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4358 | Serge | 1 | /************************************************************************** |
2 | * |
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3 | * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. |
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4 | * All Rights Reserved. |
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5 | * |
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6 | * Permission is hereby granted, free of charge, to any person obtaining a |
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7 | * copy of this software and associated documentation files (the |
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8 | * "Software"), to deal in the Software without restriction, including |
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9 | * without limitation the rights to use, copy, modify, merge, publish, |
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10 | * distribute, sub license, and/or sell copies of the Software, and to |
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11 | * permit persons to whom the Software is furnished to do so, subject to |
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12 | * the following conditions: |
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13 | * |
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14 | * The above copyright notice and this permission notice (including the |
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15 | * next paragraph) shall be included in all copies or substantial portions |
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16 | * of the Software. |
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17 | * |
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18 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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19 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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20 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
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21 | * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
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22 | * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
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23 | * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
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24 | * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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25 | * |
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26 | **************************************************************************/ |
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27 | |||
28 | #include |
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29 | |||
30 | #include "st_context.h" |
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31 | #include "st_format.h" |
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32 | #include "st_texture.h" |
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33 | #include "st_cb_fbo.h" |
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34 | #include "main/enums.h" |
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35 | |||
36 | #include "pipe/p_state.h" |
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37 | #include "pipe/p_context.h" |
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38 | #include "pipe/p_defines.h" |
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39 | #include "util/u_inlines.h" |
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40 | #include "util/u_format.h" |
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41 | #include "util/u_rect.h" |
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42 | #include "util/u_math.h" |
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43 | |||
44 | |||
45 | #define DBG if(0) printf |
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46 | |||
47 | |||
48 | /** |
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49 | * Allocate a new pipe_resource object |
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50 | * width0, height0, depth0 are the dimensions of the level 0 image |
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51 | * (the highest resolution). last_level indicates how many mipmap levels |
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52 | * to allocate storage for. For non-mipmapped textures, this will be zero. |
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53 | */ |
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54 | struct pipe_resource * |
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55 | st_texture_create(struct st_context *st, |
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56 | enum pipe_texture_target target, |
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57 | enum pipe_format format, |
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58 | GLuint last_level, |
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59 | GLuint width0, |
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60 | GLuint height0, |
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61 | GLuint depth0, |
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62 | GLuint layers, |
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63 | GLuint nr_samples, |
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64 | GLuint bind ) |
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65 | { |
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66 | struct pipe_resource pt, *newtex; |
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67 | struct pipe_screen *screen = st->pipe->screen; |
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68 | |||
69 | assert(target < PIPE_MAX_TEXTURE_TYPES); |
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70 | assert(width0 > 0); |
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71 | assert(height0 > 0); |
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72 | assert(depth0 > 0); |
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73 | if (target == PIPE_TEXTURE_CUBE) |
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74 | assert(layers == 6); |
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75 | |||
76 | DBG("%s target %d format %s last_level %d\n", __FUNCTION__, |
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77 | (int) target, util_format_name(format), last_level); |
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78 | |||
79 | assert(format); |
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80 | assert(screen->is_format_supported(screen, format, target, 0, |
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81 | PIPE_BIND_SAMPLER_VIEW)); |
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82 | |||
83 | memset(&pt, 0, sizeof(pt)); |
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84 | pt.target = target; |
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85 | pt.format = format; |
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86 | pt.last_level = last_level; |
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87 | pt.width0 = width0; |
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88 | pt.height0 = height0; |
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89 | pt.depth0 = depth0; |
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90 | pt.array_size = (target == PIPE_TEXTURE_CUBE ? 6 : layers); |
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91 | pt.usage = PIPE_USAGE_DEFAULT; |
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92 | pt.bind = bind; |
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93 | pt.flags = 0; |
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94 | pt.nr_samples = nr_samples; |
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95 | |||
96 | newtex = screen->resource_create(screen, &pt); |
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97 | |||
98 | assert(!newtex || pipe_is_referenced(&newtex->reference)); |
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99 | |||
100 | return newtex; |
