1919 | |||
1920 | ASSERT(dstFormat == MESA_FORMAT_RGBA5551); |
||
1921 | ASSERT(texelBytes == 2); |
||
1922 | |||
1923 | if (!ctx->_ImageTransferState && |
||
1924 | !srcPacking->SwapBytes && |
||
1925 | dstFormat == MESA_FORMAT_RGBA5551 && |
||
1926 | baseInternalFormat == GL_RGBA && |
||
1927 | srcFormat == GL_RGBA && |
||
1928 | srcType == GL_UNSIGNED_SHORT_5_5_5_1) { |
||
1929 | /* simple memcpy path */ |
||
1930 | memcpy_texture(ctx, dims, |
||
1931 | dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
1932 | dstRowStride, |
||
1933 | dstImageOffsets, |
||
1934 | srcWidth, srcHeight, srcDepth, srcFormat, srcType, |
||
1935 | srcAddr, srcPacking); |
||
1936 | } |
||
1937 | else { |
||
1938 | /* general path */ |
||
1939 | const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, |
||
1940 | baseInternalFormat, |
||
1941 | baseFormat, |
||
1942 | srcWidth, srcHeight, srcDepth, |
||
1943 | srcFormat, srcType, srcAddr, |
||
1944 | srcPacking); |
||
1945 | const GLchan *src =tempImage; |
||
1946 | GLint img, row, col; |
||
1947 | if (!tempImage) |
||
1948 | return GL_FALSE; |
||
1949 | for (img = 0; img < srcDepth; img++) { |
||
1950 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
1951 | + dstImageOffsets[dstZoffset + img] * texelBytes |
||
1952 | + dstYoffset * dstRowStride |
||
1953 | + dstXoffset * texelBytes; |
||
1954 | for (row = 0; row < srcHeight; row++) { |
||
1955 | GLushort *dstUS = (GLushort *) dstRow; |
||
1956 | for (col = 0; col < srcWidth; col++) { |
||
1957 | dstUS[col] = PACK_COLOR_5551( CHAN_TO_UBYTE(src[RCOMP]), |
||
1958 | CHAN_TO_UBYTE(src[GCOMP]), |
||
1959 | CHAN_TO_UBYTE(src[BCOMP]), |
||
1960 | CHAN_TO_UBYTE(src[ACOMP]) ); |
||
1961 | src += 4; |
||
1962 | } |
||
1963 | dstRow += dstRowStride; |
||
1964 | } |
||
1965 | } |
||
1966 | free((void *) tempImage); |
||
1967 | } |
||
1968 | return GL_TRUE; |
||
1969 | } |
||
1970 | |||
1971 | static GLboolean |
||
1972 | _mesa_texstore_argb1555(TEXSTORE_PARAMS) |
||
1973 | { |
||
1974 | const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); |
||
1975 | const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); |
||
1976 | |||
1977 | ASSERT(dstFormat == MESA_FORMAT_ARGB1555 || |
||
1978 | dstFormat == MESA_FORMAT_ARGB1555_REV); |
||
1979 | ASSERT(texelBytes == 2); |
||
1980 | |||
1981 | if (!ctx->_ImageTransferState && |
||
1982 | !srcPacking->SwapBytes && |
||
1983 | dstFormat == MESA_FORMAT_ARGB1555 && |
||
1984 | baseInternalFormat == GL_RGBA && |
||
1985 | srcFormat == GL_BGRA && |
||
1986 | srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV) { |
||
1987 | /* simple memcpy path */ |
||
1988 | memcpy_texture(ctx, dims, |
||
1989 | dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
1990 | dstRowStride, |
||
1991 | dstImageOffsets, |
||
1992 | srcWidth, srcHeight, srcDepth, srcFormat, srcType, |
||
1993 | srcAddr, srcPacking); |
||
1994 | } |
||
1995 | else { |
||
1996 | /* general path */ |
||
1997 | const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, |
||
1998 | baseInternalFormat, |
||
1999 | baseFormat, |
||
2000 | srcWidth, srcHeight, srcDepth, |
||
2001 | srcFormat, srcType, srcAddr, |
||
2002 | srcPacking); |
||
2003 | const GLchan *src =tempImage; |
||
2004 | GLint img, row, col; |
||
2005 | if (!tempImage) |
||
2006 | return GL_FALSE; |
||
2007 | for (img = 0; img < srcDepth; img++) { |
||
2008 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
2009 | + dstImageOffsets[dstZoffset + img] * texelBytes |
||
2010 | + dstYoffset * dstRowStride |
||
2011 | + dstXoffset * texelBytes; |
||
2012 | for (row = 0; row < srcHeight; row++) { |
||
2013 | GLushort *dstUS = (GLushort *) dstRow; |
||
2014 | if (dstFormat == MESA_FORMAT_ARGB1555) { |
||
2015 | for (col = 0; col < srcWidth; col++) { |
||
2016 | dstUS[col] = PACK_COLOR_1555( CHAN_TO_UBYTE(src[ACOMP]), |
||
2017 | CHAN_TO_UBYTE(src[RCOMP]), |
||
2018 | CHAN_TO_UBYTE(src[GCOMP]), |
||
2019 | CHAN_TO_UBYTE(src[BCOMP]) ); |
||
2020 | src += 4; |
||
2021 | } |
||
2022 | } |
||
2023 | else { |
||
2024 | for (col = 0; col < srcWidth; col++) { |
||
2025 | dstUS[col] = PACK_COLOR_1555_REV( CHAN_TO_UBYTE(src[ACOMP]), |
||
2026 | CHAN_TO_UBYTE(src[RCOMP]), |
||
2027 | CHAN_TO_UBYTE(src[GCOMP]), |
||
2028 | CHAN_TO_UBYTE(src[BCOMP]) ); |
||
2029 | src += 4; |
||
2030 | } |
||
2031 | } |
||
2032 | dstRow += dstRowStride; |
||
2033 | } |
||
2034 | } |
||
2035 | free((void *) tempImage); |
||
2036 | } |
||
2037 | return GL_TRUE; |
||
2038 | } |
||
2039 | |||
2040 | |||
2041 | /** |
||
2042 | * Do texstore for 2-channel, 8-bit/channel, unsigned normalized formats. |
||
2043 | */ |
||
2044 | static GLboolean |
||
2045 | _mesa_texstore_unorm88(TEXSTORE_PARAMS) |
||
2046 | { |
||
2047 | const GLboolean littleEndian = _mesa_little_endian(); |
||
2048 | const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); |
||
2049 | const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); |
||
2050 | |||
2051 | ASSERT(dstFormat == MESA_FORMAT_AL88 || |
||
2052 | dstFormat == MESA_FORMAT_AL88_REV || |
||
2053 | dstFormat == MESA_FORMAT_RG88 || |
||
2054 | dstFormat == MESA_FORMAT_RG88_REV); |
||
2055 | ASSERT(texelBytes == 2); |
||
2056 | |||
2057 | if (!ctx->_ImageTransferState && |
||
2058 | !srcPacking->SwapBytes && |
||
2059 | (dstFormat == MESA_FORMAT_AL88 || dstFormat == MESA_FORMAT_RG88) && |
||
2060 | baseInternalFormat == srcFormat && |
||
2061 | srcType == GL_UNSIGNED_BYTE && |
||
2062 | littleEndian) { |
||
2063 | /* simple memcpy path */ |
||
2064 | memcpy_texture(ctx, dims, |
||
2065 | dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
2066 | dstRowStride, |
||
2067 | dstImageOffsets, |
||
2068 | srcWidth, srcHeight, srcDepth, srcFormat, srcType, |
||
2069 | srcAddr, srcPacking); |
||
2070 | } |
||
2071 | else if (!ctx->_ImageTransferState && |
||
2072 | littleEndian && |
||
2073 | srcType == GL_UNSIGNED_BYTE && |
||
2074 | can_swizzle(baseInternalFormat) && |
||
2075 | can_swizzle(srcFormat)) { |
||
2076 | GLubyte dstmap[4]; |
||
2077 | |||
2078 | /* dstmap - how to swizzle from RGBA to dst format: |
||
2079 | */ |
||
2080 | if (dstFormat == MESA_FORMAT_AL88 || dstFormat == MESA_FORMAT_AL88_REV) { |
||
2081 | if ((littleEndian && dstFormat == MESA_FORMAT_AL88) || |
||
2082 | (!littleEndian && dstFormat == MESA_FORMAT_AL88_REV)) { |
||
2083 | dstmap[0] = 0; |
||
2084 | dstmap[1] = 3; |
||
2085 | } |
||
2086 | else { |
||
2087 | dstmap[0] = 3; |
||
2088 | dstmap[1] = 0; |
||
2089 | } |
||
2090 | } |
||
2091 | else { |
||
2092 | if ((littleEndian && dstFormat == MESA_FORMAT_RG88) || |
||
2093 | (!littleEndian && dstFormat == MESA_FORMAT_RG88_REV)) { |
||
2094 | dstmap[0] = 0; |
||
2095 | dstmap[1] = 1; |
||
2096 | } |
||
2097 | else { |
||
2098 | dstmap[0] = 1; |
||
2099 | dstmap[1] = 0; |
||
2100 | } |
||
2101 | } |
||
2102 | dstmap[2] = ZERO; /* ? */ |
||
2103 | dstmap[3] = ONE; /* ? */ |
||
2104 | |||
2105 | _mesa_swizzle_ubyte_image(ctx, dims, |
||
2106 | srcFormat, |
||
2107 | srcType, |
||
2108 | baseInternalFormat, |
||
2109 | dstmap, 2, |
||
2110 | dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
2111 | dstRowStride, dstImageOffsets, |
||
2112 | srcWidth, srcHeight, srcDepth, srcAddr, |
||
2113 | srcPacking); |
||
2114 | } |
||
2115 | else { |
||
2116 | /* general path */ |
||
2117 | const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, |
||
2118 | baseInternalFormat, |
||
2119 | baseFormat, |
||
2120 | srcWidth, srcHeight, srcDepth, |
||
2121 | srcFormat, srcType, srcAddr, |
||
2122 | srcPacking); |
||
2123 | const GLchan *src = tempImage; |
||
2124 | GLint img, row, col; |
||
2125 | if (!tempImage) |
||
2126 | return GL_FALSE; |
||
2127 | for (img = 0; img < srcDepth; img++) { |
||
2128 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
2129 | + dstImageOffsets[dstZoffset + img] * texelBytes |
||
2130 | + dstYoffset * dstRowStride |
||
2131 | + dstXoffset * texelBytes; |
||
2132 | for (row = 0; row < srcHeight; row++) { |
||
2133 | GLushort *dstUS = (GLushort *) dstRow; |
||
2134 | if (dstFormat == MESA_FORMAT_AL88 || |
||
2135 | dstFormat == MESA_FORMAT_RG88) { |
||
2136 | for (col = 0; col < srcWidth; col++) { |
||
2137 | /* src[0] is luminance, src[1] is alpha */ |
||
2138 | dstUS[col] = PACK_COLOR_88( CHAN_TO_UBYTE(src[1]), |
||
2139 | CHAN_TO_UBYTE(src[0]) ); |
||
2140 | src += 2; |
||
2141 | } |
||
2142 | } |
||
2143 | else { |
||
2144 | for (col = 0; col < srcWidth; col++) { |
||
2145 | /* src[0] is luminance, src[1] is alpha */ |
||
2146 | dstUS[col] = PACK_COLOR_88_REV( CHAN_TO_UBYTE(src[1]), |
||
2147 | CHAN_TO_UBYTE(src[0]) ); |
||
2148 | src += 2; |
||
2149 | } |
||
2150 | } |
||
2151 | dstRow += dstRowStride; |
||
2152 | } |
||
2153 | } |
||
2154 | free((void *) tempImage); |
||
2155 | } |
||
2156 | return GL_TRUE; |
||
2157 | } |
||
2158 | |||
2159 | |||
2160 | /** |
||
2161 | * Do texstore for 2-channel, 16-bit/channel, unsigned normalized formats. |
||
2162 | */ |
||
2163 | static GLboolean |
||
2164 | _mesa_texstore_unorm1616(TEXSTORE_PARAMS) |
||
2165 | { |
||
2166 | const GLboolean littleEndian = _mesa_little_endian(); |
||
2167 | const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); |
||
2168 | const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); |
||
2169 | |||
2170 | ASSERT(dstFormat == MESA_FORMAT_AL1616 || |
||
2171 | dstFormat == MESA_FORMAT_AL1616_REV || |
||
2172 | dstFormat == MESA_FORMAT_RG1616 || |
||
2173 | dstFormat == MESA_FORMAT_RG1616_REV); |
||
2174 | ASSERT(texelBytes == 4); |
||
2175 | |||
2176 | if (!ctx->_ImageTransferState && |
||
2177 | !srcPacking->SwapBytes && |
||
2178 | (dstFormat == MESA_FORMAT_AL1616 || dstFormat == MESA_FORMAT_RG1616) && |
||
2179 | baseInternalFormat == srcFormat && |
||
2180 | srcType == GL_UNSIGNED_SHORT && |
||
2181 | littleEndian) { |
||
2182 | /* simple memcpy path */ |
||
2183 | memcpy_texture(ctx, dims, |
||
2184 | dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
2185 | dstRowStride, |
||
2186 | dstImageOffsets, |
||
2187 | srcWidth, srcHeight, srcDepth, srcFormat, srcType, |
||
2188 | srcAddr, srcPacking); |
||
2189 | } |
||
2190 | else { |
||
2191 | /* general path */ |
||
2192 | const GLfloat *tempImage = make_temp_float_image(ctx, dims, |
||
2193 | baseInternalFormat, |
||
2194 | baseFormat, |
||
2195 | srcWidth, srcHeight, srcDepth, |
||
2196 | srcFormat, srcType, srcAddr, |
||
2197 | srcPacking, |
||
2198 | ctx->_ImageTransferState); |
||
2199 | const GLfloat *src = tempImage; |
||
2200 | GLint img, row, col; |
||
2201 | if (!tempImage) |
||
2202 | return GL_FALSE; |
||
2203 | for (img = 0; img < srcDepth; img++) { |
||
2204 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
2205 | + dstImageOffsets[dstZoffset + img] * texelBytes |
||
2206 | + dstYoffset * dstRowStride |
||
2207 | + dstXoffset * texelBytes; |
||
2208 | for (row = 0; row < srcHeight; row++) { |
||
2209 | GLuint *dstUI = (GLuint *) dstRow; |
||
2210 | if (dstFormat == MESA_FORMAT_AL1616 || |
||
2211 | dstFormat == MESA_FORMAT_RG1616) { |
||
2212 | for (col = 0; col < srcWidth; col++) { |
||
2213 | GLushort l, a; |
||
2214 | |||
2215 | UNCLAMPED_FLOAT_TO_USHORT(l, src[0]); |
||
2216 | UNCLAMPED_FLOAT_TO_USHORT(a, src[1]); |
||
2217 | dstUI[col] = PACK_COLOR_1616(a, l); |
||
2218 | src += 2; |
||
2219 | } |
||
2220 | } |
||
2221 | else { |
||
2222 | for (col = 0; col < srcWidth; col++) { |
||
2223 | GLushort l, a; |
||
2224 | |||
2225 | UNCLAMPED_FLOAT_TO_USHORT(l, src[0]); |
||
2226 | UNCLAMPED_FLOAT_TO_USHORT(a, src[1]); |
||
2227 | dstUI[col] = PACK_COLOR_1616_REV(a, l); |
||
2228 | src += 2; |
||
2229 | } |
||
2230 | } |
||
2231 | dstRow += dstRowStride; |
||
2232 | } |
||
2233 | } |
||
2234 | free((void *) tempImage); |
||
2235 | } |
||
2236 | return GL_TRUE; |
||
2237 | } |
||
2238 | |||
2239 | |||
2240 | static GLboolean |
||
2241 | _mesa_texstore_r16(TEXSTORE_PARAMS) |
||
2242 | { |
||
2243 | const GLboolean littleEndian = _mesa_little_endian(); |
||
2244 | const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); |
||
2245 | const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); |
||
2246 | |||
2247 | ASSERT(dstFormat == MESA_FORMAT_R16); |
||
2248 | ASSERT(texelBytes == 2); |
||
2249 | |||
2250 | if (!ctx->_ImageTransferState && |
||
2251 | !srcPacking->SwapBytes && |
||
2252 | dstFormat == MESA_FORMAT_R16 && |
||
2253 | baseInternalFormat == GL_RED && |
||
2254 | srcFormat == GL_RED && |
||
2255 | srcType == GL_UNSIGNED_SHORT && |
||
2256 | littleEndian) { |
||
2257 | /* simple memcpy path */ |
||
2258 | memcpy_texture(ctx, dims, |
||
2259 | dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
2260 | dstRowStride, |
||
2261 | dstImageOffsets, |
||
2262 | srcWidth, srcHeight, srcDepth, srcFormat, srcType, |
||
2263 | srcAddr, srcPacking); |
||
2264 | } |
||
2265 | else { |
||
2266 | /* general path */ |
||
2267 | const GLfloat *tempImage = make_temp_float_image(ctx, dims, |
||
2268 | baseInternalFormat, |
||
