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4349 Serge 1
/*
2
 * Copyright (c) 2013 Clément Bœsch
3
 *
4
 * This file is part of FFmpeg.
5
 *
6
 * FFmpeg is free software; you can redistribute it and/or
7
 * modify it under the terms of the GNU Lesser General Public
8
 * License as published by the Free Software Foundation; either
9
 * version 2.1 of the License, or (at your option) any later version.
10
 *
11
 * FFmpeg is distributed in the hope that it will be useful,
12
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14
 * Lesser General Public License for more details.
15
 *
16
 * You should have received a copy of the GNU Lesser General Public
17
 * License along with FFmpeg; if not, write to the Free Software
18
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19
 */
20
 
21
/**
22
 * @file
23
 * 3D Lookup table filter
24
 */
25
 
26
#include "libavutil/opt.h"
27
#include "libavutil/file.h"
28
#include "libavutil/intreadwrite.h"
29
#include "libavutil/avassert.h"
30
#include "libavutil/pixdesc.h"
31
#include "libavutil/avstring.h"
32
#include "avfilter.h"
33
#include "drawutils.h"
34
#include "dualinput.h"
35
#include "formats.h"
36
#include "internal.h"
37
#include "video.h"
38
 
39
#define R 0
40
#define G 1
41
#define B 2
42
#define A 3
43
 
44
enum interp_mode {
45
    INTERPOLATE_NEAREST,
46
    INTERPOLATE_TRILINEAR,
47
    INTERPOLATE_TETRAHEDRAL,
48
    NB_INTERP_MODE
49
};
50
 
51
struct rgbvec {
52
    float r, g, b;
53
};
54
 
55
/* 3D LUT don't often go up to level 32, but it is common to have a Hald CLUT
56
 * of 512x512 (64x64x64) */
57
#define MAX_LEVEL 64
58
 
59
typedef struct LUT3DContext {
60
    const AVClass *class;
61
    enum interp_mode interpolation;
62
    char *file;
63
    uint8_t rgba_map[4];
64
    int step;
65
    int is16bit;
66
    struct rgbvec (*interp_8) (const struct LUT3DContext*, uint8_t,  uint8_t,  uint8_t);
67
    struct rgbvec (*interp_16)(const struct LUT3DContext*, uint16_t, uint16_t, uint16_t);
68
    struct rgbvec lut[MAX_LEVEL][MAX_LEVEL][MAX_LEVEL];
69
    int lutsize;
70
#if CONFIG_HALDCLUT_FILTER
71
    uint8_t clut_rgba_map[4];
72
    int clut_step;
73
    int clut_is16bit;
74
    int clut_width;
75
    FFDualInputContext dinput;
76
#endif
77
} LUT3DContext;
78
 
79
#define OFFSET(x) offsetof(LUT3DContext, x)
80
#define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM
81
#define COMMON_OPTIONS \
82
    { "interp", "select interpolation mode", OFFSET(interpolation), AV_OPT_TYPE_INT, {.i64=INTERPOLATE_TETRAHEDRAL}, 0, NB_INTERP_MODE-1, FLAGS, "interp_mode" }, \
83
        { "nearest",     "use values from the nearest defined points",            0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_NEAREST},     INT_MIN, INT_MAX, FLAGS, "interp_mode" }, \
84
        { "trilinear",   "interpolate values using the 8 points defining a cube", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_TRILINEAR},   INT_MIN, INT_MAX, FLAGS, "interp_mode" }, \
85
        { "tetrahedral", "interpolate values using a tetrahedron",                0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_TETRAHEDRAL}, INT_MIN, INT_MAX, FLAGS, "interp_mode" }, \
86
    { NULL }
87
 
88
static inline float lerpf(float v0, float v1, float f)
89
{
90
    return v0 + (v1 - v0) * f;
91
}
92
 
93
static inline struct rgbvec lerp(const struct rgbvec *v0, const struct rgbvec *v1, float f)
94
{
95
    struct rgbvec v = {
96
        lerpf(v0->r, v1->r, f), lerpf(v0->g, v1->g, f), lerpf(v0->b, v1->b, f)
97
    };
98
    return v;
99
}
100
 
101
#define NEAR(x) ((int)((x) + .5))
102
#define PREV(x) ((int)(x))
103
#define NEXT(x) (FFMIN((int)(x) + 1, lut3d->lutsize - 1))
104
 
105
/**
106
 * Get the nearest defined point
107
 */
108
static inline struct rgbvec interp_nearest(const LUT3DContext *lut3d,
109
                                           const struct rgbvec *s)
110
{
111
    return lut3d->lut[NEAR(s->r)][NEAR(s->g)][NEAR(s->b)];
112
}
113
 
