Go to most recent revision | Details | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
1901 | serge | 1 | /* |
2 | * Copyright © 2009 Intel Corporation |
||
3 | * |
||
4 | * Permission is hereby granted, free of charge, to any person obtaining a |
||
5 | * copy of this software and associated documentation files (the "Software"), |
||
6 | * to deal in the Software without restriction, including without limitation |
||
7 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
||
8 | * and/or sell copies of the Software, and to permit persons to whom the |
||
9 | * Software is furnished to do so, subject to the following conditions: |
||
10 | * |
||
11 | * The above copyright notice and this permission notice (including the next |
||
12 | * paragraph) shall be included in all copies or substantial portions of the |
||
13 | * Software. |
||
14 | * |
||
15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
||
16 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
||
17 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
||
18 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
||
19 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
||
20 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
||
21 | * DEALINGS IN THE SOFTWARE. |
||
22 | */ |
||
23 | |||
24 | /** |
||
25 | * \file syncobj.c |
||
26 | * Sync object management. |
||
27 | * |
||
28 | * Unlike textures and other objects that are shared between contexts, sync |
||
29 | * objects are not bound to the context. As a result, the reference counting |
||
30 | * and delete behavior of sync objects is slightly different. References to |
||
31 | * sync objects are added: |
||
32 | * |
||
33 | * - By \c glFencSynce. This sets the initial reference count to 1. |
||
34 | * - At the start of \c glClientWaitSync. The reference is held for the |
||
35 | * duration of the wait call. |
||
36 | * |
||
37 | * References are removed: |
||
38 | * |
||
39 | * - By \c glDeleteSync. |
||
40 | * - At the end of \c glClientWaitSync. |
||
41 | * |
||
42 | * Additionally, drivers may call \c _mesa_ref_sync_object and |
||
43 | * \c _mesa_unref_sync_object as needed to implement \c ServerWaitSync. |
||
44 | * |
||
45 | * As with shader objects, sync object names become invalid as soon as |
||
46 | * \c glDeleteSync is called. For this reason \c glDeleteSync sets the |
||
47 | * \c DeletePending flag. All functions validate object handles by testing |
||
48 | * this flag. |
||
49 | * |
||
50 | * \note |
||
51 | * Only \c GL_ARB_sync objects are shared between contexts. If support is ever |
||
52 | * added for either \c GL_NV_fence or \c GL_APPLE_fence different semantics |
||
53 | * will need to be implemented. |
||
54 | * |
||
55 | * \author Ian Romanick |
||
56 | */ |
||
57 | |||
58 | #include "glheader.h" |
||
59 | #include "imports.h" |
||
60 | #include "context.h" |
||
61 | #include "macros.h" |
||
62 | #include "get.h" |
||
63 | #include "dispatch.h" |
||
64 | |||
65 | #if FEATURE_ARB_sync |
||
66 | #include "syncobj.h" |
||
67 | |||
68 | static struct gl_sync_object * |
||
69 | _mesa_new_sync_object(struct gl_context *ctx, GLenum type) |
||
70 | { |
||
71 | struct gl_sync_object *s = MALLOC_STRUCT(gl_sync_object); |
||
72 | (void) ctx; |
||
73 | (void) type; |
||
74 | |||
75 | return s; |
||
76 | } |
||
77 | |||
78 | |||
79 | static void |
||
80 | _mesa_delete_sync_object(struct gl_context *ctx, struct gl_sync_object *syncObj) |
||
81 | { |
||
82 | (void) ctx; |
||
83 | free(syncObj); |
||
84 | } |
||
85 | |||
86 | |||
87 | static void |
||
88 | _mesa_fence_sync(struct gl_context *ctx, struct gl_sync_object *syncObj, |
