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5564 | serge | 1 | /* |
2 | * Mesa 3-D graphics library |
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3 | * |
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4 | * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. |
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5 | * Copyright (C) 2009 VMware, Inc. All Rights Reserved. |
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6 | * |
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7 | * Permission is hereby granted, free of charge, to any person obtaining a |
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8 | * copy of this software and associated documentation files (the "Software"), |
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9 | * to deal in the Software without restriction, including without limitation |
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10 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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11 | * and/or sell copies of the Software, and to permit persons to whom the |
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12 | * Software is furnished to do so, subject to the following conditions: |
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13 | * |
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14 | * The above copyright notice and this permission notice shall be included |
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15 | * in all copies or substantial portions of the Software. |
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16 | * |
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17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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18 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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20 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
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21 | * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
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22 | * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
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23 | * OTHER DEALINGS IN THE SOFTWARE. |
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24 | */ |
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25 | |||
26 | |||
27 | /** |
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28 | * \file dlist.c |
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29 | * Display lists management functions. |
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30 | */ |
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31 | |||
32 | #include "c99_math.h" |
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33 | #include "glheader.h" |
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34 | #include "imports.h" |
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35 | #include "api_arrayelt.h" |
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36 | #include "api_exec.h" |
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37 | #include "api_loopback.h" |
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38 | #include "api_validate.h" |
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39 | #include "atifragshader.h" |
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40 | #include "config.h" |
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41 | #include "bufferobj.h" |
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42 | #include "arrayobj.h" |
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43 | #include "context.h" |
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44 | #include "dlist.h" |
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45 | #include "enums.h" |
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46 | #include "eval.h" |
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47 | #include "fbobject.h" |
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48 | #include "framebuffer.h" |
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49 | #include "glapi/glapi.h" |
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50 | #include "glformats.h" |
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51 | #include "hash.h" |
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52 | #include "image.h" |
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53 | #include "light.h" |
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54 | #include "macros.h" |
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55 | #include "pack.h" |
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56 | #include "pbo.h" |
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57 | #include "queryobj.h" |
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58 | #include "samplerobj.h" |
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59 | #include "shaderapi.h" |
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60 | #include "syncobj.h" |
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61 | #include "teximage.h" |
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62 | #include "texstorage.h" |
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63 | #include "mtypes.h" |
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64 | #include "varray.h" |
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65 | #include "arbprogram.h" |
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66 | #include "transformfeedback.h" |
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67 | |||
68 | #include "math/m_matrix.h" |
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69 | |||
70 | #include "main/dispatch.h" |
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71 | |||
72 | #include "vbo/vbo.h" |
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73 | |||
74 | |||
75 | |||
76 | /** |
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77 | * Other parts of Mesa (such as the VBO module) can plug into the display |
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78 | * list system. This structure describes new display list instructions. |
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79 | */ |
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80 | struct gl_list_instruction |
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81 | { |
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82 | GLuint Size; |
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83 | void (*Execute)( struct gl_context *ctx, void *data ); |
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84 | void (*Destroy)( struct gl_context *ctx, void *data ); |
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85 | void (*Print)( struct gl_context *ctx, void *data, FILE *f ); |
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86 | }; |
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87 | |||
88 | |||
89 | #define MAX_DLIST_EXT_OPCODES 16 |
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90 | |||
91 | /** |
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92 | * Used by device drivers to hook new commands into display lists. |
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93 | */ |
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94 | struct gl_list_extensions |
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95 | { |
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96 | struct gl_list_instruction Opcode[MAX_DLIST_EXT_OPCODES]; |
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97 | GLuint NumOpcodes; |
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98 | }; |
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99 | |||
100 | |||
101 | |||
102 | /** |
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103 | * Flush vertices. |
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104 | * |
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105 | * \param ctx GL context. |
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106 | * |
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107 | * Checks if dd_function_table::SaveNeedFlush is marked to flush |
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108 | * stored (save) vertices, and calls |
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109 | * dd_function_table::SaveFlushVertices if so. |
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110 | */ |
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111 | #define SAVE_FLUSH_VERTICES(ctx) \ |
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112 | do { \ |
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113 | if (ctx->Driver.SaveNeedFlush) \ |
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114 | ctx->Driver.SaveFlushVertices(ctx); \ |
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115 | } while (0) |
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116 | |||
117 | |||
118 | /** |
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119 | * Macro to assert that the API call was made outside the |
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120 | * glBegin()/glEnd() pair, with return value. |
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121 | * |
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122 | * \param ctx GL context. |
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123 | * \param retval value to return value in case the assertion fails. |
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124 | */ |
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125 | #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \ |
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126 | do { \ |
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127 | if (ctx->Driver.CurrentSavePrimitive <= PRIM_MAX) { \ |
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128 | _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glBegin/End" ); \ |
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129 | return retval; \ |
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130 | } \ |
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131 | } while (0) |
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132 | |||
133 | /** |
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134 | * Macro to assert that the API call was made outside the |
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135 | * glBegin()/glEnd() pair. |
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136 | * |
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137 | * \param ctx GL context. |
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138 | */ |
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139 | #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \ |
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140 | do { \ |
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141 | if (ctx->Driver.CurrentSavePrimitive <= PRIM_MAX) { \ |
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142 | _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glBegin/End" ); \ |
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143 | return; \ |
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144 | } \ |
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145 | } while (0) |
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146 | |||
147 | /** |
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148 | * Macro to assert that the API call was made outside the |
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149 | * glBegin()/glEnd() pair and flush the vertices. |
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150 | * |
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151 | * \param ctx GL context. |
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152 | */ |
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153 | #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \ |
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154 | do { \ |
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155 | ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \ |
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156 | SAVE_FLUSH_VERTICES(ctx); \ |
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157 | } while (0) |
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158 | |||
159 | /** |
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160 | * Macro to assert that the API call was made outside the |
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161 | * glBegin()/glEnd() pair and flush the vertices, with return value. |
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162 | * |
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163 | * \param ctx GL context. |
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164 | * \param retval value to return value in case the assertion fails. |
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165 | */ |
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166 | #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\ |
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167 | do { \ |
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168 | ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \ |
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169 | SAVE_FLUSH_VERTICES(ctx); \ |
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170 | } while (0) |
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171 | |||
172 | |||
173 | |||
174 | /** |
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175 | * Display list opcodes. |
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176 | * |
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177 | * The fact that these identifiers are assigned consecutive |
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178 | * integer values starting at 0 is very important, see InstSize array usage) |
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179 | */ |
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180 | typedef enum |
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181 | { |
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182 | OPCODE_INVALID = -1, /* Force signed enum */ |
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183 | OPCODE_ACCUM, |
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184 | OPCODE_ALPHA_FUNC, |
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185 | OPCODE_BIND_TEXTURE, |
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186 | OPCODE_BITMAP, |
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187 | OPCODE_BLEND_COLOR, |
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188 | OPCODE_BLEND_EQUATION, |
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189 | OPCODE_BLEND_EQUATION_SEPARATE, |
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190 | OPCODE_BLEND_FUNC_SEPARATE, |
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191 | |||
192 | OPCODE_BLEND_EQUATION_I, |
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193 | OPCODE_BLEND_EQUATION_SEPARATE_I, |
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194 | OPCODE_BLEND_FUNC_I, |
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195 | OPCODE_BLEND_FUNC_SEPARATE_I, |
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196 | |||
197 | OPCODE_CALL_LIST, |
