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/*
2
 * Copyright (C) 2011 LunarG, Inc.
3
 *
4
 * Permission is hereby granted, free of charge, to any person obtaining a
5
 * copy of this software and associated documentation files (the "Software"),
6
 * to deal in the Software without restriction, including without limitation
7
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8
 * and/or sell copies of the Software, and to permit persons to whom the
9
 * Software is furnished to do so, subject to the following conditions:
10
 *
11
 * The above copyright notice and this permission notice (including the next
12
 * paragraph) shall be included in all copies or substantial portions of the
13
 * Software.
14
 *
15
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21
 * DEALINGS IN THE SOFTWARE.
22
 */
23
 
24
/**
25
 * \file texcompress_etc.c
26
 * GL_OES_compressed_ETC1_RGB8_texture support.
27
 * Supported ETC2 texture formats are:
28
 * GL_COMPRESSED_RGB8_ETC2
29
 * GL_COMPRESSED_SRGB8_ETC2
30
 * GL_COMPRESSED_RGBA8_ETC2_EAC
31
 * GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC
32
 * GL_COMPRESSED_R11_EAC
33
 * GL_COMPRESSED_RG11_EAC
34
 * GL_COMPRESSED_SIGNED_R11_EAC
35
 * GL_COMPRESSED_SIGNED_RG11_EAC
36
 * MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1
37
 * MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1
38
 */
39
 
40
#include 
41
#include "texcompress.h"
42
#include "texcompress_etc.h"
43
#include "texstore.h"
44
#include "macros.h"
45
#include "format_unpack.h"
46
#include "util/format_srgb.h"
47
 
48
 
49
struct etc2_block {
50
   int distance;
51
   uint64_t pixel_indices[2];
52
   const int *modifier_tables[2];
53
   bool flipped;
54
   bool opaque;
55
   bool is_ind_mode;
56
   bool is_diff_mode;
57
   bool is_t_mode;
58
   bool is_h_mode;
59
   bool is_planar_mode;
60
   uint8_t base_colors[3][3];
61
   uint8_t paint_colors[4][3];
62
   uint8_t base_codeword;
63
   uint8_t multiplier;
64
   uint8_t table_index;
65
};
66
 
67
static const int etc2_distance_table[8] = {
68
   3, 6, 11, 16, 23, 32, 41, 64 };
69
 
70
static const int etc2_modifier_tables[16][8] = {
71
   {  -3,   -6,   -9,  -15,   2,   5,   8,   14},
72
   {  -3,   -7,  -10,  -13,   2,   6,   9,   12},
73
   {  -2,   -5,   -8,  -13,   1,   4,   7,   12},
74
   {  -2,   -4,   -6,  -13,   1,   3,   5,   12},
75
   {  -3,   -6,   -8,  -12,   2,   5,   7,   11},
76
   {  -3,   -7,   -9,  -11,   2,   6,   8,   10},
77
   {  -4,   -7,   -8,  -11,   3,   6,   7,   10},
78
   {  -3,   -5,   -8,  -11,   2,   4,   7,   10},
79
   {  -2,   -6,   -8,  -10,   1,   5,   7,    9},
80
   {  -2,   -5,   -8,  -10,   1,   4,   7,    9},
81
   {  -2,   -4,   -8,  -10,   1,   3,   7,    9},
82
   {  -2,   -5,   -7,  -10,   1,   4,   6,    9},
83
   {  -3,   -4,   -7,  -10,   2,   3,   6,    9},
84
   {  -1,   -2,   -3,  -10,   0,   1,   2,    9},
85
   {  -4,   -6,   -8,   -9,   3,   5,   7,    8},
86
   {  -3,   -5,   -7,   -9,   2,   4,   6,    8},
87
};
88
 
89
static const int etc2_modifier_tables_non_opaque[8][4] = {
90
   { 0,   8,   0,    -8},
91
   { 0,   17,  0,   -17},
92
   { 0,   29,  0,   -29},
93
   { 0,   42,  0,   -42},
94
   { 0,   60,  0,   -60},
95
   { 0,   80,  0,   -80},
96
   { 0,   106, 0,  -106},
97
   { 0,   183, 0,  -183}
98
};
99
 
100
/* define etc1_parse_block and etc. */
101
#define UINT8_TYPE GLubyte
102
#define TAG(x) x
103
#include "texcompress_etc_tmp.h"
104
#undef TAG
105
#undef UINT8_TYPE
106
 
107
GLboolean
108
_mesa_texstore_etc1_rgb8(TEXSTORE_PARAMS)
109
{
110
   /* GL_ETC1_RGB8_OES is only valid in glCompressedTexImage2D */
111
   assert(0);
112
 
113
   return GL_FALSE;
114
}
115
 
116
 
117
/**
118
 * Decode texture data in format `MESA_FORMAT_ETC1_RGB8` to
119
 * `MESA_FORMAT_ABGR8888`.
120
 *
121
 * The size of the source data must be a multiple of the ETC1 block size,
122
 * which is 8, even if the texture image's dimensions are not aligned to 4.
123
 * From the GL_OES_compressed_ETC1_RGB8_texture spec:
124
 *   The texture is described as a number of 4x4 pixel blocks. If the
125
 *   texture (or a particular mip-level) is smaller than 4 pixels in
126
 *   any dimension (such as a 2x2 or a 8x1 texture), the texture is
127
 *   found in the upper left part of the block(s), and the rest of the
128
 *   pixels are not used. For instance, a texture of size 4x2 will be
129
 *   placed in the upper half of a 4x4 block, and the lower half of the
130
 *   pixels in the block will not be accessed.
131
 *
132
 * \param src_width in pixels
133
 * \param src_height in pixels
134
 * \param dst_stride in bytes
135
 */
136
void
137
_mesa_etc1_unpack_rgba8888(uint8_t *dst_row,
138
                           unsigned dst_stride,
139
                           const uint8_t *src_row,
140
                           unsigned src_stride,
141
                           unsigned src_width,
142
                           unsigned src_height)
143
{
144
   etc1_unpack_rgba8888(dst_row, dst_stride,
145
                        src_row, src_stride,
146
                        src_width, src_height);
147
}
148
 
149
static uint8_t
150
etc2_base_color1_t_mode(const uint8_t *in, GLuint index)
151
{
152
   uint8_t R1a = 0, x = 0;
153
   /* base col 1 = extend_4to8bits( (R1a << 2) | R1b, G1, B1) */
154
   switch(index) {
155
   case 0:
156
      R1a = (in[0] >> 3) & 0x3;
157
      x = ((R1a << 2) | (in[0] & 0x3));
158
      break;
159
   case 1:
160
      x = ((in[1] >> 4) & 0xf);
161
      break;
162
   case 2:
163
      x = (in[1] & 0xf);
164
      break;
165
   default:
166
      /* invalid index */
167
      break;
168
   }
169
   return ((x << 4) | (x & 0xf));
170
}
171
 
172
static uint8_t
173
etc2_base_color2_t_mode(const uint8_t *in, GLuint index)
174
{
175
   uint8_t x = 0;
176
   /*extend 4to8bits(R2, G2, B2)*/
177
   switch(index) {
178
   case 0:
179
      x = ((in[2] >> 4) & 0xf );
180
      break;
181
   case 1:
182
      x = (in[2] & 0xf);
183
      break;
184
   case 2:
185
      x = ((in[3] >> 4) & 0xf);
186
      break;
187
   default:
188
      /* invalid index */
189
      break;
190
   }
191
   return ((x << 4) | (x & 0xf));
192
}
193
 
