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4349 | Serge | 1 | /***************************************************************************/ |
2 | /* */ |
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3 | /* ftbbox.c */ |
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4 | /* */ |
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5 | /* FreeType bbox computation (body). */ |
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6 | /* */ |
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7 | /* Copyright 1996-2002, 2004, 2006, 2010, 2013 by */ |
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8 | /* David Turner, Robert Wilhelm, and Werner Lemberg. */ |
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9 | /* */ |
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10 | /* This file is part of the FreeType project, and may only be used */ |
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11 | /* modified and distributed under the terms of the FreeType project */ |
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12 | /* license, LICENSE.TXT. By continuing to use, modify, or distribute */ |
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13 | /* this file you indicate that you have read the license and */ |
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14 | /* understand and accept it fully. */ |
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15 | /* */ |
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16 | /***************************************************************************/ |
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17 | |||
18 | |||
19 | /*************************************************************************/ |
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20 | /* */ |
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21 | /* This component has a _single_ role: to compute exact outline bounding */ |
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22 | /* boxes. */ |
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23 | /* */ |
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24 | /*************************************************************************/ |
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25 | |||
26 | |||
27 | #include |
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28 | #include FT_INTERNAL_DEBUG_H |
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29 | |||
30 | #include FT_BBOX_H |
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31 | #include FT_IMAGE_H |
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32 | #include FT_OUTLINE_H |
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33 | #include FT_INTERNAL_CALC_H |
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34 | #include FT_INTERNAL_OBJECTS_H |
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35 | |||
36 | |||
37 | typedef struct TBBox_Rec_ |
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38 | { |
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39 | FT_Vector last; |
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40 | FT_BBox bbox; |
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41 | |||
42 | } TBBox_Rec; |
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43 | |||
44 | |||
45 | /*************************************************************************/ |
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46 | /* */ |
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47 | /* |
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48 | /* BBox_Move_To */ |
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49 | /* */ |
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50 | /* |
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51 | /* This function is used as a `move_to' and `line_to' emitter during */ |
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52 | /* FT_Outline_Decompose(). It simply records the destination point */ |
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53 | /* in `user->last'; no further computations are necessary since we */ |
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54 | /* use the cbox as the starting bbox which must be refined. */ |
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55 | /* */ |
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56 | /* */ |
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57 | /* to :: A pointer to the destination vector. */ |
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58 | /* */ |
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59 | /* |
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60 | /* user :: A pointer to the current walk context. */ |
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61 | /* */ |
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62 | /* |
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63 | /* Always 0. Needed for the interface only. */ |
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64 | /* */ |
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65 | static int |
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66 | BBox_Move_To( FT_Vector* to, |
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67 | TBBox_Rec* user ) |
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68 | { |
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69 | user->last = *to; |
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70 | |||
71 | return 0; |
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72 | } |
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73 | |||
74 | |||
75 | #define CHECK_X( p, bbox ) \ |
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76 | ( p->x < bbox.xMin || p->x > bbox.xMax ) |
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77 | |||
78 | #define CHECK_Y( p, bbox ) \ |
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79 | ( p->y < bbox.yMin || p->y > bbox.yMax ) |
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80 | |||
81 | |||
82 | /*************************************************************************/ |
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83 | /* */ |
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84 | /* |
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85 | /* BBox_Conic_Check */ |
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86 | /* */ |
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87 | /* |
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88 | /* Finds the extrema of a 1-dimensional conic Bezier curve and update */ |
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89 | /* a bounding range. This version uses direct computation, as it */ |
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90 | /* doesn't need square roots. */ |
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91 | /* */ |
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92 | /* */ |
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93 | /* y1 :: The start coordinate. */ |
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94 | /* */ |
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95 | /* y2 :: The coordinate of the control point. */ |
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96 | /* */ |
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97 | /* y3 :: The end coordinate. */ |
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98 | /* */ |
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99 | /* |
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100 | /* min :: The address of the current minimum. */ |
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101 | /* */ |
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102 | /* max :: The address of the current maximum. */ |
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103 | /* */ |
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104 | static void |
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105 | BBox_Conic_Check( FT_Pos y1, |