2269 | baseFormat, |
||
2270 | srcWidth, srcHeight, srcDepth, |
||
2271 | srcFormat, srcType, srcAddr, |
||
2272 | srcPacking, |
||
2273 | ctx->_ImageTransferState); |
||
2274 | const GLfloat *src = tempImage; |
||
2275 | GLint img, row, col; |
||
2276 | if (!tempImage) |
||
2277 | return GL_FALSE; |
||
2278 | for (img = 0; img < srcDepth; img++) { |
||
2279 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
2280 | + dstImageOffsets[dstZoffset + img] * texelBytes |
||
2281 | + dstYoffset * dstRowStride |
||
2282 | + dstXoffset * texelBytes; |
||
2283 | for (row = 0; row < srcHeight; row++) { |
||
2284 | GLushort *dstUS = (GLushort *) dstRow; |
||
2285 | for (col = 0; col < srcWidth; col++) { |
||
2286 | GLushort r; |
||
2287 | |||
2288 | UNCLAMPED_FLOAT_TO_USHORT(r, src[0]); |
||
2289 | dstUS[col] = r; |
||
2290 | src += 1; |
||
2291 | } |
||
2292 | dstRow += dstRowStride; |
||
2293 | } |
||
2294 | } |
||
2295 | free((void *) tempImage); |
||
2296 | } |
||
2297 | return GL_TRUE; |
||
2298 | } |
||
2299 | |||
2300 | |||
2301 | static GLboolean |
||
2302 | _mesa_texstore_rgba_16(TEXSTORE_PARAMS) |
||
2303 | { |
||
2304 | const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); |
||
2305 | const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); |
||
2306 | |||
2307 | ASSERT(dstFormat == MESA_FORMAT_RGBA_16); |
||
2308 | ASSERT(texelBytes == 8); |
||
2309 | |||
2310 | if (!ctx->_ImageTransferState && |
||
2311 | !srcPacking->SwapBytes && |
||
2312 | baseInternalFormat == GL_RGBA && |
||
2313 | srcFormat == GL_RGBA && |
||
2314 | srcType == GL_UNSIGNED_SHORT) { |
||
2315 | /* simple memcpy path */ |
||
2316 | memcpy_texture(ctx, dims, |
||
2317 | dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
2318 | dstRowStride, |
||
2319 | dstImageOffsets, |
||
2320 | srcWidth, srcHeight, srcDepth, srcFormat, srcType, |
||
2321 | srcAddr, srcPacking); |
||
2322 | } |
||
2323 | else { |
||
2324 | /* general path */ |
||
2325 | const GLfloat *tempImage = make_temp_float_image(ctx, dims, |
||
2326 | baseInternalFormat, |
||
2327 | baseFormat, |
||
2328 | srcWidth, srcHeight, srcDepth, |
||
2329 | srcFormat, srcType, srcAddr, |
||
2330 | srcPacking, |
||
2331 | ctx->_ImageTransferState); |
||
2332 | const GLfloat *src = tempImage; |
||
2333 | GLint img, row, col; |
||
2334 | if (!tempImage) |
||
2335 | return GL_FALSE; |
||
2336 | for (img = 0; img < srcDepth; img++) { |
||
2337 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
2338 | + dstImageOffsets[dstZoffset + img] * texelBytes |
||
2339 | + dstYoffset * dstRowStride |
||
2340 | + dstXoffset * texelBytes; |
||
2341 | for (row = 0; row < srcHeight; row++) { |
||
2342 | GLushort *dstUS = (GLushort *) dstRow; |
||
2343 | for (col = 0; col < srcWidth; col++) { |
||
2344 | GLushort r, g, b, a; |
||
2345 | |||
2346 | UNCLAMPED_FLOAT_TO_USHORT(r, src[0]); |
||
2347 | UNCLAMPED_FLOAT_TO_USHORT(g, src[1]); |
||
2348 | UNCLAMPED_FLOAT_TO_USHORT(b, src[2]); |
||
2349 | UNCLAMPED_FLOAT_TO_USHORT(a, src[3]); |
||
2350 | dstUS[col*4+0] = r; |
||
2351 | dstUS[col*4+1] = g; |
||
2352 | dstUS[col*4+2] = b; |
||
2353 | dstUS[col*4+3] = a; |
||
2354 | src += 4; |
||
2355 | } |
||
2356 | dstRow += dstRowStride; |
||
2357 | } |
||
2358 | } |
||
2359 | free((void *) tempImage); |
||
2360 | } |
||
2361 | return GL_TRUE; |
||
2362 | } |
||
2363 | |||
2364 | |||
2365 | static GLboolean |
||
2366 | _mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS) |
||
2367 | { |
||
2368 | const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); |
||
2369 | const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); |
||
2370 | |||
2371 | ASSERT(dstFormat == MESA_FORMAT_SIGNED_R_16 || |
||
2372 | dstFormat == MESA_FORMAT_SIGNED_RG_16 || |
||
2373 | dstFormat == MESA_FORMAT_SIGNED_RGB_16 || |
||
2374 | dstFormat == MESA_FORMAT_SIGNED_RGBA_16); |
||
2375 | |||
2376 | if (!ctx->_ImageTransferState && |
||
2377 | !srcPacking->SwapBytes && |
||
2378 | baseInternalFormat == GL_RGBA && |
||
2379 | dstFormat == MESA_FORMAT_SIGNED_RGBA_16 && |
||
2380 | srcFormat == GL_RGBA && |
||
2381 | srcType == GL_SHORT) { |
||
2382 | /* simple memcpy path */ |
||
2383 | memcpy_texture(ctx, dims, |
||
2384 | dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
2385 | dstRowStride, |
||
2386 | dstImageOffsets, |
||
2387 | srcWidth, srcHeight, srcDepth, srcFormat, srcType, |
||
2388 | srcAddr, srcPacking); |
||
2389 | } |
||
2390 | else { |
||
2391 | /* general path */ |
||
2392 | const GLfloat *tempImage = make_temp_float_image(ctx, dims, |
||
2393 | baseInternalFormat, |
||
2394 | baseFormat, |
||
2395 | srcWidth, srcHeight, srcDepth, |
||
2396 | srcFormat, srcType, srcAddr, |
||
2397 | srcPacking, |
||
2398 | ctx->_ImageTransferState); |
||
2399 | const GLfloat *src = tempImage; |
||
2400 | const GLuint comps = _mesa_get_format_bytes(dstFormat) / 2; |
||
2401 | GLint img, row, col; |
||
2402 | |||
2403 | if (!tempImage) |
||
2404 | return GL_FALSE; |
||
2405 | |||
2406 | /* Note: tempImage is always float[4] / RGBA. We convert to 1, 2, |
||
2407 | * 3 or 4 components/pixel here. |
||
2408 | */ |
||
2409 | for (img = 0; img < srcDepth; img++) { |
||
2410 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
2411 | + dstImageOffsets[dstZoffset + img] * texelBytes |
||
2412 | + dstYoffset * dstRowStride |
||
2413 | + dstXoffset * texelBytes; |
||
2414 | for (row = 0; row < srcHeight; row++) { |
||
2415 | GLshort *dstRowS = (GLshort *) dstRow; |
||
2416 | for (col = 0; col < srcWidth; col++) { |
||
2417 | GLuint c; |
||
2418 | for (c = 0; c < comps; c++) { |
||
2419 | GLshort p; |
||
2420 | UNCLAMPED_FLOAT_TO_SHORT(p, src[col * 4 + c]); |
||
2421 | dstRowS[col * comps + c] = p; |
||
2422 | } |
||
2423 | } |
||
2424 | dstRow += dstRowStride; |
||
2425 | src += 4 * srcWidth; |
||
2426 | } |
||
2427 | } |
||
2428 | free((void *) tempImage); |
||
2429 | } |
||
2430 | return GL_TRUE; |
||
2431 | } |
||
2432 | |||
2433 | |||
2434 | static GLboolean |
||
2435 | _mesa_texstore_rgb332(TEXSTORE_PARAMS) |
||
2436 | { |
||
2437 | const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); |
||
2438 | const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); |
||
2439 | |||
2440 | ASSERT(dstFormat == MESA_FORMAT_RGB332); |
||
2441 | ASSERT(texelBytes == 1); |
||
2442 | |||
2443 | if (!ctx->_ImageTransferState && |
||
2444 | !srcPacking->SwapBytes && |
||
2445 | baseInternalFormat == GL_RGB && |
||
2446 | srcFormat == GL_RGB && srcType == GL_UNSIGNED_BYTE_3_3_2) { |
||
2447 | /* simple memcpy path */ |
||
2448 | memcpy_texture(ctx, dims, |
||
2449 | dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
2450 | dstRowStride, |
||
2451 | dstImageOffsets, |
||
2452 | srcWidth, srcHeight, srcDepth, srcFormat, srcType, |
||
2453 | srcAddr, srcPacking); |
||
2454 | } |
||
2455 | else { |
||
2456 | /* general path */ |
||
2457 | const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, |
||
2458 | baseInternalFormat, |
||
2459 | baseFormat, |
||
2460 | srcWidth, srcHeight, srcDepth, |
||
2461 | srcFormat, srcType, srcAddr, |
||
2462 | srcPacking); |
||
2463 | const GLchan *src = tempImage; |
||
2464 | GLint img, row, col; |
||
2465 | if (!tempImage) |
||
2466 | return GL_FALSE; |
||
2467 | for (img = 0; img < srcDepth; img++) { |
||
2468 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
2469 | + dstImageOffsets[dstZoffset + img] * texelBytes |
||
2470 | + dstYoffset * dstRowStride |
||
2471 | + dstXoffset * texelBytes; |
||
2472 | for (row = 0; row < srcHeight; row++) { |
||
2473 | for (col = 0; col < srcWidth; col++) { |
||
2474 | dstRow[col] = PACK_COLOR_332( CHAN_TO_UBYTE(src[RCOMP]), |
||
2475 | CHAN_TO_UBYTE(src[GCOMP]), |
||
2476 | CHAN_TO_UBYTE(src[BCOMP]) ); |
||
2477 | src += 3; |
||
2478 | } |
||
2479 | dstRow += dstRowStride; |
||
2480 | } |
||
2481 | } |
||
2482 | free((void *) tempImage); |
||
2483 | } |
||
2484 | return GL_TRUE; |
||
2485 | } |
||
2486 | |||
2487 | |||
2488 | /** |
||
2489 | * Texstore for _mesa_texformat_a8, _mesa_texformat_l8, _mesa_texformat_i8. |
||
2490 | */ |
||
2491 | static GLboolean |
||
2492 | _mesa_texstore_a8(TEXSTORE_PARAMS) |
||
2493 | { |
||
2494 | const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); |
||
2495 | const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); |
||
2496 | |||
2497 | ASSERT(dstFormat == MESA_FORMAT_A8 || |
||
2498 | dstFormat == MESA_FORMAT_L8 || |
||
2499 | dstFormat == MESA_FORMAT_I8 || |
||
2500 | dstFormat == MESA_FORMAT_R8); |
||
2501 | ASSERT(texelBytes == 1); |
||
2502 | |||
2503 | if (!ctx->_ImageTransferState && |
||
2504 | !srcPacking->SwapBytes && |
||
2505 | baseInternalFormat == srcFormat && |
||
2506 | srcType == GL_UNSIGNED_BYTE) { |
||
2507 | /* simple memcpy path */ |
||
2508 | memcpy_texture(ctx, dims, |
||
2509 | dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
2510 | dstRowStride, |
||
2511 | dstImageOffsets, |
||
2512 | srcWidth, srcHeight, srcDepth, srcFormat, srcType, |
||
2513 | srcAddr, srcPacking); |
||
2514 | } |
||
2515 | else if (!ctx->_ImageTransferState && |
||
2516 | srcType == GL_UNSIGNED_BYTE && |
||
2517 | can_swizzle(baseInternalFormat) && |
||
2518 | can_swizzle(srcFormat)) { |
||
2519 | GLubyte dstmap[4]; |
||
2520 | |||
2521 | /* dstmap - how to swizzle from RGBA to dst format: |
||
2522 | */ |
||
2523 | if (dstFormat == MESA_FORMAT_A8) { |
||
2524 | dstmap[0] = 3; |
||
2525 | } |
||
2526 | else { |
||
2527 | dstmap[0] = 0; |
||
2528 | } |
||
2529 | dstmap[1] = ZERO; /* ? */ |
||
2530 | dstmap[2] = ZERO; /* ? */ |
||
2531 | dstmap[3] = ONE; /* ? */ |
||
2532 | |||
2533 | _mesa_swizzle_ubyte_image(ctx, dims, |
||
2534 | srcFormat, |
||
2535 | srcType, |
||
2536 | baseInternalFormat, |
||
2537 | dstmap, 1, |
||
2538 | dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
2539 | dstRowStride, dstImageOffsets, |
||
2540 | srcWidth, srcHeight, srcDepth, srcAddr, |
||
2541 | srcPacking); |
||
2542 | } |
||
2543 | else { |
||
2544 | /* general path */ |
||
2545 | const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, |
||
2546 | baseInternalFormat, |
||
2547 | baseFormat, |
||
2548 | srcWidth, srcHeight, srcDepth, |
||
2549 | srcFormat, srcType, srcAddr, |
||
2550 | srcPacking); |
||
2551 | const GLchan *src = tempImage; |
||
2552 | GLint img, row, col; |
||
2553 | if (!tempImage) |
||
2554 | return GL_FALSE; |
||
2555 | for (img = 0; img < srcDepth; img++) { |
||
2556 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
2557 | + dstImageOffsets[dstZoffset + img] * texelBytes |
||
2558 | + dstYoffset * dstRowStride |
||
2559 | + dstXoffset * texelBytes; |
||
2560 | for (row = 0; row < srcHeight; row++) { |
||
2561 | for (col = 0; col < srcWidth; col++) { |
||
2562 | dstRow[col] = CHAN_TO_UBYTE(src[col]); |
||
2563 | } |
||
2564 | dstRow += dstRowStride; |
||
2565 | src += srcWidth; |
||
2566 | } |
||
2567 | } |
||
2568 | free((void *) tempImage); |
||
2569 | } |
||
2570 | return GL_TRUE; |
||
2571 | } |
||
2572 | |||
2573 | |||
2574 | |||
2575 | static GLboolean |
||
2576 | _mesa_texstore_ci8(TEXSTORE_PARAMS) |
||
2577 | { |
||
2578 | const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); |
||
2579 | |||
2580 | (void) dims; (void) baseInternalFormat; |
||
2581 | ASSERT(dstFormat == MESA_FORMAT_CI8); |
||
2582 | ASSERT(texelBytes == 1); |
||
2583 | ASSERT(baseInternalFormat == GL_COLOR_INDEX); |
||
2584 | |||
2585 | if (!ctx->_ImageTransferState && |
||
2586 | !srcPacking->SwapBytes && |
||
2587 | srcFormat == GL_COLOR_INDEX && |
||
2588 | srcType == GL_UNSIGNED_BYTE) { |
||
2589 | /* simple memcpy path */ |
||
2590 | memcpy_texture(ctx, dims, |
||
2591 | dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
2592 | dstRowStride, |
||
2593 | dstImageOffsets, |
||
2594 | srcWidth, srcHeight, srcDepth, srcFormat, srcType, |
||
2595 | srcAddr, srcPacking); |
||
2596 | } |
||
2597 | else { |
||
2598 | /* general path */ |
||
2599 | GLint img, row; |
||
2600 | for (img = 0; img < srcDepth; img++) { |
||
2601 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
2602 | + dstImageOffsets[dstZoffset + img] * texelBytes |
||
2603 | + dstYoffset * dstRowStride |
||
2604 | + dstXoffset * texelBytes; |
||
2605 | for (row = 0; row < srcHeight; row++) { |
||
2606 | const GLvoid *src = _mesa_image_address(dims, srcPacking, |
||
2607 | srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0); |
||
2608 | _mesa_unpack_index_span(ctx, srcWidth, GL_UNSIGNED_BYTE, dstRow, |
||
2609 | srcType, src, srcPacking, |
||
2610 | ctx->_ImageTransferState); |
||
2611 | dstRow += dstRowStride; |
||
2612 | } |
||
2613 | } |
||
2614 | } |
||
2615 | return GL_TRUE; |
||
2616 | } |
||
2617 | |||
2618 | |||
2619 | /** |
||
2620 | * Texstore for _mesa_texformat_ycbcr or _mesa_texformat_ycbcr_REV. |
||
2621 | */ |
||
2622 | static GLboolean |
||
2623 | _mesa_texstore_ycbcr(TEXSTORE_PARAMS) |
||
2624 | { |
||
2625 | const GLboolean littleEndian = _mesa_little_endian(); |
||
