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#ifndef __NV50_CONTEXT_H__
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#define __NV50_CONTEXT_H__
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#include "pipe/p_context.h"
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#include "pipe/p_defines.h"
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#include "pipe/p_state.h"
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#include "util/u_memory.h"
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#include "util/u_math.h"
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#include "util/u_inlines.h"
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#include "util/u_dynarray.h"
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#ifdef NV50_WITH_DRAW_MODULE
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#include "draw/draw_vertex.h"
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#endif
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#include "nv50_debug.h"
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#include "nv50_winsys.h"
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#include "nv50_stateobj.h"
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#include "nv50_screen.h"
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#include "nv50_program.h"
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#include "nv50_resource.h"
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#include "nv50_transfer.h"
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#include "nouveau/nouveau_context.h"
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#include "nouveau/nv_object.xml.h"
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#include "nouveau/nv_m2mf.xml.h"
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#include "nv50_3ddefs.xml.h"
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#include "nv50_3d.xml.h"
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#include "nv50_2d.xml.h"
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#define NV50_NEW_BLEND        (1 << 0)
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#define NV50_NEW_RASTERIZER   (1 << 1)
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#define NV50_NEW_ZSA          (1 << 2)
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#define NV50_NEW_VERTPROG     (1 << 3)
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#define NV50_NEW_GMTYPROG     (1 << 6)
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#define NV50_NEW_FRAGPROG     (1 << 7)
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#define NV50_NEW_BLEND_COLOUR (1 << 8)
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#define NV50_NEW_STENCIL_REF  (1 << 9)
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#define NV50_NEW_CLIP         (1 << 10)
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#define NV50_NEW_SAMPLE_MASK  (1 << 11)
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#define NV50_NEW_FRAMEBUFFER  (1 << 12)
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#define NV50_NEW_STIPPLE      (1 << 13)
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#define NV50_NEW_SCISSOR      (1 << 14)
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#define NV50_NEW_VIEWPORT     (1 << 15)
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#define NV50_NEW_ARRAYS       (1 << 16)
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#define NV50_NEW_VERTEX       (1 << 17)
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#define NV50_NEW_CONSTBUF     (1 << 18)
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#define NV50_NEW_TEXTURES     (1 << 19)
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#define NV50_NEW_SAMPLERS     (1 << 20)
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#define NV50_NEW_STRMOUT      (1 << 21)
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#define NV50_NEW_CONTEXT      (1 << 31)
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#define NV50_BIND_FB          0
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#define NV50_BIND_VERTEX      1
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#define NV50_BIND_VERTEX_TMP  2
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#define NV50_BIND_INDEX       3
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#define NV50_BIND_TEXTURES    4
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#define NV50_BIND_CB(s, i)   (5 + 16 * (s) + (i))
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#define NV50_BIND_SO         53
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#define NV50_BIND_SCREEN     54
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#define NV50_BIND_TLS        55
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#define NV50_BIND_COUNT      56
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#define NV50_BIND_2D          0
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#define NV50_BIND_M2MF        0
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#define NV50_BIND_FENCE       1
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#define NV50_CB_TMP 123
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/* fixed constant buffer binding points - low indices for user's constbufs */
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#define NV50_CB_PVP 124
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#define NV50_CB_PGP 126
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#define NV50_CB_PFP 125
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#define NV50_CB_AUX 127
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struct nv50_blitctx;
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boolean nv50_blitctx_create(struct nv50_context *);
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struct nv50_context {
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   struct nouveau_context base;
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   struct nv50_screen *screen;
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   struct nouveau_bufctx *bufctx_3d;
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   struct nouveau_bufctx *bufctx;
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   uint32_t dirty;
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   struct {
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      uint32_t instance_elts; /* bitmask of per-instance elements */
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      uint32_t instance_base;
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      uint32_t interpolant_ctrl;
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      uint32_t semantic_color;
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      uint32_t semantic_psize;
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      int32_t index_bias;
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      boolean uniform_buffer_bound[3];
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      boolean prim_restart;
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      boolean point_sprite;
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      boolean rt_serialize;
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      boolean flushed;
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      boolean rasterizer_discard;
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      uint8_t tls_required;
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      boolean new_tls_space;
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      uint8_t num_vtxbufs;
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      uint8_t num_vtxelts;
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      uint8_t num_textures[3];
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      uint8_t num_samplers[3];
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      uint8_t prim_size;
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      uint16_t scissor;
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   } state;
