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5564 | serge | 1 | /* |
2 | * Mesa 3-D graphics library |
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3 | * |
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4 | * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. |
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5 | * |
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6 | * Permission is hereby granted, free of charge, to any person obtaining a |
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7 | * copy of this software and associated documentation files (the "Software"), |
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8 | * to deal in the Software without restriction, including without limitation |
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9 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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10 | * and/or sell copies of the Software, and to permit persons to whom the |
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11 | * Software is furnished to do so, subject to the following conditions: |
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12 | * |
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13 | * The above copyright notice and this permission notice shall be included |
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14 | * in all copies or substantial portions of the Software. |
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15 | * |
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16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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17 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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18 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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19 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
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20 | * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
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21 | * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
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22 | * OTHER DEALINGS IN THE SOFTWARE. |
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23 | */ |
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24 | |||
25 | /** |
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26 | * \file program.c |
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27 | * Vertex and fragment program support functions. |
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28 | * \author Brian Paul |
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29 | */ |
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30 | |||
31 | |||
32 | #include "main/glheader.h" |
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33 | #include "main/context.h" |
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34 | #include "main/hash.h" |
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35 | #include "main/macros.h" |
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36 | #include "program.h" |
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37 | #include "prog_cache.h" |
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38 | #include "prog_parameter.h" |
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39 | #include "prog_instruction.h" |
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40 | #include "util/ralloc.h" |
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41 | |||
42 | |||
43 | /** |
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44 | * A pointer to this dummy program is put into the hash table when |
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45 | * glGenPrograms is called. |
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46 | */ |
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47 | struct gl_program _mesa_DummyProgram; |
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48 | |||
49 | |||
50 | /** |
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51 | * Init context's vertex/fragment program state |
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52 | */ |
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53 | void |
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54 | _mesa_init_program(struct gl_context *ctx) |
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55 | { |
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56 | /* |
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57 | * If this assertion fails, we need to increase the field |
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58 | * size for register indexes (see INST_INDEX_BITS). |
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59 | */ |
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60 | assert(ctx->Const.Program[MESA_SHADER_VERTEX].MaxUniformComponents / 4 |
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61 | <= (1 << INST_INDEX_BITS)); |
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62 | assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxUniformComponents / 4 |
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63 | <= (1 << INST_INDEX_BITS)); |
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64 | |||
65 | assert(ctx->Const.Program[MESA_SHADER_VERTEX].MaxTemps <= (1 << INST_INDEX_BITS)); |
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66 | assert(ctx->Const.Program[MESA_SHADER_VERTEX].MaxLocalParams <= (1 << INST_INDEX_BITS)); |
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67 | assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTemps <= (1 << INST_INDEX_BITS)); |
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68 | assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxLocalParams <= (1 << INST_INDEX_BITS)); |
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69 | |||
70 | assert(ctx->Const.Program[MESA_SHADER_VERTEX].MaxUniformComponents <= 4 * MAX_UNIFORMS); |
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71 | assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxUniformComponents <= 4 * MAX_UNIFORMS); |
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72 | |||
73 | assert(ctx->Const.Program[MESA_SHADER_VERTEX].MaxAddressOffset <= (1 << INST_INDEX_BITS)); |
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74 | assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxAddressOffset <= (1 << INST_INDEX_BITS)); |
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75 | |||
76 | /* If this fails, increase prog_instruction::TexSrcUnit size */ |
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77 | STATIC_ASSERT(MAX_TEXTURE_UNITS <= (1 << 5)); |
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78 | |||
79 | /* If this fails, increase prog_instruction::TexSrcTarget size */ |
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80 | STATIC_ASSERT(NUM_TEXTURE_TARGETS <= (1 << 4)); |
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81 | |||
82 | ctx->Program.ErrorPos = -1; |
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83 | ctx->Program.ErrorString = strdup(""); |
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84 | |||
85 | ctx->VertexProgram.Enabled = GL_FALSE; |
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86 | ctx->VertexProgram.PointSizeEnabled = |
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87 | (ctx->API == API_OPENGLES2) ? GL_TRUE : GL_FALSE; |
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88 | ctx->VertexProgram.TwoSideEnabled = GL_FALSE; |
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89 | _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, |
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90 | ctx->Shared->DefaultVertexProgram); |
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91 | assert(ctx->VertexProgram.Current); |
