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1901 | serge | 1 | /* |
2 | * Mesa 3-D graphics library |
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3 | * Version: 7.7 |
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4 | * |
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5 | * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. |
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6 | * Copyright (c) 2009 VMware, Inc. |
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7 | * |
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8 | * Permission is hereby granted, free of charge, to any person obtaining a |
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9 | * copy of this software and associated documentation files (the "Software"), |
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10 | * to deal in the Software without restriction, including without limitation |
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11 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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12 | * and/or sell copies of the Software, and to permit persons to whom the |
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13 | * Software is furnished to do so, subject to the following conditions: |
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14 | * |
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15 | * The above copyright notice and this permission notice shall be included |
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16 | * in all copies or substantial portions of the Software. |
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17 | * |
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18 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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19 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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20 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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21 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
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22 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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23 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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24 | */ |
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25 | |||
26 | |||
27 | /** |
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28 | * Code for glGetTexImage() and glGetCompressedTexImage(). |
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29 | */ |
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30 | |||
31 | |||
32 | #include "glheader.h" |
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33 | #include "bufferobj.h" |
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34 | #include "enums.h" |
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35 | #include "context.h" |
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36 | #include "formats.h" |
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37 | #include "image.h" |
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38 | #include "pack.h" |
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39 | #include "texgetimage.h" |
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40 | #include "teximage.h" |
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41 | |||
42 | |||
43 | |||
44 | /** |
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45 | * Can the given type represent negative values? |
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46 | */ |
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47 | static INLINE GLboolean |
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48 | type_with_negative_values(GLenum type) |
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49 | { |
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50 | switch (type) { |
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51 | case GL_BYTE: |
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52 | case GL_SHORT: |
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53 | case GL_INT: |
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54 | case GL_FLOAT: |
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55 | case GL_HALF_FLOAT_ARB: |
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56 | return GL_TRUE; |
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57 | default: |
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58 | return GL_FALSE; |
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59 | } |
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60 | } |
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61 | |||
62 | |||
63 | /** |
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64 | * glGetTexImage for color index pixels. |
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65 | */ |
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66 | static void |
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67 | get_tex_color_index(struct gl_context *ctx, GLuint dimensions, |
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68 | GLenum format, GLenum type, GLvoid *pixels, |
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69 | const struct gl_texture_image *texImage) |
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70 | { |
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71 | const GLint width = texImage->Width; |
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72 | const GLint height = texImage->Height; |
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73 | const GLint depth = texImage->Depth; |
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74 | const GLuint indexBits = |
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75 | _mesa_get_format_bits(texImage->TexFormat, GL_TEXTURE_INDEX_SIZE_EXT); |
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76 | const GLbitfield transferOps = 0x0; |
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77 | GLint img, row, col; |
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78 | |||
79 | for (img = 0; img < depth; img++) { |
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80 | for (row = 0; row < height; row++) { |
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81 | GLuint indexRow[MAX_WIDTH] = { 0 }; |
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82 | void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, |
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83 | width, height, format, type, |
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84 | img, row, 0); |
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85 | assert(dest); |
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86 | |||
87 | if (indexBits == 8) { |
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88 | const GLubyte *src = (const GLubyte *) texImage->Data; |
