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4358 | Serge | 1 | /* |
2 | * Copyright (C) 2009 Francisco Jerez. |
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3 | * All Rights Reserved. |
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4 | * |
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5 | * Permission is hereby granted, free of charge, to any person obtaining |
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6 | * a copy of this software and associated documentation files (the |
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7 | * "Software"), to deal in the Software without restriction, including |
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8 | * without limitation the rights to use, copy, modify, merge, publish, |
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9 | * distribute, sublicense, and/or sell copies of the Software, and to |
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10 | * permit persons to whom the Software is furnished to do so, subject to |
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11 | * the following conditions: |
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12 | * |
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13 | * The above copyright notice and this permission notice (including the |
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14 | * next paragraph) shall be included in all copies or substantial |
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15 | * portions of the Software. |
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16 | * |
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17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
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18 | * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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19 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
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20 | * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE |
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21 | * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION |
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22 | * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION |
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23 | * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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24 | * |
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25 | */ |
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26 | |||
27 | #ifndef __NV20_DRIVER_H__ |
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28 | #define __NV20_DRIVER_H__ |
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29 | |||
30 | enum { |
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31 | NOUVEAU_STATE_TEX_SHADER = NUM_NOUVEAU_STATE, |
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32 | NUM_NV20_STATE |
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33 | }; |
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34 | |||
35 | #define NV20_TEXTURE_UNITS 4 |
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36 | |||
37 | /* nv20_context.c */ |
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38 | extern const struct nouveau_driver nv20_driver; |
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39 | |||
40 | /* nv20_render.c */ |
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41 | void |
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42 | nv20_vbo_init(struct gl_context *ctx); |
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43 | |||
44 | void |
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45 | nv20_vbo_destroy(struct gl_context *ctx); |
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46 | |||
47 | void |
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48 | nv20_swtnl_init(struct gl_context *ctx); |
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49 | |||
50 | void |
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51 | nv20_swtnl_destroy(struct gl_context *ctx); |
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52 | |||
53 | /* nv20_state_fb.c */ |
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54 | void |
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55 | nv20_emit_framebuffer(struct gl_context *ctx, int emit); |
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56 | |||
57 | void |
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58 | nv20_emit_viewport(struct gl_context *ctx, int emit); |
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59 | |||
60 | /* nv20_state_polygon.c */ |
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61 | void |
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62 | nv20_emit_point_mode(struct gl_context *ctx, int emit); |
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63 | |||
64 | /* nv20_state_raster.c */ |
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65 | void |
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66 | nv20_emit_logic_opcode(struct gl_context *ctx, int emit); |
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67 | |||
68 | /* nv20_state_frag.c */ |
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69 | void |
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70 | nv20_emit_tex_env(struct gl_context *ctx, int emit); |
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71 | |||
72 | void |
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73 | nv20_emit_frag(struct gl_context *ctx, int emit); |
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74 | |||
75 | /* nv20_state_tex.c */ |
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76 | void |
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77 | nv20_emit_tex_gen(struct gl_context *ctx, int emit); |
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78 | |||
79 | void |
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80 | nv20_emit_tex_mat(struct gl_context *ctx, int emit); |
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81 | |||
82 | void |
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83 | nv20_emit_tex_obj(struct gl_context *ctx, int emit); |
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84 | |||
85 | void |
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86 | nv20_emit_tex_shader(struct gl_context *ctx, int emit); |
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87 | |||
88 | /* nv20_state_tnl.c */ |
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89 | void |
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90 | nv20_emit_clip_plane(struct gl_context *ctx, int emit); |
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91 | |||
92 | void |
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93 | nv20_emit_color_material(struct gl_context *ctx, int emit); |
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94 | |||
95 | void |
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96 | nv20_emit_fog(struct gl_context *ctx, int emit); |
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97 | |||
98 | void |
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99 | nv20_emit_light_model(struct gl_context *ctx, int emit); |
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100 | |||
101 | void |
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102 | nv20_emit_light_source(struct gl_context *ctx, int emit); |
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103 | |||
104 | void |
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105 | nv20_emit_material_ambient(struct gl_context *ctx, int emit); |
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106 | |||
107 | void |
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108 | nv20_emit_material_diffuse(struct gl_context *ctx, int emit); |
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109 | |||
110 | void |
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111 | nv20_emit_material_specular(struct gl_context *ctx, int emit); |
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112 | |||
113 | void |
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114 | nv20_emit_material_shininess(struct gl_context *ctx, int emit); |
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115 | |||
116 | void |
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117 | nv20_emit_modelview(struct gl_context *ctx, int emit); |
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118 | |||
119 | void |
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120 | nv20_emit_projection(struct gl_context *ctx, int emit); |
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121 | |||
122 | #endif |