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/*
2
 * Mesa 3-D graphics library
3
 *
4
 * Copyright (C) 2010 LunarG Inc.
5
 *
6
 * Permission is hereby granted, free of charge, to any person obtaining a
7
 * copy of this software and associated documentation files (the "Software"),
8
 * to deal in the Software without restriction, including without limitation
9
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10
 * and/or sell copies of the Software, and to permit persons to whom the
11
 * Software is furnished to do so, subject to the following conditions:
12
 *
13
 * The above copyright notice and this permission notice shall be included
14
 * in all copies or substantial portions of the Software.
15
 *
16
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22
 * DEALINGS IN THE SOFTWARE.
23
 *
24
 * Authors:
25
 *    Chia-I Wu 
26
 */
27
 
28
#include "main/mtypes.h"
29
#include "main/extensions.h"
30
#include "main/context.h"
31
#include "main/texobj.h"
32
#include "main/teximage.h"
33
#include "main/texstate.h"
34
#include "main/errors.h"
35
#include "main/framebuffer.h"
36
#include "main/fbobject.h"
37
#include "main/renderbuffer.h"
38
#include "main/version.h"
39
#include "st_texture.h"
40
 
41
#include "st_context.h"
42
#include "st_extensions.h"
43
#include "st_format.h"
44
#include "st_cb_fbo.h"
45
#include "st_cb_flush.h"
46
#include "st_manager.h"
47
 
48
#include "state_tracker/st_gl_api.h"
49
 
50
#include "pipe/p_context.h"
51
#include "pipe/p_screen.h"
52
#include "util/u_format.h"
53
#include "util/u_pointer.h"
54
#include "util/u_inlines.h"
55
#include "util/u_atomic.h"
56
#include "util/u_surface.h"
57
 
58
/**
59
 * Cast wrapper to convert a struct gl_framebuffer to an st_framebuffer.
60
 * Return NULL if the struct gl_framebuffer is a user-created framebuffer.
61
 * We'll only return non-null for window system framebuffers.
62
 * Note that this function may fail.
63
 */
64
static inline struct st_framebuffer *
65
st_ws_framebuffer(struct gl_framebuffer *fb)
66
{
67
   /* FBO cannot be casted.  See st_new_framebuffer */
68
   if (fb && _mesa_is_winsys_fbo(fb))
69
      return (struct st_framebuffer *) fb;
70
   return NULL;
71
}
72
 
73
/**
74
 * Map an attachment to a buffer index.
75
 */
76
static inline gl_buffer_index
77
attachment_to_buffer_index(enum st_attachment_type statt)
78
{
79
   gl_buffer_index index;
80
 
81
   switch (statt) {
82
   case ST_ATTACHMENT_FRONT_LEFT:
83
      index = BUFFER_FRONT_LEFT;
84
      break;
85
   case ST_ATTACHMENT_BACK_LEFT:
86
      index = BUFFER_BACK_LEFT;
87
      break;
88
   case ST_ATTACHMENT_FRONT_RIGHT:
89
      index = BUFFER_FRONT_RIGHT;
90
      break;
91
   case ST_ATTACHMENT_BACK_RIGHT:
92
      index = BUFFER_BACK_RIGHT;
93
      break;
94
   case ST_ATTACHMENT_DEPTH_STENCIL:
95
      index = BUFFER_DEPTH;
96
      break;
97
   case ST_ATTACHMENT_ACCUM:
98
      index = BUFFER_ACCUM;
99
      break;
100
   case ST_ATTACHMENT_SAMPLE:
101
   default:
102
      index = BUFFER_COUNT;
103
      break;
104
   }
105
 
106
   return index;
107
}
108
 
109
/**
110
 * Map a buffer index to an attachment.
111
 */
112
static inline enum st_attachment_type
113
buffer_index_to_attachment(gl_buffer_index index)
114
{
115
   enum st_attachment_type statt;
116
 
117
   switch (index) {
118
   case BUFFER_FRONT_LEFT:
119
      statt = ST_ATTACHMENT_FRONT_LEFT;
120
      break;
121
   case BUFFER_BACK_LEFT:
122
      statt = ST_ATTACHMENT_BACK_LEFT;
123
      break;
124
   case BUFFER_FRONT_RIGHT:
125
      statt = ST_ATTACHMENT_FRONT_RIGHT;
126
      break;
127
   case BUFFER_BACK_RIGHT:
128
      statt = ST_ATTACHMENT_BACK_RIGHT;
129
      break;
130
   case BUFFER_DEPTH:
131
      statt = ST_ATTACHMENT_DEPTH_STENCIL;
132
      break;
133
   case BUFFER_ACCUM:
134
      statt = ST_ATTACHMENT_ACCUM;
135
      break;
136
   default:
137
      statt = ST_ATTACHMENT_INVALID;
138
      break;
139
   }
140
 