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89 | src += width * (img * texImage->Height + row); |
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90 | for (col = 0; col < width; col++) { |
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91 | indexRow[col] = src[col]; |
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92 | } |
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93 | } |
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94 | else if (indexBits == 16) { |
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95 | const GLushort *src = (const GLushort *) texImage->Data; |
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96 | src += width * (img * texImage->Height + row); |
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97 | for (col = 0; col < width; col++) { |
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98 | indexRow[col] = src[col]; |
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99 | } |
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100 | } |
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101 | else { |
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102 | _mesa_problem(ctx, "Color index problem in _mesa_GetTexImage"); |
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103 | } |
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104 | _mesa_pack_index_span(ctx, width, type, dest, |
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105 | indexRow, &ctx->Pack, transferOps); |
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106 | } |
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107 | } |
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108 | } |
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109 | |||
110 | |||
111 | /** |
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112 | * glGetTexImage for depth/Z pixels. |
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113 | */ |
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114 | static void |
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115 | get_tex_depth(struct gl_context *ctx, GLuint dimensions, |
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116 | GLenum format, GLenum type, GLvoid *pixels, |
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117 | const struct gl_texture_image *texImage) |
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118 | { |
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119 | const GLint width = texImage->Width; |
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120 | const GLint height = texImage->Height; |
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121 | const GLint depth = texImage->Depth; |
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122 | GLint img, row, col; |
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123 | GLfloat *depthRow = (GLfloat *) malloc(width * sizeof(GLfloat)); |
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124 | |||
125 | if (!depthRow) { |
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126 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage"); |
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127 | return; |
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128 | } |
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129 | |||
130 | for (img = 0; img < depth; img++) { |
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131 | for (row = 0; row < height; row++) { |
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132 | void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, |
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133 | width, height, format, type, |
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134 | img, row, 0); |
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135 | assert(dest); |
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136 | |||
137 | for (col = 0; col < width; col++) { |
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138 | texImage->FetchTexelf(texImage, col, row, img, depthRow + col); |
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139 | } |
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140 | _mesa_pack_depth_span(ctx, width, dest, type, depthRow, &ctx->Pack); |
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141 | } |
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142 | } |
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143 | |||
144 | free(depthRow); |
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145 | } |
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146 | |||
147 | |||
148 | /** |
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149 | * glGetTexImage for depth/stencil pixels. |
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150 | */ |
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151 | static void |
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152 | get_tex_depth_stencil(struct gl_context *ctx, GLuint dimensions, |
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153 | GLenum format, GLenum type, GLvoid *pixels, |
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154 | const struct gl_texture_image *texImage) |
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155 | { |
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156 | const GLint width = texImage->Width; |
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157 | const GLint height = texImage->Height; |
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158 | const GLint depth = texImage->Depth; |
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159 | const GLuint *src = (const GLuint *) texImage->Data; |
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160 | GLint img, row; |
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161 | |||
162 | for (img = 0; img < depth; img++) { |
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163 | for (row = 0; row < height; row++) { |
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164 | void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, |
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165 | width, height, format, type, |
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166 | img, row, 0); |
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167 | memcpy(dest, src, width * sizeof(GLuint)); |
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168 | if (ctx->Pack.SwapBytes) { |
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169 | _mesa_swap4((GLuint *) dest, width); |
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170 | } |
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171 | |||
172 | src += width * row + width * height * img; |
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173 | } |
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174 | } |
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175 | } |
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176 | |||
177 | |||