194
static uint8_t
195
etc2_base_color1_h_mode(const uint8_t *in, GLuint index)
196
{
197
   uint8_t x = 0;
198
   /* base col 1 = extend 4to8bits(R1, (G1a << 1) | G1b, (B1a << 3) | B1b) */
199
   switch(index) {
200
   case 0:
201
      x = ((in[0] >> 3) & 0xf);
202
      break;
203
   case 1:
204
      x = (((in[0] & 0x7) << 1) | ((in[1] >> 4) & 0x1));
205
      break;
206
   case 2:
207
      x = ((in[1] & 0x8) |
208
           (((in[1] & 0x3) << 1) | ((in[2] >> 7) & 0x1)));
209
      break;
210
   default:
211
      /* invalid index */
212
      break;
213
   }
214
   return ((x << 4) | (x & 0xf));
215
}
216
 
217
static uint8_t
218
etc2_base_color2_h_mode(const uint8_t *in, GLuint index)
219
{
220
   uint8_t x = 0;
221
   /* base col 2 = extend 4to8bits(R2, G2, B2) */
222
   switch(index) {
223
   case 0:
224
      x = ((in[2] >> 3) & 0xf );
225
      break;
226
   case 1:
227
      x = (((in[2] & 0x7) << 1) | ((in[3] >> 7) & 0x1));
228
      break;
229
   case 2:
230
      x = ((in[3] >> 3) & 0xf);
231
      break;
232
   default:
233
      /* invalid index */
234
      break;
235
   }
236
   return ((x << 4) | (x & 0xf));
237
}
238
 
239
static uint8_t
240
etc2_base_color_o_planar(const uint8_t *in, GLuint index)
241
{
242
   GLuint tmp;
243
   switch(index) {
244
   case 0:
245
      tmp = ((in[0] >> 1) & 0x3f); /* RO */
246
      return ((tmp << 2) | (tmp >> 4));
247
   case 1:
248
      tmp = (((in[0] & 0x1) << 6) | /* GO1 */
249
             ((in[1] >> 1) & 0x3f)); /* GO2 */
250
      return ((tmp << 1) | (tmp >> 6));
251
   case 2:
252
      tmp = (((in[1] & 0x1) << 5) | /* BO1 */
253
             (in[2] & 0x18) | /* BO2 */
254
             (((in[2] & 0x3) << 1) | ((in[3] >> 7) & 0x1))); /* BO3 */
255
      return ((tmp << 2) | (tmp >> 4));
256
    default:
257
      /* invalid index */
258
      return 0;
259
   }
260
}
261
 
262
static uint8_t
263
etc2_base_color_h_planar(const uint8_t *in, GLuint index)
264
{
265
   GLuint tmp;
266
   switch(index) {
267
   case 0:
268
      tmp = (((in[3] & 0x7c) >> 1) | /* RH1 */
269
             (in[3] & 0x1));         /* RH2 */
270
      return ((tmp << 2) | (tmp >> 4));
271
   case 1:
272
      tmp = (in[4] >> 1) & 0x7f; /* GH */
273
      return ((tmp << 1) | (tmp >> 6));
274
   case 2:
275
      tmp = (((in[4] & 0x1) << 5) |
276
             ((in[5] >> 3) & 0x1f)); /* BH */
277
      return ((tmp << 2) | (tmp >> 4));
278
   default:
279
      /* invalid index */
280
      return 0;
281
   }
282
}
283
 
284
static uint8_t
285
etc2_base_color_v_planar(const uint8_t *in, GLuint index)
286
{
287
   GLuint tmp;
288
   switch(index) {
289
   case 0:
290
      tmp = (((in[5] & 0x7) << 0x3) |
291
             ((in[6] >> 5) & 0x7)); /* RV */
292
      return ((tmp << 2) | (tmp >> 4));
293
   case 1:
294
      tmp = (((in[6] & 0x1f) << 2) |
295
             ((in[7] >> 6) & 0x3)); /* GV */
296
      return ((tmp << 1) | (tmp >> 6));
297
   case 2:
298
      tmp = in[7] & 0x3f; /* BV */
299
      return ((tmp << 2) | (tmp >> 4));
300
   default:
301
      /* invalid index */
302
      return 0;
303
   }
304
}
305
 
306
static GLint
307
etc2_get_pixel_index(const struct etc2_block *block, int x, int y)
308
{
309
   int bit = ((3 - y) + (3 - x) * 4) * 3;
310
   int idx = (block->pixel_indices[1] >> bit) & 0x7;
311
   return idx;
312
}
313
 
314
static uint8_t
315
etc2_clamp(int color)
316
{
317
   /* CLAMP(color, 0, 255) */
318
   return (uint8_t) CLAMP(color, 0, 255);
319
}
320
 
321
static GLushort
322
etc2_clamp2(int color)
323
{
324
   /* CLAMP(color, 0, 2047) */
325
   return (GLushort) CLAMP(color, 0, 2047);
326
}
327
 
328
static GLshort
329
etc2_clamp3(int color)
330
{
331
   /* CLAMP(color, -1023, 1023) */
332
   return (GLshort) CLAMP(color, -1023, 1023);
333
}
334
 
335
static void
336
etc2_rgb8_parse_block(struct etc2_block *block,
337
                      const uint8_t *src,
338
                      GLboolean punchthrough_alpha)
339
{
340
   unsigned i;
341
   GLboolean diffbit = false;
342
   static const int lookup[8] = { 0, 1, 2, 3, -4, -3, -2, -1 };
343
 
344
   const int R_plus_dR = (src[0] >> 3) + lookup[src[0] & 0x7];
345
   const int G_plus_dG = (src[1] >> 3) + lookup[src[1] & 0x7];
346
   const int B_plus_dB = (src[2] >> 3) + lookup[src[2] & 0x7];
347
 
348
   /* Reset the mode flags */
349
   block->is_ind_mode = false;
350
   block->is_diff_mode = false;
351
   block->is_t_mode = false;
352
   block->is_h_mode = false;
353
   block->is_planar_mode = false;
354
 
355
   if (punchthrough_alpha)
356
      block->opaque = src[3] & 0x2;
357
   else
358
      diffbit = src[3] & 0x2;
359
 
360
   if (!diffbit && !punchthrough_alpha) {
361
      /* individual mode */
362
      block->is_ind_mode = true;
363
 
364
      for (i = 0; i < 3; i++) {
365
         /* Texture decode algorithm is same for individual mode in etc1
366
          * & etc2.
367
          */
368
         block->base_colors[0][i] = etc1_base_color_ind_hi(src[i]);
369
         block->base_colors[1][i] = etc1_base_color_ind_lo(src[i]);
370
      }
371
   }
372
   else if (R_plus_dR < 0 || R_plus_dR > 31){
373
      /* T mode */
374
      block->is_t_mode = true;
375
 
376
      for(i = 0; i < 3; i++) {
377
         block->base_colors[0][i] = etc2_base_color1_t_mode(src, i);
378
         block->base_colors[1][i] = etc2_base_color2_t_mode(src, i);
379
      }
380
      /* pick distance */
381
      block->distance =
382
         etc2_distance_table[(((src[3] >> 2) & 0x3) << 1) |
383
                             (src[3] & 0x1)];
384
 
385
      for (i = 0; i < 3; i++) {
386
         block->paint_colors[0][i] = etc2_clamp(block->base_colors[0][i]);
387
         block->paint_colors[1][i] = etc2_clamp(block->base_colors[1][i] +
388
                                                block->distance);
389
         block->paint_colors[2][i] = etc2_clamp(block->base_colors[1][i]);
390
         block->paint_colors[3][i] = etc2_clamp(block->base_colors[1][i] -
391
                                                block->distance);
392
      }
393
   }
394
   else if (G_plus_dG < 0 || G_plus_dG > 31){
395
      int base_color_1_value, base_color_2_value;
396
 