2626 | const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); |
||
2627 | |||
2628 | (void) ctx; (void) dims; (void) baseInternalFormat; |
||
2629 | |||
2630 | ASSERT((dstFormat == MESA_FORMAT_YCBCR) || |
||
2631 | (dstFormat == MESA_FORMAT_YCBCR_REV)); |
||
2632 | ASSERT(texelBytes == 2); |
||
2633 | ASSERT(ctx->Extensions.MESA_ycbcr_texture); |
||
2634 | ASSERT(srcFormat == GL_YCBCR_MESA); |
||
2635 | ASSERT((srcType == GL_UNSIGNED_SHORT_8_8_MESA) || |
||
2636 | (srcType == GL_UNSIGNED_SHORT_8_8_REV_MESA)); |
||
2637 | ASSERT(baseInternalFormat == GL_YCBCR_MESA); |
||
2638 | |||
2639 | /* always just memcpy since no pixel transfer ops apply */ |
||
2640 | memcpy_texture(ctx, dims, |
||
2641 | dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
2642 | dstRowStride, |
||
2643 | dstImageOffsets, |
||
2644 | srcWidth, srcHeight, srcDepth, srcFormat, srcType, |
||
2645 | srcAddr, srcPacking); |
||
2646 | |||
2647 | /* Check if we need byte swapping */ |
||
2648 | /* XXX the logic here _might_ be wrong */ |
||
2649 | if (srcPacking->SwapBytes ^ |
||
2650 | (srcType == GL_UNSIGNED_SHORT_8_8_REV_MESA) ^ |
||
2651 | (dstFormat == MESA_FORMAT_YCBCR_REV) ^ |
||
2652 | !littleEndian) { |
||
2653 | GLint img, row; |
||
2654 | for (img = 0; img < srcDepth; img++) { |
||
2655 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
2656 | + dstImageOffsets[dstZoffset + img] * texelBytes |
||
2657 | + dstYoffset * dstRowStride |
||
2658 | + dstXoffset * texelBytes; |
||
2659 | for (row = 0; row < srcHeight; row++) { |
||
2660 | _mesa_swap2((GLushort *) dstRow, srcWidth); |
||
2661 | dstRow += dstRowStride; |
||
2662 | } |
||
2663 | } |
||
2664 | } |
||
2665 | return GL_TRUE; |
||
2666 | } |
||
2667 | |||
2668 | static GLboolean |
||
2669 | _mesa_texstore_dudv8(TEXSTORE_PARAMS) |
||
2670 | { |
||
2671 | const GLboolean littleEndian = _mesa_little_endian(); |
||
2672 | const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); |
||
2673 | |||
2674 | ASSERT(dstFormat == MESA_FORMAT_DUDV8); |
||
2675 | ASSERT(texelBytes == 2); |
||
2676 | ASSERT(ctx->Extensions.ATI_envmap_bumpmap); |
||
2677 | ASSERT((srcFormat == GL_DU8DV8_ATI) || |
||
2678 | (srcFormat == GL_DUDV_ATI)); |
||
2679 | ASSERT(baseInternalFormat == GL_DUDV_ATI); |
||
2680 | |||
2681 | if (!srcPacking->SwapBytes && srcType == GL_BYTE && |
||
2682 | littleEndian) { |
||
2683 | /* simple memcpy path */ |
||
2684 | memcpy_texture(ctx, dims, |
||
2685 | dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
2686 | dstRowStride, |
||
2687 | dstImageOffsets, |
||
2688 | srcWidth, srcHeight, srcDepth, srcFormat, srcType, |
||
2689 | srcAddr, srcPacking); |
||
2690 | } |
||
2691 | else if (srcType == GL_BYTE) { |
||
2692 | GLubyte dstmap[4]; |
||
2693 | |||
2694 | /* dstmap - how to swizzle from RGBA to dst format: |
||
2695 | */ |
||
2696 | if (littleEndian) { |
||
2697 | dstmap[0] = 0; |
||
2698 | dstmap[1] = 3; |
||
2699 | } |
||
2700 | else { |
||
2701 | dstmap[0] = 3; |
||
2702 | dstmap[1] = 0; |
||
2703 | } |
||
2704 | dstmap[2] = ZERO; /* ? */ |
||
2705 | dstmap[3] = ONE; /* ? */ |
||
2706 | |||
2707 | _mesa_swizzle_ubyte_image(ctx, dims, |
||
2708 | GL_LUMINANCE_ALPHA, /* hack */ |
||
2709 | GL_UNSIGNED_BYTE, /* hack */ |
||
2710 | GL_LUMINANCE_ALPHA, /* hack */ |
||
2711 | dstmap, 2, |
||
2712 | dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
2713 | dstRowStride, dstImageOffsets, |
||
2714 | srcWidth, srcHeight, srcDepth, srcAddr, |
||
2715 | srcPacking); |
||
2716 | } |
||
2717 | else { |
||
2718 | /* general path - note this is defined for 2d textures only */ |
||
2719 | const GLint components = _mesa_components_in_format(baseInternalFormat); |
||
2720 | const GLint srcStride = _mesa_image_row_stride(srcPacking, srcWidth, |
||
2721 | srcFormat, srcType); |
||
2722 | GLbyte *tempImage, *dst, *src; |
||
2723 | GLint row; |
||
2724 | |||
2725 | tempImage = (GLbyte *) malloc(srcWidth * srcHeight * srcDepth |
||
2726 | * components * sizeof(GLbyte)); |
||
2727 | if (!tempImage) |
||
2728 | return GL_FALSE; |
||
2729 | |||
2730 | src = (GLbyte *) _mesa_image_address(dims, srcPacking, srcAddr, |
||
2731 | srcWidth, srcHeight, |
||
2732 | srcFormat, srcType, |
||
2733 | 0, 0, 0); |
||
2734 | |||
2735 | dst = tempImage; |
||
2736 | for (row = 0; row < srcHeight; row++) { |
||
2737 | _mesa_unpack_dudv_span_byte(ctx, srcWidth, baseInternalFormat, |
||
2738 | dst, srcFormat, srcType, src, |
||
2739 | srcPacking, 0); |
||
2740 | dst += srcWidth * components; |
||
2741 | src += srcStride; |
||
2742 | } |
||
2743 | |||
2744 | src = tempImage; |
||
2745 | dst = (GLbyte *) dstAddr |
||
2746 | + dstYoffset * dstRowStride |
||
2747 | + dstXoffset * texelBytes; |
||
2748 | for (row = 0; row < srcHeight; row++) { |
||
2749 | memcpy(dst, src, srcWidth * texelBytes); |
||
2750 | dst += dstRowStride; |
||
2751 | src += srcWidth * texelBytes; |
||
2752 | } |
||
2753 | free((void *) tempImage); |
||
2754 | } |
||
2755 | return GL_TRUE; |
||
2756 | } |
||
2757 | |||
2758 | |||
2759 | /** |
||
2760 | * Store a texture in MESA_FORMAT_SIGNED_R8 format. |
||
2761 | */ |
||
2762 | static GLboolean |
||
2763 | _mesa_texstore_signed_r8(TEXSTORE_PARAMS) |
||
2764 | { |
||
2765 | const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); |
||
2766 | const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); |
||
2767 | |||
2768 | ASSERT(dstFormat == MESA_FORMAT_SIGNED_R8); |
||
2769 | ASSERT(texelBytes == 1); |
||
2770 | |||
2771 | /* XXX look at adding optimized paths */ |
||
2772 | { |
||
2773 | /* general path */ |
||
2774 | const GLfloat *tempImage = make_temp_float_image(ctx, dims, |
||
2775 | baseInternalFormat, |
||
2776 | baseFormat, |
||
2777 | srcWidth, srcHeight, srcDepth, |
||
2778 | srcFormat, srcType, srcAddr, |
||
2779 | srcPacking, |
||
2780 | ctx->_ImageTransferState); |
||
2781 | const GLfloat *srcRow = tempImage; |
||
2782 | GLint img, row, col; |
||
2783 | if (!tempImage) |
||
2784 | return GL_FALSE; |
||
2785 | for (img = 0; img < srcDepth; img++) { |
||
2786 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
2787 | + dstImageOffsets[dstZoffset + img] * texelBytes |
||
2788 | + dstYoffset * dstRowStride |
||
2789 | + dstXoffset * texelBytes; |
||
2790 | for (row = 0; row < srcHeight; row++) { |
||
2791 | GLubyte *dstB = (GLubyte *) dstRow; |
||
2792 | for (col = 0; col < srcWidth; col++) { |
||
2793 | dstB[col] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]); |
||
2794 | } |
||
2795 | dstRow += dstRowStride; |
||
2796 | } |
||
2797 | } |
||
2798 | free((void *) tempImage); |
||
2799 | } |
||
2800 | return GL_TRUE; |
||
2801 | } |
||
2802 | |||
2803 | |||
2804 | /** |
||
2805 | * Store a texture in MESA_FORMAT_SIGNED_RG88 format. |
||
2806 | */ |
||
2807 | static GLboolean |
||
2808 | _mesa_texstore_signed_rg88(TEXSTORE_PARAMS) |
||
2809 | { |
||
2810 | const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); |
||
2811 | const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); |
||
2812 | |||
2813 | ASSERT(dstFormat == MESA_FORMAT_SIGNED_RG88); |
||
2814 | ASSERT(texelBytes == 1); |
||
2815 | |||
2816 | /* XXX look at adding optimized paths */ |
||
2817 | { |
||
2818 | /* general path */ |
||
2819 | const GLfloat *tempImage = make_temp_float_image(ctx, dims, |
||
2820 | baseInternalFormat, |
||
2821 | baseFormat, |
||
2822 | srcWidth, srcHeight, srcDepth, |
||
2823 | srcFormat, srcType, srcAddr, |
||
2824 | srcPacking, |
||
2825 | ctx->_ImageTransferState); |
||
2826 | const GLfloat *srcRow = tempImage; |
||
2827 | GLint img, row, col; |
||
2828 | if (!tempImage) |
||
2829 | return GL_FALSE; |
||
2830 | for (img = 0; img < srcDepth; img++) { |
||
2831 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
2832 | + dstImageOffsets[dstZoffset + img] * texelBytes |
||
2833 | + dstYoffset * dstRowStride |
||
2834 | + dstXoffset * texelBytes; |
||
2835 | for (row = 0; row < srcHeight; row++) { |
||
2836 | GLushort *dstUS = (GLushort *) dstRow; |
||
2837 | for (col = 0; col < srcWidth; col++) { |
||
2838 | dstUS[col] = PACK_COLOR_88(FLOAT_TO_BYTE_TEX(srcRow[RCOMP]), |
||
2839 | FLOAT_TO_BYTE_TEX(srcRow[GCOMP])); |
||
2840 | } |
||
2841 | dstRow += dstRowStride; |
||
2842 | } |
||
2843 | } |
||
2844 | free((void *) tempImage); |
||
2845 | } |
||
2846 | return GL_TRUE; |
||
2847 | } |
||
2848 | |||
2849 | |||
2850 | /** |
||
2851 | * Store a texture in MESA_FORMAT_SIGNED_RGBX8888. |
||
2852 | */ |
||
2853 | static GLboolean |
||
2854 | _mesa_texstore_signed_rgbx8888(TEXSTORE_PARAMS) |
||
2855 | { |
||
2856 | const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); |
||
2857 | const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); |
||
2858 | |||
2859 | ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGBX8888); |
||
2860 | ASSERT(texelBytes == 4); |
||
2861 | |||
2862 | { |
||
2863 | /* general path */ |
||
2864 | const GLfloat *tempImage = make_temp_float_image(ctx, dims, |
||
2865 | baseInternalFormat, |
||
2866 | baseFormat, |
||
2867 | srcWidth, srcHeight, srcDepth, |
||
2868 | srcFormat, srcType, srcAddr, |
||
2869 | srcPacking, |
||
2870 | ctx->_ImageTransferState); |
||
2871 | const GLfloat *srcRow = tempImage; |
||
2872 | GLint img, row, col; |
||
2873 | if (!tempImage) |
||
2874 | return GL_FALSE; |
||
2875 | for (img = 0; img < srcDepth; img++) { |
||
2876 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
2877 | + dstImageOffsets[dstZoffset + img] * texelBytes |
||
2878 | + dstYoffset * dstRowStride |
||
2879 | + dstXoffset * texelBytes; |
||
2880 | for (row = 0; row < srcHeight; row++) { |
||
2881 | GLuint *dstUI = (GLuint *) dstRow; |
||
2882 | for (col = 0; col < srcWidth; col++) { |
||
2883 | dstUI[col] = PACK_COLOR_8888( FLOAT_TO_BYTE_TEX(srcRow[RCOMP]), |
||
2884 | FLOAT_TO_BYTE_TEX(srcRow[GCOMP]), |
||
2885 | FLOAT_TO_BYTE_TEX(srcRow[BCOMP]), |
||
2886 | 0xff ); |
||
2887 | srcRow += 4; |
||
2888 | } |
||
2889 | dstRow += dstRowStride; |
||
2890 | } |
||
2891 | } |
||
2892 | free((void *) tempImage); |
||
2893 | } |
||
2894 | return GL_TRUE; |
||
2895 | } |
||
2896 | |||
2897 | |||
2898 | |||
2899 | /** |
||
2900 | * Store a texture in MESA_FORMAT_SIGNED_RGBA8888 or |
||
2901 | * MESA_FORMAT_SIGNED_RGBA8888_REV |
||
2902 | */ |
||
2903 | static GLboolean |
||
2904 | _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) |
||
2905 | { |
||
2906 | const GLboolean littleEndian = _mesa_little_endian(); |
||
2907 | const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); |
||
2908 | const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); |
||
2909 | |||
2910 | ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGBA8888 || |
||
2911 | dstFormat == MESA_FORMAT_SIGNED_RGBA8888_REV); |
||
2912 | ASSERT(texelBytes == 4); |
||
2913 | |||
2914 | if (!ctx->_ImageTransferState && |
||
2915 | !srcPacking->SwapBytes && |
||
2916 | dstFormat == MESA_FORMAT_SIGNED_RGBA8888 && |
||
2917 | baseInternalFormat == GL_RGBA && |
||
2918 | ((srcFormat == GL_RGBA && srcType == GL_BYTE && !littleEndian) || |
||
2919 | (srcFormat == GL_ABGR_EXT && srcType == GL_BYTE && littleEndian))) { |
||
2920 | /* simple memcpy path */ |
||
2921 | memcpy_texture(ctx, dims, |
||
2922 | dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
2923 | dstRowStride, |
||
2924 | dstImageOffsets, |
||
2925 | srcWidth, srcHeight, srcDepth, srcFormat, srcType, |
||
2926 | srcAddr, srcPacking); |
||
2927 | } |
||
2928 | else if (!ctx->_ImageTransferState && |
||
2929 | !srcPacking->SwapBytes && |
||
2930 | dstFormat == MESA_FORMAT_SIGNED_RGBA8888_REV && |
||
2931 | baseInternalFormat == GL_RGBA && |
||
2932 | ((srcFormat == GL_RGBA && srcType == GL_BYTE && littleEndian) || |
||
2933 | (srcFormat == GL_ABGR_EXT && srcType == GL_BYTE && !littleEndian))) { |
||
2934 | /* simple memcpy path */ |
||
2935 | memcpy_texture(ctx, dims, |
||
2936 | dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
2937 | dstRowStride, |
||
2938 | dstImageOffsets, |
||
2939 | srcWidth, srcHeight, srcDepth, srcFormat, srcType, |
||
2940 | srcAddr, srcPacking); |
||
2941 | } |
||
2942 | else if (!ctx->_ImageTransferState && |
||
2943 | (srcType == GL_BYTE) && |
||
2944 | can_swizzle(baseInternalFormat) && |
||
2945 | can_swizzle(srcFormat)) { |
||
2946 | |||
2947 | GLubyte dstmap[4]; |
||
2948 | |||
2949 | /* dstmap - how to swizzle from RGBA to dst format: |
||
2950 | */ |
||
2951 | if ((littleEndian && dstFormat == MESA_FORMAT_SIGNED_RGBA8888) || |
||
2952 | (!littleEndian && dstFormat == MESA_FORMAT_SIGNED_RGBA8888_REV)) { |
||
2953 | dstmap[3] = 0; |
||
2954 | dstmap[2] = 1; |
||
2955 | dstmap[1] = 2; |
||
2956 | dstmap[0] = 3; |
||
2957 | } |
||
2958 | else { |
||
2959 | dstmap[3] = 3; |
||
2960 | dstmap[2] = 2; |
||
2961 | dstmap[1] = 1; |
||
2962 | dstmap[0] = 0; |
||
2963 | } |
||
2964 | |||
2965 | _mesa_swizzle_ubyte_image(ctx, dims, |
||
2966 | srcFormat, |
||
2967 | srcType, |
||
2968 | baseInternalFormat, |
||
2969 | dstmap, 4, |
||
