Subversion Repositories Kolibri OS

Rev

Go to most recent revision | Details | Last modification | View Log | RSS feed

Rev Author Line No. Line
4358 Serge 1
/**************************************************************************
2
 *
3
 * Copyright 2010 VMware, Inc.
4
 * All Rights Reserved.
5
 *
6
 * Permission is hereby granted, free of charge, to any person obtaining a
7
 * copy of this software and associated documentation files (the
8
 * "Software"), to deal in the Software without restriction, including
9
 * without limitation the rights to use, copy, modify, merge, publish,
10
 * distribute, sub license, and/or sell copies of the Software, and to
11
 * permit persons to whom the Software is furnished to do so, subject to
12
 * the following conditions:
13
 *
14
 * The above copyright notice and this permission notice (including the
15
 * next paragraph) shall be included in all copies or substantial portions
16
 * of the Software.
17
 *
18
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21
 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
 *
26
 **************************************************************************/
27
 
28
#include "draw/draw_private.h"
29
#include "draw/draw_vs.h"
30
#include "draw/draw_gs.h"
31
#include "draw/draw_context.h"
32
#include "draw/draw_vbuf.h"
33
#include "draw/draw_vertex.h"
34
#include "draw/draw_pt.h"
35
 
36
#include "pipe/p_state.h"
37
 
38
#include "util/u_math.h"
39
#include "util/u_memory.h"
40
 
41
struct pt_so_emit {
42
   struct draw_context *draw;
43
 
44
   unsigned input_vertex_stride;
45
   const float (*inputs)[4];
46
   const float *pre_clip_pos;
47
   boolean has_so;
48
   boolean use_pre_clip_pos;
49
   int pos_idx;
50
   unsigned emitted_primitives;
51
   unsigned emitted_vertices;
52
   unsigned generated_primitives;
53
};
54
 
55
static const struct pipe_stream_output_info *
56
draw_so_info(const struct draw_context *draw)
57
{
58
   const struct pipe_stream_output_info *state = NULL;
59
 
60
   if (draw->gs.geometry_shader) {
61
      state = &draw->gs.geometry_shader->state.stream_output;
62
   } else {
63
      state = &draw->vs.vertex_shader->state.stream_output;
64
   }
65
 
66
   return state;
67
}
68
 
69
static INLINE boolean
70
draw_has_so(const struct draw_context *draw)
71
{
72
   const struct pipe_stream_output_info *state = draw_so_info(draw);
73
 
74
   if (state && state->num_outputs > 0)
75
      return TRUE;
76
 
77
   return FALSE;
78
}
79
 
80
void draw_pt_so_emit_prepare(struct pt_so_emit *emit, boolean use_pre_clip_pos)
81
{
82
   struct draw_context *draw = emit->draw;
83
 
84
   emit->use_pre_clip_pos = use_pre_clip_pos;
85
   emit->has_so = draw_has_so(draw);
86
   if (use_pre_clip_pos)
87
      emit->pos_idx = draw_current_shader_position_output(draw);
88
 
89
   /* if we have a state with outputs make sure we have
90
    * buffers to output to */
91
   if (emit->has_so) {
92
      boolean has_valid_buffer = FALSE;
93
      unsigned i;
94
      for (i = 0; i < draw->so.num_targets; ++i) {
95
         if (draw->so.targets[i]) {
96
            has_valid_buffer = TRUE;
97
            break;
98
         }
99
      }
100
      emit->has_so = has_valid_buffer;
101
   }
102
 
103
   if (!emit->has_so)
104
      return;
105
 
106
   /* XXX: need to flush to get prim_vbuf.c to release its allocation??
107
    */
108
   draw_do_flush( draw, DRAW_FLUSH_BACKEND );
109
}
110
 