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92 | ctx->VertexProgram.Cache = _mesa_new_program_cache(); |
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93 | |||
94 | ctx->FragmentProgram.Enabled = GL_FALSE; |
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95 | _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, |
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96 | ctx->Shared->DefaultFragmentProgram); |
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97 | assert(ctx->FragmentProgram.Current); |
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98 | ctx->FragmentProgram.Cache = _mesa_new_program_cache(); |
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99 | |||
100 | ctx->GeometryProgram.Enabled = GL_FALSE; |
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101 | /* right now by default we don't have a geometry program */ |
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102 | _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, |
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103 | NULL); |
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104 | |||
105 | _mesa_reference_compprog(ctx, &ctx->ComputeProgram.Current, NULL); |
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106 | |||
107 | /* XXX probably move this stuff */ |
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108 | ctx->ATIFragmentShader.Enabled = GL_FALSE; |
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109 | ctx->ATIFragmentShader.Current = ctx->Shared->DefaultFragmentShader; |
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110 | assert(ctx->ATIFragmentShader.Current); |
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111 | ctx->ATIFragmentShader.Current->RefCount++; |
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112 | } |
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113 | |||
114 | |||
115 | /** |
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116 | * Free a context's vertex/fragment program state |
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117 | */ |
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118 | void |
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119 | _mesa_free_program_data(struct gl_context *ctx) |
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120 | { |
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121 | _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, NULL); |
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122 | _mesa_delete_program_cache(ctx, ctx->VertexProgram.Cache); |
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123 | _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, NULL); |
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124 | _mesa_delete_shader_cache(ctx, ctx->FragmentProgram.Cache); |
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125 | _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, NULL); |
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126 | _mesa_reference_compprog(ctx, &ctx->ComputeProgram.Current, NULL); |
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127 | |||
128 | /* XXX probably move this stuff */ |
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129 | if (ctx->ATIFragmentShader.Current) { |
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130 | ctx->ATIFragmentShader.Current->RefCount--; |
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131 | if (ctx->ATIFragmentShader.Current->RefCount <= 0) { |
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132 | free(ctx->ATIFragmentShader.Current); |
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133 | } |
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134 | } |
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135 | |||
136 | free((void *) ctx->Program.ErrorString); |
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137 | } |
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138 | |||
139 | |||
140 | /** |
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141 | * Update the default program objects in the given context to reference those |
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142 | * specified in the shared state and release those referencing the old |
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143 | * shared state. |
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144 | */ |
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145 | void |
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146 | _mesa_update_default_objects_program(struct gl_context *ctx) |
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147 | { |
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148 | _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, |
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149 | ctx->Shared->DefaultVertexProgram); |
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150 | assert(ctx->VertexProgram.Current); |
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151 | |||
152 | _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, |
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153 | ctx->Shared->DefaultFragmentProgram); |
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154 | assert(ctx->FragmentProgram.Current); |
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155 | |||
156 | _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, |
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157 | ctx->Shared->DefaultGeometryProgram); |
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158 | |||
159 | /* XXX probably move this stuff */ |
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160 | if (ctx->ATIFragmentShader.Current) { |
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161 | ctx->ATIFragmentShader.Current->RefCount--; |
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162 | if (ctx->ATIFragmentShader.Current->RefCount <= 0) { |
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163 | free(ctx->ATIFragmentShader.Current); |
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164 | } |
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165 | } |
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166 | ctx->ATIFragmentShader.Current = (struct ati_fragment_shader *) ctx->Shared->DefaultFragmentShader; |
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167 | assert(ctx->ATIFragmentShader.Current); |
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168 | ctx->ATIFragmentShader.Current->RefCount++; |
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169 | } |
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170 | |||
171 | |||
172 | /** |
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173 | * Set the vertex/fragment program error state (position and error string). |
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174 | * This is generally called from within the parsers. |
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175 | */ |
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176 | void |
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177 | _mesa_set_program_error(struct gl_context *ctx, GLint pos, const char *string) |
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178 | { |
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179 | ctx->Program.ErrorPos = pos; |
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180 | free((void *) ctx->Program.ErrorString); |
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181 | if (!string) |
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182 | string = ""; |
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183 | ctx->Program.ErrorString = strdup(string); |
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184 | } |
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185 | |||
186 | |||
187 | /** |
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188 | * Find the line number and column for 'pos' within 'string'. |
