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4358 | Serge | 1 | /************************************************************************** |
2 | * |
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3 | * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. |
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4 | * All Rights Reserved. |
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5 | * |
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6 | * Permission is hereby granted, free of charge, to any person obtaining a |
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7 | * copy of this software and associated documentation files (the |
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8 | * "Software"), to deal in the Software without restriction, including |
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9 | * without limitation the rights to use, copy, modify, merge, publish, |
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10 | * distribute, sub license, and/or sell copies of the Software, and to |
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11 | * permit persons to whom the Software is furnished to do so, subject to |
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12 | * the following conditions: |
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13 | * |
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14 | * The above copyright notice and this permission notice (including the |
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15 | * next paragraph) shall be included in all copies or substantial portions |
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16 | * of the Software. |
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17 | * |
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18 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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19 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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20 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
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21 | * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
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22 | * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
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23 | * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
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24 | * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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25 | * |
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26 | **************************************************************************/ |
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27 | |||
28 | #ifndef INTEL_FBO_H |
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29 | #define INTEL_FBO_H |
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30 | |||
31 | #include |
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32 | #include |
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33 | #include "main/formats.h" |
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34 | #include "main/macros.h" |
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35 | #include "brw_context.h" |
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36 | #include "intel_mipmap_tree.h" |
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37 | #include "intel_screen.h" |
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38 | |||
39 | #ifdef __cplusplus |
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40 | extern "C" { |
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41 | #endif |
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42 | |||
43 | struct intel_mipmap_tree; |
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44 | struct intel_texture_image; |
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45 | |||
46 | /** |
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47 | * Intel renderbuffer, derived from gl_renderbuffer. |
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48 | */ |
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49 | struct intel_renderbuffer |
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50 | { |
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51 | struct swrast_renderbuffer Base; |
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52 | struct intel_mipmap_tree *mt; /**< The renderbuffer storage. */ |
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53 | |||
54 | /** |
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55 | * \name Miptree view |
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56 | * \{ |
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57 | * |
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58 | * Multiple renderbuffers may simultaneously wrap a single texture and each |
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59 | * provide a different view into that texture. The fields below indicate |
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60 | * which miptree slice is wrapped by this renderbuffer. The fields' values |
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61 | * are consistent with the 'level' and 'layer' parameters of |
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62 | * glFramebufferTextureLayer(). |
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63 | * |
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64 | * For renderbuffers not created with glFramebufferTexture*(), mt_level and |
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65 | * mt_layer are 0. |
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66 | */ |
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67 | unsigned int mt_level; |
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68 | unsigned int mt_layer; |
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69 | /** \} */ |
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70 | |||
71 | GLuint draw_x, draw_y; /**< Offset of drawing within the region */ |
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72 | }; |
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73 | |||
74 | |||
75 | /** |
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76 | * gl_renderbuffer is a base class which we subclass. The Class field |
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77 | * is used for simple run-time type checking. |
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78 | */ |
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79 | #define INTEL_RB_CLASS 0x12345678 |
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80 | |||
81 | |||
82 | /** |
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83 | * Return a gl_renderbuffer ptr casted to intel_renderbuffer. |
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84 | * NULL will be returned if the rb isn't really an intel_renderbuffer. |
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85 | * This is determined by checking the ClassID. |
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86 | */ |
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87 | static INLINE struct intel_renderbuffer * |
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88 | intel_renderbuffer(struct gl_renderbuffer *rb) |
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89 | { |
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90 | struct intel_renderbuffer *irb = (struct intel_renderbuffer *) rb; |
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91 | if (irb && irb->Base.Base.ClassID == INTEL_RB_CLASS) { |
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92 | /*_mesa_warning(NULL, "Returning non-intel Rb\n");*/ |
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93 | return irb; |
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94 | } |