111
static void so_emit_prim(struct pt_so_emit *so,
112
                         unsigned *indices,
113
                         unsigned num_vertices)
114
{
115
   unsigned slot, i;
116
   unsigned input_vertex_stride = so->input_vertex_stride;
117
   struct draw_context *draw = so->draw;
118
   const float (*input_ptr)[4];
119
   const float *pcp_ptr = NULL;
120
   const struct pipe_stream_output_info *state = draw_so_info(draw);
121
   float *buffer;
122
   int buffer_total_bytes[PIPE_MAX_SO_BUFFERS];
123
   boolean buffer_written[PIPE_MAX_SO_BUFFERS] = {0};
124
 
125
   input_ptr = so->inputs;
126
   if (so->use_pre_clip_pos)
127
      pcp_ptr = so->pre_clip_pos;
128
 
129
   ++so->generated_primitives;
130
 
131
   for (i = 0; i < draw->so.num_targets; i++) {
132
      struct draw_so_target *target = draw->so.targets[i];
133
      if (target) {
134
         buffer_total_bytes[i] = target->internal_offset;
135
      } else {
136
         buffer_total_bytes[i] = 0;
137
      }
138
   }
139
 
140
   /* check have we space to emit prim first - if not don't do anything */
141
   for (i = 0; i < num_vertices; ++i) {
142
      unsigned ob;
143
      for (slot = 0; slot < state->num_outputs; ++slot) {
144
         unsigned num_comps = state->output[slot].num_components;
145
         int ob = state->output[slot].output_buffer;
146
         unsigned dst_offset = state->output[slot].dst_offset * sizeof(float);
147
         unsigned write_size = num_comps * sizeof(float);
148
         /* If a buffer is missing then that's equivalent to
149
          * an overflow */
150
         if (!draw->so.targets[ob]) {
151
            return;
152
         }
153
         if ((buffer_total_bytes[ob] + write_size + dst_offset) >
154
             draw->so.targets[ob]->target.buffer_size) {
155
            return;
156
         }
157
      }
158
      for (ob = 0; ob < draw->so.num_targets; ++ob) {
159
         buffer_total_bytes[ob] += state->stride[ob] * sizeof(float);
160
      }
161
   }
162
 
163
   for (i = 0; i < num_vertices; ++i) {
164
      const float (*input)[4];
165
      const float *pre_clip_pos = NULL;
166
      int ob;
167
 
168
      input = (const float (*)[4])(
169
         (const char *)input_ptr + (indices[i] * input_vertex_stride));
170
 
171
      if (pcp_ptr)
172
         pre_clip_pos = (const float *)(
173
         (const char *)pcp_ptr + (indices[i] * input_vertex_stride));
174
 
175
      for (slot = 0; slot < state->num_outputs; ++slot) {
176
         unsigned idx = state->output[slot].register_index;
177
         unsigned start_comp = state->output[slot].start_component;
178
         unsigned num_comps = state->output[slot].num_components;
179
 
180
         ob = state->output[slot].output_buffer;
181
         buffer_written[ob] = TRUE;
182
 
183
         buffer = (float *)((char *)draw->so.targets[ob]->mapping +
184
                            draw->so.targets[ob]->target.buffer_offset +
185
                            draw->so.targets[ob]->internal_offset) +
186
            state->output[slot].dst_offset;
187
 
188
         if (idx == so->pos_idx && pcp_ptr)
189
            memcpy(buffer, &pre_clip_pos[start_comp],
190
                   num_comps * sizeof(float));
191
         else
192
            memcpy(buffer, &input[idx][start_comp],
193
                   num_comps * sizeof(float));
194
#if 0
195
         {
196
            int j;
197
            debug_printf("VERT[%d], offset = %d, slot[%d] sc = %d, num_c = %d, idx = %d = [",
198
                         i + draw->so.targets[ob]->emitted_vertices,
199
                         draw->so.targets[ob]->internal_offset,
200
                         slot, start_comp, num_comps, idx);
201
            for (j = 0; j < num_comps; ++j) {
202
               unsigned *ubuffer = (unsigned*)buffer;
203
               debug_printf("%d (0x%x), ", ubuffer[j], ubuffer[j]);
204
            }
205
            debug_printf("]\n");
206
         }
207
#endif
208
      }
209
      for (ob = 0; ob < draw->so.num_targets; ++ob) {
210
         struct draw_so_target *target = draw->so.targets[ob];
211
         if (target && buffer_written[ob]) {
212
            target->internal_offset += state->stride[ob] * sizeof(float);
213
            target->emitted_vertices += 1;
214
         }
215
      }
216
   }
217
   so->emitted_vertices += num_vertices;
218
   ++so->emitted_primitives;
219
}
220
 