397
      /* H mode */
398
      block->is_h_mode = true;
399
 
400
      for(i = 0; i < 3; i++) {
401
         block->base_colors[0][i] = etc2_base_color1_h_mode(src, i);
402
         block->base_colors[1][i] = etc2_base_color2_h_mode(src, i);
403
      }
404
 
405
      base_color_1_value = (block->base_colors[0][0] << 16) +
406
                           (block->base_colors[0][1] << 8) +
407
                           block->base_colors[0][2];
408
      base_color_2_value = (block->base_colors[1][0] << 16) +
409
                           (block->base_colors[1][1] << 8) +
410
                           block->base_colors[1][2];
411
      /* pick distance */
412
      block->distance =
413
         etc2_distance_table[(src[3] & 0x4) |
414
                             ((src[3] & 0x1) << 1) |
415
                             (base_color_1_value >= base_color_2_value)];
416
 
417
      for (i = 0; i < 3; i++) {
418
         block->paint_colors[0][i] = etc2_clamp(block->base_colors[0][i] +
419
                                                block->distance);
420
         block->paint_colors[1][i] = etc2_clamp(block->base_colors[0][i] -
421
                                                block->distance);
422
         block->paint_colors[2][i] = etc2_clamp(block->base_colors[1][i] +
423
                                                block->distance);
424
         block->paint_colors[3][i] = etc2_clamp(block->base_colors[1][i] -
425
                                                block->distance);
426
      }
427
   }
428
   else if (B_plus_dB < 0 || B_plus_dB > 31) {
429
      /* Planar mode */
430
      block->is_planar_mode = true;
431
 
432
      /* opaque bit must be set in planar mode */
433
      block->opaque = true;
434
 
435
      for (i = 0; i < 3; i++) {
436
         block->base_colors[0][i] = etc2_base_color_o_planar(src, i);
437
         block->base_colors[1][i] = etc2_base_color_h_planar(src, i);
438
         block->base_colors[2][i] = etc2_base_color_v_planar(src, i);
439
      }
440
   }
441
   else if (diffbit || punchthrough_alpha) {
442
      /* differential mode */
443
      block->is_diff_mode = true;
444
 
445
      for (i = 0; i < 3; i++) {
446
         /* Texture decode algorithm is same for differential mode in etc1
447
          * & etc2.
448
          */
449
         block->base_colors[0][i] = etc1_base_color_diff_hi(src[i]);
450
         block->base_colors[1][i] = etc1_base_color_diff_lo(src[i]);
451
      }
452
   }
453
 
454
   if (block->is_ind_mode || block->is_diff_mode) {
455
      int table1_idx = (src[3] >> 5) & 0x7;
456
      int table2_idx = (src[3] >> 2) & 0x7;
457
 
458
      /* Use same modifier tables as for etc1 textures if opaque bit is set
459
       * or if non punchthrough texture format
460
       */
461
      block->modifier_tables[0] = (block->opaque || !punchthrough_alpha) ?
462
                                  etc1_modifier_tables[table1_idx] :
463
                                  etc2_modifier_tables_non_opaque[table1_idx];
464
      block->modifier_tables[1] = (block->opaque || !punchthrough_alpha) ?
465
                                  etc1_modifier_tables[table2_idx] :
466
                                  etc2_modifier_tables_non_opaque[table2_idx];
467
 
468
      block->flipped = (src[3] & 0x1);
469
   }
470
 
471
   block->pixel_indices[0] =
472
      (src[4] << 24) | (src[5] << 16) | (src[6] << 8) | src[7];
473
}
474
 
475
static void
476
etc2_rgb8_fetch_texel(const struct etc2_block *block,
477
                      int x, int y, uint8_t *dst,
478
                      GLboolean punchthrough_alpha)
479
{
480
   const uint8_t *base_color;
481
   int modifier, bit, idx, blk;
482
 
483
   /* get pixel index */
484
   bit = y + x * 4;
485
   idx = ((block->pixel_indices[0] >> (15 + bit)) & 0x2) |
486
         ((block->pixel_indices[0] >>      (bit)) & 0x1);
487
 
488
   if (block->is_ind_mode || block->is_diff_mode) {
489
      /* check for punchthrough_alpha format */
490
      if (punchthrough_alpha) {
491
         if (!block->opaque && idx == 2) {
492
            dst[0] = dst[1] = dst[2] = dst[3] = 0;
493
            return;
494
         }
495
         else
496
            dst[3] = 255;
497
      }
498
 
499
      /* Use pixel index and subblock to get the modifier */
500
      blk = (block->flipped) ? (y >= 2) : (x >= 2);
501
      base_color = block->base_colors[blk];
502
      modifier = block->modifier_tables[blk][idx];
503
 
504
      dst[0] = etc2_clamp(base_color[0] + modifier);
505
      dst[1] = etc2_clamp(base_color[1] + modifier);
506
      dst[2] = etc2_clamp(base_color[2] + modifier);
507
   }
508
   else if (block->is_t_mode || block->is_h_mode) {
509
      /* check for punchthrough_alpha format */
510
      if (punchthrough_alpha) {
511
         if (!block->opaque && idx == 2) {
512
            dst[0] = dst[1] = dst[2] = dst[3] = 0;
513
            return;
514
         }
515
         else
516
            dst[3] = 255;
517
      }
518
 
519
      /* Use pixel index to pick one of the paint colors */
520
      dst[0] = block->paint_colors[idx][0];
521
      dst[1] = block->paint_colors[idx][1];
522
      dst[2] = block->paint_colors[idx][2];
523
   }
524
   else if (block->is_planar_mode) {
525
      /* {R(x, y) = clamp255((x × (RH − RO) + y × (RV − RO) + 4 × RO + 2) >> 2)
526
       * {G(x, y) = clamp255((x × (GH − GO) + y × (GV − GO) + 4 × GO + 2) >> 2)
527
       * {B(x, y) = clamp255((x × (BH − BO) + y × (BV − BO) + 4 × BO + 2) >> 2)
528
       */
529
      int red, green, blue;
530
      red = (x * (block->base_colors[1][0] - block->base_colors[0][0]) +
531
             y * (block->base_colors[2][0] - block->base_colors[0][0]) +
532
             4 * block->base_colors[0][0] + 2) >> 2;
533
 
534
      green = (x * (block->base_colors[1][1] - block->base_colors[0][1]) +
535
               y * (block->base_colors[2][1] - block->base_colors[0][1]) +
536
               4 * block->base_colors[0][1] + 2) >> 2;
537
 
538
      blue = (x * (block->base_colors[1][2] - block->base_colors[0][2]) +
539
              y * (block->base_colors[2][2] - block->base_colors[0][2]) +
540
              4 * block->base_colors[0][2] + 2) >> 2;
541
 
542
      dst[0] = etc2_clamp(red);
543
      dst[1] = etc2_clamp(green);
544
      dst[2] = etc2_clamp(blue);
545
 
546
      /* check for punchthrough_alpha format */
547
      if (punchthrough_alpha)
548
         dst[3] = 255;
549
   }
550
}
551
 
552
static void
553
etc2_alpha8_fetch_texel(const struct etc2_block *block,
554
      int x, int y, uint8_t *dst)
555
{
556
   int modifier, alpha, idx;
557
   /* get pixel index */
558
   idx = etc2_get_pixel_index(block, x, y);
559
   modifier = etc2_modifier_tables[block->table_index][idx];
560
   alpha = block->base_codeword + modifier * block->multiplier;
561
   dst[3] = etc2_clamp(alpha);
562
}
563
 