||
89 | GLenum condition, GLbitfield flags) |
||
90 | { |
||
91 | (void) ctx; |
||
92 | (void) condition; |
||
93 | (void) flags; |
||
94 | |||
95 | syncObj->StatusFlag = 1; |
||
96 | } |
||
97 | |||
98 | |||
99 | static void |
||
100 | _mesa_check_sync(struct gl_context *ctx, struct gl_sync_object *syncObj) |
||
101 | { |
||
102 | (void) ctx; |
||
103 | (void) syncObj; |
||
104 | |||
105 | /* No-op for software rendering. Hardware drivers will need to determine |
||
106 | * whether the state of the sync object has changed. |
||
107 | */ |
||
108 | } |
||
109 | |||
110 | |||
111 | static void |
||
112 | _mesa_wait_sync(struct gl_context *ctx, struct gl_sync_object *syncObj, |
||
113 | GLbitfield flags, GLuint64 timeout) |
||
114 | { |
||
115 | (void) ctx; |
||
116 | (void) syncObj; |
||
117 | (void) flags; |
||
118 | (void) timeout; |
||
119 | |||
120 | /* No-op for software rendering. Hardware drivers will need to wait until |
||
121 | * the state of the sync object changes or the timeout expires. |
||
122 | */ |
||
123 | } |
||
124 | |||
125 | |||
126 | void |
||
127 | _mesa_init_sync_object_functions(struct dd_function_table *driver) |
||
128 | { |
||
129 | driver->NewSyncObject = _mesa_new_sync_object; |
||
130 | driver->FenceSync = _mesa_fence_sync; |
||
131 | driver->DeleteSyncObject = _mesa_delete_sync_object; |
||
132 | driver->CheckSync = _mesa_check_sync; |
||
133 | |||
134 | /* Use the same no-op wait function for both. |
||
135 | */ |
||
136 | driver->ClientWaitSync = _mesa_wait_sync; |
||
137 | driver->ServerWaitSync = _mesa_wait_sync; |
||
138 | } |
||
139 | |||
140 | |||
141 | void |
||
142 | _mesa_init_sync_dispatch(struct _glapi_table *disp) |
||
143 | { |
||
144 | SET_IsSync(disp, _mesa_IsSync); |
||
145 | SET_DeleteSync(disp, _mesa_DeleteSync); |
||
146 | SET_FenceSync(disp, _mesa_FenceSync); |
||
147 | SET_ClientWaitSync(disp, _mesa_ClientWaitSync); |
||
148 | SET_WaitSync(disp, _mesa_WaitSync); |
||
149 | SET_GetInteger64v(disp, _mesa_GetInteger64v); |
||
150 | SET_GetSynciv(disp, _mesa_GetSynciv); |
||
151 | } |
||
152 | |||
153 | |||
154 | /** |
||
155 | * Allocate/init the context state related to sync objects. |
||
156 | */ |
||
157 | void |
||
158 | _mesa_init_sync(struct gl_context *ctx) |
||
159 | { |
||
160 | (void) ctx; |
||
161 | } |
||
162 | |||
163 | |||
164 | /** |
||
165 | * Free the context state related to sync objects. |
||
166 | */ |
||
167 | void |
||
168 | _mesa_free_sync_data(struct gl_context *ctx) |
||
169 | { |
||
170 | (void) ctx; |
||
171 | } |
||
172 | |||
173 | |||
174 | static int |
||
175 | _mesa_validate_sync(struct gl_sync_object *syncObj) |
||
176 | { |
||
177 | return (syncObj != NULL) |
||
178 | && (syncObj->Type == GL_SYNC_FENCE) |
||
179 | && !syncObj->DeletePending; |
||
180 | } |
||
181 | |||
182 | |||
183 | void |
||
184 | _mesa_ref_sync_object(struct gl_context *ctx, struct gl_sync_object *syncObj) |
||
185 | { |
||
186 | _glthread_LOCK_MUTEX(ctx->Shared->Mutex); |
||
187 | syncObj->RefCount++; |
||
188 | _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); |
||
189 | } |
||
190 | |||
191 | |||
192 | void |
||
193 | _mesa_unref_sync_object(struct gl_context *ctx, struct gl_sync_object *syncObj) |
||
194 | { |
||
195 | _glthread_LOCK_MUTEX(ctx->Shared->Mutex); |
||
196 | syncObj->RefCount--; |
||
197 | if (syncObj->RefCount == 0) { |
||
198 | remove_from_list(& syncObj->link); |
||
199 | _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); |
||
200 | |||
201 | ctx->Driver.DeleteSyncObject(ctx, syncObj); |
||
202 | } else { |
||
203 | _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); |