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95 | else |
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96 | return NULL; |
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97 | } |
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98 | |||
99 | |||
100 | /** |
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101 | * \brief Return the framebuffer attachment specified by attIndex. |
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102 | * |
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103 | * If the framebuffer lacks the specified attachment, then return null. |
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104 | * |
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105 | * If the attached renderbuffer is a wrapper, then return wrapped |
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106 | * renderbuffer. |
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107 | */ |
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108 | static INLINE struct intel_renderbuffer * |
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109 | intel_get_renderbuffer(struct gl_framebuffer *fb, gl_buffer_index attIndex) |
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110 | { |
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111 | struct gl_renderbuffer *rb; |
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112 | |||
113 | assert((unsigned)attIndex < ARRAY_SIZE(fb->Attachment)); |
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114 | |||
115 | rb = fb->Attachment[attIndex].Renderbuffer; |
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116 | if (!rb) |
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117 | return NULL; |
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118 | |||
119 | return intel_renderbuffer(rb); |
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120 | } |
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121 | |||
122 | |||
123 | static INLINE gl_format |
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124 | intel_rb_format(const struct intel_renderbuffer *rb) |
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125 | { |
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126 | return rb->Base.Base.Format; |
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127 | } |
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128 | |||
129 | extern struct intel_renderbuffer * |
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130 | intel_create_renderbuffer(gl_format format, unsigned num_samples); |
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131 | |||
132 | struct intel_renderbuffer * |
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133 | intel_create_private_renderbuffer(gl_format format, unsigned num_samples); |
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134 | |||
135 | struct gl_renderbuffer* |
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136 | intel_create_wrapped_renderbuffer(struct gl_context * ctx, |
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137 | int width, int height, |
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138 | gl_format format); |
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139 | |||
140 | extern void |
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141 | intel_fbo_init(struct brw_context *brw); |
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142 | |||
143 | void |
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144 | intel_renderbuffer_set_draw_offset(struct intel_renderbuffer *irb); |
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145 | |||
146 | static inline uint32_t |
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147 | intel_renderbuffer_get_tile_offsets(struct intel_renderbuffer *irb, |
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148 | uint32_t *tile_x, |
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149 | uint32_t *tile_y) |
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150 | { |
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151 | return intel_miptree_get_tile_offsets(irb->mt, irb->mt_level, irb->mt_layer, |
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152 | tile_x, tile_y); |
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153 | } |
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154 | |||
155 | void |
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156 | intel_renderbuffer_set_needs_downsample(struct intel_renderbuffer *irb); |
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157 | |||
158 | bool |
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159 | intel_renderbuffer_has_hiz(struct intel_renderbuffer *irb); |
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160 | |||
161 | void |
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162 | intel_renderbuffer_set_needs_hiz_resolve(struct intel_renderbuffer *irb); |
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163 | |||
164 | void |
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165 | intel_renderbuffer_set_needs_depth_resolve(struct intel_renderbuffer *irb); |
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166 | |||
167 | |||
168 | /** |
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169 | * \brief Perform a HiZ resolve on the renderbuffer. |
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170 | * |
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171 | * It is safe to call this function on a renderbuffer without HiZ. In that |
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172 | * case, the function is a no-op. |
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173 | * |
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174 | * \return false if no resolve was needed |
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175 | */ |
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176 | bool |
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177 | intel_renderbuffer_resolve_hiz(struct brw_context *brw, |
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178 | struct intel_renderbuffer *irb); |
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179 | |||
180 | /** |
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181 | * \brief Perform a depth resolve on the renderbuffer. |
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182 | * |
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183 | * It is safe to call this function on a renderbuffer without HiZ. In that |
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184 | * case, the function is a no-op. |
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185 | * |
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186 | * \return false if no resolve was needed |
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187 | */ |
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188 | bool |
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189 | intel_renderbuffer_resolve_depth(struct brw_context *brw, |
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190 | struct intel_renderbuffer *irb); |
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191 | |||
192 | void intel_renderbuffer_move_to_temp(struct brw_context *brw, |
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193 | struct intel_renderbuffer *irb, |
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194 | bool invalidate); |
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195 | |||
196 | unsigned |
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197 | intel_quantize_num_samples(struct intel_screen *intel, unsigned num_samples); |
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198 | |||
199 | #ifdef __cplusplus |
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200 | } |
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201 | #endif |
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202 | |||
203 | #endif /* INTEL_FBO_H */>>> |