564
static void
565
etc2_r11_fetch_texel(const struct etc2_block *block,
566
                     int x, int y, uint8_t *dst)
567
{
568
   GLint modifier, idx;
569
   GLshort color;
570
   /* Get pixel index */
571
   idx = etc2_get_pixel_index(block, x, y);
572
   modifier = etc2_modifier_tables[block->table_index][idx];
573
 
574
   if (block->multiplier != 0)
575
      /* clamp2(base codeword × 8 + 4 + modifier × multiplier × 8) */
576
      color = etc2_clamp2(((block->base_codeword << 3) | 0x4)  +
577
                          ((modifier * block->multiplier) << 3));
578
   else
579
      color = etc2_clamp2(((block->base_codeword << 3) | 0x4)  + modifier);
580
 
581
   /* Extend 11 bits color value to 16 bits. OpenGL ES 3.0 specification
582
    * allows extending the color value to any number of bits. But, an
583
    * implementation is not allowed to truncate the 11-bit value to less than
584
    * 11 bits."
585
    */
586
   color = (color << 5) | (color >> 6);
587
   ((GLushort *)dst)[0] = color;
588
}
589
 
590
static void
591
etc2_signed_r11_fetch_texel(const struct etc2_block *block,
592
                            int x, int y, uint8_t *dst)
593
{
594
   GLint modifier, idx;
595
   GLshort color;
596
   GLbyte base_codeword = (GLbyte) block->base_codeword;
597
 
598
   if (base_codeword == -128)
599
      base_codeword = -127;
600
 
601
   /* Get pixel index */
602
   idx = etc2_get_pixel_index(block, x, y);
603
   modifier = etc2_modifier_tables[block->table_index][idx];
604
 
605
   if (block->multiplier != 0)
606
      /* clamp3(base codeword × 8 + modifier × multiplier × 8) */
607
      color = etc2_clamp3((base_codeword << 3)  +
608
                         ((modifier * block->multiplier) << 3));
609
   else
610
      color = etc2_clamp3((base_codeword << 3)  + modifier);
611
 
612
   /* Extend 11 bits color value to 16 bits. OpenGL ES 3.0 specification
613
    * allows extending the color value to any number of bits. But, an
614
    * implementation is not allowed to truncate the 11-bit value to less than
615
    * 11 bits. A negative 11-bit value must first be made positive before bit
616
    * replication, and then made negative again
617
    */
618
   if (color >= 0)
619
      color = (color << 5) | (color >> 5);
620
   else {
621
      color = -color;
622
      color = (color << 5) | (color >> 5);
623
      color = -color;
624
   }
625
   ((GLshort *)dst)[0] = color;
626
}
627
 
628
static void
629
etc2_alpha8_parse_block(struct etc2_block *block, const uint8_t *src)
630
{
631
   block->base_codeword = src[0];
632
   block->multiplier = (src[1] >> 4) & 0xf;
633
   block->table_index = src[1] & 0xf;
634
   block->pixel_indices[1] = (((uint64_t)src[2] << 40) |
635
                              ((uint64_t)src[3] << 32) |
636
                              ((uint64_t)src[4] << 24) |
637
                              ((uint64_t)src[5] << 16) |
638
                              ((uint64_t)src[6] << 8)  |
639
                              ((uint64_t)src[7]));
640
}
641
 
642
static void
643
etc2_r11_parse_block(struct etc2_block *block, const uint8_t *src)
644
{
645
   /* Parsing logic remains same as for etc2_alpha8_parse_block */
646
    etc2_alpha8_parse_block(block, src);
647
}
648
 
649
static void
650
etc2_rgba8_parse_block(struct etc2_block *block, const uint8_t *src)
651
{
652
   /* RGB component is parsed the same way as for MESA_FORMAT_ETC2_RGB8 */
653
   etc2_rgb8_parse_block(block, src + 8,
654
                         false /* punchthrough_alpha */);
655
   /* Parse Alpha component */
656
   etc2_alpha8_parse_block(block, src);
657
}
658
 
659
static void
660
etc2_rgba8_fetch_texel(const struct etc2_block *block,
661
      int x, int y, uint8_t *dst)
662
{
663
   etc2_rgb8_fetch_texel(block, x, y, dst,
664
                         false /* punchthrough_alpha */);
665
   etc2_alpha8_fetch_texel(block, x, y, dst);
666
}
667
 
668
static void
669
etc2_unpack_rgb8(uint8_t *dst_row,
670
                 unsigned dst_stride,
671
                 const uint8_t *src_row,
672
                 unsigned src_stride,
673
                 unsigned width,
674
                 unsigned height)
675
{
676
   const unsigned bw = 4, bh = 4, bs = 8, comps = 4;
677
   struct etc2_block block;
678
   unsigned x, y, i, j;
679
 
680
   for (y = 0; y < height; y += bh) {
681
      const uint8_t *src = src_row;
682
      /*
683
       * Destination texture may not be a multiple of four texels in
684
       * height. Compute a safe height to avoid writing outside the texture.
685
       */
686
      const unsigned h = MIN2(bh, height - y);
687
 
688
      for (x = 0; x < width; x+= bw) {
689
         /*
690
          * Destination texture may not be a multiple of four texels in
691
          * width. Compute a safe width to avoid writing outside the texture.
692
          */
693
         const unsigned w = MIN2(bw, width - x);
694
 
695
         etc2_rgb8_parse_block(&block, src,
696
                               false /* punchthrough_alpha */);
697
 
698
         for (j = 0; j < h; j++) {
699
            uint8_t *dst = dst_row + (y + j) * dst_stride + x * comps;
700
            for (i = 0; i < w; i++) {
701
               etc2_rgb8_fetch_texel(&block, i, j, dst,
702
                                     false /* punchthrough_alpha */);
703
               dst[3] = 255;
704
               dst += comps;
705
            }
706
         }
707
 
708
         src += bs;
709
      }
710
 
711
      src_row += src_stride;
712
   }
713
}
714
 
715
static void
716
etc2_unpack_srgb8(uint8_t *dst_row,
717
                  unsigned dst_stride,
718
                  const uint8_t *src_row,
719
                  unsigned src_stride,
720
                  unsigned width,
721
                  unsigned height)
722
{
723
   const unsigned bw = 4, bh = 4, bs = 8, comps = 4;
724
   struct etc2_block block;
725
   unsigned x, y, i, j;
726
   uint8_t tmp;
727
 
728
   for (y = 0; y < height; y += bh) {
729
      const uint8_t *src = src_row;
730
      const unsigned h = MIN2(bh, height - y);
731
 
732
      for (x = 0; x < width; x+= bw) {
733
         const unsigned w = MIN2(bw, width - x);
734
         etc2_rgb8_parse_block(&block, src,
735
                               false /* punchthrough_alpha */);
736
 
737
 
738
         for (j = 0; j < h; j++) {
739
            uint8_t *dst = dst_row + (y + j) * dst_stride + x * comps;
740
            for (i = 0; i < w; i++) {
741
               etc2_rgb8_fetch_texel(&block, i, j, dst,
742
                                     false /* punchthrough_alpha */);
743
               /* Convert to MESA_FORMAT_B8G8R8A8_SRGB */
744
               tmp = dst[0];
745
               dst[0] = dst[2];
746
               dst[2] = tmp;
747
               dst[3] = 255;
748
 
749
               dst += comps;
750
            }
751
         }
752
         src += bs;
753
      }
754
 
