Go to most recent revision | Details | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
1901 | serge | 1 | /* |
2 | * Mesa 3-D graphics library |
||
3 | * Version: 7.1 |
||
4 | * |
||
5 | * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. |
||
6 | * Copyright (C) 1999-2009 VMware, Inc. All Rights Reserved. |
||
7 | * |
||
8 | * Permission is hereby granted, free of charge, to any person obtaining a |
||
9 | * copy of this software and associated documentation files (the "Software"), |
||
10 | * to deal in the Software without restriction, including without limitation |
||
11 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
||
12 | * and/or sell copies of the Software, and to permit persons to whom the |
||
13 | * Software is furnished to do so, subject to the following conditions: |
||
14 | * |
||
15 | * The above copyright notice and this permission notice shall be included |
||
16 | * in all copies or substantial portions of the Software. |
||
17 | * |
||
18 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
||
19 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
||
20 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
||
21 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
||
22 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
||
23 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
||
24 | */ |
||
25 | |||
26 | |||
27 | /* |
||
28 | * GL_EXT/ARB_framebuffer_object extensions |
||
29 | * |
||
30 | * Authors: |
||
31 | * Brian Paul |
||
32 | */ |
||
33 | |||
34 | |||
35 | #include "buffers.h" |
||
36 | #include "context.h" |
||
37 | #include "enums.h" |
||
38 | #include "fbobject.h" |
||
39 | #include "formats.h" |
||
40 | #include "framebuffer.h" |
||
41 | #include "hash.h" |
||
42 | #include "macros.h" |
||
43 | #include "renderbuffer.h" |
||
44 | #include "state.h" |
||
45 | #include "teximage.h" |
||
46 | #include "texobj.h" |
||
47 | |||
48 | |||
49 | /** Set this to 1 to help debug FBO incompleteness problems */ |
||
50 | #define DEBUG_FBO 0 |
||
51 | |||
52 | /** Set this to 1 to debug/log glBlitFramebuffer() calls */ |
||
53 | #define DEBUG_BLIT 0 |
||
54 | |||
55 | |||
56 | /** |
||
57 | * Notes: |
||
58 | * |
||
59 | * None of the GL_EXT_framebuffer_object functions are compiled into |
||
60 | * display lists. |
||
61 | */ |
||
62 | |||
63 | |||
64 | |||
65 | /* |
||
66 | * When glGenRender/FramebuffersEXT() is called we insert pointers to |
||
67 | * these placeholder objects into the hash table. |
||
68 | * Later, when the object ID is first bound, we replace the placeholder |
||
69 | * with the real frame/renderbuffer. |
||
70 | */ |
||
71 | static struct gl_framebuffer DummyFramebuffer; |
||
72 | static struct gl_renderbuffer DummyRenderbuffer; |
||
73 | |||
74 | /* We bind this framebuffer when applications pass a NULL |
||
75 | * drawable/surface in make current. */ |
||
76 | static struct gl_framebuffer IncompleteFramebuffer; |
||
77 | |||
78 | |||
79 | #define IS_CUBE_FACE(TARGET) \ |
||
80 | ((TARGET) >= GL_TEXTURE_CUBE_MAP_POSITIVE_X && \ |
||
81 | (TARGET) <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z) |
||
82 | |||
83 | |||
84 | static void |
||
85 | delete_dummy_renderbuffer(struct gl_renderbuffer *rb) |
||
86 | { |
||
87 | /* no op */ |
||
88 | } |
||
89 | |||
90 | static void |
||
91 | delete_dummy_framebuffer(struct gl_framebuffer *fb) |
||
92 | { |
||
93 | /* no op */ |
||
94 | } |
||
95 | |||
96 | |||
97 | void |
||
98 | _mesa_init_fbobjects(struct gl_context *ctx) |
||
99 | { |
||
100 | _glthread_INIT_MUTEX(DummyFramebuffer.Mutex); |
||
101 | _glthread_INIT_MUTEX(DummyRenderbuffer.Mutex); |
||
102 | _glthread_INIT_MUTEX(IncompleteFramebuffer.Mutex); |
||
103 | DummyFramebuffer.Delete = delete_dummy_framebuffer; |
||
104 | DummyRenderbuffer.Delete = delete_dummy_renderbuffer; |
||
105 | IncompleteFramebuffer.Delete = delete_dummy_framebuffer; |
||
106 | } |
||
107 | |||
108 | struct gl_framebuffer * |
||
109 | _mesa_get_incomplete_framebuffer(void) |
||
110 | { |
||
111 | return &IncompleteFramebuffer; |
||
112 | } |
||
113 | |||
114 | /** |
||
115 | * Helper routine for getting a gl_renderbuffer. |
||
116 | */ |
||
117 | struct gl_renderbuffer * |
||
118 | _mesa_lookup_renderbuffer(struct gl_context *ctx, GLuint id) |
||
119 | { |
||
120 | struct gl_renderbuffer *rb; |
||
121 | |||
122 | if (id == 0) |
||
123 | return NULL; |
||
124 | |||
125 | rb = (struct gl_renderbuffer *) |
||
126 | _mesa_HashLookup(ctx->Shared->RenderBuffers, id); |
||
127 | return rb; |
||
128 | } |
||
129 | |||
130 | |||
131 | /** |
||
132 | * Helper routine for getting a gl_framebuffer. |
||
133 | */ |
||
134 | struct gl_framebuffer * |
||
135 | _mesa_lookup_framebuffer(struct gl_context *ctx, GLuint id) |
||
136 | { |
||
137 | struct gl_framebuffer *fb; |
||
138 | |||
139 | if (id == 0) |
||
140 | return NULL; |
||
141 | |||
142 | fb = (struct gl_framebuffer *) |
||
143 | _mesa_HashLookup(ctx->Shared->FrameBuffers, id); |
||
144 | return fb; |
||
145 | } |
||
146 | |||
147 | |||
148 | /** |
||
149 | * Mark the given framebuffer as invalid. This will force the |
||
150 | * test for framebuffer completeness to be done before the framebuffer |
||
151 | * is used. |
||
152 | */ |
||
153 | static void |
||
154 | invalidate_framebuffer(struct gl_framebuffer *fb) |
||
155 | { |
||
156 | fb->_Status = 0; /* "indeterminate" */ |
||
157 | } |
||
158 | |||
159 | |||
160 | /** |
||
161 | * Given a GL_*_ATTACHMENTn token, return a pointer to the corresponding |
||
162 | * gl_renderbuffer_attachment object. |
||
163 | * This function is only used for user-created FB objects, not the |
||
164 | * default / window-system FB object. |
||
165 | * If \p attachment is GL_DEPTH_STENCIL_ATTACHMENT, return a pointer to |
||
166 | * the depth buffer attachment point. |
||
167 | */ |
||
168 | struct gl_renderbuffer_attachment * |
||
169 | _mesa_get_attachment(struct gl_context *ctx, struct gl_framebuffer *fb, |
||
170 | GLenum attachment) |
||
171 | { |
||
172 | GLuint i; |
||
173 | |||
174 | assert(fb->Name > 0); |
||
175 | |||
176 | switch (attachment) { |
||
177 | case GL_COLOR_ATTACHMENT0_EXT: |
||
178 | case GL_COLOR_ATTACHMENT1_EXT: |
||
179 | case GL_COLOR_ATTACHMENT2_EXT: |
||
180 | case GL_COLOR_ATTACHMENT3_EXT: |
||
181 | case GL_COLOR_ATTACHMENT4_EXT: |
||
182 | case GL_COLOR_ATTACHMENT5_EXT: |
||
183 | case GL_COLOR_ATTACHMENT6_EXT: |
||
184 | case GL_COLOR_ATTACHMENT7_EXT: |
||
185 | case GL_COLOR_ATTACHMENT8_EXT: |
||
186 | case GL_COLOR_ATTACHMENT9_EXT: |
||
187 | case GL_COLOR_ATTACHMENT10_EXT: |
||
188 | case GL_COLOR_ATTACHMENT11_EXT: |
||
189 | case GL_COLOR_ATTACHMENT12_EXT: |
||
190 | case GL_COLOR_ATTACHMENT13_EXT: |
||
191 | case GL_COLOR_ATTACHMENT14_EXT: |
||
192 | case GL_COLOR_ATTACHMENT15_EXT: |
||
193 | i = attachment - GL_COLOR_ATTACHMENT0_EXT; |
||
194 | if (i >= ctx->Const.MaxColorAttachments) { |
||
195 | return NULL; |
||
196 | } |
||
197 | return &fb->Attachment[BUFFER_COLOR0 + i]; |
||
198 | case GL_DEPTH_STENCIL_ATTACHMENT: |
||
199 | /* fall-through */ |
||
200 | case GL_DEPTH_BUFFER: |
||
201 | /* fall-through / new in GL 3.0 */ |
||
202 | case GL_DEPTH_ATTACHMENT_EXT: |
||
203 | return &fb->Attachment[BUFFER_DEPTH]; |
||
204 | case GL_STENCIL_BUFFER: |
||
205 | /* fall-through / new in GL 3.0 */ |
||
206 | case GL_STENCIL_ATTACHMENT_EXT: |
||
207 | return &fb->Attachment[BUFFER_STENCIL]; |
||
208 | default: |
||
209 | return NULL; |
||
210 | } |
||
211 | } |
||
212 | |||
213 | |||
214 | /** |
||
215 | * As above, but only used for getting attachments of the default / |
||
216 | * window-system framebuffer (not user-created framebuffer objects). |
||
217 | */ |
||
218 | static struct gl_renderbuffer_attachment * |
||
219 | _mesa_get_fb0_attachment(struct gl_context *ctx, struct gl_framebuffer *fb, |
||
220 | GLenum attachment) |
||
221 | { |
||
222 | assert(fb->Name == 0); |
||
223 | |||
224 | switch (attachment) { |
||
225 | case GL_FRONT_LEFT: |
||
226 | return &fb->Attachment[BUFFER_FRONT_LEFT]; |
||
227 | case GL_FRONT_RIGHT: |
||
228 | return &fb->Attachment[BUFFER_FRONT_RIGHT]; |
||
229 | case GL_BACK_LEFT: |
||
230 | return &fb->Attachment[BUFFER_BACK_LEFT]; |
||
231 | case GL_BACK_RIGHT: |
||
232 | return &fb->Attachment[BUFFER_BACK_RIGHT]; |
||
233 | case GL_AUX0: |
||
234 | if (fb->Visual.numAuxBuffers == 1) { |
||
235 | return &fb->Attachment[BUFFER_AUX0]; |
||
236 | } |
||
237 | return NULL; |
||
238 | case GL_DEPTH_BUFFER: |
||
239 | /* fall-through / new in GL 3.0 */ |
||
240 | case GL_DEPTH_ATTACHMENT_EXT: |
||
241 | return &fb->Attachment[BUFFER_DEPTH]; |
||
242 | case GL_STENCIL_BUFFER: |
||
243 | /* fall-through / new in GL 3.0 */ |
||
244 | case GL_STENCIL_ATTACHMENT_EXT: |
||
245 | return &fb->Attachment[BUFFER_STENCIL]; |
||
246 | default: |
||
247 | return NULL; |
||
248 | } |
||
249 | } |
||
250 | |||
251 | |||
252 | |||
253 | /** |
||
254 | * Remove any texture or renderbuffer attached to the given attachment |
||
255 | * point. Update reference counts, etc. |
||
256 | */ |
||
257 | void |
||
258 | _mesa_remove_attachment(struct gl_context *ctx, |
||
259 | struct gl_renderbuffer_attachment *att) |
||
260 | { |
||
261 | if (att->Type == GL_TEXTURE) { |
||
262 | ASSERT(att->Texture); |
||
263 | if (ctx->Driver.FinishRenderTexture) { |
||
264 | /* tell driver that we're done rendering to this texture. */ |
||
265 | ctx->Driver.FinishRenderTexture(ctx, att); |
||
266 | } |
||
267 | _mesa_reference_texobj(&att->Texture, NULL); /* unbind */ |
||
268 | ASSERT(!att->Texture); |
||
269 | } |
||
270 | if (att->Type == GL_TEXTURE || att->Type == GL_RENDERBUFFER_EXT) { |
||
271 | ASSERT(!att->Texture); |
||
272 | _mesa_reference_renderbuffer(&att->Renderbuffer, NULL); /* unbind */ |
||
273 | ASSERT(!att->Renderbuffer); |
||
274 | } |
||
275 | att->Type = GL_NONE; |
||
276 | att->Complete = GL_TRUE; |
||
277 | } |
||
278 | |||
279 | |||
280 | /** |
||
281 | * Bind a texture object to an attachment point. |
||
282 | * The previous binding, if any, will be removed first. |
||
283 | */ |
||
284 | void |
||
285 | _mesa_set_texture_attachment(struct gl_context *ctx, |
||
286 | struct gl_framebuffer *fb, |
||
287 | struct gl_renderbuffer_attachment *att, |
||
288 | struct gl_texture_object *texObj, |
||
289 | GLenum texTarget, GLuint level, GLuint zoffset) |
||
290 | { |
||
291 | if (att->Texture == texObj) { |
||
292 | /* re-attaching same texture */ |
||
293 | ASSERT(att->Type == GL_TEXTURE); |
||
294 | if (ctx->Driver.FinishRenderTexture) |
||
295 | ctx->Driver.FinishRenderTexture(ctx, att); |
||
296 | } |
||
297 | else { |
||
298 | /* new attachment */ |
||
299 | if (ctx->Driver.FinishRenderTexture && att->Texture) |
||
300 | ctx->Driver.FinishRenderTexture(ctx, att); |
