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#ifndef __LINUX_NODEMASK_H
2
#define __LINUX_NODEMASK_H
3
 
4
/*
5
 * Nodemasks provide a bitmap suitable for representing the
6
 * set of Node's in a system, one bit position per Node number.
7
 *
8
 * See detailed comments in the file linux/bitmap.h describing the
9
 * data type on which these nodemasks are based.
10
 *
11
 * For details of nodemask_parse_user(), see bitmap_parse_user() in
12
 * lib/bitmap.c.  For details of nodelist_parse(), see bitmap_parselist(),
13
 * also in bitmap.c.  For details of node_remap(), see bitmap_bitremap in
14
 * lib/bitmap.c.  For details of nodes_remap(), see bitmap_remap in
15
 * lib/bitmap.c.  For details of nodes_onto(), see bitmap_onto in
16
 * lib/bitmap.c.  For details of nodes_fold(), see bitmap_fold in
17
 * lib/bitmap.c.
18
 *
19
 * The available nodemask operations are:
20
 *
21
 * void node_set(node, mask)		turn on bit 'node' in mask
22
 * void node_clear(node, mask)		turn off bit 'node' in mask
23
 * void nodes_setall(mask)		set all bits
24
 * void nodes_clear(mask)		clear all bits
25
 * int node_isset(node, mask)		true iff bit 'node' set in mask
26
 * int node_test_and_set(node, mask)	test and set bit 'node' in mask
27
 *
28
 * void nodes_and(dst, src1, src2)	dst = src1 & src2  [intersection]
29
 * void nodes_or(dst, src1, src2)	dst = src1 | src2  [union]
30
 * void nodes_xor(dst, src1, src2)	dst = src1 ^ src2
31
 * void nodes_andnot(dst, src1, src2)	dst = src1 & ~src2
32
 * void nodes_complement(dst, src)	dst = ~src
33
 *
34
 * int nodes_equal(mask1, mask2)	Does mask1 == mask2?
35
 * int nodes_intersects(mask1, mask2)	Do mask1 and mask2 intersect?
36
 * int nodes_subset(mask1, mask2)	Is mask1 a subset of mask2?
37
 * int nodes_empty(mask)		Is mask empty (no bits sets)?
38
 * int nodes_full(mask)			Is mask full (all bits sets)?
39
 * int nodes_weight(mask)		Hamming weight - number of set bits
40
 *
41
 * void nodes_shift_right(dst, src, n)	Shift right
42
 * void nodes_shift_left(dst, src, n)	Shift left
43
 *
44
 * int first_node(mask)			Number lowest set bit, or MAX_NUMNODES
45
 * int next_node(node, mask)		Next node past 'node', or MAX_NUMNODES
46
 * int first_unset_node(mask)		First node not set in mask, or
47
 *					MAX_NUMNODES.
48
 *
49
 * nodemask_t nodemask_of_node(node)	Return nodemask with bit 'node' set
50
 * NODE_MASK_ALL			Initializer - all bits set
51
 * NODE_MASK_NONE			Initializer - no bits set
52
 * unsigned long *nodes_addr(mask)	Array of unsigned long's in mask
53
 *
54
 * int nodemask_parse_user(ubuf, ulen, mask)	Parse ascii string as nodemask
55
 * int nodelist_parse(buf, map)		Parse ascii string as nodelist
56
 * int node_remap(oldbit, old, new)	newbit = map(old, new)(oldbit)
57
 * void nodes_remap(dst, src, old, new)	*dst = map(old, new)(src)
58
 * void nodes_onto(dst, orig, relmap)	*dst = orig relative to relmap
59
 * void nodes_fold(dst, orig, sz)	dst bits = orig bits mod sz
60
 *
61
 * for_each_node_mask(node, mask)	for-loop node over mask
62
 *
63
 * int num_online_nodes()		Number of online Nodes
64
 * int num_possible_nodes()		Number of all possible Nodes
65
 *
66
 * int node_random(mask)		Random node with set bit in mask
67
 *
68
 * int node_online(node)		Is some node online?
69
 * int node_possible(node)		Is some node possible?
70
 *
71
 * node_set_online(node)		set bit 'node' in node_online_map
72
 * node_set_offline(node)		clear bit 'node' in node_online_map
73
 *
74
 * for_each_node(node)			for-loop node over node_possible_map
75
 * for_each_online_node(node)		for-loop node over node_online_map
76
 *
77
 * Subtlety:
78
 * 1) The 'type-checked' form of node_isset() causes gcc (3.3.2, anyway)
79
 *    to generate slightly worse code.  So use a simple one-line #define
80
 *    for node_isset(), instead of wrapping an inline inside a macro, the
81
 *    way we do the other calls.
82
 *
83
 * NODEMASK_SCRATCH
84
 * When doing above logical AND, OR, XOR, Remap operations the callers tend to
85
 * need temporary nodemask_t's on the stack. But if NODES_SHIFT is large,
86
 * nodemask_t's consume too much stack space.  NODEMASK_SCRATCH is a helper
87
 * for such situations. See below and CPUMASK_ALLOC also.
88
 */
89
 