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106 | FT_Pos y2, |
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107 | FT_Pos y3, |
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108 | FT_Pos* min, |
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109 | FT_Pos* max ) |
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110 | { |
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111 | if ( y1 <= y3 && y2 == y1 ) /* flat arc */ |
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112 | goto Suite; |
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113 | |||
114 | if ( y1 < y3 ) |
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115 | { |
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116 | if ( y2 >= y1 && y2 <= y3 ) /* ascending arc */ |
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117 | goto Suite; |
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118 | } |
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119 | else |
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120 | { |
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121 | if ( y2 >= y3 && y2 <= y1 ) /* descending arc */ |
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122 | { |
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123 | y2 = y1; |
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124 | y1 = y3; |
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125 | y3 = y2; |
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126 | goto Suite; |
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127 | } |
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128 | } |
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129 | |||
130 | y1 = y3 = y1 - FT_MulDiv( y2 - y1, y2 - y1, y1 - 2*y2 + y3 ); |
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131 | |||
132 | Suite: |
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133 | if ( y1 < *min ) *min = y1; |
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134 | if ( y3 > *max ) *max = y3; |
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135 | } |
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136 | |||
137 | |||
138 | /*************************************************************************/ |
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139 | /* */ |
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140 | /* |
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141 | /* BBox_Conic_To */ |
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142 | /* */ |
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143 | /* |
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144 | /* This function is used as a `conic_to' emitter during */ |
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145 | /* FT_Outline_Decompose(). It checks a conic Bezier curve with the */ |
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146 | /* current bounding box, and computes its extrema if necessary to */ |
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147 | /* update it. */ |
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148 | /* */ |
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149 | /* */ |
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150 | /* control :: A pointer to a control point. */ |
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151 | /* */ |
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152 | /* to :: A pointer to the destination vector. */ |
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153 | /* */ |
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154 | /* |
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155 | /* user :: The address of the current walk context. */ |
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156 | /* */ |
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157 | /* |
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158 | /* Always 0. Needed for the interface only. */ |
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159 | /* */ |
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160 | /* |
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161 | /* In the case of a non-monotonous arc, we compute directly the */ |
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162 | /* extremum coordinates, as it is sufficiently fast. */ |
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163 | /* */ |
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164 | static int |
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165 | BBox_Conic_To( FT_Vector* control, |
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166 | FT_Vector* to, |
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167 | TBBox_Rec* user ) |
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168 | { |
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169 | /* we don't need to check `to' since it is always an `on' point, thus */ |
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170 | /* within the bbox */ |
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171 | |||
172 | if ( CHECK_X( control, user->bbox ) ) |
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173 | BBox_Conic_Check( user->last.x, |
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174 | control->x, |
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175 | to->x, |
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176 | &user->bbox.xMin, |
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177 | &user->bbox.xMax ); |
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178 | |||
179 | if ( CHECK_Y( control, user->bbox ) ) |
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180 | BBox_Conic_Check( user->last.y, |
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181 | control->y, |
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182 | to->y, |
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183 | &user->bbox.yMin, |
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184 | &user->bbox.yMax ); |
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185 | |||
186 | user->last = *to; |
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187 | |||
188 | return 0; |
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189 | } |
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190 | |||
191 | |||
192 | /*************************************************************************/ |
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193 | /* */ |
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194 | /* |
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195 | /* BBox_Cubic_Check */ |
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196 | /* */ |
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197 | /* |
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198 | /* Finds the extrema of a 1-dimensional cubic Bezier curve and */ |
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199 | /* updates a bounding range. This version uses splitting because we */ |
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200 | /* don't want to use square roots and extra accuracy. */ |
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201 | /* */ |
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202 | /* */ |
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203 | /* p1 :: The start coordinate. */ |
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204 | /* */ |
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205 | /* p2 :: The coordinate of the first control point. */ |
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206 | /* */ |
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207 | /* p3 :: The coordinate of the second control point. */ |
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208 | /* */ |
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209 | /* p4 :: The end coordinate. */ |
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210 | /* */ |
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211 | /* |