141
   return statt;
142
}
143
 
144
/**
145
 * Make sure a context picks up the latest cached state of the
146
 * drawables it binds to.
147
 */
148
static void
149
st_context_validate(struct st_context *st,
150
                    struct st_framebuffer *stdraw,
151
                    struct st_framebuffer *stread)
152
{
153
    if (stdraw && stdraw->stamp != st->draw_stamp) {
154
       st->dirty.st |= ST_NEW_FRAMEBUFFER;
155
       _mesa_resize_framebuffer(st->ctx, &stdraw->Base,
156
                                stdraw->Base.Width,
157
                                stdraw->Base.Height);
158
       st->draw_stamp = stdraw->stamp;
159
    }
160
 
161
    if (stread && stread->stamp != st->read_stamp) {
162
       if (stread != stdraw) {
163
          st->dirty.st |= ST_NEW_FRAMEBUFFER;
164
          _mesa_resize_framebuffer(st->ctx, &stread->Base,
165
                                   stread->Base.Width,
166
                                   stread->Base.Height);
167
       }
168
       st->read_stamp = stread->stamp;
169
    }
170
}
171
 
172
/**
173
 * Validate a framebuffer to make sure up-to-date pipe_textures are used.
174
 * The context is only used for creating pipe surfaces and for calling
175
 * _mesa_resize_framebuffer().
176
 * (That should probably be rethought, since those surfaces become
177
 * drawable state, not context state, and can be freed by another pipe
178
 * context).
179
 */
180
static void
181
st_framebuffer_validate(struct st_framebuffer *stfb,
182
                        struct st_context *st)
183
{
184
   struct pipe_resource *textures[ST_ATTACHMENT_COUNT];
185
   uint width, height;
186
   unsigned i;
187
   boolean changed = FALSE;
188
   int32_t new_stamp;
189
 
190
   /* Check for incomplete framebuffers (e.g. EGL_KHR_surfaceless_context) */
191
   if (!stfb->iface)
192
      return;
193
 
194
   new_stamp = p_atomic_read(&stfb->iface->stamp);
195
   if (stfb->iface_stamp == new_stamp)
196
      return;
197
 
198
   /* validate the fb */
199
   do {
200
      if (!stfb->iface->validate(&st->iface, stfb->iface, stfb->statts,
201
				 stfb->num_statts, textures))
202
	 return;
203
 
204
      stfb->iface_stamp = new_stamp;
205
      new_stamp = p_atomic_read(&stfb->iface->stamp);
206
   } while(stfb->iface_stamp != new_stamp);
207
 
208
   width = stfb->Base.Width;
209
   height = stfb->Base.Height;
210
 
211
   for (i = 0; i < stfb->num_statts; i++) {
212
      struct st_renderbuffer *strb;
213
      struct pipe_surface *ps, surf_tmpl;
214
      gl_buffer_index idx;
215
 
216
      if (!textures[i])
217
         continue;
218
 
219
      idx = attachment_to_buffer_index(stfb->statts[i]);
220
      if (idx >= BUFFER_COUNT) {
221
         pipe_resource_reference(&textures[i], NULL);
222
         continue;
223
      }
224
 
225
      strb = st_renderbuffer(stfb->Base.Attachment[idx].Renderbuffer);
226
      assert(strb);
227
      if (strb->texture == textures[i]) {
228
         pipe_resource_reference(&textures[i], NULL);
229
         continue;
230
      }
231
 
232
      u_surface_default_template(&surf_tmpl, textures[i]);
233
      ps = st->pipe->create_surface(st->pipe, textures[i], &surf_tmpl);
234
      if (ps) {
235
         pipe_surface_reference(&strb->surface, ps);
236
         pipe_resource_reference(&strb->texture, ps->texture);
237
         /* ownership transfered */
238
         pipe_surface_reference(&ps, NULL);
239
 
240
         changed = TRUE;
241
 
242
         strb->Base.Width = strb->surface->width;
243
         strb->Base.Height = strb->surface->height;
244
 
245
         width = strb->Base.Width;
246
         height = strb->Base.Height;
247
      }
248
 
249
      pipe_resource_reference(&textures[i], NULL);
250
   }
251
 
252
   if (changed) {
253
      ++stfb->stamp;
254
      _mesa_resize_framebuffer(st->ctx, &stfb->Base, width, height);
255
   }
256
}
257
 