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189 | * Return a copy of the line which contains 'pos'. Free the line with |
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190 | * free(). |
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191 | * \param string the program string |
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192 | * \param pos the position within the string |
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193 | * \param line returns the line number corresponding to 'pos'. |
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194 | * \param col returns the column number corresponding to 'pos'. |
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195 | * \return copy of the line containing 'pos'. |
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196 | */ |
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197 | const GLubyte * |
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198 | _mesa_find_line_column(const GLubyte *string, const GLubyte *pos, |
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199 | GLint *line, GLint *col) |
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200 | { |
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201 | const GLubyte *lineStart = string; |
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202 | const GLubyte *p = string; |
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203 | GLubyte *s; |
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204 | int len; |
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205 | |||
206 | *line = 1; |
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207 | |||
208 | while (p != pos) { |
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209 | if (*p == (GLubyte) '\n') { |
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210 | (*line)++; |
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211 | lineStart = p + 1; |
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212 | } |
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213 | p++; |
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214 | } |
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215 | |||
216 | *col = (pos - lineStart) + 1; |
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217 | |||
218 | /* return copy of this line */ |
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219 | while (*p != 0 && *p != '\n') |
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220 | p++; |
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221 | len = p - lineStart; |
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222 | s = malloc(len + 1); |
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223 | memcpy(s, lineStart, len); |
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224 | s[len] = 0; |
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225 | |||
226 | return s; |
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227 | } |
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228 | |||
229 | |||
230 | /** |
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231 | * Initialize a new gl_program object. |
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232 | */ |
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233 | static void |
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234 | init_program_struct(struct gl_program *prog, GLenum target, GLuint id) |
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235 | { |
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236 | GLuint i; |
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237 | |||
238 | assert(prog); |
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239 | |||
240 | memset(prog, 0, sizeof(*prog)); |
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241 | prog->Id = id; |
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242 | prog->Target = target; |
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243 | prog->RefCount = 1; |
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244 | prog->Format = GL_PROGRAM_FORMAT_ASCII_ARB; |
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245 | |||
246 | /* default mapping from samplers to texture units */ |
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247 | for (i = 0; i < MAX_SAMPLERS; i++) |
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248 | prog->SamplerUnits[i] = i; |
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249 | } |
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250 | |||
251 | |||
252 | /** |
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253 | * Initialize a new fragment program object. |
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254 | */ |
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255 | struct gl_program * |
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256 | _mesa_init_fragment_program(struct gl_context *ctx, |
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257 | struct gl_fragment_program *prog, |
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258 | GLenum target, GLuint id) |
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259 | { |
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260 | if (prog) { |
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261 | init_program_struct(&prog->Base, target, id); |
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262 | return &prog->Base; |
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263 | } |
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264 | return NULL; |
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265 | } |
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266 | |||
267 | |||
268 | /** |
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269 | * Initialize a new vertex program object. |
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270 | */ |
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271 | struct gl_program * |
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272 | _mesa_init_vertex_program(struct gl_context *ctx, |
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273 | struct gl_vertex_program *prog, |
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274 | GLenum target, GLuint id) |
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275 | { |
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276 | if (prog) { |
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277 | init_program_struct(&prog->Base, target, id); |
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278 | return &prog->Base; |
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279 | } |
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280 | return NULL; |
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281 | } |
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282 | |||
283 | |||
284 | /** |
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285 | * Initialize a new compute program object. |
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286 | */ |
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287 | struct gl_program * |
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288 | _mesa_init_compute_program(struct gl_context *ctx, |
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289 | struct gl_compute_program *prog, |
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290 | GLenum target, GLuint id) |
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291 | { |
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292 | if (prog) { |
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293 | init_program_struct(&prog->Base, target, id); |
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294 | return &prog->Base; |
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295 | } |
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296 | return NULL; |
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297 | } |