178 | /** |
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179 | * glGetTexImage for YCbCr pixels. |
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180 | */ |
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181 | static void |
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182 | get_tex_ycbcr(struct gl_context *ctx, GLuint dimensions, |
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183 | GLenum format, GLenum type, GLvoid *pixels, |
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184 | const struct gl_texture_image *texImage) |
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185 | { |
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186 | const GLint width = texImage->Width; |
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187 | const GLint height = texImage->Height; |
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188 | const GLint depth = texImage->Depth; |
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189 | const GLint rowstride = texImage->RowStride; |
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190 | const GLushort *src = (const GLushort *) texImage->Data; |
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191 | GLint img, row; |
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192 | |||
193 | for (img = 0; img < depth; img++) { |
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194 | for (row = 0; row < height; row++) { |
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195 | void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, |
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196 | width, height, format, type, |
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197 | img, row, 0); |
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198 | memcpy(dest, src, width * sizeof(GLushort)); |
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199 | |||
200 | /* check for byte swapping */ |
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201 | if ((texImage->TexFormat == MESA_FORMAT_YCBCR |
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202 | && type == GL_UNSIGNED_SHORT_8_8_REV_MESA) || |
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203 | (texImage->TexFormat == MESA_FORMAT_YCBCR_REV |
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204 | && type == GL_UNSIGNED_SHORT_8_8_MESA)) { |
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205 | if (!ctx->Pack.SwapBytes) |
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206 | _mesa_swap2((GLushort *) dest, width); |
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207 | } |
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208 | else if (ctx->Pack.SwapBytes) { |
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209 | _mesa_swap2((GLushort *) dest, width); |
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210 | } |
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211 | |||
212 | src += rowstride; |
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213 | } |
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214 | } |
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215 | } |
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216 | |||
217 | |||
218 | #if FEATURE_EXT_texture_sRGB |
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219 | |||
220 | |||
221 | /** |
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222 | * Convert a float value from linear space to a |
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223 | * non-linear sRGB value in [0, 255]. |
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224 | * Not terribly efficient. |
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225 | */ |
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226 | static INLINE GLfloat |
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227 | linear_to_nonlinear(GLfloat cl) |
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228 | { |
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229 | /* can't have values outside [0, 1] */ |
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230 | GLfloat cs; |
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231 | if (cl < 0.0031308f) { |
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232 | cs = 12.92f * cl; |
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233 | } |
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234 | else { |
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235 | cs = (GLfloat)(1.055 * pow(cl, 0.41666) - 0.055); |
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236 | } |
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237 | return cs; |
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238 | } |
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239 | |||
240 | |||
241 | /** |
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242 | * glGetTexImagefor sRGB pixels; |
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243 | */ |
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244 | static void |
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245 | get_tex_srgb(struct gl_context *ctx, GLuint dimensions, |
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246 | GLenum format, GLenum type, GLvoid *pixels, |
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247 | const struct gl_texture_image *texImage) |
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248 | { |
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249 | const GLint width = texImage->Width; |
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250 | const GLint height = texImage->Height; |
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251 | const GLint depth = texImage->Depth; |
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252 | const GLbitfield transferOps = 0x0; |
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253 | GLint img, row; |
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254 | GLfloat (*rgba)[4] = (GLfloat (*)[4]) malloc(4 * width * sizeof(GLfloat)); |
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255 | |||
256 | if (!rgba) { |
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257 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage"); |
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258 | return; |
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259 | } |
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260 | |||
261 | for (img = 0; img < depth; img++) { |
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262 | for (row = 0; row < height; row++) { |
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263 | void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, |
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264 | width, height, format, type, |
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265 | img, row, 0); |
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266 | |||
267 | GLint col; |