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212 | /* min :: The address of the current minimum. */ |
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213 | /* */ |
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214 | /* max :: The address of the current maximum. */ |
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215 | /* */ |
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216 | |||
217 | #if 0 |
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218 | |||
219 | static void |
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220 | BBox_Cubic_Check( FT_Pos p1, |
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221 | FT_Pos p2, |
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222 | FT_Pos p3, |
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223 | FT_Pos p4, |
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224 | FT_Pos* min, |
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225 | FT_Pos* max ) |
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226 | { |
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227 | FT_Pos q1, q2, q3, q4; |
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228 | |||
229 | |||
230 | q1 = p1; |
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231 | q2 = p2; |
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232 | q3 = p3; |
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233 | q4 = p4; |
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234 | |||
235 | /* for a conic segment to possibly reach new maximum */ |
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236 | /* one of its off-points must be above the current value */ |
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237 | while ( q2 > *max || q3 > *max ) |
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238 | { |
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239 | /* determine which half contains the maximum and split */ |
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240 | if ( q1 + q2 > q3 + q4 ) /* first half */ |
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241 | { |
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242 | q4 = q4 + q3; |
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243 | q3 = q3 + q2; |
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244 | q2 = q2 + q1; |
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245 | q4 = q4 + q3; |
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246 | q3 = q3 + q2; |
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247 | q4 = ( q4 + q3 ) / 8; |
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248 | q3 = q3 / 4; |
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249 | q2 = q2 / 2; |
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250 | } |
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251 | else /* second half */ |
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252 | { |
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253 | q1 = q1 + q2; |
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254 | q2 = q2 + q3; |
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255 | q3 = q3 + q4; |
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256 | q1 = q1 + q2; |
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257 | q2 = q2 + q3; |
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258 | q1 = ( q1 + q2 ) / 8; |
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259 | q2 = q2 / 4; |
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260 | q3 = q3 / 2; |
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261 | } |
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262 | |||
263 | /* check if either end reached the maximum */ |
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264 | if ( q1 == q2 && q1 >= q3 ) |
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265 | { |
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266 | *max = q1; |
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267 | break; |
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268 | } |
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269 | if ( q3 == q4 && q2 <= q4 ) |
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270 | { |
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271 | *max = q4; |
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272 | break; |
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273 | } |
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274 | } |
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275 | |||
276 | q1 = p1; |
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277 | q2 = p2; |
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278 | q3 = p3; |
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279 | q4 = p4; |
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280 | |||
281 | /* for a conic segment to possibly reach new minimum */ |
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282 | /* one of its off-points must be below the current value */ |
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283 | while ( q2 < *min || q3 < *min ) |
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284 | { |
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285 | /* determine which half contains the minimum and split */ |
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286 | if ( q1 + q2 < q3 + q4 ) /* first half */ |
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287 | { |
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288 | q4 = q4 + q3; |
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289 | q3 = q3 + q2; |
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290 | q2 = q2 + q1; |
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291 | q4 = q4 + q3; |
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292 | q3 = q3 + q2; |
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293 | q4 = ( q4 + q3 ) / 8; |
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294 | q3 = q3 / 4; |
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295 | q2 = q2 / 2; |
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296 | } |
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297 | else /* second half */ |
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298 | { |
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299 | q1 = q1 + q2; |
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300 | q2 = q2 + q3; |
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301 | q3 = q3 + q4; |
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302 | q1 = q1 + q2; |
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303 | q2 = q2 + q3; |
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304 | q1 = ( q1 + q2 ) / 8; |
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305 | q2 = q2 / 4; |
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306 | q3 = q3 / 2; |
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307 | } |
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308 | |||
309 | /* check if either end reached the minimum */ |
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310 | if ( q1 == q2 && q1 <= q3 ) |
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311 | { |
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312 | *min = q1; |
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313 | break; |
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314 | } |
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315 | if ( q3 == q4 && q2 >= q4 ) |
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316 | { |
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317 | *min = q4; |
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318 | break; |
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319 | } |
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320 | } |
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321 | } |
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322 | |||
323 | #else |
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324 | |||
