Subversion Repositories Kolibri OS

Rev

Go to most recent revision | Details | Last modification | View Log | RSS feed

Rev Author Line No. Line
1901 serge 1
/*
2
 * Mesa 3-D graphics library
3
 * Version:  7.1
4
 *
5
 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
6
 *
7
 * Permission is hereby granted, free of charge, to any person obtaining a
8
 * copy of this software and associated documentation files (the "Software"),
9
 * to deal in the Software without restriction, including without limitation
10
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11
 * and/or sell copies of the Software, and to permit persons to whom the
12
 * Software is furnished to do so, subject to the following conditions:
13
 *
14
 * The above copyright notice and this permission notice shall be included
15
 * in all copies or substantial portions of the Software.
16
 *
17
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20
 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21
 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23
 */
24
 
25
 
26
/*
27
 * This file manages the OpenGL API dispatch layer.
28
 * The dispatch table (struct _glapi_table) is basically just a list
29
 * of function pointers.
30
 * There are functions to set/get the current dispatch table for the
31
 * current thread and to manage registration/dispatch of dynamically
32
 * added extension functions.
33
 *
34
 * It's intended that this file and the other glapi*.[ch] files are
35
 * flexible enough to be reused in several places:  XFree86, DRI-
36
 * based libGL.so, and perhaps the SGI SI.
37
 *
38
 * NOTE: There are no dependencies on Mesa in this code.
39
 *
40
 * Versions (API changes):
41
 *   2000/02/23  - original version for Mesa 3.3 and XFree86 4.0
42
 *   2001/01/16  - added dispatch override feature for Mesa 3.5
43
 *   2002/06/28  - added _glapi_set_warning_func(), Mesa 4.1.
44
 *   2002/10/01  - _glapi_get_proc_address() will now generate new entrypoints
45
 *                 itself (using offset ~0).  _glapi_add_entrypoint() can be
46
 *                 called afterward and it'll fill in the correct dispatch
47
 *                 offset.  This allows DRI libGL to avoid probing for DRI
48
 *                 drivers!  No changes to the public glapi interface.
49
 */
50
 
51
#include "u_current.h"
52
#include "u_thread.h"
53
 
54
#ifndef MAPI_GLAPI_CURRENT
55
 
56
#include "table.h"
57
#include "stub.h"
58
 
59
#else
60
 
61
extern void init_glapi_relocs_once(void);
62
extern void (*__glapi_noop_table[])(void);
63
 
64
#define table_noop_array __glapi_noop_table
65
#define stub_init_once() init_glapi_relocs_once()
66
 
67
#endif
68
 
69
/**
70
 * \name Current dispatch and current context control variables
71
 *
72
 * Depending on whether or not multithreading is support, and the type of
73
 * support available, several variables are used to store the current context
74
 * pointer and the current dispatch table pointer.  In the non-threaded case,
75
 * the variables \c _glapi_Dispatch and \c _glapi_Context are used for this
76
 * purpose.
77
 *
78
 * In the "normal" threaded case, the variables \c _glapi_Dispatch and
79
 * \c _glapi_Context will be \c NULL if an application is detected as being
80
 * multithreaded.  Single-threaded applications will use \c _glapi_Dispatch
81
 * and \c _glapi_Context just like the case without any threading support.
82
 * When \c _glapi_Dispatch and \c _glapi_Context are \c NULL, the thread state
83
 * data \c _gl_DispatchTSD and \c ContextTSD are used.  Drivers and the
84
 * static dispatch functions access these variables via \c _glapi_get_dispatch
85
 * and \c _glapi_get_context.
86
 *
87
 * There is a race condition in setting \c _glapi_Dispatch to \c NULL.  It is
88
 * possible for the original thread to be setting it at the same instant a new
89
 * thread, perhaps running on a different processor, is clearing it.  Because
90
 * of that, \c ThreadSafe, which can only ever be changed to \c GL_TRUE, is
91
 * used to determine whether or not the application is multithreaded.
92
 *
93
 * In the TLS case, the variables \c _glapi_Dispatch and \c _glapi_Context are
94
 * hardcoded to \c NULL.  Instead the TLS variables \c _glapi_tls_Dispatch and
95
 * \c _glapi_tls_Context are used.  Having \c _glapi_Dispatch and
96
 * \c _glapi_Context be hardcoded to \c NULL maintains binary compatability
97
 * between TLS enabled loaders and non-TLS DRI drivers.
98
 */
99
/*@{*/
100
#if defined(GLX_USE_TLS)
101
 
102
__thread struct mapi_table *u_current_table_tls
103
    __attribute__((tls_model("initial-exec")))
104
    = (struct mapi_table *) table_noop_array;
105
 
106
__thread void *u_current_user_tls
107
    __attribute__((tls_model("initial-exec")));
108
 
109
const struct mapi_table *u_current_table;
110
const void *u_current_user;
111
 
112
#else
113
 
114
struct mapi_table *u_current_table =
115
   (struct mapi_table *) table_noop_array;
116
void *u_current_user;
117
 