258
/**
259
 * Update the attachments to validate by looping the existing renderbuffers.
260
 */
261
static void
262
st_framebuffer_update_attachments(struct st_framebuffer *stfb)
263
{
264
   gl_buffer_index idx;
265
 
266
   stfb->num_statts = 0;
267
   for (idx = 0; idx < BUFFER_COUNT; idx++) {
268
      struct st_renderbuffer *strb;
269
      enum st_attachment_type statt;
270
 
271
      strb = st_renderbuffer(stfb->Base.Attachment[idx].Renderbuffer);
272
      if (!strb || strb->software)
273
         continue;
274
 
275
      statt = buffer_index_to_attachment(idx);
276
      if (statt != ST_ATTACHMENT_INVALID &&
277
          st_visual_have_buffers(stfb->iface->visual, 1 << statt))
278
         stfb->statts[stfb->num_statts++] = statt;
279
   }
280
   stfb->stamp++;
281
}
282
 
283
/**
284
 * Add a renderbuffer to the framebuffer.
285
 */
286
static boolean
287
st_framebuffer_add_renderbuffer(struct st_framebuffer *stfb,
288
                                gl_buffer_index idx)
289
{
290
   struct gl_renderbuffer *rb;
291
   enum pipe_format format;
292
   boolean sw;
293
 
294
   if (!stfb->iface)
295
      return FALSE;
296
 
297
   /* do not distinguish depth/stencil buffers */
298
   if (idx == BUFFER_STENCIL)
299
      idx = BUFFER_DEPTH;
300
 
301
   switch (idx) {
302
   case BUFFER_DEPTH:
303
      format = stfb->iface->visual->depth_stencil_format;
304
      sw = FALSE;
305
      break;
306
   case BUFFER_ACCUM:
307
      format = stfb->iface->visual->accum_format;
308
      sw = TRUE;
309
      break;
310
   default:
311
      format = stfb->iface->visual->color_format;
312
      if (stfb->Base.Visual.sRGBCapable)
313
         format = util_format_srgb(format);
314
      sw = FALSE;
315
      break;
316
   }
317
 
318
   if (format == PIPE_FORMAT_NONE)
319
      return FALSE;
320
 
321
   rb = st_new_renderbuffer_fb(format, stfb->iface->visual->samples, sw);
322
   if (!rb)
323
      return FALSE;
324
 
325
   if (idx != BUFFER_DEPTH) {
326
      _mesa_add_renderbuffer(&stfb->Base, idx, rb);
327
   }
328
   else {
329
      if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0))
330
         _mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, rb);
331
      if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1))
332
         _mesa_add_renderbuffer(&stfb->Base, BUFFER_STENCIL, rb);
333
   }
334
 
335
   return TRUE;
336
}
337
 
338
/**
339
 * Intialize a struct gl_config from a visual.
340
 */
341
static void
342
st_visual_to_context_mode(const struct st_visual *visual,
343
                          struct gl_config *mode)
344
{
345
   memset(mode, 0, sizeof(*mode));
346
 
347
   if (st_visual_have_buffers(visual, ST_ATTACHMENT_BACK_LEFT_MASK))
348
      mode->doubleBufferMode = GL_TRUE;
349
   if (st_visual_have_buffers(visual,
350
            ST_ATTACHMENT_FRONT_RIGHT_MASK | ST_ATTACHMENT_BACK_RIGHT_MASK))
351
      mode->stereoMode = GL_TRUE;
352
 
353
   if (visual->color_format != PIPE_FORMAT_NONE) {
354
      mode->rgbMode = GL_TRUE;
355
 
356
      mode->redBits =
357
         util_format_get_component_bits(visual->color_format,
358
               UTIL_FORMAT_COLORSPACE_RGB, 0);
359
      mode->greenBits =
360
         util_format_get_component_bits(visual->color_format,
361
               UTIL_FORMAT_COLORSPACE_RGB, 1);
362
      mode->blueBits =
363
         util_format_get_component_bits(visual->color_format,
364
               UTIL_FORMAT_COLORSPACE_RGB, 2);
365
      mode->alphaBits =
366
         util_format_get_component_bits(visual->color_format,
367
               UTIL_FORMAT_COLORSPACE_RGB, 3);
368
 
369
      mode->rgbBits = mode->redBits +
370
         mode->greenBits + mode->blueBits + mode->alphaBits;
371
   }
372
 
373
   if (visual->depth_stencil_format != PIPE_FORMAT_NONE) {
374
      mode->depthBits =
375
         util_format_get_component_bits(visual->depth_stencil_format,
376
               UTIL_FORMAT_COLORSPACE_ZS, 0);
377
      mode->stencilBits =
378
         util_format_get_component_bits(visual->depth_stencil_format,
379
               UTIL_FORMAT_COLORSPACE_ZS, 1);
380
 
