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4358 | Serge | 1 | /* |
2 | * Mesa 3-D graphics library |
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3 | * |
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4 | * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. |
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5 | * |
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6 | * Permission is hereby granted, free of charge, to any person obtaining a |
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7 | * copy of this software and associated documentation files (the "Software"), |
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8 | * to deal in the Software without restriction, including without limitation |
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9 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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10 | * and/or sell copies of the Software, and to permit persons to whom the |
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11 | * Software is furnished to do so, subject to the following conditions: |
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12 | * |
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13 | * The above copyright notice and this permission notice shall be included |
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14 | * in all copies or substantial portions of the Software. |
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15 | * |
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16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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17 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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18 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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19 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
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20 | * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
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21 | * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
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22 | * OTHER DEALINGS IN THE SOFTWARE. |
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23 | */ |
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24 | |||
25 | /** |
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26 | * \file debug.h |
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27 | * Debugging functions. |
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28 | * |
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29 | * \if subset |
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30 | * (No-op) |
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31 | * |
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32 | * \endif |
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33 | */ |
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34 | |||
35 | |||
36 | #ifndef _DEBUG_H |
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37 | #define _DEBUG_H |
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38 | |||
39 | #include "glheader.h" |
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40 | |||
41 | struct gl_context; |
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42 | struct gl_texture_image; |
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43 | |||
44 | extern void _mesa_print_enable_flags( const char *msg, GLuint flags ); |
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45 | extern void _mesa_print_state( const char *msg, GLuint state ); |
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46 | extern void _mesa_print_info( void ); |
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47 | extern void _mesa_init_debug( struct gl_context *ctx ); |
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48 | |||
49 | extern void |
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50 | _mesa_write_renderbuffer_image(const struct gl_renderbuffer *rb); |
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51 | |||
52 | extern void |
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53 | _mesa_dump_texture(GLuint texture, GLuint writeImages); |
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54 | |||
55 | extern void |
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56 | _mesa_dump_textures(GLuint writeImages); |
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57 | |||
58 | extern void |
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59 | _mesa_dump_renderbuffers(GLboolean writeImages); |
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60 | |||
61 | extern void |
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62 | _mesa_dump_color_buffer(const char *filename); |
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63 | |||
64 | extern void |
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65 | _mesa_dump_depth_buffer(const char *filename); |
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66 | |||
67 | extern void |
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68 | _mesa_dump_stencil_buffer(const char *filename); |
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69 | |||
70 | extern void |
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71 | _mesa_dump_image(const char *filename, const void *image, GLuint w, GLuint h, |
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72 | GLenum format, GLenum type); |
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73 | |||
74 | extern void |
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75 | _mesa_print_texture(struct gl_context *ctx, struct gl_texture_image *img); |
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76 | |||
77 | #endif |