755
      src_row += src_stride;
756
   }
757
}
758
 
759
static void
760
etc2_unpack_rgba8(uint8_t *dst_row,
761
                  unsigned dst_stride,
762
                  const uint8_t *src_row,
763
                  unsigned src_stride,
764
                  unsigned width,
765
                  unsigned height)
766
{
767
   /* If internalformat is COMPRESSED_RGBA8_ETC2_EAC, each 4 × 4 block of
768
    * RGBA8888 information is compressed to 128 bits. To decode a block, the
769
    * two 64-bit integers int64bitAlpha and int64bitColor are calculated.
770
   */
771
   const unsigned bw = 4, bh = 4, bs = 16, comps = 4;
772
   struct etc2_block block;
773
   unsigned x, y, i, j;
774
 
775
   for (y = 0; y < height; y += bh) {
776
      const uint8_t *src = src_row;
777
      const unsigned h = MIN2(bh, height - y);
778
 
779
      for (x = 0; x < width; x+= bw) {
780
         const unsigned w = MIN2(bw, width - x);
781
         etc2_rgba8_parse_block(&block, src);
782
 
783
         for (j = 0; j < h; j++) {
784
            uint8_t *dst = dst_row + (y + j) * dst_stride + x * comps;
785
            for (i = 0; i < w; i++) {
786
               etc2_rgba8_fetch_texel(&block, i, j, dst);
787
               dst += comps;
788
            }
789
         }
790
         src += bs;
791
      }
792
 
793
      src_row += src_stride;
794
   }
795
}
796
 
797
static void
798
etc2_unpack_srgb8_alpha8(uint8_t *dst_row,
799
                         unsigned dst_stride,
800
                         const uint8_t *src_row,
801
                         unsigned src_stride,
802
                         unsigned width,
803
                         unsigned height)
804
{
805
   /* If internalformat is COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, each 4 × 4 block
806
    * of RGBA8888 information is compressed to 128 bits. To decode a block, the
807
    * two 64-bit integers int64bitAlpha and int64bitColor are calculated.
808
    */
809
   const unsigned bw = 4, bh = 4, bs = 16, comps = 4;
810
   struct etc2_block block;
811
   unsigned x, y, i, j;
812
   uint8_t tmp;
813
 
814
   for (y = 0; y < height; y += bh) {
815
      const unsigned h = MIN2(bh, height - y);
816
      const uint8_t *src = src_row;
817
 
818
      for (x = 0; x < width; x+= bw) {
819
         const unsigned w = MIN2(bw, width - x);
820
         etc2_rgba8_parse_block(&block, src);
821
 
822
         for (j = 0; j < h; j++) {
823
            uint8_t *dst = dst_row + (y + j) * dst_stride + x * comps;
824
            for (i = 0; i < w; i++) {
825
               etc2_rgba8_fetch_texel(&block, i, j, dst);
826
 
827
               /* Convert to MESA_FORMAT_B8G8R8A8_SRGB */
828
               tmp = dst[0];
829
               dst[0] = dst[2];
830
               dst[2] = tmp;
831
               dst[3] = dst[3];
832
 
833
               dst += comps;
834
            }
835
         }
836
         src += bs;
837
      }
838
 
839
      src_row += src_stride;
840
   }
841
}
842
 
843
static void
844
etc2_unpack_r11(uint8_t *dst_row,
845
                unsigned dst_stride,
846
                const uint8_t *src_row,
847
                unsigned src_stride,
848
                unsigned width,
849
                unsigned height)
850
{
851
   /* If internalformat is COMPRESSED_R11_EAC, each 4 × 4 block of
852
      color information is compressed to 64 bits.
853
   */
854
   const unsigned bw = 4, bh = 4, bs = 8, comps = 1, comp_size = 2;
855
   struct etc2_block block;
856
   unsigned x, y, i, j;
857
 
858
   for (y = 0; y < height; y += bh) {
859
      const unsigned h = MIN2(bh, height - y);
860
      const uint8_t *src = src_row;
861
 
862
      for (x = 0; x < width; x+= bw) {
863
         const unsigned w = MIN2(bw, width - x);
864
         etc2_r11_parse_block(&block, src);
865
 
866
         for (j = 0; j < h; j++) {
867
            uint8_t *dst = dst_row + (y + j) * dst_stride + x * comps * comp_size;
868
            for (i = 0; i < w; i++) {
869
               etc2_r11_fetch_texel(&block, i, j, dst);
870
               dst += comps * comp_size;
871
            }
872
         }
873
         src += bs;
874
      }
875
 
876
      src_row += src_stride;
877
   }
878
}
879
 
880
static void
881
etc2_unpack_rg11(uint8_t *dst_row,
882
                 unsigned dst_stride,
883
                 const uint8_t *src_row,
884
                 unsigned src_stride,
885
                 unsigned width,
886
                 unsigned height)
887
{
888
   /* If internalformat is COMPRESSED_RG11_EAC, each 4 × 4 block of
889
      RG color information is compressed to 128 bits.
890
   */
891
   const unsigned bw = 4, bh = 4, bs = 16, comps = 2, comp_size = 2;
892
   struct etc2_block block;
893
   unsigned x, y, i, j;
894
 
895
   for (y = 0; y < height; y += bh) {
896
      const unsigned h = MIN2(bh, height - y);
897
      const uint8_t *src = src_row;
898
 
899
      for (x = 0; x < width; x+= bw) {
900
         const unsigned w = MIN2(bw, width - x);
901
         /* red component */
902
         etc2_r11_parse_block(&block, src);
903
 
904
         for (j = 0; j < h; j++) {
905
            uint8_t *dst = dst_row + (y + j) * dst_stride +
906
                           x * comps * comp_size;
907
            for (i = 0; i < w; i++) {
908
               etc2_r11_fetch_texel(&block, i, j, dst);
909
               dst += comps * comp_size;
910
            }
911
         }
912
         /* green component */
913
         etc2_r11_parse_block(&block, src + 8);
914
 
915
         for (j = 0; j < h; j++) {
916
            uint8_t *dst = dst_row + (y + j) * dst_stride +
917
                           x * comps * comp_size;
918
            for (i = 0; i < w; i++) {
919
               etc2_r11_fetch_texel(&block, i, j, dst + comp_size);
920
               dst += comps * comp_size;
921
            }
922
         }
923
         src += bs;
924
      }
925
 
926
      src_row += src_stride;
927
   }
928
}
929
 
930
static void
931
etc2_unpack_signed_r11(uint8_t *dst_row,
932
                       unsigned dst_stride,
933
                       const uint8_t *src_row,
934
                       unsigned src_stride,
935
                       unsigned width,
936
                       unsigned height)
937
{
938
   /* If internalformat is COMPRESSED_SIGNED_R11_EAC, each 4 × 4 block of
939
      red color information is compressed to 64 bits.
940
   */
941
   const unsigned bw = 4, bh = 4, bs = 8, comps = 1, comp_size = 2;
942
   struct etc2_block block;
943
   unsigned x, y, i, j;
944
 
945
   for (y = 0; y < height; y += bh) {
946
      const unsigned h = MIN2(bh, height - y);
947
      const uint8_t *src = src_row;
948
 
949
      for (x = 0; x < width; x+= bw) {
950
         const unsigned w = MIN2(bw, width - x);
951
         etc2_r11_parse_block(&block, src);
952
 
953
         for (j = 0; j < h; j++) {
954
            uint8_t *dst = dst_row + (y + j) * dst_stride +
955
                           x * comps * comp_size;
956
            for (i = 0; i < w; i++) {
957
               etc2_signed_r11_fetch_texel(&block, i, j, dst);
958
               dst += comps * comp_size;
959
            }
960
         }
961
         src += bs;
962
      }
963
 