114
/**
115
 * Interpolate using the 8 vertices of a cube
116
 * @see https://en.wikipedia.org/wiki/Trilinear_interpolation
117
 */
118
static inline struct rgbvec interp_trilinear(const LUT3DContext *lut3d,
119
                                             const struct rgbvec *s)
120
{
121
    const int prev[] = {PREV(s->r), PREV(s->g), PREV(s->b)};
122
    const int next[] = {NEXT(s->r), NEXT(s->g), NEXT(s->b)};
123
    const struct rgbvec d = {s->r - prev[0], s->g - prev[1], s->b - prev[2]};
124
    const struct rgbvec c000 = lut3d->lut[prev[0]][prev[1]][prev[2]];
125
    const struct rgbvec c001 = lut3d->lut[prev[0]][prev[1]][next[2]];
126
    const struct rgbvec c010 = lut3d->lut[prev[0]][next[1]][prev[2]];
127
    const struct rgbvec c011 = lut3d->lut[prev[0]][next[1]][next[2]];
128
    const struct rgbvec c100 = lut3d->lut[next[0]][prev[1]][prev[2]];
129
    const struct rgbvec c101 = lut3d->lut[next[0]][prev[1]][next[2]];
130
    const struct rgbvec c110 = lut3d->lut[next[0]][next[1]][prev[2]];
131
    const struct rgbvec c111 = lut3d->lut[next[0]][next[1]][next[2]];
132
    const struct rgbvec c00  = lerp(&c000, &c100, d.r);
133
    const struct rgbvec c10  = lerp(&c010, &c110, d.r);
134
    const struct rgbvec c01  = lerp(&c001, &c101, d.r);
135
    const struct rgbvec c11  = lerp(&c011, &c111, d.r);
136
    const struct rgbvec c0   = lerp(&c00,  &c10,  d.g);
137
    const struct rgbvec c1   = lerp(&c01,  &c11,  d.g);
138
    const struct rgbvec c    = lerp(&c0,   &c1,   d.b);
139
    return c;
140
}
141
 
142
/**
143
 * Tetrahedral interpolation. Based on code found in Truelight Software Library paper.
144
 * @see http://www.filmlight.ltd.uk/pdf/whitepapers/FL-TL-TN-0057-SoftwareLib.pdf
145
 */
146
static inline struct rgbvec interp_tetrahedral(const LUT3DContext *lut3d,
147
                                               const struct rgbvec *s)
148
{
149
    const int prev[] = {PREV(s->r), PREV(s->g), PREV(s->b)};
150
    const int next[] = {NEXT(s->r), NEXT(s->g), NEXT(s->b)};
151
    const struct rgbvec d = {s->r - prev[0], s->g - prev[1], s->b - prev[2]};
152
    const struct rgbvec c000 = lut3d->lut[prev[0]][prev[1]][prev[2]];
153
    const struct rgbvec c111 = lut3d->lut[next[0]][next[1]][next[2]];
154
    struct rgbvec c;
155
    if (d.r > d.g) {
156
        if (d.g > d.b) {
157
            const struct rgbvec c100 = lut3d->lut[next[0]][prev[1]][prev[2]];
158
            const struct rgbvec c110 = lut3d->lut[next[0]][next[1]][prev[2]];
159
            c.r = (1-d.r) * c000.r + (d.r-d.g) * c100.r + (d.g-d.b) * c110.r + (d.b) * c111.r;
160
            c.g = (1-d.r) * c000.g + (d.r-d.g) * c100.g + (d.g-d.b) * c110.g + (d.b) * c111.g;
161
            c.b = (1-d.r) * c000.b + (d.r-d.g) * c100.b + (d.g-d.b) * c110.b + (d.b) * c111.b;
162
        } else if (d.r > d.b) {
163
            const struct rgbvec c100 = lut3d->lut[next[0]][prev[1]][prev[2]];
164
            const struct rgbvec c101 = lut3d->lut[next[0]][prev[1]][next[2]];
165
            c.r = (1-d.r) * c000.r + (d.r-d.b) * c100.r + (d.b-d.g) * c101.r + (d.g) * c111.r;
166
            c.g = (1-d.r) * c000.g + (d.r-d.b) * c100.g + (d.b-d.g) * c101.g + (d.g) * c111.g;
167
            c.b = (1-d.r) * c000.b + (d.r-d.b) * c100.b + (d.b-d.g) * c101.b + (d.g) * c111.b;
168
        } else {
169
            const struct rgbvec c001 = lut3d->lut[prev[0]][prev[1]][next[2]];
170
            const struct rgbvec c101 = lut3d->lut[next[0]][prev[1]][next[2]];
171
            c.r = (1-d.b) * c000.r + (d.b-d.r) * c001.r + (d.r-d.g) * c101.r + (d.g) * c111.r;
172
            c.g = (1-d.b) * c000.g + (d.b-d.r) * c001.g + (d.r-d.g) * c101.g + (d.g) * c111.g;
173
            c.b = (1-d.b) * c000.b + (d.b-d.r) * c001.b + (d.r-d.g) * c101.b + (d.g) * c111.b;
174
        }
175
    } else {
176
        if (d.b > d.g) {
177
            const struct rgbvec c001 = lut3d->lut[prev[0]][prev[1]][next[2]];
178
            const struct rgbvec c011 = lut3d->lut[prev[0]][next[1]][next[2]];
179
            c.r = (1-d.b) * c000.r + (d.b-d.g) * c001.r + (d.g-d.r) * c011.r + (d.r) * c111.r;
180
            c.g = (1-d.b) * c000.g + (d.b-d.g) * c001.g + (d.g-d.r) * c011.g + (d.r) * c111.g;
181
            c.b = (1-d.b) * c000.b + (d.b-d.g) * c001.b + (d.g-d.r) * c011.b + (d.r) * c111.b;
182
        } else if (d.b > d.r) {
183
            const struct rgbvec c010 = lut3d->lut[prev[0]][next[1]][prev[2]];
184
            const struct rgbvec c011 = lut3d->lut[prev[0]][next[1]][next[2]];
185
            c.r = (1-d.g) * c000.r + (d.g-d.b) * c010.r + (d.b-d.r) * c011.r + (d.r) * c111.r;
186
            c.g = (1-d.g) * c000.g + (d.g-d.b) * c010.g + (d.b-d.r) * c011.g + (d.r) * c111.g;
187
            c.b = (1-d.g) * c000.b + (d.g-d.b) * c010.b + (d.b-d.r) * c011.b + (d.r) * c111.b;
188
        } else {
189
            const struct rgbvec c010 = lut3d->lut[prev[0]][next[1]][prev[2]];
190
            const struct rgbvec c110 = lut3d->lut[next[0]][next[1]][prev[2]];
191
            c.r = (1-d.g) * c000.r + (d.g-d.r) * c010.r + (d.r-d.b) * c110.r + (d.b) * c111.r;
192
            c.g = (1-d.g) * c000.g + (d.g-d.r) * c010.g + (d.r-d.b) * c110.g + (d.b) * c111.g;
193
            c.b = (1-d.g) * c000.b + (d.g-d.r) * c010.b + (d.r-d.b) * c110.b + (d.b) * c111.b;
194
        }
195
    }
196
    return c;
197
}
198
 