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298 | |||
299 | |||
300 | /** |
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301 | * Initialize a new geometry program object. |
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302 | */ |
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303 | struct gl_program * |
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304 | _mesa_init_geometry_program(struct gl_context *ctx, |
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305 | struct gl_geometry_program *prog, |
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306 | GLenum target, GLuint id) |
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307 | { |
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308 | if (prog) { |
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309 | init_program_struct(&prog->Base, target, id); |
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310 | return &prog->Base; |
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311 | } |
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312 | return NULL; |
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313 | } |
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314 | |||
315 | |||
316 | /** |
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317 | * Allocate and initialize a new fragment/vertex program object but |
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318 | * don't put it into the program hash table. Called via |
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319 | * ctx->Driver.NewProgram. May be overridden (ie. replaced) by a |
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320 | * device driver function to implement OO deriviation with additional |
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321 | * types not understood by this function. |
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322 | * |
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323 | * \param ctx context |
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324 | * \param id program id/number |
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325 | * \param target program target/type |
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326 | * \return pointer to new program object |
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327 | */ |
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328 | struct gl_program * |
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329 | _mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id) |
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330 | { |
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331 | struct gl_program *prog; |
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332 | switch (target) { |
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333 | case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */ |
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334 | prog = _mesa_init_vertex_program(ctx, CALLOC_STRUCT(gl_vertex_program), |
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335 | target, id ); |
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336 | break; |
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337 | case GL_FRAGMENT_PROGRAM_NV: |
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338 | case GL_FRAGMENT_PROGRAM_ARB: |
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339 | prog =_mesa_init_fragment_program(ctx, |
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340 | CALLOC_STRUCT(gl_fragment_program), |
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341 | target, id ); |
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342 | break; |
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343 | case MESA_GEOMETRY_PROGRAM: |
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344 | prog = _mesa_init_geometry_program(ctx, |
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345 | CALLOC_STRUCT(gl_geometry_program), |
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346 | target, id); |
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347 | break; |
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348 | case GL_COMPUTE_PROGRAM_NV: |
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349 | prog = _mesa_init_compute_program(ctx, |
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350 | CALLOC_STRUCT(gl_compute_program), |
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351 | target, id); |
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352 | break; |
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353 | default: |
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354 | _mesa_problem(ctx, "bad target in _mesa_new_program"); |
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355 | prog = NULL; |
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356 | } |
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357 | return prog; |
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358 | } |
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359 | |||
360 | |||
361 | /** |
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362 | * Delete a program and remove it from the hash table, ignoring the |
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363 | * reference count. |
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364 | * Called via ctx->Driver.DeleteProgram. May be wrapped (OO deriviation) |
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365 | * by a device driver function. |
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366 | */ |
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367 | void |
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368 | _mesa_delete_program(struct gl_context *ctx, struct gl_program *prog) |
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369 | { |
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370 | (void) ctx; |
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371 | assert(prog); |
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372 | assert(prog->RefCount==0); |
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373 | |||
374 | if (prog == &_mesa_DummyProgram) |
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375 | return; |
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376 | |||
377 | free(prog->String); |
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378 | free(prog->LocalParams); |
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379 | |||
380 | if (prog->Instructions) { |
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381 | _mesa_free_instructions(prog->Instructions, prog->NumInstructions); |
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382 | } |
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383 | if (prog->Parameters) { |
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384 | _mesa_free_parameter_list(prog->Parameters); |
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385 | } |
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386 | |||
387 | if (prog->nir) { |
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388 | ralloc_free(prog->nir); |
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389 | } |
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390 | |||
391 | free(prog); |
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392 | } |
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393 | |||
394 | |||
395 | /** |
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396 | * Return the gl_program object for a given ID. |
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397 | * Basically just a wrapper for _mesa_HashLookup() to avoid a lot of |
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398 | * casts elsewhere. |
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399 | */ |
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400 | struct gl_program * |
