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4358 | Serge | 1 | /********************************************************** |
2 | * Copyright 2008-2009 VMware, Inc. All rights reserved. |
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3 | * |
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4 | * Permission is hereby granted, free of charge, to any person |
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5 | * obtaining a copy of this software and associated documentation |
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6 | * files (the "Software"), to deal in the Software without |
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7 | * restriction, including without limitation the rights to use, copy, |
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8 | * modify, merge, publish, distribute, sublicense, and/or sell copies |
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9 | * of the Software, and to permit persons to whom the Software is |
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10 | * furnished to do so, subject to the following conditions: |
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11 | * |
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12 | * The above copyright notice and this permission notice shall be |
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13 | * included in all copies or substantial portions of the Software. |
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14 | * |
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15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
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16 | * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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17 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND |
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18 | * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS |
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19 | * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN |
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20 | * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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21 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
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22 | * SOFTWARE. |
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23 | * |
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24 | **********************************************************/ |
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25 | |||
26 | #include "draw/draw_context.h" |
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27 | #include "util/u_inlines.h" |
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28 | #include "util/u_math.h" |
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29 | #include "util/u_memory.h" |
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30 | #include "util/u_bitmask.h" |
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31 | #include "tgsi/tgsi_parse.h" |
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32 | #include "tgsi/tgsi_text.h" |
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33 | |||
34 | #include "svga_context.h" |
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35 | #include "svga_tgsi.h" |
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36 | #include "svga_hw_reg.h" |
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37 | #include "svga_cmd.h" |
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38 | #include "svga_debug.h" |
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39 | |||
40 | |||
41 | /** |
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42 | * Substitute a debug shader. |
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43 | */ |
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44 | static const struct tgsi_token * |
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45 | substitute_vs(unsigned shader_id, const struct tgsi_token *old_tokens) |
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46 | { |
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47 | #if 0 |
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48 | if (shader_id == 12) { |
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49 | static struct tgsi_token tokens[300]; |
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50 | |||
51 | const char *text = |
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52 | "VERT\n" |
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53 | "DCL IN[0]\n" |
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54 | "DCL IN[1]\n" |
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55 | "DCL IN[2]\n" |
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56 | "DCL OUT[0], POSITION\n" |
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57 | "DCL TEMP[0..4]\n" |
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58 | "IMM FLT32 { 1.0000, 1.0000, 1.0000, 1.0000 }\n" |
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59 | "IMM FLT32 { 0.45, 1.0000, 1.0000, 1.0000 }\n" |
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60 | "IMM FLT32 { 1.297863, 0.039245, 0.035993, 0.035976}\n" |
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61 | "IMM FLT32 { -0.019398, 1.696131, -0.202151, -0.202050 }\n" |
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62 | "IMM FLT32 { 0.051711, -0.348713, -0.979204, -0.978714 }\n" |
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63 | "IMM FLT32 { 0.000000, 0.000003, 139.491577, 141.421356 }\n" |
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64 | "DCL CONST[0..7]\n" |
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65 | "DCL CONST[9..16]\n" |
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66 | " MOV TEMP[2], IMM[0]\n" |
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67 | |||
68 | " MOV TEMP[2].xyz, IN[2]\n" |
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69 | " MOV TEMP[2].xyz, IN[0]\n" |
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70 | " MOV TEMP[2].xyz, IN[1]\n" |
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71 | |||
72 | " MUL TEMP[1], IMM[3], TEMP[2].yyyy\n" |
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73 | " MAD TEMP[3], IMM[2], TEMP[2].xxxx, TEMP[1]\n" |
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74 | " MAD TEMP[1], IMM[4], TEMP[2].zzzz, TEMP[3]\n" |
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75 | " MAD TEMP[4], IMM[5], TEMP[2].wwww, TEMP[1]\n" |
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76 | |||
77 | " MOV OUT[0], TEMP[4]\n" |
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78 | " END\n"; |
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79 | |||
80 | if (!tgsi_text_translate(text, |
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81 | tokens, |
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82 | Elements(tokens))) |
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83 | { |
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84 | assert(0); |
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85 | return NULL; |
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86 | } |
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87 | |||
88 | return tokens; |
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89 | } |
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90 | #endif |