199
#define DEFINE_INTERP_FUNC(name, nbits)                                     \
200
static struct rgbvec interp_##nbits##_##name(const LUT3DContext *lut3d,     \
201
                                             uint##nbits##_t r,             \
202
                                             uint##nbits##_t g,             \
203
                                             uint##nbits##_t b)             \
204
{                                                                           \
205
    const float scale = (1. / ((1<lutsize - 1);     \
206
    const struct rgbvec scaled_rgb = {r * scale, g * scale, b * scale};     \
207
    return interp_##name(lut3d, &scaled_rgb);                               \
208
}
209
 
210
DEFINE_INTERP_FUNC(nearest,     8)
211
DEFINE_INTERP_FUNC(trilinear,   8)
212
DEFINE_INTERP_FUNC(tetrahedral, 8)
213
 
214
DEFINE_INTERP_FUNC(nearest,     16)
215
DEFINE_INTERP_FUNC(trilinear,   16)
216
DEFINE_INTERP_FUNC(tetrahedral, 16)
217
 
218
#define MAX_LINE_SIZE 512
219
 
220
static int skip_line(const char *p)
221
{
222
    while (*p && av_isspace(*p))
223
        p++;
224
    return !*p || *p == '#';
225
}
226
 
227
#define NEXT_LINE(loop_cond) do {                           \
228
    if (!fgets(line, sizeof(line), f)) {                    \
229
        av_log(ctx, AV_LOG_ERROR, "Unexpected EOF\n");      \
230
        return AVERROR_INVALIDDATA;                         \
231
    }                                                       \
232
} while (loop_cond)
233
 
234
/* Basically r g and b float values on each line; seems to be generated by
235
 * Davinci */
236
static int parse_dat(AVFilterContext *ctx, FILE *f)
237
{
238
    LUT3DContext *lut3d = ctx->priv;
239
    const int size = lut3d->lutsize;
240
    int i, j, k;
241
 