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401 | _mesa_lookup_program(struct gl_context *ctx, GLuint id) |
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402 | { |
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403 | if (id) |
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404 | return (struct gl_program *) _mesa_HashLookup(ctx->Shared->Programs, id); |
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405 | else |
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406 | return NULL; |
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407 | } |
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408 | |||
409 | |||
410 | /** |
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411 | * Reference counting for vertex/fragment programs |
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412 | * This is normally only called from the _mesa_reference_program() macro |
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413 | * when there's a real pointer change. |
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414 | */ |
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415 | void |
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416 | _mesa_reference_program_(struct gl_context *ctx, |
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417 | struct gl_program **ptr, |
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418 | struct gl_program *prog) |
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419 | { |
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420 | #ifndef NDEBUG |
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421 | assert(ptr); |
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422 | if (*ptr && prog) { |
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423 | /* sanity check */ |
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424 | if ((*ptr)->Target == GL_VERTEX_PROGRAM_ARB) |
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425 | assert(prog->Target == GL_VERTEX_PROGRAM_ARB); |
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426 | else if ((*ptr)->Target == GL_FRAGMENT_PROGRAM_ARB) |
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427 | assert(prog->Target == GL_FRAGMENT_PROGRAM_ARB || |
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428 | prog->Target == GL_FRAGMENT_PROGRAM_NV); |
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429 | else if ((*ptr)->Target == MESA_GEOMETRY_PROGRAM) |
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430 | assert(prog->Target == MESA_GEOMETRY_PROGRAM); |
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431 | } |
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432 | #endif |
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433 | |||
434 | if (*ptr) { |
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435 | GLboolean deleteFlag; |
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436 | |||
437 | /*mtx_lock(&(*ptr)->Mutex);*/ |
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438 | #if 0 |
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439 | printf("Program %p ID=%u Target=%s Refcount-- to %d\n", |
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440 | *ptr, (*ptr)->Id, |
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441 | ((*ptr)->Target == GL_VERTEX_PROGRAM_ARB ? "VP" : |
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442 | ((*ptr)->Target == MESA_GEOMETRY_PROGRAM ? "GP" : "FP")), |
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443 | (*ptr)->RefCount - 1); |
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444 | #endif |
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445 | assert((*ptr)->RefCount > 0); |
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446 | (*ptr)->RefCount--; |
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447 | |||
448 | deleteFlag = ((*ptr)->RefCount == 0); |
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449 | /*mtx_lock(&(*ptr)->Mutex);*/ |
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450 | |||
451 | if (deleteFlag) { |
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452 | assert(ctx); |
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453 | ctx->Driver.DeleteProgram(ctx, *ptr); |
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454 | } |
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455 | |||
456 | *ptr = NULL; |
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457 | } |
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458 | |||
459 | assert(!*ptr); |
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460 | if (prog) { |
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461 | /*mtx_lock(&prog->Mutex);*/ |
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462 | prog->RefCount++; |
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463 | #if 0 |
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464 | printf("Program %p ID=%u Target=%s Refcount++ to %d\n", |
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465 | prog, prog->Id, |
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466 | (prog->Target == GL_VERTEX_PROGRAM_ARB ? "VP" : |
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467 | (prog->Target == MESA_GEOMETRY_PROGRAM ? "GP" : "FP")), |
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468 | prog->RefCount); |
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469 | #endif |
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470 | /*mtx_unlock(&prog->Mutex);*/ |
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471 | } |
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472 | |||
473 | *ptr = prog; |
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474 | } |
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475 | |||
476 | |||
477 | /** |
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478 | * Return a copy of a program. |
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479 | * XXX Problem here if the program object is actually OO-derivation |
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480 | * made by a device driver. |
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481 | */ |
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482 | struct gl_program * |
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483 | _mesa_clone_program(struct gl_context *ctx, const struct gl_program *prog) |
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484 | { |
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485 | struct gl_program *clone; |
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486 | |||
487 | clone = ctx->Driver.NewProgram(ctx, prog->Target, prog->Id); |
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488 | if (!clone) |
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489 | return NULL; |
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490 | |||
491 | assert(clone->Target == prog->Target); |
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492 | assert(clone->RefCount == 1); |
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493 | |||
494 | clone->String = (GLubyte *) strdup((char *) prog->String); |
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495 | clone->Format = prog->Format; |
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496 | clone->Instructions = _mesa_alloc_instructions(prog->NumInstructions); |
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497 | if (!clone->Instructions) { |
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498 | _mesa_reference_program(ctx, &clone, NULL); |
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499 | return NULL; |
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500 | } |
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501 | _mesa_copy_instructions(clone->Instructions, prog->Instructions, |
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502 | prog->NumInstructions); |