221
static void so_point(struct pt_so_emit *so, int idx)
222
{
223
   unsigned indices[1];
224
 
225
   indices[0] = idx;
226
 
227
   so_emit_prim(so, indices, 1);
228
}
229
 
230
static void so_line(struct pt_so_emit *so, int i0, int i1)
231
{
232
   unsigned indices[2];
233
 
234
   indices[0] = i0;
235
   indices[1] = i1;
236
 
237
   so_emit_prim(so, indices, 2);
238
}
239
 
240
static void so_tri(struct pt_so_emit *so, int i0, int i1, int i2)
241
{
242
   unsigned indices[3];
243
 
244
   indices[0] = i0;
245
   indices[1] = i1;
246
   indices[2] = i2;
247
 
248
   so_emit_prim(so, indices, 3);
249
}
250
 
251
 
252
#define FUNC         so_run_linear
253
#define GET_ELT(idx) (start + (idx))
254
#include "draw_so_emit_tmp.h"
255
 
256
 
257
#define FUNC         so_run_elts
258
#define LOCAL_VARS   const ushort *elts = input_prims->elts;
259
#define GET_ELT(idx) (elts[start + (idx)])
260
#include "draw_so_emit_tmp.h"
261
 
262
 
263
void draw_pt_so_emit( struct pt_so_emit *emit,
264
                      const struct draw_vertex_info *input_verts,
265
                      const struct draw_prim_info *input_prims )
266
{
267
   struct draw_context *draw = emit->draw;
268
   struct vbuf_render *render = draw->render;
269
   unsigned start, i;
270
 
271
   if (!emit->has_so)
272
      return;
273
 
274
   if (!draw->so.num_targets)
275
      return;
276
 
277
   emit->emitted_vertices = 0;
278
   emit->emitted_primitives = 0;
279
   emit->generated_primitives = 0;
280
   emit->input_vertex_stride = input_verts->stride;
281
   if (emit->use_pre_clip_pos)
282
      emit->pre_clip_pos = input_verts->verts->pre_clip_pos;
283
 
284
   emit->inputs = (const float (*)[4])input_verts->verts->data;
285
 
286
   /* XXX: need to flush to get prim_vbuf.c to release its allocation??*/
287
   draw_do_flush( draw, DRAW_FLUSH_BACKEND );
288
 
289
   for (start = i = 0; i < input_prims->primitive_count;
290
        start += input_prims->primitive_lengths[i], i++)
291
   {
292
      unsigned count = input_prims->primitive_lengths[i];
293
 
294
      if (input_prims->linear) {
295
         so_run_linear(emit, input_prims, input_verts,
296
                       start, count);
297
      } else {
298
         so_run_elts(emit, input_prims, input_verts,
299
                     start, count);
300
      }
301
   }
302
 
303
   render->set_stream_output_info(render,
304
                                  emit->emitted_primitives,
305
                                  emit->emitted_vertices,
306
                                  emit->generated_primitives);
307
}
308
 
309
 
310
struct pt_so_emit *draw_pt_so_emit_create( struct draw_context *draw )
311
{
312
   struct pt_so_emit *emit = CALLOC_STRUCT(pt_so_emit);
313
   if (!emit)
314
      return NULL;
315
 
316
   emit->draw = draw;
317
 
318
   return emit;
319
}
320
 
321
void draw_pt_so_emit_destroy( struct pt_so_emit *emit )
322
{
323
   FREE(emit);
324
}