325 | static void |
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326 | test_cubic_extrema( FT_Pos y1, |
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327 | FT_Pos y2, |
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328 | FT_Pos y3, |
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329 | FT_Pos y4, |
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330 | FT_Fixed u, |
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331 | FT_Pos* min, |
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332 | FT_Pos* max ) |
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333 | { |
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334 | /* FT_Pos a = y4 - 3*y3 + 3*y2 - y1; */ |
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335 | FT_Pos b = y3 - 2*y2 + y1; |
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336 | FT_Pos c = y2 - y1; |
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337 | FT_Pos d = y1; |
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338 | FT_Pos y; |
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339 | FT_Fixed uu; |
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340 | |||
341 | FT_UNUSED ( y4 ); |
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342 | |||
343 | |||
344 | /* The polynomial is */ |
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345 | /* */ |
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346 | /* P(x) = a*x^3 + 3b*x^2 + 3c*x + d , */ |
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347 | /* */ |
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348 | /* dP/dx = 3a*x^2 + 6b*x + 3c . */ |
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349 | /* */ |
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350 | /* However, we also have */ |
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351 | /* */ |
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352 | /* dP/dx(u) = 0 , */ |
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353 | /* */ |
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354 | /* which implies by subtraction that */ |
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355 | /* */ |
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356 | /* P(u) = b*u^2 + 2c*u + d . */ |
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357 | |||
358 | if ( u > 0 && u < 0x10000L ) |
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359 | { |
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360 | uu = FT_MulFix( u, u ); |
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361 | y = d + FT_MulFix( c, 2*u ) + FT_MulFix( b, uu ); |
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362 | |||
363 | if ( y < *min ) *min = y; |
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364 | if ( y > *max ) *max = y; |
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365 | } |
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366 | } |
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367 | |||
368 | |||
369 | static void |
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370 | BBox_Cubic_Check( FT_Pos y1, |
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371 | FT_Pos y2, |
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372 | FT_Pos y3, |
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373 | FT_Pos y4, |
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374 | FT_Pos* min, |
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375 | FT_Pos* max ) |
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376 | { |
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377 | /* always compare first and last points */ |
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378 | if ( y1 < *min ) *min = y1; |
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379 | else if ( y1 > *max ) *max = y1; |
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380 | |||
381 | if ( y4 < *min ) *min = y4; |
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382 | else if ( y4 > *max ) *max = y4; |
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383 | |||
384 | /* now, try to see if there are split points here */ |
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385 | if ( y1 <= y4 ) |
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386 | { |
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387 | /* flat or ascending arc test */ |
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388 | if ( y1 <= y2 && y2 <= y4 && y1 <= y3 && y3 <= y4 ) |
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389 | return; |
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390 | } |
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391 | else /* y1 > y4 */ |
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392 | { |
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393 | /* descending arc test */ |
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394 | if ( y1 >= y2 && y2 >= y4 && y1 >= y3 && y3 >= y4 ) |
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395 | return; |
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396 | } |
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397 | |||
398 | /* There are some split points. Find them. */ |
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399 | /* We already made sure that a, b, and c below cannot be all zero. */ |
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400 | { |
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401 | FT_Pos a = y4 - 3*y3 + 3*y2 - y1; |
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402 | FT_Pos b = y3 - 2*y2 + y1; |
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403 | FT_Pos c = y2 - y1; |
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404 | FT_Pos d; |
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405 | FT_Fixed t; |
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406 | FT_Int shift; |
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407 | |||
408 | |||
409 | /* We need to solve `ax^2+2bx+c' here, without floating points! */ |
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410 | /* The trick is to normalize to a different representation in order */ |
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411 | /* to use our 16.16 fixed-point routines. */ |
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412 | /* */ |
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413 | /* We compute FT_MulFix(b,b) and FT_MulFix(a,c) after normalization. */ |
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414 | /* These values must fit into a single 16.16 value. */ |
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415 | /* */ |
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416 | /* We normalize a, b, and c to `8.16' fixed-point values to ensure */ |
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417 | /* that their product is held in a `16.16' value including the sign. */ |
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418 | /* Necessarily, we need to shift `a', `b', and `c' so that the most */ |
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419 | /* significant bit of their absolute values is at position 22. */ |
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420 | /* */ |
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421 | /* This also means that we are using 23 bits of precision to compute */ |
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422 | /* the zeros, independently of the range of the original polynomial */ |
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423 | /* coefficients. */ |
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424 | /* */ |
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425 | /* This algorithm should ensure reasonably accurate values for the */ |
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426 | /* zeros. Note that they are only expressed with 16 bits when */ |
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427 | /* computing the extrema (the zeros need to be in 0..1 exclusive */ |