90
#include 
91
#include 
92
#include 
93
#include 
94
 
95
typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t;
96
extern nodemask_t _unused_nodemask_arg_;
97
 
98
/**
99
 * nodemask_pr_args - printf args to output a nodemask
100
 * @maskp: nodemask to be printed
101
 *
102
 * Can be used to provide arguments for '%*pb[l]' when printing a nodemask.
103
 */
104
#define nodemask_pr_args(maskp)		MAX_NUMNODES, (maskp)->bits
105
 
106
/*
107
 * The inline keyword gives the compiler room to decide to inline, or
108
 * not inline a function as it sees best.  However, as these functions
109
 * are called in both __init and non-__init functions, if they are not
110
 * inlined we will end up with a section mis-match error (of the type of
111
 * freeable items not being freed).  So we must use __always_inline here
112
 * to fix the problem.  If other functions in the future also end up in
113
 * this situation they will also need to be annotated as __always_inline
114
 */
115
#define node_set(node, dst) __node_set((node), &(dst))
116
static __always_inline void __node_set(int node, volatile nodemask_t *dstp)
117
{
118
	set_bit(node, dstp->bits);
119
}
120
 
121
#define node_clear(node, dst) __node_clear((node), &(dst))
122
static inline void __node_clear(int node, volatile nodemask_t *dstp)
123
{
124
	clear_bit(node, dstp->bits);
125
}
126
 
127
#define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES)
128
static inline void __nodes_setall(nodemask_t *dstp, unsigned int nbits)
129
{
130
	bitmap_fill(dstp->bits, nbits);
131
}
132
 
133
#define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES)
134
static inline void __nodes_clear(nodemask_t *dstp, unsigned int nbits)
135
{
136
	bitmap_zero(dstp->bits, nbits);
137
}
138
 
139
/* No static inline type checking - see Subtlety (1) above. */
140
#define node_isset(node, nodemask) test_bit((node), (nodemask).bits)
141
 
142
#define node_test_and_set(node, nodemask) \
143
			__node_test_and_set((node), &(nodemask))
144
static inline int __node_test_and_set(int node, nodemask_t *addr)
145
{
146
	return test_and_set_bit(node, addr->bits);
147
}
148
 
149
#define nodes_and(dst, src1, src2) \
150
			__nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES)
151
static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p,
152
					const nodemask_t *src2p, unsigned int nbits)
153
{
154
	bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits);
155
}
156
 
157
#define nodes_or(dst, src1, src2) \
158
			__nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES)
159
static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p,
160
					const nodemask_t *src2p, unsigned int nbits)
161
{
162
	bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits);
163
}
164
 
165
#define nodes_xor(dst, src1, src2) \
166
			__nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES)
167
static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p,
168
					const nodemask_t *src2p, unsigned int nbits)
169
{
170
	bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits);
171
}
172
 
173
#define nodes_andnot(dst, src1, src2) \
174
			__nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES)
175
static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p,
176
					const nodemask_t *src2p, unsigned int nbits)
177
{
178
	bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits);
179
}
180
 