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268 | |||
269 | /* convert row to RGBA format */ |
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270 | for (col = 0; col < width; col++) { |
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271 | texImage->FetchTexelf(texImage, col, row, img, rgba[col]); |
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272 | if (texImage->_BaseFormat == GL_LUMINANCE) { |
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273 | rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]); |
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274 | rgba[col][GCOMP] = 0.0; |
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275 | rgba[col][BCOMP] = 0.0; |
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276 | } |
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277 | else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) { |
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278 | rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]); |
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279 | rgba[col][GCOMP] = 0.0; |
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280 | rgba[col][BCOMP] = 0.0; |
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281 | } |
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282 | else if (texImage->_BaseFormat == GL_RGB || |
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283 | texImage->_BaseFormat == GL_RGBA) { |
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284 | rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]); |
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285 | rgba[col][GCOMP] = linear_to_nonlinear(rgba[col][GCOMP]); |
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286 | rgba[col][BCOMP] = linear_to_nonlinear(rgba[col][BCOMP]); |
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287 | } |
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288 | } |
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289 | _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, |
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290 | format, type, dest, |
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291 | &ctx->Pack, transferOps); |
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292 | } |
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293 | } |
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294 | |||
295 | free(rgba); |
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296 | } |
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297 | |||
298 | |||
299 | #else /* FEATURE_EXT_texture_sRGB */ |
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300 | |||
301 | |||
302 | static INLINE void |
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303 | get_tex_srgb(struct gl_context *ctx, GLuint dimensions, |
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304 | GLenum format, GLenum type, GLvoid *pixels, |
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305 | const struct gl_texture_image *texImage) |
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306 | { |
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307 | ASSERT_NO_FEATURE(); |
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308 | } |
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309 | |||
310 | |||
311 | #endif /* FEATURE_EXT_texture_sRGB */ |
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312 | |||
313 | |||
314 | /** |
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315 | * glGetTexImagefor RGBA, Luminance, etc. pixels. |
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316 | * This is the slow way since we use texture sampling. |
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317 | */ |
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318 | static void |
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319 | get_tex_rgba(struct gl_context *ctx, GLuint dimensions, |
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320 | GLenum format, GLenum type, GLvoid *pixels, |
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321 | const struct gl_texture_image *texImage) |
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322 | { |
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323 | const GLint width = texImage->Width; |
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324 | const GLint height = texImage->Height; |
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325 | const GLint depth = texImage->Depth; |
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326 | /* Normally, no pixel transfer ops are performed during glGetTexImage. |
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327 | * The only possible exception is component clamping to [0,1]. |
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328 | */ |
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329 | GLbitfield transferOps = 0x0; |
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330 | GLint img, row; |
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331 | GLfloat (*rgba)[4] = (GLfloat (*)[4]) malloc(4 * width * sizeof(GLfloat)); |
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332 | |||
333 | if (!rgba) { |
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334 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage"); |
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335 | return; |
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336 | } |
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337 | |||
338 | for (img = 0; img < depth; img++) { |
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339 | for (row = 0; row < height; row++) { |
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340 | void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, |
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341 | width, height, format, type, |
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342 | img, row, 0); |
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343 | GLint col; |
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344 | GLenum dataType = _mesa_get_format_datatype(texImage->TexFormat); |
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345 | |||
346 | /* clamp does not apply to GetTexImage (final conversion)? |
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347 | * Looks like we need clamp though when going from format |
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348 | * containing negative values to unsigned format. |
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349 | */ |
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350 | if (format == GL_LUMINANCE || format == GL_LUMINANCE_ALPHA) { |
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351 | transferOps |= IMAGE_CLAMP_BIT; |
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352 | } |
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353 | else if (!type_with_negative_values(type) && |
