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5564 | serge | 1 | /* |
2 | * Copyright 2003 VMware, Inc. |
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3 | * All Rights Reserved. |
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4 | * |
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5 | * Permission is hereby granted, free of charge, to any person obtaining a |
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6 | * copy of this software and associated documentation files (the "Software"), |
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7 | * to deal in the Software without restriction, including without limitation |
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8 | * on the rights to use, copy, modify, merge, publish, distribute, sub |
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9 | * license, and/or sell copies of the Software, and to permit persons to whom |
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10 | * the Software is furnished to do so, subject to the following conditions: |
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11 | * |
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12 | * The above copyright notice and this permission notice (including the next |
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13 | * paragraph) shall be included in all copies or substantial portions of the |
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14 | * Software. |
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15 | * |
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16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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17 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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18 | * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
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19 | * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, |
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20 | * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
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21 | * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
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22 | * USE OR OTHER DEALINGS IN THE SOFTWARE. |
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23 | * |
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24 | * Authors: |
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25 | * Keith Whitwell |
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26 | */ |
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27 | |||
28 | #ifndef _TNL_VERTEX_H |
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29 | #define _TNL_VERTEX_H |
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30 | |||
31 | #include "main/glheader.h" |
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32 | #include "t_context.h" |
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33 | |||
34 | struct gl_context; |
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35 | struct tnl_clipspace; |
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36 | |||
37 | /* New mechanism to specify hardware vertices so that tnl can build |
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38 | * and manipulate them directly. |
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39 | */ |
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40 | |||
41 | |||
42 | /* It will probably be necessary to allow drivers to specify new |
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43 | * emit-styles to cover all the weird and wacky things out there. |
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44 | */ |
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45 | enum tnl_attr_format { |
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46 | EMIT_1F, |
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47 | EMIT_2F, |
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48 | EMIT_3F, |
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49 | EMIT_4F, |
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50 | EMIT_2F_VIEWPORT, /* do viewport transform and emit */ |
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51 | EMIT_3F_VIEWPORT, /* do viewport transform and emit */ |
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52 | EMIT_4F_VIEWPORT, /* do viewport transform and emit */ |
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53 | EMIT_3F_XYW, /* for projective texture */ |
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54 | EMIT_1UB_1F, /* for fog coordinate */ |
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55 | EMIT_3UB_3F_RGB, /* for specular color */ |
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56 | EMIT_3UB_3F_BGR, /* for specular color */ |
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57 | EMIT_4UB_4F_RGBA, /* for color */ |
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58 | EMIT_4UB_4F_BGRA, /* for color */ |
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59 | EMIT_4UB_4F_ARGB, /* for color */ |
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60 | EMIT_4UB_4F_ABGR, /* for color */ |
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61 | EMIT_4CHAN_4F_RGBA, /* for swrast color */ |
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62 | EMIT_PAD, /* leave a hole of 'offset' bytes */ |
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63 | EMIT_MAX |
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64 | }; |
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65 | |||
66 | struct tnl_attr_map { |
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67 | GLuint attrib; /* _TNL_ATTRIB_ enum */ |
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68 | enum tnl_attr_format format; |
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69 | GLuint offset; |
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70 | }; |
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71 | |||
72 | struct tnl_format_info { |
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73 | const char *name; |
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74 | tnl_extract_func extract; |
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75 | tnl_insert_func insert[4]; |
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76 | const GLuint attrsize; |
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77 | }; |
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78 | |||
79 | extern const struct tnl_format_info _tnl_format_info[EMIT_MAX]; |
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80 | |||
81 | |||
82 | /* Interpolate between two vertices to produce a third: |
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83 | */ |
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84 | extern void _tnl_interp( struct gl_context *ctx, |
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85 | GLfloat t, |
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86 | GLuint edst, GLuint eout, GLuint ein, |