181
#define nodes_complement(dst, src) \
182
			__nodes_complement(&(dst), &(src), MAX_NUMNODES)
183
static inline void __nodes_complement(nodemask_t *dstp,
184
					const nodemask_t *srcp, unsigned int nbits)
185
{
186
	bitmap_complement(dstp->bits, srcp->bits, nbits);
187
}
188
 
189
#define nodes_equal(src1, src2) \
190
			__nodes_equal(&(src1), &(src2), MAX_NUMNODES)
191
static inline int __nodes_equal(const nodemask_t *src1p,
192
					const nodemask_t *src2p, unsigned int nbits)
193
{
194
	return bitmap_equal(src1p->bits, src2p->bits, nbits);
195
}
196
 
197
#define nodes_intersects(src1, src2) \
198
			__nodes_intersects(&(src1), &(src2), MAX_NUMNODES)
199
static inline int __nodes_intersects(const nodemask_t *src1p,
200
					const nodemask_t *src2p, unsigned int nbits)
201
{
202
	return bitmap_intersects(src1p->bits, src2p->bits, nbits);
203
}
204
 
205
#define nodes_subset(src1, src2) \
206
			__nodes_subset(&(src1), &(src2), MAX_NUMNODES)
207
static inline int __nodes_subset(const nodemask_t *src1p,
208
					const nodemask_t *src2p, unsigned int nbits)
209
{
210
	return bitmap_subset(src1p->bits, src2p->bits, nbits);
211
}
212
 
213
#define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES)
214
static inline int __nodes_empty(const nodemask_t *srcp, unsigned int nbits)
215
{
216
	return bitmap_empty(srcp->bits, nbits);
217
}
218
 
219
#define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES)
220
static inline int __nodes_full(const nodemask_t *srcp, unsigned int nbits)
221
{
222
	return bitmap_full(srcp->bits, nbits);
223
}
224
 
225
#define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES)
226
static inline int __nodes_weight(const nodemask_t *srcp, unsigned int nbits)
227
{
228
	return bitmap_weight(srcp->bits, nbits);
229
}
230
 
231
#define nodes_shift_right(dst, src, n) \
232
			__nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES)
233
static inline void __nodes_shift_right(nodemask_t *dstp,
234
					const nodemask_t *srcp, int n, int nbits)
235
{
236
	bitmap_shift_right(dstp->bits, srcp->bits, n, nbits);
237
}
238
 
239
#define nodes_shift_left(dst, src, n) \
240
			__nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES)
241
static inline void __nodes_shift_left(nodemask_t *dstp,
242
					const nodemask_t *srcp, int n, int nbits)
243
{
244
	bitmap_shift_left(dstp->bits, srcp->bits, n, nbits);
245
}
246
 
247
/* FIXME: better would be to fix all architectures to never return
248
          > MAX_NUMNODES, then the silly min_ts could be dropped. */
249
 
250
#define first_node(src) __first_node(&(src))
251
static inline int __first_node(const nodemask_t *srcp)
252
{
253
	return min_t(int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES));
254
}
255
 
256
#define next_node(n, src) __next_node((n), &(src))
257
static inline int __next_node(int n, const nodemask_t *srcp)
258
{
259
	return min_t(int,MAX_NUMNODES,find_next_bit(srcp->bits, MAX_NUMNODES, n+1));
260
}
261
 
262
static inline void init_nodemask_of_node(nodemask_t *mask, int node)
263
{
264
	nodes_clear(*mask);
265
	node_set(node, *mask);
266
}
267
 
268
#define nodemask_of_node(node)						\
269
({									\
270
	typeof(_unused_nodemask_arg_) m;				\
271
	if (sizeof(m) == sizeof(unsigned long)) {			\
272
		m.bits[0] = 1UL << (node);				\
273
	} else {							\
274
		init_nodemask_of_node(&m, (node));			\
275
	}								\
276
	m;								\
277
})
278
 
279
#define first_unset_node(mask) __first_unset_node(&(mask))
280
static inline int __first_unset_node(const nodemask_t *maskp)
281
{
282
	return min_t(int,MAX_NUMNODES,
283
			find_first_zero_bit(maskp->bits, MAX_NUMNODES));
284
}
285
 