381
      mode->haveDepthBuffer = mode->depthBits > 0;
382
      mode->haveStencilBuffer = mode->stencilBits > 0;
383
   }
384
 
385
   if (visual->accum_format != PIPE_FORMAT_NONE) {
386
      mode->haveAccumBuffer = GL_TRUE;
387
 
388
      mode->accumRedBits =
389
         util_format_get_component_bits(visual->accum_format,
390
               UTIL_FORMAT_COLORSPACE_RGB, 0);
391
      mode->accumGreenBits =
392
         util_format_get_component_bits(visual->accum_format,
393
               UTIL_FORMAT_COLORSPACE_RGB, 1);
394
      mode->accumBlueBits =
395
         util_format_get_component_bits(visual->accum_format,
396
               UTIL_FORMAT_COLORSPACE_RGB, 2);
397
      mode->accumAlphaBits =
398
         util_format_get_component_bits(visual->accum_format,
399
               UTIL_FORMAT_COLORSPACE_RGB, 3);
400
   }
401
 
402
   if (visual->samples > 1) {
403
      mode->sampleBuffers = 1;
404
      mode->samples = visual->samples;
405
   }
406
}
407
 
408
/**
409
 * Create a framebuffer from a manager interface.
410
 */
411
static struct st_framebuffer *
412
st_framebuffer_create(struct st_context *st,
413
                      struct st_framebuffer_iface *stfbi)
414
{
415
   struct st_framebuffer *stfb;
416
   struct gl_config mode;
417
   gl_buffer_index idx;
418
 
419
   if (!stfbi)
420
      return NULL;
421
 
422
   stfb = CALLOC_STRUCT(st_framebuffer);
423
   if (!stfb)
424
      return NULL;
425
 
426
   st_visual_to_context_mode(stfbi->visual, &mode);
427
 
428
   /*
429
    * For desktop GL, sRGB framebuffer write is controlled by both the
430
    * capability of the framebuffer and GL_FRAMEBUFFER_SRGB.  We should
431
    * advertise the capability when the pipe driver (and core Mesa) supports
432
    * it so that applications can enable sRGB write when they want to.
433
    *
434
    * This is not to be confused with GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB.  When
435
    * the attribute is GLX_TRUE, it tells the st manager to pick a color
436
    * format such that util_format_srgb(visual->color_format) can be supported
437
    * by the pipe driver.  We still need to advertise the capability here.
438
    *
439
    * For GLES, however, sRGB framebuffer write is controlled only by the
440
    * capability of the framebuffer.  There is GL_EXT_sRGB_write_control to
441
    * give applications the control back, but sRGB write is still enabled by
442
    * default.  To avoid unexpected results, we should not advertise the
443
    * capability.  This could change when we add support for
444
    * EGL_KHR_gl_colorspace.
445
    */
446
   if (_mesa_is_desktop_gl(st->ctx)) {
447
      struct pipe_screen *screen = st->pipe->screen;
448
      const enum pipe_format srgb_format =
449
         util_format_srgb(stfbi->visual->color_format);
450
 
451
      if (srgb_format != PIPE_FORMAT_NONE &&
452
          st_pipe_format_to_mesa_format(srgb_format) != MESA_FORMAT_NONE &&
453
          screen->is_format_supported(screen, srgb_format,
454
                                      PIPE_TEXTURE_2D, stfbi->visual->samples,
455
                                      (PIPE_BIND_DISPLAY_TARGET |
456
                                       PIPE_BIND_RENDER_TARGET)))
457
         mode.sRGBCapable = GL_TRUE;
458
   }
459
 
460
   _mesa_initialize_window_framebuffer(&stfb->Base, &mode);
461
 
462
   stfb->iface = stfbi;
463
   stfb->iface_stamp = p_atomic_read(&stfbi->stamp) - 1;
464
 
465
   /* add the color buffer */
466
   idx = stfb->Base._ColorDrawBufferIndexes[0];
467
   if (!st_framebuffer_add_renderbuffer(stfb, idx)) {
468
      free(stfb);
469
      return NULL;
470
   }
471
 
472
   st_framebuffer_add_renderbuffer(stfb, BUFFER_DEPTH);
473
   st_framebuffer_add_renderbuffer(stfb, BUFFER_ACCUM);
474
 
475
   stfb->stamp = 0;
476
   st_framebuffer_update_attachments(stfb);
477
 
478
   return stfb;
479
}
480
 
481
/**
482
 * Reference a framebuffer.
483
 */
484
static void
485
st_framebuffer_reference(struct st_framebuffer **ptr,
486
                         struct st_framebuffer *stfb)
487
{
488
   struct gl_framebuffer *fb = &stfb->Base;
489
   _mesa_reference_framebuffer((struct gl_framebuffer **) ptr, fb);
490
}
491
 