242
    for (k = 0; k < size; k++) {
243
        for (j = 0; j < size; j++) {
244
            for (i = 0; i < size; i++) {
245
                char line[MAX_LINE_SIZE];
246
                struct rgbvec *vec = &lut3d->lut[k][j][i];
247
                NEXT_LINE(skip_line(line));
248
                sscanf(line, "%f %f %f", &vec->r, &vec->g, &vec->b);
249
            }
250
        }
251
    }
252
    return 0;
253
}
254
 
255
/* Iridas format */
256
static int parse_cube(AVFilterContext *ctx, FILE *f)
257
{
258
    LUT3DContext *lut3d = ctx->priv;
259
    char line[MAX_LINE_SIZE];
260
    float min[3] = {0.0, 0.0, 0.0};
261
    float max[3] = {1.0, 1.0, 1.0};
262
 
263
    while (fgets(line, sizeof(line), f)) {
264
        if (!strncmp(line, "LUT_3D_SIZE ", 12)) {
265
            int i, j, k;
266
            const int size = strtol(line + 12, NULL, 0);
267
 
268
            if (size < 2 || size > MAX_LEVEL) {
269
                av_log(ctx, AV_LOG_ERROR, "Too large or invalid 3D LUT size\n");
270
                return AVERROR(EINVAL);
271
            }
272
            lut3d->lutsize = size;
273
            for (k = 0; k < size; k++) {
274
                for (j = 0; j < size; j++) {
275
                    for (i = 0; i < size; i++) {
276
                        struct rgbvec *vec = &lut3d->lut[k][j][i];
277
 
278
                        do {
279
                            NEXT_LINE(0);
280
                            if (!strncmp(line, "DOMAIN_", 7)) {
281
                                float *vals = NULL;
282
                                if      (!strncmp(line + 7, "MIN ", 4)) vals = min;
283
                                else if (!strncmp(line + 7, "MAX ", 4)) vals = max;
284
                                if (!vals)
285
                                    return AVERROR_INVALIDDATA;
286
                                sscanf(line + 11, "%f %f %f", vals, vals + 1, vals + 2);
287
                                av_log(ctx, AV_LOG_DEBUG, "min: %f %f %f | max: %f %f %f\n",
288
                                       min[0], min[1], min[2], max[0], max[1], max[2]);
289
                                continue;
290
                            }
291
                        } while (skip_line(line));
292
                        if (sscanf(line, "%f %f %f", &vec->r, &vec->g, &vec->b) != 3)
293
                            return AVERROR_INVALIDDATA;
294
                        vec->r *= max[0] - min[0];
295
                        vec->g *= max[1] - min[1];
296
                        vec->b *= max[2] - min[2];
297
                    }
298
                }
299
            }
300
            break;
301
        }
302
    }
303
    return 0;
304
}
305
 
306
/* Assume 17x17x17 LUT with a 16-bit depth
307
 * FIXME: it seems there are various 3dl formats */
308
static int parse_3dl(AVFilterContext *ctx, FILE *f)
309
{
310
    char line[MAX_LINE_SIZE];
311
    LUT3DContext *lut3d = ctx->priv;
312
    int i, j, k;
313
    const int size = 17;
314
    const float scale = 16*16*16;
315
 
316
    lut3d->lutsize = size;
317
    NEXT_LINE(skip_line(line));
318
    for (k = 0; k < size; k++) {
319
        for (j = 0; j < size; j++) {
320
            for (i = 0; i < size; i++) {
321
                int r, g, b;
322
                struct rgbvec *vec = &lut3d->lut[k][j][i];
323
 
324
                NEXT_LINE(skip_line(line));
325
                if (sscanf(line, "%d %d %d", &r, &g, &b) != 3)
326
                    return AVERROR_INVALIDDATA;
327
                vec->r = r / scale;
328
                vec->g = g / scale;
329
                vec->b = b / scale;
330
            }
331
        }
332
    }
333
    return 0;
334
}
335
 
336
/* Pandora format */
337
static int parse_m3d(AVFilterContext *ctx, FILE *f)
338
{
339
    LUT3DContext *lut3d = ctx->priv;
340
    float scale;
341
    int i, j, k, size, in = -1, out = -1;
342
    char line[MAX_LINE_SIZE];
343
    uint8_t rgb_map[3] = {0, 1, 2};
344
 
345
    while (fgets(line, sizeof(line), f)) {
346
        if      (!strncmp(line, "in",  2)) in  = strtol(line + 2, NULL, 0);
347
        else if (!strncmp(line, "out", 3)) out = strtol(line + 3, NULL, 0);
348
        else if (!strncmp(line, "values", 6)) {
349
            const char *p = line + 6;
350
#define SET_COLOR(id) do {                  \
351
    while (av_isspace(*p))                  \
352
        p++;                                \
353
    switch (*p) {                           \
354
    case 'r': rgb_map[id] = 0; break;       \
355
    case 'g': rgb_map[id] = 1; break;       \
356
    case 'b': rgb_map[id] = 2; break;       \
357
    }                                       \
358
    while (*p && !av_isspace(*p))           \
359
        p++;                                \
360
} while (0)
361
            SET_COLOR(0);
362
            SET_COLOR(1);
363
            SET_COLOR(2);
364
            break;
365
        }
366
    }
367
 