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428 | /* to be considered part of the arc). */ |
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429 | |||
430 | shift = FT_MSB( FT_ABS( a ) | FT_ABS( b ) | FT_ABS( c ) ); |
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431 | |||
432 | if ( shift > 22 ) |
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433 | { |
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434 | shift -= 22; |
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435 | |||
436 | /* this loses some bits of precision, but we use 23 of them */ |
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437 | /* for the computation anyway */ |
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438 | a >>= shift; |
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439 | b >>= shift; |
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440 | c >>= shift; |
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441 | } |
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442 | else |
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443 | { |
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444 | shift = 22 - shift; |
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445 | |||
446 | a <<= shift; |
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447 | b <<= shift; |
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448 | c <<= shift; |
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449 | } |
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450 | |||
451 | /* handle a == 0 */ |
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452 | if ( a == 0 ) |
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453 | { |
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454 | if ( b != 0 ) |
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455 | { |
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456 | t = - FT_DivFix( c, b ) / 2; |
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457 | test_cubic_extrema( y1, y2, y3, y4, t, min, max ); |
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458 | } |
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459 | } |
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460 | else |
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461 | { |
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462 | /* solve the equation now */ |
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463 | d = FT_MulFix( b, b ) - FT_MulFix( a, c ); |
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464 | if ( d < 0 ) |
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465 | return; |
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466 | |||
467 | if ( d == 0 ) |
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468 | { |
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469 | /* there is a single split point at -b/a */ |
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470 | t = - FT_DivFix( b, a ); |
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471 | test_cubic_extrema( y1, y2, y3, y4, t, min, max ); |
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472 | } |
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473 | else |
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474 | { |
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475 | /* there are two solutions; we need to filter them */ |
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476 | d = FT_SqrtFixed( (FT_Int32)d ); |
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477 | t = - FT_DivFix( b - d, a ); |
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478 | test_cubic_extrema( y1, y2, y3, y4, t, min, max ); |
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479 | |||
480 | t = - FT_DivFix( b + d, a ); |
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481 | test_cubic_extrema( y1, y2, y3, y4, t, min, max ); |
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482 | } |
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483 | } |
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484 | } |
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485 | } |
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486 | |||
487 | #endif |
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488 | |||
489 | |||
490 | /*************************************************************************/ |
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491 | /* */ |
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492 | /* |
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493 | /* BBox_Cubic_To */ |
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494 | /* */ |
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495 | /* |
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496 | /* This function is used as a `cubic_to' emitter during */ |
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497 | /* FT_Outline_Decompose(). It checks a cubic Bezier curve with the */ |
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498 | /* current bounding box, and computes its extrema if necessary to */ |
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499 | /* update it. */ |
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500 | /* */ |
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501 | /* */ |
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502 | /* control1 :: A pointer to the first control point. */ |
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503 | /* */ |
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504 | /* control2 :: A pointer to the second control point. */ |
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505 | /* */ |
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506 | /* to :: A pointer to the destination vector. */ |
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507 | /* */ |
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508 | /* |
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509 | /* user :: The address of the current walk context. */ |
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510 | /* */ |
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511 | /* |
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512 | /* Always 0. Needed for the interface only. */ |
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513 | /* */ |
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514 | /* |
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515 | /* In the case of a non-monotonous arc, we don't compute directly */ |
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516 | /* extremum coordinates, we subdivide instead. */ |
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517 | /* */ |
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518 | static int |
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519 | BBox_Cubic_To( FT_Vector* control1, |
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520 | FT_Vector* control2, |
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521 | FT_Vector* to, |
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522 | TBBox_Rec* user ) |
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523 | { |
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524 | /* we don't need to check `to' since it is always an `on' point, thus */ |
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525 | /* within the bbox */ |
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526 | |||
527 | if ( CHECK_X( control1, user->bbox ) || |
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528 | CHECK_X( control2, user->bbox ) ) |
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529 | BBox_Cubic_Check( user->last.x, |
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530 | control1->x, |
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531 | control2->x, |
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532 | to->x, |
