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4358 | Serge | 1 | /************************************************************************** |
2 | * |
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3 | * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. |
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4 | * All Rights Reserved. |
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5 | * |
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6 | * Permission is hereby granted, free of charge, to any person obtaining a |
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7 | * copy of this software and associated documentation files (the |
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8 | * "Software"), to deal in the Software without restriction, including |
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9 | * without limitation the rights to use, copy, modify, merge, publish, |
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10 | * distribute, sub license, and/or sell copies of the Software, and to |
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11 | * permit persons to whom the Software is furnished to do so, subject to |
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12 | * the following conditions: |
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13 | * |
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14 | * The above copyright notice and this permission notice (including the |
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15 | * next paragraph) shall be included in all copies or substantial portions |
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16 | * of the Software. |
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17 | * |
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18 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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19 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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20 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
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21 | * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
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22 | * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
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23 | * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
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24 | * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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25 | * |
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26 | **************************************************************************/ |
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27 | |||
28 | /* |
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29 | * Authors: |
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30 | * Keith Whitwell |
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31 | * Brian Paul |
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32 | */ |
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33 | |||
34 | #include "st_context.h" |
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35 | #include "st_atom.h" |
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36 | #include "st_cb_bitmap.h" |
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37 | #include "st_cb_fbo.h" |
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38 | #include "st_texture.h" |
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39 | #include "pipe/p_context.h" |
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40 | #include "cso_cache/cso_context.h" |
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41 | #include "util/u_math.h" |
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42 | #include "util/u_inlines.h" |
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43 | #include "util/u_format.h" |
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44 | |||
45 | |||
46 | /** |
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47 | * When doing GL render to texture, we have to be sure that finalize_texture() |
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48 | * didn't yank out the pipe_resource that we earlier created a surface for. |
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49 | * Check for that here and create a new surface if needed. |
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50 | */ |
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51 | static void |
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52 | update_renderbuffer_surface(struct st_context *st, |
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53 | struct st_renderbuffer *strb) |
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54 | { |
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55 | struct pipe_context *pipe = st->pipe; |
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56 | struct pipe_resource *resource = strb->rtt ? strb->rtt->pt : strb->texture; |
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57 | int rtt_width = strb->Base.Width; |
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58 | int rtt_height = strb->Base.Height; |
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59 | enum pipe_format format = st->ctx->Color.sRGBEnabled ? resource->format : util_format_linear(resource->format); |
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60 | |||
61 | if (!strb->surface || |
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62 | strb->surface->texture->nr_samples != strb->Base.NumSamples || |
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63 | strb->surface->format != format || |
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64 | strb->surface->texture != resource || |
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65 | strb->surface->width != rtt_width || |
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66 | strb->surface->height != rtt_height) { |
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67 | GLuint level; |
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68 | /* find matching mipmap level size */ |
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69 | for (level = 0; level <= resource->last_level; level++) { |
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70 | if (u_minify(resource->width0, level) == rtt_width && |
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71 | u_minify(resource->height0, level) == rtt_height) { |
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72 | struct pipe_surface surf_tmpl; |
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73 | memset(&surf_tmpl, 0, sizeof(surf_tmpl)); |
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74 | surf_tmpl.format = format; |
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75 | surf_tmpl.u.tex.level = level; |
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76 | surf_tmpl.u.tex.first_layer = strb->rtt_face + strb->rtt_slice; |
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77 | surf_tmpl.u.tex.last_layer = strb->rtt_face + strb->rtt_slice; |
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78 | |||
79 | pipe_surface_reference(&strb->surface, NULL); |
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80 | |||
81 | strb->surface = pipe->create_surface(pipe, |
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82 | resource, |
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83 | &surf_tmpl); |
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84 | #if 0 |
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85 | printf("-- alloc new surface %d x %d into tex %p\n", |
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86 | strb->surface->width, strb->surface->height, |