964
      src_row += src_stride;
965
   }
966
}
967
 
968
static void
969
etc2_unpack_signed_rg11(uint8_t *dst_row,
970
                        unsigned dst_stride,
971
                        const uint8_t *src_row,
972
                        unsigned src_stride,
973
                        unsigned width,
974
                        unsigned height)
975
{
976
   /* If internalformat is COMPRESSED_SIGNED_RG11_EAC, each 4 × 4 block of
977
      RG color information is compressed to 128 bits.
978
   */
979
   const unsigned bw = 4, bh = 4, bs = 16, comps = 2, comp_size = 2;
980
   struct etc2_block block;
981
   unsigned x, y, i, j;
982
 
983
   for (y = 0; y < height; y += bh) {
984
      const unsigned h = MIN2(bh, height - y);
985
      const uint8_t *src = src_row;
986
 
987
      for (x = 0; x < width; x+= bw) {
988
         const unsigned w = MIN2(bw, width - x);
989
         /* red component */
990
         etc2_r11_parse_block(&block, src);
991
 
992
         for (j = 0; j < h; j++) {
993
            uint8_t *dst = dst_row + (y + j) * dst_stride +
994
                          x * comps * comp_size;
995
            for (i = 0; i < w; i++) {
996
               etc2_signed_r11_fetch_texel(&block, i, j, dst);
997
               dst += comps * comp_size;
998
            }
999
         }
1000
         /* green component */
1001
         etc2_r11_parse_block(&block, src + 8);
1002
 
1003
         for (j = 0; j < h; j++) {
1004
            uint8_t *dst = dst_row + (y + j) * dst_stride +
1005
                           x * comps * comp_size;
1006
            for (i = 0; i < w; i++) {
1007
               etc2_signed_r11_fetch_texel(&block, i, j, dst + comp_size);
1008
               dst += comps * comp_size;
1009
            }
1010
         }
1011
         src += bs;
1012
      }
1013
 
1014
      src_row += src_stride;
1015
   }
1016
}
1017
 
1018
static void
1019
etc2_unpack_rgb8_punchthrough_alpha1(uint8_t *dst_row,
1020
                                     unsigned dst_stride,
1021
                                     const uint8_t *src_row,
1022
                                     unsigned src_stride,
1023
                                     unsigned width,
1024
                                     unsigned height)
1025
{
1026
   const unsigned bw = 4, bh = 4, bs = 8, comps = 4;
1027
   struct etc2_block block;
1028
   unsigned x, y, i, j;
1029
 
1030
   for (y = 0; y < height; y += bh) {
1031
      const unsigned h = MIN2(bh, height - y);
1032
      const uint8_t *src = src_row;
1033
 
1034
      for (x = 0; x < width; x+= bw) {
1035
         const unsigned w = MIN2(bw, width - x);
1036
         etc2_rgb8_parse_block(&block, src,
1037
                               true /* punchthrough_alpha */);
1038
         for (j = 0; j < h; j++) {
1039
            uint8_t *dst = dst_row + (y + j) * dst_stride + x * comps;
1040
            for (i = 0; i < w; i++) {
1041
               etc2_rgb8_fetch_texel(&block, i, j, dst,
1042
                                     true /* punchthrough_alpha */);
1043
               dst += comps;
1044
            }
1045
         }
1046
 
1047
         src += bs;
1048
      }
1049
 
1050
      src_row += src_stride;
1051
   }
1052
}
1053
 
1054
static void
1055
etc2_unpack_srgb8_punchthrough_alpha1(uint8_t *dst_row,
1056
                                     unsigned dst_stride,
1057
                                     const uint8_t *src_row,
1058
                                     unsigned src_stride,
1059
                                     unsigned width,
1060
                                     unsigned height)
1061
{
1062
   const unsigned bw = 4, bh = 4, bs = 8, comps = 4;
1063
   struct etc2_block block;
1064
   unsigned x, y, i, j;
1065
   uint8_t tmp;
1066
 
1067
   for (y = 0; y < height; y += bh) {
1068
      const unsigned h = MIN2(bh, height - y);
1069
      const uint8_t *src = src_row;
1070
 
1071
      for (x = 0; x < width; x+= bw) {
1072
         const unsigned w = MIN2(bw, width - x);
1073
         etc2_rgb8_parse_block(&block, src,
1074
                               true /* punchthrough_alpha */);
1075
         for (j = 0; j < h; j++) {
1076
            uint8_t *dst = dst_row + (y + j) * dst_stride + x * comps;
1077
            for (i = 0; i < w; i++) {
1078
               etc2_rgb8_fetch_texel(&block, i, j, dst,
1079
                                     true /* punchthrough_alpha */);
1080
               /* Convert to MESA_FORMAT_B8G8R8A8_SRGB */
1081
               tmp = dst[0];
1082
               dst[0] = dst[2];
1083
               dst[2] = tmp;
1084
               dst[3] = dst[3];
1085
 
1086
               dst += comps;
1087
            }
1088
         }
1089
 
1090
         src += bs;
1091
      }
1092
 
1093
      src_row += src_stride;
1094
   }
1095
}
1096
 
1097
/* ETC2 texture formats are valid in glCompressedTexImage2D and
1098
 * glCompressedTexSubImage2D functions */
1099
GLboolean
1100
_mesa_texstore_etc2_rgb8(TEXSTORE_PARAMS)
1101
{
1102
   assert(0);
1103
 