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101 | } |
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102 | |||
103 | |||
104 | /** |
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105 | * In OpenGL the number of 1D array texture layers is the "height" and |
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106 | * the number of 2D array texture layers is the "depth". In Gallium the |
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107 | * number of layers in an array texture is a separate 'array_size' field. |
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108 | * This function converts dimensions from the former to the later. |
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109 | */ |
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110 | void |
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111 | st_gl_texture_dims_to_pipe_dims(GLenum texture, |
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112 | GLuint widthIn, |
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113 | GLuint heightIn, |
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114 | GLuint depthIn, |
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115 | GLuint *widthOut, |
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116 | GLuint *heightOut, |
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117 | GLuint *depthOut, |
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118 | GLuint *layersOut) |
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119 | { |
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120 | switch (texture) { |
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121 | case GL_TEXTURE_1D: |
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122 | case GL_PROXY_TEXTURE_1D: |
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123 | assert(heightIn == 1); |
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124 | assert(depthIn == 1); |
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125 | *widthOut = widthIn; |
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126 | *heightOut = 1; |
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127 | *depthOut = 1; |
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128 | *layersOut = 1; |
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129 | break; |
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130 | case GL_TEXTURE_1D_ARRAY: |
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131 | case GL_PROXY_TEXTURE_1D_ARRAY: |
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132 | assert(depthIn == 1); |
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133 | *widthOut = widthIn; |
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134 | *heightOut = 1; |
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135 | *depthOut = 1; |
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136 | *layersOut = heightIn; |
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137 | break; |
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138 | case GL_TEXTURE_2D: |
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139 | case GL_PROXY_TEXTURE_2D: |
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140 | case GL_TEXTURE_RECTANGLE: |
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141 | case GL_PROXY_TEXTURE_RECTANGLE: |
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142 | case GL_TEXTURE_EXTERNAL_OES: |
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143 | case GL_PROXY_TEXTURE_2D_MULTISAMPLE: |
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144 | case GL_TEXTURE_2D_MULTISAMPLE: |
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145 | assert(depthIn == 1); |
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146 | *widthOut = widthIn; |
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147 | *heightOut = heightIn; |
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148 | *depthOut = 1; |
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149 | *layersOut = 1; |
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150 | break; |
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151 | case GL_TEXTURE_CUBE_MAP: |
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152 | case GL_PROXY_TEXTURE_CUBE_MAP: |
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153 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
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154 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
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155 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
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156 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
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157 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
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158 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
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159 | assert(depthIn == 1); |
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160 | *widthOut = widthIn; |
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161 | *heightOut = heightIn; |
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162 | *depthOut = 1; |
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163 | *layersOut = 6; |
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164 | break; |
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165 | case GL_TEXTURE_2D_ARRAY: |
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166 | case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: |
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167 | case GL_PROXY_TEXTURE_2D_ARRAY: |
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168 | case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY: |
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169 | *widthOut = widthIn; |
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170 | *heightOut = heightIn; |
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171 | *depthOut = 1; |
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172 | *layersOut = depthIn; |
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173 | break; |
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174 | case GL_TEXTURE_CUBE_MAP_ARRAY: |
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175 | case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY: |
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176 | *widthOut = widthIn; |
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177 | *heightOut = heightIn; |
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178 | *depthOut = 1; |
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179 | *layersOut = depthIn; |
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180 | break; |
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181 | default: |
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182 | assert(0 && "Unexpected texture in st_gl_texture_dims_to_pipe_dims()"); |
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183 | /* fall-through */ |
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184 | case GL_TEXTURE_3D: |
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185 | case GL_PROXY_TEXTURE_3D: |
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186 | *widthOut = widthIn; |
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187 | *heightOut = heightIn; |
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188 | *depthOut = depthIn; |
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189 | *layersOut = 1; |
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190 | break; |
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191 | } |
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192 | } |
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193 | |||
194 | |||
195 | /** |
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196 | * Check if a texture image can be pulled into a unified mipmap texture. |
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197 | */ |
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198 | GLboolean |
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199 | st_texture_match_image(const struct pipe_resource *pt, |