2970 | dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
2971 | dstRowStride, dstImageOffsets, |
||
2972 | srcWidth, srcHeight, srcDepth, srcAddr, |
||
2973 | srcPacking); |
||
2974 | } |
||
2975 | else { |
||
2976 | /* general path */ |
||
2977 | const GLfloat *tempImage = make_temp_float_image(ctx, dims, |
||
2978 | baseInternalFormat, |
||
2979 | baseFormat, |
||
2980 | srcWidth, srcHeight, srcDepth, |
||
2981 | srcFormat, srcType, srcAddr, |
||
2982 | srcPacking, |
||
2983 | ctx->_ImageTransferState); |
||
2984 | const GLfloat *srcRow = tempImage; |
||
2985 | GLint img, row, col; |
||
2986 | if (!tempImage) |
||
2987 | return GL_FALSE; |
||
2988 | for (img = 0; img < srcDepth; img++) { |
||
2989 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
2990 | + dstImageOffsets[dstZoffset + img] * texelBytes |
||
2991 | + dstYoffset * dstRowStride |
||
2992 | + dstXoffset * texelBytes; |
||
2993 | for (row = 0; row < srcHeight; row++) { |
||
2994 | GLuint *dstUI = (GLuint *) dstRow; |
||
2995 | if (dstFormat == MESA_FORMAT_SIGNED_RGBA8888) { |
||
2996 | for (col = 0; col < srcWidth; col++) { |
||
2997 | dstUI[col] = PACK_COLOR_8888( FLOAT_TO_BYTE_TEX(srcRow[RCOMP]), |
||
2998 | FLOAT_TO_BYTE_TEX(srcRow[GCOMP]), |
||
2999 | FLOAT_TO_BYTE_TEX(srcRow[BCOMP]), |
||
3000 | FLOAT_TO_BYTE_TEX(srcRow[ACOMP]) ); |
||
3001 | srcRow += 4; |
||
3002 | } |
||
3003 | } |
||
3004 | else { |
||
3005 | for (col = 0; col < srcWidth; col++) { |
||
3006 | dstUI[col] = PACK_COLOR_8888_REV( FLOAT_TO_BYTE_TEX(srcRow[RCOMP]), |
||
3007 | FLOAT_TO_BYTE_TEX(srcRow[GCOMP]), |
||
3008 | FLOAT_TO_BYTE_TEX(srcRow[BCOMP]), |
||
3009 | FLOAT_TO_BYTE_TEX(srcRow[ACOMP]) ); |
||
3010 | srcRow += 4; |
||
3011 | } |
||
3012 | } |
||
3013 | dstRow += dstRowStride; |
||
3014 | } |
||
3015 | } |
||
3016 | free((void *) tempImage); |
||
3017 | } |
||
3018 | return GL_TRUE; |
||
3019 | } |
||
3020 | |||
3021 | |||
3022 | /** |
||
3023 | * Store a combined depth/stencil texture image. |
||
3024 | */ |
||
3025 | static GLboolean |
||
3026 | _mesa_texstore_z24_s8(TEXSTORE_PARAMS) |
||
3027 | { |
||
3028 | const GLuint depthScale = 0xffffff; |
||
3029 | const GLint srcRowStride |
||
3030 | = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType) |
||
3031 | / sizeof(GLuint); |
||
3032 | GLint img, row; |
||
3033 | |||
3034 | ASSERT(dstFormat == MESA_FORMAT_Z24_S8); |
||
3035 | ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT || srcFormat == GL_DEPTH_COMPONENT); |
||
3036 | ASSERT(srcFormat != GL_DEPTH_STENCIL_EXT || srcType == GL_UNSIGNED_INT_24_8_EXT); |
||
3037 | |||
3038 | if (srcFormat != GL_DEPTH_COMPONENT && ctx->Pixel.DepthScale == 1.0f && |
||
3039 | ctx->Pixel.DepthBias == 0.0f && |
||
3040 | !srcPacking->SwapBytes) { |
||
3041 | /* simple path */ |
||
3042 | memcpy_texture(ctx, dims, |
||
3043 | dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
3044 | dstRowStride, |
||
3045 | dstImageOffsets, |
||
3046 | srcWidth, srcHeight, srcDepth, srcFormat, srcType, |
||
3047 | srcAddr, srcPacking); |
||
3048 | } |
||
3049 | else if (srcFormat == GL_DEPTH_COMPONENT) { |
||
3050 | /* In case we only upload depth we need to preserve the stencil */ |
||
3051 | for (img = 0; img < srcDepth; img++) { |
||
3052 | GLuint *dstRow = (GLuint *) dstAddr |
||
3053 | + dstImageOffsets[dstZoffset + img] |
||
3054 | + dstYoffset * dstRowStride / sizeof(GLuint) |
||
3055 | + dstXoffset; |
||
3056 | const GLuint *src |
||
3057 | = (const GLuint *) _mesa_image_address(dims, srcPacking, srcAddr, |
||
3058 | srcWidth, srcHeight, |
||
3059 | srcFormat, srcType, |
||
3060 | img, 0, 0); |
||
3061 | for (row = 0; row < srcHeight; row++) { |
||
3062 | GLuint depth[MAX_WIDTH]; |
||
3063 | GLubyte stencil[MAX_WIDTH]; |
||
3064 | GLint i; |
||
3065 | GLboolean keepdepth = GL_FALSE, keepstencil = GL_FALSE; |
||
3066 | |||
3067 | if (srcFormat == GL_DEPTH_COMPONENT) { /* preserve stencil */ |
||
3068 | keepstencil = GL_TRUE; |
||
3069 | } |
||
3070 | else if (srcFormat == GL_STENCIL_INDEX) { /* preserve depth */ |
||
3071 | keepdepth = GL_TRUE; |
||
3072 | } |
||
3073 | |||
3074 | if (keepdepth == GL_FALSE) |
||
3075 | /* the 24 depth bits will be in the low position: */ |
||
3076 | _mesa_unpack_depth_span(ctx, srcWidth, |
||
3077 | GL_UNSIGNED_INT, /* dst type */ |
||
3078 | keepstencil ? depth : dstRow, /* dst addr */ |
||
3079 | depthScale, |
||
3080 | srcType, src, srcPacking); |
||
3081 | |||
3082 | if (keepstencil == GL_FALSE) |
||
3083 | /* get the 8-bit stencil values */ |
||
3084 | _mesa_unpack_stencil_span(ctx, srcWidth, |
||
3085 | GL_UNSIGNED_BYTE, /* dst type */ |
||
3086 | stencil, /* dst addr */ |
||
3087 | srcType, src, srcPacking, |
||
3088 | ctx->_ImageTransferState); |
||
3089 | |||
3090 | for (i = 0; i < srcWidth; i++) { |
||
3091 | if (keepstencil) |
||
3092 | dstRow[i] = depth[i] << 8 | (dstRow[i] & 0x000000FF); |
||
3093 | else |
||
3094 | dstRow[i] = (dstRow[i] & 0xFFFFFF00) | (stencil[i] & 0xFF); |
||
3095 | } |
||
3096 | |||
3097 | src += srcRowStride; |
||
3098 | dstRow += dstRowStride / sizeof(GLuint); |
||
3099 | } |
||
3100 | } |
||
3101 | } |
||
3102 | return GL_TRUE; |
||
3103 | } |
||
3104 | |||
3105 | |||
3106 | /** |
||
3107 | * Store a combined depth/stencil texture image. |
||
3108 | */ |
||
3109 | static GLboolean |
||
3110 | _mesa_texstore_s8_z24(TEXSTORE_PARAMS) |
||
3111 | { |
||
3112 | const GLuint depthScale = 0xffffff; |
||
3113 | const GLint srcRowStride |
||
3114 | = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType) |
||
3115 | / sizeof(GLuint); |
||
3116 | GLint img, row; |
||
3117 | |||
3118 | ASSERT(dstFormat == MESA_FORMAT_S8_Z24); |
||
3119 | ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT || |
||
3120 | srcFormat == GL_DEPTH_COMPONENT || |
||
3121 | srcFormat == GL_STENCIL_INDEX); |
||
3122 | ASSERT(srcFormat != GL_DEPTH_STENCIL_EXT || |
||
3123 | srcType == GL_UNSIGNED_INT_24_8_EXT); |
||
3124 | |||
3125 | for (img = 0; img < srcDepth; img++) { |
||
3126 | GLuint *dstRow = (GLuint *) dstAddr |
||
3127 | + dstImageOffsets[dstZoffset + img] |
||
3128 | + dstYoffset * dstRowStride / sizeof(GLuint) |
||
3129 | + dstXoffset; |
||
3130 | const GLuint *src |
||
3131 | = (const GLuint *) _mesa_image_address(dims, srcPacking, srcAddr, |
||
3132 | srcWidth, srcHeight, |
||
3133 | srcFormat, srcType, |
||
3134 | img, 0, 0); |
||
3135 | for (row = 0; row < srcHeight; row++) { |
||
3136 | GLuint depth[MAX_WIDTH]; |
||
3137 | GLubyte stencil[MAX_WIDTH]; |
||
3138 | GLint i; |
||
3139 | GLboolean keepdepth = GL_FALSE, keepstencil = GL_FALSE; |
||
3140 | |||
3141 | if (srcFormat == GL_DEPTH_COMPONENT) { /* preserve stencil */ |
||
3142 | keepstencil = GL_TRUE; |
||
3143 | } |
||
3144 | else if (srcFormat == GL_STENCIL_INDEX) { /* preserve depth */ |
||
3145 | keepdepth = GL_TRUE; |
||
3146 | } |
||
3147 | |||
3148 | if (keepdepth == GL_FALSE) |
||
3149 | /* the 24 depth bits will be in the low position: */ |
||
3150 | _mesa_unpack_depth_span(ctx, srcWidth, |
||
3151 | GL_UNSIGNED_INT, /* dst type */ |
||
3152 | keepstencil ? depth : dstRow, /* dst addr */ |
||
3153 | depthScale, |
||
3154 | srcType, src, srcPacking); |
||
3155 | |||
3156 | if (keepstencil == GL_FALSE) |
||
3157 | /* get the 8-bit stencil values */ |
||
3158 | _mesa_unpack_stencil_span(ctx, srcWidth, |
||
3159 | GL_UNSIGNED_BYTE, /* dst type */ |
||
3160 | stencil, /* dst addr */ |
||
3161 | srcType, src, srcPacking, |
||
3162 | ctx->_ImageTransferState); |
||
3163 | |||
3164 | /* merge stencil values into depth values */ |
||
3165 | for (i = 0; i < srcWidth; i++) { |
||
3166 | if (keepstencil) |
||
3167 | dstRow[i] = depth[i] | (dstRow[i] & 0xFF000000); |
||
3168 | else |
||
3169 | dstRow[i] = (dstRow[i] & 0xFFFFFF) | (stencil[i] << 24); |
||
3170 | |||
3171 | } |
||
3172 | src += srcRowStride; |
||
3173 | dstRow += dstRowStride / sizeof(GLuint); |
||
3174 | } |
||
3175 | } |
||
3176 | return GL_TRUE; |
||
3177 | } |
||
3178 | |||
3179 | |||
3180 | /** |
||
3181 | * Store simple 8-bit/value stencil texture data. |
||
3182 | */ |
||
3183 | static GLboolean |
||
3184 | _mesa_texstore_s8(TEXSTORE_PARAMS) |
||
3185 | { |
||
3186 | ASSERT(dstFormat == MESA_FORMAT_S8); |
||
3187 | ASSERT(srcFormat == GL_STENCIL_INDEX); |
||
3188 | |||
3189 | if (!ctx->_ImageTransferState && |
||
3190 | !srcPacking->SwapBytes && |
||
3191 | baseInternalFormat == srcFormat && |
||
3192 | srcType == GL_UNSIGNED_BYTE) { |
||
3193 | /* simple memcpy path */ |
||
3194 | memcpy_texture(ctx, dims, |
||
3195 | dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
3196 | dstRowStride, |
||
3197 | dstImageOffsets, |
||
3198 | srcWidth, srcHeight, srcDepth, srcFormat, srcType, |
||
3199 | srcAddr, srcPacking); |
||
3200 | } |
||
3201 | else { |
||
3202 | const GLint srcRowStride |
||
3203 | = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType) |
||
3204 | / sizeof(GLuint); |
||
3205 | GLint img, row; |
||
3206 | |||
3207 | for (img = 0; img < srcDepth; img++) { |
||
3208 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
3209 | + dstImageOffsets[dstZoffset + img] |
||
3210 | + dstYoffset * dstRowStride / sizeof(GLuint) |
||
3211 | + dstXoffset; |
||
3212 | const GLuint *src |
||
3213 | = (const GLuint *) _mesa_image_address(dims, srcPacking, srcAddr, |
||
3214 | srcWidth, srcHeight, |
||
3215 | srcFormat, srcType, |
||
3216 | img, 0, 0); |
||
3217 | for (row = 0; row < srcHeight; row++) { |
||
3218 | GLubyte stencil[MAX_WIDTH]; |
||
3219 | GLint i; |
||
3220 | |||
3221 | /* get the 8-bit stencil values */ |
||
3222 | _mesa_unpack_stencil_span(ctx, srcWidth, |
||
3223 | GL_UNSIGNED_BYTE, /* dst type */ |
||
3224 | stencil, /* dst addr */ |
||
3225 | srcType, src, srcPacking, |
||
3226 | ctx->_ImageTransferState); |
||
3227 | /* merge stencil values into depth values */ |
||
3228 | for (i = 0; i < srcWidth; i++) |
||
3229 | dstRow[i] = stencil[i]; |
||
3230 | |||
3231 | src += srcRowStride; |
||
3232 | dstRow += dstRowStride / sizeof(GLubyte); |
||
3233 | } |
||
3234 | } |
||
3235 | |||
3236 | } |
||
3237 | |||
3238 | return GL_TRUE; |
||
3239 | } |
||
3240 | |||
3241 | |||
3242 | /** |
||
3243 | * Store an image in any of the formats: |
||
3244 | * _mesa_texformat_rgba_float32 |
||
3245 | * _mesa_texformat_rgb_float32 |
||
3246 | * _mesa_texformat_alpha_float32 |
||
3247 | * _mesa_texformat_luminance_float32 |
||
3248 | * _mesa_texformat_luminance_alpha_float32 |
||
3249 | * _mesa_texformat_intensity_float32 |
||
3250 | */ |
||
3251 | static GLboolean |
||
3252 | _mesa_texstore_rgba_float32(TEXSTORE_PARAMS) |
||
3253 | { |
||
3254 | const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); |
||
3255 | const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); |
||
3256 | const GLint components = _mesa_components_in_format(baseFormat); |
||
3257 | |||
3258 | ASSERT(dstFormat == MESA_FORMAT_RGBA_FLOAT32 || |
||
3259 | dstFormat == MESA_FORMAT_RGB_FLOAT32 || |
||
3260 | dstFormat == MESA_FORMAT_ALPHA_FLOAT32 || |
||
3261 | dstFormat == MESA_FORMAT_LUMINANCE_FLOAT32 || |
||
3262 | dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32 || |
||
3263 | dstFormat == MESA_FORMAT_INTENSITY_FLOAT32); |
||
3264 | ASSERT(baseInternalFormat == GL_RGBA || |
||
3265 | baseInternalFormat == GL_RGB || |
||
3266 | baseInternalFormat == GL_ALPHA || |
||
3267 | baseInternalFormat == GL_LUMINANCE || |
||
3268 | baseInternalFormat == GL_LUMINANCE_ALPHA || |
||
3269 | baseInternalFormat == GL_INTENSITY); |
||
3270 | ASSERT(texelBytes == components * sizeof(GLfloat)); |
||
3271 | |||
3272 | if (!ctx->_ImageTransferState && |
||
3273 | !srcPacking->SwapBytes && |
||
3274 | baseInternalFormat == srcFormat && |
||
3275 | srcType == GL_FLOAT) { |
||
3276 | /* simple memcpy path */ |
||
3277 | memcpy_texture(ctx, dims, |
||
3278 | dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
3279 | dstRowStride, |
||
3280 | dstImageOffsets, |
||
3281 | srcWidth, srcHeight, srcDepth, srcFormat, srcType, |
||
3282 | srcAddr, srcPacking); |
||
3283 | } |
||
3284 | else { |
||
3285 | /* general path */ |
||
3286 | const GLfloat *tempImage = make_temp_float_image(ctx, dims, |
||
3287 | baseInternalFormat, |
||
3288 | baseFormat, |
||
3289 | srcWidth, srcHeight, srcDepth, |
||
3290 | srcFormat, srcType, srcAddr, |
||
3291 | srcPacking, |
||
3292 | ctx->_ImageTransferState); |
||
3293 | const GLfloat *srcRow = tempImage; |
||
3294 | GLint bytesPerRow; |
||
3295 | GLint img, row; |
||
3296 | if (!tempImage) |
||
3297 | return GL_FALSE; |
||
3298 | bytesPerRow = srcWidth * components * sizeof(GLfloat); |
||
3299 | for (img = 0; img < srcDepth; img++) { |
||
3300 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
3301 | + dstImageOffsets[dstZoffset + img] * texelBytes |
||
3302 | + dstYoffset * dstRowStride |
||
3303 | + dstXoffset * texelBytes; |
||
3304 | for (row = 0; row < srcHeight; row++) { |
||
3305 | memcpy(dstRow, srcRow, bytesPerRow); |
||
3306 | dstRow += dstRowStride; |
||