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   struct nv50_blend_stateobj *blend;
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   struct nv50_rasterizer_stateobj *rast;
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   struct nv50_zsa_stateobj *zsa;
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   struct nv50_vertex_stateobj *vertex;
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   struct nv50_program *vertprog;
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   struct nv50_program *gmtyprog;
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   struct nv50_program *fragprog;
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   struct nv50_constbuf constbuf[3][NV50_MAX_PIPE_CONSTBUFS];
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   uint16_t constbuf_dirty[3];
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   uint16_t constbuf_valid[3];
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   struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS];
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   unsigned num_vtxbufs;
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   struct pipe_index_buffer idxbuf;
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   uint32_t vbo_fifo; /* bitmask of vertex elements to be pushed to FIFO */
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   uint32_t vbo_user; /* bitmask of vertex buffers pointing to user memory */
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   uint32_t vbo_constant; /* bitmask of user buffers with stride 0 */
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   uint32_t vb_elt_first; /* from pipe_draw_info, for vertex upload */
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   uint32_t vb_elt_limit; /* max - min element (count - 1) */
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   uint32_t instance_off; /* base vertex for instanced arrays */
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   uint32_t instance_max; /* max instance for current draw call */
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   struct pipe_sampler_view *textures[3][PIPE_MAX_SAMPLERS];
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   unsigned num_textures[3];
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   struct nv50_tsc_entry *samplers[3][PIPE_MAX_SAMPLERS];
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   unsigned num_samplers[3];
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   uint8_t num_so_targets;
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   uint8_t so_targets_dirty;
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   struct pipe_stream_output_target *so_target[4];
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   struct pipe_framebuffer_state framebuffer;
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   struct pipe_blend_color blend_colour;
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   struct pipe_stencil_ref stencil_ref;
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   struct pipe_poly_stipple stipple;
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   struct pipe_scissor_state scissor;
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   struct pipe_viewport_state viewport;
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   struct pipe_clip_state clip;
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   unsigned sample_mask;
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   boolean vbo_push_hint;
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   struct pipe_query *cond_query;
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   boolean cond_cond;
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   uint cond_mode;
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   struct nv50_blitctx *blit;
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#ifdef NV50_WITH_DRAW_MODULE
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   struct draw_context *draw;
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#endif
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};
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static INLINE struct nv50_context *
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nv50_context(struct pipe_context *pipe)
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{
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   return (struct nv50_context *)pipe;
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}
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static INLINE struct nv50_screen *
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nv50_context_screen(struct nv50_context *nv50)
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{
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   return nv50_screen(&nv50->base.screen->base);
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}
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/* return index used in nv50_context arrays for a specific shader type */
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static INLINE unsigned
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nv50_context_shader_stage(unsigned pipe)
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{
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   switch (pipe) {
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   case PIPE_SHADER_VERTEX: return 0;
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   case PIPE_SHADER_FRAGMENT: return 1;
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   case PIPE_SHADER_GEOMETRY: return 2;
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   case PIPE_SHADER_COMPUTE: return 3;
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   default:
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      assert(!"invalid/unhandled shader type");
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      return 0;
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   }
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}
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/* nv50_context.c */
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struct pipe_context *nv50_create(struct pipe_screen *, void *);
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void nv50_bufctx_fence(struct nouveau_bufctx *, boolean on_flush);
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void nv50_default_kick_notify(struct nouveau_pushbuf *);
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/* nv50_draw.c */
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extern struct draw_stage *nv50_draw_render_stage(struct nv50_context *);
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/* nv50_query.c */
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void nv50_init_query_functions(struct nv50_context *);
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void nv50_query_pushbuf_submit(struct nouveau_pushbuf *,
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                               struct pipe_query *, unsigned result_offset);
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void nv84_query_fifo_wait(struct nouveau_pushbuf *, struct pipe_query *);
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void nva0_so_target_save_offset(struct pipe_context *,
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                                struct pipe_stream_output_target *,
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                                unsigned index, boolean seralize);
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#define NVA0_QUERY_STREAM_OUTPUT_BUFFER_OFFSET (PIPE_QUERY_TYPES + 0)
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/* nv50_shader_state.c */
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void nv50_vertprog_validate(struct nv50_context *);
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void nv50_gmtyprog_validate(struct nv50_context *);
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void nv50_fragprog_validate(struct nv50_context *);