118
#ifdef THREADS
119
struct u_tsd u_current_table_tsd;
120
static struct u_tsd u_current_user_tsd;
121
static int ThreadSafe;
122
#endif /* THREADS */
123
 
124
#endif /* defined(GLX_USE_TLS) */
125
/*@}*/
126
 
127
 
128
void
129
u_current_destroy(void)
130
{
131
#if defined(THREADS) && defined(WIN32)
132
   u_tsd_destroy(&u_current_table_tsd);
133
   u_tsd_destroy(&u_current_user_tsd);
134
#endif
135
}
136
 
137
 
138
#if defined(THREADS) && !defined(GLX_USE_TLS)
139
 
140
static void
141
u_current_init_tsd(void)
142
{
143
   u_tsd_init(&u_current_table_tsd);
144
   u_tsd_init(&u_current_user_tsd);
145
}
146
 
147
/**
148
 * Mutex for multithread check.
149
 */
150
#ifdef WIN32
151
/* _glthread_DECLARE_STATIC_MUTEX is broken on windows.  There will be race! */
152
#define CHECK_MULTITHREAD_LOCK()
153
#define CHECK_MULTITHREAD_UNLOCK()
154
#else
155
u_mutex_declare_static(ThreadCheckMutex);
156
#define CHECK_MULTITHREAD_LOCK() u_mutex_lock(ThreadCheckMutex)
157
#define CHECK_MULTITHREAD_UNLOCK() u_mutex_unlock(ThreadCheckMutex)
158
#endif
159
 
160
/**
161
 * We should call this periodically from a function such as glXMakeCurrent
162
 * in order to test if multiple threads are being used.
163
 */
164
void
165
u_current_init(void)
166
{
167
   static unsigned long knownID;
168
   static int firstCall = 1;
169
 
170
   if (ThreadSafe)
171
      return;
172
 
173
   CHECK_MULTITHREAD_LOCK();
174
   if (firstCall) {
175
      u_current_init_tsd();
176
 
177
      knownID = u_thread_self();
178
      firstCall = 0;
179
   }
180
   else if (knownID != u_thread_self()) {
181
      ThreadSafe = 1;
182
      u_current_set_internal(NULL);
183
      u_current_set_user_internal(NULL);
184
   }
185
   CHECK_MULTITHREAD_UNLOCK();
186
}
187
 
188
#else
189
 
190
void
191
u_current_init(void)
192
{
193
}
194
 
195
#endif
196
 
197
 
198
 
199
/**
200
 * Set the current context pointer for this thread.
201
 * The context pointer is an opaque type which should be cast to
202
 * void from the real context pointer type.
203
 */
204
void
205
u_current_set_user_internal(void *ptr)
206
{
207
   u_current_init();
208
 
209
#if defined(GLX_USE_TLS)
210
   u_current_user_tls = ptr;
211
#elif defined(THREADS)
212
   u_tsd_set(&u_current_user_tsd, ptr);
213
   u_current_user = (ThreadSafe) ? NULL : ptr;
214
#else
215
   u_current_user = ptr;
216
#endif
217
}
218
 
219
/**
220
 * Get the current context pointer for this thread.
221
 * The context pointer is an opaque type which should be cast from
222
 * void to the real context pointer type.
223
 */
224
void *
225
u_current_get_user_internal(void)
226
{
227
#if defined(GLX_USE_TLS)
228
   return u_current_user_tls;
229
#elif defined(THREADS)
230
   return (ThreadSafe)
231
      ? u_tsd_get(&u_current_user_tsd)
232
      : u_current_user;
233
#else
234
   return u_current_user;
235
#endif
236
}
237
 
238
/**
239
 * Set the global or per-thread dispatch table pointer.
240
 * If the dispatch parameter is NULL we'll plug in the no-op dispatch
241
 * table (__glapi_noop_table).
242
 */
243
void
244
u_current_set_internal(struct mapi_table *tbl)
245
{
246
   u_current_init();
247
 
248
   stub_init_once();
249
 
250
   if (!tbl)
251
      tbl = (struct mapi_table *) table_noop_array;
252
 
253
#if defined(GLX_USE_TLS)
254
   u_current_table_tls = tbl;
255
#elif defined(THREADS)
256
   u_tsd_set(&u_current_table_tsd, (void *) tbl);
257
   u_current_table = (ThreadSafe) ? NULL : tbl;
258
#else
259
   u_current_table = tbl;
260
#endif
261
}
262
 
263
/**
264
 * Return pointer to current dispatch table for calling thread.
265
 */
266
struct mapi_table *
267
u_current_get_internal(void)
268
{
269
#if defined(GLX_USE_TLS)
270
   return u_current_table_tls;
271
#elif defined(THREADS)
272
   return (struct mapi_table *) ((ThreadSafe) ?
273
         u_tsd_get(&u_current_table_tsd) : (void *) u_current_table);
274
#else
275
   return u_current_table;
276
#endif
277
}