286
#define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES)
287
 
288
#if MAX_NUMNODES <= BITS_PER_LONG
289
 
290
#define NODE_MASK_ALL							\
291
((nodemask_t) { {							\
292
	[BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD		\
293
} })
294
 
295
#else
296
 
297
#define NODE_MASK_ALL							\
298
((nodemask_t) { {							\
299
	[0 ... BITS_TO_LONGS(MAX_NUMNODES)-2] = ~0UL,			\
300
	[BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD		\
301
} })
302
 
303
#endif
304
 
305
#define NODE_MASK_NONE							\
306
((nodemask_t) { {							\
307
	[0 ... BITS_TO_LONGS(MAX_NUMNODES)-1] =  0UL			\
308
} })
309
 
310
#define nodes_addr(src) ((src).bits)
311
 
312
#define nodemask_parse_user(ubuf, ulen, dst) \
313
		__nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES)
314
static inline int __nodemask_parse_user(const char __user *buf, int len,
315
					nodemask_t *dstp, int nbits)
316
{
317
	return bitmap_parse_user(buf, len, dstp->bits, nbits);
318
}
319
 
320
#define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES)
321
static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits)
322
{
323
	return bitmap_parselist(buf, dstp->bits, nbits);
324
}
325
 
326
#define node_remap(oldbit, old, new) \
327
		__node_remap((oldbit), &(old), &(new), MAX_NUMNODES)
328
static inline int __node_remap(int oldbit,
329
		const nodemask_t *oldp, const nodemask_t *newp, int nbits)
330
{
331
	return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits);
332
}
333
 
334
#define nodes_remap(dst, src, old, new) \
335
		__nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES)
336
static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp,
337
		const nodemask_t *oldp, const nodemask_t *newp, int nbits)
338
{
339
	bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits);
340
}
341
 
342
#define nodes_onto(dst, orig, relmap) \
343
		__nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES)
344
static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp,
345
		const nodemask_t *relmapp, int nbits)
346
{
347
	bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits);
348
}
349
 
350
#define nodes_fold(dst, orig, sz) \
351
		__nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES)
352
static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp,
353
		int sz, int nbits)
354
{
355
	bitmap_fold(dstp->bits, origp->bits, sz, nbits);
356
}
357
 
358
#if MAX_NUMNODES > 1
359
#define for_each_node_mask(node, mask)			\
360
	for ((node) = first_node(mask);			\
361
		(node) < MAX_NUMNODES;			\
362
		(node) = next_node((node), (mask)))
363
#else /* MAX_NUMNODES == 1 */
364
#define for_each_node_mask(node, mask)			\
365
	if (!nodes_empty(mask))				\
366
		for ((node) = 0; (node) < 1; (node)++)
367
#endif /* MAX_NUMNODES */
368
 
369
/*
370
 * Bitmasks that are kept for all the nodes.
371
 */
372
enum node_states {
373
	N_POSSIBLE,		/* The node could become online at some point */
374
	N_ONLINE,		/* The node is online */
375
	N_NORMAL_MEMORY,	/* The node has regular memory */
376
#ifdef CONFIG_HIGHMEM
377
	N_HIGH_MEMORY,		/* The node has regular or high memory */
378
#else
379
	N_HIGH_MEMORY = N_NORMAL_MEMORY,
380
#endif
381
#ifdef CONFIG_MOVABLE_NODE
382
	N_MEMORY,		/* The node has memory(regular, high, movable) */
383
#else
384
	N_MEMORY = N_HIGH_MEMORY,
385
#endif
386
	N_CPU,		/* The node has one or more cpus */
387
	NR_NODE_STATES
388
};
389
 
390
/*
391
 * The following particular system nodemasks and operations
392
 * on them manage all possible and online nodes.
393
 */
394
 
395
extern nodemask_t node_states[NR_NODE_STATES];
396
 
397
#if MAX_NUMNODES > 1
398
static inline int node_state(int node, enum node_states state)
399
{
400
	return node_isset(node, node_states[state]);
401
}
402
 
403
static inline void node_set_state(int node, enum node_states state)
404
{
405
	__node_set(node, &node_states[state]);
406
}
407
 
408
static inline void node_clear_state(int node, enum node_states state)
409
{
410
	__node_clear(node, &node_states[state]);
411
}
412
 