3307 | srcRow += srcWidth * components; |
||
3308 | } |
||
3309 | } |
||
3310 | |||
3311 | free((void *) tempImage); |
||
3312 | } |
||
3313 | return GL_TRUE; |
||
3314 | } |
||
3315 | |||
3316 | |||
3317 | |||
3318 | /** |
||
3319 | * As above, but store 16-bit floats. |
||
3320 | */ |
||
3321 | static GLboolean |
||
3322 | _mesa_texstore_rgba_float16(TEXSTORE_PARAMS) |
||
3323 | { |
||
3324 | const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); |
||
3325 | const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); |
||
3326 | const GLint components = _mesa_components_in_format(baseFormat); |
||
3327 | |||
3328 | ASSERT(dstFormat == MESA_FORMAT_RGBA_FLOAT16 || |
||
3329 | dstFormat == MESA_FORMAT_RGB_FLOAT16 || |
||
3330 | dstFormat == MESA_FORMAT_ALPHA_FLOAT16 || |
||
3331 | dstFormat == MESA_FORMAT_LUMINANCE_FLOAT16 || |
||
3332 | dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16 || |
||
3333 | dstFormat == MESA_FORMAT_INTENSITY_FLOAT16); |
||
3334 | ASSERT(baseInternalFormat == GL_RGBA || |
||
3335 | baseInternalFormat == GL_RGB || |
||
3336 | baseInternalFormat == GL_ALPHA || |
||
3337 | baseInternalFormat == GL_LUMINANCE || |
||
3338 | baseInternalFormat == GL_LUMINANCE_ALPHA || |
||
3339 | baseInternalFormat == GL_INTENSITY); |
||
3340 | ASSERT(texelBytes == components * sizeof(GLhalfARB)); |
||
3341 | |||
3342 | if (!ctx->_ImageTransferState && |
||
3343 | !srcPacking->SwapBytes && |
||
3344 | baseInternalFormat == srcFormat && |
||
3345 | srcType == GL_HALF_FLOAT_ARB) { |
||
3346 | /* simple memcpy path */ |
||
3347 | memcpy_texture(ctx, dims, |
||
3348 | dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
3349 | dstRowStride, |
||
3350 | dstImageOffsets, |
||
3351 | srcWidth, srcHeight, srcDepth, srcFormat, srcType, |
||
3352 | srcAddr, srcPacking); |
||
3353 | } |
||
3354 | else { |
||
3355 | /* general path */ |
||
3356 | const GLfloat *tempImage = make_temp_float_image(ctx, dims, |
||
3357 | baseInternalFormat, |
||
3358 | baseFormat, |
||
3359 | srcWidth, srcHeight, srcDepth, |
||
3360 | srcFormat, srcType, srcAddr, |
||
3361 | srcPacking, |
||
3362 | ctx->_ImageTransferState); |
||
3363 | const GLfloat *src = tempImage; |
||
3364 | GLint img, row; |
||
3365 | if (!tempImage) |
||
3366 | return GL_FALSE; |
||
3367 | for (img = 0; img < srcDepth; img++) { |
||
3368 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
3369 | + dstImageOffsets[dstZoffset + img] * texelBytes |
||
3370 | + dstYoffset * dstRowStride |
||
3371 | + dstXoffset * texelBytes; |
||
3372 | for (row = 0; row < srcHeight; row++) { |
||
3373 | GLhalfARB *dstTexel = (GLhalfARB *) dstRow; |
||
3374 | GLint i; |
||
3375 | for (i = 0; i < srcWidth * components; i++) { |
||
3376 | dstTexel[i] = _mesa_float_to_half(src[i]); |
||
3377 | } |
||
3378 | dstRow += dstRowStride; |
||
3379 | src += srcWidth * components; |
||
3380 | } |
||
3381 | } |
||
3382 | |||
3383 | free((void *) tempImage); |
||
3384 | } |
||
3385 | return GL_TRUE; |
||
3386 | } |
||
3387 | |||
3388 | |||
3389 | /* non-normalized, signed int8 */ |
||
3390 | static GLboolean |
||
3391 | _mesa_texstore_rgba_int8(TEXSTORE_PARAMS) |
||
3392 | { |
||
3393 | const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); |
||
3394 | const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); |
||
3395 | const GLint components = _mesa_components_in_format(baseFormat); |
||
3396 | |||
3397 | ASSERT(dstFormat == MESA_FORMAT_RGBA_INT8); |
||
3398 | ASSERT(baseInternalFormat == GL_RGBA || |
||
3399 | baseInternalFormat == GL_RGB || |
||
3400 | baseInternalFormat == GL_ALPHA || |
||
3401 | baseInternalFormat == GL_LUMINANCE || |
||
3402 | baseInternalFormat == GL_LUMINANCE_ALPHA || |
||
3403 | baseInternalFormat == GL_INTENSITY); |
||
3404 | ASSERT(texelBytes == components * sizeof(GLbyte)); |
||
3405 | |||
3406 | /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply |
||
3407 | * to integer formats. |
||
3408 | */ |
||
3409 | if (!srcPacking->SwapBytes && |
||
3410 | baseInternalFormat == srcFormat && |
||
3411 | srcType == GL_BYTE) { |
||
3412 | /* simple memcpy path */ |
||
3413 | memcpy_texture(ctx, dims, |
||
3414 | dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
3415 | dstRowStride, |
||
3416 | dstImageOffsets, |
||
3417 | srcWidth, srcHeight, srcDepth, srcFormat, srcType, |
||
3418 | srcAddr, srcPacking); |
||
3419 | } |
||
3420 | else { |
||
3421 | /* general path */ |
||
3422 | const GLfloat *tempImage = make_temp_float_image(ctx, dims, |
||
3423 | baseInternalFormat, |
||
3424 | baseFormat, |
||
3425 | srcWidth, srcHeight, srcDepth, |
||
3426 | srcFormat, srcType, srcAddr, |
||
3427 | srcPacking, 0x0); |
||
3428 | const GLfloat *src = tempImage; |
||
3429 | GLint img, row; |
||
3430 | if (!tempImage) |
||
3431 | return GL_FALSE; |
||
3432 | for (img = 0; img < srcDepth; img++) { |
||
3433 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
3434 | + dstImageOffsets[dstZoffset + img] * texelBytes |
||
3435 | + dstYoffset * dstRowStride |
||
3436 | + dstXoffset * texelBytes; |
||
3437 | for (row = 0; row < srcHeight; row++) { |
||
3438 | GLbyte *dstTexel = (GLbyte *) dstRow; |
||
3439 | GLint i; |
||
3440 | for (i = 0; i < srcWidth * components; i++) { |
||
3441 | dstTexel[i] = (GLbyte) src[i]; |
||
3442 | } |
||
3443 | dstRow += dstRowStride; |
||
3444 | src += srcWidth * components; |
||
3445 | } |
||
3446 | } |
||
3447 | |||
3448 | free((void *) tempImage); |
||
3449 | } |
||
3450 | return GL_TRUE; |
||
3451 | } |
||
3452 | |||
3453 | |||
3454 | /* non-normalized, signed int16 */ |
||
3455 | static GLboolean |
||
3456 | _mesa_texstore_rgba_int16(TEXSTORE_PARAMS) |
||
3457 | { |
||
3458 | const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); |
||
3459 | const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); |
||
3460 | const GLint components = _mesa_components_in_format(baseFormat); |
||
3461 | |||
3462 | ASSERT(dstFormat == MESA_FORMAT_RGBA_INT16); |
||
3463 | ASSERT(baseInternalFormat == GL_RGBA || |
||
3464 | baseInternalFormat == GL_RGB || |
||
3465 | baseInternalFormat == GL_ALPHA || |
||
3466 | baseInternalFormat == GL_LUMINANCE || |
||
3467 | baseInternalFormat == GL_LUMINANCE_ALPHA || |
||
3468 | baseInternalFormat == GL_INTENSITY); |
||
3469 | ASSERT(texelBytes == components * sizeof(GLshort)); |
||
3470 | |||
3471 | /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply |
||
3472 | * to integer formats. |
||
3473 | */ |
||
3474 | if (!srcPacking->SwapBytes && |
||
3475 | baseInternalFormat == srcFormat && |
||
3476 | srcType == GL_SHORT) { |
||
3477 | /* simple memcpy path */ |
||
3478 | memcpy_texture(ctx, dims, |
||
3479 | dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
3480 | dstRowStride, |
||
3481 | dstImageOffsets, |
||
3482 | srcWidth, srcHeight, srcDepth, srcFormat, srcType, |
||
3483 | srcAddr, srcPacking); |
||
3484 | } |
||
3485 | else { |
||
3486 | /* general path */ |
||
3487 | const GLfloat *tempImage = make_temp_float_image(ctx, dims, |
||
3488 | baseInternalFormat, |
||
3489 | baseFormat, |
||
3490 | srcWidth, srcHeight, srcDepth, |
||
3491 | srcFormat, srcType, srcAddr, |
||
3492 | srcPacking, 0x0); |
||
3493 | const GLfloat *src = tempImage; |
||
3494 | GLint img, row; |
||
3495 | if (!tempImage) |
||
3496 | return GL_FALSE; |
||
3497 | for (img = 0; img < srcDepth; img++) { |
||
3498 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
3499 | + dstImageOffsets[dstZoffset + img] * texelBytes |
||
3500 | + dstYoffset * dstRowStride |
||
3501 | + dstXoffset * texelBytes; |
||
3502 | for (row = 0; row < srcHeight; row++) { |
||
3503 | GLshort *dstTexel = (GLshort *) dstRow; |
||
3504 | GLint i; |
||
3505 | for (i = 0; i < srcWidth * components; i++) { |
||
3506 | dstTexel[i] = (GLint) src[i]; |
||
3507 | } |
||
3508 | dstRow += dstRowStride; |
||
3509 | src += srcWidth * components; |
||
3510 | } |
||
3511 | } |
||
3512 | |||
3513 | free((void *) tempImage); |
||
3514 | } |
||
3515 | return GL_TRUE; |
||
3516 | } |
||
3517 | |||
3518 | |||
3519 | /* non-normalized, signed int32 */ |
||
3520 | static GLboolean |
||
3521 | _mesa_texstore_rgba_int32(TEXSTORE_PARAMS) |
||
3522 | { |
||
3523 | const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); |
||
3524 | const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); |
||
3525 | const GLint components = _mesa_components_in_format(baseFormat); |
||
3526 | |||
3527 | ASSERT(dstFormat == MESA_FORMAT_RGBA_INT32); |
||
3528 | ASSERT(baseInternalFormat == GL_RGBA || |
||
3529 | baseInternalFormat == GL_RGB || |
||
3530 | baseInternalFormat == GL_ALPHA || |
||
3531 | baseInternalFormat == GL_LUMINANCE || |
||
3532 | baseInternalFormat == GL_LUMINANCE_ALPHA || |
||
3533 | baseInternalFormat == GL_INTENSITY); |
||
3534 | ASSERT(texelBytes == components * sizeof(GLint)); |
||
3535 | |||
3536 | /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply |
||
3537 | * to integer formats. |
||
3538 | */ |
||
3539 | if (!srcPacking->SwapBytes && |
||
3540 | baseInternalFormat == srcFormat && |
||
3541 | srcType == GL_INT) { |
||
3542 | /* simple memcpy path */ |
||
3543 | memcpy_texture(ctx, dims, |
||
3544 | dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
3545 | dstRowStride, |
||
3546 | dstImageOffsets, |
||
3547 | srcWidth, srcHeight, srcDepth, srcFormat, srcType, |
||
3548 | srcAddr, srcPacking); |
||
3549 | } |
||
3550 | else { |
||
3551 | /* general path */ |
||
3552 | const GLfloat *tempImage = make_temp_float_image(ctx, dims, |
||
3553 | baseInternalFormat, |
||
3554 | baseFormat, |
||
3555 | srcWidth, srcHeight, srcDepth, |
||
3556 | srcFormat, srcType, srcAddr, |
||
3557 | srcPacking, 0x0); |
||
3558 | const GLfloat *src = tempImage; |
||
3559 | GLint img, row; |
||
3560 | if (!tempImage) |
||
3561 | return GL_FALSE; |
||
3562 | for (img = 0; img < srcDepth; img++) { |
||
3563 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
3564 | + dstImageOffsets[dstZoffset + img] * texelBytes |
||
3565 | + dstYoffset * dstRowStride |
||
3566 | + dstXoffset * texelBytes; |
||
3567 | for (row = 0; row < srcHeight; row++) { |
||
3568 | GLint *dstTexel = (GLint *) dstRow; |
||
3569 | GLint i; |
||
3570 | for (i = 0; i < srcWidth * components; i++) { |
||
3571 | dstTexel[i] = (GLint) src[i]; |
||
3572 | } |
||
3573 | dstRow += dstRowStride; |
||
3574 | src += srcWidth * components; |
||
3575 | } |
||
3576 | } |
||
3577 | |||
3578 | free((void *) tempImage); |
||
3579 | } |
||
3580 | return GL_TRUE; |
||
3581 | } |
||
3582 | |||
3583 | |||
3584 | /* non-normalized, unsigned int8 */ |
||
3585 | static GLboolean |
||
3586 | _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS) |
||
3587 | { |
||
3588 | const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); |
||
3589 | const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); |
||
3590 | const GLint components = _mesa_components_in_format(baseFormat); |
||
3591 | |||
3592 | ASSERT(dstFormat == MESA_FORMAT_RGBA_UINT8); |
||
3593 | ASSERT(baseInternalFormat == GL_RGBA || |
||
3594 | baseInternalFormat == GL_RGB || |
||
3595 | baseInternalFormat == GL_ALPHA || |
||
3596 | baseInternalFormat == GL_LUMINANCE || |
||
3597 | baseInternalFormat == GL_LUMINANCE_ALPHA || |
||
3598 | baseInternalFormat == GL_INTENSITY); |
||
3599 | ASSERT(texelBytes == components * sizeof(GLubyte)); |
||
3600 | |||
3601 | /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply |
||
3602 | * to integer formats. |
||
3603 | */ |
||
3604 | if (!srcPacking->SwapBytes && |
||
3605 | baseInternalFormat == srcFormat && |
||
3606 | srcType == GL_UNSIGNED_BYTE) { |
||
3607 | /* simple memcpy path */ |
||
3608 | memcpy_texture(ctx, dims, |
||
3609 | dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
3610 | dstRowStride, |
||
3611 | dstImageOffsets, |
||
3612 | srcWidth, srcHeight, srcDepth, srcFormat, srcType, |
||
3613 | srcAddr, srcPacking); |
||
3614 | } |
||
3615 | else { |
||
3616 | /* general path */ |
||
3617 | const GLuint *tempImage = |
||
3618 | make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat, |
||
3619 | srcWidth, srcHeight, srcDepth, |
||
3620 | srcFormat, srcType, srcAddr, srcPacking); |
||
3621 | const GLuint *src = tempImage; |
||
3622 | GLint img, row; |
||
3623 | if (!tempImage) |
||
3624 | return GL_FALSE; |
||
3625 | for (img = 0; img < srcDepth; img++) { |
||
3626 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
3627 | + dstImageOffsets[dstZoffset + img] * texelBytes |
||
3628 | + dstYoffset * dstRowStride |
||
3629 | + dstXoffset * texelBytes; |
||
3630 | for (row = 0; row < srcHeight; row++) { |
||
3631 | GLubyte *dstTexel = (GLubyte *) dstRow; |
||
3632 | GLint i; |
||
3633 | for (i = 0; i < srcWidth * components; i++) { |
||
3634 | dstTexel[i] = (GLubyte) CLAMP(src[i], 0, 0xff); |
||
3635 | } |
||
3636 | dstRow += dstRowStride; |
||
3637 | src += srcWidth * components; |
||
3638 | } |
||
3639 | } |
||
3640 | |||
3641 | free((void *) tempImage); |
||
3642 | } |