||
204 | } |
||
205 | } |
||
206 | |||
207 | |||
208 | GLboolean GLAPIENTRY |
||
209 | _mesa_IsSync(GLsync sync) |
||
210 | { |
||
211 | GET_CURRENT_CONTEXT(ctx); |
||
212 | struct gl_sync_object *const syncObj = (struct gl_sync_object *) sync; |
||
213 | ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); |
||
214 | |||
215 | return _mesa_validate_sync(syncObj) ? GL_TRUE : GL_FALSE; |
||
216 | } |
||
217 | |||
218 | |||
219 | void GLAPIENTRY |
||
220 | _mesa_DeleteSync(GLsync sync) |
||
221 | { |
||
222 | GET_CURRENT_CONTEXT(ctx); |
||
223 | struct gl_sync_object *const syncObj = (struct gl_sync_object *) sync; |
||
224 | ASSERT_OUTSIDE_BEGIN_END(ctx); |
||
225 | |||
226 | /* From the GL_ARB_sync spec: |
||
227 | * |
||
228 | * DeleteSync will silently ignore a |
||
229 | * INVALID_VALUE error is generated if |
||
230 | * name of a sync object. |
||
231 | */ |
||
232 | if (sync == 0) { |
||
233 | return; |
||
234 | } |
||
235 | |||
236 | if (!_mesa_validate_sync(syncObj)) { |
||
237 | _mesa_error(ctx, GL_INVALID_OPERATION, "glDeleteSync"); |
||
238 | return; |
||
239 | } |
||
240 | |||
241 | /* If there are no client-waits or server-waits pending on this sync, delete |
||
242 | * the underlying object. |
||
243 | */ |
||
244 | syncObj->DeletePending = GL_TRUE; |
||
245 | _mesa_unref_sync_object(ctx, syncObj); |
||
246 | } |
||
247 | |||
248 | |||
249 | GLsync GLAPIENTRY |
||
250 | _mesa_FenceSync(GLenum condition, GLbitfield flags) |
||
251 | { |
||
252 | GET_CURRENT_CONTEXT(ctx); |
||
253 | struct gl_sync_object *syncObj; |
||
254 | ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0); |
||
255 | |||
256 | if (condition != GL_SYNC_GPU_COMMANDS_COMPLETE) { |
||
257 | _mesa_error(ctx, GL_INVALID_ENUM, "glFenceSync(condition=0x%x)", |
||
258 | condition); |
||
259 | return 0; |
||
260 | } |
||
261 | |||
262 | if (flags != 0) { |
||
263 | _mesa_error(ctx, GL_INVALID_VALUE, "glFenceSync(flags=0x%x)", |
||
264 | condition); |
||
265 | return 0; |
||
266 | } |
||
267 | |||
268 | syncObj = ctx->Driver.NewSyncObject(ctx, GL_SYNC_FENCE); |
||
269 | if (syncObj != NULL) { |
||
270 | syncObj->Type = GL_SYNC_FENCE; |
||
271 | /* The name is not currently used, and it is never visible to |
||
272 | * applications. If sync support is extended to provide support for |
||
273 | * NV_fence, this field will be used. We'll also need to add an object |
||
274 | * ID hashtable. |
||
275 | */ |
||
276 | syncObj->Name = 1; |
||
277 | syncObj->RefCount = 1; |
||
278 | syncObj->DeletePending = GL_FALSE; |
||
279 | syncObj->SyncCondition = condition; |
||
280 | syncObj->Flags = flags; |
||
281 | syncObj->StatusFlag = 0; |
||
282 | |||
283 | ctx->Driver.FenceSync(ctx, syncObj, condition, flags); |
||
284 | |||
285 | _glthread_LOCK_MUTEX(ctx->Shared->Mutex); |
||
286 | insert_at_tail(& ctx->Shared->SyncObjects, & syncObj->link); |
||
287 | _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); |
||
288 | |||
289 | return (GLsync) syncObj; |
||
290 | } |
||
291 | |||
292 | return NULL; |
||
293 | } |
||
294 | |||
295 | |||
296 | GLenum GLAPIENTRY |
||
297 | _mesa_ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) |
||
298 | { |
||
299 | GET_CURRENT_CONTEXT(ctx); |
||
300 | struct gl_sync_object *const syncObj = (struct gl_sync_object *) sync; |
||
301 | GLenum ret; |
||
302 | ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_WAIT_FAILED); |
||
303 | |||
304 | if (!_mesa_validate_sync(syncObj)) { |
||
305 | _mesa_error(ctx, GL_INVALID_OPERATION, "glClientWaitSync"); |
||
306 | return GL_WAIT_FAILED; |
||
307 | } |
||
308 | |||