||
301 | _mesa_remove_attachment(ctx, att); |
||
302 | att->Type = GL_TEXTURE; |
||
303 | assert(!att->Texture); |
||
304 | _mesa_reference_texobj(&att->Texture, texObj); |
||
305 | } |
||
306 | |||
307 | /* always update these fields */ |
||
308 | att->TextureLevel = level; |
||
309 | att->CubeMapFace = _mesa_tex_target_to_face(texTarget); |
||
310 | att->Zoffset = zoffset; |
||
311 | att->Complete = GL_FALSE; |
||
312 | |||
313 | if (att->Texture->Image[att->CubeMapFace][att->TextureLevel]) { |
||
314 | ctx->Driver.RenderTexture(ctx, fb, att); |
||
315 | } |
||
316 | |||
317 | invalidate_framebuffer(fb); |
||
318 | } |
||
319 | |||
320 | |||
321 | /** |
||
322 | * Bind a renderbuffer to an attachment point. |
||
323 | * The previous binding, if any, will be removed first. |
||
324 | */ |
||
325 | void |
||
326 | _mesa_set_renderbuffer_attachment(struct gl_context *ctx, |
||
327 | struct gl_renderbuffer_attachment *att, |
||
328 | struct gl_renderbuffer *rb) |
||
329 | { |
||
330 | /* XXX check if re-doing same attachment, exit early */ |
||
331 | _mesa_remove_attachment(ctx, att); |
||
332 | att->Type = GL_RENDERBUFFER_EXT; |
||
333 | att->Texture = NULL; /* just to be safe */ |
||
334 | att->Complete = GL_FALSE; |
||
335 | _mesa_reference_renderbuffer(&att->Renderbuffer, rb); |
||
336 | } |
||
337 | |||
338 | |||
339 | /** |
||
340 | * Fallback for ctx->Driver.FramebufferRenderbuffer() |
||
341 | * Attach a renderbuffer object to a framebuffer object. |
||
342 | */ |
||
343 | void |
||
344 | _mesa_framebuffer_renderbuffer(struct gl_context *ctx, |
||
345 | struct gl_framebuffer *fb, |
||
346 | GLenum attachment, struct gl_renderbuffer *rb) |
||
347 | { |
||
348 | struct gl_renderbuffer_attachment *att; |
||
349 | |||
350 | _glthread_LOCK_MUTEX(fb->Mutex); |
||
351 | |||
352 | att = _mesa_get_attachment(ctx, fb, attachment); |
||
353 | ASSERT(att); |
||
354 | if (rb) { |
||
355 | _mesa_set_renderbuffer_attachment(ctx, att, rb); |
||
356 | if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) { |
||
357 | /* do stencil attachment here (depth already done above) */ |
||
358 | att = _mesa_get_attachment(ctx, fb, GL_STENCIL_ATTACHMENT_EXT); |
||
359 | assert(att); |
||
360 | _mesa_set_renderbuffer_attachment(ctx, att, rb); |
||
361 | } |
||
362 | } |
||
363 | else { |
||
364 | _mesa_remove_attachment(ctx, att); |
||
365 | } |
||
366 | |||
367 | invalidate_framebuffer(fb); |
||
368 | |||
369 | _glthread_UNLOCK_MUTEX(fb->Mutex); |
||
370 | } |
||
371 | |||
372 | |||
373 | /** |
||
374 | * For debug only. |
||
375 | */ |
||
376 | static void |
||
377 | att_incomplete(const char *msg) |
||
378 | { |
||
379 | #if DEBUG_FBO |
||
380 | _mesa_debug(NULL, "attachment incomplete: %s\n", msg); |
||
381 | #else |
||
382 | (void) msg; |
||
383 | #endif |
||
384 | } |
||
385 | |||
386 | |||
387 | /** |
||
388 | * For debug only. |
||
389 | */ |
||
390 | static void |
||
391 | fbo_incomplete(const char *msg, int index) |
||
392 | { |
||
393 | #if DEBUG_FBO |
||
394 | _mesa_debug(NULL, "FBO Incomplete: %s [%d]\n", msg, index); |
||
395 | #else |
||
396 | (void) msg; |
||
397 | (void) index; |
||
398 | #endif |
||
399 | } |
||
400 | |||
401 | |||
402 | /** |
||
403 | * Is the given base format a legal format for a color renderbuffer? |
||
404 | */ |
||
405 | static GLboolean |
||
406 | is_legal_color_format(const struct gl_context *ctx, GLenum baseFormat) |
||
407 | { |
||
408 | switch (baseFormat) { |
||
409 | case GL_RGB: |
||
410 | case GL_RGBA: |
||
411 | return GL_TRUE; |
||
412 | case GL_LUMINANCE: |
||
413 | case GL_LUMINANCE_ALPHA: |
||
414 | case GL_INTENSITY: |
||
415 | case GL_ALPHA: |
||
416 | return ctx->Extensions.ARB_framebuffer_object; |
||
417 | case GL_RED: |
||
418 | case GL_RG: |
||
419 | return ctx->Extensions.ARB_texture_rg; |
||
420 | default: |
||
421 | return GL_FALSE; |
||
422 | } |
||
423 | } |
||
424 | |||
425 | |||
426 | /** |
||
427 | * Is the given base format a legal format for a depth/stencil renderbuffer? |
||
428 | */ |
||
429 | static GLboolean |
||
430 | is_legal_depth_format(const struct gl_context *ctx, GLenum baseFormat) |
||
431 | { |
||
432 | switch (baseFormat) { |
||
433 | case GL_DEPTH_COMPONENT: |
||
434 | case GL_DEPTH_STENCIL_EXT: |
||
435 | return GL_TRUE; |
||
436 | default: |
||
437 | return GL_FALSE; |
||
438 | } |
||
439 | } |
||
440 | |||
441 | |||
442 | /** |
||
443 | * Test if an attachment point is complete and update its Complete field. |
||
444 | * \param format if GL_COLOR, this is a color attachment point, |
||
445 | * if GL_DEPTH, this is a depth component attachment point, |
||
446 | * if GL_STENCIL, this is a stencil component attachment point. |
||
447 | */ |
||
448 | static void |
||
449 | test_attachment_completeness(const struct gl_context *ctx, GLenum format, |
||
450 | struct gl_renderbuffer_attachment *att) |
||
451 | { |
||
452 | assert(format == GL_COLOR || format == GL_DEPTH || format == GL_STENCIL); |
||
453 | |||
454 | /* assume complete */ |
||
455 | att->Complete = GL_TRUE; |
||
456 | |||
457 | /* Look for reasons why the attachment might be incomplete */ |
||
458 | if (att->Type == GL_TEXTURE) { |
||
459 | const struct gl_texture_object *texObj = att->Texture; |
||
460 | struct gl_texture_image *texImage; |
||
461 | GLenum baseFormat; |
||
462 | |||
463 | if (!texObj) { |
||
464 | att_incomplete("no texobj"); |
||
465 | att->Complete = GL_FALSE; |
||
466 | return; |
||
467 | } |
||
468 | |||
469 | texImage = texObj->Image[att->CubeMapFace][att->TextureLevel]; |
||
470 | if (!texImage) { |
||
471 | att_incomplete("no teximage"); |
||
472 | att->Complete = GL_FALSE; |
||
473 | return; |
||
474 | } |
||
475 | if (texImage->Width < 1 || texImage->Height < 1) { |
||
476 | att_incomplete("teximage width/height=0"); |
||
477 | printf("texobj = %u\n", texObj->Name); |
||
478 | printf("level = %d\n", att->TextureLevel); |
||
479 | att->Complete = GL_FALSE; |
||
480 | return; |
||
481 | } |
||
482 | if (texObj->Target == GL_TEXTURE_3D && att->Zoffset >= texImage->Depth) { |
||
483 | att_incomplete("bad z offset"); |
||
484 | att->Complete = GL_FALSE; |
||
485 | return; |
||
486 | } |
||
487 | |||
488 | baseFormat = _mesa_get_format_base_format(texImage->TexFormat); |
||
489 | |||
490 | if (format == GL_COLOR) { |
||
491 | if (!is_legal_color_format(ctx, baseFormat)) { |
||
492 | att_incomplete("bad format"); |
||
493 | att->Complete = GL_FALSE; |
||
494 | return; |
||
495 | } |
||
496 | if (_mesa_is_format_compressed(texImage->TexFormat)) { |
||
497 | att_incomplete("compressed internalformat"); |
||
498 | att->Complete = GL_FALSE; |
||
499 | return; |
||
500 | } |
||
501 | } |
||
502 | else if (format == GL_DEPTH) { |
||
503 | if (baseFormat == GL_DEPTH_COMPONENT) { |
||
504 | /* OK */ |
||
505 | } |
||
506 | else if (ctx->Extensions.EXT_packed_depth_stencil && |
||
507 | ctx->Extensions.ARB_depth_texture && |
||
508 | baseFormat == GL_DEPTH_STENCIL_EXT) { |
||
509 | /* OK */ |
||
510 | } |
||
511 | else { |
||
512 | att->Complete = GL_FALSE; |
||
513 | att_incomplete("bad depth format"); |
||
514 | return; |
||
515 | } |
||
516 | } |
||
517 | else { |
||
518 | ASSERT(format == GL_STENCIL); |
||
519 | if (ctx->Extensions.EXT_packed_depth_stencil && |
||
520 | ctx->Extensions.ARB_depth_texture && |
||
521 | baseFormat == GL_DEPTH_STENCIL_EXT) { |
||
522 | /* OK */ |
||
523 | } |
||
524 | else { |
||
525 | /* no such thing as stencil-only textures */ |
||
526 | att_incomplete("illegal stencil texture"); |
||
527 | att->Complete = GL_FALSE; |
||
528 | return; |
||
529 | } |
||
530 | } |
||
531 | } |
||
532 | else if (att->Type == GL_RENDERBUFFER_EXT) { |
||
533 | const GLenum baseFormat = |
||
534 | _mesa_get_format_base_format(att->Renderbuffer->Format); |
||
535 | |||
536 | ASSERT(att->Renderbuffer); |
||
537 | if (!att->Renderbuffer->InternalFormat || |
||
538 | att->Renderbuffer->Width < 1 || |
||
539 | att->Renderbuffer->Height < 1) { |
||
540 | att_incomplete("0x0 renderbuffer"); |
||
541 | att->Complete = GL_FALSE; |
||
542 | return; |
||
543 | } |
||
544 | if (format == GL_COLOR) { |
||
545 | if (baseFormat != GL_RGB && |
||
546 | baseFormat != GL_RGBA) { |
||
547 | att_incomplete("bad renderbuffer color format"); |
||
548 | att->Complete = GL_FALSE; |
||
549 | return; |
||
550 | } |
||
551 | } |
||
552 | else if (format == GL_DEPTH) { |
||
553 | if (baseFormat == GL_DEPTH_COMPONENT) { |
||
554 | /* OK */ |
||
555 | } |
||
556 | else if (ctx->Extensions.EXT_packed_depth_stencil && |
||
557 | baseFormat == GL_DEPTH_STENCIL_EXT) { |
||
558 | /* OK */ |
||
559 | } |
||
560 | else { |
||
561 | att_incomplete("bad renderbuffer depth format"); |
||
562 | att->Complete = GL_FALSE; |
||
563 | return; |
||
564 | } |
||
565 | } |
||
566 | else { |
||
567 | assert(format == GL_STENCIL); |
||
568 | if (baseFormat == GL_STENCIL_INDEX) { |
||
569 | /* OK */ |
||
570 | } |
||
571 | else if (ctx->Extensions.EXT_packed_depth_stencil && |
||
572 | baseFormat == GL_DEPTH_STENCIL_EXT) { |
||
573 | /* OK */ |
||
574 | } |
||
575 | else { |
||
576 | att->Complete = GL_FALSE; |
||
577 | att_incomplete("bad renderbuffer stencil format"); |
||
578 | return; |
||
579 | } |
||
580 | } |
||
581 | } |
||
582 | else { |
||
583 | ASSERT(att->Type == GL_NONE); |
||
584 | /* complete */ |
||
585 | return; |
||
586 | } |
||
587 | } |
||
588 | |||
589 | |||
590 | /** |
||
591 | * Test if the given framebuffer object is complete and update its |
||
592 | * Status field with the results. |
||
593 | * Calls the ctx->Driver.ValidateFramebuffer() function to allow the |
||
594 | * driver to make hardware-specific validation/completeness checks. |
||
595 | * Also update the framebuffer's Width and Height fields if the |
||
596 | * framebuffer is complete. |
||
597 | */ |
||
598 | void |
||
599 | _mesa_test_framebuffer_completeness(struct gl_context *ctx, |
||
600 | struct gl_framebuffer *fb) |
||
601 | { |
||
602 | GLuint numImages; |
||
603 | GLenum intFormat = GL_NONE; /* color buffers' internal format */ |
||
604 | GLuint minWidth = ~0, minHeight = ~0, maxWidth = 0, maxHeight = 0; |
||
605 | GLint numSamples = -1; |
||
606 | GLint i; |
||
607 | GLuint j; |
||
608 | |||
609 | assert(fb->Name != 0); |
||
610 | |||
611 | numImages = 0; |
||
612 | fb->Width = 0; |
||
613 | fb->Height = 0; |
||
614 | |||
615 | /* Start at -2 to more easily loop over all attachment points. |
||
616 | * -2: depth buffer |
||
617 | * -1: stencil buffer |
||
618 | * >=0: color buffer |
||
619 | */ |
||
620 | for (i = -2; i < (GLint) ctx->Const.MaxColorAttachments; i++) { |
||
621 | struct gl_renderbuffer_attachment *att; |
||
622 | GLenum f; |
||
623 | gl_format mesaFormat; |
||
624 | |||
625 | /* |
||
626 | * XXX for ARB_fbo, only check color buffers that are named by |