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200 | const struct gl_texture_image *image) |
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201 | { |
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202 | GLuint ptWidth, ptHeight, ptDepth, ptLayers; |
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203 | |||
204 | /* Images with borders are never pulled into mipmap textures. |
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205 | */ |
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206 | if (image->Border) |
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207 | return GL_FALSE; |
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208 | |||
209 | /* Check if this image's format matches the established texture's format. |
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210 | */ |
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211 | if (st_mesa_format_to_pipe_format(image->TexFormat) != pt->format) |
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212 | return GL_FALSE; |
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213 | |||
214 | st_gl_texture_dims_to_pipe_dims(image->TexObject->Target, |
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215 | image->Width, image->Height, image->Depth, |
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216 | &ptWidth, &ptHeight, &ptDepth, &ptLayers); |
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217 | |||
218 | /* Test if this image's size matches what's expected in the |
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219 | * established texture. |
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220 | */ |
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221 | if (ptWidth != u_minify(pt->width0, image->Level) || |
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222 | ptHeight != u_minify(pt->height0, image->Level) || |
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223 | ptDepth != u_minify(pt->depth0, image->Level) || |
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224 | ptLayers != pt->array_size) |
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225 | return GL_FALSE; |
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226 | |||
227 | return GL_TRUE; |
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228 | } |
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229 | |||
230 | |||
231 | /** |
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232 | * Map a texture image and return the address for a particular 2D face/slice/ |
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233 | * layer. The stImage indicates the cube face and mipmap level. The slice |
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234 | * of the 3D texture is passed in 'zoffset'. |
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235 | * \param usage one of the PIPE_TRANSFER_x values |
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236 | * \param x, y, w, h the region of interest of the 2D image. |
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237 | * \return address of mapping or NULL if any error |
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238 | */ |
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239 | GLubyte * |
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240 | st_texture_image_map(struct st_context *st, struct st_texture_image *stImage, |
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241 | enum pipe_transfer_usage usage, |
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242 | GLuint x, GLuint y, GLuint z, |
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243 | GLuint w, GLuint h, GLuint d) |
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244 | { |
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245 | struct st_texture_object *stObj = |
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246 | st_texture_object(stImage->base.TexObject); |
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247 | GLuint level; |
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248 | |||
249 | DBG("%s \n", __FUNCTION__); |
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250 | |||
251 | if (!stImage->pt) |
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252 | return NULL; |
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253 | |||
254 | if (stObj->pt != stImage->pt) |
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255 | level = 0; |
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256 | else |
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257 | level = stImage->base.Level; |
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258 | |||
259 | return pipe_transfer_map_3d(st->pipe, stImage->pt, level, usage, |
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260 | x, y, z + stImage->base.Face, |
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261 | w, h, d, &stImage->transfer); |
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262 | } |
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263 | |||
264 | |||
265 | void |
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266 | st_texture_image_unmap(struct st_context *st, |
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267 | struct st_texture_image *stImage) |
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268 | { |
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269 | struct pipe_context *pipe = st->pipe; |
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270 | |||
271 | DBG("%s\n", __FUNCTION__); |
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272 | |||
273 | pipe_transfer_unmap(pipe, stImage->transfer); |
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274 | stImage->transfer = NULL; |
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275 | } |
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276 | |||
277 | |||
278 | /* Upload data for a particular image. |
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279 | */ |
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280 | void |
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281 | st_texture_image_data(struct st_context *st, |
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282 | struct pipe_resource *dst, |
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283 | GLuint face, |
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284 | GLuint level, |
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285 | void *src, |
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286 | GLuint src_row_stride, GLuint src_image_stride) |
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287 | { |
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288 | struct pipe_context *pipe = st->pipe; |
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289 | GLuint i; |
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290 | const GLubyte *srcUB = src; |
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291 | GLuint layers; |
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292 | |||
293 | if (dst->target == PIPE_TEXTURE_1D_ARRAY || |
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294 | dst->target == PIPE_TEXTURE_2D_ARRAY || |
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295 | dst->target == PIPE_TEXTURE_CUBE_ARRAY) |
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296 | layers = dst->array_size; |
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297 | else |
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298 | layers = u_minify(dst->depth0, level); |
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299 | |||
300 | DBG("%s\n", __FUNCTION__); |
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301 | |||
302 | for (i = 0; i < layers; i++) { |
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303 | struct pipe_box box; |
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304 | u_box_2d_zslice(0, 0, face + i, |
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305 | u_minify(dst->width0, level), |
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306 | u_minify(dst->height0, level), |
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307 | &box); |