492
static void
493
st_context_flush(struct st_context_iface *stctxi, unsigned flags,
494
                 struct pipe_fence_handle **fence)
495
{
496
   struct st_context *st = (struct st_context *) stctxi;
497
   unsigned pipe_flags = 0;
498
 
499
   if (flags & ST_FLUSH_END_OF_FRAME) {
500
      pipe_flags |= PIPE_FLUSH_END_OF_FRAME;
501
   }
502
 
503
   st_flush(st, fence, pipe_flags);
504
   if (flags & ST_FLUSH_FRONT)
505
      st_manager_flush_frontbuffer(st);
506
}
507
 
508
static boolean
509
st_context_teximage(struct st_context_iface *stctxi,
510
                    enum st_texture_type tex_type,
511
                    int level, enum pipe_format pipe_format,
512
                    struct pipe_resource *tex, boolean mipmap)
513
{
514
   struct st_context *st = (struct st_context *) stctxi;
515
   struct gl_context *ctx = st->ctx;
516
   struct gl_texture_object *texObj;
517
   struct gl_texture_image *texImage;
518
   struct st_texture_object *stObj;
519
   struct st_texture_image *stImage;
520
   GLenum internalFormat;
521
   GLuint width, height, depth;
522
   GLenum target;
523
 
524
   switch (tex_type) {
525
   case ST_TEXTURE_1D:
526
      target = GL_TEXTURE_1D;
527
      break;
528
   case ST_TEXTURE_2D:
529
      target = GL_TEXTURE_2D;
530
      break;
531
   case ST_TEXTURE_3D:
532
      target = GL_TEXTURE_3D;
533
      break;
534
   case ST_TEXTURE_RECT:
535
      target = GL_TEXTURE_RECTANGLE_ARB;
536
      break;
537
   default:
538
      return FALSE;
539
   }
540
 
541
   texObj = _mesa_get_current_tex_object(ctx, target);
542
 
543
   _mesa_lock_texture(ctx, texObj);
544
 
545
   stObj = st_texture_object(texObj);
546
   /* switch to surface based */
547
   if (!stObj->surface_based) {
548
      _mesa_clear_texture_object(ctx, texObj);
549
      stObj->surface_based = GL_TRUE;
550
   }
551
 
552
   texImage = _mesa_get_tex_image(ctx, texObj, target, level);
553
   stImage = st_texture_image(texImage);
554
   if (tex) {
555
      mesa_format texFormat = st_pipe_format_to_mesa_format(pipe_format);
556
 
557
      if (util_format_has_alpha(tex->format))
558
         internalFormat = GL_RGBA;
559
      else
560
         internalFormat = GL_RGB;
561
 
562
      _mesa_init_teximage_fields(ctx, texImage,
563
                                 tex->width0, tex->height0, 1, 0,
564
                                 internalFormat, texFormat);
565
 
566
      width = tex->width0;
567
      height = tex->height0;
568
      depth = tex->depth0;
569
 
570
      /* grow the image size until we hit level = 0 */
571
      while (level > 0) {
572
         if (width != 1)
573
            width <<= 1;
574
         if (height != 1)
575
            height <<= 1;
576
         if (depth != 1)
577
            depth <<= 1;
578
         level--;
579
      }
580
   }
581
   else {
582
      _mesa_clear_texture_image(ctx, texImage);
583
      width = height = depth = 0;
584
   }
585
 
586
   pipe_resource_reference(&stImage->pt, tex);
587
   stObj->width0 = width;
588
   stObj->height0 = height;
589
   stObj->depth0 = depth;
590
   stObj->surface_format = pipe_format;
591
 
592
   _mesa_dirty_texobj(ctx, texObj);
593
   _mesa_unlock_texture(ctx, texObj);
594
 
595
   return TRUE;
596
}
597
 
598
static void
599
st_context_copy(struct st_context_iface *stctxi,
600
                struct st_context_iface *stsrci, unsigned mask)
601
{
602
   struct st_context *st = (struct st_context *) stctxi;
603
   struct st_context *src = (struct st_context *) stsrci;
604
 
605
   _mesa_copy_context(src->ctx, st->ctx, mask);
606
}
607
 
608
static boolean
609
st_context_share(struct st_context_iface *stctxi,
610
                 struct st_context_iface *stsrci)
611
{
612
   struct st_context *st = (struct st_context *) stctxi;
613
   struct st_context *src = (struct st_context *) stsrci;
614
 