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503 | clone->InputsRead = prog->InputsRead; |
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504 | clone->OutputsWritten = prog->OutputsWritten; |
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505 | clone->SamplersUsed = prog->SamplersUsed; |
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506 | clone->ShadowSamplers = prog->ShadowSamplers; |
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507 | memcpy(clone->TexturesUsed, prog->TexturesUsed, sizeof(prog->TexturesUsed)); |
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508 | |||
509 | if (prog->Parameters) |
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510 | clone->Parameters = _mesa_clone_parameter_list(prog->Parameters); |
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511 | if (prog->LocalParams) { |
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512 | clone->LocalParams = malloc(MAX_PROGRAM_LOCAL_PARAMS * |
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513 | sizeof(float[4])); |
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514 | if (!clone->LocalParams) { |
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515 | _mesa_reference_program(ctx, &clone, NULL); |
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516 | return NULL; |
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517 | } |
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518 | memcpy(clone->LocalParams, prog->LocalParams, |
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519 | MAX_PROGRAM_LOCAL_PARAMS * sizeof(float[4])); |
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520 | } |
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521 | clone->IndirectRegisterFiles = prog->IndirectRegisterFiles; |
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522 | clone->NumInstructions = prog->NumInstructions; |
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523 | clone->NumTemporaries = prog->NumTemporaries; |
||
524 | clone->NumParameters = prog->NumParameters; |
||
525 | clone->NumAttributes = prog->NumAttributes; |
||
526 | clone->NumAddressRegs = prog->NumAddressRegs; |
||
527 | clone->NumNativeInstructions = prog->NumNativeInstructions; |
||
528 | clone->NumNativeTemporaries = prog->NumNativeTemporaries; |
||
529 | clone->NumNativeParameters = prog->NumNativeParameters; |
||
530 | clone->NumNativeAttributes = prog->NumNativeAttributes; |
||
531 | clone->NumNativeAddressRegs = prog->NumNativeAddressRegs; |
||
532 | clone->NumAluInstructions = prog->NumAluInstructions; |
||
533 | clone->NumTexInstructions = prog->NumTexInstructions; |
||
534 | clone->NumTexIndirections = prog->NumTexIndirections; |
||
535 | clone->NumNativeAluInstructions = prog->NumNativeAluInstructions; |
||
536 | clone->NumNativeTexInstructions = prog->NumNativeTexInstructions; |
||
537 | clone->NumNativeTexIndirections = prog->NumNativeTexIndirections; |
||
538 | |||
539 | switch (prog->Target) { |
||
540 | case GL_VERTEX_PROGRAM_ARB: |
||
541 | { |
||
542 | const struct gl_vertex_program *vp = gl_vertex_program_const(prog); |
||
543 | struct gl_vertex_program *vpc = gl_vertex_program(clone); |
||
544 | vpc->IsPositionInvariant = vp->IsPositionInvariant; |
||
545 | } |
||
546 | break; |
||
547 | case GL_FRAGMENT_PROGRAM_ARB: |
||
548 | { |
||
549 | const struct gl_fragment_program *fp = gl_fragment_program_const(prog); |
||
550 | struct gl_fragment_program *fpc = gl_fragment_program(clone); |
||
551 | fpc->UsesKill = fp->UsesKill; |
||
552 | fpc->UsesDFdy = fp->UsesDFdy; |
||
553 | fpc->OriginUpperLeft = fp->OriginUpperLeft; |
||
554 | fpc->PixelCenterInteger = fp->PixelCenterInteger; |
||
555 | } |
||
556 | break; |
||
557 | case MESA_GEOMETRY_PROGRAM: |
||
558 | { |
||
559 | const struct gl_geometry_program *gp = gl_geometry_program_const(prog); |
||
560 | struct gl_geometry_program *gpc = gl_geometry_program(clone); |
||
561 | gpc->VerticesOut = gp->VerticesOut; |
||
562 | gpc->InputType = gp->InputType; |
||
563 | gpc->Invocations = gp->Invocations; |
||
564 | gpc->OutputType = gp->OutputType; |
||
565 | gpc->UsesEndPrimitive = gp->UsesEndPrimitive; |
||
566 | gpc->UsesStreams = gp->UsesStreams; |
||
567 | } |
||
568 | break; |
||
569 | default: |
||
570 | _mesa_problem(NULL, "Unexpected target in _mesa_clone_program"); |
||
571 | } |
||
572 | |||
573 | return clone; |
||
574 | } |
||
575 | |||
576 | |||
577 | /** |
||
578 | * Insert 'count' NOP instructions at 'start' in the given program. |
||
579 | * Adjust branch targets accordingly. |
||
580 | */ |
||
581 | GLboolean |
||
582 | _mesa_insert_instructions(struct gl_program *prog, GLuint start, GLuint count) |
||
583 | { |
||
584 | const GLuint origLen = prog->NumInstructions; |
||
585 | const GLuint newLen = origLen + count; |
||
586 | struct prog_instruction *newInst; |
||
587 | GLuint i; |
||
588 | |||
589 | /* adjust branches */ |
||
590 | for (i = 0; i < prog->NumInstructions; i++) { |
||
591 | struct prog_instruction *inst = prog->Instructions + i; |
||
592 | if (inst->BranchTarget > 0) { |
||
593 | if ((GLuint)inst->BranchTarget >= start) { |
||
594 | inst->BranchTarget += count; |
||
595 | } |
||
596 | } |
||
597 | } |
||
598 | |||
599 | /* Alloc storage for new instructions */ |
||
600 | newInst = _mesa_alloc_instructions(newLen); |
||
601 | if (!newInst) { |
||
602 | return GL_FALSE; |
||
603 | } |
||
604 | |||
605 | /* Copy 'start' instructions into new instruction buffer */ |
||
606 | _mesa_copy_instructions(newInst, prog->Instructions, start); |
||
607 | |||
608 | /* init the new instructions */ |
||
609 | _mesa_init_instructions(newInst + start, count); |
||
610 | |||
611 | /* Copy the remaining/tail instructions to new inst buffer */ |
||
612 | _mesa_copy_instructions(newInst + start + count, |
||
613 | prog->Instructions + start, |
||
614 | origLen - start); |
||
615 | |||
616 | /* free old instructions */ |
||
617 | _mesa_free_instructions(prog->Instructions, origLen); |
||
618 | |||
619 | /* install new instructions */ |
||
620 | prog->Instructions = newInst; |
||
621 | prog->NumInstructions = newLen; |
||
622 | |||
623 | return GL_TRUE; |
||
624 | } |
||
625 | |||
626 | /** |
||
627 | * Delete 'count' instructions at 'start' in the given program. |
||
628 | * Adjust branch targets accordingly. |
||
629 | */ |
||
630 | GLboolean |
||
631 | _mesa_delete_instructions(struct gl_program *prog, GLuint start, GLuint count) |
||
632 | { |
||
633 | const GLuint origLen = prog->NumInstructions; |
||
634 | const GLuint newLen = origLen - count; |
||
635 | struct prog_instruction *newInst; |
||
636 | GLuint i; |
||
637 | |||
638 | /* adjust branches */ |
||
639 | for (i = 0; i < prog->NumInstructions; i++) { |
||
640 | struct prog_instruction *inst = prog->Instructions + i; |
||
641 | if (inst->BranchTarget > 0) { |
||
642 | if (inst->BranchTarget > (GLint) start) { |
||
643 | inst->BranchTarget -= count; |
||
644 | } |
||
645 | } |
||
646 | } |
||
647 | |||
648 | /* Alloc storage for new instructions */ |
||
649 | newInst = _mesa_alloc_instructions(newLen); |
||
650 | if (!newInst) { |
||
651 | return GL_FALSE; |
||
652 | } |
||
653 | |||
654 | /* Copy 'start' instructions into new instruction buffer */ |
||
655 | _mesa_copy_instructions(newInst, prog->Instructions, start); |
||
656 | |||
657 | /* Copy the remaining/tail instructions to new inst buffer */ |
||
658 | _mesa_copy_instructions(newInst + start, |
||
659 | prog->Instructions + start + count, |
||
660 | newLen - start); |
||
661 | |||
662 | /* free old instructions */ |
||
663 | _mesa_free_instructions(prog->Instructions, origLen); |
||
664 | |||
665 | /* install new instructions */ |
||
666 | prog->Instructions = newInst; |
||
667 | prog->NumInstructions = newLen; |
||
668 | |||
669 | return GL_TRUE; |
||
670 | } |
||
671 | |||
672 | |||
673 | /** |
||
674 | * Search instructions for registers that match (oldFile, oldIndex), |