||
627 | * GL_READ_BUFFER and GL_DRAW_BUFFERi. |
||
628 | */ |
||
629 | |||
630 | /* check for attachment completeness |
||
631 | */ |
||
632 | if (i == -2) { |
||
633 | att = &fb->Attachment[BUFFER_DEPTH]; |
||
634 | test_attachment_completeness(ctx, GL_DEPTH, att); |
||
635 | if (!att->Complete) { |
||
636 | fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT; |
||
637 | fbo_incomplete("depth attachment incomplete", -1); |
||
638 | return; |
||
639 | } |
||
640 | } |
||
641 | else if (i == -1) { |
||
642 | att = &fb->Attachment[BUFFER_STENCIL]; |
||
643 | test_attachment_completeness(ctx, GL_STENCIL, att); |
||
644 | if (!att->Complete) { |
||
645 | fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT; |
||
646 | fbo_incomplete("stencil attachment incomplete", -1); |
||
647 | return; |
||
648 | } |
||
649 | } |
||
650 | else { |
||
651 | att = &fb->Attachment[BUFFER_COLOR0 + i]; |
||
652 | test_attachment_completeness(ctx, GL_COLOR, att); |
||
653 | if (!att->Complete) { |
||
654 | fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT; |
||
655 | fbo_incomplete("color attachment incomplete", i); |
||
656 | return; |
||
657 | } |
||
658 | } |
||
659 | |||
660 | /* get width, height, format of the renderbuffer/texture |
||
661 | */ |
||
662 | if (att->Type == GL_TEXTURE) { |
||
663 | const struct gl_texture_image *texImg |
||
664 | = att->Texture->Image[att->CubeMapFace][att->TextureLevel]; |
||
665 | minWidth = MIN2(minWidth, texImg->Width); |
||
666 | maxWidth = MAX2(maxWidth, texImg->Width); |
||
667 | minHeight = MIN2(minHeight, texImg->Height); |
||
668 | maxHeight = MAX2(maxHeight, texImg->Height); |
||
669 | f = texImg->_BaseFormat; |
||
670 | mesaFormat = texImg->TexFormat; |
||
671 | numImages++; |
||
672 | if (!is_legal_color_format(ctx, f) && |
||
673 | !is_legal_depth_format(ctx, f)) { |
||
674 | fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT; |
||
675 | fbo_incomplete("texture attachment incomplete", -1); |
||
676 | return; |
||
677 | } |
||
678 | } |
||
679 | else if (att->Type == GL_RENDERBUFFER_EXT) { |
||
680 | minWidth = MIN2(minWidth, att->Renderbuffer->Width); |
||
681 | maxWidth = MAX2(minWidth, att->Renderbuffer->Width); |
||
682 | minHeight = MIN2(minHeight, att->Renderbuffer->Height); |
||
683 | maxHeight = MAX2(minHeight, att->Renderbuffer->Height); |
||
684 | f = att->Renderbuffer->InternalFormat; |
||
685 | mesaFormat = att->Renderbuffer->Format; |
||
686 | numImages++; |
||
687 | } |
||
688 | else { |
||
689 | assert(att->Type == GL_NONE); |
||
690 | continue; |
||
691 | } |
||
692 | |||
693 | if (numSamples < 0) { |
||
694 | /* first buffer */ |
||
695 | numSamples = att->Renderbuffer->NumSamples; |
||
696 | } |
||
697 | |||
698 | /* check if integer color */ |
||
699 | fb->_IntegerColor = _mesa_is_format_integer_color(mesaFormat); |
||
700 | |||
701 | /* Error-check width, height, format, samples |
||
702 | */ |
||
703 | if (numImages == 1) { |
||
704 | /* save format, num samples */ |
||
705 | if (i >= 0) { |
||
706 | intFormat = f; |
||
707 | } |
||
708 | } |
||
709 | else { |
||
710 | if (!ctx->Extensions.ARB_framebuffer_object) { |
||
711 | /* check that width, height, format are same */ |
||
712 | if (minWidth != maxWidth || minHeight != maxHeight) { |
||
713 | fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT; |
||
714 | fbo_incomplete("width or height mismatch", -1); |
||
715 | return; |
||
716 | } |
||
717 | /* check that all color buffer have same format */ |
||
718 | if (intFormat != GL_NONE && f != intFormat) { |
||
719 | fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT; |
||
720 | fbo_incomplete("format mismatch", -1); |
||
721 | return; |
||
722 | } |
||
723 | } |
||
724 | if (att->Renderbuffer && |
||
725 | att->Renderbuffer->NumSamples != numSamples) { |
||
726 | fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE; |
||
727 | fbo_incomplete("inconsistant number of samples", i); |
||
728 | return; |
||
729 | } |
||
730 | |||
731 | } |
||
732 | } |
||
733 | |||
734 | #if FEATURE_GL |
||
735 | if (ctx->API == API_OPENGL) { |
||
736 | /* Check that all DrawBuffers are present */ |
||
737 | for (j = 0; j < ctx->Const.MaxDrawBuffers; j++) { |
||
738 | if (fb->ColorDrawBuffer[j] != GL_NONE) { |
||
739 | const struct gl_renderbuffer_attachment *att |
||
740 | = _mesa_get_attachment(ctx, fb, fb->ColorDrawBuffer[j]); |
||
741 | assert(att); |
||
742 | if (att->Type == GL_NONE) { |
||
743 | fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT; |
||
744 | fbo_incomplete("missing drawbuffer", j); |
||
745 | return; |
||
746 | } |
||
747 | } |
||
748 | } |
||
749 | |||
750 | /* Check that the ReadBuffer is present */ |
||
751 | if (fb->ColorReadBuffer != GL_NONE) { |
||
752 | const struct gl_renderbuffer_attachment *att |
||
753 | = _mesa_get_attachment(ctx, fb, fb->ColorReadBuffer); |
||
754 | assert(att); |
||
755 | if (att->Type == GL_NONE) { |
||
756 | fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT; |
||
757 | fbo_incomplete("missing readbuffer", -1); |
||
758 | return; |
||
759 | } |
||
760 | } |
||
761 | } |
||
762 | #else |
||
763 | (void) j; |
||
764 | #endif |
||
765 | |||
766 | if (numImages == 0) { |
||
767 | fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT; |
||
768 | fbo_incomplete("no attachments", -1); |
||
769 | return; |
||
770 | } |
||
771 | |||
772 | /* Provisionally set status = COMPLETE ... */ |
||
773 | fb->_Status = GL_FRAMEBUFFER_COMPLETE_EXT; |
||
774 | |||
775 | /* ... but the driver may say the FB is incomplete. |
||
776 | * Drivers will most likely set the status to GL_FRAMEBUFFER_UNSUPPORTED |
||
777 | * if anything. |
||
778 | */ |
||
779 | if (ctx->Driver.ValidateFramebuffer) { |
||
780 | ctx->Driver.ValidateFramebuffer(ctx, fb); |
||
781 | if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { |
||
782 | fbo_incomplete("driver marked FBO as incomplete", -1); |
||
783 | } |
||
784 | } |
||
785 | |||
786 | if (fb->_Status == GL_FRAMEBUFFER_COMPLETE_EXT) { |
||
787 | /* |
||
788 | * Note that if ARB_framebuffer_object is supported and the attached |
||
789 | * renderbuffers/textures are different sizes, the framebuffer |
||
790 | * width/height will be set to the smallest width/height. |
||
791 | */ |
||
792 | fb->Width = minWidth; |
||
793 | fb->Height = minHeight; |
||
794 | |||
795 | /* finally, update the visual info for the framebuffer */ |
||
796 | _mesa_update_framebuffer_visual(fb); |
||
797 | } |
||
798 | } |
||
799 | |||
800 | |||
801 | GLboolean GLAPIENTRY |
||
802 | _mesa_IsRenderbufferEXT(GLuint renderbuffer) |
||
803 | { |
||
804 | GET_CURRENT_CONTEXT(ctx); |
||
805 | ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); |
||
806 | if (renderbuffer) { |
||
807 | struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, renderbuffer); |
||
808 | if (rb != NULL && rb != &DummyRenderbuffer) |
||
809 | return GL_TRUE; |
||
810 | } |
||
811 | return GL_FALSE; |
||
812 | } |
||
813 | |||
814 | |||
815 | void GLAPIENTRY |
||
816 | _mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer) |
||
817 | { |
||
818 | struct gl_renderbuffer *newRb; |
||
819 | GET_CURRENT_CONTEXT(ctx); |
||
820 | |||
821 | ASSERT_OUTSIDE_BEGIN_END(ctx); |
||
822 | |||
823 | if (target != GL_RENDERBUFFER_EXT) { |
||
824 | _mesa_error(ctx, GL_INVALID_ENUM, "glBindRenderbufferEXT(target)"); |
||
825 | return; |
||
826 | } |
||
827 | |||
828 | /* No need to flush here since the render buffer binding has no |
||
829 | * effect on rendering state. |
||
830 | */ |
||
831 | |||
832 | if (renderbuffer) { |
||
833 | newRb = _mesa_lookup_renderbuffer(ctx, renderbuffer); |
||
834 | if (newRb == &DummyRenderbuffer) { |
||
835 | /* ID was reserved, but no real renderbuffer object made yet */ |
||
836 | newRb = NULL; |
||
837 | } |
||
838 | else if (!newRb && ctx->Extensions.ARB_framebuffer_object) { |
||
839 | /* All RB IDs must be Gen'd */ |
||
840 | _mesa_error(ctx, GL_INVALID_OPERATION, "glBindRenderbuffer(buffer)"); |
||
841 | return; |
||
842 | } |
||
843 | |||
844 | if (!newRb) { |
||
845 | /* create new renderbuffer object */ |
||
846 | newRb = ctx->Driver.NewRenderbuffer(ctx, renderbuffer); |
||
847 | if (!newRb) { |
||
848 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindRenderbufferEXT"); |
||
849 | return; |
||
850 | } |
||
851 | ASSERT(newRb->AllocStorage); |
||
852 | _mesa_HashInsert(ctx->Shared->RenderBuffers, renderbuffer, newRb); |
||
853 | newRb->RefCount = 1; /* referenced by hash table */ |
||
854 | } |
||
855 | } |
||
856 | else { |
||
857 | newRb = NULL; |
||
858 | } |
||
859 | |||
860 | ASSERT(newRb != &DummyRenderbuffer); |
||
861 | |||
862 | _mesa_reference_renderbuffer(&ctx->CurrentRenderbuffer, newRb); |
||
863 | } |
||
864 | |||
865 | |||
866 | /** |
||
867 | * If the given renderbuffer is anywhere attached to the framebuffer, detach |
||
868 | * the renderbuffer. |
||
869 | * This is used when a renderbuffer object is deleted. |
||
870 | * The spec calls for unbinding. |
||
871 | */ |
||
872 | static void |
||
873 | detach_renderbuffer(struct gl_context *ctx, |
||
874 | struct gl_framebuffer *fb, |
||
875 | struct gl_renderbuffer *rb) |
||
876 | { |
||
877 | GLuint i; |
||
878 | for (i = 0; i < BUFFER_COUNT; i++) { |
||
879 | if (fb->Attachment[i].Renderbuffer == rb) { |
||
880 | _mesa_remove_attachment(ctx, &fb->Attachment[i]); |
||
881 | } |
||
882 | } |
||
883 | invalidate_framebuffer(fb); |
||
884 | } |
||
885 | |||
886 | |||
887 | void GLAPIENTRY |
||
888 | _mesa_DeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers) |
||
889 | { |
||
890 | GLint i; |
||
891 | GET_CURRENT_CONTEXT(ctx); |
||
892 | |||
893 | ASSERT_OUTSIDE_BEGIN_END(ctx); |
||
894 | FLUSH_VERTICES(ctx, _NEW_BUFFERS); |
||
895 | |||
896 | for (i = 0; i < n; i++) { |
||
897 | if (renderbuffers[i] > 0) { |
||
898 | struct gl_renderbuffer *rb; |
||
899 | rb = _mesa_lookup_renderbuffer(ctx, renderbuffers[i]); |
||
900 | if (rb) { |
||
901 | /* check if deleting currently bound renderbuffer object */ |
||
902 | if (rb == ctx->CurrentRenderbuffer) { |
||
903 | /* bind default */ |
||
904 | ASSERT(rb->RefCount >= 2); |
||
905 | _mesa_BindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0); |
||
906 | } |
||
907 | |||
908 | if (ctx->DrawBuffer->Name) { |
||
909 | detach_renderbuffer(ctx, ctx->DrawBuffer, rb); |
||
910 | } |
||
911 | if (ctx->ReadBuffer->Name && ctx->ReadBuffer != ctx->DrawBuffer) { |
||
912 | detach_renderbuffer(ctx, ctx->ReadBuffer, rb); |
||
913 | } |
||
914 | |||
915 | /* Remove from hash table immediately, to free the ID. |
||
916 | * But the object will not be freed until it's no longer |
||
917 | * referenced anywhere else. |
||
918 | */ |
||
919 | _mesa_HashRemove(ctx->Shared->RenderBuffers, renderbuffers[i]); |