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354 | (dataType == GL_FLOAT || |
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355 | dataType == GL_SIGNED_NORMALIZED)) { |
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356 | transferOps |= IMAGE_CLAMP_BIT; |
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357 | } |
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358 | |||
359 | for (col = 0; col < width; col++) { |
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360 | texImage->FetchTexelf(texImage, col, row, img, rgba[col]); |
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361 | if (texImage->_BaseFormat == GL_ALPHA) { |
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362 | rgba[col][RCOMP] = 0.0F; |
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363 | rgba[col][GCOMP] = 0.0F; |
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364 | rgba[col][BCOMP] = 0.0F; |
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365 | } |
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366 | else if (texImage->_BaseFormat == GL_LUMINANCE) { |
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367 | rgba[col][GCOMP] = 0.0F; |
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368 | rgba[col][BCOMP] = 0.0F; |
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369 | rgba[col][ACOMP] = 1.0F; |
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370 | } |
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371 | else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) { |
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372 | rgba[col][GCOMP] = 0.0F; |
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373 | rgba[col][BCOMP] = 0.0F; |
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374 | } |
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375 | else if (texImage->_BaseFormat == GL_INTENSITY) { |
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376 | rgba[col][GCOMP] = 0.0F; |
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377 | rgba[col][BCOMP] = 0.0F; |
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378 | rgba[col][ACOMP] = 1.0F; |
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379 | } |
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380 | } |
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381 | _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, |
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382 | format, type, dest, |
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383 | &ctx->Pack, transferOps); |
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384 | } |
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385 | } |
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386 | |||
387 | free(rgba); |
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388 | } |
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389 | |||
390 | |||
391 | /** |
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392 | * Try to do glGetTexImage() with simple memcpy(). |
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393 | * \return GL_TRUE if done, GL_FALSE otherwise |
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394 | */ |
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395 | static GLboolean |
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396 | get_tex_memcpy(struct gl_context *ctx, GLenum format, GLenum type, GLvoid *pixels, |
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397 | const struct gl_texture_object *texObj, |
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398 | const struct gl_texture_image *texImage) |
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399 | { |
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400 | GLboolean memCopy = GL_FALSE; |
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401 | |||
402 | /* Texture image should have been mapped already */ |
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403 | assert(texImage->Data); |
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404 | |||
405 | /* |
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406 | * Check if the src/dst formats are compatible. |
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407 | * Also note that GL's pixel transfer ops don't apply to glGetTexImage() |
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408 | * so we don't have to worry about those. |
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409 | * XXX more format combinations could be supported here. |
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410 | */ |
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411 | if ((texObj->Target == GL_TEXTURE_1D || |
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412 | texObj->Target == GL_TEXTURE_2D || |
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413 | texObj->Target == GL_TEXTURE_RECTANGLE || |
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414 | (texObj->Target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X && |
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415 | texObj->Target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z))) { |
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416 | if (texImage->TexFormat == MESA_FORMAT_ARGB8888 && |
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417 | format == GL_BGRA && |
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418 | type == GL_UNSIGNED_BYTE && |
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419 | !ctx->Pack.SwapBytes && |
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420 | _mesa_little_endian()) { |
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421 | memCopy = GL_TRUE; |
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422 | } |
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423 | else if (texImage->TexFormat == MESA_FORMAT_AL88 && |
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424 | format == GL_LUMINANCE_ALPHA && |
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425 | type == GL_UNSIGNED_BYTE && |
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426 | !ctx->Pack.SwapBytes && |
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427 | _mesa_little_endian()) { |
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428 | memCopy = GL_TRUE; |
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429 | } |
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430 | else if (texImage->TexFormat == MESA_FORMAT_L8 && |
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431 | format == GL_LUMINANCE && |
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432 | type == GL_UNSIGNED_BYTE) { |
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433 | memCopy = GL_TRUE; |
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434 | } |
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435 | else if (texImage->TexFormat == MESA_FORMAT_A8 && |
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436 | format == GL_ALPHA && |