615
   return _mesa_share_state(st->ctx, src->ctx);
616
}
617
 
618
static void
619
st_context_destroy(struct st_context_iface *stctxi)
620
{
621
   struct st_context *st = (struct st_context *) stctxi;
622
   st_destroy_context(st);
623
}
624
 
625
static struct st_context_iface *
626
st_api_create_context(struct st_api *stapi, struct st_manager *smapi,
627
                      const struct st_context_attribs *attribs,
628
                      enum st_context_error *error,
629
                      struct st_context_iface *shared_stctxi)
630
{
631
   struct st_context *shared_ctx = (struct st_context *) shared_stctxi;
632
   struct st_context *st;
633
   struct pipe_context *pipe;
634
   struct gl_config mode;
635
   gl_api api;
636
 
637
   if (!(stapi->profile_mask & (1 << attribs->profile)))
638
      return NULL;
639
 
640
   switch (attribs->profile) {
641
   case ST_PROFILE_DEFAULT:
642
      api = API_OPENGL_COMPAT;
643
      break;
644
   case ST_PROFILE_OPENGL_ES1:
645
      api = API_OPENGLES;
646
      break;
647
   case ST_PROFILE_OPENGL_ES2:
648
      api = API_OPENGLES2;
649
      break;
650
   case ST_PROFILE_OPENGL_CORE:
651
      api = API_OPENGL_CORE;
652
      break;
653
   default:
654
      *error = ST_CONTEXT_ERROR_BAD_API;
655
      return NULL;
656
      break;
657
   }
658
 
659
   pipe = smapi->screen->context_create(smapi->screen, NULL);
660
   if (!pipe) {
661
      *error = ST_CONTEXT_ERROR_NO_MEMORY;
662
      return NULL;
663
   }
664
 
665
   st_visual_to_context_mode(&attribs->visual, &mode);
666
   st = st_create_context(api, pipe, &mode, shared_ctx, &attribs->options);
667
   if (!st) {
668
      *error = ST_CONTEXT_ERROR_NO_MEMORY;
669
      pipe->destroy(pipe);
670
      return NULL;
671
   }
672
 
673
   if (attribs->flags & ST_CONTEXT_FLAG_DEBUG){
674
      if (!_mesa_set_debug_state_int(st->ctx, GL_DEBUG_OUTPUT, GL_TRUE)) {
675
         *error = ST_CONTEXT_ERROR_NO_MEMORY;
676
         return NULL;
677
      }
678
      st->ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_DEBUG_BIT;
679
   }
680
 
681
   if (attribs->flags & ST_CONTEXT_FLAG_FORWARD_COMPATIBLE)
682
      st->ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT;
683
   if (attribs->flags & ST_CONTEXT_FLAG_ROBUST_ACCESS)
684
      st->ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB;
685
   if (attribs->flags & ST_CONTEXT_FLAG_RESET_NOTIFICATION_ENABLED)
686
      st->ctx->Const.ResetStrategy = GL_LOSE_CONTEXT_ON_RESET_ARB;
687
 
688
   /* need to perform version check */
689
   if (attribs->major > 1 || attribs->minor > 0) {
690
      /* Is the actual version less than the requested version?
691
       */
692
      if (st->ctx->Version < attribs->major * 10U + attribs->minor) {
693
	 *error = ST_CONTEXT_ERROR_BAD_VERSION;
694
         st_destroy_context(st);
695
         return NULL;
696
      }
697
   }
698
 
699
   st->invalidate_on_gl_viewport =
700
      smapi->get_param(smapi, ST_MANAGER_BROKEN_INVALIDATE);
701
 
702
   st->iface.destroy = st_context_destroy;
703
   st->iface.flush = st_context_flush;
704
   st->iface.teximage = st_context_teximage;
705
   st->iface.copy = st_context_copy;
706
   st->iface.share = st_context_share;
707
   st->iface.st_context_private = (void *) smapi;
708
   st->iface.cso_context = st->cso_context;
709
   st->iface.pipe = st->pipe;
710
 
711
   *error = ST_CONTEXT_SUCCESS;
712
   return &st->iface;
713
}
714
 
715
static struct st_context_iface *
716
st_api_get_current(struct st_api *stapi)
717
{
718
   GET_CURRENT_CONTEXT(ctx);
719
   struct st_context *st = (ctx) ? ctx->st : NULL;
720
 
721
   return (st) ? &st->iface : NULL;
722
}
723
 
724
static struct st_framebuffer *
725
st_framebuffer_reuse_or_create(struct st_context *st,
726
                               struct gl_framebuffer *fb,
727
                               struct st_framebuffer_iface *stfbi)
728
{
729
   struct st_framebuffer *cur = st_ws_framebuffer(fb), *stfb = NULL;
730
 