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91 | |||
92 | return old_tokens; |
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93 | } |
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94 | |||
95 | |||
96 | static void * |
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97 | svga_create_vs_state(struct pipe_context *pipe, |
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98 | const struct pipe_shader_state *templ) |
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99 | { |
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100 | struct svga_context *svga = svga_context(pipe); |
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101 | struct svga_vertex_shader *vs = CALLOC_STRUCT(svga_vertex_shader); |
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102 | if (!vs) |
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103 | return NULL; |
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104 | |||
105 | /* substitute a debug shader? |
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106 | */ |
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107 | vs->base.tokens = tgsi_dup_tokens(substitute_vs(svga->debug.shader_id, |
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108 | templ->tokens)); |
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109 | |||
110 | /* Collect basic info that we'll need later: |
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111 | */ |
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112 | tgsi_scan_shader(vs->base.tokens, &vs->base.info); |
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113 | |||
114 | { |
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115 | /* Need to do construct a new template in case we substitued a |
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116 | * debug shader. |
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117 | */ |
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118 | struct pipe_shader_state tmp2 = *templ; |
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119 | tmp2.tokens = vs->base.tokens; |
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120 | vs->draw_shader = draw_create_vertex_shader(svga->swtnl.draw, &tmp2); |
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121 | } |
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122 | |||
123 | vs->base.id = svga->debug.shader_id++; |
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124 | |||
125 | if (SVGA_DEBUG & DEBUG_TGSI || 0) { |
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126 | debug_printf("%s id: %u, inputs: %u, outputs: %u\n", |
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127 | __FUNCTION__, vs->base.id, |
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128 | vs->base.info.num_inputs, vs->base.info.num_outputs); |
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129 | } |
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130 | |||
131 | return vs; |
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132 | } |
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133 | |||
134 | |||
135 | static void |
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136 | svga_bind_vs_state(struct pipe_context *pipe, void *shader) |
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137 | { |
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138 | struct svga_vertex_shader *vs = (struct svga_vertex_shader *)shader; |
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139 | struct svga_context *svga = svga_context(pipe); |
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140 | |||
141 | svga->curr.vs = vs; |
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142 | svga->dirty |= SVGA_NEW_VS; |
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143 | } |
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144 | |||
145 | |||
146 | static void |
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147 | svga_delete_vs_state(struct pipe_context *pipe, void *shader) |
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148 | { |
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149 | struct svga_context *svga = svga_context(pipe); |
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150 | struct svga_vertex_shader *vs = (struct svga_vertex_shader *)shader; |
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151 | struct svga_shader_result *result, *tmp; |
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152 | enum pipe_error ret; |
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153 | |||
154 | svga_hwtnl_flush_retry(svga); |
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155 | |||
156 | draw_delete_vertex_shader(svga->swtnl.draw, vs->draw_shader); |
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157 | |||
158 | for (result = vs->base.results; result; result = tmp) { |
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159 | tmp = result->next; |
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160 | |||
161 | ret = SVGA3D_DestroyShader(svga->swc, result->id, SVGA3D_SHADERTYPE_VS); |
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162 | if (ret != PIPE_OK) { |
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163 | svga_context_flush(svga, NULL); |
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164 | ret = SVGA3D_DestroyShader(svga->swc, result->id, |
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165 | SVGA3D_SHADERTYPE_VS); |
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166 | assert(ret == PIPE_OK); |
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167 | } |
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168 | |||
169 | util_bitmask_clear(svga->vs_bm, result->id); |
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170 | |||
171 | svga_destroy_shader_result(result); |
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172 | |||
173 | /* |
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174 | * Remove stale references to this result to ensure a new result on the |
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175 | * same address will be detected as a change. |
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176 | */ |
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177 | if (result == svga->state.hw_draw.vs) |
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178 | svga->state.hw_draw.vs = NULL; |
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179 | } |
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180 | |||
181 | FREE((void *)vs->base.tokens); |
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182 | FREE(vs); |
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183 | } |
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184 | |||
185 | |||
186 | void |
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187 | svga_init_vs_functions(struct svga_context *svga) |
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188 | { |
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189 | svga->pipe.create_vs_state = svga_create_vs_state; |
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190 | svga->pipe.bind_vs_state = svga_bind_vs_state; |
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191 | svga->pipe.delete_vs_state = svga_delete_vs_state; |
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192 | } |
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193 |