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437 | type == GL_UNSIGNED_BYTE) { |
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438 | memCopy = GL_TRUE; |
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439 | } |
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440 | } |
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441 | |||
442 | if (memCopy) { |
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443 | const GLuint bpp = _mesa_get_format_bytes(texImage->TexFormat); |
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444 | const GLuint bytesPerRow = texImage->Width * bpp; |
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445 | GLubyte *dst = |
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446 | _mesa_image_address2d(&ctx->Pack, pixels, texImage->Width, |
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447 | texImage->Height, format, type, 0, 0); |
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448 | const GLint dstRowStride = |
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449 | _mesa_image_row_stride(&ctx->Pack, texImage->Width, format, type); |
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450 | const GLubyte *src = texImage->Data; |
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451 | const GLint srcRowStride = texImage->RowStride * bpp; |
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452 | GLuint row; |
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453 | |||
454 | if (bytesPerRow == dstRowStride && bytesPerRow == srcRowStride) { |
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455 | memcpy(dst, src, bytesPerRow * texImage->Height); |
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456 | } |
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457 | else { |
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458 | for (row = 0; row < texImage->Height; row++) { |
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459 | memcpy(dst, src, bytesPerRow); |
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460 | dst += dstRowStride; |
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461 | src += srcRowStride; |
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462 | } |
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463 | } |
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464 | } |
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465 | |||
466 | return memCopy; |
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467 | } |
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468 | |||
469 | |||
470 | /** |
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471 | * This is the software fallback for Driver.GetTexImage(). |
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472 | * All error checking will have been done before this routine is called. |
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473 | * The texture image must be mapped. |
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474 | */ |
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475 | void |
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476 | _mesa_get_teximage(struct gl_context *ctx, GLenum target, GLint level, |
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477 | GLenum format, GLenum type, GLvoid *pixels, |
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478 | struct gl_texture_object *texObj, |
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479 | struct gl_texture_image *texImage) |
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480 | { |
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481 | GLuint dimensions; |
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482 | |||
483 | /* If we get here, the texture image should be mapped */ |
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484 | assert(texImage->Data); |
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485 | |||
486 | switch (target) { |
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487 | case GL_TEXTURE_1D: |
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488 | dimensions = 1; |
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489 | break; |
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490 | case GL_TEXTURE_3D: |
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491 | dimensions = 3; |
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492 | break; |
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493 | default: |
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494 | dimensions = 2; |
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495 | } |
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496 | |||
497 | if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { |
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498 | /* Packing texture image into a PBO. |
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499 | * Map the (potentially) VRAM-based buffer into our process space so |
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500 | * we can write into it with the code below. |
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501 | * A hardware driver might use a sophisticated blit to move the |
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502 | * texture data to the PBO if the PBO is in VRAM along with the texture. |
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503 | */ |
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504 | GLubyte *buf = (GLubyte *) |
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505 | ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, |
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506 | GL_WRITE_ONLY_ARB, ctx->Pack.BufferObj); |
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507 | if (!buf) { |
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508 | /* out of memory or other unexpected error */ |
||
509 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage(map PBO failed)"); |
||
510 | return; |
||
511 | } |
||
512 | /* |
||
513 | * Now make it a real, client-side pointer inside the mapped region. |
||
514 | */ |
||
515 | pixels = ADD_POINTERS(buf, pixels); |
||
516 | } |
||
517 | |||
518 | if (get_tex_memcpy(ctx, format, type, pixels, texObj, texImage)) { |
||
519 | /* all done */ |
||
520 | } |
||
521 | else if (format == GL_COLOR_INDEX) { |
||
522 | get_tex_color_index(ctx, dimensions, format, type, pixels, texImage); |
||
523 | } |
||
524 | else if (format == GL_DEPTH_COMPONENT) { |
||
525 | get_tex_depth(ctx, dimensions, format, type, pixels, texImage); |
||
526 | } |
||
527 | else if (format == GL_DEPTH_STENCIL_EXT) { |
||
528 | get_tex_depth_stencil(ctx, dimensions, format, type, pixels, texImage); |
||
529 | } |
||
530 | else if (format == GL_YCBCR_MESA) { |
||
531 | get_tex_ycbcr(ctx, dimensions, format, type, pixels, texImage); |
||
532 | } |
||
533 | else if (_mesa_get_format_color_encoding(texImage->TexFormat) == GL_SRGB) { |