||
920 | |||
921 | if (rb != &DummyRenderbuffer) { |
||
922 | /* no longer referenced by hash table */ |
||
923 | _mesa_reference_renderbuffer(&rb, NULL); |
||
924 | } |
||
925 | } |
||
926 | } |
||
927 | } |
||
928 | } |
||
929 | |||
930 | |||
931 | void GLAPIENTRY |
||
932 | _mesa_GenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers) |
||
933 | { |
||
934 | GET_CURRENT_CONTEXT(ctx); |
||
935 | GLuint first; |
||
936 | GLint i; |
||
937 | |||
938 | ASSERT_OUTSIDE_BEGIN_END(ctx); |
||
939 | |||
940 | if (n < 0) { |
||
941 | _mesa_error(ctx, GL_INVALID_VALUE, "glGenRenderbuffersEXT(n)"); |
||
942 | return; |
||
943 | } |
||
944 | |||
945 | if (!renderbuffers) |
||
946 | return; |
||
947 | |||
948 | first = _mesa_HashFindFreeKeyBlock(ctx->Shared->RenderBuffers, n); |
||
949 | |||
950 | for (i = 0; i < n; i++) { |
||
951 | GLuint name = first + i; |
||
952 | renderbuffers[i] = name; |
||
953 | /* insert dummy placeholder into hash table */ |
||
954 | _glthread_LOCK_MUTEX(ctx->Shared->Mutex); |
||
955 | _mesa_HashInsert(ctx->Shared->RenderBuffers, name, &DummyRenderbuffer); |
||
956 | _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); |
||
957 | } |
||
958 | } |
||
959 | |||
960 | |||
961 | /** |
||
962 | * Given an internal format token for a render buffer, return the |
||
963 | * corresponding base format. |
||
964 | * This is very similar to _mesa_base_tex_format() but the set of valid |
||
965 | * internal formats is somewhat different. |
||
966 | * |
||
967 | * \return one of GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT |
||
968 | * GL_DEPTH_STENCIL_EXT or zero if error. |
||
969 | * |
||
970 | * XXX in the future when we support red-only and red-green formats |
||
971 | * we'll also return GL_RED and GL_RG. |
||
972 | */ |
||
973 | GLenum |
||
974 | _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat) |
||
975 | { |
||
976 | switch (internalFormat) { |
||
977 | case GL_ALPHA: |
||
978 | case GL_ALPHA4: |
||
979 | case GL_ALPHA8: |
||
980 | case GL_ALPHA12: |
||
981 | case GL_ALPHA16: |
||
982 | return GL_ALPHA; |
||
983 | case GL_RGB: |
||
984 | case GL_R3_G3_B2: |
||
985 | case GL_RGB4: |
||
986 | case GL_RGB5: |
||
987 | case GL_RGB8: |
||
988 | case GL_RGB10: |
||
989 | case GL_RGB12: |
||
990 | case GL_RGB16: |
||
991 | return GL_RGB; |
||
992 | case GL_RGBA: |
||
993 | case GL_RGBA2: |
||
994 | case GL_RGBA4: |
||
995 | case GL_RGB5_A1: |
||
996 | case GL_RGBA8: |
||
997 | case GL_RGB10_A2: |
||
998 | case GL_RGBA12: |
||
999 | case GL_RGBA16: |
||
1000 | case GL_RGBA16_SNORM: |
||
1001 | return GL_RGBA; |
||
1002 | case GL_STENCIL_INDEX: |
||
1003 | case GL_STENCIL_INDEX1_EXT: |
||
1004 | case GL_STENCIL_INDEX4_EXT: |
||
1005 | case GL_STENCIL_INDEX8_EXT: |
||
1006 | case GL_STENCIL_INDEX16_EXT: |
||
1007 | return GL_STENCIL_INDEX; |
||
1008 | case GL_DEPTH_COMPONENT: |
||
1009 | case GL_DEPTH_COMPONENT16: |
||
1010 | case GL_DEPTH_COMPONENT24: |
||
1011 | case GL_DEPTH_COMPONENT32: |
||
1012 | return GL_DEPTH_COMPONENT; |
||
1013 | case GL_DEPTH_STENCIL_EXT: |
||
1014 | case GL_DEPTH24_STENCIL8_EXT: |
||
1015 | if (ctx->Extensions.EXT_packed_depth_stencil) |
||
1016 | return GL_DEPTH_STENCIL_EXT; |
||
1017 | else |
||
1018 | return 0; |
||
1019 | /* XXX add floating point formats eventually */ |
||
1020 | default: |
||
1021 | return 0; |
||
1022 | } |
||
1023 | } |
||
1024 | |||
1025 | |||
1026 | /** sentinal value, see below */ |
||
1027 | #define NO_SAMPLES 1000 |
||
1028 | |||
1029 | |||
1030 | /** |
||
1031 | * Helper function used by _mesa_RenderbufferStorageEXT() and |
||
1032 | * _mesa_RenderbufferStorageMultisample(). |
||
1033 | * samples will be NO_SAMPLES if called by _mesa_RenderbufferStorageEXT(). |
||
1034 | */ |
||
1035 | static void |
||
1036 | renderbuffer_storage(GLenum target, GLenum internalFormat, |
||
1037 | GLsizei width, GLsizei height, GLsizei samples) |
||
1038 | { |
||
1039 | const char *func = samples == NO_SAMPLES ? |
||
1040 | "glRenderbufferStorage" : "RenderbufferStorageMultisample"; |
||
1041 | struct gl_renderbuffer *rb; |
||
1042 | GLenum baseFormat; |
||
1043 | GET_CURRENT_CONTEXT(ctx); |
||
1044 | |||
1045 | ASSERT_OUTSIDE_BEGIN_END(ctx); |
||
1046 | |||
1047 | if (target != GL_RENDERBUFFER_EXT) { |
||
1048 | _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", func); |
||
1049 | return; |
||
1050 | } |
||
1051 | |||
1052 | baseFormat = _mesa_base_fbo_format(ctx, internalFormat); |
||
1053 | if (baseFormat == 0) { |
||
1054 | _mesa_error(ctx, GL_INVALID_ENUM, "%s(internalFormat)", func); |
||
1055 | return; |
||
1056 | } |
||
1057 | |||
1058 | if (width < 1 || width > (GLsizei) ctx->Const.MaxRenderbufferSize) { |
||
1059 | _mesa_error(ctx, GL_INVALID_VALUE, "%s(width)", func); |
||
1060 | return; |
||
1061 | } |
||
1062 | |||
1063 | if (height < 1 || height > (GLsizei) ctx->Const.MaxRenderbufferSize) { |
||
1064 | _mesa_error(ctx, GL_INVALID_VALUE, "%s(height)", func); |
||
1065 | return; |
||
1066 | } |
||
1067 | |||
1068 | if (samples == NO_SAMPLES) { |
||
1069 | /* NumSamples == 0 indicates non-multisampling */ |
||
1070 | samples = 0; |
||
1071 | } |
||
1072 | else if (samples > (GLsizei) ctx->Const.MaxSamples) { |
||
1073 | /* note: driver may choose to use more samples than what's requested */ |
||
1074 | _mesa_error(ctx, GL_INVALID_VALUE, "%s(samples)", func); |
||
1075 | return; |
||
1076 | } |
||
1077 | |||
1078 | rb = ctx->CurrentRenderbuffer; |
||
1079 | if (!rb) { |
||
1080 | _mesa_error(ctx, GL_INVALID_OPERATION, "%s", func); |
||
1081 | return; |
||
1082 | } |
||
1083 | |||
1084 | FLUSH_VERTICES(ctx, _NEW_BUFFERS); |
||
1085 | |||
1086 | if (rb->InternalFormat == internalFormat && |
||
1087 | rb->Width == (GLuint) width && |
||
1088 | rb->Height == (GLuint) height) { |
||
1089 | /* no change in allocation needed */ |
||
1090 | return; |
||
1091 | } |
||
1092 | |||
1093 | /* These MUST get set by the AllocStorage func */ |
||
1094 | rb->Format = MESA_FORMAT_NONE; |
||
1095 | rb->NumSamples = samples; |
||
1096 | |||
1097 | /* Now allocate the storage */ |
||
1098 | ASSERT(rb->AllocStorage); |
||
1099 | if (rb->AllocStorage(ctx, rb, internalFormat, width, height)) { |
||
1100 | /* No error - check/set fields now */ |
||
1101 | assert(rb->Format != MESA_FORMAT_NONE); |
||
1102 | assert(rb->Width == (GLuint) width); |
||
1103 | assert(rb->Height == (GLuint) height); |
||
1104 | rb->InternalFormat = internalFormat; |
||
1105 | rb->_BaseFormat = baseFormat; |
||
1106 | assert(rb->_BaseFormat != 0); |
||
1107 | } |
||
1108 | else { |
||
1109 | /* Probably ran out of memory - clear the fields */ |
||
1110 | rb->Width = 0; |
||
1111 | rb->Height = 0; |
||
1112 | rb->Format = MESA_FORMAT_NONE; |
||
1113 | rb->InternalFormat = GL_NONE; |
||
1114 | rb->_BaseFormat = GL_NONE; |
||
1115 | rb->NumSamples = 0; |
||
1116 | } |
||
1117 | |||
1118 | /* |
||
1119 | test_framebuffer_completeness(ctx, fb); |
||
1120 | */ |
||
1121 | /* XXX if this renderbuffer is attached anywhere, invalidate attachment |
||
1122 | * points??? |
||
1123 | */ |
||
1124 | } |
||
1125 | |||
1126 | |||
1127 | #if FEATURE_OES_EGL_image |
||
1128 | void GLAPIENTRY |
||
1129 | _mesa_EGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image) |
||
1130 | { |
||
1131 | struct gl_renderbuffer *rb; |
||
1132 | GET_CURRENT_CONTEXT(ctx); |
||
1133 | ASSERT_OUTSIDE_BEGIN_END(ctx); |
||
1134 | |||
1135 | if (!ctx->Extensions.OES_EGL_image) { |
||
1136 | _mesa_error(ctx, GL_INVALID_OPERATION, |
||
1137 | "glEGLImageTargetRenderbufferStorageOES(unsupported)"); |
||
1138 | return; |
||
1139 | } |
||
1140 | |||
1141 | if (target != GL_RENDERBUFFER) { |
||
1142 | _mesa_error(ctx, GL_INVALID_ENUM, |
||
1143 | "EGLImageTargetRenderbufferStorageOES"); |
||
1144 | return; |
||
1145 | } |
||
1146 | |||
1147 | rb = ctx->CurrentRenderbuffer; |
||
1148 | if (!rb) { |
||
1149 | _mesa_error(ctx, GL_INVALID_OPERATION, |
||
1150 | "EGLImageTargetRenderbufferStorageOES"); |
||
1151 | return; |
||
1152 | } |
||
1153 | |||
1154 | FLUSH_VERTICES(ctx, _NEW_BUFFERS); |
||
1155 | |||
1156 | ctx->Driver.EGLImageTargetRenderbufferStorage(ctx, rb, image); |
||
1157 | } |
||
1158 | #endif |
||
1159 | |||
1160 | |||
1161 | /** |
||
1162 | * Helper function for _mesa_GetRenderbufferParameterivEXT() and |
||
1163 | * _mesa_GetFramebufferAttachmentParameterivEXT() |
||
1164 | * We have to be careful to respect the base format. For example, if a |
||
1165 | * renderbuffer/texture was created with internalFormat=GL_RGB but the |
||
1166 | * driver actually chose a GL_RGBA format, when the user queries ALPHA_SIZE |
||
1167 | * we need to return zero. |
||
1168 | */ |
||
1169 | static GLint |
||
1170 | get_component_bits(GLenum pname, GLenum baseFormat, gl_format format) |
||
1171 | { |
||
1172 | switch (pname) { |
||
1173 | case GL_RENDERBUFFER_RED_SIZE_EXT: |
||
1174 | case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE: |
||
1175 | case GL_RENDERBUFFER_GREEN_SIZE_EXT: |
||
1176 | case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: |
||
1177 | case GL_RENDERBUFFER_BLUE_SIZE_EXT: |
||
1178 | case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: |
||
1179 | if (baseFormat == GL_RGB || baseFormat == GL_RGBA) |
||
1180 | return _mesa_get_format_bits(format, pname); |
||
1181 | else |
||
1182 | return 0; |
||
1183 | case GL_RENDERBUFFER_ALPHA_SIZE_EXT: |
||
1184 | case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: |
||
1185 | if (baseFormat == GL_RGBA || baseFormat == GL_ALPHA) |
||
1186 | return _mesa_get_format_bits(format, pname); |
||
1187 | else |
||
1188 | return 0; |
||
1189 | case GL_RENDERBUFFER_DEPTH_SIZE_EXT: |
||
1190 | case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: |
||
1191 | if (baseFormat == GL_DEPTH_COMPONENT || baseFormat == GL_DEPTH_STENCIL) |
||
1192 | return _mesa_get_format_bits(format, pname); |
||
1193 | else |
||
1194 | return 0; |
||
1195 | case GL_RENDERBUFFER_STENCIL_SIZE_EXT: |
||
1196 | case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: |
||
1197 | if (baseFormat == GL_STENCIL_INDEX || baseFormat == GL_DEPTH_STENCIL) |
||
1198 | return _mesa_get_format_bits(format, pname); |
||
1199 | else |
||
1200 | return 0; |
||
1201 | default: |
||
1202 | return 0; |
||
1203 | } |
||
1204 | } |
||
1205 | |||
1206 | |||
1207 | |||
1208 | void GLAPIENTRY |
||
1209 | _mesa_RenderbufferStorageEXT(GLenum target, GLenum internalFormat, |
||
1210 | GLsizei width, GLsizei height) |
||
1211 | { |
||
1212 | /* GL_ARB_fbo says calling this function is equivalent to calling |
||
1213 | * glRenderbufferStorageMultisample() with samples=0. We pass in |
||
1214 | * a token value here just for error reporting purposes. |
||
1215 | */ |
||
1216 | renderbuffer_storage(target, internalFormat, width, height, NO_SAMPLES); |
