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5131 | clevermous | 1 | /* |
2 | SDL - Simple DirectMedia Layer |
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3 | Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga |
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4 | |||
5 | This library is free software; you can redistribute it and/or |
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6 | modify it under the terms of the GNU Library General Public |
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7 | License as published by the Free Software Foundation; either |
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8 | version 2 of the License, or (at your option) any later version. |
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9 | |||
10 | This library is distributed in the hope that it will be useful, |
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11 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 | Library General Public License for more details. |
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14 | |||
15 | You should have received a copy of the GNU Library General Public |
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16 | License along with this library; if not, write to the Free |
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17 | Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 | |||
19 | Sam Lantinga |
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20 | slouken@devolution.com |
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21 | */ |
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22 | |||
23 | #ifdef SAVE_RCSID |
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24 | static char rcsid = |
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25 | "@(#) $Id: SDL_cursor_c.h,v 1.2 2001/04/26 16:50:18 hercules Exp $"; |
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26 | #endif |
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27 | |||
28 | /* Useful variables and functions from SDL_cursor.c */ |
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29 | #include "SDL_mouse.h" |
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30 | |||
31 | extern int SDL_CursorInit(Uint32 flags); |
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32 | extern void SDL_CursorPaletteChanged(void); |
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33 | extern void SDL_DrawCursor(SDL_Surface *screen); |
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34 | extern void SDL_DrawCursorNoLock(SDL_Surface *screen); |
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35 | extern void SDL_EraseCursor(SDL_Surface *screen); |
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36 | extern void SDL_EraseCursorNoLock(SDL_Surface *screen); |
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37 | extern void SDL_UpdateCursor(SDL_Surface *screen); |
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38 | extern void SDL_ResetCursor(void); |
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39 | extern void SDL_MoveCursor(int x, int y); |
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40 | extern void SDL_CursorQuit(void); |
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41 | |||
42 | #define INLINE_MOUSELOCK |
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43 | #ifdef INLINE_MOUSELOCK |
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44 | /* Inline (macro) versions of the mouse lock functions */ |
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45 | #include "SDL_mutex.h" |
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46 | |||
47 | extern SDL_mutex *SDL_cursorlock; |
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48 | |||
49 | #define SDL_LockCursor() \ |
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50 | do { \ |
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51 | if ( SDL_cursorlock ) { \ |
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52 | SDL_mutexP(SDL_cursorlock); \ |
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53 | } \ |
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54 | } while ( 0 ) |
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55 | #define SDL_UnlockCursor() \ |
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56 | do { \ |
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57 | if ( SDL_cursorlock ) { \ |
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58 | SDL_mutexV(SDL_cursorlock); \ |
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59 | } \ |
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60 | } while ( 0 ) |
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61 | #else |
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62 | extern void SDL_LockCursor(void); |
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63 | extern void SDL_UnlockCursor(void); |
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64 | #endif /* INLINE_MOUSELOCK */ |
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65 | |||
66 | /* Only for low-level mouse cursor drawing */ |
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67 | extern SDL_Cursor *SDL_cursor; |
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68 | extern void SDL_MouseRect(SDL_Rect *area); |
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69 | |||
70 | /* State definitions for the SDL cursor */ |
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71 | #define CURSOR_VISIBLE 0x01 |
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72 | #define CURSOR_USINGSW 0x10 |
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73 | #define SHOULD_DRAWCURSOR(X) \ |
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74 | (((X)&(CURSOR_VISIBLE|CURSOR_USINGSW)) == \ |
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75 | (CURSOR_VISIBLE|CURSOR_USINGSW)) |
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76 | |||
77 | extern volatile int SDL_cursorstate; |