||
3643 | return GL_TRUE; |
||
3644 | } |
||
3645 | |||
3646 | |||
3647 | /* non-normalized, unsigned int16 */ |
||
3648 | static GLboolean |
||
3649 | _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS) |
||
3650 | { |
||
3651 | const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); |
||
3652 | const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); |
||
3653 | const GLint components = _mesa_components_in_format(baseFormat); |
||
3654 | |||
3655 | ASSERT(dstFormat == MESA_FORMAT_RGBA_UINT16); |
||
3656 | ASSERT(baseInternalFormat == GL_RGBA || |
||
3657 | baseInternalFormat == GL_RGB || |
||
3658 | baseInternalFormat == GL_ALPHA || |
||
3659 | baseInternalFormat == GL_LUMINANCE || |
||
3660 | baseInternalFormat == GL_LUMINANCE_ALPHA || |
||
3661 | baseInternalFormat == GL_INTENSITY); |
||
3662 | ASSERT(texelBytes == components * sizeof(GLushort)); |
||
3663 | |||
3664 | /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply |
||
3665 | * to integer formats. |
||
3666 | */ |
||
3667 | if (!srcPacking->SwapBytes && |
||
3668 | baseInternalFormat == srcFormat && |
||
3669 | srcType == GL_UNSIGNED_SHORT) { |
||
3670 | /* simple memcpy path */ |
||
3671 | memcpy_texture(ctx, dims, |
||
3672 | dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
3673 | dstRowStride, |
||
3674 | dstImageOffsets, |
||
3675 | srcWidth, srcHeight, srcDepth, srcFormat, srcType, |
||
3676 | srcAddr, srcPacking); |
||
3677 | } |
||
3678 | else { |
||
3679 | /* general path */ |
||
3680 | const GLuint *tempImage = |
||
3681 | make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat, |
||
3682 | srcWidth, srcHeight, srcDepth, |
||
3683 | srcFormat, srcType, srcAddr, srcPacking); |
||
3684 | const GLuint *src = tempImage; |
||
3685 | GLint img, row; |
||
3686 | if (!tempImage) |
||
3687 | return GL_FALSE; |
||
3688 | for (img = 0; img < srcDepth; img++) { |
||
3689 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
3690 | + dstImageOffsets[dstZoffset + img] * texelBytes |
||
3691 | + dstYoffset * dstRowStride |
||
3692 | + dstXoffset * texelBytes; |
||
3693 | for (row = 0; row < srcHeight; row++) { |
||
3694 | GLushort *dstTexel = (GLushort *) dstRow; |
||
3695 | GLint i; |
||
3696 | for (i = 0; i < srcWidth * components; i++) { |
||
3697 | dstTexel[i] = (GLushort) CLAMP(src[i], 0, 0xffff); |
||
3698 | } |
||
3699 | dstRow += dstRowStride; |
||
3700 | src += srcWidth * components; |
||
3701 | } |
||
3702 | } |
||
3703 | |||
3704 | free((void *) tempImage); |
||
3705 | } |
||
3706 | return GL_TRUE; |
||
3707 | } |
||
3708 | |||
3709 | |||
3710 | /* non-normalized, unsigned int32 */ |
||
3711 | static GLboolean |
||
3712 | _mesa_texstore_rgba_uint32(TEXSTORE_PARAMS) |
||
3713 | { |
||
3714 | const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); |
||
3715 | const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); |
||
3716 | const GLint components = _mesa_components_in_format(baseFormat); |
||
3717 | |||
3718 | ASSERT(dstFormat == MESA_FORMAT_RGBA_UINT32); |
||
3719 | ASSERT(baseInternalFormat == GL_RGBA || |
||
3720 | baseInternalFormat == GL_RGB || |
||
3721 | baseInternalFormat == GL_ALPHA || |
||
3722 | baseInternalFormat == GL_LUMINANCE || |
||
3723 | baseInternalFormat == GL_LUMINANCE_ALPHA || |
||
3724 | baseInternalFormat == GL_INTENSITY); |
||
3725 | ASSERT(texelBytes == components * sizeof(GLuint)); |
||
3726 | |||
3727 | /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply |
||
3728 | * to integer formats. |
||
3729 | */ |
||
3730 | if (!srcPacking->SwapBytes && |
||
3731 | baseInternalFormat == srcFormat && |
||
3732 | srcType == GL_UNSIGNED_INT) { |
||
3733 | /* simple memcpy path */ |
||
3734 | memcpy_texture(ctx, dims, |
||
3735 | dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
3736 | dstRowStride, |
||
3737 | dstImageOffsets, |
||
3738 | srcWidth, srcHeight, srcDepth, srcFormat, srcType, |
||
3739 | srcAddr, srcPacking); |
||
3740 | } |
||
3741 | else { |
||
3742 | /* general path */ |
||
3743 | const GLuint *tempImage = |
||
3744 | make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat, |
||
3745 | srcWidth, srcHeight, srcDepth, |
||
3746 | srcFormat, srcType, srcAddr, srcPacking); |
||
3747 | const GLuint *src = tempImage; |
||
3748 | GLint img, row; |
||
3749 | if (!tempImage) |
||
3750 | return GL_FALSE; |
||
3751 | for (img = 0; img < srcDepth; img++) { |
||
3752 | GLubyte *dstRow = (GLubyte *) dstAddr |
||
3753 | + dstImageOffsets[dstZoffset + img] * texelBytes |
||
3754 | + dstYoffset * dstRowStride |
||
3755 | + dstXoffset * texelBytes; |
||
3756 | for (row = 0; row < srcHeight; row++) { |
||
3757 | GLuint *dstTexel = (GLuint *) dstRow; |
||
3758 | GLint i; |
||
3759 | for (i = 0; i < srcWidth * components; i++) { |
||
3760 | dstTexel[i] = src[i]; |
||
3761 | } |
||
3762 | dstRow += dstRowStride; |
||
3763 | src += srcWidth * components; |
||
3764 | } |
||
3765 | } |
||
3766 | |||
3767 | free((void *) tempImage); |
||
3768 | } |
||
3769 | return GL_TRUE; |
||
3770 | } |
||
3771 | |||
3772 | |||
3773 | |||
3774 | |||
3775 | #if FEATURE_EXT_texture_sRGB |
||
3776 | static GLboolean |
||
3777 | _mesa_texstore_srgb8(TEXSTORE_PARAMS) |
||
3778 | { |
||
3779 | gl_format newDstFormat; |
||
3780 | GLboolean k; |
||
3781 | |||
3782 | ASSERT(dstFormat == MESA_FORMAT_SRGB8); |
||
3783 | |||
3784 | /* reuse normal rgb texstore code */ |
||
3785 | newDstFormat = MESA_FORMAT_RGB888; |
||
3786 | |||
3787 | k = _mesa_texstore_rgb888(ctx, dims, baseInternalFormat, |
||
3788 | newDstFormat, dstAddr, |
||
3789 | dstXoffset, dstYoffset, dstZoffset, |
||
3790 | dstRowStride, dstImageOffsets, |
||
3791 | srcWidth, srcHeight, srcDepth, |
||
3792 | srcFormat, srcType, |
||
3793 | srcAddr, srcPacking); |
||
3794 | return k; |
||
3795 | } |
||
3796 | |||
3797 | |||
3798 | static GLboolean |
||
3799 | _mesa_texstore_srgba8(TEXSTORE_PARAMS) |
||
3800 | { |
||
3801 | gl_format newDstFormat; |
||
3802 | GLboolean k; |
||
3803 | |||
3804 | ASSERT(dstFormat == MESA_FORMAT_SRGBA8); |
||
3805 | |||
3806 | /* reuse normal rgba texstore code */ |
||
3807 | newDstFormat = MESA_FORMAT_RGBA8888; |
||
3808 | k = _mesa_texstore_rgba8888(ctx, dims, baseInternalFormat, |
||
3809 | newDstFormat, dstAddr, |
||
3810 | dstXoffset, dstYoffset, dstZoffset, |
||
3811 | dstRowStride, dstImageOffsets, |
||
3812 | srcWidth, srcHeight, srcDepth, |
||
3813 | srcFormat, srcType, |
||
3814 | srcAddr, srcPacking); |
||
3815 | return k; |
||
3816 | } |
||
3817 | |||
3818 | |||
3819 | static GLboolean |
||
3820 | _mesa_texstore_sargb8(TEXSTORE_PARAMS) |
||
3821 | { |
||
3822 | gl_format newDstFormat; |
||
3823 | GLboolean k; |
||
3824 | |||
3825 | ASSERT(dstFormat == MESA_FORMAT_SARGB8); |
||
3826 | |||
3827 | /* reuse normal rgba texstore code */ |
||
3828 | newDstFormat = MESA_FORMAT_ARGB8888; |
||
3829 | |||
3830 | k = _mesa_texstore_argb8888(ctx, dims, baseInternalFormat, |
||
3831 | newDstFormat, dstAddr, |
||
3832 | dstXoffset, dstYoffset, dstZoffset, |
||
3833 | dstRowStride, dstImageOffsets, |
||
3834 | srcWidth, srcHeight, srcDepth, |
||
3835 | srcFormat, srcType, |
||
3836 | srcAddr, srcPacking); |
||
3837 | return k; |
||
3838 | } |
||
3839 | |||
3840 | |||
3841 | static GLboolean |
||
3842 | _mesa_texstore_sl8(TEXSTORE_PARAMS) |
||
3843 | { |
||
3844 | gl_format newDstFormat; |
||
3845 | GLboolean k; |
||
3846 | |||
3847 | ASSERT(dstFormat == MESA_FORMAT_SL8); |
||
3848 | |||
3849 | newDstFormat = MESA_FORMAT_L8; |
||
3850 | |||
3851 | /* _mesa_textore_a8 handles luminance8 too */ |
||
3852 | k = _mesa_texstore_a8(ctx, dims, baseInternalFormat, |
||
3853 | newDstFormat, dstAddr, |
||
3854 | dstXoffset, dstYoffset, dstZoffset, |
||
3855 | dstRowStride, dstImageOffsets, |
||
3856 | srcWidth, srcHeight, srcDepth, |
||
3857 | srcFormat, srcType, |
||
3858 | srcAddr, srcPacking); |
||
3859 | return k; |
||
3860 | } |
||
3861 | |||
3862 | |||
3863 | static GLboolean |
||
3864 | _mesa_texstore_sla8(TEXSTORE_PARAMS) |
||
3865 | { |
||
3866 | gl_format newDstFormat; |
||
3867 | GLboolean k; |
||
3868 | |||
3869 | ASSERT(dstFormat == MESA_FORMAT_SLA8); |
||
3870 | |||
3871 | /* reuse normal luminance/alpha texstore code */ |
||
3872 | newDstFormat = MESA_FORMAT_AL88; |
||
3873 | |||
3874 | k = _mesa_texstore_unorm88(ctx, dims, baseInternalFormat, |
||
3875 | newDstFormat, dstAddr, |
||
3876 | dstXoffset, dstYoffset, dstZoffset, |
||
3877 | dstRowStride, dstImageOffsets, |
||
3878 | srcWidth, srcHeight, srcDepth, |
||
3879 | srcFormat, srcType, |
||
3880 | srcAddr, srcPacking); |
||
3881 | return k; |
||
3882 | } |
||
3883 | |||
3884 | #else |
||
3885 | |||
3886 | /* these are used only in texstore_funcs[] below */ |
||
3887 | #define _mesa_texstore_srgb8 NULL |
||
3888 | #define _mesa_texstore_srgba8 NULL |
||
3889 | #define _mesa_texstore_sargb8 NULL |
||
3890 | #define _mesa_texstore_sl8 NULL |
||
3891 | #define _mesa_texstore_sla8 NULL |
||
3892 | |||
3893 | #endif /* FEATURE_EXT_texture_sRGB */ |
||
3894 | |||
3895 | |||
3896 | |||
3897 | |||
3898 | /** |
||
3899 | * Table mapping MESA_FORMAT_* to _mesa_texstore_*() |
||
3900 | * XXX this is somewhat temporary. |
||
3901 | */ |
||
3902 | static const struct { |
||
3903 | gl_format Name; |
||
3904 | StoreTexImageFunc Store; |
||
3905 | } |
||
3906 | texstore_funcs[MESA_FORMAT_COUNT] = |
||
3907 | { |
||
3908 | { MESA_FORMAT_NONE, NULL }, |
||
3909 | { MESA_FORMAT_RGBA8888, _mesa_texstore_rgba8888 }, |
||
3910 | { MESA_FORMAT_RGBA8888_REV, _mesa_texstore_rgba8888 }, |
||
3911 | { MESA_FORMAT_ARGB8888, _mesa_texstore_argb8888 }, |
||
3912 | { MESA_FORMAT_ARGB8888_REV, _mesa_texstore_argb8888 }, |
||
3913 | { MESA_FORMAT_XRGB8888, _mesa_texstore_argb8888 }, |
||
3914 | { MESA_FORMAT_XRGB8888_REV, _mesa_texstore_argb8888 }, |
||
3915 | { MESA_FORMAT_RGB888, _mesa_texstore_rgb888 }, |
||
3916 | { MESA_FORMAT_BGR888, _mesa_texstore_bgr888 }, |
||
3917 | { MESA_FORMAT_RGB565, _mesa_texstore_rgb565 }, |
||
3918 | { MESA_FORMAT_RGB565_REV, _mesa_texstore_rgb565 }, |
||
3919 | { MESA_FORMAT_ARGB4444, _mesa_texstore_argb4444 }, |
||
3920 | { MESA_FORMAT_ARGB4444_REV, _mesa_texstore_argb4444 }, |
||
3921 | { MESA_FORMAT_RGBA5551, _mesa_texstore_rgba5551 }, |
||
3922 | { MESA_FORMAT_ARGB1555, _mesa_texstore_argb1555 }, |
||
3923 | { MESA_FORMAT_ARGB1555_REV, _mesa_texstore_argb1555 }, |
||
3924 | { MESA_FORMAT_AL88, _mesa_texstore_unorm88 }, |
||
3925 | { MESA_FORMAT_AL88_REV, _mesa_texstore_unorm88 }, |
||
3926 | { MESA_FORMAT_AL1616, _mesa_texstore_unorm1616 }, |
||
3927 | { MESA_FORMAT_AL1616_REV, _mesa_texstore_unorm1616 }, |
||
3928 | { MESA_FORMAT_RGB332, _mesa_texstore_rgb332 }, |
||
3929 | { MESA_FORMAT_A8, _mesa_texstore_a8 }, |
||
3930 | { MESA_FORMAT_L8, _mesa_texstore_a8 }, |
||
3931 | { MESA_FORMAT_I8, _mesa_texstore_a8 }, |
||
3932 | { MESA_FORMAT_CI8, _mesa_texstore_ci8 }, |
||
3933 | { MESA_FORMAT_YCBCR, _mesa_texstore_ycbcr }, |
||
3934 | { MESA_FORMAT_YCBCR_REV, _mesa_texstore_ycbcr }, |
||
3935 | { MESA_FORMAT_R8, _mesa_texstore_a8 }, |
||
3936 | { MESA_FORMAT_RG88, _mesa_texstore_unorm88 }, |
||
3937 | { MESA_FORMAT_RG88_REV, _mesa_texstore_unorm88 }, |
||
3938 | { MESA_FORMAT_R16, _mesa_texstore_r16 }, |
||
3939 | { MESA_FORMAT_RG1616, _mesa_texstore_unorm1616 }, |
||
3940 | { MESA_FORMAT_RG1616_REV, _mesa_texstore_unorm1616 }, |
||
3941 | { MESA_FORMAT_Z24_S8, _mesa_texstore_z24_s8 }, |
||
3942 | { MESA_FORMAT_S8_Z24, _mesa_texstore_s8_z24 }, |
||
3943 | { MESA_FORMAT_Z16, _mesa_texstore_z16 }, |
||
3944 | { MESA_FORMAT_X8_Z24, _mesa_texstore_x8_z24 }, |
||
3945 | { MESA_FORMAT_Z24_X8, _mesa_texstore_z24_x8 }, |
||
3946 | { MESA_FORMAT_Z32, _mesa_texstore_z32 }, |
||
3947 | { MESA_FORMAT_S8, _mesa_texstore_s8 }, |
||
3948 | { MESA_FORMAT_SRGB8, _mesa_texstore_srgb8 }, |
||
3949 | { MESA_FORMAT_SRGBA8, _mesa_texstore_srgba8 }, |
||
3950 | { MESA_FORMAT_SARGB8, _mesa_texstore_sargb8 }, |
||
3951 | { MESA_FORMAT_SL8, _mesa_texstore_sl8 }, |
||
3952 | { MESA_FORMAT_SLA8, _mesa_texstore_sla8 }, |
||
3953 | { MESA_FORMAT_SRGB_DXT1, _mesa_texstore_rgb_dxt1 }, |
||
3954 | { MESA_FORMAT_SRGBA_DXT1, _mesa_texstore_rgba_dxt1 }, |
||
3955 | { MESA_FORMAT_SRGBA_DXT3, _mesa_texstore_rgba_dxt3 }, |
||
3956 | { MESA_FORMAT_SRGBA_DXT5, _mesa_texstore_rgba_dxt5 }, |
||
3957 | { MESA_FORMAT_RGB_FXT1, _mesa_texstore_rgb_fxt1 }, |
||
3958 | { MESA_FORMAT_RGBA_FXT1, _mesa_texstore_rgba_fxt1 }, |
||
3959 | { MESA_FORMAT_RGB_DXT1, _mesa_texstore_rgb_dxt1 }, |
||
3960 | { MESA_FORMAT_RGBA_DXT1, _mesa_texstore_rgba_dxt1 }, |
||
3961 | { MESA_FORMAT_RGBA_DXT3, _mesa_texstore_rgba_dxt3 }, |
||
3962 | { MESA_FORMAT_RGBA_DXT5, _mesa_texstore_rgba_dxt5 }, |
||
3963 | { MESA_FORMAT_RGBA_FLOAT32, _mesa_texstore_rgba_float32 }, |
||
3964 | { MESA_FORMAT_RGBA_FLOAT16, _mesa_texstore_rgba_float16 }, |
||
3965 | { MESA_FORMAT_RGB_FLOAT32, _mesa_texstore_rgba_float32 }, |
||
3966 | { MESA_FORMAT_RGB_FLOAT16, _mesa_texstore_rgba_float16 }, |
||