731
   /* dummy framebuffers cant be used as st_framebuffer */
732
   if (cur && &cur->Base != _mesa_get_incomplete_framebuffer() &&
733
       cur->iface == stfbi) {
734
      /* reuse the current stfb */
735
      st_framebuffer_reference(&stfb, cur);
736
   }
737
   else {
738
      /* create a new one */
739
      stfb = st_framebuffer_create(st, stfbi);
740
   }
741
 
742
   return stfb;
743
}
744
 
745
static boolean
746
st_api_make_current(struct st_api *stapi, struct st_context_iface *stctxi,
747
                    struct st_framebuffer_iface *stdrawi,
748
                    struct st_framebuffer_iface *streadi)
749
{
750
   struct st_context *st = (struct st_context *) stctxi;
751
   struct st_framebuffer *stdraw, *stread;
752
   boolean ret;
753
 
754
   _glapi_check_multithread();
755
 
756
   if (st) {
757
      /* reuse or create the draw fb */
758
      stdraw = st_framebuffer_reuse_or_create(st,
759
            st->ctx->WinSysDrawBuffer, stdrawi);
760
      if (streadi != stdrawi) {
761
         /* do the same for the read fb */
762
         stread = st_framebuffer_reuse_or_create(st,
763
               st->ctx->WinSysReadBuffer, streadi);
764
      }
765
      else {
766
         stread = NULL;
767
         /* reuse the draw fb for the read fb */
768
         if (stdraw)
769
            st_framebuffer_reference(&stread, stdraw);
770
      }
771
 
772
      if (stdraw && stread) {
773
         st_framebuffer_validate(stdraw, st);
774
         if (stread != stdraw)
775
            st_framebuffer_validate(stread, st);
776
 
777
         ret = _mesa_make_current(st->ctx, &stdraw->Base, &stread->Base);
778
 
779
         st->draw_stamp = stdraw->stamp - 1;
780
         st->read_stamp = stread->stamp - 1;
781
         st_context_validate(st, stdraw, stread);
782
      }
783
      else {
784
         struct gl_framebuffer *incomplete = _mesa_get_incomplete_framebuffer();
785
         ret = _mesa_make_current(st->ctx, incomplete, incomplete);
786
      }
787
 
788
      st_framebuffer_reference(&stdraw, NULL);
789
      st_framebuffer_reference(&stread, NULL);
790
   }
791
   else {
792
      ret = _mesa_make_current(NULL, NULL, NULL);
793
   }
794
 
795
   return ret;
796
}
797
 
798
static st_proc_t
799
st_api_get_proc_address(struct st_api *stapi, const char *procname)
800
{
801
   return (st_proc_t) _glapi_get_proc_address(procname);
802
}
803
 
804
static void
805
st_api_destroy(struct st_api *stapi)
806
{
807
}
808
 
809
/**
810
 * Flush the front buffer if the current context renders to the front buffer.
811
 */
812
void
813
st_manager_flush_frontbuffer(struct st_context *st)
814
{
815
   struct st_framebuffer *stfb = st_ws_framebuffer(st->ctx->DrawBuffer);
816
   struct st_renderbuffer *strb = NULL;
817
 
818
   if (stfb)
819
      strb = st_renderbuffer(stfb->Base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
820
   if (!strb)
821
      return;
822
 
823
   /* never a dummy fb */
824
   assert(&stfb->Base != _mesa_get_incomplete_framebuffer());
825
   stfb->iface->flush_front(&st->iface, stfb->iface, ST_ATTACHMENT_FRONT_LEFT);
826
}
827
 
828
/**
829
 * Return the surface of an EGLImage.
830
 * FIXME: I think this should operate on resources, not surfaces
831
 */
832
struct pipe_surface *
833
st_manager_get_egl_image_surface(struct st_context *st, void *eglimg)
834
{
835
   struct st_manager *smapi =
836
      (struct st_manager *) st->iface.st_context_private;
837
   struct st_egl_image stimg;
838
   struct pipe_surface *ps, surf_tmpl;
839
 
840
   if (!smapi || !smapi->get_egl_image)
841
      return NULL;
842
 
843
   memset(&stimg, 0, sizeof(stimg));
844
   if (!smapi->get_egl_image(smapi, eglimg, &stimg))
845
      return NULL;
846
 
847
   u_surface_default_template(&surf_tmpl, stimg.texture);
848
   surf_tmpl.u.tex.level = stimg.level;
849
   surf_tmpl.u.tex.first_layer = stimg.layer;
850
   surf_tmpl.u.tex.last_layer = stimg.layer;
851
   ps = st->pipe->create_surface(st->pipe, stimg.texture, &surf_tmpl);
852
   pipe_resource_reference(&stimg.texture, NULL);
853
 