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void nv50_fp_linkage_validate(struct nv50_context *);
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void nv50_gp_linkage_validate(struct nv50_context *);
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void nv50_constbufs_validate(struct nv50_context *);
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void nv50_validate_derived_rs(struct nv50_context *);
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void nv50_stream_output_validate(struct nv50_context *);
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/* nv50_state.c */
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extern void nv50_init_state_functions(struct nv50_context *);
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/* nv50_state_validate.c */
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/* @words: check for space before emitting relocs */
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extern boolean nv50_state_validate(struct nv50_context *, uint32_t state_mask,
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                                   unsigned space_words);
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/* nv50_surface.c */
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extern void nv50_clear(struct pipe_context *, unsigned buffers,
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                       const union pipe_color_union *color,
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                       double depth, unsigned stencil);
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extern void nv50_init_surface_functions(struct nv50_context *);
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/* nv50_tex.c */
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void nv50_validate_textures(struct nv50_context *);
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void nv50_validate_samplers(struct nv50_context *);
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struct pipe_sampler_view *
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nv50_create_texture_view(struct pipe_context *,
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                         struct pipe_resource *,
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                         const struct pipe_sampler_view *,
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                         uint32_t flags,
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                         enum pipe_texture_target);
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struct pipe_sampler_view *
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nv50_create_sampler_view(struct pipe_context *,
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                         struct pipe_resource *,
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                         const struct pipe_sampler_view *);
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/* nv50_transfer.c */
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void
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nv50_m2mf_transfer_rect(struct nv50_context *,
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                        const struct nv50_m2mf_rect *dst,
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                        const struct nv50_m2mf_rect *src,
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                        uint32_t nblocksx, uint32_t nblocksy);
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void
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nv50_sifc_linear_u8(struct nouveau_context *pipe,
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                    struct nouveau_bo *dst, unsigned offset, unsigned domain,
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                    unsigned size, const void *data);
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void
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nv50_m2mf_copy_linear(struct nouveau_context *pipe,
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                      struct nouveau_bo *dst, unsigned dstoff, unsigned dstdom,
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                      struct nouveau_bo *src, unsigned srcoff, unsigned srcdom,
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                      unsigned size);
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void
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nv50_cb_push(struct nouveau_context *nv,
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             struct nouveau_bo *bo, unsigned domain,
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             unsigned base, unsigned size,
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             unsigned offset, unsigned words, const uint32_t *data);
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/* nv50_vbo.c */
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void nv50_draw_vbo(struct pipe_context *, const struct pipe_draw_info *);
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void *
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nv50_vertex_state_create(struct pipe_context *pipe,
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                         unsigned num_elements,
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                         const struct pipe_vertex_element *elements);
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void
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nv50_vertex_state_delete(struct pipe_context *pipe, void *hwcso);
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void nv50_vertex_arrays_validate(struct nv50_context *nv50);
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/* nv50_push.c */
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void nv50_push_vbo(struct nv50_context *, const struct pipe_draw_info *);
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/* nv84_video.c */
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struct pipe_video_decoder *
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nv84_create_decoder(struct pipe_context *context,
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                    enum pipe_video_profile profile,
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                    enum pipe_video_entrypoint entrypoint,
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                    enum pipe_video_chroma_format chroma_format,
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                    unsigned width, unsigned height,
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                    unsigned max_references,
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                    bool expect_chunked_decode);
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struct pipe_video_buffer *
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nv84_video_buffer_create(struct pipe_context *pipe,
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                         const struct pipe_video_buffer *template);
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int
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nv84_screen_get_video_param(struct pipe_screen *pscreen,
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                            enum pipe_video_profile profile,
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                            enum pipe_video_cap param);
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boolean
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nv84_screen_video_supported(struct pipe_screen *screen,
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                            enum pipe_format format,
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                            enum pipe_video_profile profile);
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#endif