1104
   return GL_FALSE;
1105
}
1106
 
1107
GLboolean
1108
_mesa_texstore_etc2_srgb8(TEXSTORE_PARAMS)
1109
{
1110
   assert(0);
1111
 
1112
   return GL_FALSE;
1113
}
1114
 
1115
GLboolean
1116
_mesa_texstore_etc2_rgba8_eac(TEXSTORE_PARAMS)
1117
{
1118
   assert(0);
1119
 
1120
   return GL_FALSE;
1121
}
1122
 
1123
GLboolean
1124
_mesa_texstore_etc2_srgb8_alpha8_eac(TEXSTORE_PARAMS)
1125
{
1126
   assert(0);
1127
 
1128
   return GL_FALSE;
1129
}
1130
 
1131
GLboolean
1132
_mesa_texstore_etc2_r11_eac(TEXSTORE_PARAMS)
1133
{
1134
   assert(0);
1135
 
1136
   return GL_FALSE;
1137
}
1138
 
1139
GLboolean
1140
_mesa_texstore_etc2_signed_r11_eac(TEXSTORE_PARAMS)
1141
{
1142
   assert(0);
1143
 
1144
   return GL_FALSE;
1145
}
1146
 
1147
GLboolean
1148
_mesa_texstore_etc2_rg11_eac(TEXSTORE_PARAMS)
1149
{
1150
   assert(0);
1151
 
1152
   return GL_FALSE;
1153
}
1154
 
1155
GLboolean
1156
_mesa_texstore_etc2_signed_rg11_eac(TEXSTORE_PARAMS)
1157
{
1158
   assert(0);
1159
 
1160
   return GL_FALSE;
1161
}
1162
 
1163
GLboolean
1164
_mesa_texstore_etc2_rgb8_punchthrough_alpha1(TEXSTORE_PARAMS)
1165
{
1166
   assert(0);
1167
 
1168
   return GL_FALSE;
1169
}
1170
 
1171
GLboolean
1172
_mesa_texstore_etc2_srgb8_punchthrough_alpha1(TEXSTORE_PARAMS)
1173
{
1174
   assert(0);
1175
 
1176
   return GL_FALSE;
1177
}
1178
 
1179
 
1180
/**
1181
 * Decode texture data in any one of following formats:
1182
 * `MESA_FORMAT_ETC2_RGB8`
1183
 * `MESA_FORMAT_ETC2_SRGB8`
1184
 * `MESA_FORMAT_ETC2_RGBA8_EAC`
1185
 * `MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC`
1186
 * `MESA_FORMAT_ETC2_R11_EAC`
1187
 * `MESA_FORMAT_ETC2_RG11_EAC`
1188
 * `MESA_FORMAT_ETC2_SIGNED_R11_EAC`
1189
 * `MESA_FORMAT_ETC2_SIGNED_RG11_EAC`
1190
 * `MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1`
1191
 * `MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1`
1192
 *
1193
 * The size of the source data must be a multiple of the ETC2 block size
1194
 * even if the texture image's dimensions are not aligned to 4.
1195
 *
1196
 * \param src_width in pixels
1197
 * \param src_height in pixels
1198
 * \param dst_stride in bytes
1199
 */
1200
 
1201
void
1202
_mesa_unpack_etc2_format(uint8_t *dst_row,
1203
                         unsigned dst_stride,
1204
                         const uint8_t *src_row,
1205
                         unsigned src_stride,
1206
                         unsigned src_width,
1207
                         unsigned src_height,
1208
                         mesa_format format)
1209
{
1210
   if (format == MESA_FORMAT_ETC2_RGB8)
1211
      etc2_unpack_rgb8(dst_row, dst_stride,
1212
                       src_row, src_stride,
1213
                       src_width, src_height);
1214
   else if (format == MESA_FORMAT_ETC2_SRGB8)
1215
      etc2_unpack_srgb8(dst_row, dst_stride,
1216
                        src_row, src_stride,
1217
                        src_width, src_height);
1218
   else if (format == MESA_FORMAT_ETC2_RGBA8_EAC)
1219
      etc2_unpack_rgba8(dst_row, dst_stride,
1220
                        src_row, src_stride,
1221
                        src_width, src_height);
1222
   else if (format == MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC)
1223
      etc2_unpack_srgb8_alpha8(dst_row, dst_stride,
1224
                               src_row, src_stride,
1225
                               src_width, src_height);
1226
   else if (format == MESA_FORMAT_ETC2_R11_EAC)
1227
      etc2_unpack_r11(dst_row, dst_stride,
1228
                      src_row, src_stride,
1229
                      src_width, src_height);
1230
   else if (format == MESA_FORMAT_ETC2_RG11_EAC)
1231
      etc2_unpack_rg11(dst_row, dst_stride,
1232
                       src_row, src_stride,
1233
                       src_width, src_height);
1234
   else if (format == MESA_FORMAT_ETC2_SIGNED_R11_EAC)
1235
      etc2_unpack_signed_r11(dst_row, dst_stride,
1236
                             src_row, src_stride,
1237
                             src_width, src_height);
1238
   else if (format == MESA_FORMAT_ETC2_SIGNED_RG11_EAC)
1239
      etc2_unpack_signed_rg11(dst_row, dst_stride,
1240
                              src_row, src_stride,
1241
                              src_width, src_height);
1242
   else if (format == MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1)
1243
      etc2_unpack_rgb8_punchthrough_alpha1(dst_row, dst_stride,
1244
                                           src_row, src_stride,
1245
                                           src_width, src_height);
1246
   else if (format == MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1)
1247
      etc2_unpack_srgb8_punchthrough_alpha1(dst_row, dst_stride,
1248
                                            src_row, src_stride,
1249
                                            src_width, src_height);
1250
}
1251
 
1252
 
1253
 
1254
static void
1255
fetch_etc1_rgb8(const GLubyte *map,
1256
                GLint rowStride, GLint i, GLint j,
1257
                GLfloat *texel)
1258
{
1259
   struct etc1_block block;
1260
   GLubyte dst[3];
1261
   const GLubyte *src;
1262
 
1263
   src = map + (((rowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
1264
 
1265
   etc1_parse_block(&block, src);
1266
   etc1_fetch_texel(&block, i % 4, j % 4, dst);
1267
 
1268
   texel[RCOMP] = UBYTE_TO_FLOAT(dst[0]);
1269
   texel[GCOMP] = UBYTE_TO_FLOAT(dst[1]);
1270
   texel[BCOMP] = UBYTE_TO_FLOAT(dst[2]);
1271
   texel[ACOMP] = 1.0f;
1272
}
1273
 
1274
 
1275
static void
1276
fetch_etc2_rgb8(const GLubyte *map,
1277
                GLint rowStride, GLint i, GLint j, GLfloat *texel)
1278
{
1279
   struct etc2_block block;
1280
   uint8_t dst[3];
1281
   const uint8_t *src;
1282
 
1283
   src = map + (((rowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
1284
 
1285
   etc2_rgb8_parse_block(&block, src,
1286
                         false /* punchthrough_alpha */);
1287
   etc2_rgb8_fetch_texel(&block, i % 4, j % 4, dst,
1288
                         false /* punchthrough_alpha */);
1289
 
1290
   texel[RCOMP] = UBYTE_TO_FLOAT(dst[0]);
1291
   texel[GCOMP] = UBYTE_TO_FLOAT(dst[1]);
1292
   texel[BCOMP] = UBYTE_TO_FLOAT(dst[2]);
1293
   texel[ACOMP] = 1.0f;
1294
}
1295
 
1296
static void
1297
fetch_etc2_srgb8(const GLubyte *map,
1298
                 GLint rowStride, GLint i, GLint j, GLfloat *texel)
1299
{
1300
   struct etc2_block block;
1301
   uint8_t dst[3];
1302
   const uint8_t *src;
1303
 
1304
   src = map + (((rowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
1305
 
1306
   etc2_rgb8_parse_block(&block, src,
1307
                         false /* punchthrough_alpha */);
1308
   etc2_rgb8_fetch_texel(&block, i % 4, j % 4, dst,
1309
                         false /* punchthrough_alpha */);
1310
 
1311
   texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(dst[0]);
1312
   texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(dst[1]);
1313
   texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(dst[2]);
1314
   texel[ACOMP] = 1.0f;
1315
}
1316
 
1317
static void
1318
fetch_etc2_rgba8_eac(const GLubyte *map,
1319
                     GLint rowStride, GLint i, GLint j, GLfloat *texel)
1320
{
1321
   struct etc2_block block;
1322
   uint8_t dst[4];
1323
   const uint8_t *src;
1324
 
1325
   src = map + (((rowStride + 3) / 4) * (j / 4) + (i / 4)) * 16;
1326
 
1327
   etc2_rgba8_parse_block(&block, src);
1328
   etc2_rgba8_fetch_texel(&block, i % 4, j % 4, dst);
1329
 
1330
   texel[RCOMP] = UBYTE_TO_FLOAT(dst[0]);
1331
   texel[GCOMP] = UBYTE_TO_FLOAT(dst[1]);
1332
   texel[BCOMP] = UBYTE_TO_FLOAT(dst[2]);
1333
   texel[ACOMP] = UBYTE_TO_FLOAT(dst[3]);
1334
}
1335
 
1336
static void
1337
fetch_etc2_srgb8_alpha8_eac(const GLubyte *map,
1338
                            GLint rowStride, GLint i, GLint j, GLfloat *texel)
1339
{
1340
   struct etc2_block block;
1341
   uint8_t dst[4];
1342
   const uint8_t *src;
1343
 