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308 | |||
309 | pipe->transfer_inline_write(pipe, dst, level, PIPE_TRANSFER_WRITE, |
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310 | &box, srcUB, src_row_stride, 0); |
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311 | |||
312 | srcUB += src_image_stride; |
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313 | } |
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314 | } |
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315 | |||
316 | |||
317 | /** |
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318 | * For debug only: get/print center pixel in the src resource. |
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319 | */ |
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320 | static void |
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321 | print_center_pixel(struct pipe_context *pipe, struct pipe_resource *src) |
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322 | { |
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323 | struct pipe_transfer *xfer; |
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324 | struct pipe_box region; |
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325 | ubyte *map; |
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326 | |||
327 | region.x = src->width0 / 2; |
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328 | region.y = src->height0 / 2; |
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329 | region.z = 0; |
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330 | region.width = 1; |
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331 | region.height = 1; |
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332 | region.depth = 1; |
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333 | |||
334 | map = pipe->transfer_map(pipe, src, 0, PIPE_TRANSFER_READ, ®ion, &xfer); |
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335 | |||
336 | printf("center pixel: %d %d %d %d\n", map[0], map[1], map[2], map[3]); |
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337 | |||
338 | pipe->transfer_unmap(pipe, xfer); |
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339 | } |
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340 | |||
341 | |||
342 | /** |
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343 | * Copy the image at level=0 in 'src' to the 'dst' resource at 'dstLevel'. |
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344 | * This is used to copy mipmap images from one texture buffer to another. |
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345 | * This typically happens when our initial guess at the total texture size |
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346 | * is incorrect (see the guess_and_alloc_texture() function). |
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347 | */ |
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348 | void |
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349 | st_texture_image_copy(struct pipe_context *pipe, |
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350 | struct pipe_resource *dst, GLuint dstLevel, |
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351 | struct pipe_resource *src, GLuint srcLevel, |
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352 | GLuint face) |
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353 | { |
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354 | GLuint width = u_minify(dst->width0, dstLevel); |
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355 | GLuint height = u_minify(dst->height0, dstLevel); |
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356 | GLuint depth = u_minify(dst->depth0, dstLevel); |
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357 | struct pipe_box src_box; |
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358 | GLuint i; |
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359 | |||
360 | if (u_minify(src->width0, srcLevel) != width || |
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361 | u_minify(src->height0, srcLevel) != height || |
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362 | u_minify(src->depth0, srcLevel) != depth) { |
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363 | /* The source image size doesn't match the destination image size. |
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364 | * This can happen in some degenerate situations such as rendering to a |
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365 | * cube map face which was set up with mismatched texture sizes. |
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366 | */ |
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367 | return; |
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368 | } |
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369 | |||
370 | src_box.x = 0; |
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371 | src_box.y = 0; |
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372 | src_box.width = width; |
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373 | src_box.height = height; |
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374 | src_box.depth = 1; |
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375 | /* Loop over 3D image slices */ |
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376 | /* could (and probably should) use "true" 3d box here - |
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377 | but drivers can't quite handle it yet */ |
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378 | for (i = face; i < face + depth; i++) { |
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379 | src_box.z = i; |
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380 | |||
381 | if (0) { |
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382 | print_center_pixel(pipe, src); |
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383 | } |
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384 | |||
385 | pipe->resource_copy_region(pipe, |
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386 | dst, |
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387 | dstLevel, |
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388 | 0, 0, i,/* destX, Y, Z */ |
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389 | src, |
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390 | srcLevel, |
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391 | &src_box); |
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392 | } |
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393 | } |
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394 | |||
395 | |||
396 | struct pipe_resource * |
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397 | st_create_color_map_texture(struct gl_context *ctx) |
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398 | { |
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399 | struct st_context *st = st_context(ctx); |
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400 | struct pipe_resource *pt; |
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401 | enum pipe_format format; |
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402 | const uint texSize = 256; /* simple, and usually perfect */ |
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403 | |||
404 | /* find an RGBA texture format */ |
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405 | format = st_choose_format(st, GL_RGBA, GL_NONE, GL_NONE, |
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406 | PIPE_TEXTURE_2D, 0, PIPE_BIND_SAMPLER_VIEW, |
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407 | FALSE); |
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408 | |||
409 | /* create texture for color map/table */ |
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410 | pt = st_texture_create(st, PIPE_TEXTURE_2D, format, 0, |
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411 | texSize, texSize, 1, 1, 0, PIPE_BIND_SAMPLER_VIEW); |
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412 | return pt; |
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413 | }>>> |
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414 |