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4349 Serge 1
/*
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 * E-AC-3 encoder
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 * Copyright (c) 2011 Justin Ruggles 
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 *
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 * This file is part of FFmpeg.
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 *
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 * FFmpeg is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Lesser General Public
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 * License as published by the Free Software Foundation; either
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 * version 2.1 of the License, or (at your option) any later version.
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 *
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 * FFmpeg is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public
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 * License along with FFmpeg; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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 */
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/**
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 * @file
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 * E-AC-3 encoder
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 */
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#define CONFIG_AC3ENC_FLOAT 1
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#include "libavutil/attributes.h"
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#include "ac3enc.h"
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#include "eac3enc.h"
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#include "eac3_data.h"
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#define AC3ENC_TYPE AC3ENC_TYPE_EAC3
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#include "ac3enc_opts_template.c"
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static const AVClass eac3enc_class = {
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    .class_name = "E-AC-3 Encoder",
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    .item_name  = av_default_item_name,
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    .option     = ac3_options,
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    .version    = LIBAVUTIL_VERSION_INT,
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};
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/**
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 * LUT for finding a matching frame exponent strategy index from a set of
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 * exponent strategies for a single channel across all 6 blocks.
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 */
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static int8_t eac3_frame_expstr_index_tab[3][4][4][4][4][4];
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av_cold void ff_eac3_exponent_init(void)
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{
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    int i;
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    memset(eac3_frame_expstr_index_tab, -1, sizeof(eac3_frame_expstr_index_tab));
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    for (i = 0; i < 32; i++) {
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        eac3_frame_expstr_index_tab[ff_eac3_frm_expstr[i][0]-1]
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                                   [ff_eac3_frm_expstr[i][1]]
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                                   [ff_eac3_frm_expstr[i][2]]
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                                   [ff_eac3_frm_expstr[i][3]]
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                                   [ff_eac3_frm_expstr[i][4]]
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                                   [ff_eac3_frm_expstr[i][5]] = i;
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    }
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}
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void ff_eac3_get_frame_exp_strategy(AC3EncodeContext *s)
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{
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    int ch;
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    if (s->num_blocks < 6) {
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        s->use_frame_exp_strategy = 0;
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        return;
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    }
76
 
77
    s->use_frame_exp_strategy = 1;
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    for (ch = !s->cpl_on; ch <= s->fbw_channels; ch++) {
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        int expstr = eac3_frame_expstr_index_tab[s->exp_strategy[ch][0]-1]
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                                                [s->exp_strategy[ch][1]]
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                                                [s->exp_strategy[ch][2]]
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                                                [s->exp_strategy[ch][3]]
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                                                [s->exp_strategy[ch][4]]
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                                                [s->exp_strategy[ch][5]];
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        if (expstr < 0) {
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            s->use_frame_exp_strategy = 0;
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            break;
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        }
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        s->frame_exp_strategy[ch] = expstr;
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    }
91
}
92
 
93
 
94
 
95
void ff_eac3_set_cpl_states(AC3EncodeContext *s)
96
{
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    int ch, blk;
98
    int first_cpl_coords[AC3_MAX_CHANNELS];
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100
    /* set first cpl coords */
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    for (ch = 1; ch <= s->fbw_channels; ch++)
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        first_cpl_coords[ch] = 1;
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    for (blk = 0; blk < s->num_blocks; blk++) {
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        AC3Block *block = &s->blocks[blk];
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        for (ch = 1; ch <= s->fbw_channels; ch++) {
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            if (block->channel_in_cpl[ch]) {
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                if (first_cpl_coords[ch]) {
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                    block->new_cpl_coords[ch] = 2;
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                    first_cpl_coords[ch]  = 0;
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                }
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            } else {
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                first_cpl_coords[ch] = 1;
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            }
114
        }
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    }
116
 
117
    /* set first cpl leak */
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    for (blk = 0; blk < s->num_blocks; blk++) {
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        AC3Block *block = &s->blocks[blk];
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        if (block->cpl_in_use) {
121
            block->new_cpl_leak = 2;
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            break;
123
        }
124
    }
125
}
126
 