||
1217 | } |
||
1218 | |||
1219 | |||
1220 | void GLAPIENTRY |
||
1221 | _mesa_RenderbufferStorageMultisample(GLenum target, GLsizei samples, |
||
1222 | GLenum internalFormat, |
||
1223 | GLsizei width, GLsizei height) |
||
1224 | { |
||
1225 | renderbuffer_storage(target, internalFormat, width, height, samples); |
||
1226 | } |
||
1227 | |||
1228 | |||
1229 | /** |
||
1230 | * OpenGL ES version of glRenderBufferStorage. |
||
1231 | */ |
||
1232 | void GLAPIENTRY |
||
1233 | _es_RenderbufferStorageEXT(GLenum target, GLenum internalFormat, |
||
1234 | GLsizei width, GLsizei height) |
||
1235 | { |
||
1236 | switch (internalFormat) { |
||
1237 | case GL_RGB565: |
||
1238 | /* XXX this confuses GL_RENDERBUFFER_INTERNAL_FORMAT_OES */ |
||
1239 | /* choose a closest format */ |
||
1240 | internalFormat = GL_RGB5; |
||
1241 | break; |
||
1242 | default: |
||
1243 | break; |
||
1244 | } |
||
1245 | |||
1246 | renderbuffer_storage(target, internalFormat, width, height, 0); |
||
1247 | } |
||
1248 | |||
1249 | |||
1250 | void GLAPIENTRY |
||
1251 | _mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params) |
||
1252 | { |
||
1253 | struct gl_renderbuffer *rb; |
||
1254 | GET_CURRENT_CONTEXT(ctx); |
||
1255 | |||
1256 | ASSERT_OUTSIDE_BEGIN_END(ctx); |
||
1257 | |||
1258 | if (target != GL_RENDERBUFFER_EXT) { |
||
1259 | _mesa_error(ctx, GL_INVALID_ENUM, |
||
1260 | "glGetRenderbufferParameterivEXT(target)"); |
||
1261 | return; |
||
1262 | } |
||
1263 | |||
1264 | rb = ctx->CurrentRenderbuffer; |
||
1265 | if (!rb) { |
||
1266 | _mesa_error(ctx, GL_INVALID_OPERATION, |
||
1267 | "glGetRenderbufferParameterivEXT"); |
||
1268 | return; |
||
1269 | } |
||
1270 | |||
1271 | /* No need to flush here since we're just quering state which is |
||
1272 | * not effected by rendering. |
||
1273 | */ |
||
1274 | |||
1275 | switch (pname) { |
||
1276 | case GL_RENDERBUFFER_WIDTH_EXT: |
||
1277 | *params = rb->Width; |
||
1278 | return; |
||
1279 | case GL_RENDERBUFFER_HEIGHT_EXT: |
||
1280 | *params = rb->Height; |
||
1281 | return; |
||
1282 | case GL_RENDERBUFFER_INTERNAL_FORMAT_EXT: |
||
1283 | *params = rb->InternalFormat; |
||
1284 | return; |
||
1285 | case GL_RENDERBUFFER_RED_SIZE_EXT: |
||
1286 | case GL_RENDERBUFFER_GREEN_SIZE_EXT: |
||
1287 | case GL_RENDERBUFFER_BLUE_SIZE_EXT: |
||
1288 | case GL_RENDERBUFFER_ALPHA_SIZE_EXT: |
||
1289 | case GL_RENDERBUFFER_DEPTH_SIZE_EXT: |
||
1290 | case GL_RENDERBUFFER_STENCIL_SIZE_EXT: |
||
1291 | *params = get_component_bits(pname, rb->_BaseFormat, rb->Format); |
||
1292 | break; |
||
1293 | case GL_RENDERBUFFER_SAMPLES: |
||
1294 | if (ctx->Extensions.ARB_framebuffer_object) { |
||
1295 | *params = rb->NumSamples; |
||
1296 | break; |
||
1297 | } |
||
1298 | /* fallthrough */ |
||
1299 | default: |
||
1300 | _mesa_error(ctx, GL_INVALID_ENUM, |
||
1301 | "glGetRenderbufferParameterivEXT(target)"); |
||
1302 | return; |
||
1303 | } |
||
1304 | } |
||
1305 | |||
1306 | |||
1307 | GLboolean GLAPIENTRY |
||
1308 | _mesa_IsFramebufferEXT(GLuint framebuffer) |
||
1309 | { |
||
1310 | GET_CURRENT_CONTEXT(ctx); |
||
1311 | ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); |
||
1312 | if (framebuffer) { |
||
1313 | struct gl_framebuffer *rb = _mesa_lookup_framebuffer(ctx, framebuffer); |
||
1314 | if (rb != NULL && rb != &DummyFramebuffer) |
||
1315 | return GL_TRUE; |
||
1316 | } |
||
1317 | return GL_FALSE; |
||
1318 | } |
||
1319 | |||
1320 | |||
1321 | /** |
||
1322 | * Check if any of the attachments of the given framebuffer are textures |
||
1323 | * (render to texture). Call ctx->Driver.RenderTexture() for such |
||
1324 | * attachments. |
||
1325 | */ |
||
1326 | static void |
||
1327 | check_begin_texture_render(struct gl_context *ctx, struct gl_framebuffer *fb) |
||
1328 | { |
||
1329 | GLuint i; |
||
1330 | ASSERT(ctx->Driver.RenderTexture); |
||
1331 | |||
1332 | if (fb->Name == 0) |
||
1333 | return; /* can't render to texture with winsys framebuffers */ |
||
1334 | |||
1335 | for (i = 0; i < BUFFER_COUNT; i++) { |
||
1336 | struct gl_renderbuffer_attachment *att = fb->Attachment + i; |
||
1337 | struct gl_texture_object *texObj = att->Texture; |
||
1338 | if (texObj |
||
1339 | && texObj->Image[att->CubeMapFace][att->TextureLevel]) { |
||
1340 | ctx->Driver.RenderTexture(ctx, fb, att); |
||
1341 | } |
||
1342 | } |
||
1343 | } |
||
1344 | |||
1345 | |||
1346 | /** |
||
1347 | * Examine all the framebuffer's attachments to see if any are textures. |
||
1348 | * If so, call ctx->Driver.FinishRenderTexture() for each texture to |
||
1349 | * notify the device driver that the texture image may have changed. |
||
1350 | */ |
||
1351 | static void |
||
1352 | check_end_texture_render(struct gl_context *ctx, struct gl_framebuffer *fb) |
||
1353 | { |
||
1354 | if (fb->Name == 0) |
||
1355 | return; /* can't render to texture with winsys framebuffers */ |
||
1356 | |||
1357 | if (ctx->Driver.FinishRenderTexture) { |
||
1358 | GLuint i; |
||
1359 | for (i = 0; i < BUFFER_COUNT; i++) { |
||
1360 | struct gl_renderbuffer_attachment *att = fb->Attachment + i; |
||
1361 | if (att->Texture && att->Renderbuffer) { |
||
1362 | ctx->Driver.FinishRenderTexture(ctx, att); |
||
1363 | } |
||
1364 | } |
||
1365 | } |
||
1366 | } |
||
1367 | |||
1368 | |||
1369 | void GLAPIENTRY |
||
1370 | _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer) |
||
1371 | { |
||
1372 | struct gl_framebuffer *newDrawFb, *newReadFb; |
||
1373 | struct gl_framebuffer *oldDrawFb, *oldReadFb; |
||
1374 | GLboolean bindReadBuf, bindDrawBuf; |
||
1375 | GET_CURRENT_CONTEXT(ctx); |
||
1376 | |||
1377 | #ifdef DEBUG |
||
1378 | if (ctx->Extensions.ARB_framebuffer_object) { |
||
1379 | ASSERT(ctx->Extensions.EXT_framebuffer_object); |
||
1380 | ASSERT(ctx->Extensions.EXT_framebuffer_blit); |
||
1381 | } |
||
1382 | #endif |
||
1383 | |||
1384 | ASSERT_OUTSIDE_BEGIN_END(ctx); |
||
1385 | |||
1386 | if (!ctx->Extensions.EXT_framebuffer_object) { |
||
1387 | _mesa_error(ctx, GL_INVALID_OPERATION, |
||
1388 | "glBindFramebufferEXT(unsupported)"); |
||
1389 | return; |
||
1390 | } |
||
1391 | |||
1392 | switch (target) { |
||
1393 | #if FEATURE_EXT_framebuffer_blit |
||
1394 | case GL_DRAW_FRAMEBUFFER_EXT: |
||
1395 | if (!ctx->Extensions.EXT_framebuffer_blit) { |
||
1396 | _mesa_error(ctx, GL_INVALID_ENUM, "glBindFramebufferEXT(target)"); |
||
1397 | return; |
||
1398 | } |
||
1399 | bindDrawBuf = GL_TRUE; |
||
1400 | bindReadBuf = GL_FALSE; |
||
1401 | break; |
||
1402 | case GL_READ_FRAMEBUFFER_EXT: |
||
1403 | if (!ctx->Extensions.EXT_framebuffer_blit) { |
||
1404 | _mesa_error(ctx, GL_INVALID_ENUM, "glBindFramebufferEXT(target)"); |
||
1405 | return; |
||
1406 | } |
||
1407 | bindDrawBuf = GL_FALSE; |
||
1408 | bindReadBuf = GL_TRUE; |
||
1409 | break; |
||
1410 | #endif |
||
1411 | case GL_FRAMEBUFFER_EXT: |
||
1412 | bindDrawBuf = GL_TRUE; |
||
1413 | bindReadBuf = GL_TRUE; |
||
1414 | break; |
||
1415 | default: |
||
1416 | _mesa_error(ctx, GL_INVALID_ENUM, "glBindFramebufferEXT(target)"); |
||
1417 | return; |
||
1418 | } |
||
1419 | |||
1420 | if (framebuffer) { |
||
1421 | /* Binding a user-created framebuffer object */ |
||
1422 | newDrawFb = _mesa_lookup_framebuffer(ctx, framebuffer); |
||
1423 | if (newDrawFb == &DummyFramebuffer) { |
||
1424 | /* ID was reserved, but no real framebuffer object made yet */ |
||
1425 | newDrawFb = NULL; |
||
1426 | } |
||
1427 | else if (!newDrawFb && ctx->Extensions.ARB_framebuffer_object) { |
||
1428 | /* All FBO IDs must be Gen'd */ |
||
1429 | _mesa_error(ctx, GL_INVALID_OPERATION, "glBindFramebuffer(buffer)"); |
||
1430 | return; |
||
1431 | } |
||
1432 | |||
1433 | if (!newDrawFb) { |
||
1434 | /* create new framebuffer object */ |
||
1435 | newDrawFb = ctx->Driver.NewFramebuffer(ctx, framebuffer); |
||
1436 | if (!newDrawFb) { |
||
1437 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindFramebufferEXT"); |
||
1438 | return; |
||
1439 | } |
||
1440 | _mesa_HashInsert(ctx->Shared->FrameBuffers, framebuffer, newDrawFb); |
||
1441 | } |
||
1442 | newReadFb = newDrawFb; |
||
1443 | } |
||
1444 | else { |
||
1445 | /* Binding the window system framebuffer (which was originally set |
||
1446 | * with MakeCurrent). |
||
1447 | */ |
||
1448 | newDrawFb = ctx->WinSysDrawBuffer; |
||
1449 | newReadFb = ctx->WinSysReadBuffer; |
||
1450 | } |
||
1451 | |||
1452 | ASSERT(newDrawFb); |
||
1453 | ASSERT(newDrawFb != &DummyFramebuffer); |
||
1454 | |||
1455 | /* save pointers to current/old framebuffers */ |
||
1456 | oldDrawFb = ctx->DrawBuffer; |
||
1457 | oldReadFb = ctx->ReadBuffer; |
||
1458 | |||
1459 | /* check if really changing bindings */ |
||
1460 | if (oldDrawFb == newDrawFb) |
||
1461 | bindDrawBuf = GL_FALSE; |
||
1462 | if (oldReadFb == newReadFb) |
||
1463 | bindReadBuf = GL_FALSE; |
||
1464 | |||
1465 | /* |
||
1466 | * OK, now bind the new Draw/Read framebuffers, if they're changing. |
||
1467 | * |
||
1468 | * We also check if we're beginning and/or ending render-to-texture. |
||
1469 | * When a framebuffer with texture attachments is unbound, call |
||
1470 | * ctx->Driver.FinishRenderTexture(). |
||
1471 | * When a framebuffer with texture attachments is bound, call |
||
1472 | * ctx->Driver.RenderTexture(). |
||
1473 | * |
||
1474 | * Note that if the ReadBuffer has texture attachments we don't consider |
||
1475 | * that a render-to-texture case. |
||
1476 | */ |
||
1477 | if (bindReadBuf) { |
||
1478 | FLUSH_VERTICES(ctx, _NEW_BUFFERS); |
||
1479 | |||
1480 | /* check if old readbuffer was render-to-texture */ |
||
1481 | check_end_texture_render(ctx, oldReadFb); |
||
1482 | |||
1483 | _mesa_reference_framebuffer(&ctx->ReadBuffer, newReadFb); |
||
1484 | } |
||
1485 | |||
1486 | if (bindDrawBuf) { |
||
1487 | FLUSH_VERTICES(ctx, _NEW_BUFFERS); |
||
1488 | |||
1489 | /* check if old read/draw buffers were render-to-texture */ |
||
1490 | if (!bindReadBuf) |
||
1491 | check_end_texture_render(ctx, oldReadFb); |
||
1492 | |||
1493 | if (oldDrawFb != oldReadFb) |
||
1494 | check_end_texture_render(ctx, oldDrawFb); |
||
1495 | |||
1496 | /* check if newly bound framebuffer has any texture attachments */ |
||
1497 | check_begin_texture_render(ctx, newDrawFb); |
||
1498 | |||
1499 | _mesa_reference_framebuffer(&ctx->DrawBuffer, newDrawFb); |
||
1500 | } |
||
1501 | |||
1502 | if ((bindDrawBuf || bindReadBuf) && ctx->Driver.BindFramebuffer) { |
||
1503 | ctx->Driver.BindFramebuffer(ctx, target, newDrawFb, newReadFb); |
||
1504 | } |
||
1505 | } |
||
1506 | |||
1507 | |||
1508 | void GLAPIENTRY |
||
1509 | _mesa_DeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers) |
||
1510 | { |
||
1511 | GLint i; |
||
1512 | GET_CURRENT_CONTEXT(ctx); |
||
1513 | |||