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198 | OPCODE_CALL_LIST_OFFSET, |
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199 | OPCODE_CLEAR, |
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200 | OPCODE_CLEAR_ACCUM, |
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201 | OPCODE_CLEAR_COLOR, |
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202 | OPCODE_CLEAR_DEPTH, |
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203 | OPCODE_CLEAR_INDEX, |
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204 | OPCODE_CLEAR_STENCIL, |
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205 | OPCODE_CLEAR_BUFFER_IV, |
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206 | OPCODE_CLEAR_BUFFER_UIV, |
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207 | OPCODE_CLEAR_BUFFER_FV, |
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208 | OPCODE_CLEAR_BUFFER_FI, |
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209 | OPCODE_CLIP_PLANE, |
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210 | OPCODE_COLOR_MASK, |
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211 | OPCODE_COLOR_MASK_INDEXED, |
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212 | OPCODE_COLOR_MATERIAL, |
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213 | OPCODE_COPY_PIXELS, |
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214 | OPCODE_COPY_TEX_IMAGE1D, |
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215 | OPCODE_COPY_TEX_IMAGE2D, |
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216 | OPCODE_COPY_TEX_SUB_IMAGE1D, |
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217 | OPCODE_COPY_TEX_SUB_IMAGE2D, |
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218 | OPCODE_COPY_TEX_SUB_IMAGE3D, |
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219 | OPCODE_CULL_FACE, |
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220 | OPCODE_DEPTH_FUNC, |
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221 | OPCODE_DEPTH_MASK, |
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222 | OPCODE_DEPTH_RANGE, |
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223 | OPCODE_DISABLE, |
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224 | OPCODE_DISABLE_INDEXED, |
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225 | OPCODE_DRAW_BUFFER, |
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226 | OPCODE_DRAW_PIXELS, |
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227 | OPCODE_ENABLE, |
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228 | OPCODE_ENABLE_INDEXED, |
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229 | OPCODE_EVALMESH1, |
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230 | OPCODE_EVALMESH2, |
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231 | OPCODE_FOG, |
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232 | OPCODE_FRONT_FACE, |
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233 | OPCODE_FRUSTUM, |
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234 | OPCODE_HINT, |
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235 | OPCODE_INDEX_MASK, |
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236 | OPCODE_INIT_NAMES, |
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237 | OPCODE_LIGHT, |
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238 | OPCODE_LIGHT_MODEL, |
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239 | OPCODE_LINE_STIPPLE, |
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240 | OPCODE_LINE_WIDTH, |
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241 | OPCODE_LIST_BASE, |
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242 | OPCODE_LOAD_IDENTITY, |
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243 | OPCODE_LOAD_MATRIX, |
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244 | OPCODE_LOAD_NAME, |
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245 | OPCODE_LOGIC_OP, |
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246 | OPCODE_MAP1, |
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247 | OPCODE_MAP2, |
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248 | OPCODE_MAPGRID1, |
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249 | OPCODE_MAPGRID2, |
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250 | OPCODE_MATRIX_MODE, |
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251 | OPCODE_MULT_MATRIX, |
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252 | OPCODE_ORTHO, |
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253 | OPCODE_PASSTHROUGH, |
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254 | OPCODE_PIXEL_MAP, |
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255 | OPCODE_PIXEL_TRANSFER, |
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256 | OPCODE_PIXEL_ZOOM, |
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257 | OPCODE_POINT_SIZE, |
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258 | OPCODE_POINT_PARAMETERS, |
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259 | OPCODE_POLYGON_MODE, |
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260 | OPCODE_POLYGON_STIPPLE, |
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261 | OPCODE_POLYGON_OFFSET, |
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262 | OPCODE_POP_ATTRIB, |
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263 | OPCODE_POP_MATRIX, |
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264 | OPCODE_POP_NAME, |
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265 | OPCODE_PRIORITIZE_TEXTURE, |
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266 | OPCODE_PUSH_ATTRIB, |
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267 | OPCODE_PUSH_MATRIX, |
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268 | OPCODE_PUSH_NAME, |
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269 | OPCODE_RASTER_POS, |
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270 | OPCODE_READ_BUFFER, |
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271 | OPCODE_ROTATE, |
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272 | OPCODE_SCALE, |
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273 | OPCODE_SCISSOR, |
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274 | OPCODE_SELECT_TEXTURE_SGIS, |
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275 | OPCODE_SELECT_TEXTURE_COORD_SET, |
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276 | OPCODE_SHADE_MODEL, |
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277 | OPCODE_STENCIL_FUNC, |
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278 | OPCODE_STENCIL_MASK, |
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279 | OPCODE_STENCIL_OP, |
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280 | OPCODE_TEXENV, |
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281 | OPCODE_TEXGEN, |
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282 | OPCODE_TEXPARAMETER, |
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283 | OPCODE_TEX_IMAGE1D, |
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284 | OPCODE_TEX_IMAGE2D, |
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285 | OPCODE_TEX_IMAGE3D, |
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286 | OPCODE_TEX_SUB_IMAGE1D, |
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287 | OPCODE_TEX_SUB_IMAGE2D, |
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288 | OPCODE_TEX_SUB_IMAGE3D, |
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289 | OPCODE_TRANSLATE, |
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290 | OPCODE_VIEWPORT, |
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291 | OPCODE_WINDOW_POS, |
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292 | /* GL_ARB_multitexture */ |
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293 | OPCODE_ACTIVE_TEXTURE, |
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294 | /* GL_ARB_texture_compression */ |
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295 | OPCODE_COMPRESSED_TEX_IMAGE_1D, |
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296 | OPCODE_COMPRESSED_TEX_IMAGE_2D, |
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297 | OPCODE_COMPRESSED_TEX_IMAGE_3D, |
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298 | OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D, |
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299 | OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D, |
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300 | OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D, |
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301 | /* GL_ARB_multisample */ |
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302 | OPCODE_SAMPLE_COVERAGE, |
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303 | /* GL_ARB_window_pos */ |
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304 | OPCODE_WINDOW_POS_ARB, |
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305 | /* GL_NV_fragment_program */ |
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306 | OPCODE_BIND_PROGRAM_NV, |
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307 | OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, |
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308 | /* GL_EXT_stencil_two_side */ |
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309 | OPCODE_ACTIVE_STENCIL_FACE_EXT, |
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310 | /* GL_EXT_depth_bounds_test */ |
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311 | OPCODE_DEPTH_BOUNDS_EXT, |
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312 | /* GL_ARB_vertex/fragment_program */ |
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313 | OPCODE_PROGRAM_STRING_ARB, |
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314 | OPCODE_PROGRAM_ENV_PARAMETER_ARB, |
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315 | /* GL_ARB_occlusion_query */ |
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316 | OPCODE_BEGIN_QUERY_ARB, |
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317 | OPCODE_END_QUERY_ARB, |
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318 | /* GL_ARB_draw_buffers */ |
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319 | OPCODE_DRAW_BUFFERS_ARB, |
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320 | /* GL_ATI_fragment_shader */ |
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321 | OPCODE_BIND_FRAGMENT_SHADER_ATI, |
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322 | OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI, |
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323 | /* OpenGL 2.0 */ |
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324 | OPCODE_STENCIL_FUNC_SEPARATE, |
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325 | OPCODE_STENCIL_OP_SEPARATE, |
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326 | OPCODE_STENCIL_MASK_SEPARATE, |
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327 | |||
328 | /* GL_ARB_shader_objects */ |
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329 | OPCODE_USE_PROGRAM, |
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330 | OPCODE_UNIFORM_1F, |
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331 | OPCODE_UNIFORM_2F, |
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332 | OPCODE_UNIFORM_3F, |
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333 | OPCODE_UNIFORM_4F, |
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334 | OPCODE_UNIFORM_1FV, |
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335 | OPCODE_UNIFORM_2FV, |
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336 | OPCODE_UNIFORM_3FV, |
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337 | OPCODE_UNIFORM_4FV, |
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338 | OPCODE_UNIFORM_1I, |
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339 | OPCODE_UNIFORM_2I, |
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340 | OPCODE_UNIFORM_3I, |
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341 | OPCODE_UNIFORM_4I, |
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342 | OPCODE_UNIFORM_1IV, |
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343 | OPCODE_UNIFORM_2IV, |
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344 | OPCODE_UNIFORM_3IV, |
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345 | OPCODE_UNIFORM_4IV, |
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346 | OPCODE_UNIFORM_MATRIX22, |
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347 | OPCODE_UNIFORM_MATRIX33, |
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348 | OPCODE_UNIFORM_MATRIX44, |
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349 | OPCODE_UNIFORM_MATRIX23, |
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350 | OPCODE_UNIFORM_MATRIX32, |
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351 | OPCODE_UNIFORM_MATRIX24, |
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352 | OPCODE_UNIFORM_MATRIX42, |
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353 | OPCODE_UNIFORM_MATRIX34, |
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354 | OPCODE_UNIFORM_MATRIX43, |
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355 | |||
356 | /* OpenGL 3.0 */ |
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357 | OPCODE_UNIFORM_1UI, |
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358 | OPCODE_UNIFORM_2UI, |
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359 | OPCODE_UNIFORM_3UI, |
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360 | OPCODE_UNIFORM_4UI, |
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361 | OPCODE_UNIFORM_1UIV, |
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362 | OPCODE_UNIFORM_2UIV, |
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363 | OPCODE_UNIFORM_3UIV, |
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364 | OPCODE_UNIFORM_4UIV, |
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365 | |||
366 | /* OpenGL 4.2 / GL_ARB_separate_shader_objects */ |
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367 | OPCODE_USE_PROGRAM_STAGES, |
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368 | OPCODE_PROGRAM_UNIFORM_1F, |
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369 | OPCODE_PROGRAM_UNIFORM_2F, |
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370 | OPCODE_PROGRAM_UNIFORM_3F, |
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371 | OPCODE_PROGRAM_UNIFORM_4F, |
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372 | OPCODE_PROGRAM_UNIFORM_1FV, |
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373 | OPCODE_PROGRAM_UNIFORM_2FV, |
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374 | OPCODE_PROGRAM_UNIFORM_3FV, |
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375 | OPCODE_PROGRAM_UNIFORM_4FV, |
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376 | OPCODE_PROGRAM_UNIFORM_1I, |
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377 | OPCODE_PROGRAM_UNIFORM_2I, |
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378 | OPCODE_PROGRAM_UNIFORM_3I, |
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379 | OPCODE_PROGRAM_UNIFORM_4I, |
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380 | OPCODE_PROGRAM_UNIFORM_1IV, |
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381 | OPCODE_PROGRAM_UNIFORM_2IV, |