854
   return ps;
855
}
856
 
857
/**
858
 * Re-validate the framebuffers.
859
 */
860
void
861
st_manager_validate_framebuffers(struct st_context *st)
862
{
863
   struct st_framebuffer *stdraw = st_ws_framebuffer(st->ctx->DrawBuffer);
864
   struct st_framebuffer *stread = st_ws_framebuffer(st->ctx->ReadBuffer);
865
 
866
   if (stdraw)
867
      st_framebuffer_validate(stdraw, st);
868
   if (stread && stread != stdraw)
869
      st_framebuffer_validate(stread, st);
870
 
871
   st_context_validate(st, stdraw, stread);
872
}
873
 
874
/**
875
 * Add a color renderbuffer on demand.
876
 */
877
boolean
878
st_manager_add_color_renderbuffer(struct st_context *st,
879
                                  struct gl_framebuffer *fb,
880
                                  gl_buffer_index idx)
881
{
882
   struct st_framebuffer *stfb = st_ws_framebuffer(fb);
883
 
884
   /* FBO */
885
   if (!stfb)
886
      return FALSE;
887
 
888
   if (stfb->Base.Attachment[idx].Renderbuffer)
889
      return TRUE;
890
 
891
   switch (idx) {
892
   case BUFFER_FRONT_LEFT:
893
   case BUFFER_BACK_LEFT:
894
   case BUFFER_FRONT_RIGHT:
895
   case BUFFER_BACK_RIGHT:
896
      break;
897
   default:
898
      return FALSE;
899
      break;
900
   }
901
 
902
   if (!st_framebuffer_add_renderbuffer(stfb, idx))
903
      return FALSE;
904
 
905
   st_framebuffer_update_attachments(stfb);
906
 
907
   /*
908
    * Force a call to the state tracker manager to validate the
909
    * new renderbuffer. It might be that there is a window system
910
    * renderbuffer available.
911
    */
912
   if(stfb->iface)
913
      stfb->iface_stamp = p_atomic_read(&stfb->iface->stamp) - 1;
914
 
915
   st_invalidate_state(st->ctx, _NEW_BUFFERS);
916
 
917
   return TRUE;
918
}
919
 
920
static unsigned get_version(struct pipe_screen *screen,
921
                            struct st_config_options *options, gl_api api)
922
{
923
   struct gl_constants consts = {0};
924
   struct gl_extensions extensions = {0};
925
   GLuint version;
926
 
927
   if ((api == API_OPENGL_COMPAT || api == API_OPENGL_CORE) &&
928
       _mesa_override_gl_version_contextless(&consts, &api, &version)) {
929
      return version;
930
   }
931
 
932
   _mesa_init_constants(&consts, api);
933
   _mesa_init_extensions(&extensions);
934
 
935
   st_init_limits(screen, &consts, &extensions);
936
   st_init_extensions(screen, &consts, &extensions, options, GL_TRUE);
937
 
938
   return _mesa_get_version(&extensions, &consts, api);
939
}
940
 
941
static void
942
st_api_query_versions(struct st_api *stapi, struct st_manager *sm,
943
                      struct st_config_options *options,
944
                      int *gl_core_version,
945
                      int *gl_compat_version,
946
                      int *gl_es1_version,
947
                      int *gl_es2_version)
948
{
949
   *gl_core_version = get_version(sm->screen, options, API_OPENGL_CORE);
950
   *gl_compat_version = get_version(sm->screen, options, API_OPENGL_COMPAT);
951
   *gl_es1_version = get_version(sm->screen, options, API_OPENGLES);
952
   *gl_es2_version = get_version(sm->screen, options, API_OPENGLES2);
953
}
954
 
955
static const struct st_api st_gl_api = {
956
   "Mesa " PACKAGE_VERSION,
957
   ST_API_OPENGL,
958
   ST_PROFILE_DEFAULT_MASK |
959
   ST_PROFILE_OPENGL_CORE_MASK |
960
   ST_PROFILE_OPENGL_ES1_MASK |
961
   ST_PROFILE_OPENGL_ES2_MASK |
962
   0,
963
   ST_API_FEATURE_MS_VISUALS_MASK,
964
   st_api_destroy,
965
   st_api_query_versions,
966
   st_api_get_proc_address,
967
   st_api_create_context,
968
   st_api_make_current,
969
   st_api_get_current,
970
};
971
 
972
struct st_api *
973
st_gl_api_create(void)
974
{
975
   return (struct st_api *) &st_gl_api;
976
}