1514 | ASSERT_OUTSIDE_BEGIN_END(ctx); |
||
1515 | FLUSH_VERTICES(ctx, _NEW_BUFFERS); |
||
1516 | |||
1517 | for (i = 0; i < n; i++) { |
||
1518 | if (framebuffers[i] > 0) { |
||
1519 | struct gl_framebuffer *fb; |
||
1520 | fb = _mesa_lookup_framebuffer(ctx, framebuffers[i]); |
||
1521 | if (fb) { |
||
1522 | ASSERT(fb == &DummyFramebuffer || fb->Name == framebuffers[i]); |
||
1523 | |||
1524 | /* check if deleting currently bound framebuffer object */ |
||
1525 | if (ctx->Extensions.EXT_framebuffer_blit) { |
||
1526 | /* separate draw/read binding points */ |
||
1527 | if (fb == ctx->DrawBuffer) { |
||
1528 | /* bind default */ |
||
1529 | ASSERT(fb->RefCount >= 2); |
||
1530 | _mesa_BindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0); |
||
1531 | } |
||
1532 | if (fb == ctx->ReadBuffer) { |
||
1533 | /* bind default */ |
||
1534 | ASSERT(fb->RefCount >= 2); |
||
1535 | _mesa_BindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, 0); |
||
1536 | } |
||
1537 | } |
||
1538 | else { |
||
1539 | /* only one binding point for read/draw buffers */ |
||
1540 | if (fb == ctx->DrawBuffer || fb == ctx->ReadBuffer) { |
||
1541 | /* bind default */ |
||
1542 | ASSERT(fb->RefCount >= 2); |
||
1543 | _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); |
||
1544 | } |
||
1545 | } |
||
1546 | |||
1547 | /* remove from hash table immediately, to free the ID */ |
||
1548 | _mesa_HashRemove(ctx->Shared->FrameBuffers, framebuffers[i]); |
||
1549 | |||
1550 | if (fb != &DummyFramebuffer) { |
||
1551 | /* But the object will not be freed until it's no longer |
||
1552 | * bound in any context. |
||
1553 | */ |
||
1554 | _mesa_reference_framebuffer(&fb, NULL); |
||
1555 | } |
||
1556 | } |
||
1557 | } |
||
1558 | } |
||
1559 | } |
||
1560 | |||
1561 | |||
1562 | void GLAPIENTRY |
||
1563 | _mesa_GenFramebuffersEXT(GLsizei n, GLuint *framebuffers) |
||
1564 | { |
||
1565 | GET_CURRENT_CONTEXT(ctx); |
||
1566 | GLuint first; |
||
1567 | GLint i; |
||
1568 | |||
1569 | ASSERT_OUTSIDE_BEGIN_END(ctx); |
||
1570 | |||
1571 | if (n < 0) { |
||
1572 | _mesa_error(ctx, GL_INVALID_VALUE, "glGenFramebuffersEXT(n)"); |
||
1573 | return; |
||
1574 | } |
||
1575 | |||
1576 | if (!framebuffers) |
||
1577 | return; |
||
1578 | |||
1579 | first = _mesa_HashFindFreeKeyBlock(ctx->Shared->FrameBuffers, n); |
||
1580 | |||
1581 | for (i = 0; i < n; i++) { |
||
1582 | GLuint name = first + i; |
||
1583 | framebuffers[i] = name; |
||
1584 | /* insert dummy placeholder into hash table */ |
||
1585 | _glthread_LOCK_MUTEX(ctx->Shared->Mutex); |
||
1586 | _mesa_HashInsert(ctx->Shared->FrameBuffers, name, &DummyFramebuffer); |
||
1587 | _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); |
||
1588 | } |
||
1589 | } |
||
1590 | |||
1591 | |||
1592 | |||
1593 | GLenum GLAPIENTRY |
||
1594 | _mesa_CheckFramebufferStatusEXT(GLenum target) |
||
1595 | { |
||
1596 | struct gl_framebuffer *buffer; |
||
1597 | GET_CURRENT_CONTEXT(ctx); |
||
1598 | |||
1599 | ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0); |
||
1600 | |||
1601 | switch (target) { |
||
1602 | #if FEATURE_EXT_framebuffer_blit |
||
1603 | case GL_DRAW_FRAMEBUFFER_EXT: |
||
1604 | if (!ctx->Extensions.EXT_framebuffer_blit) { |
||
1605 | _mesa_error(ctx, GL_INVALID_ENUM, "glCheckFramebufferStatus(target)"); |
||
1606 | return 0; |
||
1607 | } |
||
1608 | buffer = ctx->DrawBuffer; |
||
1609 | break; |
||
1610 | case GL_READ_FRAMEBUFFER_EXT: |
||
1611 | if (!ctx->Extensions.EXT_framebuffer_blit) { |
||
1612 | _mesa_error(ctx, GL_INVALID_ENUM, "glCheckFramebufferStatus(target)"); |
||
1613 | return 0; |
||
1614 | } |
||
1615 | buffer = ctx->ReadBuffer; |
||
1616 | break; |
||
1617 | #endif |
||
1618 | case GL_FRAMEBUFFER_EXT: |
||
1619 | buffer = ctx->DrawBuffer; |
||
1620 | break; |
||
1621 | default: |
||
1622 | _mesa_error(ctx, GL_INVALID_ENUM, "glCheckFramebufferStatus(target)"); |
||
1623 | return 0; /* formerly GL_FRAMEBUFFER_STATUS_ERROR_EXT */ |
||
1624 | } |
||
1625 | |||
1626 | if (buffer->Name == 0) { |
||
1627 | /* The window system / default framebuffer is always complete */ |
||
1628 | return GL_FRAMEBUFFER_COMPLETE_EXT; |
||
1629 | } |
||
1630 | |||
1631 | /* No need to flush here */ |
||
1632 | |||
1633 | if (buffer->_Status != GL_FRAMEBUFFER_COMPLETE) { |
||
1634 | _mesa_test_framebuffer_completeness(ctx, buffer); |
||
1635 | } |
||
1636 | |||
1637 | return buffer->_Status; |
||
1638 | } |
||
1639 | |||
1640 | |||
1641 | |||
1642 | /** |
||
1643 | * Common code called by glFramebufferTexture1D/2D/3DEXT(). |
||
1644 | */ |
||
1645 | static void |
||
1646 | framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target, |
||
1647 | GLenum attachment, GLenum textarget, GLuint texture, |
||
1648 | GLint level, GLint zoffset) |
||
1649 | { |
||
1650 | struct gl_renderbuffer_attachment *att; |
||
1651 | struct gl_texture_object *texObj = NULL; |
||
1652 | struct gl_framebuffer *fb; |
||
1653 | GLboolean error = GL_FALSE; |
||
1654 | |||
1655 | ASSERT_OUTSIDE_BEGIN_END(ctx); |
||
1656 | |||
1657 | switch (target) { |
||
1658 | case GL_READ_FRAMEBUFFER_EXT: |
||
1659 | error = !ctx->Extensions.EXT_framebuffer_blit; |
||
1660 | fb = ctx->ReadBuffer; |
||
1661 | break; |
||
1662 | case GL_DRAW_FRAMEBUFFER_EXT: |
||
1663 | error = !ctx->Extensions.EXT_framebuffer_blit; |
||
1664 | /* fall-through */ |
||
1665 | case GL_FRAMEBUFFER_EXT: |
||
1666 | fb = ctx->DrawBuffer; |
||
1667 | break; |
||
1668 | default: |
||
1669 | error = GL_TRUE; |
||
1670 | } |
||
1671 | |||
1672 | if (error) { |
||
1673 | _mesa_error(ctx, GL_INVALID_ENUM, |
||
1674 | "glFramebufferTexture%sEXT(target=0x%x)", caller, target); |
||
1675 | return; |
||
1676 | } |
||
1677 | |||
1678 | ASSERT(fb); |
||
1679 | |||
1680 | /* check framebuffer binding */ |
||
1681 | if (fb->Name == 0) { |
||
1682 | _mesa_error(ctx, GL_INVALID_OPERATION, |
||
1683 | "glFramebufferTexture%sEXT", caller); |
||
1684 | return; |
||
1685 | } |
||
1686 | |||
1687 | |||
1688 | /* The textarget, level, and zoffset parameters are only validated if |
||
1689 | * texture is non-zero. |
||
1690 | */ |
||
1691 | if (texture) { |
||
1692 | GLboolean err = GL_TRUE; |
||
1693 | |||
1694 | texObj = _mesa_lookup_texture(ctx, texture); |
||
1695 | if (texObj != NULL) { |
||
1696 | if (textarget == 0) { |
||
1697 | /* XXX what's the purpose of this? */ |
||
1698 | err = (texObj->Target != GL_TEXTURE_3D) && |
||
1699 | (texObj->Target != GL_TEXTURE_1D_ARRAY_EXT) && |
||
1700 | (texObj->Target != GL_TEXTURE_2D_ARRAY_EXT); |
||
1701 | } |
||
1702 | else { |
||
1703 | err = (texObj->Target == GL_TEXTURE_CUBE_MAP) |
||
1704 | ? !IS_CUBE_FACE(textarget) |
||
1705 | : (texObj->Target != textarget); |
||
1706 | } |
||
1707 | } |
||
1708 | else { |
||
1709 | /* can't render to a non-existant texture */ |
||
1710 | _mesa_error(ctx, GL_INVALID_OPERATION, |
||
1711 | "glFramebufferTexture%sEXT(non existant texture)", |
||
1712 | caller); |
||
1713 | return; |
||
1714 | } |
||
1715 | |||
1716 | if (err) { |
||
1717 | _mesa_error(ctx, GL_INVALID_OPERATION, |
||
1718 | "glFramebufferTexture%sEXT(texture target mismatch)", |
||
1719 | caller); |
||
1720 | return; |
||
1721 | } |
||
1722 | |||
1723 | if (texObj->Target == GL_TEXTURE_3D) { |
||
1724 | const GLint maxSize = 1 << (ctx->Const.Max3DTextureLevels - 1); |
||
1725 | if (zoffset < 0 || zoffset >= maxSize) { |
||
1726 | _mesa_error(ctx, GL_INVALID_VALUE, |
||
1727 | "glFramebufferTexture%sEXT(zoffset)", caller); |
||
1728 | return; |
||
1729 | } |
||
1730 | } |
||
1731 | else if ((texObj->Target == GL_TEXTURE_1D_ARRAY_EXT) || |
||
1732 | (texObj->Target == GL_TEXTURE_2D_ARRAY_EXT)) { |
||
1733 | if (zoffset < 0 || zoffset >= ctx->Const.MaxArrayTextureLayers) { |
||
1734 | _mesa_error(ctx, GL_INVALID_VALUE, |
||
1735 | "glFramebufferTexture%sEXT(layer)", caller); |
||
1736 | return; |
||
1737 | } |
||
1738 | } |
||
1739 | |||
1740 | if ((level < 0) || |
||
1741 | (level >= _mesa_max_texture_levels(ctx, texObj->Target))) { |
||
1742 | _mesa_error(ctx, GL_INVALID_VALUE, |
||
1743 | "glFramebufferTexture%sEXT(level)", caller); |
||
1744 | return; |
||
1745 | } |
||
1746 | } |
||
1747 | |||
1748 | att = _mesa_get_attachment(ctx, fb, attachment); |
||
1749 | if (att == NULL) { |
||
1750 | _mesa_error(ctx, GL_INVALID_ENUM, |
||
1751 | "glFramebufferTexture%sEXT(attachment)", caller); |
||
1752 | return; |
||
1753 | } |
||
1754 | |||
1755 | FLUSH_VERTICES(ctx, _NEW_BUFFERS); |
||
1756 | |||
1757 | _glthread_LOCK_MUTEX(fb->Mutex); |
||
1758 | if (texObj) { |
||
1759 | _mesa_set_texture_attachment(ctx, fb, att, texObj, textarget, |
||
1760 | level, zoffset); |
||
1761 | /* Set the render-to-texture flag. We'll check this flag in |
||
1762 | * glTexImage() and friends to determine if we need to revalidate |
||
1763 | * any FBOs that might be rendering into this texture. |
||
1764 | * This flag never gets cleared since it's non-trivial to determine |
||
1765 | * when all FBOs might be done rendering to this texture. That's OK |
||
1766 | * though since it's uncommon to render to a texture then repeatedly |
||
1767 | * call glTexImage() to change images in the texture. |
||
1768 | */ |
||
1769 | texObj->_RenderToTexture = GL_TRUE; |
||
1770 | } |
||
1771 | else { |
||
1772 | _mesa_remove_attachment(ctx, att); |
||
1773 | } |
||
1774 | |||
1775 | invalidate_framebuffer(fb); |
||
1776 | |||
1777 | _glthread_UNLOCK_MUTEX(fb->Mutex); |
||
1778 | } |
||
1779 | |||
1780 | |||
1781 | |||
1782 | void GLAPIENTRY |
||
1783 | _mesa_FramebufferTexture1DEXT(GLenum target, GLenum attachment, |
||
1784 | GLenum textarget, GLuint texture, GLint level) |
||
1785 | { |
||
1786 | GET_CURRENT_CONTEXT(ctx); |
||
1787 | |||
1788 | if ((texture != 0) && (textarget != GL_TEXTURE_1D)) { |
||
1789 | _mesa_error(ctx, GL_INVALID_ENUM, |
||
1790 | "glFramebufferTexture1DEXT(textarget)"); |
||
1791 | return; |
||
1792 | } |
||
1793 | |||
1794 | framebuffer_texture(ctx, "1D", target, attachment, textarget, texture, |
||
1795 | level, 0); |
||
1796 | } |
||
1797 | |||
1798 | |||
1799 | void GLAPIENTRY |
||
1800 | _mesa_FramebufferTexture2DEXT(GLenum target, GLenum attachment, |
||
1801 | GLenum textarget, GLuint texture, GLint level) |
||
1802 | { |
||
1803 | GET_CURRENT_CONTEXT(ctx); |
||
1804 | |||
1805 | if ((texture != 0) && |
||
1806 | (textarget != GL_TEXTURE_2D) && |
||
1807 | (textarget != GL_TEXTURE_RECTANGLE_ARB) && |
||
1808 | (!IS_CUBE_FACE(textarget))) { |
||
1809 | _mesa_error(ctx, GL_INVALID_OPERATION, |
||
1810 | "glFramebufferTexture2DEXT(textarget=0x%x)", textarget); |
||
1811 | return; |
||
1812 | } |
||
1813 | |||
1814 | framebuffer_texture(ctx, "2D", target, attachment, textarget, texture, |
||
1815 | level, 0); |
||
1816 | } |
||
1817 | |||
1818 | |||