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382 | OPCODE_PROGRAM_UNIFORM_3IV, |
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383 | OPCODE_PROGRAM_UNIFORM_4IV, |
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384 | OPCODE_PROGRAM_UNIFORM_1UI, |
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385 | OPCODE_PROGRAM_UNIFORM_2UI, |
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386 | OPCODE_PROGRAM_UNIFORM_3UI, |
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387 | OPCODE_PROGRAM_UNIFORM_4UI, |
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388 | OPCODE_PROGRAM_UNIFORM_1UIV, |
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389 | OPCODE_PROGRAM_UNIFORM_2UIV, |
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390 | OPCODE_PROGRAM_UNIFORM_3UIV, |
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391 | OPCODE_PROGRAM_UNIFORM_4UIV, |
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392 | OPCODE_PROGRAM_UNIFORM_MATRIX22F, |
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393 | OPCODE_PROGRAM_UNIFORM_MATRIX33F, |
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394 | OPCODE_PROGRAM_UNIFORM_MATRIX44F, |
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395 | OPCODE_PROGRAM_UNIFORM_MATRIX23F, |
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396 | OPCODE_PROGRAM_UNIFORM_MATRIX32F, |
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397 | OPCODE_PROGRAM_UNIFORM_MATRIX24F, |
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398 | OPCODE_PROGRAM_UNIFORM_MATRIX42F, |
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399 | OPCODE_PROGRAM_UNIFORM_MATRIX34F, |
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400 | OPCODE_PROGRAM_UNIFORM_MATRIX43F, |
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401 | |||
402 | /* GL_ARB_clip_control */ |
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403 | OPCODE_CLIP_CONTROL, |
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404 | |||
405 | /* GL_ARB_color_buffer_float */ |
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406 | OPCODE_CLAMP_COLOR, |
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407 | |||
408 | /* GL_EXT_framebuffer_blit */ |
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409 | OPCODE_BLIT_FRAMEBUFFER, |
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410 | |||
411 | /* Vertex attributes -- fallback for when optimized display |
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412 | * list build isn't active. |
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413 | */ |
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414 | OPCODE_ATTR_1F_NV, |
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415 | OPCODE_ATTR_2F_NV, |
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416 | OPCODE_ATTR_3F_NV, |
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417 | OPCODE_ATTR_4F_NV, |
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418 | OPCODE_ATTR_1F_ARB, |
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419 | OPCODE_ATTR_2F_ARB, |
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420 | OPCODE_ATTR_3F_ARB, |
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421 | OPCODE_ATTR_4F_ARB, |
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422 | OPCODE_MATERIAL, |
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423 | OPCODE_BEGIN, |
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424 | OPCODE_END, |
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425 | OPCODE_RECTF, |
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426 | OPCODE_EVAL_C1, |
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427 | OPCODE_EVAL_C2, |
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428 | OPCODE_EVAL_P1, |
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429 | OPCODE_EVAL_P2, |
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430 | |||
431 | /* GL_EXT_provoking_vertex */ |
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432 | OPCODE_PROVOKING_VERTEX, |
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433 | |||
434 | /* GL_EXT_transform_feedback */ |
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435 | OPCODE_BEGIN_TRANSFORM_FEEDBACK, |
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436 | OPCODE_END_TRANSFORM_FEEDBACK, |
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437 | OPCODE_BIND_TRANSFORM_FEEDBACK, |
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438 | OPCODE_PAUSE_TRANSFORM_FEEDBACK, |
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439 | OPCODE_RESUME_TRANSFORM_FEEDBACK, |
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440 | OPCODE_DRAW_TRANSFORM_FEEDBACK, |
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441 | |||
442 | /* GL_EXT_texture_integer */ |
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443 | OPCODE_CLEARCOLOR_I, |
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444 | OPCODE_CLEARCOLOR_UI, |
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445 | OPCODE_TEXPARAMETER_I, |
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446 | OPCODE_TEXPARAMETER_UI, |
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447 | |||
448 | /* GL_ARB_instanced_arrays */ |
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449 | OPCODE_VERTEX_ATTRIB_DIVISOR, |
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450 | |||
451 | /* GL_NV_texture_barrier */ |
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452 | OPCODE_TEXTURE_BARRIER_NV, |
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453 | |||
454 | /* GL_ARB_sampler_object */ |
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455 | OPCODE_BIND_SAMPLER, |
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456 | OPCODE_SAMPLER_PARAMETERIV, |
||
457 | OPCODE_SAMPLER_PARAMETERFV, |
||
458 | OPCODE_SAMPLER_PARAMETERIIV, |
||
459 | OPCODE_SAMPLER_PARAMETERUIV, |
||
460 | |||
461 | /* GL_ARB_geometry_shader4 */ |
||
462 | OPCODE_PROGRAM_PARAMETERI, |
||
463 | OPCODE_FRAMEBUFFER_TEXTURE, |
||
464 | OPCODE_FRAMEBUFFER_TEXTURE_FACE, |
||
465 | |||
466 | /* GL_ARB_sync */ |
||
467 | OPCODE_WAIT_SYNC, |
||
468 | |||
469 | /* GL_NV_conditional_render */ |
||
470 | OPCODE_BEGIN_CONDITIONAL_RENDER, |
||
471 | OPCODE_END_CONDITIONAL_RENDER, |
||
472 | |||
473 | /* ARB_timer_query */ |
||
474 | OPCODE_QUERY_COUNTER, |
||
475 | |||
476 | /* ARB_transform_feedback3 */ |
||
477 | OPCODE_BEGIN_QUERY_INDEXED, |
||
478 | OPCODE_END_QUERY_INDEXED, |
||
479 | OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM, |
||
480 | |||
481 | /* ARB_transform_feedback_instanced */ |
||
482 | OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED, |
||
483 | OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED, |
||
484 | |||
485 | /* ARB_uniform_buffer_object */ |
||
486 | OPCODE_UNIFORM_BLOCK_BINDING, |
||
487 | |||
488 | /* EXT_polygon_offset_clamp */ |
||
489 | OPCODE_POLYGON_OFFSET_CLAMP, |
||
490 | |||
491 | /* The following three are meta instructions */ |
||
492 | OPCODE_ERROR, /* raise compiled-in error */ |
||
493 | OPCODE_CONTINUE, |
||
494 | OPCODE_NOP, /* No-op (used for 8-byte alignment */ |
||
495 | OPCODE_END_OF_LIST, |
||
496 | OPCODE_EXT_0 |
||
497 | } OpCode; |
||
498 | |||
499 | |||
500 | |||
501 | /** |
||
502 | * Display list node. |
||
503 | * |
||
504 | * Display list instructions are stored as sequences of "nodes". Nodes |
||
505 | * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks |
||
506 | * are linked together with a pointer. |
||
507 | * |
||
508 | * Each instruction in the display list is stored as a sequence of |
||
509 | * contiguous nodes in memory. |
||
510 | * Each node is the union of a variety of data types. |
||
511 | * |
||
512 | * Note, all of these members should be 4 bytes in size or less for the |
||
513 | * sake of compact display lists. We store 8-byte pointers in a pair of |
||
514 | * these nodes using the save/get_pointer() functions below. |
||
515 | */ |
||
516 | union gl_dlist_node |
||
517 | { |
||
518 | OpCode opcode; |
||
519 | GLboolean b; |
||
520 | GLbitfield bf; |
||
521 | GLubyte ub; |
||
522 | GLshort s; |
||
523 | GLushort us; |
||
524 | GLint i; |
||
525 | GLuint ui; |
||
526 | GLenum e; |
||
527 | GLfloat f; |
||
528 | GLsizei si; |
||
529 | }; |
||
530 | |||
531 | |||
532 | typedef union gl_dlist_node Node; |
||
533 | |||
534 | |||
535 | /** How many 4-byte dwords to store a pointer */ |
||
536 | #define POINTER_DWORDS (sizeof(void *) / 4) |
||
537 | |||
538 | /* We want to keep sizeof(union gl_dlist_node) == 4 to minimize |
||
539 | * space for display lists. The following types and functions are |
||
540 | * used to help store 4- and 8-byte pointers in 1 or 2 dlist_nodes. |
||
541 | */ |
||
542 | union pointer |
||
543 | { |
||
544 | void *ptr; |
||
545 | GLuint dwords[POINTER_DWORDS]; |
||
546 | }; |
||
547 | |||
548 | |||
549 | /** |
||
550 | * Save a 4 or 8-byte pointer at dest (and dest+1). |
||
551 | */ |
||
552 | static inline void |
||
553 | save_pointer(Node *dest, void *src) |
||
554 | { |
||
555 | union pointer p; |
||
556 | unsigned i; |
||
557 | |||
558 | STATIC_ASSERT(POINTER_DWORDS == 1 || POINTER_DWORDS == 2); |
||
559 | STATIC_ASSERT(sizeof(Node) == 4); |
||
560 | |||
561 | p.ptr = src; |
||
562 | |||
563 | for (i = 0; i < POINTER_DWORDS; i++) |
||
564 | dest[i].ui = p.dwords[i]; |
||
565 | } |
||
566 | |||
567 | |||
568 | /** |
||
569 | * Retrieve a 4 or 8-byte pointer from node (node+1). |
||
570 | */ |
||
571 | static inline void * |
||
572 | get_pointer(const Node *node) |
||
573 | { |
||
574 | union pointer p; |
||
575 | unsigned i; |
||
576 | |||
577 | for (i = 0; i < POINTER_DWORDS; i++) |
||
578 | p.dwords[i] = node[i].ui; |
||
579 | |||
580 | return p.ptr; |
||
581 | } |
||
582 | |||
583 | |||
584 | /** |
||
585 | * Used to store a 64-bit uint in a pair of "Nodes" for the sake of 32-bit |
||
586 | * environment. |
||
587 | */ |
||
588 | union uint64_pair |
||
589 | { |
||
590 | GLuint64 uint64; |
||
591 | GLuint uint32[2]; |
||
592 | }; |
||
593 | |||
594 | |||
595 | /** |
||
596 | * How many nodes to allocate at a time. Note that bulk vertex data |
||
597 | * from glBegin/glVertex/glEnd primitives will typically wind up in |
||
598 | * a VBO, and not directly in the display list itself. |
||
599 | */ |
||
600 | #define BLOCK_SIZE 256 |
||
601 | |||
602 | |||
603 | |||
604 | /** |
||
605 | * Number of nodes of storage needed for each instruction. |
||
606 | * Sizes for dynamically allocated opcodes are stored in the context struct. |
||
607 | */ |
||
608 | static GLuint InstSize[OPCODE_END_OF_LIST + 1]; |
||
609 | |||
610 | |||
611 | void mesa_print_display_list(GLuint list); |
||
612 | |||
613 | |||
614 | /** |
||
615 | * Allocate a gl_display_list object with an initial block of storage. |
||
616 | * \param count how many display list nodes/tokes to allocate |
||
617 | */ |
||
618 | static struct gl_display_list * |
||
619 | make_list(GLuint name, GLuint count) |
||
620 | { |
||
621 | struct gl_display_list *dlist = CALLOC_STRUCT(gl_display_list); |
||
622 | dlist->Name = name; |
||
623 | dlist->Head = malloc(sizeof(Node) * count); |
||
624 | dlist->Head[0].opcode = OPCODE_END_OF_LIST; |
||
625 | return dlist; |
||
626 | } |
||
627 | |||
628 | |||
629 | /** |
||
630 | * Lookup function to just encapsulate casting. |
||
631 | */ |
||
632 | struct gl_display_list * |
||
633 | _mesa_lookup_list(struct gl_context *ctx, GLuint list) |
||
634 | { |
||
635 | return (struct gl_display_list *) |
||
636 | _mesa_HashLookup(ctx->Shared->DisplayList, list); |
||
637 | } |
||
638 | |||
639 | |||
640 | /** Is the given opcode an extension code? */ |
||
641 | static inline GLboolean |
||
642 | is_ext_opcode(OpCode opcode) |
||
643 | { |
||
644 | return (opcode >= OPCODE_EXT_0); |
||
645 | } |
||
646 | |||
647 | |||
648 | /** Destroy an extended opcode instruction */ |
||
649 | static GLint |
||
650 | ext_opcode_destroy(struct gl_context *ctx, Node *node) |
||
651 | { |
||
652 | const GLint i = node[0].opcode - OPCODE_EXT_0; |
||
653 | GLint step; |
||
654 | ctx->ListExt->Opcode[i].Destroy(ctx, &node[1]); |
||
655 | step = ctx->ListExt->Opcode[i].Size; |
||
656 | return step; |
||
657 | } |
||
658 | |||
659 | |||
660 | /** Execute an extended opcode instruction */ |
||
661 | static GLint |
||
662 | ext_opcode_execute(struct gl_context *ctx, Node *node) |
||
663 | { |
||
664 | const GLint i = node[0].opcode - OPCODE_EXT_0; |
||
665 | GLint step; |
||
666 | ctx->ListExt->Opcode[i].Execute(ctx, &node[1]); |
||
667 | step = ctx->ListExt->Opcode[i].Size; |
||
668 | return step; |
||
669 | } |
||
670 | |||
671 | |||
672 | /** Print an extended opcode instruction */ |
||
673 | static GLint |
||
674 | ext_opcode_print(struct gl_context *ctx, Node *node, FILE *f) |
||
675 | { |
||
676 | const GLint i = node[0].opcode - OPCODE_EXT_0; |
||
677 | GLint step; |
||
678 | ctx->ListExt->Opcode[i].Print(ctx, &node[1], f); |
||
679 | step = ctx->ListExt->Opcode[i].Size; |
||
680 | return step; |
||
681 | } |
||
682 | |||
683 | |||
684 | /** |
||
685 | * Delete the named display list, but don't remove from hash table. |
||
686 | * \param dlist - display list pointer |
||
687 | */ |
||
688 | void |
||
689 | _mesa_delete_list(struct gl_context *ctx, struct gl_display_list *dlist) |
||
690 | { |
||
691 | Node *n, *block; |
||
692 | GLboolean done; |
||
693 | |||
694 | n = block = dlist->Head; |
||
695 | |||
696 | done = block ? GL_FALSE : GL_TRUE; |
||
697 | while (!done) { |
||
698 | const OpCode opcode = n[0].opcode; |
||
699 | |||
700 | /* check for extension opcodes first */ |
||
701 | if (is_ext_opcode(opcode)) { |
||
702 | n += ext_opcode_destroy(ctx, n); |
||
703 | } |
||
704 | else { |
||
705 | switch (opcode) { |
||
706 | /* for some commands, we need to free malloc'd memory */ |
||
707 | case OPCODE_MAP1: |
||
708 | free(get_pointer(&n[6])); |
||
709 | n += InstSize[n[0].opcode]; |
||
710 | break; |
||
711 | case OPCODE_MAP2: |
||
712 | free(get_pointer(&n[10])); |
||
713 | n += InstSize[n[0].opcode]; |
||
714 | break; |
||
715 | case OPCODE_DRAW_PIXELS: |
||
716 | free(get_pointer(&n[5])); |
||
717 | n += InstSize[n[0].opcode]; |
||
718 | break; |
||
719 | case OPCODE_BITMAP: |
||
720 | free(get_pointer(&n[7])); |
||
721 | n += InstSize[n[0].opcode]; |
||
722 | break; |
||
723 | case OPCODE_POLYGON_STIPPLE: |
||
724 | free(get_pointer(&n[1])); |
||
725 | n += InstSize[n[0].opcode]; |
||
726 | break; |
||
727 | case OPCODE_TEX_IMAGE1D: |
||
728 | free(get_pointer(&n[8])); |
||
729 | n += InstSize[n[0].opcode]; |
||
730 | break; |
||
731 | case OPCODE_TEX_IMAGE2D: |
||
732 | free(get_pointer(&n[9])); |
||
733 | n += InstSize[n[0].opcode]; |
||
734 | break; |
||
735 | case OPCODE_TEX_IMAGE3D: |
||
736 | free(get_pointer(&n[10])); |
||
737 | n += InstSize[n[0].opcode]; |
||
738 | break; |
||
739 | case OPCODE_TEX_SUB_IMAGE1D: |
||
740 | free(get_pointer(&n[7])); |
||
741 | n += InstSize[n[0].opcode]; |
||
742 | break; |
||
743 | case OPCODE_TEX_SUB_IMAGE2D: |
||
744 | free(get_pointer(&n[9])); |
||
745 | n += InstSize[n[0].opcode]; |
||
746 | break; |
||
747 | case OPCODE_TEX_SUB_IMAGE3D: |
||
748 | free(get_pointer(&n[11])); |
||
749 | n += InstSize[n[0].opcode]; |
||
750 | break; |
||
751 | case OPCODE_COMPRESSED_TEX_IMAGE_1D: |
||