3967 | { MESA_FORMAT_ALPHA_FLOAT32, _mesa_texstore_rgba_float32 }, |
||
3968 | { MESA_FORMAT_ALPHA_FLOAT16, _mesa_texstore_rgba_float16 }, |
||
3969 | { MESA_FORMAT_LUMINANCE_FLOAT32, _mesa_texstore_rgba_float32 }, |
||
3970 | { MESA_FORMAT_LUMINANCE_FLOAT16, _mesa_texstore_rgba_float16 }, |
||
3971 | { MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32, _mesa_texstore_rgba_float32 }, |
||
3972 | { MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16, _mesa_texstore_rgba_float16 }, |
||
3973 | { MESA_FORMAT_INTENSITY_FLOAT32, _mesa_texstore_rgba_float32 }, |
||
3974 | { MESA_FORMAT_INTENSITY_FLOAT16, _mesa_texstore_rgba_float16 }, |
||
3975 | |||
3976 | { MESA_FORMAT_RGBA_INT8, _mesa_texstore_rgba_int8 }, |
||
3977 | { MESA_FORMAT_RGBA_INT16, _mesa_texstore_rgba_int16 }, |
||
3978 | { MESA_FORMAT_RGBA_INT32, _mesa_texstore_rgba_int32 }, |
||
3979 | { MESA_FORMAT_RGBA_UINT8, _mesa_texstore_rgba_uint8 }, |
||
3980 | { MESA_FORMAT_RGBA_UINT16, _mesa_texstore_rgba_uint16 }, |
||
3981 | { MESA_FORMAT_RGBA_UINT32, _mesa_texstore_rgba_uint32 }, |
||
3982 | |||
3983 | { MESA_FORMAT_DUDV8, _mesa_texstore_dudv8 }, |
||
3984 | |||
3985 | { MESA_FORMAT_SIGNED_R8, _mesa_texstore_signed_r8 }, |
||
3986 | { MESA_FORMAT_SIGNED_RG88, _mesa_texstore_signed_rg88 }, |
||
3987 | { MESA_FORMAT_SIGNED_RGBX8888, _mesa_texstore_signed_rgbx8888 }, |
||
3988 | |||
3989 | { MESA_FORMAT_SIGNED_RGBA8888, _mesa_texstore_signed_rgba8888 }, |
||
3990 | { MESA_FORMAT_SIGNED_RGBA8888_REV, _mesa_texstore_signed_rgba8888 }, |
||
3991 | |||
3992 | { MESA_FORMAT_SIGNED_R_16, _mesa_texstore_signed_rgba_16 }, |
||
3993 | { MESA_FORMAT_SIGNED_RG_16, _mesa_texstore_signed_rgba_16 }, |
||
3994 | { MESA_FORMAT_SIGNED_RGB_16, _mesa_texstore_signed_rgba_16 }, |
||
3995 | { MESA_FORMAT_SIGNED_RGBA_16, _mesa_texstore_signed_rgba_16 }, |
||
3996 | { MESA_FORMAT_RGBA_16, _mesa_texstore_rgba_16 } |
||
3997 | }; |
||
3998 | |||
3999 | |||
4000 | static GLboolean |
||
4001 | _mesa_texstore_null(TEXSTORE_PARAMS) |
||
4002 | { |
||
4003 | (void) ctx; (void) dims; |
||
4004 | (void) baseInternalFormat; |
||
4005 | (void) dstFormat; |
||
4006 | (void) dstAddr; |
||
4007 | (void) dstXoffset; (void) dstYoffset; (void) dstZoffset; |
||
4008 | (void) dstRowStride; (void) dstImageOffsets; |
||
4009 | (void) srcWidth; (void) srcHeight; (void) srcDepth; |
||
4010 | (void) srcFormat; (void) srcType; |
||
4011 | (void) srcAddr; |
||
4012 | (void) srcPacking; |
||
4013 | |||
4014 | /* should never happen */ |
||
4015 | _mesa_problem(NULL, "_mesa_texstore_null() is called"); |
||
4016 | return GL_FALSE; |
||
4017 | } |
||
4018 | |||
4019 | |||
4020 | /** |
||
4021 | * Return the StoreTexImageFunc pointer to store an image in the given format. |
||
4022 | */ |
||
4023 | static StoreTexImageFunc |
||
4024 | _mesa_get_texstore_func(gl_format format) |
||
4025 | { |
||
4026 | #ifdef DEBUG |
||
4027 | GLuint i; |
||
4028 | for (i = 0; i < MESA_FORMAT_COUNT; i++) { |
||
4029 | ASSERT(texstore_funcs[i].Name == i); |
||
4030 | } |
||
4031 | #endif |
||
4032 | ASSERT(texstore_funcs[format].Name == format); |
||
4033 | |||
4034 | if (texstore_funcs[format].Store) |
||
4035 | return texstore_funcs[format].Store; |
||
4036 | else |
||
4037 | return _mesa_texstore_null; |
||
4038 | } |
||
4039 | |||
4040 | |||
4041 | /** |
||
4042 | * Store user data into texture memory. |
||
4043 | * Called via glTex[Sub]Image1/2/3D() |
||
4044 | */ |
||
4045 | GLboolean |
||
4046 | _mesa_texstore(TEXSTORE_PARAMS) |
||
4047 | { |
||
4048 | StoreTexImageFunc storeImage; |
||
4049 | GLboolean success; |
||
4050 | |||
4051 | storeImage = _mesa_get_texstore_func(dstFormat); |
||
4052 | |||
4053 | success = storeImage(ctx, dims, baseInternalFormat, |
||
4054 | dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, |
||
4055 | dstRowStride, dstImageOffsets, |
||
4056 | srcWidth, srcHeight, srcDepth, |
||
4057 | srcFormat, srcType, srcAddr, srcPacking); |
||
4058 | return success; |
||
4059 | } |
||
4060 | |||
4061 | |||
4062 | /** |
||
4063 | * Check if an unpack PBO is active prior to fetching a texture image. |
||
4064 | * If so, do bounds checking and map the buffer into main memory. |
||
4065 | * Any errors detected will be recorded. |
||
4066 | * The caller _must_ call _mesa_unmap_teximage_pbo() too! |
||
4067 | */ |
||
4068 | const GLvoid * |
||
4069 | _mesa_validate_pbo_teximage(struct gl_context *ctx, GLuint dimensions, |
||
4070 | GLsizei width, GLsizei height, GLsizei depth, |
||
4071 | GLenum format, GLenum type, const GLvoid *pixels, |
||
4072 | const struct gl_pixelstore_attrib *unpack, |
||
4073 | const char *funcName) |
||
4074 | { |
||
4075 | GLubyte *buf; |
||
4076 | |||
4077 | if (!_mesa_is_bufferobj(unpack->BufferObj)) { |
||
4078 | /* no PBO */ |
||
4079 | return pixels; |
||
4080 | } |
||
4081 | if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth, |
||
4082 | format, type, pixels)) { |
||
4083 | _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(invalid PBO access)"); |
||
4084 | return NULL; |
||
4085 | } |
||
4086 | |||
4087 | buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, |
||
4088 | GL_READ_ONLY_ARB, unpack->BufferObj); |
||
4089 | if (!buf) { |
||
4090 | _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(PBO is mapped)"); |
||
4091 | return NULL; |
||
4092 | } |
||
4093 | |||
4094 | return ADD_POINTERS(buf, pixels); |
||
4095 | } |
||
4096 | |||
4097 | |||
4098 | /** |
||
4099 | * Check if an unpack PBO is active prior to fetching a compressed texture |
||
4100 | * image. |
||
4101 | * If so, do bounds checking and map the buffer into main memory. |
||
4102 | * Any errors detected will be recorded. |
||
4103 | * The caller _must_ call _mesa_unmap_teximage_pbo() too! |
||
4104 | */ |
||
4105 | const GLvoid * |
||
4106 | _mesa_validate_pbo_compressed_teximage(struct gl_context *ctx, |
||
4107 | GLsizei imageSize, const GLvoid *pixels, |
||
4108 | const struct gl_pixelstore_attrib *packing, |
||
4109 | const char *funcName) |
||
4110 | { |
||
4111 | GLubyte *buf; |
||
4112 | |||
4113 | if (!_mesa_is_bufferobj(packing->BufferObj)) { |
||
4114 | /* not using a PBO - return pointer unchanged */ |
||
4115 | return pixels; |
||
4116 | } |
||
4117 | if ((const GLubyte *) pixels + imageSize > |
||
4118 | ((const GLubyte *) 0) + packing->BufferObj->Size) { |
||
4119 | /* out of bounds read! */ |
||
4120 | _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(invalid PBO access)"); |
||
4121 | return NULL; |
||
4122 | } |
||
4123 | |||
4124 | buf = (GLubyte*) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, |
||
4125 | GL_READ_ONLY_ARB, packing->BufferObj); |
||
4126 | if (!buf) { |
||
4127 | _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(PBO is mapped"); |
||
4128 | return NULL; |
||
4129 | } |
||
4130 | |||
4131 | return ADD_POINTERS(buf, pixels); |
||
4132 | } |
||
4133 | |||
4134 | |||
4135 | /** |
||
4136 | * This function must be called after either of the validate_pbo_*_teximage() |
||
4137 | * functions. It unmaps the PBO buffer if it was mapped earlier. |
||
4138 | */ |
||
4139 | void |
||
4140 | _mesa_unmap_teximage_pbo(struct gl_context *ctx, |
||
4141 | const struct gl_pixelstore_attrib *unpack) |
||
4142 | { |
||
4143 | if (_mesa_is_bufferobj(unpack->BufferObj)) { |
||
4144 | ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, |
||
4145 | unpack->BufferObj); |
||
4146 | } |
||
4147 | } |
||
4148 | |||
4149 | |||
4150 | /** Return texture size in bytes */ |
||
4151 | static GLuint |
||
4152 | texture_size(const struct gl_texture_image *texImage) |
||
4153 | { |
||
4154 | GLuint sz = _mesa_format_image_size(texImage->TexFormat, texImage->Width, |
||
4155 | texImage->Height, texImage->Depth); |
||
4156 | return sz; |
||
4157 | } |
||
4158 | |||
4159 | |||
4160 | /** Return row stride in bytes */ |
||
4161 | static GLuint |
||
4162 | texture_row_stride(const struct gl_texture_image *texImage) |
||
4163 | { |
||
4164 | GLuint stride = _mesa_format_row_stride(texImage->TexFormat, |
||
4165 | texImage->Width); |
||
4166 | return stride; |
||
4167 | } |
||
4168 | |||
4169 | |||
4170 | |||
4171 | /** |
||
4172 | * This is the software fallback for Driver.TexImage1D() |
||
4173 | * and Driver.CopyTexImage1D(). |
||
4174 | * \sa _mesa_store_teximage2d() |
||
4175 | */ |
||
4176 | void |
||
4177 | _mesa_store_teximage1d(struct gl_context *ctx, GLenum target, GLint level, |
||
4178 | GLint internalFormat, |
||
4179 | GLint width, GLint border, |
||
4180 | GLenum format, GLenum type, const GLvoid *pixels, |
||
4181 | const struct gl_pixelstore_attrib *packing, |
||
4182 | struct gl_texture_object *texObj, |
||
4183 | struct gl_texture_image *texImage) |
||
4184 | { |
||
4185 | GLuint sizeInBytes; |
||
4186 | (void) border; |
||
4187 | |||
4188 | /* allocate memory */ |
||
4189 | sizeInBytes = texture_size(texImage); |
||
4190 | texImage->Data = _mesa_alloc_texmemory(sizeInBytes); |
||
4191 | if (!texImage->Data) { |
||
4192 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D"); |
||
4193 | return; |
||
4194 | } |
||
4195 | |||
4196 | pixels = _mesa_validate_pbo_teximage(ctx, 1, width, 1, 1, format, type, |
||
4197 | pixels, packing, "glTexImage1D"); |
||
4198 | if (!pixels) { |
||
4199 | /* Note: we check for a NULL image pointer here, _after_ we allocated |
||
4200 | * memory for the texture. That's what the GL spec calls for. |
||
4201 | */ |
||
4202 | return; |
||
4203 | } |
||
4204 | else { |
||
4205 | const GLint dstRowStride = 0; |
||
4206 | GLboolean success = _mesa_texstore(ctx, 1, texImage->_BaseFormat, |
||
4207 | texImage->TexFormat, |
||
4208 | texImage->Data, |
||
4209 | 0, 0, 0, /* dstX/Y/Zoffset */ |
||
4210 | dstRowStride, |
||
4211 | texImage->ImageOffsets, |
||
4212 | width, 1, 1, |
||
4213 | format, type, pixels, packing); |
||
4214 | if (!success) { |
||
4215 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D"); |
||
4216 | } |
||
4217 | } |
||
4218 | |||
4219 | _mesa_unmap_teximage_pbo(ctx, packing); |
||
4220 | } |
||
4221 | |||
4222 | |||
4223 | /** |
||
4224 | * This is the software fallback for Driver.TexImage2D() |
||
4225 | * and Driver.CopyTexImage2D(). |
||
4226 | * |
||
4227 | * This function is oriented toward storing images in main memory, rather |
||
4228 | * than VRAM. Device driver's can easily plug in their own replacement. |
||
4229 | */ |
||
4230 | void |
||
4231 | _mesa_store_teximage2d(struct gl_context *ctx, GLenum target, GLint level, |
||
4232 | GLint internalFormat, |
||
4233 | GLint width, GLint height, GLint border, |
||
4234 | GLenum format, GLenum type, const void *pixels, |
||
4235 | const struct gl_pixelstore_attrib *packing, |
||
4236 | struct gl_texture_object *texObj, |
||
4237 | struct gl_texture_image *texImage) |
||
4238 | { |
||
4239 | GLuint sizeInBytes; |
||
4240 | (void) border; |
||
4241 | |||
4242 | /* allocate memory */ |
||
4243 | sizeInBytes = texture_size(texImage); |
||
4244 | texImage->Data = _mesa_alloc_texmemory(sizeInBytes); |
||
4245 | if (!texImage->Data) { |
||
4246 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D"); |
||
4247 | return; |
||
4248 | } |
||
4249 | |||
4250 | pixels = _mesa_validate_pbo_teximage(ctx, 2, width, height, 1, format, type, |
||
4251 | pixels, packing, "glTexImage2D"); |
||
4252 | if (!pixels) { |
||
4253 | /* Note: we check for a NULL image pointer here, _after_ we allocated |
||
4254 | * memory for the texture. That's what the GL spec calls for. |
||
4255 | */ |
||
4256 | return; |
||
4257 | } |
||
4258 | else { |
||
4259 | GLint dstRowStride = texture_row_stride(texImage); |
||
4260 | GLboolean success = _mesa_texstore(ctx, 2, texImage->_BaseFormat, |
||
4261 | texImage->TexFormat, |
||
4262 | texImage->Data, |
||
4263 | 0, 0, 0, /* dstX/Y/Zoffset */ |
||
4264 | dstRowStride, |
||
4265 | texImage->ImageOffsets, |
||
4266 | width, height, 1, |
||
4267 | format, type, pixels, packing); |
||
4268 | if (!success) { |
||
4269 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D"); |
||
4270 | } |
||
4271 | } |
||
4272 | |||
4273 | _mesa_unmap_teximage_pbo(ctx, packing); |
||
4274 | } |
||
4275 | |||
4276 | |||
4277 | |||
4278 | /** |
||
4279 | * This is the software fallback for Driver.TexImage3D() |
||
4280 | * and Driver.CopyTexImage3D(). |
||
4281 | * \sa _mesa_store_teximage2d() |
||
4282 | */ |
||
4283 | void |
||
4284 | _mesa_store_teximage3d(struct gl_context *ctx, GLenum target, GLint level, |
||
4285 | GLint internalFormat, |
||
4286 | GLint width, GLint height, GLint depth, GLint border, |
||
4287 | GLenum format, GLenum type, const void *pixels, |
||
4288 | const struct gl_pixelstore_attrib *packing, |
||
4289 | struct gl_texture_object *texObj, |
||
4290 | struct gl_texture_image *texImage) |
||
4291 | { |
||
4292 | GLuint sizeInBytes; |
||
4293 | (void) border; |
||
4294 | |||
4295 | /* allocate memory */ |
||
4296 | sizeInBytes = texture_size(texImage); |
||
4297 | texImage->Data = _mesa_alloc_texmemory(sizeInBytes); |