127
 
128
void ff_eac3_output_frame_header(AC3EncodeContext *s)
129
{
130
    int blk, ch;
131
    AC3EncOptions *opt = &s->options;
132
 
133
    put_bits(&s->pb, 16, 0x0b77);                   /* sync word */
134
 
135
    /* BSI header */
136
    put_bits(&s->pb,  2, 0);                        /* stream type = independent */
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    put_bits(&s->pb,  3, 0);                        /* substream id = 0 */
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    put_bits(&s->pb, 11, (s->frame_size / 2) - 1);  /* frame size */
139
    if (s->bit_alloc.sr_shift) {
140
        put_bits(&s->pb, 2, 0x3);                   /* fscod2 */
141
        put_bits(&s->pb, 2, s->bit_alloc.sr_code);  /* sample rate code */
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    } else {
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        put_bits(&s->pb, 2, s->bit_alloc.sr_code);  /* sample rate code */
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        put_bits(&s->pb, 2, s->num_blks_code);      /* number of blocks */
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    }
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    put_bits(&s->pb, 3, s->channel_mode);           /* audio coding mode */
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    put_bits(&s->pb, 1, s->lfe_on);                 /* LFE channel indicator */
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    put_bits(&s->pb, 5, s->bitstream_id);           /* bitstream id (EAC3=16) */
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    put_bits(&s->pb, 5, -opt->dialogue_level);      /* dialogue normalization level */
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    put_bits(&s->pb, 1, 0);                         /* no compression gain */
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    /* mixing metadata*/
152
    put_bits(&s->pb, 1, opt->eac3_mixing_metadata);
153
    if (opt->eac3_mixing_metadata) {
154
        if (s->channel_mode > AC3_CHMODE_STEREO)
155
            put_bits(&s->pb, 2, opt->preferred_stereo_downmix);
156
        if (s->has_center) {
157
            put_bits(&s->pb, 3, s->ltrt_center_mix_level);
158
            put_bits(&s->pb, 3, s->loro_center_mix_level);
159
        }
160
        if (s->has_surround) {
161
            put_bits(&s->pb, 3, s->ltrt_surround_mix_level);
162
            put_bits(&s->pb, 3, s->loro_surround_mix_level);
163
        }
164
        if (s->lfe_on)
165
            put_bits(&s->pb, 1, 0);
166
        put_bits(&s->pb, 1, 0);                     /* no program scale */
167
        put_bits(&s->pb, 1, 0);                     /* no ext program scale */
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        put_bits(&s->pb, 2, 0);                     /* no mixing parameters */
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        if (s->channel_mode < AC3_CHMODE_STEREO)
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            put_bits(&s->pb, 1, 0);                 /* no pan info */
171
        put_bits(&s->pb, 1, 0);                     /* no frame mix config info */
172
    }
173
    /* info metadata*/
174
    put_bits(&s->pb, 1, opt->eac3_info_metadata);
175
    if (opt->eac3_info_metadata) {
176
        put_bits(&s->pb, 3, s->bitstream_mode);
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        put_bits(&s->pb, 1, opt->copyright);
178
        put_bits(&s->pb, 1, opt->original);
179
        if (s->channel_mode == AC3_CHMODE_STEREO) {
180
            put_bits(&s->pb, 2, opt->dolby_surround_mode);
181
            put_bits(&s->pb, 2, opt->dolby_headphone_mode);
182
        }
183
        if (s->channel_mode >= AC3_CHMODE_2F2R)
184
            put_bits(&s->pb, 2, opt->dolby_surround_ex_mode);
185
        put_bits(&s->pb, 1, opt->audio_production_info);
186
        if (opt->audio_production_info) {
187
            put_bits(&s->pb, 5, opt->mixing_level - 80);
188
            put_bits(&s->pb, 2, opt->room_type);
189
            put_bits(&s->pb, 1, opt->ad_converter_type);
190
        }
191
        put_bits(&s->pb, 1, 0);
192
    }
193
    if (s->num_blocks != 6)
194
        put_bits(&s->pb, 1, !(s->avctx->frame_number % 6)); /* converter sync flag */
195
    put_bits(&s->pb, 1, 0);                         /* no additional bit stream info */
196
 