752 | free(get_pointer(&n[7])); |
||
753 | n += InstSize[n[0].opcode]; |
||
754 | break; |
||
755 | case OPCODE_COMPRESSED_TEX_IMAGE_2D: |
||
756 | free(get_pointer(&n[8])); |
||
757 | n += InstSize[n[0].opcode]; |
||
758 | break; |
||
759 | case OPCODE_COMPRESSED_TEX_IMAGE_3D: |
||
760 | free(get_pointer(&n[9])); |
||
761 | n += InstSize[n[0].opcode]; |
||
762 | break; |
||
763 | case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D: |
||
764 | free(get_pointer(&n[7])); |
||
765 | n += InstSize[n[0].opcode]; |
||
766 | break; |
||
767 | case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D: |
||
768 | free(get_pointer(&n[9])); |
||
769 | n += InstSize[n[0].opcode]; |
||
770 | break; |
||
771 | case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D: |
||
772 | free(get_pointer(&n[11])); |
||
773 | n += InstSize[n[0].opcode]; |
||
774 | break; |
||
775 | case OPCODE_PROGRAM_STRING_ARB: |
||
776 | free(get_pointer(&n[4])); /* program string */ |
||
777 | n += InstSize[n[0].opcode]; |
||
778 | break; |
||
779 | case OPCODE_UNIFORM_1FV: |
||
780 | case OPCODE_UNIFORM_2FV: |
||
781 | case OPCODE_UNIFORM_3FV: |
||
782 | case OPCODE_UNIFORM_4FV: |
||
783 | case OPCODE_UNIFORM_1IV: |
||
784 | case OPCODE_UNIFORM_2IV: |
||
785 | case OPCODE_UNIFORM_3IV: |
||
786 | case OPCODE_UNIFORM_4IV: |
||
787 | case OPCODE_UNIFORM_1UIV: |
||
788 | case OPCODE_UNIFORM_2UIV: |
||
789 | case OPCODE_UNIFORM_3UIV: |
||
790 | case OPCODE_UNIFORM_4UIV: |
||
791 | free(get_pointer(&n[3])); |
||
792 | n += InstSize[n[0].opcode]; |
||
793 | break; |
||
794 | case OPCODE_UNIFORM_MATRIX22: |
||
795 | case OPCODE_UNIFORM_MATRIX33: |
||
796 | case OPCODE_UNIFORM_MATRIX44: |
||
797 | case OPCODE_UNIFORM_MATRIX24: |
||
798 | case OPCODE_UNIFORM_MATRIX42: |
||
799 | case OPCODE_UNIFORM_MATRIX23: |
||
800 | case OPCODE_UNIFORM_MATRIX32: |
||
801 | case OPCODE_UNIFORM_MATRIX34: |
||
802 | case OPCODE_UNIFORM_MATRIX43: |
||
803 | free(get_pointer(&n[4])); |
||
804 | n += InstSize[n[0].opcode]; |
||
805 | break; |
||
806 | case OPCODE_PROGRAM_UNIFORM_1FV: |
||
807 | case OPCODE_PROGRAM_UNIFORM_2FV: |
||
808 | case OPCODE_PROGRAM_UNIFORM_3FV: |
||
809 | case OPCODE_PROGRAM_UNIFORM_4FV: |
||
810 | case OPCODE_PROGRAM_UNIFORM_1IV: |
||
811 | case OPCODE_PROGRAM_UNIFORM_2IV: |
||
812 | case OPCODE_PROGRAM_UNIFORM_3IV: |
||
813 | case OPCODE_PROGRAM_UNIFORM_4IV: |
||
814 | case OPCODE_PROGRAM_UNIFORM_1UIV: |
||
815 | case OPCODE_PROGRAM_UNIFORM_2UIV: |
||
816 | case OPCODE_PROGRAM_UNIFORM_3UIV: |
||
817 | case OPCODE_PROGRAM_UNIFORM_4UIV: |
||
818 | free(get_pointer(&n[4])); |
||
819 | n += InstSize[n[0].opcode]; |
||
820 | break; |
||
821 | case OPCODE_PROGRAM_UNIFORM_MATRIX22F: |
||
822 | case OPCODE_PROGRAM_UNIFORM_MATRIX33F: |
||
823 | case OPCODE_PROGRAM_UNIFORM_MATRIX44F: |
||
824 | case OPCODE_PROGRAM_UNIFORM_MATRIX24F: |
||
825 | case OPCODE_PROGRAM_UNIFORM_MATRIX42F: |
||
826 | case OPCODE_PROGRAM_UNIFORM_MATRIX23F: |
||
827 | case OPCODE_PROGRAM_UNIFORM_MATRIX32F: |
||
828 | case OPCODE_PROGRAM_UNIFORM_MATRIX34F: |
||
829 | case OPCODE_PROGRAM_UNIFORM_MATRIX43F: |
||
830 | free(get_pointer(&n[5])); |
||
831 | n += InstSize[n[0].opcode]; |
||
832 | break; |
||
833 | case OPCODE_PIXEL_MAP: |
||
834 | free(get_pointer(&n[3])); |
||
835 | n += InstSize[n[0].opcode]; |
||
836 | break; |
||
837 | |||
838 | case OPCODE_CONTINUE: |
||
839 | n = (Node *) get_pointer(&n[1]); |
||
840 | free(block); |
||
841 | block = n; |
||
842 | break; |
||
843 | case OPCODE_END_OF_LIST: |
||
844 | free(block); |
||
845 | done = GL_TRUE; |
||
846 | break; |
||
847 | default: |
||
848 | /* Most frequent case */ |
||
849 | n += InstSize[n[0].opcode]; |
||
850 | break; |
||
851 | } |
||
852 | } |
||
853 | } |
||
854 | |||
855 | free(dlist->Label); |
||
856 | free(dlist); |
||
857 | } |
||
858 | |||
859 | |||
860 | /** |
||
861 | * Destroy a display list and remove from hash table. |
||
862 | * \param list - display list number |
||
863 | */ |
||
864 | static void |
||
865 | destroy_list(struct gl_context *ctx, GLuint list) |
||
866 | { |
||
867 | struct gl_display_list *dlist; |
||
868 | |||
869 | if (list == 0) |
||
870 | return; |
||
871 | |||
872 | dlist = _mesa_lookup_list(ctx, list); |
||
873 | if (!dlist) |
||
874 | return; |
||
875 | |||
876 | _mesa_delete_list(ctx, dlist); |
||
877 | _mesa_HashRemove(ctx->Shared->DisplayList, list); |
||
878 | } |
||
879 | |||
880 | |||
881 | /* |
||
882 | * Translate the nth element of list from |
||
883 | */ |
||
884 | static GLint |
||
885 | translate_id(GLsizei n, GLenum type, const GLvoid * list) |
||
886 | { |
||
887 | GLbyte *bptr; |
||
888 | GLubyte *ubptr; |
||
889 | GLshort *sptr; |
||
890 | GLushort *usptr; |
||
891 | GLint *iptr; |
||
892 | GLuint *uiptr; |
||
893 | GLfloat *fptr; |
||
894 | |||
895 | switch (type) { |
||
896 | case GL_BYTE: |
||
897 | bptr = (GLbyte *) list; |
||
898 | return (GLint) bptr[n]; |
||
899 | case GL_UNSIGNED_BYTE: |
||
900 | ubptr = (GLubyte *) list; |
||
901 | return (GLint) ubptr[n]; |
||
902 | case GL_SHORT: |
||
903 | sptr = (GLshort *) list; |
||
904 | return (GLint) sptr[n]; |
||
905 | case GL_UNSIGNED_SHORT: |
||
906 | usptr = (GLushort *) list; |
||
907 | return (GLint) usptr[n]; |
||
908 | case GL_INT: |
||
909 | iptr = (GLint *) list; |
||
910 | return iptr[n]; |
||
911 | case GL_UNSIGNED_INT: |
||
912 | uiptr = (GLuint *) list; |
||
913 | return (GLint) uiptr[n]; |
||
914 | case GL_FLOAT: |
||
915 | fptr = (GLfloat *) list; |
||
916 | return (GLint) floorf(fptr[n]); |
||
917 | case GL_2_BYTES: |
||
918 | ubptr = ((GLubyte *) list) + 2 * n; |
||
919 | return (GLint) ubptr[0] * 256 |
||
920 | + (GLint) ubptr[1]; |
||
921 | case GL_3_BYTES: |
||
922 | ubptr = ((GLubyte *) list) + 3 * n; |
||
923 | return (GLint) ubptr[0] * 65536 |
||
924 | + (GLint) ubptr[1] * 256 |
||
925 | + (GLint) ubptr[2]; |
||
926 | case GL_4_BYTES: |
||
927 | ubptr = ((GLubyte *) list) + 4 * n; |
||
928 | return (GLint) ubptr[0] * 16777216 |
||
929 | + (GLint) ubptr[1] * 65536 |
||
930 | + (GLint) ubptr[2] * 256 |
||
931 | + (GLint) ubptr[3]; |
||
932 | default: |
||
933 | return 0; |
||
934 | } |
||
935 | } |
||
936 | |||
937 | |||
938 | /** |
||
939 | * Wrapper for _mesa_unpack_image/bitmap() that handles pixel buffer objects. |
||
940 | * If width < 0 or height < 0 or format or type are invalid we'll just |
||
941 | * return NULL. We will not generate an error since OpenGL command |
||
942 | * arguments aren't error-checked until the command is actually executed |
||
943 | * (not when they're compiled). |
||
944 | * But if we run out of memory, GL_OUT_OF_MEMORY will be recorded. |
||
945 | */ |
||
946 | static GLvoid * |
||
947 | unpack_image(struct gl_context *ctx, GLuint dimensions, |
||
948 | GLsizei width, GLsizei height, GLsizei depth, |
||
949 | GLenum format, GLenum type, const GLvoid * pixels, |
||
950 | const struct gl_pixelstore_attrib *unpack) |
||
951 | { |
||
952 | if (width <= 0 || height <= 0) { |
||
953 | return NULL; |
||
954 | } |
||
955 | |||
956 | if (_mesa_bytes_per_pixel(format, type) < 0) { |
||
957 | /* bad format and/or type */ |
||
958 | return NULL; |
||
959 | } |
||
960 | |||
961 | if (!_mesa_is_bufferobj(unpack->BufferObj)) { |
||
962 | /* no PBO */ |
||
963 | GLvoid *image; |
||
964 | |||
965 | image = _mesa_unpack_image(dimensions, width, height, depth, |
||
966 | format, type, pixels, unpack); |
||
967 | if (pixels && !image) { |
||
968 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "display list construction"); |
||
969 | } |
||
970 | return image; |
||
971 | } |
||
972 | else if (_mesa_validate_pbo_access(dimensions, unpack, width, height, |
||
973 | depth, format, type, INT_MAX, pixels)) { |
||
974 | const GLubyte *map, *src; |
||
975 | GLvoid *image; |
||
976 | |||
977 | map = (GLubyte *) |
||
978 | ctx->Driver.MapBufferRange(ctx, 0, unpack->BufferObj->Size, |
||
979 | GL_MAP_READ_BIT, unpack->BufferObj, |
||
980 | MAP_INTERNAL); |
||
981 | if (!map) { |
||
982 | /* unable to map src buffer! */ |
||
983 | _mesa_error(ctx, GL_INVALID_OPERATION, "unable to map PBO"); |
||
984 | return NULL; |
||
985 | } |
||
986 | |||
987 | src = ADD_POINTERS(map, pixels); |
||
988 | image = _mesa_unpack_image(dimensions, width, height, depth, |
||
989 | format, type, src, unpack); |
||
990 | |||
991 | ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj, MAP_INTERNAL); |
||
992 | |||
993 | if (!image) { |
||
994 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "display list construction"); |
||
995 | } |
||
996 | return image; |
||
997 | } |
||
998 | |||
999 | /* bad access! */ |
||
1000 | _mesa_error(ctx, GL_INVALID_OPERATION, "invalid PBO access"); |
||
1001 | return NULL; |
||
1002 | } |
||
1003 | |||
1004 | |||
1005 | /** Return copy of memory */ |
||
1006 | static void * |
||
1007 | memdup(const void *src, GLsizei bytes) |
||
1008 | { |
||
1009 | void *b = bytes >= 0 ? malloc(bytes) : NULL; |
||
1010 | if (b) |
||
1011 | memcpy(b, src, bytes); |
||
1012 | return b; |
||
1013 | } |
||
1014 | |||
1015 | |||
1016 | /** |
||
1017 | * Allocate space for a display list instruction (opcode + payload space). |
||
1018 | * \param opcode the instruction opcode (OPCODE_* value) |
||
1019 | * \param bytes instruction payload size (not counting opcode) |
||
1020 | * \param align8 does the payload need to be 8-byte aligned? |
||
1021 | * This is only relevant in 64-bit environments. |
||
1022 | * \return pointer to allocated memory (the payload will be at pointer+1) |
||
1023 | */ |
||
1024 | static Node * |
||
1025 | dlist_alloc(struct gl_context *ctx, OpCode opcode, GLuint bytes, bool align8) |
||
1026 | { |
||
1027 | const GLuint numNodes = 1 + (bytes + sizeof(Node) - 1) / sizeof(Node); |
||
1028 | const GLuint contNodes = 1 + POINTER_DWORDS; /* size of continue info */ |
||
1029 | GLuint nopNode; |
||
1030 | Node *n; |
||
1031 | |||
1032 | if (opcode < OPCODE_EXT_0) { |
||
1033 | if (InstSize[opcode] == 0) { |
||
1034 | /* save instruction size now */ |
||
1035 | InstSize[opcode] = numNodes; |
||
1036 | } |
||
1037 | else { |
||
1038 | /* make sure instruction size agrees */ |
||
1039 | assert(numNodes == InstSize[opcode]); |
||
1040 | } |
||
1041 | } |
||
1042 | |||
1043 | if (sizeof(void *) > sizeof(Node) && align8 |
||
1044 | && ctx->ListState.CurrentPos % 2 == 0) { |
||
1045 | /* The opcode would get placed at node[0] and the payload would start |
||
1046 | * at node[1]. But the payload needs to be at an even offset (8-byte |
||
1047 | * multiple). |
||
1048 | */ |
||
1049 | nopNode = 1; |
||
1050 | } |
||
1051 | else { |
||
1052 | nopNode = 0; |
||
1053 | } |
||
1054 | |||
1055 | if (ctx->ListState.CurrentPos + nopNode + numNodes + contNodes |
||
1056 | > BLOCK_SIZE) { |
||
1057 | /* This block is full. Allocate a new block and chain to it */ |
||
1058 | Node *newblock; |
||
1059 | n = ctx->ListState.CurrentBlock + ctx->ListState.CurrentPos; |
||
1060 | n[0].opcode = OPCODE_CONTINUE; |
||
1061 | newblock = malloc(sizeof(Node) * BLOCK_SIZE); |
||
1062 | if (!newblock) { |
||
1063 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "Building display list"); |
||
1064 | return NULL; |
||
1065 | } |
||
1066 | |||
1067 | /* a fresh block should be 8-byte aligned on 64-bit systems */ |
||
1068 | assert(((GLintptr) newblock) % sizeof(void *) == 0); |
||
1069 | |||
1070 | save_pointer(&n[1], newblock); |
||
1071 | ctx->ListState.CurrentBlock = newblock; |
||
1072 | ctx->ListState.CurrentPos = 0; |
||
1073 | |||
1074 | /* Display list nodes are always 4 bytes. If we need 8-byte alignment |
||
1075 | * we have to insert a NOP so that the payload of the real opcode lands |
||
1076 | * on an even location: |
||
1077 | * node[0] = OPCODE_NOP |
||
1078 | * node[1] = OPCODE_x; |
||
1079 | * node[2] = start of payload |
||
1080 | */ |
||
1081 | nopNode = sizeof(void *) > sizeof(Node) && align8; |
||
1082 | } |
||
1083 | |||
1084 | n = ctx->ListState.CurrentBlock + ctx->ListState.CurrentPos; |
||
1085 | if (nopNode) { |
||
1086 | assert(ctx->ListState.CurrentPos % 2 == 0); /* even value */ |
||
1087 | n[0].opcode = OPCODE_NOP; |
||
1088 | n++; |
||
1089 | /* The "real" opcode will now be at an odd location and the payload |
||
1090 | * will be at an even location. |
||
1091 | */ |
||
1092 | } |
||
1093 | ctx->ListState.CurrentPos += nopNode + numNodes; |
||
1094 | |||
1095 | n[0].opcode = opcode; |
||
1096 | |||
1097 | return n; |
||
1098 | } |
||
1099 | |||
1100 | |||
1101 | |||
1102 | /** |
||
1103 | * Allocate space for a display list instruction. Used by callers outside |
||
1104 | * this file for things like VBO vertex data. |
||
1105 | * |
||
1106 | * \param opcode the instruction opcode (OPCODE_* value) |
||
1107 | * \param bytes instruction size in bytes, not counting opcode. |
||
1108 | * \return pointer to the usable data area (not including the internal |
||
1109 | * opcode). |
||
1110 | */ |
||
1111 | void * |
||
1112 | _mesa_dlist_alloc(struct gl_context *ctx, GLuint opcode, GLuint bytes) |
||
1113 | { |
||
1114 | Node *n = dlist_alloc(ctx, (OpCode) opcode, bytes, false); |
||
1115 | if (n) |
||
1116 | return n + 1; /* return pointer to payload area, after opcode */ |
||
1117 | else |
||
1118 | return NULL; |
||
1119 | } |
||
1120 | |||
1121 | |||
1122 | /** |
||
1123 | * Same as _mesa_dlist_alloc(), but return a pointer which is 8-byte |
||
1124 | * aligned in 64-bit environments, 4-byte aligned otherwise. |
||
1125 | */ |
||
1126 | void * |
||
1127 | _mesa_dlist_alloc_aligned(struct gl_context *ctx, GLuint opcode, GLuint bytes) |
||
1128 | { |
||
1129 | Node *n = dlist_alloc(ctx, (OpCode) opcode, bytes, true); |
||
1130 | if (n) |
||
1131 | return n + 1; /* return pointer to payload area, after opcode */ |
||
1132 | else |
||
1133 | return NULL; |
||
1134 | } |
||
1135 | |||
1136 | |||
1137 | /** |
||
1138 | * This function allows modules and drivers to get their own opcodes |
||
1139 | * for extending display list functionality. |
||
1140 | * \param ctx the rendering context |
||
1141 | * \param size number of bytes for storing the new display list command |
||
1142 | * \param execute function to execute the new display list command |
||
1143 | * \param destroy function to destroy the new display list command |
||
1144 | * \param print function to print the new display list command |
||
1145 | * \return the new opcode number or -1 if error |
||
1146 | */ |
||
1147 | GLint |
||
1148 | _mesa_dlist_alloc_opcode(struct gl_context *ctx, |
||
1149 | GLuint size, |
||
1150 | void (*execute) (struct gl_context *, void *), |
||
1151 | void (*destroy) (struct gl_context *, void *), |
||
1152 | void (*print) (struct gl_context *, void *, FILE *)) |
||
1153 | { |
||
1154 | if (ctx->ListExt->NumOpcodes < MAX_DLIST_EXT_OPCODES) { |
||
1155 | const GLuint i = ctx->ListExt->NumOpcodes++; |
||
1156 | ctx->ListExt->Opcode[i].Size = |
||
1157 | 1 + (size + sizeof(Node) - 1) / sizeof(Node); |
||
1158 | ctx->ListExt->Opcode[i].Execute = execute; |
||
1159 | ctx->ListExt->Opcode[i].Destroy = destroy; |
||
1160 | ctx->ListExt->Opcode[i].Print = print; |
||
1161 | return i + OPCODE_EXT_0; |
||
1162 | } |
||
1163 | return -1; |
||
1164 | } |
||
1165 | |||
1166 | |||
1167 | /** |
||
1168 | * Allocate space for a display list instruction. The space is basically |
||
1169 | * an array of Nodes where node[0] holds the opcode, node[1] is the first |