413
static inline int num_node_state(enum node_states state)
414
{
415
	return nodes_weight(node_states[state]);
416
}
417
 
418
#define for_each_node_state(__node, __state) \
419
	for_each_node_mask((__node), node_states[__state])
420
 
421
#define first_online_node	first_node(node_states[N_ONLINE])
422
#define first_memory_node	first_node(node_states[N_MEMORY])
423
static inline int next_online_node(int nid)
424
{
425
	return next_node(nid, node_states[N_ONLINE]);
426
}
427
static inline int next_memory_node(int nid)
428
{
429
	return next_node(nid, node_states[N_MEMORY]);
430
}
431
 
432
extern int nr_node_ids;
433
extern int nr_online_nodes;
434
 
435
static inline void node_set_online(int nid)
436
{
437
	node_set_state(nid, N_ONLINE);
438
	nr_online_nodes = num_node_state(N_ONLINE);
439
}
440
 
441
static inline void node_set_offline(int nid)
442
{
443
	node_clear_state(nid, N_ONLINE);
444
	nr_online_nodes = num_node_state(N_ONLINE);
445
}
446
 
447
#else
448
 
449
static inline int node_state(int node, enum node_states state)
450
{
451
	return node == 0;
452
}
453
 
454
static inline void node_set_state(int node, enum node_states state)
455
{
456
}
457
 
458
static inline void node_clear_state(int node, enum node_states state)
459
{
460
}
461
 
462
static inline int num_node_state(enum node_states state)
463
{
464
	return 1;
465
}
466
 
467
#define for_each_node_state(node, __state) \
468
	for ( (node) = 0; (node) == 0; (node) = 1)
469
 
470
#define first_online_node	0
471
#define first_memory_node	0
472
#define next_online_node(nid)	(MAX_NUMNODES)
473
#define nr_node_ids		1
474
#define nr_online_nodes		1
475
 
476
#define node_set_online(node)	   node_set_state((node), N_ONLINE)
477
#define node_set_offline(node)	   node_clear_state((node), N_ONLINE)
478
 
479
#endif
480
 
481
#if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1)
482
extern int node_random(const nodemask_t *maskp);
483
#else
484
static inline int node_random(const nodemask_t *mask)
485
{
486
	return 0;
487
}
488
#endif
489
 
490
#define node_online_map 	node_states[N_ONLINE]
491
#define node_possible_map 	node_states[N_POSSIBLE]
492
 
493
#define num_online_nodes()	num_node_state(N_ONLINE)
494
#define num_possible_nodes()	num_node_state(N_POSSIBLE)
495
#define node_online(node)	node_state((node), N_ONLINE)
496
#define node_possible(node)	node_state((node), N_POSSIBLE)
497
 
498
#define for_each_node(node)	   for_each_node_state(node, N_POSSIBLE)
499
#define for_each_online_node(node) for_each_node_state(node, N_ONLINE)
500
 
501
/*
502
 * For nodemask scrach area.
503
 * NODEMASK_ALLOC(type, name) allocates an object with a specified type and
504
 * name.
505
 */
506
#if NODES_SHIFT > 8 /* nodemask_t > 256 bytes */
507
#define NODEMASK_ALLOC(type, name, gfp_flags)	\
508
			type *name = kmalloc(sizeof(*name), gfp_flags)
509
#define NODEMASK_FREE(m)			kfree(m)
510
#else
511
#define NODEMASK_ALLOC(type, name, gfp_flags)	type _##name, *name = &_##name
512
#define NODEMASK_FREE(m)			do {} while (0)
513
#endif
514
 
515
/* A example struture for using NODEMASK_ALLOC, used in mempolicy. */
516
struct nodemask_scratch {
517
	nodemask_t	mask1;
518
	nodemask_t	mask2;
519
};
520
 
521
#define NODEMASK_SCRATCH(x)						\
522
			NODEMASK_ALLOC(struct nodemask_scratch, x,	\
523
					GFP_KERNEL | __GFP_NORETRY)
524
#define NODEMASK_SCRATCH_FREE(x)	NODEMASK_FREE(x)
525
 
526
 
527
#endif /* __LINUX_NODEMASK_H */