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>Event Functions.
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NAME="GENERATOR"
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CONTENT="Modular DocBook HTML Stylesheet Version 1.64
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REL="HOME"
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TITLE="SDL Library Documentation"
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HREF="index.html">
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REL="UP"
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TITLE="Events"
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HREF="event.html">
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REL="PREVIOUS"
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TITLE="SDLKey"
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HREF="sdlkey.html">
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REL="NEXT"
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TITLE="SDL_PumpEvents"
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HREF="sdlpumpevents.html">
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BGCOLOR="#FFF8DC"
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COLSPAN="3"
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>SDL Library Documentation
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WIDTH="10%"
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ALIGN="left"
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VALIGN="bottom"
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HREF="sdlkey.html"
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>Prev
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WIDTH="80%"
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>Chapter 8. Events
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WIDTH="10%"
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HREF="sdlpumpevents.html"
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>Next
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CLASS="SECT1"
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CLASS="SECT1"
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NAME="EVENTFUNCTIONS"
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>Event Functions.
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CLASS="TOC"
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>Table of Contents
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HREF="sdlpumpevents.html"
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>SDL_PumpEvents
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> — Pumps the event loop, gathering events from the input devices.
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HREF="sdlpeepevents.html"
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>SDL_PeepEvents
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> — Checks the event queue for messages and optionally returns them.
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HREF="sdlpollevent.html"
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>SDL_PollEvent
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> — Polls for currently pending events.
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HREF="sdlwaitevent.html"
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>SDL_WaitEvent
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> — Waits indefinitely for the next available event.
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HREF="sdlpushevent.html"
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>SDL_PushEvent
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> — Pushes an event onto the event queue
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HREF="sdlseteventfilter.html"
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>SDL_SetEventFilter
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> — Sets up a filter to process all events before they are posted
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to the event queue.
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HREF="sdlgeteventfilter.html"
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>SDL_GetEventFilter
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> — Retrieves a pointer to he event filter
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HREF="sdleventstate.html"
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>SDL_EventState
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> — This function allows you to set the state of processing certain events.
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HREF="sdlgetkeystate.html"
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>SDL_GetKeyState
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> — Get a snapshot of the current keyboard state
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HREF="sdlgetmodstate.html"
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>SDL_GetModState
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> — Get the state of modifier keys.
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HREF="sdlsetmodstate.html"
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>SDL_SetModState
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> — Set the current key modifier state
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HREF="sdlgetkeyname.html"
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>SDL_GetKeyName
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> — Get the name of an SDL virtual keysym
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HREF="sdlenableunicode.html"
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>SDL_EnableUNICODE
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> — Enable UNICODE translation
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HREF="sdlenablekeyrepeat.html"
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>SDL_EnableKeyRepeat
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> — Set keyboard repeat rate.
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HREF="sdlgetmousestate.html"
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>SDL_GetMouseState
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> — Retrieve the current state of the mouse
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HREF="sdlgetrelativemousestate.html"
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>SDL_GetRelativeMouseState
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> — Retrieve the current state of the mouse
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HREF="sdlgetappstate.html"
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>SDL_GetAppState
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> — Get the state of the application
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HREF="sdljoystickeventstate.html"
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>SDL_JoystickEventState
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> — Enable/disable joystick event polling
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WIDTH="33%"
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>Prev
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WIDTH="34%"
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>Home
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HREF="sdlpumpevents.html"
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>Next
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>SDLKey
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HREF="event.html"
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>Up
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WIDTH="33%"
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ALIGN="right"
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VALIGN="top"
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>SDL_PumpEvents
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