||
534 | get_tex_srgb(ctx, dimensions, format, type, pixels, texImage); |
||
535 | } |
||
536 | else { |
||
537 | get_tex_rgba(ctx, dimensions, format, type, pixels, texImage); |
||
538 | } |
||
539 | |||
540 | if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { |
||
541 | ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, |
||
542 | ctx->Pack.BufferObj); |
||
543 | } |
||
544 | } |
||
545 | |||
546 | |||
547 | |||
548 | /** |
||
549 | * This is the software fallback for Driver.GetCompressedTexImage(). |
||
550 | * All error checking will have been done before this routine is called. |
||
551 | */ |
||
552 | void |
||
553 | _mesa_get_compressed_teximage(struct gl_context *ctx, GLenum target, GLint level, |
||
554 | GLvoid *img, |
||
555 | struct gl_texture_object *texObj, |
||
556 | struct gl_texture_image *texImage) |
||
557 | { |
||
558 | const GLuint row_stride = _mesa_format_row_stride(texImage->TexFormat, |
||
559 | texImage->Width); |
||
560 | const GLuint row_stride_stored = _mesa_format_row_stride(texImage->TexFormat, |
||
561 | texImage->RowStride); |
||
562 | GLuint i; |
||
563 | |||
564 | if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { |
||
565 | /* pack texture image into a PBO */ |
||
566 | GLubyte *buf = (GLubyte *) |
||
567 | ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, |
||
568 | GL_WRITE_ONLY_ARB, ctx->Pack.BufferObj); |
||
569 | if (!buf) { |
||
570 | /* out of memory or other unexpected error */ |
||
571 | _mesa_error(ctx, GL_OUT_OF_MEMORY, |
||
572 | "glGetCompresssedTexImage(map PBO failed)"); |
||
573 | return; |
||
574 | } |
||
575 | img = ADD_POINTERS(buf, img); |
||
576 | } |
||
577 | |||
578 | /* no pixelstore or pixel transfer, but respect stride */ |
||
579 | |||
580 | if (row_stride == row_stride_stored) { |
||
581 | const GLuint size = _mesa_format_image_size(texImage->TexFormat, |
||
582 | texImage->Width, |
||
583 | texImage->Height, |
||
584 | texImage->Depth); |
||
585 | memcpy(img, texImage->Data, size); |
||
586 | } |
||
587 | else { |
||
588 | GLuint bw, bh; |
||
589 | _mesa_get_format_block_size(texImage->TexFormat, &bw, &bh); |
||
590 | for (i = 0; i < (texImage->Height + bh - 1) / bh; i++) { |
||
591 | memcpy((GLubyte *)img + i * row_stride, |
||
592 | (GLubyte *)texImage->Data + i * row_stride_stored, |
||
593 | row_stride); |
||
594 | } |
||
595 | } |
||
596 | |||
597 | if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { |
||
598 | ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, |
||
599 | ctx->Pack.BufferObj); |
||
600 | } |
||
601 | } |
||
602 | |||
603 | |||
604 | |||
605 | /** |
||
606 | * Do error checking for a glGetTexImage() call. |
||
607 | * \return GL_TRUE if any error, GL_FALSE if no errors. |
||
608 | */ |
||
609 | static GLboolean |
||
610 | getteximage_error_check(struct gl_context *ctx, GLenum target, GLint level, |
||
611 | GLenum format, GLenum type, GLvoid *pixels ) |
||
612 | { |
||
613 | struct gl_texture_object *texObj; |
||
614 | struct gl_texture_image *texImage; |
||
615 | const GLint maxLevels = _mesa_max_texture_levels(ctx, target); |
||
616 | GLenum baseFormat; |
||
617 | |||
618 | if (maxLevels == 0) { |
||
619 | _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target=0x%x)", target); |
||
620 | return GL_TRUE; |
||
621 | } |
||
622 | |||
623 | if (level < 0 || level >= maxLevels) { |
||
624 | _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexImage(level)" ); |
||
625 | return GL_TRUE; |
||
626 | } |
||
627 | |||
628 | if (_mesa_sizeof_packed_type(type) <= 0) { |
||
629 | _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexImage(type)" ); |
||
630 | return GL_TRUE; |
||
631 | } |
||
632 | |||
633 | if (_mesa_components_in_format(format) <= 0 || |
||
634 | format == GL_STENCIL_INDEX) { |
||
635 | _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexImage(format)" ); |
||
636 | return GL_TRUE; |
||
637 | } |
||
638 | |||
639 | if (!ctx->Extensions.EXT_paletted_texture && _mesa_is_index_format(format)) { |
||
640 | _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)"); |
||
641 | return GL_TRUE; |
||
642 | } |
||
643 | |||
644 | if (!ctx->Extensions.ARB_depth_texture && _mesa_is_depth_format(format)) { |
||
645 | _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)"); |
||
646 | return GL_TRUE; |
||
647 | } |
||
648 | |||
649 | if (!ctx->Extensions.MESA_ycbcr_texture && _mesa_is_ycbcr_format(format)) { |
||
650 | _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)"); |
||
651 | return GL_TRUE; |
||
652 | } |
||
653 | |||
654 | if (!ctx->Extensions.EXT_packed_depth_stencil |
||
655 | && _mesa_is_depthstencil_format(format)) { |
||
656 | _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)"); |
||
657 | return GL_TRUE; |
||
658 | } |
||
659 | |||
660 | if (!ctx->Extensions.ATI_envmap_bumpmap |
||
661 | && _mesa_is_dudv_format(format)) { |
||
662 | _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format)"); |
||
663 | return GL_TRUE; |
||
664 | } |
||
665 | |||
666 | texObj = _mesa_get_current_tex_object(ctx, target); |
||
667 | |||
668 | if (!texObj || _mesa_is_proxy_texture(target)) { |
||
669 | _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target)"); |
||
670 | return GL_TRUE; |
||
671 | } |
||
672 | |||
673 | texImage = _mesa_select_tex_image(ctx, texObj, target, level); |
||
674 | if (!texImage) { |
||
675 | /* out of memory */ |
||
676 | return GL_TRUE; |
||
677 | } |
||
678 | |||
679 | baseFormat = _mesa_get_format_base_format(texImage->TexFormat); |
||
680 | |||
681 | /* Make sure the requested image format is compatible with the |
||
682 | * texture's format. Note that a color index texture can be converted |
||
683 | * to RGBA so that combo is allowed. |
||
684 | */ |
||
685 | if (_mesa_is_color_format(format) |
||
686 | && !_mesa_is_color_format(baseFormat) |
||
687 | && !_mesa_is_index_format(baseFormat)) { |
||
688 | _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); |
||
689 | return GL_TRUE; |
||
690 | } |
||
691 | else if (_mesa_is_index_format(format) |
||
692 | && !_mesa_is_index_format(baseFormat)) { |
||
693 | _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); |
||
694 | return GL_TRUE; |
||
695 | } |
||
696 | else if (_mesa_is_depth_format(format) |
||
697 | && !_mesa_is_depth_format(baseFormat) |
||
698 | && !_mesa_is_depthstencil_format(baseFormat)) { |
||
699 | _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); |
||
700 | return GL_TRUE; |
||
701 | } |
||
702 | else if (_mesa_is_ycbcr_format(format) |
||
703 | && !_mesa_is_ycbcr_format(baseFormat)) { |
||
704 | _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); |
||
705 | return GL_TRUE; |
||
706 | } |
||
707 | else if (_mesa_is_depthstencil_format(format) |
||
708 | && !_mesa_is_depthstencil_format(baseFormat)) { |
||
709 | _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); |
||
710 | return GL_TRUE; |
||
711 | } |
||
712 | else if (_mesa_is_dudv_format(format) |