197
    /* frame header */
198
    if (s->num_blocks == 6) {
199
    put_bits(&s->pb, 1, !s->use_frame_exp_strategy);/* exponent strategy syntax */
200
    put_bits(&s->pb, 1, 0);                         /* aht enabled = no */
201
    }
202
    put_bits(&s->pb, 2, 0);                         /* snr offset strategy = 1 */
203
    put_bits(&s->pb, 1, 0);                         /* transient pre-noise processing enabled = no */
204
    put_bits(&s->pb, 1, 0);                         /* block switch syntax enabled = no */
205
    put_bits(&s->pb, 1, 0);                         /* dither flag syntax enabled = no */
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    put_bits(&s->pb, 1, 0);                         /* bit allocation model syntax enabled = no */
207
    put_bits(&s->pb, 1, 0);                         /* fast gain codes enabled = no */
208
    put_bits(&s->pb, 1, 0);                         /* dba syntax enabled = no */
209
    put_bits(&s->pb, 1, 0);                         /* skip field syntax enabled = no */
210
    put_bits(&s->pb, 1, 0);                         /* spx enabled = no */
211
    /* coupling strategy use flags */
212
    if (s->channel_mode > AC3_CHMODE_MONO) {
213
        put_bits(&s->pb, 1, s->blocks[0].cpl_in_use);
214
        for (blk = 1; blk < s->num_blocks; blk++) {
215
            AC3Block *block = &s->blocks[blk];
216
            put_bits(&s->pb, 1, block->new_cpl_strategy);
217
            if (block->new_cpl_strategy)
218
                put_bits(&s->pb, 1, block->cpl_in_use);
219
        }
220
    }
221
    /* exponent strategy */
222
    if (s->use_frame_exp_strategy) {
223
        for (ch = !s->cpl_on; ch <= s->fbw_channels; ch++)
224
            put_bits(&s->pb, 5, s->frame_exp_strategy[ch]);
225
    } else {
226
        for (blk = 0; blk < s->num_blocks; blk++)
227
            for (ch = !s->blocks[blk].cpl_in_use; ch <= s->fbw_channels; ch++)
228
                put_bits(&s->pb, 2, s->exp_strategy[ch][blk]);
229
    }
230
    if (s->lfe_on) {
231
        for (blk = 0; blk < s->num_blocks; blk++)
232
            put_bits(&s->pb, 1, s->exp_strategy[s->lfe_channel][blk]);
233
    }
234
    /* E-AC-3 to AC-3 converter exponent strategy (not optional when num blocks == 6) */
235
    if (s->num_blocks != 6) {
236
        put_bits(&s->pb, 1, 0);
237
    } else {
238
    for (ch = 1; ch <= s->fbw_channels; ch++) {
239
        if (s->use_frame_exp_strategy)
240
            put_bits(&s->pb, 5, s->frame_exp_strategy[ch]);
241
        else
242
            put_bits(&s->pb, 5, 0);
243
    }
244
    }
245
    /* snr offsets */
246
    put_bits(&s->pb, 6, s->coarse_snr_offset);
247
    put_bits(&s->pb, 4, s->fine_snr_offset[1]);
248
    /* block start info */
249
    if (s->num_blocks > 1)
250
        put_bits(&s->pb, 1, 0);
251
}
252
 
253
 
254
#if CONFIG_EAC3_ENCODER
255
AVCodec ff_eac3_encoder = {
256
    .name            = "eac3",
257
    .long_name       = NULL_IF_CONFIG_SMALL("ATSC A/52 E-AC-3"),
258
    .type            = AVMEDIA_TYPE_AUDIO,
259
    .id              = AV_CODEC_ID_EAC3,
260
    .priv_data_size  = sizeof(AC3EncodeContext),
261
    .init            = ff_ac3_encode_init,
262
    .encode2         = ff_ac3_float_encode_frame,
263
    .close           = ff_ac3_encode_close,
264
    .sample_fmts     = (const enum AVSampleFormat[]){ AV_SAMPLE_FMT_FLTP,
265
                                                      AV_SAMPLE_FMT_NONE },
266
    .priv_class      = &eac3enc_class,
267
    .channel_layouts = ff_ac3_channel_layouts,
268
    .defaults        = ac3_defaults,
269
};
270
#endif