1344
   src = map + (((rowStride + 3) / 4) * (j / 4) + (i / 4)) * 16;
1345
 
1346
   etc2_rgba8_parse_block(&block, src);
1347
   etc2_rgba8_fetch_texel(&block, i % 4, j % 4, dst);
1348
 
1349
   texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(dst[0]);
1350
   texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(dst[1]);
1351
   texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(dst[2]);
1352
   texel[ACOMP] = UBYTE_TO_FLOAT(dst[3]);
1353
}
1354
 
1355
static void
1356
fetch_etc2_r11_eac(const GLubyte *map,
1357
                   GLint rowStride, GLint i, GLint j, GLfloat *texel)
1358
{
1359
   struct etc2_block block;
1360
   GLushort dst;
1361
   const uint8_t *src;
1362
 
1363
   src = map + (((rowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
1364
 
1365
   etc2_r11_parse_block(&block, src);
1366
   etc2_r11_fetch_texel(&block, i % 4, j % 4, (uint8_t *)&dst);
1367
 
1368
   texel[RCOMP] = USHORT_TO_FLOAT(dst);
1369
   texel[GCOMP] = 0.0f;
1370
   texel[BCOMP] = 0.0f;
1371
   texel[ACOMP] = 1.0f;
1372
}
1373
 
1374
static void
1375
fetch_etc2_rg11_eac(const GLubyte *map,
1376
                    GLint rowStride, GLint i, GLint j, GLfloat *texel)
1377
{
1378
   struct etc2_block block;
1379
   GLushort dst[2];
1380
   const uint8_t *src;
1381
 
1382
   src = map + (((rowStride + 3) / 4) * (j / 4) + (i / 4)) * 16;
1383
 
1384
   /* red component */
1385
   etc2_r11_parse_block(&block, src);
1386
   etc2_r11_fetch_texel(&block, i % 4, j % 4, (uint8_t *)dst);
1387
 
1388
   /* green component */
1389
   etc2_r11_parse_block(&block, src + 8);
1390
   etc2_r11_fetch_texel(&block, i % 4, j % 4, (uint8_t *)(dst + 1));
1391
 
1392
   texel[RCOMP] = USHORT_TO_FLOAT(dst[0]);
1393
   texel[GCOMP] = USHORT_TO_FLOAT(dst[1]);
1394
   texel[BCOMP] = 0.0f;
1395
   texel[ACOMP] = 1.0f;
1396
}
1397
 
1398
static void
1399
fetch_etc2_signed_r11_eac(const GLubyte *map,
1400
                          GLint rowStride, GLint i, GLint j, GLfloat *texel)
1401
{
1402
   struct etc2_block block;
1403
   GLushort dst;
1404
   const uint8_t *src;
1405
 
1406
   src = map + (((rowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
1407
 
1408
   etc2_r11_parse_block(&block, src);
1409
   etc2_signed_r11_fetch_texel(&block, i % 4, j % 4, (uint8_t *)&dst);
1410
 
1411
   texel[RCOMP] = SHORT_TO_FLOAT(dst);
1412
   texel[GCOMP] = 0.0f;
1413
   texel[BCOMP] = 0.0f;
1414
   texel[ACOMP] = 1.0f;
1415
}
1416
 
1417
static void
1418
fetch_etc2_signed_rg11_eac(const GLubyte *map,
1419
                           GLint rowStride, GLint i, GLint j, GLfloat *texel)
1420
{
1421
   struct etc2_block block;
1422
   GLushort dst[2];
1423
   const uint8_t *src;
1424
 
1425
   src = map + (((rowStride + 3) / 4) * (j / 4) + (i / 4)) * 16;
1426
 
1427
   /* red component */
1428
   etc2_r11_parse_block(&block, src);
1429
   etc2_signed_r11_fetch_texel(&block, i % 4, j % 4, (uint8_t *)dst);
1430
 
1431
   /* green component */
1432
   etc2_r11_parse_block(&block, src + 8);
1433
   etc2_signed_r11_fetch_texel(&block, i % 4, j % 4, (uint8_t *)(dst + 1));
1434
 
1435
   texel[RCOMP] = SHORT_TO_FLOAT(dst[0]);
1436
   texel[GCOMP] = SHORT_TO_FLOAT(dst[1]);
1437
   texel[BCOMP] = 0.0f;
1438
   texel[ACOMP] = 1.0f;
1439
}
1440
 
1441
static void
1442
fetch_etc2_rgb8_punchthrough_alpha1(const GLubyte *map,
1443
                                    GLint rowStride, GLint i, GLint j,
1444
                                    GLfloat *texel)
1445
{
1446
   struct etc2_block block;
1447
   uint8_t dst[4];
1448
   const uint8_t *src;
1449
 
1450
   src = map + (((rowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
1451
 
1452
   etc2_rgb8_parse_block(&block, src,
1453
                         true /* punchthrough alpha */);
1454
   etc2_rgb8_fetch_texel(&block, i % 4, j % 4, dst,
1455
                         true /* punchthrough alpha */);
1456
   texel[RCOMP] = UBYTE_TO_FLOAT(dst[0]);
1457
   texel[GCOMP] = UBYTE_TO_FLOAT(dst[1]);
1458
   texel[BCOMP] = UBYTE_TO_FLOAT(dst[2]);
1459
   texel[ACOMP] = UBYTE_TO_FLOAT(dst[3]);
1460
}
1461
 
1462
static void
1463
fetch_etc2_srgb8_punchthrough_alpha1(const GLubyte *map,
1464
                                     GLint rowStride,
1465
                                     GLint i, GLint j, GLfloat *texel)
1466
{
1467
   struct etc2_block block;
1468
   uint8_t dst[4];
1469
   const uint8_t *src;
1470
 
1471
   src = map + (((rowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
1472
 
1473
   etc2_rgb8_parse_block(&block, src,
1474
                         true /* punchthrough alpha */);
1475
   etc2_rgb8_fetch_texel(&block, i % 4, j % 4, dst,
1476
                         true /* punchthrough alpha */);
1477
   texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(dst[0]);
1478
   texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(dst[1]);
1479
   texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(dst[2]);
1480
   texel[ACOMP] = UBYTE_TO_FLOAT(dst[3]);
1481
}
1482
 
1483
 
1484
compressed_fetch_func
1485
_mesa_get_etc_fetch_func(mesa_format format)
1486
{
1487
   switch (format) {
1488
   case MESA_FORMAT_ETC1_RGB8:
1489
      return fetch_etc1_rgb8;
1490
   case MESA_FORMAT_ETC2_RGB8:
1491
      return fetch_etc2_rgb8;
1492
   case MESA_FORMAT_ETC2_SRGB8:
1493
      return fetch_etc2_srgb8;
1494
   case MESA_FORMAT_ETC2_RGBA8_EAC:
1495
      return fetch_etc2_rgba8_eac;
1496
   case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
1497
      return fetch_etc2_srgb8_alpha8_eac;
1498
   case MESA_FORMAT_ETC2_R11_EAC:
1499
      return fetch_etc2_r11_eac;
1500
   case MESA_FORMAT_ETC2_RG11_EAC:
1501
      return fetch_etc2_rg11_eac;
1502
   case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
1503
      return fetch_etc2_signed_r11_eac;
1504
   case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
1505
      return fetch_etc2_signed_rg11_eac;
1506
   case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
1507
      return fetch_etc2_rgb8_punchthrough_alpha1;
1508
   case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
1509
      return fetch_etc2_srgb8_punchthrough_alpha1;
1510
   default:
1511
      return NULL;
1512
   }
1513
}