||
675 | * replacing them with (newFile, newIndex). |
||
676 | */ |
||
677 | static void |
||
678 | replace_registers(struct prog_instruction *inst, GLuint numInst, |
||
679 | GLuint oldFile, GLuint oldIndex, |
||
680 | GLuint newFile, GLuint newIndex) |
||
681 | { |
||
682 | GLuint i, j; |
||
683 | for (i = 0; i < numInst; i++) { |
||
684 | /* src regs */ |
||
685 | for (j = 0; j < _mesa_num_inst_src_regs(inst[i].Opcode); j++) { |
||
686 | if (inst[i].SrcReg[j].File == oldFile && |
||
687 | inst[i].SrcReg[j].Index == oldIndex) { |
||
688 | inst[i].SrcReg[j].File = newFile; |
||
689 | inst[i].SrcReg[j].Index = newIndex; |
||
690 | } |
||
691 | } |
||
692 | /* dst reg */ |
||
693 | if (inst[i].DstReg.File == oldFile && inst[i].DstReg.Index == oldIndex) { |
||
694 | inst[i].DstReg.File = newFile; |
||
695 | inst[i].DstReg.Index = newIndex; |
||
696 | } |
||
697 | } |
||
698 | } |
||
699 | |||
700 | |||
701 | /** |
||
702 | * Search instructions for references to program parameters. When found, |
||
703 | * increment the parameter index by 'offset'. |
||
704 | * Used when combining programs. |
||
705 | */ |
||
706 | static void |
||
707 | adjust_param_indexes(struct prog_instruction *inst, GLuint numInst, |
||
708 | GLuint offset) |
||
709 | { |
||
710 | GLuint i, j; |
||
711 | for (i = 0; i < numInst; i++) { |
||
712 | for (j = 0; j < _mesa_num_inst_src_regs(inst[i].Opcode); j++) { |
||
713 | GLuint f = inst[i].SrcReg[j].File; |
||
714 | if (f == PROGRAM_CONSTANT || |
||
715 | f == PROGRAM_UNIFORM || |
||
716 | f == PROGRAM_STATE_VAR) { |
||
717 | inst[i].SrcReg[j].Index += offset; |
||
718 | } |
||
719 | } |
||
720 | } |
||
721 | } |
||
722 | |||
723 | |||
724 | /** |
||
725 | * Combine two programs into one. Fix instructions so the outputs of |
||
726 | * the first program go to the inputs of the second program. |
||
727 | */ |
||
728 | struct gl_program * |
||
729 | _mesa_combine_programs(struct gl_context *ctx, |
||
730 | const struct gl_program *progA, |
||
731 | const struct gl_program *progB) |
||
732 | { |
||
733 | struct prog_instruction *newInst; |
||
734 | struct gl_program *newProg; |
||
735 | const GLuint lenA = progA->NumInstructions - 1; /* omit END instr */ |
||
736 | const GLuint lenB = progB->NumInstructions; |
||
737 | const GLuint numParamsA = _mesa_num_parameters(progA->Parameters); |
||
738 | const GLuint newLength = lenA + lenB; |
||
739 | GLboolean usedTemps[MAX_PROGRAM_TEMPS]; |
||
740 | GLuint firstTemp = 0; |
||
741 | GLbitfield64 inputsB; |
||
742 | GLuint i; |
||
743 | |||
744 | assert(progA->Target == progB->Target); |
||
745 | |||
746 | newInst = _mesa_alloc_instructions(newLength); |
||
747 | if (!newInst) |
||
748 | return GL_FALSE; |
||
749 | |||
750 | _mesa_copy_instructions(newInst, progA->Instructions, lenA); |
||
751 | _mesa_copy_instructions(newInst + lenA, progB->Instructions, lenB); |
||
752 | |||
753 | /* adjust branch / instruction addresses for B's instructions */ |
||
754 | for (i = 0; i < lenB; i++) { |
||
755 | newInst[lenA + i].BranchTarget += lenA; |
||
756 | } |
||
757 | |||
758 | newProg = ctx->Driver.NewProgram(ctx, progA->Target, 0); |
||
759 | newProg->Instructions = newInst; |
||
760 | newProg->NumInstructions = newLength; |
||
761 | |||
762 | /* find used temp regs (we may need new temps below) */ |
||
763 | _mesa_find_used_registers(newProg, PROGRAM_TEMPORARY, |
||
764 | usedTemps, MAX_PROGRAM_TEMPS); |
||
765 | |||
766 | if (newProg->Target == GL_FRAGMENT_PROGRAM_ARB) { |
||
767 | const struct gl_fragment_program *fprogA, *fprogB; |
||
768 | struct gl_fragment_program *newFprog; |
||
769 | GLbitfield64 progB_inputsRead = progB->InputsRead; |
||
770 | GLint progB_colorFile, progB_colorIndex; |
||
771 | |||
772 | fprogA = gl_fragment_program_const(progA); |
||
773 | fprogB = gl_fragment_program_const(progB); |
||
774 | newFprog = gl_fragment_program(newProg); |
||
775 | |||
776 | newFprog->UsesKill = fprogA->UsesKill || fprogB->UsesKill; |
||
777 | newFprog->UsesDFdy = fprogA->UsesDFdy || fprogB->UsesDFdy; |
||
778 | |||
779 | /* We'll do a search and replace for instances |
||
780 | * of progB_colorFile/progB_colorIndex below... |
||
781 | */ |
||
782 | progB_colorFile = PROGRAM_INPUT; |
||
783 | progB_colorIndex = VARYING_SLOT_COL0; |
||
784 | |||
785 | /* |
||
786 | * The fragment program may get color from a state var rather than |
||
787 | * a fragment input (vertex output) if it's constant. |
||
788 | * See the texenvprogram.c code. |
||
789 | * So, search the program's parameter list now to see if the program |
||
790 | * gets color from a state var instead of a conventional fragment |
||
791 | * input register. |
||
792 | */ |
||
793 | for (i = 0; i < progB->Parameters->NumParameters; i++) { |
||
794 | struct gl_program_parameter *p = &progB->Parameters->Parameters[i]; |
||
795 | if (p->Type == PROGRAM_STATE_VAR && |
||
796 | p->StateIndexes[0] == STATE_INTERNAL && |
||
797 | p->StateIndexes[1] == STATE_CURRENT_ATTRIB && |
||
798 | (int) p->StateIndexes[2] == (int) VERT_ATTRIB_COLOR0) { |
||
799 | progB_inputsRead |= VARYING_BIT_COL0; |
||
800 | progB_colorFile = PROGRAM_STATE_VAR; |
||
801 | progB_colorIndex = i; |
||
802 | break; |
||
803 | } |
||
804 | } |
||
805 | |||
806 | /* Connect color outputs of fprogA to color inputs of fprogB, via a |
||
807 | * new temporary register. |
||
808 | */ |
||
809 | if ((progA->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) && |
||
810 | (progB_inputsRead & VARYING_BIT_COL0)) { |
||
811 | GLint tempReg = _mesa_find_free_register(usedTemps, MAX_PROGRAM_TEMPS, |
||
812 | firstTemp); |
||
813 | if (tempReg < 0) { |
||
814 | _mesa_problem(ctx, "No free temp regs found in " |
||
815 | "_mesa_combine_programs(), using 31"); |
||
816 | tempReg = 31; |
||
817 | } |
||
818 | firstTemp = tempReg + 1; |
||
819 | |||
820 | /* replace writes to result.color[0] with tempReg */ |
||
821 | replace_registers(newInst, lenA, |
||
822 | PROGRAM_OUTPUT, FRAG_RESULT_COLOR, |
||
823 | PROGRAM_TEMPORARY, tempReg); |
||
824 | /* replace reads from the input color with tempReg */ |
||
825 | replace_registers(newInst + lenA, lenB, |
||
826 | progB_colorFile, progB_colorIndex, /* search for */ |
||
827 | PROGRAM_TEMPORARY, tempReg /* replace with */ ); |
||
828 | } |
||
829 | |||
830 | /* compute combined program's InputsRead */ |
||
831 | inputsB = progB_inputsRead; |
||
832 | if (progA->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) { |
||
833 | inputsB &= ~(1 << VARYING_SLOT_COL0); |
||
834 | } |
||
835 | newProg->InputsRead = progA->InputsRead | inputsB; |
||
836 | newProg->OutputsWritten = progB->OutputsWritten; |
||
837 | newProg->SamplersUsed = progA->SamplersUsed | progB->SamplersUsed; |
||
838 | } |
||
839 | else { |
||
840 | /* vertex program */ |
||
841 | assert(0); /* XXX todo */ |
||
842 | } |
||
843 | |||
844 | /* |
||
845 | * Merge parameters (uniforms, constants, etc) |
||
846 | */ |
||
847 | newProg->Parameters = _mesa_combine_parameter_lists(progA->Parameters, |
||
848 | progB->Parameters); |
||
849 | |||
850 | adjust_param_indexes(newInst + lenA, lenB, numParamsA); |
||
851 | |||
852 | |||
853 | return newProg; |
||
854 | } |
||
855 | |||
856 | |||
857 | /** |
||
858 | * Populate the 'used' array with flags indicating which registers (TEMPs, |
||
859 | * INPUTs, OUTPUTs, etc, are used by the given program. |
||
860 | * \param file type of register to scan for |
||
861 | * \param used returns true/false flags for in use / free |
||
862 | * \param usedSize size of the 'used' array |
||
863 | */ |
||
864 | void |
||
865 | _mesa_find_used_registers(const struct gl_program *prog, |
||
866 | gl_register_file file, |
||
867 | GLboolean used[], GLuint usedSize) |
||
868 | { |
||
869 | GLuint i, j; |
||
870 | |||
871 | memset(used, 0, usedSize); |
||
872 | |||
873 | for (i = 0; i < prog->NumInstructions; i++) { |
||