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87 | texture); |
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88 | #endif |
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89 | break; |
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90 | } |
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91 | } |
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92 | } |
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93 | } |
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94 | |||
95 | |||
96 | /** |
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97 | * Update framebuffer state (color, depth, stencil, etc. buffers) |
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98 | */ |
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99 | static void |
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100 | update_framebuffer_state( struct st_context *st ) |
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101 | { |
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102 | struct pipe_framebuffer_state *framebuffer = &st->state.framebuffer; |
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103 | struct gl_framebuffer *fb = st->ctx->DrawBuffer; |
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104 | struct st_renderbuffer *strb; |
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105 | GLuint i; |
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106 | |||
107 | st_flush_bitmap_cache(st); |
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108 | |||
109 | st->state.fb_orientation = st_fb_orientation(fb); |
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110 | framebuffer->width = fb->Width; |
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111 | framebuffer->height = fb->Height; |
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112 | |||
113 | /*printf("------ fb size %d x %d\n", fb->Width, fb->Height);*/ |
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114 | |||
115 | /* Examine Mesa's ctx->DrawBuffer->_ColorDrawBuffers state |
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116 | * to determine which surfaces to draw to |
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117 | */ |
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118 | framebuffer->nr_cbufs = 0; |
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119 | for (i = 0; i < fb->_NumColorDrawBuffers; i++) { |
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120 | strb = st_renderbuffer(fb->_ColorDrawBuffers[i]); |
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121 | |||
122 | if (strb) { |
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123 | /*printf("--------- framebuffer surface rtt %p\n", strb->rtt);*/ |
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124 | if (strb->rtt || |
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125 | (strb->texture && util_format_is_srgb(strb->texture->format))) { |
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126 | /* rendering to a GL texture, may have to update surface */ |
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127 | update_renderbuffer_surface(st, strb); |
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128 | } |
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129 | |||
130 | if (strb->surface) { |
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131 | pipe_surface_reference(&framebuffer->cbufs[framebuffer->nr_cbufs], |
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132 | strb->surface); |
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133 | framebuffer->nr_cbufs++; |
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134 | } |
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135 | strb->defined = GL_TRUE; /* we'll be drawing something */ |
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136 | } |
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137 | } |
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138 | for (i = framebuffer->nr_cbufs; i < PIPE_MAX_COLOR_BUFS; i++) { |
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139 | pipe_surface_reference(&framebuffer->cbufs[i], NULL); |
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140 | } |
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141 | |||
142 | /* |
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143 | * Depth/Stencil renderbuffer/surface. |
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144 | */ |
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145 | strb = st_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer); |
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146 | if (strb) { |
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147 | if (strb->rtt) { |
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148 | /* rendering to a GL texture, may have to update surface */ |
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149 | update_renderbuffer_surface(st, strb); |
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150 | } |
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151 | pipe_surface_reference(&framebuffer->zsbuf, strb->surface); |
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152 | } |
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153 | else { |
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154 | strb = st_renderbuffer(fb->Attachment[BUFFER_STENCIL].Renderbuffer); |
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155 | if (strb) { |
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156 | assert(strb->surface); |
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157 | pipe_surface_reference(&framebuffer->zsbuf, strb->surface); |
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158 | } |
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159 | else |
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160 | pipe_surface_reference(&framebuffer->zsbuf, NULL); |
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161 | } |
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162 | |||
163 | #ifdef DEBUG |
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164 | /* Make sure the resource binding flags were set properly */ |
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165 | for (i = 0; i < framebuffer->nr_cbufs; i++) { |
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166 | assert(framebuffer->cbufs[i]->texture->bind & PIPE_BIND_RENDER_TARGET); |
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167 | } |
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168 | if (framebuffer->zsbuf) { |
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169 | assert(framebuffer->zsbuf->texture->bind & PIPE_BIND_DEPTH_STENCIL); |
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170 | } |
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171 | #endif |
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172 | |||
173 | cso_set_framebuffer(st->cso_context, framebuffer); |
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174 | } |
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175 | |||
176 | |||
177 | const struct st_tracked_state st_update_framebuffer = { |
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178 | "st_update_framebuffer", /* name */ |
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179 | { /* dirty */ |
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180 | _NEW_BUFFERS, /* mesa */ |
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181 | ST_NEW_FRAMEBUFFER, /* st */ |
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182 | }, |
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183 | update_framebuffer_state /* update */ |
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184 | };>>>=> |
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185 |