||
4298 | if (!texImage->Data) { |
||
4299 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D"); |
||
4300 | return; |
||
4301 | } |
||
4302 | |||
4303 | pixels = _mesa_validate_pbo_teximage(ctx, 3, width, height, depth, format, |
||
4304 | type, pixels, packing, "glTexImage3D"); |
||
4305 | if (!pixels) { |
||
4306 | /* Note: we check for a NULL image pointer here, _after_ we allocated |
||
4307 | * memory for the texture. That's what the GL spec calls for. |
||
4308 | */ |
||
4309 | return; |
||
4310 | } |
||
4311 | else { |
||
4312 | GLint dstRowStride = texture_row_stride(texImage); |
||
4313 | GLboolean success = _mesa_texstore(ctx, 3, texImage->_BaseFormat, |
||
4314 | texImage->TexFormat, |
||
4315 | texImage->Data, |
||
4316 | 0, 0, 0, /* dstX/Y/Zoffset */ |
||
4317 | dstRowStride, |
||
4318 | texImage->ImageOffsets, |
||
4319 | width, height, depth, |
||
4320 | format, type, pixels, packing); |
||
4321 | if (!success) { |
||
4322 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D"); |
||
4323 | } |
||
4324 | } |
||
4325 | |||
4326 | _mesa_unmap_teximage_pbo(ctx, packing); |
||
4327 | } |
||
4328 | |||
4329 | |||
4330 | |||
4331 | |||
4332 | /* |
||
4333 | * This is the software fallback for Driver.TexSubImage1D() |
||
4334 | * and Driver.CopyTexSubImage1D(). |
||
4335 | */ |
||
4336 | void |
||
4337 | _mesa_store_texsubimage1d(struct gl_context *ctx, GLenum target, GLint level, |
||
4338 | GLint xoffset, GLint width, |
||
4339 | GLenum format, GLenum type, const void *pixels, |
||
4340 | const struct gl_pixelstore_attrib *packing, |
||
4341 | struct gl_texture_object *texObj, |
||
4342 | struct gl_texture_image *texImage) |
||
4343 | { |
||
4344 | /* get pointer to src pixels (may be in a pbo which we'll map here) */ |
||
4345 | pixels = _mesa_validate_pbo_teximage(ctx, 1, width, 1, 1, format, type, |
||
4346 | pixels, packing, "glTexSubImage1D"); |
||
4347 | if (!pixels) |
||
4348 | return; |
||
4349 | |||
4350 | { |
||
4351 | const GLint dstRowStride = 0; |
||
4352 | GLboolean success = _mesa_texstore(ctx, 1, texImage->_BaseFormat, |
||
4353 | texImage->TexFormat, |
||
4354 | texImage->Data, |
||
4355 | xoffset, 0, 0, /* offsets */ |
||
4356 | dstRowStride, |
||
4357 | texImage->ImageOffsets, |
||
4358 | width, 1, 1, |
||
4359 | format, type, pixels, packing); |
||
4360 | if (!success) { |
||
4361 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage1D"); |
||
4362 | } |
||
4363 | } |
||
4364 | |||
4365 | _mesa_unmap_teximage_pbo(ctx, packing); |
||
4366 | } |
||
4367 | |||
4368 | |||
4369 | |||
4370 | /** |
||
4371 | * This is the software fallback for Driver.TexSubImage2D() |
||
4372 | * and Driver.CopyTexSubImage2D(). |
||
4373 | */ |
||
4374 | void |
||
4375 | _mesa_store_texsubimage2d(struct gl_context *ctx, GLenum target, GLint level, |
||
4376 | GLint xoffset, GLint yoffset, |
||
4377 | GLint width, GLint height, |
||
4378 | GLenum format, GLenum type, const void *pixels, |
||
4379 | const struct gl_pixelstore_attrib *packing, |
||
4380 | struct gl_texture_object *texObj, |
||
4381 | struct gl_texture_image *texImage) |
||
4382 | { |
||
4383 | /* get pointer to src pixels (may be in a pbo which we'll map here) */ |
||
4384 | pixels = _mesa_validate_pbo_teximage(ctx, 2, width, height, 1, format, type, |
||
4385 | pixels, packing, "glTexSubImage2D"); |
||
4386 | if (!pixels) |
||
4387 | return; |
||
4388 | |||
4389 | { |
||
4390 | GLint dstRowStride = texture_row_stride(texImage); |
||
4391 | GLboolean success = _mesa_texstore(ctx, 2, texImage->_BaseFormat, |
||
4392 | texImage->TexFormat, |
||
4393 | texImage->Data, |
||
4394 | xoffset, yoffset, 0, |
||
4395 | dstRowStride, |
||
4396 | texImage->ImageOffsets, |
||
4397 | width, height, 1, |
||
4398 | format, type, pixels, packing); |
||
4399 | if (!success) { |
||
4400 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage2D"); |
||
4401 | } |
||
4402 | } |
||
4403 | |||
4404 | _mesa_unmap_teximage_pbo(ctx, packing); |
||
4405 | } |
||
4406 | |||
4407 | |||
4408 | /* |
||
4409 | * This is the software fallback for Driver.TexSubImage3D(). |
||
4410 | * and Driver.CopyTexSubImage3D(). |
||
4411 | */ |
||
4412 | void |
||
4413 | _mesa_store_texsubimage3d(struct gl_context *ctx, GLenum target, GLint level, |
||
4414 | GLint xoffset, GLint yoffset, GLint zoffset, |
||
4415 | GLint width, GLint height, GLint depth, |
||
4416 | GLenum format, GLenum type, const void *pixels, |
||
4417 | const struct gl_pixelstore_attrib *packing, |
||
4418 | struct gl_texture_object *texObj, |
||
4419 | struct gl_texture_image *texImage) |
||
4420 | { |
||
4421 | /* get pointer to src pixels (may be in a pbo which we'll map here) */ |
||
4422 | pixels = _mesa_validate_pbo_teximage(ctx, 3, width, height, depth, format, |
||
4423 | type, pixels, packing, |
||
4424 | "glTexSubImage3D"); |
||
4425 | if (!pixels) |
||
4426 | return; |
||
4427 | |||
4428 | { |
||
4429 | GLint dstRowStride = texture_row_stride(texImage); |
||
4430 | GLboolean success = _mesa_texstore(ctx, 3, texImage->_BaseFormat, |
||
4431 | texImage->TexFormat, |
||
4432 | texImage->Data, |
||
4433 | xoffset, yoffset, zoffset, |
||
4434 | dstRowStride, |
||
4435 | texImage->ImageOffsets, |
||
4436 | width, height, depth, |
||
4437 | format, type, pixels, packing); |
||
4438 | if (!success) { |
||
4439 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage3D"); |
||
4440 | } |
||
4441 | } |
||
4442 | |||
4443 | _mesa_unmap_teximage_pbo(ctx, packing); |
||
4444 | } |
||
4445 | |||
4446 | |||
4447 | /* |
||
4448 | * Fallback for Driver.CompressedTexImage1D() |
||
4449 | */ |
||
4450 | void |
||
4451 | _mesa_store_compressed_teximage1d(struct gl_context *ctx, |
||
4452 | GLenum target, GLint level, |
||
4453 | GLint internalFormat, |
||
4454 | GLint width, GLint border, |
||
4455 | GLsizei imageSize, const GLvoid *data, |
||
4456 | struct gl_texture_object *texObj, |
||
4457 | struct gl_texture_image *texImage) |
||
4458 | { |
||
4459 | /* this space intentionally left blank */ |
||
4460 | (void) ctx; |
||
4461 | (void) target; (void) level; |
||
4462 | (void) internalFormat; |
||
4463 | (void) width; (void) border; |
||
4464 | (void) imageSize; (void) data; |
||
4465 | (void) texObj; |
||
4466 | (void) texImage; |
||
4467 | } |
||
4468 | |||
4469 | |||
4470 | |||
4471 | /** |
||
4472 | * Fallback for Driver.CompressedTexImage2D() |
||
4473 | */ |
||
4474 | void |
||
4475 | _mesa_store_compressed_teximage2d(struct gl_context *ctx, |
||
4476 | GLenum target, GLint level, |
||
4477 | GLint internalFormat, |
||
4478 | GLint width, GLint height, GLint border, |
||
4479 | GLsizei imageSize, const GLvoid *data, |
||
4480 | struct gl_texture_object *texObj, |
||
4481 | struct gl_texture_image *texImage) |
||
4482 | { |
||
4483 | (void) width; (void) height; (void) border; |
||
4484 | |||
4485 | /* This is pretty simple, basically just do a memcpy without worrying |
||
4486 | * about the usual image unpacking or image transfer operations. |
||
4487 | */ |
||
4488 | ASSERT(texObj); |
||
4489 | ASSERT(texImage); |
||
4490 | ASSERT(texImage->Width > 0); |
||
4491 | ASSERT(texImage->Height > 0); |
||
4492 | ASSERT(texImage->Depth == 1); |
||
4493 | ASSERT(texImage->Data == NULL); /* was freed in glCompressedTexImage2DARB */ |
||
4494 | |||
4495 | /* allocate storage */ |
||
4496 | texImage->Data = _mesa_alloc_texmemory(imageSize); |
||
4497 | if (!texImage->Data) { |
||
4498 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2DARB"); |
||
4499 | return; |
||
4500 | } |
||
4501 | |||
4502 | data = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, data, |
||
4503 | &ctx->Unpack, |
||
4504 | "glCompressedTexImage2D"); |
||
4505 | if (!data) |
||
4506 | return; |
||
4507 | |||
4508 | /* copy the data */ |
||
4509 | memcpy(texImage->Data, data, imageSize); |
||
4510 | |||
4511 | _mesa_unmap_teximage_pbo(ctx, &ctx->Unpack); |
||
4512 | } |
||
4513 | |||
4514 | |||
4515 | |||
4516 | /* |
||
4517 | * Fallback for Driver.CompressedTexImage3D() |
||
4518 | */ |
||
4519 | void |
||
4520 | _mesa_store_compressed_teximage3d(struct gl_context *ctx, |
||
4521 | GLenum target, GLint level, |
||
4522 | GLint internalFormat, |
||
4523 | GLint width, GLint height, GLint depth, |
||
4524 | GLint border, |
||
4525 | GLsizei imageSize, const GLvoid *data, |
||
4526 | struct gl_texture_object *texObj, |
||
4527 | struct gl_texture_image *texImage) |
||
4528 | { |
||
4529 | /* this space intentionally left blank */ |
||
4530 | (void) ctx; |
||
4531 | (void) target; (void) level; |
||
4532 | (void) internalFormat; |
||
4533 | (void) width; (void) height; (void) depth; |
||
4534 | (void) border; |
||
4535 | (void) imageSize; (void) data; |
||
4536 | (void) texObj; |
||
4537 | (void) texImage; |
||
4538 | } |
||
4539 | |||
4540 | |||
4541 | |||
4542 | /** |
||
4543 | * Fallback for Driver.CompressedTexSubImage1D() |
||
4544 | */ |
||
4545 | void |
||
4546 | _mesa_store_compressed_texsubimage1d(struct gl_context *ctx, GLenum target, |
||
4547 | GLint level, |
||
4548 | GLint xoffset, GLsizei width, |
||
4549 | GLenum format, |
||
4550 | GLsizei imageSize, const GLvoid *data, |
||
4551 | struct gl_texture_object *texObj, |
||
4552 | struct gl_texture_image *texImage) |
||
4553 | { |
||
4554 | /* there are no compressed 1D texture formats yet */ |
||
4555 | (void) ctx; |
||
4556 | (void) target; (void) level; |
||
4557 | (void) xoffset; (void) width; |
||
4558 | (void) format; |
||
4559 | (void) imageSize; (void) data; |
||
4560 | (void) texObj; |
||
4561 | (void) texImage; |
||
4562 | } |
||
4563 | |||
4564 | |||
4565 | /** |
||
4566 | * Fallback for Driver.CompressedTexSubImage2D() |
||
4567 | */ |
||
4568 | void |
||
4569 | _mesa_store_compressed_texsubimage2d(struct gl_context *ctx, GLenum target, |
||
4570 | GLint level, |
||
4571 | GLint xoffset, GLint yoffset, |
||
4572 | GLsizei width, GLsizei height, |
||
4573 | GLenum format, |
||
4574 | GLsizei imageSize, const GLvoid *data, |
||
4575 | struct gl_texture_object *texObj, |
||
4576 | struct gl_texture_image *texImage) |
||
4577 | { |
||
4578 | GLint bytesPerRow, destRowStride, srcRowStride; |
||
4579 | GLint i, rows; |
||
4580 | GLubyte *dest; |
||
4581 | const GLubyte *src; |
||
4582 | const gl_format texFormat = texImage->TexFormat; |
||
4583 | const GLint destWidth = texImage->Width; |
||
4584 | GLuint bw, bh; |
||
4585 | |||
4586 | _mesa_get_format_block_size(texFormat, &bw, &bh); |
||
4587 | |||
4588 | (void) level; |
||
4589 | (void) format; |
||
4590 | |||
4591 | /* these should have been caught sooner */ |
||
4592 | ASSERT((width % bw) == 0 || width == 2 || width == 1); |
||
4593 | ASSERT((height % bh) == 0 || height == 2 || height == 1); |
||
4594 | ASSERT((xoffset % bw) == 0); |
||
4595 | ASSERT((yoffset % bh) == 0); |
||
4596 | |||
4597 | /* get pointer to src pixels (may be in a pbo which we'll map here) */ |
||
4598 | data = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, data, |
||
4599 | &ctx->Unpack, |
||
4600 | "glCompressedTexSubImage2D"); |
||
4601 | if (!data) |
||
4602 | return; |
||
4603 | |||
4604 | srcRowStride = _mesa_format_row_stride(texFormat, width); |
||
4605 | src = (const GLubyte *) data; |
||
4606 | |||
4607 | destRowStride = _mesa_format_row_stride(texFormat, destWidth); |
||
4608 | dest = _mesa_compressed_image_address(xoffset, yoffset, 0, |
||
4609 | texFormat, destWidth, |
||
4610 | (GLubyte *) texImage->Data); |
||
4611 | |||
4612 | bytesPerRow = srcRowStride; /* bytes per row of blocks */ |
||
4613 | rows = height / bh; /* rows in blocks */ |
||
4614 | |||
4615 | /* copy rows of blocks */ |
||
4616 | for (i = 0; i < rows; i++) { |
||
4617 | memcpy(dest, src, bytesPerRow); |
||
4618 | dest += destRowStride; |
||
4619 | src += srcRowStride; |
||
4620 | } |
||
4621 | |||
4622 | _mesa_unmap_teximage_pbo(ctx, &ctx->Unpack); |
||
4623 | } |
||
4624 | |||
4625 | |||
4626 | /** |
||
4627 | * Fallback for Driver.CompressedTexSubImage3D() |
||
4628 | */ |
||
4629 | void |
||
4630 | _mesa_store_compressed_texsubimage3d(struct gl_context *ctx, GLenum target, |
||
4631 | GLint level, |
||
4632 | GLint xoffset, GLint yoffset, GLint zoffset, |
||
4633 | GLsizei width, GLsizei height, GLsizei depth, |
||
4634 | GLenum format, |
||
4635 | GLsizei imageSize, const GLvoid *data, |
||
4636 | struct gl_texture_object *texObj, |
||
4637 | struct gl_texture_image *texImage) |
||
4638 | { |
||
4639 | /* there are no compressed 3D texture formats yet */ |
||
4640 | (void) ctx; |
||
4641 | (void) target; (void) level; |
||
4642 | (void) xoffset; (void) yoffset; (void) zoffset; |
||
4643 | (void) width; (void) height; (void) depth; |
||
4644 | (void) format; |
||
4645 | (void) imageSize; (void) data; |
||
4646 | (void) texObj; |
||
4647 | (void) texImage; |
||
4648 | }>>>>>>>>>>>>>>>>>>>>>>>>>>>>><>>>>><>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>=><=>>>>>>>>>>>>>>>>=>=>>>>>>>>=>>>>>=>>>>>=>> |