874 | const struct prog_instruction *inst = prog->Instructions + i; |
||
875 | const GLuint n = _mesa_num_inst_src_regs(inst->Opcode); |
||
876 | |||
877 | if (inst->DstReg.File == file) { |
||
878 | assert(inst->DstReg.Index < usedSize); |
||
879 | if(inst->DstReg.Index < usedSize) |
||
880 | used[inst->DstReg.Index] = GL_TRUE; |
||
881 | } |
||
882 | |||
883 | for (j = 0; j < n; j++) { |
||
884 | if (inst->SrcReg[j].File == file) { |
||
885 | assert(inst->SrcReg[j].Index < (GLint) usedSize); |
||
886 | if (inst->SrcReg[j].Index < (GLint) usedSize) |
||
887 | used[inst->SrcReg[j].Index] = GL_TRUE; |
||
888 | } |
||
889 | } |
||
890 | } |
||
891 | } |
||
892 | |||
893 | |||
894 | /** |
||
895 | * Scan the given 'used' register flag array for the first entry |
||
896 | * that's >= firstReg. |
||
897 | * \param used vector of flags indicating registers in use (as returned |
||
898 | * by _mesa_find_used_registers()) |
||
899 | * \param usedSize size of the 'used' array |
||
900 | * \param firstReg first register to start searching at |
||
901 | * \return index of unused register, or -1 if none. |
||
902 | */ |
||
903 | GLint |
||
904 | _mesa_find_free_register(const GLboolean used[], |
||
905 | GLuint usedSize, GLuint firstReg) |
||
906 | { |
||
907 | GLuint i; |
||
908 | |||
909 | assert(firstReg < usedSize); |
||
910 | |||
911 | for (i = firstReg; i < usedSize; i++) |
||
912 | if (!used[i]) |
||
913 | return i; |
||
914 | |||
915 | return -1; |
||
916 | } |
||
917 | |||
918 | |||
919 | |||
920 | /** |
||
921 | * Check if the given register index is valid (doesn't exceed implementation- |
||
922 | * dependent limits). |
||
923 | * \return GL_TRUE if OK, GL_FALSE if bad index |
||
924 | */ |
||
925 | GLboolean |
||
926 | _mesa_valid_register_index(const struct gl_context *ctx, |
||
927 | gl_shader_stage shaderType, |
||
928 | gl_register_file file, GLint index) |
||
929 | { |
||
930 | const struct gl_program_constants *c; |
||
931 | |||
932 | assert(0 <= shaderType && shaderType < MESA_SHADER_STAGES); |
||
933 | c = &ctx->Const.Program[shaderType]; |
||
934 | |||
935 | switch (file) { |
||
936 | case PROGRAM_UNDEFINED: |
||
937 | return GL_TRUE; /* XXX or maybe false? */ |
||
938 | |||
939 | case PROGRAM_TEMPORARY: |
||
940 | return index >= 0 && index < (GLint) c->MaxTemps; |
||
941 | |||
942 | case PROGRAM_UNIFORM: |
||
943 | case PROGRAM_STATE_VAR: |
||
944 | /* aka constant buffer */ |
||
945 | return index >= 0 && index < (GLint) c->MaxUniformComponents / 4; |
||
946 | |||
947 | case PROGRAM_CONSTANT: |
||
948 | /* constant buffer w/ possible relative negative addressing */ |
||
949 | return (index > (int) c->MaxUniformComponents / -4 && |
||
950 | index < (int) c->MaxUniformComponents / 4); |
||
951 | |||
952 | case PROGRAM_INPUT: |
||
953 | if (index < 0) |
||
954 | return GL_FALSE; |
||
955 | |||
956 | switch (shaderType) { |
||
957 | case MESA_SHADER_VERTEX: |
||
958 | return index < VERT_ATTRIB_GENERIC0 + (GLint) c->MaxAttribs; |
||
959 | case MESA_SHADER_FRAGMENT: |
||
960 | return index < VARYING_SLOT_VAR0 + (GLint) ctx->Const.MaxVarying; |
||
961 | case MESA_SHADER_GEOMETRY: |
||
962 | return index < VARYING_SLOT_VAR0 + (GLint) ctx->Const.MaxVarying; |
||
963 | default: |
||
964 | return GL_FALSE; |
||
965 | } |
||
966 | |||
967 | case PROGRAM_OUTPUT: |
||
968 | if (index < 0) |
||
969 | return GL_FALSE; |
||
970 | |||
971 | switch (shaderType) { |
||
972 | case MESA_SHADER_VERTEX: |
||
973 | return index < VARYING_SLOT_VAR0 + (GLint) ctx->Const.MaxVarying; |
||
974 | case MESA_SHADER_FRAGMENT: |
||
975 | return index < FRAG_RESULT_DATA0 + (GLint) ctx->Const.MaxDrawBuffers; |
||
976 | case MESA_SHADER_GEOMETRY: |
||
977 | return index < VARYING_SLOT_VAR0 + (GLint) ctx->Const.MaxVarying; |
||
978 | default: |
||
979 | return GL_FALSE; |
||
980 | } |
||
981 | |||
982 | case PROGRAM_ADDRESS: |
||
983 | return index >= 0 && index < (GLint) c->MaxAddressRegs; |
||
984 | |||
985 | default: |
||
986 | _mesa_problem(ctx, |
||
987 | "unexpected register file in _mesa_valid_register_index()"); |
||
988 | return GL_FALSE; |
||
989 | } |
||
990 | } |
||
991 | |||
992 | |||
993 | |||
994 | /** |
||
995 | * "Post-process" a GPU program. This is intended to be used for debugging. |
||
996 | * Example actions include no-op'ing instructions or changing instruction |
||
997 | * behaviour. |
||
998 | */ |
||
999 | void |
||
1000 | _mesa_postprocess_program(struct gl_context *ctx, struct gl_program *prog) |
||
1001 | { |
||
1002 | static const GLfloat white[4] = { 0.5, 0.5, 0.5, 0.5 }; |
||
1003 | GLuint i; |
||
1004 | GLuint whiteSwizzle; |
||
1005 | GLint whiteIndex = _mesa_add_unnamed_constant(prog->Parameters, |
||
1006 | (gl_constant_value *) white, |
||
1007 | 4, &whiteSwizzle); |
||
1008 | |||
1009 | (void) whiteIndex; |
||
1010 | |||
1011 | for (i = 0; i < prog->NumInstructions; i++) { |
||
1012 | struct prog_instruction *inst = prog->Instructions + i; |
||
1013 | const GLuint n = _mesa_num_inst_src_regs(inst->Opcode); |
||
1014 | |||
1015 | (void) n; |
||
1016 | |||
1017 | if (_mesa_is_tex_instruction(inst->Opcode)) { |
||
1018 | #if 0 |
||
1019 | /* replace TEX/TXP/TXB with MOV */ |
||
1020 | inst->Opcode = OPCODE_MOV; |
||
1021 | inst->DstReg.WriteMask = WRITEMASK_XYZW; |
||
1022 | inst->SrcReg[0].Swizzle = SWIZZLE_XYZW; |
||
1023 | inst->SrcReg[0].Negate = NEGATE_NONE; |
||
1024 | #endif |
||
1025 | |||
1026 | #if 0 |
||
1027 | /* disable shadow texture mode */ |
||
1028 | inst->TexShadow = 0; |
||
1029 | #endif |
||
1030 | } |
||
1031 | |||
1032 | if (inst->Opcode == OPCODE_TXP) { |
||
1033 | #if 0 |
||
1034 | inst->Opcode = OPCODE_MOV; |
||
1035 | inst->DstReg.WriteMask = WRITEMASK_XYZW; |
||
1036 | inst->SrcReg[0].File = PROGRAM_CONSTANT; |
||
1037 | inst->SrcReg[0].Index = whiteIndex; |
||
1038 | inst->SrcReg[0].Swizzle = SWIZZLE_XYZW; |
||
1039 | inst->SrcReg[0].Negate = NEGATE_NONE; |
||
1040 | #endif |
||
1041 | #if 0 |
||
1042 | inst->TexShadow = 0; |
||
1043 | #endif |
||
1044 | #if 0 |
||
1045 | inst->Opcode = OPCODE_TEX; |
||
1046 | inst->TexShadow = 0; |
||
1047 | #endif |
||
1048 | } |
||
1049 | |||
1050 | } |
||
1051 | } |
||
1052 | |||
1053 | /* Gets the minimum number of shader invocations per fragment. |
||
1054 | * This function is useful to determine if we need to do per |
||
1055 | * sample shading or per fragment shading. |
||
1056 | */ |
||
1057 | GLint |
||
1058 | _mesa_get_min_invocations_per_fragment(struct gl_context *ctx, |
||
1059 | const struct gl_fragment_program *prog, |
||
1060 | bool ignore_sample_qualifier) |
||
1061 | { |
||
1062 | /* From ARB_sample_shading specification: |
||
1063 | * "Using gl_SampleID in a fragment shader causes the entire shader |
||
1064 | * to be evaluated per-sample." |
||
1065 | * |
||
1066 | * "Using gl_SamplePosition in a fragment shader causes the entire |
||
1067 | * shader to be evaluated per-sample." |
||
1068 | * |
||
1069 | * "If MULTISAMPLE or SAMPLE_SHADING_ARB is disabled, sample shading |
||
1070 | * has no effect." |
||
1071 | */ |
||
1072 | if (ctx->Multisample.Enabled) { |
||
1073 | /* The ARB_gpu_shader5 specification says: |
||
1074 | * |
||
1075 | * "Use of the "sample" qualifier on a fragment shader input |
||
1076 | * forces per-sample shading" |
||
1077 | */ |
||
1078 | if (prog->IsSample && !ignore_sample_qualifier) |
||
1079 | return MAX2(ctx->DrawBuffer->Visual.samples, 1); |
||
1080 | |||
1081 | if (prog->Base.SystemValuesRead & (SYSTEM_BIT_SAMPLE_ID | |
||
1082 | SYSTEM_BIT_SAMPLE_POS)) |
||
1083 | return MAX2(ctx->DrawBuffer->Visual.samples, 1); |
||
1084 | else if (ctx->Multisample.SampleShading) |
||
1085 | return MAX2(ceil(ctx->Multisample.MinSampleShadingValue * |
||
1086 | ctx->DrawBuffer->Visual.samples), 1); |
||
1087 | else |
||
1088 | return 1; |
||
1089 | } |
||
1090 | return 1; |
||
1091 | }>>>>>>>>>>>>>>=>>>>>>>>>><>>>>>>>>>>>=>=>><>=>><>=>><>=>><>=>=>=>><>=>><>=>><>=>><>=>><>=>><>=> |