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1901 | serge | 1 | /* |
2 | * Mesa 3-D graphics library |
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3 | * Version: 6.5 |
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4 | * |
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5 | * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. |
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6 | * |
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7 | * Permission is hereby granted, free of charge, to any person obtaining a |
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8 | * copy of this software and associated documentation files (the "Software"), |
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9 | * to deal in the Software without restriction, including without limitation |
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10 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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11 | * and/or sell copies of the Software, and to permit persons to whom the |
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12 | * Software is furnished to do so, subject to the following conditions: |
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13 | * |
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14 | * The above copyright notice and this permission notice shall be included |
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15 | * in all copies or substantial portions of the Software. |
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16 | * |
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17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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18 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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20 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
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21 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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22 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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23 | */ |
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24 | |||
25 | |||
26 | #ifndef RENDERBUFFER_H |
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27 | #define RENDERBUFFER_H |
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28 | |||
29 | #include "glheader.h" |
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30 | |||
31 | struct gl_context; |
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32 | struct gl_framebuffer; |
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33 | struct gl_renderbuffer; |
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34 | |||
35 | extern void |
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36 | _mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name); |
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37 | |||
38 | extern struct gl_renderbuffer * |
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39 | _mesa_new_renderbuffer(struct gl_context *ctx, GLuint name); |
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40 | |||
41 | extern void |
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42 | _mesa_delete_renderbuffer(struct gl_renderbuffer *rb); |
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43 | |||
44 | |||
45 | extern struct gl_renderbuffer * |
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46 | _mesa_new_soft_renderbuffer(struct gl_context *ctx, GLuint name); |
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47 | |||
48 | |||
49 | extern GLboolean |
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50 | _mesa_soft_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb, |
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51 | GLenum internalFormat, |
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52 | GLuint width, GLuint height); |
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53 | |||
54 | extern GLboolean |
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55 | _mesa_add_color_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb, |
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56 | GLuint rgbBits, GLuint alphaBits, |
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57 | GLboolean frontLeft, GLboolean backLeft, |
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58 | GLboolean frontRight, GLboolean backRight); |
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59 | |||
60 | extern GLboolean |
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61 | _mesa_add_alpha_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb, |
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62 | GLuint alphaBits, |
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63 | GLboolean frontLeft, GLboolean backLeft, |
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64 | GLboolean frontRight, GLboolean backRight); |
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65 | |||
66 | extern void |
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67 | _mesa_copy_soft_alpha_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb); |
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68 | |||
69 | extern GLboolean |
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70 | _mesa_add_depth_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb, |
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71 | GLuint depthBits); |
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72 | |||
73 | extern GLboolean |
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74 | _mesa_add_stencil_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb, |
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75 | GLuint stencilBits); |
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76 | |||
77 | |||
78 | extern GLboolean |
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79 | _mesa_add_accum_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb, |
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80 | GLuint redBits, GLuint greenBits, |
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81 | GLuint blueBits, GLuint alphaBits); |
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82 | |||
83 | extern GLboolean |
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84 | _mesa_add_aux_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb, |
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85 | GLuint bits, GLuint numBuffers); |
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86 | |||
87 | extern void |
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88 | _mesa_add_soft_renderbuffers(struct gl_framebuffer *fb, |
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89 | GLboolean color, |
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90 | GLboolean depth, |
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91 | GLboolean stencil, |
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92 | GLboolean accum, |
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93 | GLboolean alpha, |
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94 | GLboolean aux); |
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95 | |||
96 | extern void |
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97 | _mesa_add_renderbuffer(struct gl_framebuffer *fb, |
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98 | GLuint bufferName, struct gl_renderbuffer *rb); |
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99 | |||
100 | extern void |
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101 | _mesa_remove_renderbuffer(struct gl_framebuffer *fb, GLuint bufferName); |
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102 | |||
103 | extern void |
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104 | _mesa_reference_renderbuffer(struct gl_renderbuffer **ptr, |
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105 | struct gl_renderbuffer *rb); |
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106 | |||
107 | extern struct gl_renderbuffer * |
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108 | _mesa_new_depthstencil_renderbuffer(struct gl_context *ctx, GLuint name); |
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109 | |||
110 | |||
111 | #endif /* RENDERBUFFER_H */ |