||
1170 | * function parameter, node[2] is the second parameter, etc. |
||
1171 | * |
||
1172 | * \param opcode one of OPCODE_x |
||
1173 | * \param nparams number of function parameters |
||
1174 | * \return pointer to start of instruction space |
||
1175 | */ |
||
1176 | static inline Node * |
||
1177 | alloc_instruction(struct gl_context *ctx, OpCode opcode, GLuint nparams) |
||
1178 | { |
||
1179 | return dlist_alloc(ctx, opcode, nparams * sizeof(Node), false); |
||
1180 | } |
||
1181 | |||
1182 | |||
1183 | /** |
||
1184 | * Called by EndList to try to reduce memory used for the list. |
||
1185 | */ |
||
1186 | static void |
||
1187 | trim_list(struct gl_context *ctx) |
||
1188 | { |
||
1189 | /* If the list we're ending only has one allocated block of nodes/tokens |
||
1190 | * and its size isn't a full block size, realloc the block to use less |
||
1191 | * memory. This is important for apps that create many small display |
||
1192 | * lists and apps that use glXUseXFont (many lists each containing one |
||
1193 | * glBitmap call). |
||
1194 | * Note: we currently only trim display lists that allocated one block |
||
1195 | * of tokens. That hits the short list case which is what we're mainly |
||
1196 | * concerned with. Trimming longer lists would involve traversing the |
||
1197 | * linked list of blocks. |
||
1198 | */ |
||
1199 | struct gl_dlist_state *list = &ctx->ListState; |
||
1200 | |||
1201 | if ((list->CurrentList->Head == list->CurrentBlock) && |
||
1202 | (list->CurrentPos < BLOCK_SIZE)) { |
||
1203 | /* There's only one block and it's not full, so realloc */ |
||
1204 | GLuint newSize = list->CurrentPos * sizeof(Node); |
||
1205 | list->CurrentList->Head = |
||
1206 | list->CurrentBlock = realloc(list->CurrentBlock, newSize); |
||
1207 | if (!list->CurrentBlock) { |
||
1208 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glEndList"); |
||
1209 | } |
||
1210 | } |
||
1211 | } |
||
1212 | |||
1213 | |||
1214 | |||
1215 | /* |
||
1216 | * Display List compilation functions |
||
1217 | */ |
||
1218 | static void GLAPIENTRY |
||
1219 | save_Accum(GLenum op, GLfloat value) |
||
1220 | { |
||
1221 | GET_CURRENT_CONTEXT(ctx); |
||
1222 | Node *n; |
||
1223 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
1224 | n = alloc_instruction(ctx, OPCODE_ACCUM, 2); |
||
1225 | if (n) { |
||
1226 | n[1].e = op; |
||
1227 | n[2].f = value; |
||
1228 | } |
||
1229 | if (ctx->ExecuteFlag) { |
||
1230 | CALL_Accum(ctx->Exec, (op, value)); |
||
1231 | } |
||
1232 | } |
||
1233 | |||
1234 | |||
1235 | static void GLAPIENTRY |
||
1236 | save_AlphaFunc(GLenum func, GLclampf ref) |
||
1237 | { |
||
1238 | GET_CURRENT_CONTEXT(ctx); |
||
1239 | Node *n; |
||
1240 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
1241 | n = alloc_instruction(ctx, OPCODE_ALPHA_FUNC, 2); |
||
1242 | if (n) { |
||
1243 | n[1].e = func; |
||
1244 | n[2].f = (GLfloat) ref; |
||
1245 | } |
||
1246 | if (ctx->ExecuteFlag) { |
||
1247 | CALL_AlphaFunc(ctx->Exec, (func, ref)); |
||
1248 | } |
||
1249 | } |
||
1250 | |||
1251 | |||
1252 | static void GLAPIENTRY |
||
1253 | save_BindTexture(GLenum target, GLuint texture) |
||
1254 | { |
||
1255 | GET_CURRENT_CONTEXT(ctx); |
||
1256 | Node *n; |
||
1257 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
1258 | n = alloc_instruction(ctx, OPCODE_BIND_TEXTURE, 2); |
||
1259 | if (n) { |
||
1260 | n[1].e = target; |
||
1261 | n[2].ui = texture; |
||
1262 | } |
||
1263 | if (ctx->ExecuteFlag) { |
||
1264 | CALL_BindTexture(ctx->Exec, (target, texture)); |
||
1265 | } |
||
1266 | } |
||
1267 | |||
1268 | |||
1269 | static void GLAPIENTRY |
||
1270 | save_Bitmap(GLsizei width, GLsizei height, |
||
1271 | GLfloat xorig, GLfloat yorig, |
||
1272 | GLfloat xmove, GLfloat ymove, const GLubyte * pixels) |
||
1273 | { |
||
1274 | GET_CURRENT_CONTEXT(ctx); |
||
1275 | Node *n; |
||
1276 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
1277 | n = alloc_instruction(ctx, OPCODE_BITMAP, 6 + POINTER_DWORDS); |
||
1278 | if (n) { |
||
1279 | n[1].i = (GLint) width; |
||
1280 | n[2].i = (GLint) height; |
||
1281 | n[3].f = xorig; |
||
1282 | n[4].f = yorig; |
||
1283 | n[5].f = xmove; |
||
1284 | n[6].f = ymove; |
||
1285 | save_pointer(&n[7], |
||
1286 | unpack_image(ctx, 2, width, height, 1, GL_COLOR_INDEX, |
||
1287 | GL_BITMAP, pixels, &ctx->Unpack)); |
||
1288 | } |
||
1289 | if (ctx->ExecuteFlag) { |
||
1290 | CALL_Bitmap(ctx->Exec, (width, height, |
||
1291 | xorig, yorig, xmove, ymove, pixels)); |
||
1292 | } |
||
1293 | } |
||
1294 | |||
1295 | |||
1296 | static void GLAPIENTRY |
||
1297 | save_BlendEquation(GLenum mode) |
||
1298 | { |
||
1299 | GET_CURRENT_CONTEXT(ctx); |
||
1300 | Node *n; |
||
1301 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
1302 | n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION, 1); |
||
1303 | if (n) { |
||
1304 | n[1].e = mode; |
||
1305 | } |
||
1306 | if (ctx->ExecuteFlag) { |
||
1307 | CALL_BlendEquation(ctx->Exec, (mode)); |
||
1308 | } |
||
1309 | } |
||
1310 | |||
1311 | |||
1312 | static void GLAPIENTRY |
||
1313 | save_BlendEquationSeparateEXT(GLenum modeRGB, GLenum modeA) |
||
1314 | { |
||
1315 | GET_CURRENT_CONTEXT(ctx); |
||
1316 | Node *n; |
||
1317 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
1318 | n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION_SEPARATE, 2); |
||
1319 | if (n) { |
||
1320 | n[1].e = modeRGB; |
||
1321 | n[2].e = modeA; |
||
1322 | } |
||
1323 | if (ctx->ExecuteFlag) { |
||
1324 | CALL_BlendEquationSeparate(ctx->Exec, (modeRGB, modeA)); |
||
1325 | } |
||
1326 | } |
||
1327 | |||
1328 | |||
1329 | static void GLAPIENTRY |
||
1330 | save_BlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, |
||
1331 | GLenum sfactorA, GLenum dfactorA) |
||
1332 | { |
||
1333 | GET_CURRENT_CONTEXT(ctx); |
||
1334 | Node *n; |
||
1335 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
1336 | n = alloc_instruction(ctx, OPCODE_BLEND_FUNC_SEPARATE, 4); |
||
1337 | if (n) { |
||
1338 | n[1].e = sfactorRGB; |
||
1339 | n[2].e = dfactorRGB; |
||
1340 | n[3].e = sfactorA; |
||
1341 | n[4].e = dfactorA; |
||
1342 | } |
||
1343 | if (ctx->ExecuteFlag) { |
||
1344 | CALL_BlendFuncSeparate(ctx->Exec, |
||
1345 | (sfactorRGB, dfactorRGB, sfactorA, dfactorA)); |
||
1346 | } |
||
1347 | } |
||
1348 | |||
1349 | |||
1350 | static void GLAPIENTRY |
||
1351 | save_BlendFunc(GLenum srcfactor, GLenum dstfactor) |
||
1352 | { |
||
1353 | save_BlendFuncSeparateEXT(srcfactor, dstfactor, srcfactor, dstfactor); |
||
1354 | } |
||
1355 | |||
1356 | |||
1357 | static void GLAPIENTRY |
||
1358 | save_BlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
||
1359 | { |
||
1360 | GET_CURRENT_CONTEXT(ctx); |
||
1361 | Node *n; |
||
1362 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
1363 | n = alloc_instruction(ctx, OPCODE_BLEND_COLOR, 4); |
||
1364 | if (n) { |
||
1365 | n[1].f = red; |
||
1366 | n[2].f = green; |
||
1367 | n[3].f = blue; |
||
1368 | n[4].f = alpha; |
||
1369 | } |
||
1370 | if (ctx->ExecuteFlag) { |
||
1371 | CALL_BlendColor(ctx->Exec, (red, green, blue, alpha)); |
||
1372 | } |
||
1373 | } |
||
1374 | |||
1375 | /* GL_ARB_draw_buffers_blend */ |
||
1376 | static void GLAPIENTRY |
||
1377 | save_BlendFuncSeparatei(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB, |
||
1378 | GLenum sfactorA, GLenum dfactorA) |
||
1379 | { |
||
1380 | GET_CURRENT_CONTEXT(ctx); |
||
1381 | Node *n; |
||
1382 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
1383 | n = alloc_instruction(ctx, OPCODE_BLEND_FUNC_SEPARATE_I, 5); |
||
1384 | if (n) { |
||
1385 | n[1].ui = buf; |
||
1386 | n[2].e = sfactorRGB; |
||
1387 | n[3].e = dfactorRGB; |
||
1388 | n[4].e = sfactorA; |
||
1389 | n[5].e = dfactorA; |
||
1390 | } |
||
1391 | if (ctx->ExecuteFlag) { |
||
1392 | CALL_BlendFuncSeparateiARB(ctx->Exec, (buf, sfactorRGB, dfactorRGB, |
||
1393 | sfactorA, dfactorA)); |
||
1394 | } |
||
1395 | } |
||
1396 | |||
1397 | /* GL_ARB_draw_buffers_blend */ |
||
1398 | static void GLAPIENTRY |
||
1399 | save_BlendFunci(GLuint buf, GLenum sfactor, GLenum dfactor) |
||
1400 | { |
||
1401 | GET_CURRENT_CONTEXT(ctx); |
||
1402 | Node *n; |
||
1403 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
1404 | n = alloc_instruction(ctx, OPCODE_BLEND_FUNC_SEPARATE_I, 3); |
||
1405 | if (n) { |
||
1406 | n[1].ui = buf; |
||
1407 | n[2].e = sfactor; |
||
1408 | n[3].e = dfactor; |
||
1409 | } |
||
1410 | if (ctx->ExecuteFlag) { |
||
1411 | CALL_BlendFunciARB(ctx->Exec, (buf, sfactor, dfactor)); |
||
1412 | } |
||
1413 | } |
||
1414 | |||
1415 | /* GL_ARB_draw_buffers_blend */ |
||
1416 | static void GLAPIENTRY |
||
1417 | save_BlendEquationi(GLuint buf, GLenum mode) |
||
1418 | { |
||
1419 | GET_CURRENT_CONTEXT(ctx); |
||
1420 | Node *n; |
||
1421 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
1422 | n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION_I, 2); |
||
1423 | if (n) { |
||
1424 | n[1].ui = buf; |
||
1425 | n[2].e = mode; |
||
1426 | } |
||
1427 | if (ctx->ExecuteFlag) { |
||
1428 | CALL_BlendEquationiARB(ctx->Exec, (buf, mode)); |
||
1429 | } |
||
1430 | } |
||
1431 | |||
1432 | /* GL_ARB_draw_buffers_blend */ |
||
1433 | static void GLAPIENTRY |
||
1434 | save_BlendEquationSeparatei(GLuint buf, GLenum modeRGB, GLenum modeA) |
||
1435 | { |
||
1436 | GET_CURRENT_CONTEXT(ctx); |
||
1437 | Node *n; |
||
1438 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
1439 | n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION_SEPARATE_I, 3); |
||
1440 | if (n) { |
||
1441 | n[1].ui = buf; |
||
1442 | n[2].e = modeRGB; |
||
1443 | n[3].e = modeA; |
||
1444 | } |
||
1445 | if (ctx->ExecuteFlag) { |
||
1446 | CALL_BlendEquationSeparateiARB(ctx->Exec, (buf, modeRGB, modeA)); |
||
1447 | } |
||
1448 | } |
||
1449 | |||
1450 | |||
1451 | /* GL_ARB_draw_instanced. */ |
||
1452 | static void GLAPIENTRY |
||
1453 | save_DrawArraysInstancedARB(GLenum mode, |
||
1454 | GLint first, |
||
1455 | GLsizei count, |
||
1456 | GLsizei primcount) |
||
1457 | { |
||
1458 | GET_CURRENT_CONTEXT(ctx); |
||
1459 | _mesa_error(ctx, GL_INVALID_OPERATION, |
||
1460 | "glDrawArraysInstanced() during display list compile"); |
||
1461 | } |
||
1462 | |||
1463 | static void GLAPIENTRY |
||
1464 | save_DrawElementsInstancedARB(GLenum mode, |
||
1465 | GLsizei count, |
||
1466 | GLenum type, |
||
1467 | const GLvoid *indices, |
||
1468 | GLsizei primcount) |
||
1469 | { |
||
1470 | GET_CURRENT_CONTEXT(ctx); |
||
1471 | _mesa_error(ctx, GL_INVALID_OPERATION, |
||
1472 | "glDrawElementsInstanced() during display list compile"); |
||
1473 | } |
||
1474 | |||
1475 | static void GLAPIENTRY |
||
1476 | save_DrawElementsInstancedBaseVertexARB(GLenum mode, |
||
1477 | GLsizei count, |
||
1478 | GLenum type, |
||
1479 | const GLvoid *indices, |
||
1480 | GLsizei primcount, |
||
1481 | GLint basevertex) |
||
1482 | { |
||
1483 | GET_CURRENT_CONTEXT(ctx); |
||
1484 | _mesa_error(ctx, GL_INVALID_OPERATION, |
||
1485 | "glDrawElementsInstancedBaseVertex() during display list compile"); |
||
1486 | } |
||
1487 | |||
1488 | /* GL_ARB_base_instance. */ |
||
1489 | static void GLAPIENTRY |
||
1490 | save_DrawArraysInstancedBaseInstance(GLenum mode, |
||
1491 | GLint first, |
||
1492 | GLsizei count, |
||
1493 | GLsizei primcount, |
||
1494 | GLuint baseinstance) |
||
1495 | { |
||
1496 | GET_CURRENT_CONTEXT(ctx); |
||
1497 | _mesa_error(ctx, GL_INVALID_OPERATION, |
||
1498 | "glDrawArraysInstancedBaseInstance() during display list compile"); |
||
1499 | } |
||
1500 | |||
1501 | static void APIENTRY |
||
1502 | save_DrawElementsInstancedBaseInstance(GLenum mode, |
||
1503 | GLsizei count, |
||
1504 | GLenum type, |
||
1505 | const void *indices, |
||
1506 | GLsizei primcount, |
||
1507 | GLuint baseinstance) |
||
1508 | { |
||
1509 | GET_CURRENT_CONTEXT(ctx); |
||
1510 | _mesa_error(ctx, GL_INVALID_OPERATION, |
||
1511 | "glDrawElementsInstancedBaseInstance() during display list compile"); |
||
1512 | } |
||
1513 | |||
1514 | static void APIENTRY |
||
1515 | save_DrawElementsInstancedBaseVertexBaseInstance(GLenum mode, |
||
1516 | GLsizei count, |
||
1517 | GLenum type, |
||
1518 | const void *indices, |
||
1519 | GLsizei primcount, |
||
1520 | GLint basevertex, |
||
1521 | GLuint baseinstance) |
||
1522 | { |
||
1523 | GET_CURRENT_CONTEXT(ctx); |
||
1524 | _mesa_error(ctx, GL_INVALID_OPERATION, |
||
1525 | "glDrawElementsInstancedBaseVertexBaseInstance() during display list compile"); |
||
1526 | } |
||
1527 | |||
1528 | |||
1529 | /** |
||
1530 | * While building a display list we cache some OpenGL state. |
||
1531 | * Under some circumstances we need to invalidate that state (immediately |
||
1532 | * when we start compiling a list, or after glCallList(s)). |
||
1533 | */ |
||
1534 | static void |
||
1535 | invalidate_saved_current_state(struct gl_context *ctx) |
||
1536 | { |
||
1537 | GLint i; |
||
1538 | |||
1539 | for (i = 0; i < VERT_ATTRIB_MAX; i++) |
||
1540 | ctx->ListState.ActiveAttribSize[i] = 0; |
||
1541 | |||
1542 | for (i = 0; i < MAT_ATTRIB_MAX; i++) |
||
1543 | ctx->ListState.ActiveMaterialSize[i] = 0; |
||
1544 | |||
1545 | memset(&ctx->ListState.Current, 0, sizeof ctx->ListState.Current); |
||
1546 | |||
1547 | ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN; |
||
1548 | } |
||
1549 | |||
1550 | |||
1551 | static void GLAPIENTRY |
||
1552 | save_CallList(GLuint list) |
||
1553 | { |
||
1554 | GET_CURRENT_CONTEXT(ctx); |
||
1555 | Node *n; |
||
1556 | SAVE_FLUSH_VERTICES(ctx); |
||
1557 | |||
1558 | n = alloc_instruction(ctx, OPCODE_CALL_LIST, 1); |
||
1559 | if (n) { |
||
1560 | n[1].ui = list; |
||
1561 | } |
||
1562 | |||
1563 | /* After this, we don't know what state we're in. Invalidate all |
||
1564 | * cached information previously gathered: |
||
1565 | */ |
||
1566 | invalidate_saved_current_state( ctx ); |
||
1567 | |||
1568 | if (ctx->ExecuteFlag) { |
||
1569 | _mesa_CallList(list); |
||
1570 | } |
||
1571 | } |
||
1572 | |||
1573 | |||
1574 | static void GLAPIENTRY |
||
1575 | save_CallLists(GLsizei num, GLenum type, const GLvoid * lists) |
||
1576 | { |
||
1577 | GET_CURRENT_CONTEXT(ctx); |
||
1578 | GLint i; |
||
1579 | GLboolean typeErrorFlag; |
||
1580 | |||
1581 | SAVE_FLUSH_VERTICES(ctx); |
||
1582 | |||
1583 | switch (type) { |
||
1584 | case GL_BYTE: |
||
1585 | case GL_UNSIGNED_BYTE: |
||
1586 | case GL_SHORT: |
||
1587 | case GL_UNSIGNED_SHORT: |
||
1588 | case GL_INT: |
||
1589 | case GL_UNSIGNED_INT: |
||
1590 | case GL_FLOAT: |
||
1591 | case GL_2_BYTES: |
||
1592 | case GL_3_BYTES: |
||
1593 | case GL_4_BYTES: |
||
1594 | typeErrorFlag = GL_FALSE; |
||
1595 | break; |
||
1596 | default: |
||
1597 | typeErrorFlag = GL_TRUE; |
||
1598 | } |
||
1599 | |||
1600 | for (i = 0; i < num; i++) { |
||
1601 | GLint list = translate_id(i, type, lists); |
||
1602 | Node *n = alloc_instruction(ctx, OPCODE_CALL_LIST_OFFSET, 2); |
||
1603 | if (n) { |
||
1604 | n[1].i = list; |
||
1605 | n[2].b = typeErrorFlag; |
||
1606 | } |
||
1607 | } |
||
1608 | |||
1609 | /* After this, we don't know what state we're in. Invalidate all |
||
1610 | * cached information previously gathered: |
||
1611 | */ |
||
1612 | invalidate_saved_current_state( ctx ); |
||
1613 | |||
1614 | if (ctx->ExecuteFlag) { |
||