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533 | &user->bbox.xMin, |
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534 | &user->bbox.xMax ); |
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535 | |||
536 | if ( CHECK_Y( control1, user->bbox ) || |
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537 | CHECK_Y( control2, user->bbox ) ) |
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538 | BBox_Cubic_Check( user->last.y, |
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539 | control1->y, |
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540 | control2->y, |
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541 | to->y, |
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542 | &user->bbox.yMin, |
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543 | &user->bbox.yMax ); |
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544 | |||
545 | user->last = *to; |
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546 | |||
547 | return 0; |
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548 | } |
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549 | |||
550 | FT_DEFINE_OUTLINE_FUNCS(bbox_interface, |
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551 | (FT_Outline_MoveTo_Func) BBox_Move_To, |
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552 | (FT_Outline_LineTo_Func) BBox_Move_To, |
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553 | (FT_Outline_ConicTo_Func)BBox_Conic_To, |
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554 | (FT_Outline_CubicTo_Func)BBox_Cubic_To, |
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555 | 0, 0 |
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556 | ) |
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557 | |||
558 | /* documentation is in ftbbox.h */ |
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559 | |||
560 | FT_EXPORT_DEF( FT_Error ) |
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561 | FT_Outline_Get_BBox( FT_Outline* outline, |
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562 | FT_BBox *abbox ) |
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563 | { |
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564 | FT_BBox cbox; |
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565 | FT_BBox bbox; |
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566 | FT_Vector* vec; |
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567 | FT_UShort n; |
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568 | |||
569 | |||
570 | if ( !abbox ) |
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571 | return FT_THROW( Invalid_Argument ); |
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572 | |||
573 | if ( !outline ) |
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574 | return FT_THROW( Invalid_Outline ); |
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575 | |||
576 | /* if outline is empty, return (0,0,0,0) */ |
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577 | if ( outline->n_points == 0 || outline->n_contours <= 0 ) |
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578 | { |
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579 | abbox->xMin = abbox->xMax = 0; |
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580 | abbox->yMin = abbox->yMax = 0; |
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581 | return 0; |
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582 | } |
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583 | |||
584 | /* We compute the control box as well as the bounding box of */ |
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585 | /* all `on' points in the outline. Then, if the two boxes */ |
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586 | /* coincide, we exit immediately. */ |
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587 | |||
588 | vec = outline->points; |
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589 | bbox.xMin = bbox.xMax = cbox.xMin = cbox.xMax = vec->x; |
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590 | bbox.yMin = bbox.yMax = cbox.yMin = cbox.yMax = vec->y; |
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591 | vec++; |
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592 | |||
593 | for ( n = 1; n < outline->n_points; n++ ) |
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594 | { |
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595 | FT_Pos x = vec->x; |
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596 | FT_Pos y = vec->y; |
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597 | |||
598 | |||
599 | /* update control box */ |
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600 | if ( x < cbox.xMin ) cbox.xMin = x; |
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601 | if ( x > cbox.xMax ) cbox.xMax = x; |
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602 | |||
603 | if ( y < cbox.yMin ) cbox.yMin = y; |
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604 | if ( y > cbox.yMax ) cbox.yMax = y; |
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605 | |||
606 | if ( FT_CURVE_TAG( outline->tags[n] ) == FT_CURVE_TAG_ON ) |
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607 | { |
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608 | /* update bbox for `on' points only */ |
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609 | if ( x < bbox.xMin ) bbox.xMin = x; |
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610 | if ( x > bbox.xMax ) bbox.xMax = x; |
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611 | |||
612 | if ( y < bbox.yMin ) bbox.yMin = y; |
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613 | if ( y > bbox.yMax ) bbox.yMax = y; |
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614 | } |
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615 | |||
616 | vec++; |
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617 | } |
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618 | |||
619 | /* test two boxes for equality */ |
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620 | if ( cbox.xMin < bbox.xMin || cbox.xMax > bbox.xMax || |
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621 | cbox.yMin < bbox.yMin || cbox.yMax > bbox.yMax ) |
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622 | { |
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623 | /* the two boxes are different, now walk over the outline to */ |
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624 | /* get the Bezier arc extrema. */ |
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625 | |||
626 | FT_Error error; |
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627 | TBBox_Rec user; |
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628 | |||
629 | #ifdef FT_CONFIG_OPTION_PIC |
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630 | FT_Outline_Funcs bbox_interface; |
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631 | Init_Class_bbox_interface(&bbox_interface); |
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632 | #endif |
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633 | |||
634 | user.bbox = bbox; |
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635 | |||
636 | error = FT_Outline_Decompose( outline, &bbox_interface, &user ); |
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637 | if ( error ) |
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638 | return error; |
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639 | |||
640 | *abbox = user.bbox; |
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641 | } |
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642 | else |
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643 | *abbox = bbox; |
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644 | |||
645 | return FT_Err_Ok; |
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646 | } |
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647 | |||
648 | |||
649 | /* END */>>>>>>>=>>=><=>=><=>=><=>=>=>=>=>=>>>>>=>>>>=>>=>=>>=>>> |