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/**********************************************************
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 * Copyright 2008-2009 VMware, Inc.  All rights reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person
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 * obtaining a copy of this software and associated documentation
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 * files (the "Software"), to deal in the Software without
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 * restriction, including without limitation the rights to use, copy,
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 * modify, merge, publish, distribute, sublicense, and/or sell copies
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 * of the Software, and to permit persons to whom the Software is
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 * furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be
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 * included in all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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 * SOFTWARE.
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 *
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 **********************************************************/
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#ifndef SVGA_SAMPLER_VIEW_H
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#define SVGA_SAMPLER_VIEW_H
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#include "pipe/p_compiler.h"
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#include "pipe/p_state.h"
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#include "util/u_inlines.h"
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#include "svga_screen_cache.h"
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struct pipe_context;
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struct pipe_screen;
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struct svga_context;
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struct svga_winsys_surface;
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enum SVGA3dSurfaceFormat;
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/**
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 * A sampler's view into a texture
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 *
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 * We currently cache one sampler view on
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 * the texture and in there by holding a reference
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 * from the texture to the sampler view.
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 *
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 * Because of this we can not hold a refernce to the
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 * texture from the sampler view. So the user
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 * of the sampler views must make sure that the
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 * texture has a reference take for as long as
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 * the sampler view is refrenced.
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 *
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 * Just unreferencing the sampler_view before the
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 * texture is enough.
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 */
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struct svga_sampler_view
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{
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   struct pipe_reference reference;
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   struct pipe_resource *texture;
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   int min_lod;
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   int max_lod;
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   unsigned age;
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   struct svga_host_surface_cache_key key;
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   struct svga_winsys_surface *handle;
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};
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extern struct svga_sampler_view *
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svga_get_tex_sampler_view(struct pipe_context *pipe,
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                          struct pipe_resource *pt,
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                          unsigned min_lod, unsigned max_lod);
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void
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svga_validate_sampler_view(struct svga_context *svga, struct svga_sampler_view *v);
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void
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svga_destroy_sampler_view_priv(struct svga_sampler_view *v);
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void
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svga_debug_describe_sampler_view(char *buf, const struct svga_sampler_view *sv);
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static INLINE void
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svga_sampler_view_reference(struct svga_sampler_view **ptr, struct svga_sampler_view *v)
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{
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   struct svga_sampler_view *old = *ptr;
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   if (pipe_reference_described(&(*ptr)->reference, &v->reference,
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                                (debug_reference_descriptor)svga_debug_describe_sampler_view))
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      svga_destroy_sampler_view_priv(old);
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   *ptr = v;
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}
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#endif