||
713 | && !_mesa_is_dudv_format(baseFormat)) { |
||
714 | _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); |
||
715 | return GL_TRUE; |
||
716 | } |
||
717 | |||
718 | if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { |
||
719 | /* packing texture image into a PBO */ |
||
720 | const GLuint dimensions = (target == GL_TEXTURE_3D) ? 3 : 2; |
||
721 | if (!_mesa_validate_pbo_access(dimensions, &ctx->Pack, texImage->Width, |
||
722 | texImage->Height, texImage->Depth, |
||
723 | format, type, pixels)) { |
||
724 | _mesa_error(ctx, GL_INVALID_OPERATION, |
||
725 | "glGetTexImage(out of bounds PBO write)"); |
||
726 | return GL_TRUE; |
||
727 | } |
||
728 | |||
729 | /* PBO should not be mapped */ |
||
730 | if (_mesa_bufferobj_mapped(ctx->Pack.BufferObj)) { |
||
731 | _mesa_error(ctx, GL_INVALID_OPERATION, |
||
732 | "glGetTexImage(PBO is mapped)"); |
||
733 | return GL_TRUE; |
||
734 | } |
||
735 | } |
||
736 | |||
737 | return GL_FALSE; |
||
738 | } |
||
739 | |||
740 | |||
741 | |||
742 | /** |
||
743 | * Get texture image. Called by glGetTexImage. |
||
744 | * |
||
745 | * \param target texture target. |
||
746 | * \param level image level. |
||
747 | * \param format pixel data format for returned image. |
||
748 | * \param type pixel data type for returned image. |
||
749 | * \param pixels returned pixel data. |
||
750 | */ |
||
751 | void GLAPIENTRY |
||
752 | _mesa_GetTexImage( GLenum target, GLint level, GLenum format, |
||
753 | GLenum type, GLvoid *pixels ) |
||
754 | { |
||
755 | struct gl_texture_object *texObj; |
||
756 | struct gl_texture_image *texImage; |
||
757 | GET_CURRENT_CONTEXT(ctx); |
||
758 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); |
||
759 | |||
760 | if (getteximage_error_check(ctx, target, level, format, type, pixels)) { |
||
761 | return; |
||
762 | } |
||
763 | |||
764 | if (!_mesa_is_bufferobj(ctx->Pack.BufferObj) && !pixels) { |
||
765 | /* not an error, do nothing */ |
||
766 | return; |
||
767 | } |
||
768 | |||
769 | texObj = _mesa_get_current_tex_object(ctx, target); |
||
770 | texImage = _mesa_select_tex_image(ctx, texObj, target, level); |
||
771 | |||
772 | if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) { |
||
773 | _mesa_debug(ctx, "glGetTexImage(tex %u) format = %s, w=%d, h=%d," |
||
774 | " dstFmt=0x%x, dstType=0x%x\n", |
||
775 | texObj->Name, |
||
776 | _mesa_get_format_name(texImage->TexFormat), |
||
777 | texImage->Width, texImage->Height, |
||
778 | format, type); |
||
779 | } |
||
780 | |||
781 | _mesa_lock_texture(ctx, texObj); |
||
782 | { |
||
783 | ctx->Driver.GetTexImage(ctx, target, level, format, type, pixels, |
||
784 | texObj, texImage); |
||
785 | } |
||
786 | _mesa_unlock_texture(ctx, texObj); |
||
787 | } |
||
788 | |||
789 | |||
790 | |||
791 | /** |
||
792 | * Do error checking for a glGetCompressedTexImage() call. |
||
793 | * \return GL_TRUE if any error, GL_FALSE if no errors. |
||
794 | */ |
||
795 | static GLboolean |
||
796 | getcompressedteximage_error_check(struct gl_context *ctx, GLenum target, GLint level, |
||
797 | GLvoid *img) |
||
798 | { |
||
799 | struct gl_texture_object *texObj; |
||
800 | struct gl_texture_image *texImage; |
||
801 | const GLint maxLevels = _mesa_max_texture_levels(ctx, target); |
||
802 | |||
803 | if (maxLevels == 0) { |
||
804 | _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImage(target=0x%x)", |
||
805 | target); |
||
806 | return GL_TRUE; |
||
807 | } |
||
808 | |||
809 | if (level < 0 || level >= maxLevels) { |
||
810 | _mesa_error(ctx, GL_INVALID_VALUE, |
||
811 | "glGetCompressedTexImageARB(bad level = %d)", level); |
||
812 | return GL_TRUE; |
||
813 | } |
||
814 | |||
815 | if (_mesa_is_proxy_texture(target)) { |
||
816 | _mesa_error(ctx, GL_INVALID_ENUM, |
||
817 | "glGetCompressedTexImageARB(bad target = %s)", |
||
818 | _mesa_lookup_enum_by_nr(target)); |
||
819 | return GL_TRUE; |
||
820 | } |
||
821 | |||
822 | texObj = _mesa_get_current_tex_object(ctx, target); |
||
823 | if (!texObj) { |
||
824 | _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImageARB(target)"); |
||
825 | return GL_TRUE; |
||
826 | } |
||
827 | |||
828 | texImage = _mesa_select_tex_image(ctx, texObj, target, level); |
||
829 | |||
830 | if (!texImage) { |
||
831 | /* probably invalid mipmap level */ |
||
832 | _mesa_error(ctx, GL_INVALID_VALUE, |
||
833 | "glGetCompressedTexImageARB(level)"); |
||
834 | return GL_TRUE; |
||
835 | } |
||
836 | |||
837 | if (!_mesa_is_format_compressed(texImage->TexFormat)) { |
||
838 | _mesa_error(ctx, GL_INVALID_OPERATION, |
||
839 | "glGetCompressedTexImageARB(texture is not compressed)"); |
||
840 | return GL_TRUE; |
||
841 | } |
||
842 | |||
843 | if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { |
||
844 | GLuint compressedSize; |
||
845 | |||
846 | /* make sure PBO is not mapped */ |
||
847 | if (_mesa_bufferobj_mapped(ctx->Pack.BufferObj)) { |
||
848 | _mesa_error(ctx, GL_INVALID_OPERATION, |
||
849 | "glGetCompressedTexImage(PBO is mapped)"); |
||
850 | return GL_TRUE; |
||
851 | } |
||
852 | |||
853 | compressedSize = _mesa_format_image_size(texImage->TexFormat, |
||
854 | texImage->Width, |
||
855 | texImage->Height, |
||
856 | texImage->Depth); |
||
857 | |||
858 | /* do bounds checking on PBO write */ |
||
859 | if ((const GLubyte *) img + compressedSize > |
||
860 | (const GLubyte *) ctx->Pack.BufferObj->Size) { |
||
861 | _mesa_error(ctx, GL_INVALID_OPERATION, |
||
862 | "glGetCompressedTexImage(out of bounds PBO write)"); |
||
863 | return GL_TRUE; |
||
864 | } |
||
865 | } |
||
866 | |||
867 | return GL_FALSE; |
||
868 | } |
||
869 | |||
870 | |||
871 | void GLAPIENTRY |
||
872 | _mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img) |
||
873 | { |
||
874 | struct gl_texture_object *texObj; |
||
875 | struct gl_texture_image *texImage; |
||
876 | GET_CURRENT_CONTEXT(ctx); |
||
877 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); |
||
878 | |||
879 | if (getcompressedteximage_error_check(ctx, target, level, img)) { |
||
880 | return; |
||
881 | } |
||
882 | |||
883 | if (_mesa_is_bufferobj(ctx->Pack.BufferObj) && !img) { |
||
884 | /* not an error, do nothing */ |
||
885 | return; |
||
886 | } |
||
887 | |||
888 | texObj = _mesa_get_current_tex_object(ctx, target); |
||
889 | texImage = _mesa_select_tex_image(ctx, texObj, target, level); |
||
890 | |||
891 | if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) { |
||
892 | _mesa_debug(ctx, |
||
893 | "glGetCompressedTexImage(tex %u) format = %s, w=%d, h=%d\n", |
||
894 | texObj->Name, |
||
895 | _mesa_get_format_name(texImage->TexFormat), |
||
896 | texImage->Width, texImage->Height); |
||
897 | } |
||
898 | |||
899 | _mesa_lock_texture(ctx, texObj); |
||
900 | { |
||
901 | ctx->Driver.GetCompressedTexImage(ctx, target, level, img, |
||
902 | texObj, texImage); |
||
903 | } |
||
904 | _mesa_unlock_texture(ctx, texObj); |
||
905 | }>=>=>>>>=>>>>>>>>>>>>>>>>>>> |