1819 | void GLAPIENTRY |
||
1820 | _mesa_FramebufferTexture3DEXT(GLenum target, GLenum attachment, |
||
1821 | GLenum textarget, GLuint texture, |
||
1822 | GLint level, GLint zoffset) |
||
1823 | { |
||
1824 | GET_CURRENT_CONTEXT(ctx); |
||
1825 | |||
1826 | if ((texture != 0) && (textarget != GL_TEXTURE_3D)) { |
||
1827 | _mesa_error(ctx, GL_INVALID_ENUM, |
||
1828 | "glFramebufferTexture3DEXT(textarget)"); |
||
1829 | return; |
||
1830 | } |
||
1831 | |||
1832 | framebuffer_texture(ctx, "3D", target, attachment, textarget, texture, |
||
1833 | level, zoffset); |
||
1834 | } |
||
1835 | |||
1836 | |||
1837 | void GLAPIENTRY |
||
1838 | _mesa_FramebufferTextureLayerEXT(GLenum target, GLenum attachment, |
||
1839 | GLuint texture, GLint level, GLint layer) |
||
1840 | { |
||
1841 | GET_CURRENT_CONTEXT(ctx); |
||
1842 | |||
1843 | framebuffer_texture(ctx, "Layer", target, attachment, 0, texture, |
||
1844 | level, layer); |
||
1845 | } |
||
1846 | |||
1847 | |||
1848 | void GLAPIENTRY |
||
1849 | _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment, |
||
1850 | GLenum renderbufferTarget, |
||
1851 | GLuint renderbuffer) |
||
1852 | { |
||
1853 | struct gl_renderbuffer_attachment *att; |
||
1854 | struct gl_framebuffer *fb; |
||
1855 | struct gl_renderbuffer *rb; |
||
1856 | GET_CURRENT_CONTEXT(ctx); |
||
1857 | |||
1858 | ASSERT_OUTSIDE_BEGIN_END(ctx); |
||
1859 | |||
1860 | switch (target) { |
||
1861 | #if FEATURE_EXT_framebuffer_blit |
||
1862 | case GL_DRAW_FRAMEBUFFER_EXT: |
||
1863 | if (!ctx->Extensions.EXT_framebuffer_blit) { |
||
1864 | _mesa_error(ctx, GL_INVALID_ENUM, |
||
1865 | "glFramebufferRenderbufferEXT(target)"); |
||
1866 | return; |
||
1867 | } |
||
1868 | fb = ctx->DrawBuffer; |
||
1869 | break; |
||
1870 | case GL_READ_FRAMEBUFFER_EXT: |
||
1871 | if (!ctx->Extensions.EXT_framebuffer_blit) { |
||
1872 | _mesa_error(ctx, GL_INVALID_ENUM, |
||
1873 | "glFramebufferRenderbufferEXT(target)"); |
||
1874 | return; |
||
1875 | } |
||
1876 | fb = ctx->ReadBuffer; |
||
1877 | break; |
||
1878 | #endif |
||
1879 | case GL_FRAMEBUFFER_EXT: |
||
1880 | fb = ctx->DrawBuffer; |
||
1881 | break; |
||
1882 | default: |
||
1883 | _mesa_error(ctx, GL_INVALID_ENUM, |
||
1884 | "glFramebufferRenderbufferEXT(target)"); |
||
1885 | return; |
||
1886 | } |
||
1887 | |||
1888 | if (renderbufferTarget != GL_RENDERBUFFER_EXT) { |
||
1889 | _mesa_error(ctx, GL_INVALID_ENUM, |
||
1890 | "glFramebufferRenderbufferEXT(renderbufferTarget)"); |
||
1891 | return; |
||
1892 | } |
||
1893 | |||
1894 | if (fb->Name == 0) { |
||
1895 | /* Can't attach new renderbuffers to a window system framebuffer */ |
||
1896 | _mesa_error(ctx, GL_INVALID_OPERATION, "glFramebufferRenderbufferEXT"); |
||
1897 | return; |
||
1898 | } |
||
1899 | |||
1900 | att = _mesa_get_attachment(ctx, fb, attachment); |
||
1901 | if (att == NULL) { |
||
1902 | _mesa_error(ctx, GL_INVALID_ENUM, |
||
1903 | "glFramebufferRenderbufferEXT(invalid attachment %s)", |
||
1904 | _mesa_lookup_enum_by_nr(attachment)); |
||
1905 | return; |
||
1906 | } |
||
1907 | |||
1908 | if (renderbuffer) { |
||
1909 | rb = _mesa_lookup_renderbuffer(ctx, renderbuffer); |
||
1910 | if (!rb) { |
||
1911 | _mesa_error(ctx, GL_INVALID_OPERATION, |
||
1912 | "glFramebufferRenderbufferEXT(non-existant" |
||
1913 | " renderbuffer %u)", renderbuffer); |
||
1914 | return; |
||
1915 | } |
||
1916 | else if (rb == &DummyRenderbuffer) { |
||
1917 | /* This is what NVIDIA does */ |
||
1918 | _mesa_error(ctx, GL_INVALID_VALUE, |
||
1919 | "glFramebufferRenderbufferEXT(renderbuffer %u)", |
||
1920 | renderbuffer); |
||
1921 | return; |
||
1922 | } |
||
1923 | } |
||
1924 | else { |
||
1925 | /* remove renderbuffer attachment */ |
||
1926 | rb = NULL; |
||
1927 | } |
||
1928 | |||
1929 | if (attachment == GL_DEPTH_STENCIL_ATTACHMENT && |
||
1930 | rb && rb->Format != MESA_FORMAT_NONE) { |
||
1931 | /* make sure the renderbuffer is a depth/stencil format */ |
||
1932 | const GLenum baseFormat = _mesa_get_format_base_format(rb->Format); |
||
1933 | if (baseFormat != GL_DEPTH_STENCIL) { |
||
1934 | _mesa_error(ctx, GL_INVALID_OPERATION, |
||
1935 | "glFramebufferRenderbufferEXT(renderbuffer" |
||
1936 | " is not DEPTH_STENCIL format)"); |
||
1937 | return; |
||
1938 | } |
||
1939 | } |
||
1940 | |||
1941 | |||
1942 | FLUSH_VERTICES(ctx, _NEW_BUFFERS); |
||
1943 | |||
1944 | assert(ctx->Driver.FramebufferRenderbuffer); |
||
1945 | ctx->Driver.FramebufferRenderbuffer(ctx, fb, attachment, rb); |
||
1946 | |||
1947 | /* Some subsequent GL commands may depend on the framebuffer's visual |
||
1948 | * after the binding is updated. Update visual info now. |
||
1949 | */ |
||
1950 | _mesa_update_framebuffer_visual(fb); |
||
1951 | } |
||
1952 | |||
1953 | |||
1954 | void GLAPIENTRY |
||
1955 | _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, |
||
1956 | GLenum pname, GLint *params) |
||
1957 | { |
||
1958 | const struct gl_renderbuffer_attachment *att; |
||
1959 | struct gl_framebuffer *buffer; |
||
1960 | GET_CURRENT_CONTEXT(ctx); |
||
1961 | |||
1962 | ASSERT_OUTSIDE_BEGIN_END(ctx); |
||
1963 | |||
1964 | switch (target) { |
||
1965 | #if FEATURE_EXT_framebuffer_blit |
||
1966 | case GL_DRAW_FRAMEBUFFER_EXT: |
||
1967 | if (!ctx->Extensions.EXT_framebuffer_blit) { |
||
1968 | _mesa_error(ctx, GL_INVALID_ENUM, |
||
1969 | "glGetFramebufferAttachmentParameterivEXT(target)"); |
||
1970 | return; |
||
1971 | } |
||
1972 | buffer = ctx->DrawBuffer; |
||
1973 | break; |
||
1974 | case GL_READ_FRAMEBUFFER_EXT: |
||
1975 | if (!ctx->Extensions.EXT_framebuffer_blit) { |
||
1976 | _mesa_error(ctx, GL_INVALID_ENUM, |
||
1977 | "glGetFramebufferAttachmentParameterivEXT(target)"); |
||
1978 | return; |
||
1979 | } |
||
1980 | buffer = ctx->ReadBuffer; |
||
1981 | break; |
||
1982 | #endif |
||
1983 | case GL_FRAMEBUFFER_EXT: |
||
1984 | buffer = ctx->DrawBuffer; |
||
1985 | break; |
||
1986 | default: |
||
1987 | _mesa_error(ctx, GL_INVALID_ENUM, |
||
1988 | "glGetFramebufferAttachmentParameterivEXT(target)"); |
||
1989 | return; |
||
1990 | } |
||
1991 | |||
1992 | if (buffer->Name == 0) { |
||
1993 | /* the default / window-system FBO */ |
||
1994 | att = _mesa_get_fb0_attachment(ctx, buffer, attachment); |
||
1995 | } |
||
1996 | else { |
||
1997 | /* user-created framebuffer FBO */ |
||
1998 | att = _mesa_get_attachment(ctx, buffer, attachment); |
||
1999 | } |
||
2000 | |||
2001 | if (att == NULL) { |
||
2002 | _mesa_error(ctx, GL_INVALID_ENUM, |
||
2003 | "glGetFramebufferAttachmentParameterivEXT(attachment)"); |
||
2004 | return; |
||
2005 | } |
||
2006 | |||
2007 | if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) { |
||
2008 | /* the depth and stencil attachments must point to the same buffer */ |
||
2009 | const struct gl_renderbuffer_attachment *depthAtt, *stencilAtt; |
||
2010 | depthAtt = _mesa_get_attachment(ctx, buffer, GL_DEPTH_ATTACHMENT); |
||
2011 | stencilAtt = _mesa_get_attachment(ctx, buffer, GL_STENCIL_ATTACHMENT); |
||
2012 | if (depthAtt->Renderbuffer != stencilAtt->Renderbuffer) { |
||
2013 | _mesa_error(ctx, GL_INVALID_OPERATION, |
||
2014 | "glGetFramebufferAttachmentParameterivEXT(DEPTH/STENCIL" |
||
2015 | " attachments differ)"); |
||
2016 | return; |
||
2017 | } |
||
2018 | } |
||
2019 | |||
2020 | /* No need to flush here */ |
||
2021 | |||
2022 | switch (pname) { |
||
2023 | case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT: |
||
2024 | *params = buffer->Name == 0 ? GL_FRAMEBUFFER_DEFAULT : att->Type; |
||
2025 | return; |
||
2026 | case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT: |
||
2027 | if (att->Type == GL_RENDERBUFFER_EXT) { |
||
2028 | *params = att->Renderbuffer->Name; |
||
2029 | } |
||
2030 | else if (att->Type == GL_TEXTURE) { |
||
2031 | *params = att->Texture->Name; |
||
2032 | } |
||
2033 | else { |
||
2034 | assert(att->Type == GL_NONE); |
||
2035 | *params = 0; |
||
2036 | } |
||
2037 | return; |
||
2038 | case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT: |
||
2039 | if (att->Type == GL_TEXTURE) { |
||
2040 | *params = att->TextureLevel; |
||
2041 | } |
||
2042 | else { |
||
2043 | _mesa_error(ctx, GL_INVALID_ENUM, |
||
2044 | "glGetFramebufferAttachmentParameterivEXT(pname)"); |
||
2045 | } |
||
2046 | return; |
||
2047 | case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT: |
||
2048 | if (att->Type == GL_TEXTURE) { |
||
2049 | if (att->Texture && att->Texture->Target == GL_TEXTURE_CUBE_MAP) { |
||
2050 | *params = GL_TEXTURE_CUBE_MAP_POSITIVE_X + att->CubeMapFace; |
||
2051 | } |
||
2052 | else { |
||
2053 | *params = 0; |
||
2054 | } |
||
2055 | } |
||
2056 | else { |
||
2057 | _mesa_error(ctx, GL_INVALID_ENUM, |
||
2058 | "glGetFramebufferAttachmentParameterivEXT(pname)"); |
||
2059 | } |
||
2060 | return; |
||
2061 | case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT: |
||
2062 | if (att->Type == GL_TEXTURE) { |
||
2063 | if (att->Texture && att->Texture->Target == GL_TEXTURE_3D) { |
||
2064 | *params = att->Zoffset; |
||
2065 | } |
||
2066 | else { |
||
2067 | *params = 0; |
||
2068 | } |
||
2069 | } |
||
2070 | else { |
||
2071 | _mesa_error(ctx, GL_INVALID_ENUM, |
||
2072 | "glGetFramebufferAttachmentParameterivEXT(pname)"); |
||
2073 | } |
||
2074 | return; |
||
2075 | case GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING: |
||
2076 | if (!ctx->Extensions.ARB_framebuffer_object) { |
||
2077 | _mesa_error(ctx, GL_INVALID_ENUM, |
||
2078 | "glGetFramebufferAttachmentParameterivEXT(pname)"); |
||
2079 | } |
||
2080 | else { |
||
2081 | *params = _mesa_get_format_color_encoding(att->Renderbuffer->Format); |
||
2082 | } |
||
2083 | return; |
||
2084 | case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: |
||
2085 | if (!ctx->Extensions.ARB_framebuffer_object) { |
||
2086 | _mesa_error(ctx, GL_INVALID_ENUM, |
||
2087 | "glGetFramebufferAttachmentParameterivEXT(pname)"); |
||
2088 | return; |
||
2089 | } |
||
2090 | else { |
||
2091 | gl_format format = att->Renderbuffer->Format; |
||
2092 | if (format == MESA_FORMAT_CI8 || format == MESA_FORMAT_S8) { |
||
2093 | /* special cases */ |
||
2094 | *params = GL_INDEX; |
||
2095 | } |
||
2096 | else { |
||
2097 | *params = _mesa_get_format_datatype(format); |
||
2098 | } |
||
2099 | } |
||
2100 | return; |
||
2101 | case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE: |
||
2102 | case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: |
||
2103 | case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: |
||
2104 | case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: |
||
2105 | case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: |
||
2106 | case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: |
||
2107 | if (!ctx->Extensions.ARB_framebuffer_object) { |
||