1615 | CALL_CallLists(ctx->Exec, (num, type, lists)); |
||
1616 | } |
||
1617 | } |
||
1618 | |||
1619 | |||
1620 | static void GLAPIENTRY |
||
1621 | save_Clear(GLbitfield mask) |
||
1622 | { |
||
1623 | GET_CURRENT_CONTEXT(ctx); |
||
1624 | Node *n; |
||
1625 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
1626 | n = alloc_instruction(ctx, OPCODE_CLEAR, 1); |
||
1627 | if (n) { |
||
1628 | n[1].bf = mask; |
||
1629 | } |
||
1630 | if (ctx->ExecuteFlag) { |
||
1631 | CALL_Clear(ctx->Exec, (mask)); |
||
1632 | } |
||
1633 | } |
||
1634 | |||
1635 | |||
1636 | static void GLAPIENTRY |
||
1637 | save_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) |
||
1638 | { |
||
1639 | GET_CURRENT_CONTEXT(ctx); |
||
1640 | Node *n; |
||
1641 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
1642 | n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_IV, 6); |
||
1643 | if (n) { |
||
1644 | n[1].e = buffer; |
||
1645 | n[2].i = drawbuffer; |
||
1646 | n[3].i = value[0]; |
||
1647 | if (buffer == GL_COLOR) { |
||
1648 | n[4].i = value[1]; |
||
1649 | n[5].i = value[2]; |
||
1650 | n[6].i = value[3]; |
||
1651 | } |
||
1652 | else { |
||
1653 | n[4].i = 0; |
||
1654 | n[5].i = 0; |
||
1655 | n[6].i = 0; |
||
1656 | } |
||
1657 | } |
||
1658 | if (ctx->ExecuteFlag) { |
||
1659 | CALL_ClearBufferiv(ctx->Exec, (buffer, drawbuffer, value)); |
||
1660 | } |
||
1661 | } |
||
1662 | |||
1663 | |||
1664 | static void GLAPIENTRY |
||
1665 | save_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) |
||
1666 | { |
||
1667 | GET_CURRENT_CONTEXT(ctx); |
||
1668 | Node *n; |
||
1669 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
1670 | n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_UIV, 6); |
||
1671 | if (n) { |
||
1672 | n[1].e = buffer; |
||
1673 | n[2].i = drawbuffer; |
||
1674 | n[3].ui = value[0]; |
||
1675 | if (buffer == GL_COLOR) { |
||
1676 | n[4].ui = value[1]; |
||
1677 | n[5].ui = value[2]; |
||
1678 | n[6].ui = value[3]; |
||
1679 | } |
||
1680 | else { |
||
1681 | n[4].ui = 0; |
||
1682 | n[5].ui = 0; |
||
1683 | n[6].ui = 0; |
||
1684 | } |
||
1685 | } |
||
1686 | if (ctx->ExecuteFlag) { |
||
1687 | CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value)); |
||
1688 | } |
||
1689 | } |
||
1690 | |||
1691 | |||
1692 | static void GLAPIENTRY |
||
1693 | save_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) |
||
1694 | { |
||
1695 | GET_CURRENT_CONTEXT(ctx); |
||
1696 | Node *n; |
||
1697 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
1698 | n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_FV, 6); |
||
1699 | if (n) { |
||
1700 | n[1].e = buffer; |
||
1701 | n[2].i = drawbuffer; |
||
1702 | n[3].f = value[0]; |
||
1703 | if (buffer == GL_COLOR) { |
||
1704 | n[4].f = value[1]; |
||
1705 | n[5].f = value[2]; |
||
1706 | n[6].f = value[3]; |
||
1707 | } |
||
1708 | else { |
||
1709 | n[4].f = 0.0F; |
||
1710 | n[5].f = 0.0F; |
||
1711 | n[6].f = 0.0F; |
||
1712 | } |
||
1713 | } |
||
1714 | if (ctx->ExecuteFlag) { |
||
1715 | CALL_ClearBufferfv(ctx->Exec, (buffer, drawbuffer, value)); |
||
1716 | } |
||
1717 | } |
||
1718 | |||
1719 | |||
1720 | static void GLAPIENTRY |
||
1721 | save_ClearBufferfi(GLenum buffer, GLint drawbuffer, |
||
1722 | GLfloat depth, GLint stencil) |
||
1723 | { |
||
1724 | GET_CURRENT_CONTEXT(ctx); |
||
1725 | Node *n; |
||
1726 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
1727 | n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_FI, 4); |
||
1728 | if (n) { |
||
1729 | n[1].e = buffer; |
||
1730 | n[2].i = drawbuffer; |
||
1731 | n[3].f = depth; |
||
1732 | n[4].i = stencil; |
||
1733 | } |
||
1734 | if (ctx->ExecuteFlag) { |
||
1735 | CALL_ClearBufferfi(ctx->Exec, (buffer, drawbuffer, depth, stencil)); |
||
1736 | } |
||
1737 | } |
||
1738 | |||
1739 | |||
1740 | static void GLAPIENTRY |
||
1741 | save_ClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
||
1742 | { |
||
1743 | GET_CURRENT_CONTEXT(ctx); |
||
1744 | Node *n; |
||
1745 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
1746 | n = alloc_instruction(ctx, OPCODE_CLEAR_ACCUM, 4); |
||
1747 | if (n) { |
||
1748 | n[1].f = red; |
||
1749 | n[2].f = green; |
||
1750 | n[3].f = blue; |
||
1751 | n[4].f = alpha; |
||
1752 | } |
||
1753 | if (ctx->ExecuteFlag) { |
||
1754 | CALL_ClearAccum(ctx->Exec, (red, green, blue, alpha)); |
||
1755 | } |
||
1756 | } |
||
1757 | |||
1758 | |||
1759 | static void GLAPIENTRY |
||
1760 | save_ClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
||
1761 | { |
||
1762 | GET_CURRENT_CONTEXT(ctx); |
||
1763 | Node *n; |
||
1764 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
1765 | n = alloc_instruction(ctx, OPCODE_CLEAR_COLOR, 4); |
||
1766 | if (n) { |
||
1767 | n[1].f = red; |
||
1768 | n[2].f = green; |
||
1769 | n[3].f = blue; |
||
1770 | n[4].f = alpha; |
||
1771 | } |
||
1772 | if (ctx->ExecuteFlag) { |
||
1773 | CALL_ClearColor(ctx->Exec, (red, green, blue, alpha)); |
||
1774 | } |
||
1775 | } |
||
1776 | |||
1777 | |||
1778 | static void GLAPIENTRY |
||
1779 | save_ClearDepth(GLclampd depth) |
||
1780 | { |
||
1781 | GET_CURRENT_CONTEXT(ctx); |
||
1782 | Node *n; |
||
1783 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
1784 | n = alloc_instruction(ctx, OPCODE_CLEAR_DEPTH, 1); |
||
1785 | if (n) { |
||
1786 | n[1].f = (GLfloat) depth; |
||
1787 | } |
||
1788 | if (ctx->ExecuteFlag) { |
||
1789 | CALL_ClearDepth(ctx->Exec, (depth)); |
||
1790 | } |
||
1791 | } |
||
1792 | |||
1793 | |||
1794 | static void GLAPIENTRY |
||
1795 | save_ClearIndex(GLfloat c) |
||
1796 | { |
||
1797 | GET_CURRENT_CONTEXT(ctx); |
||
1798 | Node *n; |
||
1799 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
1800 | n = alloc_instruction(ctx, OPCODE_CLEAR_INDEX, 1); |
||
1801 | if (n) { |
||
1802 | n[1].f = c; |
||
1803 | } |
||
1804 | if (ctx->ExecuteFlag) { |
||
1805 | CALL_ClearIndex(ctx->Exec, (c)); |
||
1806 | } |
||
1807 | } |
||
1808 | |||
1809 | |||
1810 | static void GLAPIENTRY |
||
1811 | save_ClearStencil(GLint s) |
||
1812 | { |
||
1813 | GET_CURRENT_CONTEXT(ctx); |
||
1814 | Node *n; |
||
1815 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
1816 | n = alloc_instruction(ctx, OPCODE_CLEAR_STENCIL, 1); |
||
1817 | if (n) { |
||
1818 | n[1].i = s; |
||
1819 | } |
||
1820 | if (ctx->ExecuteFlag) { |
||
1821 | CALL_ClearStencil(ctx->Exec, (s)); |
||
1822 | } |
||
1823 | } |
||
1824 | |||
1825 | |||
1826 | static void GLAPIENTRY |
||
1827 | save_ClipPlane(GLenum plane, const GLdouble * equ) |
||
1828 | { |
||
1829 | GET_CURRENT_CONTEXT(ctx); |
||
1830 | Node *n; |
||
1831 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
1832 | n = alloc_instruction(ctx, OPCODE_CLIP_PLANE, 5); |
||
1833 | if (n) { |
||
1834 | n[1].e = plane; |
||
1835 | n[2].f = (GLfloat) equ[0]; |
||
1836 | n[3].f = (GLfloat) equ[1]; |
||
1837 | n[4].f = (GLfloat) equ[2]; |
||
1838 | n[5].f = (GLfloat) equ[3]; |
||
1839 | } |
||
1840 | if (ctx->ExecuteFlag) { |
||
1841 | CALL_ClipPlane(ctx->Exec, (plane, equ)); |
||
1842 | } |
||
1843 | } |
||
1844 | |||
1845 | |||
1846 | |||
1847 | static void GLAPIENTRY |
||
1848 | save_ColorMask(GLboolean red, GLboolean green, |
||
1849 | GLboolean blue, GLboolean alpha) |
||
1850 | { |
||
1851 | GET_CURRENT_CONTEXT(ctx); |
||
1852 | Node *n; |
||
1853 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
1854 | n = alloc_instruction(ctx, OPCODE_COLOR_MASK, 4); |
||
1855 | if (n) { |
||
1856 | n[1].b = red; |
||
1857 | n[2].b = green; |
||
1858 | n[3].b = blue; |
||
1859 | n[4].b = alpha; |
||
1860 | } |
||
1861 | if (ctx->ExecuteFlag) { |
||
1862 | CALL_ColorMask(ctx->Exec, (red, green, blue, alpha)); |
||
1863 | } |
||
1864 | } |
||
1865 | |||
1866 | |||
1867 | static void GLAPIENTRY |
||
1868 | save_ColorMaskIndexed(GLuint buf, GLboolean red, GLboolean green, |
||
1869 | GLboolean blue, GLboolean alpha) |
||
1870 | { |
||
1871 | GET_CURRENT_CONTEXT(ctx); |
||
1872 | Node *n; |
||
1873 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
1874 | n = alloc_instruction(ctx, OPCODE_COLOR_MASK_INDEXED, 5); |
||
1875 | if (n) { |
||
1876 | n[1].ui = buf; |
||
1877 | n[2].b = red; |
||
1878 | n[3].b = green; |
||
1879 | n[4].b = blue; |
||
1880 | n[5].b = alpha; |
||
1881 | } |
||
1882 | if (ctx->ExecuteFlag) { |
||
1883 | /*CALL_ColorMaski(ctx->Exec, (buf, red, green, blue, alpha));*/ |
||
1884 | } |
||
1885 | } |
||
1886 | |||
1887 | |||
1888 | static void GLAPIENTRY |
||
1889 | save_ColorMaterial(GLenum face, GLenum mode) |
||
1890 | { |
||
1891 | GET_CURRENT_CONTEXT(ctx); |
||
1892 | Node *n; |
||
1893 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
1894 | |||
1895 | n = alloc_instruction(ctx, OPCODE_COLOR_MATERIAL, 2); |
||
1896 | if (n) { |
||
1897 | n[1].e = face; |
||
1898 | n[2].e = mode; |
||
1899 | } |
||
1900 | if (ctx->ExecuteFlag) { |
||
1901 | CALL_ColorMaterial(ctx->Exec, (face, mode)); |
||
1902 | } |
||
1903 | } |
||
1904 | |||
1905 | |||
1906 | static void GLAPIENTRY |
||
1907 | save_CopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) |
||
1908 | { |
||
1909 | GET_CURRENT_CONTEXT(ctx); |
||
1910 | Node *n; |
||
1911 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
1912 | n = alloc_instruction(ctx, OPCODE_COPY_PIXELS, 5); |
||
1913 | if (n) { |
||
1914 | n[1].i = x; |
||
1915 | n[2].i = y; |
||
1916 | n[3].i = (GLint) width; |
||
1917 | n[4].i = (GLint) height; |
||
1918 | n[5].e = type; |
||
1919 | } |
||
1920 | if (ctx->ExecuteFlag) { |
||
1921 | CALL_CopyPixels(ctx->Exec, (x, y, width, height, type)); |
||
1922 | } |
||
1923 | } |
||
1924 | |||
1925 | |||
1926 | |||
1927 | static void GLAPIENTRY |
||
1928 | save_CopyTexImage1D(GLenum target, GLint level, GLenum internalformat, |
||
1929 | GLint x, GLint y, GLsizei width, GLint border) |
||
1930 | { |
||
1931 | GET_CURRENT_CONTEXT(ctx); |
||
1932 | Node *n; |
||
1933 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
1934 | n = alloc_instruction(ctx, OPCODE_COPY_TEX_IMAGE1D, 7); |
||
1935 | if (n) { |
||
1936 | n[1].e = target; |
||
1937 | n[2].i = level; |
||
1938 | n[3].e = internalformat; |
||
1939 | n[4].i = x; |
||
1940 | n[5].i = y; |
||
1941 | n[6].i = width; |
||
1942 | n[7].i = border; |
||
1943 | } |
||
1944 | if (ctx->ExecuteFlag) { |
||
1945 | CALL_CopyTexImage1D(ctx->Exec, (target, level, internalformat, |
||
1946 | x, y, width, border)); |
||
1947 | } |
||
1948 | } |
||
1949 | |||
1950 | |||
1951 | static void GLAPIENTRY |
||
1952 | save_CopyTexImage2D(GLenum target, GLint level, |
||
1953 | GLenum internalformat, |
||
1954 | GLint x, GLint y, GLsizei width, |
||
1955 | GLsizei height, GLint border) |
||
1956 | { |
||
1957 | GET_CURRENT_CONTEXT(ctx); |
||
1958 | Node *n; |
||
1959 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
1960 | n = alloc_instruction(ctx, OPCODE_COPY_TEX_IMAGE2D, 8); |
||
1961 | if (n) { |
||
1962 | n[1].e = target; |
||
1963 | n[2].i = level; |
||
1964 | n[3].e = internalformat; |
||
1965 | n[4].i = x; |
||
1966 | n[5].i = y; |
||
1967 | n[6].i = width; |
||
1968 | n[7].i = height; |
||
1969 | n[8].i = border; |
||
1970 | } |
||
1971 | if (ctx->ExecuteFlag) { |
||
1972 | CALL_CopyTexImage2D(ctx->Exec, (target, level, internalformat, |
||
1973 | x, y, width, height, border)); |
||
1974 | } |
||
1975 | } |
||
1976 | |||
1977 | |||
1978 | |||
1979 | static void GLAPIENTRY |
||
1980 | save_CopyTexSubImage1D(GLenum target, GLint level, |
||
1981 | GLint xoffset, GLint x, GLint y, GLsizei width) |
||
1982 | { |
||
1983 | GET_CURRENT_CONTEXT(ctx); |
||
1984 | Node *n; |
||
1985 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
1986 | n = alloc_instruction(ctx, OPCODE_COPY_TEX_SUB_IMAGE1D, 6); |
||
1987 | if (n) { |
||
1988 | n[1].e = target; |
||
1989 | n[2].i = level; |
||
1990 | n[3].i = xoffset; |
||
1991 | n[4].i = x; |
||
1992 | n[5].i = y; |
||
1993 | n[6].i = width; |
||
1994 | } |
||
1995 | if (ctx->ExecuteFlag) { |
||
1996 | CALL_CopyTexSubImage1D(ctx->Exec, |
||
1997 | (target, level, xoffset, x, y, width)); |
||
1998 | } |
||
1999 | } |
||
2000 | |||
2001 | |||
2002 | static void GLAPIENTRY |
||
2003 | save_CopyTexSubImage2D(GLenum target, GLint level, |
||
2004 | GLint xoffset, GLint yoffset, |
||
2005 | GLint x, GLint y, GLsizei width, GLint height) |
||
2006 | { |
||
2007 | GET_CURRENT_CONTEXT(ctx); |
||
2008 | Node *n; |
||
2009 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2010 | n = alloc_instruction(ctx, OPCODE_COPY_TEX_SUB_IMAGE2D, 8); |
||
2011 | if (n) { |
||
2012 | n[1].e = target; |
||
2013 | n[2].i = level; |
||
2014 | n[3].i = xoffset; |
||
2015 | n[4].i = yoffset; |
||
2016 | n[5].i = x; |
||
2017 | n[6].i = y; |
||
2018 | n[7].i = width; |
||
2019 | n[8].i = height; |
||
2020 | } |
||
2021 | if (ctx->ExecuteFlag) { |
||
2022 | CALL_CopyTexSubImage2D(ctx->Exec, (target, level, xoffset, yoffset, |
||
2023 | x, y, width, height)); |
||
2024 | } |
||
2025 | } |
||
2026 | |||
2027 | |||
2028 | static void GLAPIENTRY |
||
2029 | save_CopyTexSubImage3D(GLenum target, GLint level, |
||
2030 | GLint xoffset, GLint yoffset, GLint zoffset, |
||
2031 | GLint x, GLint y, GLsizei width, GLint height) |
||
2032 | { |
||
2033 | GET_CURRENT_CONTEXT(ctx); |
||
2034 | Node *n; |
||
2035 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2036 | n = alloc_instruction(ctx, OPCODE_COPY_TEX_SUB_IMAGE3D, 9); |
||
2037 | if (n) { |
||
2038 | n[1].e = target; |
||
2039 | n[2].i = level; |
||
2040 | n[3].i = xoffset; |
||
2041 | n[4].i = yoffset; |
||
2042 | n[5].i = zoffset; |
||
2043 | n[6].i = x; |
||
2044 | n[7].i = y; |
||
2045 | n[8].i = width; |
||
2046 | n[9].i = height; |
||
2047 | } |
||
2048 | if (ctx->ExecuteFlag) { |
||
2049 | CALL_CopyTexSubImage3D(ctx->Exec, (target, level, |
||
2050 | xoffset, yoffset, zoffset, |
||
2051 | x, y, width, height)); |
||
2052 | } |
||
2053 | } |
||
2054 | |||
2055 | |||
2056 | static void GLAPIENTRY |
||
2057 | save_CullFace(GLenum mode) |
||
2058 | { |
||
2059 | GET_CURRENT_CONTEXT(ctx); |
||
2060 | Node *n; |
||
2061 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2062 | n = alloc_instruction(ctx, OPCODE_CULL_FACE, 1); |
||
2063 | if (n) { |
||
2064 | n[1].e = mode; |
||
2065 | } |
||
2066 | if (ctx->ExecuteFlag) { |
||
2067 | CALL_CullFace(ctx->Exec, (mode)); |
||
2068 | } |
||
2069 | } |
||
2070 | |||
2071 | |||
2072 | static void GLAPIENTRY |
||
2073 | save_DepthFunc(GLenum func) |
||
2074 | { |
||
2075 | GET_CURRENT_CONTEXT(ctx); |
||
2076 | Node *n; |
||
2077 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2078 | n = alloc_instruction(ctx, OPCODE_DEPTH_FUNC, 1); |
||
2079 | if (n) { |
||
2080 | n[1].e = func; |
||
2081 | } |
||
2082 | if (ctx->ExecuteFlag) { |
||
2083 | CALL_DepthFunc(ctx->Exec, (func)); |
||
2084 | } |
||
2085 | } |
||
2086 | |||
2087 | |||
2088 | static void GLAPIENTRY |
||
2089 | save_DepthMask(GLboolean mask) |
||
2090 | { |
||
2091 | GET_CURRENT_CONTEXT(ctx); |
||
2092 | Node *n; |
||
2093 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2094 | n = alloc_instruction(ctx, OPCODE_DEPTH_MASK, 1); |
||
2095 | if (n) { |
||
2096 | n[1].b = mask; |
||
2097 | } |
||
2098 | if (ctx->ExecuteFlag) { |
||
2099 | CALL_DepthMask(ctx->Exec, (mask)); |
||
2100 | } |
||
2101 | } |
||
2102 | |||
2103 | |||
2104 | static void GLAPIENTRY |
||
2105 | save_DepthRange(GLclampd nearval, GLclampd farval) |
||
2106 | { |
||