368
    if (in == -1 || out == -1) {
369
        av_log(ctx, AV_LOG_ERROR, "in and out must be defined\n");
370
        return AVERROR_INVALIDDATA;
371
    }
372
    if (in < 2 || out < 2 ||
373
        in  > MAX_LEVEL*MAX_LEVEL*MAX_LEVEL ||
374
        out > MAX_LEVEL*MAX_LEVEL*MAX_LEVEL) {
375
        av_log(ctx, AV_LOG_ERROR, "invalid in (%d) or out (%d)\n", in, out);
376
        return AVERROR_INVALIDDATA;
377
    }
378
    for (size = 1; size*size*size < in; size++);
379
    lut3d->lutsize = size;
380
    scale = 1. / (out - 1);
381
 
382
    for (k = 0; k < size; k++) {
383
        for (j = 0; j < size; j++) {
384
            for (i = 0; i < size; i++) {
385
                struct rgbvec *vec = &lut3d->lut[k][j][i];
386
                float val[3];
387
 
388
                NEXT_LINE(0);
389
                if (sscanf(line, "%f %f %f", val, val + 1, val + 2) != 3)
390
                    return AVERROR_INVALIDDATA;
391
                vec->r = val[rgb_map[0]] * scale;
392
                vec->g = val[rgb_map[1]] * scale;
393
                vec->b = val[rgb_map[2]] * scale;
394
            }
395
        }
396
    }
397
    return 0;
398
}
399
 
400
static void set_identity_matrix(LUT3DContext *lut3d, int size)
401
{
402
    int i, j, k;
403
    const float c = 1. / (size - 1);
404
 
405
    lut3d->lutsize = size;
406
    for (k = 0; k < size; k++) {
407
        for (j = 0; j < size; j++) {
408
            for (i = 0; i < size; i++) {
409
                struct rgbvec *vec = &lut3d->lut[k][j][i];
410
                vec->r = k * c;
411
                vec->g = j * c;
412
                vec->b = i * c;
413
            }
414
        }
415
    }
416
}
417
 
418
static int query_formats(AVFilterContext *ctx)
419
{
420
    static const enum AVPixelFormat pix_fmts[] = {
421
        AV_PIX_FMT_RGB24,  AV_PIX_FMT_BGR24,
422
        AV_PIX_FMT_RGBA,   AV_PIX_FMT_BGRA,
423
        AV_PIX_FMT_ARGB,   AV_PIX_FMT_ABGR,
424
        AV_PIX_FMT_0RGB,   AV_PIX_FMT_0BGR,
425
        AV_PIX_FMT_RGB0,   AV_PIX_FMT_BGR0,
426
        AV_PIX_FMT_RGB48,  AV_PIX_FMT_BGR48,
427
        AV_PIX_FMT_RGBA64, AV_PIX_FMT_BGRA64,
428
        AV_PIX_FMT_NONE
429
    };
430
    ff_set_common_formats(ctx, ff_make_format_list(pix_fmts));
431
    return 0;
432
}
433
 
434
static int config_input(AVFilterLink *inlink)
435
{
436
    LUT3DContext *lut3d = inlink->dst->priv;
437
    const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(inlink->format);
438
 
439
    switch (inlink->format) {
440
    case AV_PIX_FMT_RGB48:
441
    case AV_PIX_FMT_BGR48:
442
    case AV_PIX_FMT_RGBA64:
443
    case AV_PIX_FMT_BGRA64:
444
        lut3d->is16bit = 1;
445
    }
446
 
447
    ff_fill_rgba_map(lut3d->rgba_map, inlink->format);
448
    lut3d->step = av_get_padded_bits_per_pixel(desc) >> (3 + lut3d->is16bit);
449
 
450
#define SET_FUNC(name) do {                                     \
451
    if (lut3d->is16bit) lut3d->interp_16 = interp_16_##name;    \
452
    else                lut3d->interp_8  = interp_8_##name;     \
453
} while (0)
454
 
455
    switch (lut3d->interpolation) {
456
    case INTERPOLATE_NEAREST:     SET_FUNC(nearest);        break;
457
    case INTERPOLATE_TRILINEAR:   SET_FUNC(trilinear);      break;
458
    case INTERPOLATE_TETRAHEDRAL: SET_FUNC(tetrahedral);    break;
459
    default:
460
        av_assert0(0);
461
    }
462
 