2108 | _mesa_error(ctx, GL_INVALID_ENUM, |
||
2109 | "glGetFramebufferAttachmentParameterivEXT(pname)"); |
||
2110 | } |
||
2111 | else if (att->Texture) { |
||
2112 | const struct gl_texture_image *texImage = |
||
2113 | _mesa_select_tex_image(ctx, att->Texture, att->Texture->Target, |
||
2114 | att->TextureLevel); |
||
2115 | if (texImage) { |
||
2116 | *params = get_component_bits(pname, texImage->_BaseFormat, |
||
2117 | texImage->TexFormat); |
||
2118 | } |
||
2119 | else { |
||
2120 | *params = 0; |
||
2121 | } |
||
2122 | } |
||
2123 | else if (att->Renderbuffer) { |
||
2124 | *params = get_component_bits(pname, att->Renderbuffer->_BaseFormat, |
||
2125 | att->Renderbuffer->Format); |
||
2126 | } |
||
2127 | else { |
||
2128 | *params = 0; |
||
2129 | } |
||
2130 | return; |
||
2131 | default: |
||
2132 | _mesa_error(ctx, GL_INVALID_ENUM, |
||
2133 | "glGetFramebufferAttachmentParameterivEXT(pname)"); |
||
2134 | return; |
||
2135 | } |
||
2136 | } |
||
2137 | |||
2138 | |||
2139 | void GLAPIENTRY |
||
2140 | _mesa_GenerateMipmapEXT(GLenum target) |
||
2141 | { |
||
2142 | struct gl_texture_object *texObj; |
||
2143 | GET_CURRENT_CONTEXT(ctx); |
||
2144 | |||
2145 | ASSERT_OUTSIDE_BEGIN_END(ctx); |
||
2146 | FLUSH_VERTICES(ctx, _NEW_BUFFERS); |
||
2147 | |||
2148 | switch (target) { |
||
2149 | case GL_TEXTURE_1D: |
||
2150 | case GL_TEXTURE_2D: |
||
2151 | case GL_TEXTURE_3D: |
||
2152 | case GL_TEXTURE_CUBE_MAP: |
||
2153 | /* OK, legal value */ |
||
2154 | break; |
||
2155 | default: |
||
2156 | /* XXX need to implement GL_TEXTURE_1D_ARRAY and GL_TEXTURE_2D_ARRAY */ |
||
2157 | _mesa_error(ctx, GL_INVALID_ENUM, "glGenerateMipmapEXT(target)"); |
||
2158 | return; |
||
2159 | } |
||
2160 | |||
2161 | texObj = _mesa_get_current_tex_object(ctx, target); |
||
2162 | |||
2163 | if (texObj->BaseLevel >= texObj->MaxLevel) { |
||
2164 | /* nothing to do */ |
||
2165 | return; |
||
2166 | } |
||
2167 | |||
2168 | if (texObj->Target == GL_TEXTURE_CUBE_MAP && |
||
2169 | !_mesa_cube_complete(texObj)) { |
||
2170 | _mesa_error(ctx, GL_INVALID_OPERATION, |
||
2171 | "glGenerateMipmap(incomplete cube map)"); |
||
2172 | return; |
||
2173 | } |
||
2174 | |||
2175 | _mesa_lock_texture(ctx, texObj); |
||
2176 | if (target == GL_TEXTURE_CUBE_MAP) { |
||
2177 | GLuint face; |
||
2178 | for (face = 0; face < 6; face++) |
||
2179 | ctx->Driver.GenerateMipmap(ctx, |
||
2180 | GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB + face, |
||
2181 | texObj); |
||
2182 | } |
||
2183 | else { |
||
2184 | ctx->Driver.GenerateMipmap(ctx, target, texObj); |
||
2185 | } |
||
2186 | _mesa_unlock_texture(ctx, texObj); |
||
2187 | } |
||
2188 | |||
2189 | |||
2190 | #if FEATURE_EXT_framebuffer_blit |
||
2191 | |||
2192 | static const struct gl_renderbuffer_attachment * |
||
2193 | find_attachment(const struct gl_framebuffer *fb, const struct gl_renderbuffer *rb) |
||
2194 | { |
||
2195 | GLuint i; |
||
2196 | for (i = 0; i < Elements(fb->Attachment); i++) { |
||
2197 | if (fb->Attachment[i].Renderbuffer == rb) |
||
2198 | return &fb->Attachment[i]; |
||
2199 | } |
||
2200 | return NULL; |
||
2201 | } |
||
2202 | |||
2203 | |||
2204 | |||
2205 | /** |
||
2206 | * Blit rectangular region, optionally from one framebuffer to another. |
||
2207 | * |
||
2208 | * Note, if the src buffer is multisampled and the dest is not, this is |
||
2209 | * when the samples must be resolved to a single color. |
||
2210 | */ |
||
2211 | void GLAPIENTRY |
||
2212 | _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, |
||
2213 | GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, |
||
2214 | GLbitfield mask, GLenum filter) |
||
2215 | { |
||
2216 | const GLbitfield legalMaskBits = (GL_COLOR_BUFFER_BIT | |
||
2217 | GL_DEPTH_BUFFER_BIT | |
||
2218 | GL_STENCIL_BUFFER_BIT); |
||
2219 | const struct gl_framebuffer *readFb, *drawFb; |
||
2220 | const struct gl_renderbuffer *colorReadRb, *colorDrawRb; |
||
2221 | GET_CURRENT_CONTEXT(ctx); |
||
2222 | |||
2223 | ASSERT_OUTSIDE_BEGIN_END(ctx); |
||
2224 | FLUSH_VERTICES(ctx, _NEW_BUFFERS); |
||
2225 | |||
2226 | if (ctx->NewState) { |
||
2227 | _mesa_update_state(ctx); |
||
2228 | } |
||
2229 | |||
2230 | readFb = ctx->ReadBuffer; |
||
2231 | drawFb = ctx->DrawBuffer; |
||
2232 | |||
2233 | if (!readFb || !drawFb) { |
||
2234 | /* This will normally never happen but someday we may want to |
||
2235 | * support MakeCurrent() with no drawables. |
||
2236 | */ |
||
2237 | return; |
||
2238 | } |
||
2239 | |||
2240 | /* check for complete framebuffers */ |
||
2241 | if (drawFb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT || |
||
2242 | readFb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { |
||
2243 | _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, |
||
2244 | "glBlitFramebufferEXT(incomplete draw/read buffers)"); |
||
2245 | return; |
||
2246 | } |
||
2247 | |||
2248 | if (filter != GL_NEAREST && filter != GL_LINEAR) { |
||
2249 | _mesa_error(ctx, GL_INVALID_ENUM, "glBlitFramebufferEXT(filter)"); |
||
2250 | return; |
||
2251 | } |
||
2252 | |||
2253 | if (mask & ~legalMaskBits) { |
||
2254 | _mesa_error( ctx, GL_INVALID_VALUE, "glBlitFramebufferEXT(mask)"); |
||
2255 | return; |
||
2256 | } |
||
2257 | |||
2258 | /* depth/stencil must be blitted with nearest filtering */ |
||
2259 | if ((mask & (GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT)) |
||
2260 | && filter != GL_NEAREST) { |
||
2261 | _mesa_error(ctx, GL_INVALID_OPERATION, |
||
2262 | "glBlitFramebufferEXT(depth/stencil requires GL_NEAREST filter"); |
||
2263 | return; |
||
2264 | } |
||
2265 | |||
2266 | /* get color read/draw renderbuffers */ |
||
2267 | if (mask & GL_COLOR_BUFFER_BIT) { |
||
2268 | colorReadRb = readFb->_ColorReadBuffer; |
||
2269 | colorDrawRb = drawFb->_ColorDrawBuffers[0]; |
||
2270 | } |
||
2271 | else { |
||
2272 | colorReadRb = colorDrawRb = NULL; |
||
2273 | } |
||
2274 | |||
2275 | if (mask & GL_STENCIL_BUFFER_BIT) { |
||
2276 | struct gl_renderbuffer *readRb = readFb->_StencilBuffer; |
||
2277 | struct gl_renderbuffer *drawRb = drawFb->_StencilBuffer; |
||
2278 | if (!readRb || |
||
2279 | !drawRb || |
||
2280 | _mesa_get_format_bits(readRb->Format, GL_STENCIL_BITS) != |
||
2281 | _mesa_get_format_bits(drawRb->Format, GL_STENCIL_BITS)) { |
||
2282 | _mesa_error(ctx, GL_INVALID_OPERATION, |
||
2283 | "glBlitFramebufferEXT(stencil buffer size mismatch"); |
||
2284 | return; |
||
2285 | } |
||
2286 | } |
||
2287 | |||
2288 | if (mask & GL_DEPTH_BUFFER_BIT) { |
||
2289 | struct gl_renderbuffer *readRb = readFb->_DepthBuffer; |
||
2290 | struct gl_renderbuffer *drawRb = drawFb->_DepthBuffer; |
||
2291 | if (!readRb || |
||
2292 | !drawRb || |
||
2293 | _mesa_get_format_bits(readRb->Format, GL_DEPTH_BITS) != |
||
2294 | _mesa_get_format_bits(drawRb->Format, GL_DEPTH_BITS)) { |
||
2295 | _mesa_error(ctx, GL_INVALID_OPERATION, |
||
2296 | "glBlitFramebufferEXT(depth buffer size mismatch"); |
||
2297 | return; |
||
2298 | } |
||
2299 | } |
||
2300 | |||
2301 | if (readFb->Visual.samples > 0 && |
||
2302 | drawFb->Visual.samples > 0 && |
||
2303 | readFb->Visual.samples != drawFb->Visual.samples) { |
||
2304 | _mesa_error(ctx, GL_INVALID_OPERATION, |
||
2305 | "glBlitFramebufferEXT(mismatched samples"); |
||
2306 | return; |
||
2307 | } |
||
2308 | |||
2309 | /* extra checks for multisample copies... */ |
||
2310 | if (readFb->Visual.samples > 0 || drawFb->Visual.samples > 0) { |
||
2311 | /* src and dest region sizes must be the same */ |
||
2312 | if (srcX1 - srcX0 != dstX1 - dstX0 || |
||
2313 | srcY1 - srcY0 != dstY1 - dstY0) { |
||
2314 | _mesa_error(ctx, GL_INVALID_OPERATION, |
||
2315 | "glBlitFramebufferEXT(bad src/dst multisample region sizes"); |
||
2316 | return; |
||
2317 | } |
||
2318 | |||
2319 | /* color formats must match */ |
||
2320 | if (colorReadRb && |
||
2321 | colorDrawRb && |
||
2322 | colorReadRb->Format != colorDrawRb->Format) { |
||
2323 | _mesa_error(ctx, GL_INVALID_OPERATION, |
||
2324 | "glBlitFramebufferEXT(bad src/dst multisample pixel formats"); |
||
2325 | return; |
||
2326 | } |
||
2327 | } |
||
2328 | |||
2329 | if (!ctx->Extensions.EXT_framebuffer_blit) { |
||
2330 | _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebufferEXT"); |
||
2331 | return; |
||
2332 | } |
||
2333 | |||
2334 | /* Debug code */ |
||
2335 | if (DEBUG_BLIT) { |
||
2336 | printf("glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d," |
||
2337 | " 0x%x, 0x%x)\n", |
||
2338 | srcX0, srcY0, srcX1, srcY1, |
||
2339 | dstX0, dstY0, dstX1, dstY1, |
||
2340 | mask, filter); |
||
2341 | if (colorReadRb) { |
||
2342 | const struct gl_renderbuffer_attachment *att; |
||
2343 | |||
2344 | att = find_attachment(readFb, colorReadRb); |
||
2345 | printf(" Src FBO %u RB %u (%dx%d) ", |
||
2346 | readFb->Name, colorReadRb->Name, |
||
2347 | colorReadRb->Width, colorReadRb->Height); |
||
2348 | if (att && att->Texture) { |
||
2349 | printf("Tex %u tgt 0x%x level %u face %u", |
||
2350 | att->Texture->Name, |
||
2351 | att->Texture->Target, |
||
2352 | att->TextureLevel, |
||
2353 | att->CubeMapFace); |
||
2354 | } |
||
2355 | printf("\n"); |
||
2356 | |||
2357 | att = find_attachment(drawFb, colorDrawRb); |
||
2358 | printf(" Dst FBO %u RB %u (%dx%d) ", |
||
2359 | drawFb->Name, colorDrawRb->Name, |
||
2360 | colorDrawRb->Width, colorDrawRb->Height); |
||
2361 | if (att && att->Texture) { |
||
2362 | printf("Tex %u tgt 0x%x level %u face %u", |
||
2363 | att->Texture->Name, |
||
2364 | att->Texture->Target, |
||
2365 | att->TextureLevel, |
||
2366 | att->CubeMapFace); |
||
2367 | } |
||
2368 | printf("\n"); |
||
2369 | } |
||
2370 | } |
||
2371 | |||
2372 | ASSERT(ctx->Driver.BlitFramebuffer); |
||
2373 | ctx->Driver.BlitFramebuffer(ctx, |
||
2374 | srcX0, srcY0, srcX1, srcY1, |
||
2375 | dstX0, dstY0, dstX1, dstY1, |
||
2376 | mask, filter); |
||
2377 | } |
||
2378 | #endif /* FEATURE_EXT_framebuffer_blit */ |
||
2379 | |||
2380 | #if FEATURE_ARB_geometry_shader4 |
||
2381 | void GLAPIENTRY |
||
2382 | _mesa_FramebufferTextureARB(GLenum target, GLenum attachment, |
||
2383 | GLuint texture, GLint level) |
||
2384 | { |
||
2385 | GET_CURRENT_CONTEXT(ctx); |
||
2386 | _mesa_error(ctx, GL_INVALID_OPERATION, |
||
2387 | "glFramebufferTextureARB " |
||
2388 | "not implemented!"); |
||
2389 | } |
||
2390 | |||
2391 | void GLAPIENTRY |
||
2392 | _mesa_FramebufferTextureFaceARB(GLenum target, GLenum attachment, |
||
2393 | GLuint texture, GLint level, GLenum face) |
||
2394 | { |
||
2395 | GET_CURRENT_CONTEXT(ctx); |
||
2396 | _mesa_error(ctx, GL_INVALID_OPERATION, |
||
2397 | "glFramebufferTextureFaceARB " |
||
2398 | "not implemented!"); |
||
2399 | } |
||
2400 | #endif /* FEATURE_ARB_geometry_shader4 */>>>>>><>>>>>>>>>>>>>>>>>>>=> |