2107 | GET_CURRENT_CONTEXT(ctx); |
||
2108 | Node *n; |
||
2109 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2110 | n = alloc_instruction(ctx, OPCODE_DEPTH_RANGE, 2); |
||
2111 | if (n) { |
||
2112 | n[1].f = (GLfloat) nearval; |
||
2113 | n[2].f = (GLfloat) farval; |
||
2114 | } |
||
2115 | if (ctx->ExecuteFlag) { |
||
2116 | CALL_DepthRange(ctx->Exec, (nearval, farval)); |
||
2117 | } |
||
2118 | } |
||
2119 | |||
2120 | |||
2121 | static void GLAPIENTRY |
||
2122 | save_Disable(GLenum cap) |
||
2123 | { |
||
2124 | GET_CURRENT_CONTEXT(ctx); |
||
2125 | Node *n; |
||
2126 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2127 | n = alloc_instruction(ctx, OPCODE_DISABLE, 1); |
||
2128 | if (n) { |
||
2129 | n[1].e = cap; |
||
2130 | } |
||
2131 | if (ctx->ExecuteFlag) { |
||
2132 | CALL_Disable(ctx->Exec, (cap)); |
||
2133 | } |
||
2134 | } |
||
2135 | |||
2136 | |||
2137 | static void GLAPIENTRY |
||
2138 | save_DisableIndexed(GLuint index, GLenum cap) |
||
2139 | { |
||
2140 | GET_CURRENT_CONTEXT(ctx); |
||
2141 | Node *n; |
||
2142 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2143 | n = alloc_instruction(ctx, OPCODE_DISABLE_INDEXED, 2); |
||
2144 | if (n) { |
||
2145 | n[1].ui = index; |
||
2146 | n[2].e = cap; |
||
2147 | } |
||
2148 | if (ctx->ExecuteFlag) { |
||
2149 | CALL_Disablei(ctx->Exec, (index, cap)); |
||
2150 | } |
||
2151 | } |
||
2152 | |||
2153 | |||
2154 | static void GLAPIENTRY |
||
2155 | save_DrawBuffer(GLenum mode) |
||
2156 | { |
||
2157 | GET_CURRENT_CONTEXT(ctx); |
||
2158 | Node *n; |
||
2159 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2160 | n = alloc_instruction(ctx, OPCODE_DRAW_BUFFER, 1); |
||
2161 | if (n) { |
||
2162 | n[1].e = mode; |
||
2163 | } |
||
2164 | if (ctx->ExecuteFlag) { |
||
2165 | CALL_DrawBuffer(ctx->Exec, (mode)); |
||
2166 | } |
||
2167 | } |
||
2168 | |||
2169 | |||
2170 | static void GLAPIENTRY |
||
2171 | save_DrawPixels(GLsizei width, GLsizei height, |
||
2172 | GLenum format, GLenum type, const GLvoid * pixels) |
||
2173 | { |
||
2174 | GET_CURRENT_CONTEXT(ctx); |
||
2175 | Node *n; |
||
2176 | |||
2177 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2178 | |||
2179 | n = alloc_instruction(ctx, OPCODE_DRAW_PIXELS, 4 + POINTER_DWORDS); |
||
2180 | if (n) { |
||
2181 | n[1].i = width; |
||
2182 | n[2].i = height; |
||
2183 | n[3].e = format; |
||
2184 | n[4].e = type; |
||
2185 | save_pointer(&n[5], |
||
2186 | unpack_image(ctx, 2, width, height, 1, format, type, |
||
2187 | pixels, &ctx->Unpack)); |
||
2188 | } |
||
2189 | if (ctx->ExecuteFlag) { |
||
2190 | CALL_DrawPixels(ctx->Exec, (width, height, format, type, pixels)); |
||
2191 | } |
||
2192 | } |
||
2193 | |||
2194 | |||
2195 | |||
2196 | static void GLAPIENTRY |
||
2197 | save_Enable(GLenum cap) |
||
2198 | { |
||
2199 | GET_CURRENT_CONTEXT(ctx); |
||
2200 | Node *n; |
||
2201 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2202 | n = alloc_instruction(ctx, OPCODE_ENABLE, 1); |
||
2203 | if (n) { |
||
2204 | n[1].e = cap; |
||
2205 | } |
||
2206 | if (ctx->ExecuteFlag) { |
||
2207 | CALL_Enable(ctx->Exec, (cap)); |
||
2208 | } |
||
2209 | } |
||
2210 | |||
2211 | |||
2212 | |||
2213 | static void GLAPIENTRY |
||
2214 | save_EnableIndexed(GLuint index, GLenum cap) |
||
2215 | { |
||
2216 | GET_CURRENT_CONTEXT(ctx); |
||
2217 | Node *n; |
||
2218 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2219 | n = alloc_instruction(ctx, OPCODE_ENABLE_INDEXED, 2); |
||
2220 | if (n) { |
||
2221 | n[1].ui = index; |
||
2222 | n[2].e = cap; |
||
2223 | } |
||
2224 | if (ctx->ExecuteFlag) { |
||
2225 | CALL_Enablei(ctx->Exec, (index, cap)); |
||
2226 | } |
||
2227 | } |
||
2228 | |||
2229 | |||
2230 | |||
2231 | static void GLAPIENTRY |
||
2232 | save_EvalMesh1(GLenum mode, GLint i1, GLint i2) |
||
2233 | { |
||
2234 | GET_CURRENT_CONTEXT(ctx); |
||
2235 | Node *n; |
||
2236 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2237 | n = alloc_instruction(ctx, OPCODE_EVALMESH1, 3); |
||
2238 | if (n) { |
||
2239 | n[1].e = mode; |
||
2240 | n[2].i = i1; |
||
2241 | n[3].i = i2; |
||
2242 | } |
||
2243 | if (ctx->ExecuteFlag) { |
||
2244 | CALL_EvalMesh1(ctx->Exec, (mode, i1, i2)); |
||
2245 | } |
||
2246 | } |
||
2247 | |||
2248 | |||
2249 | static void GLAPIENTRY |
||
2250 | save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) |
||
2251 | { |
||
2252 | GET_CURRENT_CONTEXT(ctx); |
||
2253 | Node *n; |
||
2254 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2255 | n = alloc_instruction(ctx, OPCODE_EVALMESH2, 5); |
||
2256 | if (n) { |
||
2257 | n[1].e = mode; |
||
2258 | n[2].i = i1; |
||
2259 | n[3].i = i2; |
||
2260 | n[4].i = j1; |
||
2261 | n[5].i = j2; |
||
2262 | } |
||
2263 | if (ctx->ExecuteFlag) { |
||
2264 | CALL_EvalMesh2(ctx->Exec, (mode, i1, i2, j1, j2)); |
||
2265 | } |
||
2266 | } |
||
2267 | |||
2268 | |||
2269 | |||
2270 | |||
2271 | static void GLAPIENTRY |
||
2272 | save_Fogfv(GLenum pname, const GLfloat *params) |
||
2273 | { |
||
2274 | GET_CURRENT_CONTEXT(ctx); |
||
2275 | Node *n; |
||
2276 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2277 | n = alloc_instruction(ctx, OPCODE_FOG, 5); |
||
2278 | if (n) { |
||
2279 | n[1].e = pname; |
||
2280 | n[2].f = params[0]; |
||
2281 | n[3].f = params[1]; |
||
2282 | n[4].f = params[2]; |
||
2283 | n[5].f = params[3]; |
||
2284 | } |
||
2285 | if (ctx->ExecuteFlag) { |
||
2286 | CALL_Fogfv(ctx->Exec, (pname, params)); |
||
2287 | } |
||
2288 | } |
||
2289 | |||
2290 | |||
2291 | static void GLAPIENTRY |
||
2292 | save_Fogf(GLenum pname, GLfloat param) |
||
2293 | { |
||
2294 | GLfloat parray[4]; |
||
2295 | parray[0] = param; |
||
2296 | parray[1] = parray[2] = parray[3] = 0.0F; |
||
2297 | save_Fogfv(pname, parray); |
||
2298 | } |
||
2299 | |||
2300 | |||
2301 | static void GLAPIENTRY |
||
2302 | save_Fogiv(GLenum pname, const GLint *params) |
||
2303 | { |
||
2304 | GLfloat p[4]; |
||
2305 | switch (pname) { |
||
2306 | case GL_FOG_MODE: |
||
2307 | case GL_FOG_DENSITY: |
||
2308 | case GL_FOG_START: |
||
2309 | case GL_FOG_END: |
||
2310 | case GL_FOG_INDEX: |
||
2311 | p[0] = (GLfloat) *params; |
||
2312 | p[1] = 0.0f; |
||
2313 | p[2] = 0.0f; |
||
2314 | p[3] = 0.0f; |
||
2315 | break; |
||
2316 | case GL_FOG_COLOR: |
||
2317 | p[0] = INT_TO_FLOAT(params[0]); |
||
2318 | p[1] = INT_TO_FLOAT(params[1]); |
||
2319 | p[2] = INT_TO_FLOAT(params[2]); |
||
2320 | p[3] = INT_TO_FLOAT(params[3]); |
||
2321 | break; |
||
2322 | default: |
||
2323 | /* Error will be caught later in gl_Fogfv */ |
||
2324 | ASSIGN_4V(p, 0.0F, 0.0F, 0.0F, 0.0F); |
||
2325 | } |
||
2326 | save_Fogfv(pname, p); |
||
2327 | } |
||
2328 | |||
2329 | |||
2330 | static void GLAPIENTRY |
||
2331 | save_Fogi(GLenum pname, GLint param) |
||
2332 | { |
||
2333 | GLint parray[4]; |
||
2334 | parray[0] = param; |
||
2335 | parray[1] = parray[2] = parray[3] = 0; |
||
2336 | save_Fogiv(pname, parray); |
||
2337 | } |
||
2338 | |||
2339 | |||
2340 | static void GLAPIENTRY |
||
2341 | save_FrontFace(GLenum mode) |
||
2342 | { |
||
2343 | GET_CURRENT_CONTEXT(ctx); |
||
2344 | Node *n; |
||
2345 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2346 | n = alloc_instruction(ctx, OPCODE_FRONT_FACE, 1); |
||
2347 | if (n) { |
||
2348 | n[1].e = mode; |
||
2349 | } |
||
2350 | if (ctx->ExecuteFlag) { |
||
2351 | CALL_FrontFace(ctx->Exec, (mode)); |
||
2352 | } |
||
2353 | } |
||
2354 | |||
2355 | |||
2356 | static void GLAPIENTRY |
||
2357 | save_Frustum(GLdouble left, GLdouble right, |
||
2358 | GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval) |
||
2359 | { |
||
2360 | GET_CURRENT_CONTEXT(ctx); |
||
2361 | Node *n; |
||
2362 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2363 | n = alloc_instruction(ctx, OPCODE_FRUSTUM, 6); |
||
2364 | if (n) { |
||
2365 | n[1].f = (GLfloat) left; |
||
2366 | n[2].f = (GLfloat) right; |
||
2367 | n[3].f = (GLfloat) bottom; |
||
2368 | n[4].f = (GLfloat) top; |
||
2369 | n[5].f = (GLfloat) nearval; |
||
2370 | n[6].f = (GLfloat) farval; |
||
2371 | } |
||
2372 | if (ctx->ExecuteFlag) { |
||
2373 | CALL_Frustum(ctx->Exec, (left, right, bottom, top, nearval, farval)); |
||
2374 | } |
||
2375 | } |
||
2376 | |||
2377 | |||
2378 | static void GLAPIENTRY |
||
2379 | save_Hint(GLenum target, GLenum mode) |
||
2380 | { |
||
2381 | GET_CURRENT_CONTEXT(ctx); |
||
2382 | Node *n; |
||
2383 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2384 | n = alloc_instruction(ctx, OPCODE_HINT, 2); |
||
2385 | if (n) { |
||
2386 | n[1].e = target; |
||
2387 | n[2].e = mode; |
||
2388 | } |
||
2389 | if (ctx->ExecuteFlag) { |
||
2390 | CALL_Hint(ctx->Exec, (target, mode)); |
||
2391 | } |
||
2392 | } |
||
2393 | |||
2394 | |||
2395 | static void GLAPIENTRY |
||
2396 | save_IndexMask(GLuint mask) |
||
2397 | { |
||
2398 | GET_CURRENT_CONTEXT(ctx); |
||
2399 | Node *n; |
||
2400 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2401 | n = alloc_instruction(ctx, OPCODE_INDEX_MASK, 1); |
||
2402 | if (n) { |
||
2403 | n[1].ui = mask; |
||
2404 | } |
||
2405 | if (ctx->ExecuteFlag) { |
||
2406 | CALL_IndexMask(ctx->Exec, (mask)); |
||
2407 | } |
||
2408 | } |
||
2409 | |||
2410 | |||
2411 | static void GLAPIENTRY |
||
2412 | save_InitNames(void) |
||
2413 | { |
||
2414 | GET_CURRENT_CONTEXT(ctx); |
||
2415 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2416 | (void) alloc_instruction(ctx, OPCODE_INIT_NAMES, 0); |
||
2417 | if (ctx->ExecuteFlag) { |
||
2418 | CALL_InitNames(ctx->Exec, ()); |
||
2419 | } |
||
2420 | } |
||
2421 | |||
2422 | |||
2423 | static void GLAPIENTRY |
||
2424 | save_Lightfv(GLenum light, GLenum pname, const GLfloat *params) |
||
2425 | { |
||
2426 | GET_CURRENT_CONTEXT(ctx); |
||
2427 | Node *n; |
||
2428 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2429 | n = alloc_instruction(ctx, OPCODE_LIGHT, 6); |
||
2430 | if (n) { |
||
2431 | GLint i, nParams; |
||
2432 | n[1].e = light; |
||
2433 | n[2].e = pname; |
||
2434 | switch (pname) { |
||
2435 | case GL_AMBIENT: |
||
2436 | nParams = 4; |
||
2437 | break; |
||
2438 | case GL_DIFFUSE: |
||
2439 | nParams = 4; |
||
2440 | break; |
||
2441 | case GL_SPECULAR: |
||
2442 | nParams = 4; |
||
2443 | break; |
||
2444 | case GL_POSITION: |
||
2445 | nParams = 4; |
||
2446 | break; |
||
2447 | case GL_SPOT_DIRECTION: |
||
2448 | nParams = 3; |
||
2449 | break; |
||
2450 | case GL_SPOT_EXPONENT: |
||
2451 | nParams = 1; |
||
2452 | break; |
||
2453 | case GL_SPOT_CUTOFF: |
||
2454 | nParams = 1; |
||
2455 | break; |
||
2456 | case GL_CONSTANT_ATTENUATION: |
||
2457 | nParams = 1; |
||
2458 | break; |
||
2459 | case GL_LINEAR_ATTENUATION: |
||
2460 | nParams = 1; |
||
2461 | break; |
||
2462 | case GL_QUADRATIC_ATTENUATION: |
||
2463 | nParams = 1; |
||
2464 | break; |
||
2465 | default: |
||
2466 | nParams = 0; |
||
2467 | } |
||
2468 | for (i = 0; i < nParams; i++) { |
||
2469 | n[3 + i].f = params[i]; |
||
2470 | } |
||
2471 | } |
||
2472 | if (ctx->ExecuteFlag) { |
||
2473 | CALL_Lightfv(ctx->Exec, (light, pname, params)); |
||
2474 | } |
||
2475 | } |
||
2476 | |||
2477 | |||
2478 | static void GLAPIENTRY |
||
2479 | save_Lightf(GLenum light, GLenum pname, GLfloat param) |
||
2480 | { |
||
2481 | GLfloat parray[4]; |
||
2482 | parray[0] = param; |
||
2483 | parray[1] = parray[2] = parray[3] = 0.0F; |
||
2484 | save_Lightfv(light, pname, parray); |
||
2485 | } |
||
2486 | |||
2487 | |||
2488 | static void GLAPIENTRY |
||
2489 | save_Lightiv(GLenum light, GLenum pname, const GLint *params) |
||
2490 | { |
||
2491 | GLfloat fparam[4]; |
||
2492 | switch (pname) { |
||
2493 | case GL_AMBIENT: |
||
2494 | case GL_DIFFUSE: |
||
2495 | case GL_SPECULAR: |
||
2496 | fparam[0] = INT_TO_FLOAT(params[0]); |
||
2497 | fparam[1] = INT_TO_FLOAT(params[1]); |
||
2498 | fparam[2] = INT_TO_FLOAT(params[2]); |
||
2499 | fparam[3] = INT_TO_FLOAT(params[3]); |
||
2500 | break; |
||
2501 | case GL_POSITION: |
||
2502 | fparam[0] = (GLfloat) params[0]; |
||
2503 | fparam[1] = (GLfloat) params[1]; |
||
2504 | fparam[2] = (GLfloat) params[2]; |
||
2505 | fparam[3] = (GLfloat) params[3]; |
||
2506 | break; |
||
2507 | case GL_SPOT_DIRECTION: |
||
2508 | fparam[0] = (GLfloat) params[0]; |
||
2509 | fparam[1] = (GLfloat) params[1]; |
||
2510 | fparam[2] = (GLfloat) params[2]; |
||
2511 | break; |
||
2512 | case GL_SPOT_EXPONENT: |
||
2513 | case GL_SPOT_CUTOFF: |
||
2514 | case GL_CONSTANT_ATTENUATION: |
||
2515 | case GL_LINEAR_ATTENUATION: |
||
2516 | case GL_QUADRATIC_ATTENUATION: |
||
2517 | fparam[0] = (GLfloat) params[0]; |
||
2518 | break; |
||
2519 | default: |
||
2520 | /* error will be caught later in gl_Lightfv */ |
||
2521 | ; |
||
2522 | } |
||
2523 | save_Lightfv(light, pname, fparam); |
||
2524 | } |
||
2525 | |||
2526 | |||
2527 | static void GLAPIENTRY |
||
2528 | save_Lighti(GLenum light, GLenum pname, GLint param) |
||
2529 | { |
||
2530 | GLint parray[4]; |
||
2531 | parray[0] = param; |
||
2532 | parray[1] = parray[2] = parray[3] = 0; |
||
2533 | save_Lightiv(light, pname, parray); |
||
2534 | } |
||
2535 | |||
2536 | |||
2537 | static void GLAPIENTRY |
||
2538 | save_LightModelfv(GLenum pname, const GLfloat *params) |
||
2539 | { |
||
2540 | GET_CURRENT_CONTEXT(ctx); |
||
2541 | Node *n; |
||
2542 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2543 | n = alloc_instruction(ctx, OPCODE_LIGHT_MODEL, 5); |
||
2544 | if (n) { |
||
2545 | n[1].e = pname; |
||
2546 | n[2].f = params[0]; |
||
2547 | n[3].f = params[1]; |
||
2548 | n[4].f = params[2]; |
||
2549 | n[5].f = params[3]; |
||
2550 | } |
||
2551 | if (ctx->ExecuteFlag) { |
||
2552 | CALL_LightModelfv(ctx->Exec, (pname, params)); |
||
2553 | } |
||
2554 | } |
||
2555 | |||
2556 | |||
2557 | static void GLAPIENTRY |
||
2558 | save_LightModelf(GLenum pname, GLfloat param) |
||
2559 | { |
||
2560 | GLfloat parray[4]; |
||
2561 | parray[0] = param; |
||
2562 | parray[1] = parray[2] = parray[3] = 0.0F; |
||
2563 | save_LightModelfv(pname, parray); |
||
2564 | } |
||
2565 | |||
2566 | |||
2567 | static void GLAPIENTRY |
||
2568 | save_LightModeliv(GLenum pname, const GLint *params) |
||
2569 | { |
||
2570 | GLfloat fparam[4]; |
||
2571 | switch (pname) { |
||
2572 | case GL_LIGHT_MODEL_AMBIENT: |
||
2573 | fparam[0] = INT_TO_FLOAT(params[0]); |
||
2574 | fparam[1] = INT_TO_FLOAT(params[1]); |
||
2575 | fparam[2] = INT_TO_FLOAT(params[2]); |
||
2576 | fparam[3] = INT_TO_FLOAT(params[3]); |
||
2577 | break; |
||
2578 | case GL_LIGHT_MODEL_LOCAL_VIEWER: |
||
2579 | case GL_LIGHT_MODEL_TWO_SIDE: |
||
2580 | case GL_LIGHT_MODEL_COLOR_CONTROL: |
||
2581 | fparam[0] = (GLfloat) params[0]; |
||
2582 | fparam[1] = 0.0F; |
||
2583 | fparam[2] = 0.0F; |
||
2584 | fparam[3] = 0.0F; |
||
2585 | break; |
||
2586 | default: |
||
2587 | /* Error will be caught later in gl_LightModelfv */ |
||
2588 | ASSIGN_4V(fparam, 0.0F, 0.0F, 0.0F, 0.0F); |
||
2589 | } |
||
2590 | save_LightModelfv(pname, fparam); |
||
2591 | } |
||
2592 | |||
2593 | |||
2594 | static void GLAPIENTRY |
||
2595 | save_LightModeli(GLenum pname, GLint param) |
||
2596 | { |
||
2597 | GLint parray[4]; |
||
2598 | parray[0] = param; |
||
2599 | parray[1] = parray[2] = parray[3] = 0; |
||
2600 | save_LightModeliv(pname, parray); |
||
2601 | } |
||
2602 | |||
2603 | |||
2604 | static void GLAPIENTRY |
||
2605 | save_LineStipple(GLint factor, GLushort pattern) |