463
    return 0;
464
}
465
 
466
#define FILTER(nbits) do {                                                                          \
467
    uint8_t       *dstrow = out->data[0];                                                           \
468
    const uint8_t *srcrow = in ->data[0];                                                           \
469
                                                                                                    \
470
    for (y = 0; y < inlink->h; y++) {                                                               \
471
        uint##nbits##_t *dst = (uint##nbits##_t *)dstrow;                                           \
472
        const uint##nbits##_t *src = (const uint##nbits##_t *)srcrow;                               \
473
        for (x = 0; x < inlink->w * step; x += step) {                                              \
474
            struct rgbvec vec = lut3d->interp_##nbits(lut3d, src[x + r], src[x + g], src[x + b]);   \
475
            dst[x + r] = av_clip_uint##nbits(vec.r * (float)((1<
476
            dst[x + g] = av_clip_uint##nbits(vec.g * (float)((1<
477
            dst[x + b] = av_clip_uint##nbits(vec.b * (float)((1<
478
            if (!direct && step == 4)                                                               \
479
                dst[x + a] = src[x + a];                                                            \
480
        }                                                                                           \
481
        dstrow += out->linesize[0];                                                                 \
482
        srcrow += in ->linesize[0];                                                                 \
483
    }                                                                                               \
484
} while (0)
485
 
486
static AVFrame *apply_lut(AVFilterLink *inlink, AVFrame *in)
487
{
488
    int x, y, direct = 0;
489
    AVFilterContext *ctx = inlink->dst;
490
    LUT3DContext *lut3d = ctx->priv;
491
    AVFilterLink *outlink = inlink->dst->outputs[0];
492
    AVFrame *out;
493
    const int step = lut3d->step;
494
    const uint8_t r = lut3d->rgba_map[R];
495
    const uint8_t g = lut3d->rgba_map[G];
496
    const uint8_t b = lut3d->rgba_map[B];
497
    const uint8_t a = lut3d->rgba_map[A];
498
 
499
    if (av_frame_is_writable(in)) {
500
        direct = 1;
501
        out = in;
502
    } else {
503
        out = ff_get_video_buffer(outlink, outlink->w, outlink->h);
504
        if (!out) {
505
            av_frame_free(&in);
506
            return NULL;
507
        }
508
        av_frame_copy_props(out, in);
509
    }
510
 
511
    if (lut3d->is16bit) FILTER(16);
512
    else                FILTER(8);
513
 
514
    if (!direct)
515
        av_frame_free(&in);
516
 
517
    return out;
518
}
519
 
520
static int filter_frame(AVFilterLink *inlink, AVFrame *in)
521
{
522
    AVFilterLink *outlink = inlink->dst->outputs[0];
523
    AVFrame *out = apply_lut(inlink, in);
524
    if (!out)
525
        return AVERROR(ENOMEM);
526
    return ff_filter_frame(outlink, out);
527
}
528
 
529
#if CONFIG_LUT3D_FILTER
530
static const AVOption lut3d_options[] = {
531
    { "file", "set 3D LUT file name", OFFSET(file), AV_OPT_TYPE_STRING, {.str=NULL}, .flags = FLAGS },
532
    COMMON_OPTIONS
533
};
534
 
535
AVFILTER_DEFINE_CLASS(lut3d);
536
 
537
static av_cold int lut3d_init(AVFilterContext *ctx)
538
{
539
    int ret;
540
    FILE *f;
541
    const char *ext;
542
    LUT3DContext *lut3d = ctx->priv;
543
 
544
    if (!lut3d->file) {
545
        set_identity_matrix(lut3d, 32);
546
        return 0;
547
    }
548
 
549
    f = fopen(lut3d->file, "r");
550
    if (!f) {
551
        ret = AVERROR(errno);
552
        av_log(ctx, AV_LOG_ERROR, "%s: %s\n", lut3d->file, av_err2str(ret));
553
        return ret;
554
    }
555
 
556
    ext = strrchr(lut3d->file, '.');
557
    if (!ext) {
558
        av_log(ctx, AV_LOG_ERROR, "Unable to guess the format from the extension\n");
559
        ret = AVERROR_INVALIDDATA;
560
        goto end;
561
    }
562
    ext++;
563
 
564
    if (!av_strcasecmp(ext, "dat")) {
565
        lut3d->lutsize = 33;
566
        ret = parse_dat(ctx, f);
567
    } else if (!av_strcasecmp(ext, "3dl")) {
568
        ret = parse_3dl(ctx, f);
569
    } else if (!av_strcasecmp(ext, "cube")) {
570
        ret = parse_cube(ctx, f);
571
    } else if (!av_strcasecmp(ext, "m3d")) {
572
        ret = parse_m3d(ctx, f);
573
    } else {
574
        av_log(ctx, AV_LOG_ERROR, "Unrecognized '.%s' file type\n", ext);
575
        ret = AVERROR(EINVAL);
576
    }
577
 