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87 | GLboolean force_boundary ); |
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88 | |||
89 | /* Copy colors from one vertex to another: |
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90 | */ |
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91 | extern void _tnl_copy_pv( struct gl_context *ctx, GLuint edst, GLuint esrc ); |
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92 | |||
93 | |||
94 | /* Extract a named attribute from a hardware vertex. Will have to |
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95 | * reverse any viewport transformation, swizzling or other conversions |
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96 | * which may have been applied: |
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97 | */ |
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98 | extern void _tnl_get_attr( struct gl_context *ctx, const void *vertex, GLenum attrib, |
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99 | GLfloat *dest ); |
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100 | |||
101 | /* Complementary to the above. |
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102 | */ |
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103 | extern void _tnl_set_attr( struct gl_context *ctx, void *vout, GLenum attrib, |
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104 | const GLfloat *src ); |
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105 | |||
106 | |||
107 | extern void *_tnl_get_vertex( struct gl_context *ctx, GLuint nr ); |
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108 | |||
109 | extern GLuint _tnl_install_attrs( struct gl_context *ctx, |
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110 | const struct tnl_attr_map *map, |
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111 | GLuint nr, const GLfloat *vp, |
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112 | GLuint unpacked_size ); |
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113 | |||
114 | extern void _tnl_free_vertices( struct gl_context *ctx ); |
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115 | |||
116 | extern void _tnl_init_vertices( struct gl_context *ctx, |
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117 | GLuint vb_size, |
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118 | GLuint max_vertex_size ); |
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119 | |||
120 | extern void *_tnl_emit_vertices_to_buffer( struct gl_context *ctx, |
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121 | GLuint start, |
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122 | GLuint end, |
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123 | void *dest ); |
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124 | |||
125 | /* This function isn't optimal. Check out |
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126 | * gallium/auxilary/translate for a more comprehensive implementation of |
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127 | * the same functionality. |
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128 | */ |
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129 | |||
130 | extern void *_tnl_emit_indexed_vertices_to_buffer( struct gl_context *ctx, |
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131 | const GLuint *elts, |
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132 | GLuint start, |
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133 | GLuint end, |
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134 | void *dest ); |
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135 | |||
136 | |||
137 | extern void _tnl_build_vertices( struct gl_context *ctx, |
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138 | GLuint start, |
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139 | GLuint end, |
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140 | GLuint newinputs ); |
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141 | |||
142 | extern void _tnl_invalidate_vertices( struct gl_context *ctx, GLuint newinputs ); |
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143 | |||
144 | extern void _tnl_invalidate_vertex_state( struct gl_context *ctx, GLuint new_state ); |
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145 | |||
146 | extern void _tnl_notify_pipeline_output_change( struct gl_context *ctx ); |
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147 | |||
148 | |||
149 | #define GET_VERTEX_STATE(ctx) &(TNL_CONTEXT(ctx)->clipspace) |
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150 | |||
151 | /* Internal function: |
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152 | */ |
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153 | void _tnl_register_fastpath( struct tnl_clipspace *vtx, |
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154 | GLboolean match_strides ); |
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155 | |||
156 | |||
157 | /* t_vertex_generic.c -- Internal functions for t_vertex.c |
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158 | */ |
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159 | void _tnl_generic_copy_pv_extras( struct gl_context *ctx, |
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160 | GLuint dst, GLuint src ); |
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161 | |||
162 | void _tnl_generic_interp_extras( struct gl_context *ctx, |
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163 | GLfloat t, |
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164 | GLuint dst, GLuint out, GLuint in, |
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165 | GLboolean force_boundary ); |
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166 | |||
167 | void _tnl_generic_copy_pv( struct gl_context *ctx, GLuint edst, GLuint esrc ); |
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168 | |||
169 | void _tnl_generic_interp( struct gl_context *ctx, |
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170 | GLfloat t, |
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171 | GLuint edst, GLuint eout, GLuint ein, |
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172 | GLboolean force_boundary ); |
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173 | |||
174 | void _tnl_generic_emit( struct gl_context *ctx, |
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175 | GLuint count, |
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176 | GLubyte *v ); |
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177 | |||
178 | void _tnl_generate_hardwired_emit( struct gl_context *ctx ); |
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179 | |||
180 | /* t_vertex_sse.c -- Internal functions for t_vertex.c |
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181 | */ |
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182 | void _tnl_generate_sse_emit( struct gl_context *ctx ); |
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183 | |||
184 | #endif |