309 | if ((flags & ~GL_SYNC_FLUSH_COMMANDS_BIT) != 0) { |
||
310 | _mesa_error(ctx, GL_INVALID_ENUM, "glClientWaitSync(flags=0x%x)", flags); |
||
311 | return GL_WAIT_FAILED; |
||
312 | } |
||
313 | |||
314 | _mesa_ref_sync_object(ctx, syncObj); |
||
315 | |||
316 | /* From the GL_ARB_sync spec: |
||
317 | * |
||
318 | * ClientWaitSync returns one of four status values. A return value of |
||
319 | * ALREADY_SIGNALED indicates that |
||
320 | * ClientWaitSync was called. ALREADY_SIGNALED will always be returned |
||
321 | * if |
||
322 | */ |
||
323 | ctx->Driver.CheckSync(ctx, syncObj); |
||
324 | if (syncObj->StatusFlag) { |
||
325 | ret = GL_ALREADY_SIGNALED; |
||
326 | } else { |
||
327 | ctx->Driver.ClientWaitSync(ctx, syncObj, flags, timeout); |
||
328 | |||
329 | ret = syncObj->StatusFlag ? GL_CONDITION_SATISFIED : GL_TIMEOUT_EXPIRED; |
||
330 | } |
||
331 | |||
332 | _mesa_unref_sync_object(ctx, syncObj); |
||
333 | return ret; |
||
334 | } |
||
335 | |||
336 | |||
337 | void GLAPIENTRY |
||
338 | _mesa_WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) |
||
339 | { |
||
340 | GET_CURRENT_CONTEXT(ctx); |
||
341 | struct gl_sync_object *const syncObj = (struct gl_sync_object *) sync; |
||
342 | ASSERT_OUTSIDE_BEGIN_END(ctx); |
||
343 | |||
344 | if (!_mesa_validate_sync(syncObj)) { |
||
345 | _mesa_error(ctx, GL_INVALID_OPERATION, "glWaitSync"); |
||
346 | return; |
||
347 | } |
||
348 | |||
349 | if (flags != 0) { |
||
350 | _mesa_error(ctx, GL_INVALID_ENUM, "glWaitSync(flags=0x%x)", flags); |
||
351 | return; |
||
352 | } |
||
353 | |||
354 | /* From the GL_ARB_sync spec: |
||
355 | * |
||
356 | * If the value of |
||
357 | */ |
||
358 | if (timeout == 0) { |
||
359 | return; |
||
360 | } |
||
361 | |||
362 | ctx->Driver.ServerWaitSync(ctx, syncObj, flags, timeout); |
||
363 | } |
||
364 | |||
365 | |||
366 | void GLAPIENTRY |
||
367 | _mesa_GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, |
||
368 | GLint *values) |
||
369 | { |
||
370 | GET_CURRENT_CONTEXT(ctx); |
||
371 | struct gl_sync_object *const syncObj = (struct gl_sync_object *) sync; |
||
372 | GLsizei size = 0; |
||
373 | GLint v[1]; |
||
374 | ASSERT_OUTSIDE_BEGIN_END(ctx); |
||
375 | |||
376 | if (!_mesa_validate_sync(syncObj)) { |
||
377 | _mesa_error(ctx, GL_INVALID_OPERATION, "glGetSynciv"); |
||
378 | return; |
||
379 | } |
||
380 | |||
381 | switch (pname) { |
||
382 | case GL_OBJECT_TYPE: |
||
383 | v[0] = syncObj->Type; |
||
384 | size = 1; |
||
385 | break; |
||
386 | |||
387 | case GL_SYNC_CONDITION: |
||
388 | v[0] = syncObj->SyncCondition; |
||
389 | size = 1; |
||
390 | break; |
||
391 | |||
392 | case GL_SYNC_STATUS: |
||
393 | /* Update the state of the sync by dipping into the driver. Note that |
||
394 | * this call won't block. It just updates state in the common object |
||
395 | * data from the current driver state. |
||
396 | */ |
||
397 | ctx->Driver.CheckSync(ctx, syncObj); |
||
398 | |||
399 | v[0] = (syncObj->StatusFlag) ? GL_SIGNALED : GL_UNSIGNALED; |
||
400 | size = 1; |
||
401 | break; |
||
402 | |||
403 | case GL_SYNC_FLAGS: |
||
404 | v[0] = syncObj->Flags; |
||
405 | size = 1; |
||
406 | break; |
||
407 | |||
408 | default: |
||
409 | _mesa_error(ctx, GL_INVALID_ENUM, "glGetSynciv(pname=0x%x)\n", pname); |
||
410 | return; |
||
411 | } |
||
412 | |||
413 | if (size > 0) { |
||
414 | const GLsizei copy_count = MIN2(size, bufSize); |
||
415 | |||
416 | memcpy(values, v, sizeof(GLint) * copy_count); |
||
417 | } |
||
418 | |||
419 | if (length != NULL) { |
||
420 | *length = size; |
||
421 | } |
||
422 | } |
||
423 | |||
424 | #endif /* FEATURE_ARB_sync */ |