578
    if (!ret && !lut3d->lutsize) {
579
        av_log(ctx, AV_LOG_ERROR, "3D LUT is empty\n");
580
        ret = AVERROR_INVALIDDATA;
581
    }
582
 
583
end:
584
    fclose(f);
585
    return ret;
586
}
587
 
588
static const AVFilterPad lut3d_inputs[] = {
589
    {
590
        .name         = "default",
591
        .type         = AVMEDIA_TYPE_VIDEO,
592
        .filter_frame = filter_frame,
593
        .config_props = config_input,
594
    },
595
    { NULL }
596
};
597
 
598
static const AVFilterPad lut3d_outputs[] = {
599
     {
600
         .name = "default",
601
         .type = AVMEDIA_TYPE_VIDEO,
602
     },
603
     { NULL }
604
};
605
 
606
AVFilter avfilter_vf_lut3d = {
607
    .name          = "lut3d",
608
    .description   = NULL_IF_CONFIG_SMALL("Adjust colors using a 3D LUT."),
609
    .priv_size     = sizeof(LUT3DContext),
610
    .init          = lut3d_init,
611
    .query_formats = query_formats,
612
    .inputs        = lut3d_inputs,
613
    .outputs       = lut3d_outputs,
614
    .priv_class    = &lut3d_class,
615
    .flags         = AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC,
616
};
617
#endif
618
 
619
#if CONFIG_HALDCLUT_FILTER
620
 
621
static void update_clut(LUT3DContext *lut3d, const AVFrame *frame)
622
{
623
    const uint8_t *data = frame->data[0];
624
    const int linesize  = frame->linesize[0];
625
    const int w = lut3d->clut_width;
626
    const int step = lut3d->clut_step;
627
    const uint8_t *rgba_map = lut3d->clut_rgba_map;
628
    const int level = lut3d->lutsize;
629
 
630
#define LOAD_CLUT(nbits) do {                                           \
631
    int i, j, k, x = 0, y = 0;                                          \
632
                                                                        \
633
    for (k = 0; k < level; k++) {                                       \
634
        for (j = 0; j < level; j++) {                                   \
635
            for (i = 0; i < level; i++) {                               \
636
                const uint##nbits##_t *src = (const uint##nbits##_t *)  \
637
                    (data + y*linesize + x*step);                       \
638
                struct rgbvec *vec = &lut3d->lut[k][j][i];              \
639
                vec->r = src[rgba_map[0]] / (float)((1<<(nbits)) - 1);  \
640
                vec->g = src[rgba_map[1]] / (float)((1<<(nbits)) - 1);  \
641
                vec->b = src[rgba_map[2]] / (float)((1<<(nbits)) - 1);  \
642
                if (++x == w) {                                         \
643
                    x = 0;                                              \
644
                    y++;                                                \
645
                }                                                       \
646
            }                                                           \
647
        }                                                               \
648
    }                                                                   \
649
} while (0)
650
 
651
    if (!lut3d->clut_is16bit) LOAD_CLUT(8);
652
    else                      LOAD_CLUT(16);
653
}
654
 
655
 
656
static int config_output(AVFilterLink *outlink)
657
{
658
    AVFilterContext *ctx = outlink->src;
659
    LUT3DContext *lut3d = ctx->priv;
660
    int ret;
661
 
662
    outlink->w = ctx->inputs[0]->w;
663
    outlink->h = ctx->inputs[0]->h;
664
    outlink->time_base = ctx->inputs[0]->time_base;
665
    if ((ret = ff_dualinput_init(ctx, &lut3d->dinput)) < 0)
666
        return ret;
667
    return 0;
668
}
669
 
670
static int filter_frame_hald(AVFilterLink *inlink, AVFrame *inpicref)
671
{
672
    LUT3DContext *s = inlink->dst->priv;
673
    return ff_dualinput_filter_frame(&s->dinput, inlink, inpicref);
674
}
675
 
676
static int request_frame(AVFilterLink *outlink)
677
{
678
    LUT3DContext *s = outlink->src->priv;
679
    return ff_dualinput_request_frame(&s->dinput, outlink);
680
}
681
 
682
static int config_clut(AVFilterLink *inlink)
683
{
684
    int size, level, w, h;
685
    AVFilterContext *ctx = inlink->dst;
686
    LUT3DContext *lut3d = ctx->priv;
687
    const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(inlink->format);
688
 
689
    lut3d->clut_is16bit = 0;
690
    switch (inlink->format) {
691
    case AV_PIX_FMT_RGB48:
692
    case AV_PIX_FMT_BGR48:
693
    case AV_PIX_FMT_RGBA64:
694
    case AV_PIX_FMT_BGRA64:
695
        lut3d->clut_is16bit = 1;
696
    }
697
 
698
    lut3d->clut_step = av_get_padded_bits_per_pixel(desc) >> 3;
699
    ff_fill_rgba_map(lut3d->clut_rgba_map, inlink->format);
700
 
701
    if (inlink->w > inlink->h)
702
        av_log(ctx, AV_LOG_INFO, "Padding on the right (%dpx) of the "
703
               "Hald CLUT will be ignored\n", inlink->w - inlink->h);
704
    else if (inlink->w < inlink->h)
705
        av_log(ctx, AV_LOG_INFO, "Padding at the bottom (%dpx) of the "
706
               "Hald CLUT will be ignored\n", inlink->h - inlink->w);
707
    lut3d->clut_width = w = h = FFMIN(inlink->w, inlink->h);
708
 
709
    for (level = 1; level*level*level < w; level++);
710
    size = level*level*level;
711
    if (size != w) {
712
        av_log(ctx, AV_LOG_WARNING, "The Hald CLUT width does not match the level\n");
713
        return AVERROR_INVALIDDATA;
714
    }
715
    av_assert0(w == h && w == size);
716
    level *= level;
717
    if (level > MAX_LEVEL) {
718
        const int max_clut_level = sqrt(MAX_LEVEL);
719
        const int max_clut_size  = max_clut_level*max_clut_level*max_clut_level;
720
        av_log(ctx, AV_LOG_ERROR, "Too large Hald CLUT "
721
               "(maximum level is %d, or %dx%d CLUT)\n",
722
               max_clut_level, max_clut_size, max_clut_size);
723
        return AVERROR(EINVAL);
724
    }
725
    lut3d->lutsize = level;
726
 
727
    return 0;
728
}
729
 
730
static AVFrame *update_apply_clut(AVFilterContext *ctx, AVFrame *main,
731
                                  const AVFrame *second)
732
{
733
    AVFilterLink *inlink = ctx->inputs[0];
734
    update_clut(ctx->priv, second);
735
    return apply_lut(inlink, main);
736
}
737
 
738
static av_cold int haldclut_init(AVFilterContext *ctx)
739
{
740
    LUT3DContext *lut3d = ctx->priv;
741
    lut3d->dinput.process = update_apply_clut;
742
    return 0;
743
}
744
 
745
static av_cold void haldclut_uninit(AVFilterContext *ctx)
746
{
747
    LUT3DContext *lut3d = ctx->priv;
748
    ff_dualinput_uninit(&lut3d->dinput);
749
}
750
 
751
static const AVOption haldclut_options[] = {
752
    { "shortest",   "force termination when the shortest input terminates", OFFSET(dinput.shortest),   AV_OPT_TYPE_INT, { .i64 = 0 }, 0, 1, FLAGS },
753
    { "repeatlast", "continue applying the last clut after eos",            OFFSET(dinput.repeatlast), AV_OPT_TYPE_INT, { .i64 = 1 }, 0, 1, FLAGS },
754
    COMMON_OPTIONS
755
};
756
 
757
AVFILTER_DEFINE_CLASS(haldclut);
758
 
759
static const AVFilterPad haldclut_inputs[] = {
760
    {
761
        .name         = "main",
762
        .type         = AVMEDIA_TYPE_VIDEO,
763
        .filter_frame = filter_frame_hald,
764
        .config_props = config_input,
765
    },{
766
        .name         = "clut",
767
        .type         = AVMEDIA_TYPE_VIDEO,
768
        .filter_frame = filter_frame_hald,
769
        .config_props = config_clut,
770
    },
771
    { NULL }
772
};
773
 
774
static const AVFilterPad haldclut_outputs[] = {
775
    {
776
        .name          = "default",
777
        .type          = AVMEDIA_TYPE_VIDEO,
778
        .request_frame = request_frame,
779
        .config_props  = config_output,
780
    },
781
    { NULL }
782
};
783
 
784
AVFilter avfilter_vf_haldclut = {
785
    .name          = "haldclut",
786
    .description   = NULL_IF_CONFIG_SMALL("Adjust colors using a Hald CLUT."),
787
    .priv_size     = sizeof(LUT3DContext),
788
    .init          = haldclut_init,
789
    .uninit        = haldclut_uninit,
790
    .query_formats = query_formats,
791
    .inputs        = haldclut_inputs,
792
    .outputs       = haldclut_outputs,
793
    .priv_class    = &haldclut_class,
794
    .flags         = AVFILTER_FLAG_SUPPORT_TIMELINE_INTERNAL,
795
};
796
#endif