||
2606 | { |
||
2607 | GET_CURRENT_CONTEXT(ctx); |
||
2608 | Node *n; |
||
2609 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2610 | n = alloc_instruction(ctx, OPCODE_LINE_STIPPLE, 2); |
||
2611 | if (n) { |
||
2612 | n[1].i = factor; |
||
2613 | n[2].us = pattern; |
||
2614 | } |
||
2615 | if (ctx->ExecuteFlag) { |
||
2616 | CALL_LineStipple(ctx->Exec, (factor, pattern)); |
||
2617 | } |
||
2618 | } |
||
2619 | |||
2620 | |||
2621 | static void GLAPIENTRY |
||
2622 | save_LineWidth(GLfloat width) |
||
2623 | { |
||
2624 | GET_CURRENT_CONTEXT(ctx); |
||
2625 | Node *n; |
||
2626 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2627 | n = alloc_instruction(ctx, OPCODE_LINE_WIDTH, 1); |
||
2628 | if (n) { |
||
2629 | n[1].f = width; |
||
2630 | } |
||
2631 | if (ctx->ExecuteFlag) { |
||
2632 | CALL_LineWidth(ctx->Exec, (width)); |
||
2633 | } |
||
2634 | } |
||
2635 | |||
2636 | |||
2637 | static void GLAPIENTRY |
||
2638 | save_ListBase(GLuint base) |
||
2639 | { |
||
2640 | GET_CURRENT_CONTEXT(ctx); |
||
2641 | Node *n; |
||
2642 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2643 | n = alloc_instruction(ctx, OPCODE_LIST_BASE, 1); |
||
2644 | if (n) { |
||
2645 | n[1].ui = base; |
||
2646 | } |
||
2647 | if (ctx->ExecuteFlag) { |
||
2648 | CALL_ListBase(ctx->Exec, (base)); |
||
2649 | } |
||
2650 | } |
||
2651 | |||
2652 | |||
2653 | static void GLAPIENTRY |
||
2654 | save_LoadIdentity(void) |
||
2655 | { |
||
2656 | GET_CURRENT_CONTEXT(ctx); |
||
2657 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2658 | (void) alloc_instruction(ctx, OPCODE_LOAD_IDENTITY, 0); |
||
2659 | if (ctx->ExecuteFlag) { |
||
2660 | CALL_LoadIdentity(ctx->Exec, ()); |
||
2661 | } |
||
2662 | } |
||
2663 | |||
2664 | |||
2665 | static void GLAPIENTRY |
||
2666 | save_LoadMatrixf(const GLfloat * m) |
||
2667 | { |
||
2668 | GET_CURRENT_CONTEXT(ctx); |
||
2669 | Node *n; |
||
2670 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2671 | n = alloc_instruction(ctx, OPCODE_LOAD_MATRIX, 16); |
||
2672 | if (n) { |
||
2673 | GLuint i; |
||
2674 | for (i = 0; i < 16; i++) { |
||
2675 | n[1 + i].f = m[i]; |
||
2676 | } |
||
2677 | } |
||
2678 | if (ctx->ExecuteFlag) { |
||
2679 | CALL_LoadMatrixf(ctx->Exec, (m)); |
||
2680 | } |
||
2681 | } |
||
2682 | |||
2683 | |||
2684 | static void GLAPIENTRY |
||
2685 | save_LoadMatrixd(const GLdouble * m) |
||
2686 | { |
||
2687 | GLfloat f[16]; |
||
2688 | GLint i; |
||
2689 | for (i = 0; i < 16; i++) { |
||
2690 | f[i] = (GLfloat) m[i]; |
||
2691 | } |
||
2692 | save_LoadMatrixf(f); |
||
2693 | } |
||
2694 | |||
2695 | |||
2696 | static void GLAPIENTRY |
||
2697 | save_LoadName(GLuint name) |
||
2698 | { |
||
2699 | GET_CURRENT_CONTEXT(ctx); |
||
2700 | Node *n; |
||
2701 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2702 | n = alloc_instruction(ctx, OPCODE_LOAD_NAME, 1); |
||
2703 | if (n) { |
||
2704 | n[1].ui = name; |
||
2705 | } |
||
2706 | if (ctx->ExecuteFlag) { |
||
2707 | CALL_LoadName(ctx->Exec, (name)); |
||
2708 | } |
||
2709 | } |
||
2710 | |||
2711 | |||
2712 | static void GLAPIENTRY |
||
2713 | save_LogicOp(GLenum opcode) |
||
2714 | { |
||
2715 | GET_CURRENT_CONTEXT(ctx); |
||
2716 | Node *n; |
||
2717 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2718 | n = alloc_instruction(ctx, OPCODE_LOGIC_OP, 1); |
||
2719 | if (n) { |
||
2720 | n[1].e = opcode; |
||
2721 | } |
||
2722 | if (ctx->ExecuteFlag) { |
||
2723 | CALL_LogicOp(ctx->Exec, (opcode)); |
||
2724 | } |
||
2725 | } |
||
2726 | |||
2727 | |||
2728 | static void GLAPIENTRY |
||
2729 | save_Map1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, |
||
2730 | GLint order, const GLdouble * points) |
||
2731 | { |
||
2732 | GET_CURRENT_CONTEXT(ctx); |
||
2733 | Node *n; |
||
2734 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2735 | n = alloc_instruction(ctx, OPCODE_MAP1, 5 + POINTER_DWORDS); |
||
2736 | if (n) { |
||
2737 | GLfloat *pnts = _mesa_copy_map_points1d(target, stride, order, points); |
||
2738 | n[1].e = target; |
||
2739 | n[2].f = (GLfloat) u1; |
||
2740 | n[3].f = (GLfloat) u2; |
||
2741 | n[4].i = _mesa_evaluator_components(target); /* stride */ |
||
2742 | n[5].i = order; |
||
2743 | save_pointer(&n[6], pnts); |
||
2744 | } |
||
2745 | if (ctx->ExecuteFlag) { |
||
2746 | CALL_Map1d(ctx->Exec, (target, u1, u2, stride, order, points)); |
||
2747 | } |
||
2748 | } |
||
2749 | |||
2750 | static void GLAPIENTRY |
||
2751 | save_Map1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, |
||
2752 | GLint order, const GLfloat * points) |
||
2753 | { |
||
2754 | GET_CURRENT_CONTEXT(ctx); |
||
2755 | Node *n; |
||
2756 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2757 | n = alloc_instruction(ctx, OPCODE_MAP1, 5 + POINTER_DWORDS); |
||
2758 | if (n) { |
||
2759 | GLfloat *pnts = _mesa_copy_map_points1f(target, stride, order, points); |
||
2760 | n[1].e = target; |
||
2761 | n[2].f = u1; |
||
2762 | n[3].f = u2; |
||
2763 | n[4].i = _mesa_evaluator_components(target); /* stride */ |
||
2764 | n[5].i = order; |
||
2765 | save_pointer(&n[6], pnts); |
||
2766 | } |
||
2767 | if (ctx->ExecuteFlag) { |
||
2768 | CALL_Map1f(ctx->Exec, (target, u1, u2, stride, order, points)); |
||
2769 | } |
||
2770 | } |
||
2771 | |||
2772 | |||
2773 | static void GLAPIENTRY |
||
2774 | save_Map2d(GLenum target, |
||
2775 | GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, |
||
2776 | GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, |
||
2777 | const GLdouble * points) |
||
2778 | { |
||
2779 | GET_CURRENT_CONTEXT(ctx); |
||
2780 | Node *n; |
||
2781 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2782 | n = alloc_instruction(ctx, OPCODE_MAP2, 9 + POINTER_DWORDS); |
||
2783 | if (n) { |
||
2784 | GLfloat *pnts = _mesa_copy_map_points2d(target, ustride, uorder, |
||
2785 | vstride, vorder, points); |
||
2786 | n[1].e = target; |
||
2787 | n[2].f = (GLfloat) u1; |
||
2788 | n[3].f = (GLfloat) u2; |
||
2789 | n[4].f = (GLfloat) v1; |
||
2790 | n[5].f = (GLfloat) v2; |
||
2791 | /* XXX verify these strides are correct */ |
||
2792 | n[6].i = _mesa_evaluator_components(target) * vorder; /*ustride */ |
||
2793 | n[7].i = _mesa_evaluator_components(target); /*vstride */ |
||
2794 | n[8].i = uorder; |
||
2795 | n[9].i = vorder; |
||
2796 | save_pointer(&n[10], pnts); |
||
2797 | } |
||
2798 | if (ctx->ExecuteFlag) { |
||
2799 | CALL_Map2d(ctx->Exec, (target, |
||
2800 | u1, u2, ustride, uorder, |
||
2801 | v1, v2, vstride, vorder, points)); |
||
2802 | } |
||
2803 | } |
||
2804 | |||
2805 | |||
2806 | static void GLAPIENTRY |
||
2807 | save_Map2f(GLenum target, |
||
2808 | GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, |
||
2809 | GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, |
||
2810 | const GLfloat * points) |
||
2811 | { |
||
2812 | GET_CURRENT_CONTEXT(ctx); |
||
2813 | Node *n; |
||
2814 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2815 | n = alloc_instruction(ctx, OPCODE_MAP2, 9 + POINTER_DWORDS); |
||
2816 | if (n) { |
||
2817 | GLfloat *pnts = _mesa_copy_map_points2f(target, ustride, uorder, |
||
2818 | vstride, vorder, points); |
||
2819 | n[1].e = target; |
||
2820 | n[2].f = u1; |
||
2821 | n[3].f = u2; |
||
2822 | n[4].f = v1; |
||
2823 | n[5].f = v2; |
||
2824 | /* XXX verify these strides are correct */ |
||
2825 | n[6].i = _mesa_evaluator_components(target) * vorder; /*ustride */ |
||
2826 | n[7].i = _mesa_evaluator_components(target); /*vstride */ |
||
2827 | n[8].i = uorder; |
||
2828 | n[9].i = vorder; |
||
2829 | save_pointer(&n[10], pnts); |
||
2830 | } |
||
2831 | if (ctx->ExecuteFlag) { |
||
2832 | CALL_Map2f(ctx->Exec, (target, u1, u2, ustride, uorder, |
||
2833 | v1, v2, vstride, vorder, points)); |
||
2834 | } |
||
2835 | } |
||
2836 | |||
2837 | |||
2838 | static void GLAPIENTRY |
||
2839 | save_MapGrid1f(GLint un, GLfloat u1, GLfloat u2) |
||
2840 | { |
||
2841 | GET_CURRENT_CONTEXT(ctx); |
||
2842 | Node *n; |
||
2843 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2844 | n = alloc_instruction(ctx, OPCODE_MAPGRID1, 3); |
||
2845 | if (n) { |
||
2846 | n[1].i = un; |
||
2847 | n[2].f = u1; |
||
2848 | n[3].f = u2; |
||
2849 | } |
||
2850 | if (ctx->ExecuteFlag) { |
||
2851 | CALL_MapGrid1f(ctx->Exec, (un, u1, u2)); |
||
2852 | } |
||
2853 | } |
||
2854 | |||
2855 | |||
2856 | static void GLAPIENTRY |
||
2857 | save_MapGrid1d(GLint un, GLdouble u1, GLdouble u2) |
||
2858 | { |
||
2859 | save_MapGrid1f(un, (GLfloat) u1, (GLfloat) u2); |
||
2860 | } |
||
2861 | |||
2862 | |||
2863 | static void GLAPIENTRY |
||
2864 | save_MapGrid2f(GLint un, GLfloat u1, GLfloat u2, |
||
2865 | GLint vn, GLfloat v1, GLfloat v2) |
||
2866 | { |
||
2867 | GET_CURRENT_CONTEXT(ctx); |
||
2868 | Node *n; |
||
2869 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2870 | n = alloc_instruction(ctx, OPCODE_MAPGRID2, 6); |
||
2871 | if (n) { |
||
2872 | n[1].i = un; |
||
2873 | n[2].f = u1; |
||
2874 | n[3].f = u2; |
||
2875 | n[4].i = vn; |
||
2876 | n[5].f = v1; |
||
2877 | n[6].f = v2; |
||
2878 | } |
||
2879 | if (ctx->ExecuteFlag) { |
||
2880 | CALL_MapGrid2f(ctx->Exec, (un, u1, u2, vn, v1, v2)); |
||
2881 | } |
||
2882 | } |
||
2883 | |||
2884 | |||
2885 | |||
2886 | static void GLAPIENTRY |
||
2887 | save_MapGrid2d(GLint un, GLdouble u1, GLdouble u2, |
||
2888 | GLint vn, GLdouble v1, GLdouble v2) |
||
2889 | { |
||
2890 | save_MapGrid2f(un, (GLfloat) u1, (GLfloat) u2, |
||
2891 | vn, (GLfloat) v1, (GLfloat) v2); |
||
2892 | } |
||
2893 | |||
2894 | |||
2895 | static void GLAPIENTRY |
||
2896 | save_MatrixMode(GLenum mode) |
||
2897 | { |
||
2898 | GET_CURRENT_CONTEXT(ctx); |
||
2899 | Node *n; |
||
2900 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2901 | n = alloc_instruction(ctx, OPCODE_MATRIX_MODE, 1); |
||
2902 | if (n) { |
||
2903 | n[1].e = mode; |
||
2904 | } |
||
2905 | if (ctx->ExecuteFlag) { |
||
2906 | CALL_MatrixMode(ctx->Exec, (mode)); |
||
2907 | } |
||
2908 | } |
||
2909 | |||
2910 | |||
2911 | static void GLAPIENTRY |
||
2912 | save_MultMatrixf(const GLfloat * m) |
||
2913 | { |
||
2914 | GET_CURRENT_CONTEXT(ctx); |
||
2915 | Node *n; |
||
2916 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2917 | n = alloc_instruction(ctx, OPCODE_MULT_MATRIX, 16); |
||
2918 | if (n) { |
||
2919 | GLuint i; |
||
2920 | for (i = 0; i < 16; i++) { |
||
2921 | n[1 + i].f = m[i]; |
||
2922 | } |
||
2923 | } |
||
2924 | if (ctx->ExecuteFlag) { |
||
2925 | CALL_MultMatrixf(ctx->Exec, (m)); |
||
2926 | } |
||
2927 | } |
||
2928 | |||
2929 | |||
2930 | static void GLAPIENTRY |
||
2931 | save_MultMatrixd(const GLdouble * m) |
||
2932 | { |
||
2933 | GLfloat f[16]; |
||
2934 | GLint i; |
||
2935 | for (i = 0; i < 16; i++) { |
||
2936 | f[i] = (GLfloat) m[i]; |
||
2937 | } |
||
2938 | save_MultMatrixf(f); |
||
2939 | } |
||
2940 | |||
2941 | |||
2942 | static void GLAPIENTRY |
||
2943 | save_NewList(GLuint name, GLenum mode) |
||
2944 | { |
||
2945 | GET_CURRENT_CONTEXT(ctx); |
||
2946 | /* It's an error to call this function while building a display list */ |
||
2947 | _mesa_error(ctx, GL_INVALID_OPERATION, "glNewList"); |
||
2948 | (void) name; |
||
2949 | (void) mode; |
||
2950 | } |
||
2951 | |||
2952 | |||
2953 | |||
2954 | static void GLAPIENTRY |
||
2955 | save_Ortho(GLdouble left, GLdouble right, |
||
2956 | GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval) |
||
2957 | { |
||
2958 | GET_CURRENT_CONTEXT(ctx); |
||
2959 | Node *n; |
||
2960 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2961 | n = alloc_instruction(ctx, OPCODE_ORTHO, 6); |
||
2962 | if (n) { |
||
2963 | n[1].f = (GLfloat) left; |
||
2964 | n[2].f = (GLfloat) right; |
||
2965 | n[3].f = (GLfloat) bottom; |
||
2966 | n[4].f = (GLfloat) top; |
||
2967 | n[5].f = (GLfloat) nearval; |
||
2968 | n[6].f = (GLfloat) farval; |
||
2969 | } |
||
2970 | if (ctx->ExecuteFlag) { |
||
2971 | CALL_Ortho(ctx->Exec, (left, right, bottom, top, nearval, farval)); |
||
2972 | } |
||
2973 | } |
||
2974 | |||
2975 | |||
2976 | static void GLAPIENTRY |
||
2977 | save_PixelMapfv(GLenum map, GLint mapsize, const GLfloat *values) |
||
2978 | { |
||
2979 | GET_CURRENT_CONTEXT(ctx); |
||
2980 | Node *n; |
||
2981 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
2982 | n = alloc_instruction(ctx, OPCODE_PIXEL_MAP, 2 + POINTER_DWORDS); |
||
2983 | if (n) { |
||
2984 | n[1].e = map; |
||
2985 | n[2].i = mapsize; |
||
2986 | save_pointer(&n[3], memdup(values, mapsize * sizeof(GLfloat))); |
||
2987 | } |
||
2988 | if (ctx->ExecuteFlag) { |
||
2989 | CALL_PixelMapfv(ctx->Exec, (map, mapsize, values)); |
||
2990 | } |
||
2991 | } |
||
2992 | |||
2993 | |||
2994 | static void GLAPIENTRY |
||
2995 | save_PixelMapuiv(GLenum map, GLint mapsize, const GLuint *values) |
||
2996 | { |
||
2997 | GLfloat fvalues[MAX_PIXEL_MAP_TABLE]; |
||
2998 | GLint i; |
||
2999 | if (map == GL_PIXEL_MAP_I_TO_I || map == GL_PIXEL_MAP_S_TO_S) { |
||
3000 | for (i = 0; i < mapsize; i++) { |
||
3001 | fvalues[i] = (GLfloat) values[i]; |
||
3002 | } |
||
3003 | } |
||
3004 | else { |
||
3005 | for (i = 0; i < mapsize; i++) { |
||
3006 | fvalues[i] = UINT_TO_FLOAT(values[i]); |
||
3007 | } |
||
3008 | } |
||
3009 | save_PixelMapfv(map, mapsize, fvalues); |
||
3010 | } |
||
3011 | |||
3012 | |||
3013 | static void GLAPIENTRY |
||
3014 | save_PixelMapusv(GLenum map, GLint mapsize, const GLushort *values) |
||
3015 | { |
||
3016 | GLfloat fvalues[MAX_PIXEL_MAP_TABLE]; |
||
3017 | GLint i; |
||
3018 | if (map == GL_PIXEL_MAP_I_TO_I || map == GL_PIXEL_MAP_S_TO_S) { |
||
3019 | for (i = 0; i < mapsize; i++) { |
||
3020 | fvalues[i] = (GLfloat) values[i]; |
||
3021 | } |
||
3022 | } |
||
3023 | else { |
||
3024 | for (i = 0; i < mapsize; i++) { |
||
3025 | fvalues[i] = USHORT_TO_FLOAT(values[i]); |
||
3026 | } |
||
3027 | } |
||
3028 | save_PixelMapfv(map, mapsize, fvalues); |
||
3029 | } |
||
3030 | |||
3031 | |||
3032 | static void GLAPIENTRY |
||
3033 | save_PixelTransferf(GLenum pname, GLfloat param) |
||
3034 | { |
||
3035 | GET_CURRENT_CONTEXT(ctx); |
||
3036 | Node *n; |
||
3037 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
3038 | n = alloc_instruction(ctx, OPCODE_PIXEL_TRANSFER, 2); |
||
3039 | if (n) { |
||
3040 | n[1].e = pname; |
||
3041 | n[2].f = param; |
||
3042 | } |
||
3043 | if (ctx->ExecuteFlag) { |
||
3044 | CALL_PixelTransferf(ctx->Exec, (pname, param)); |
||
3045 | } |
||
3046 | } |
||
3047 | |||
3048 | |||
3049 | static void GLAPIENTRY |
||
3050 | save_PixelTransferi(GLenum pname, GLint param) |
||
3051 | { |
||
3052 | save_PixelTransferf(pname, (GLfloat) param); |
||
3053 | } |
||
3054 | |||
3055 | |||
3056 | static void GLAPIENTRY |
||
3057 | save_PixelZoom(GLfloat xfactor, GLfloat yfactor) |
||
3058 | { |
||
3059 | GET_CURRENT_CONTEXT(ctx); |
||
3060 | Node *n; |
||
3061 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
3062 | n = alloc_instruction(ctx, OPCODE_PIXEL_ZOOM, 2); |
||
3063 | if (n) { |
||
3064 | n[1].f = xfactor; |
||
3065 | n[2].f = yfactor; |
||
3066 | } |
||
3067 | if (ctx->ExecuteFlag) { |
||
3068 | CALL_PixelZoom(ctx->Exec, (xfactor, yfactor)); |
||
3069 | } |
||
3070 | } |
||
3071 | |||
3072 | |||
3073 | static void GLAPIENTRY |
||
3074 | save_PointParameterfvEXT(GLenum pname, const GLfloat *params) |
||
3075 | { |
||
3076 | GET_CURRENT_CONTEXT(ctx); |
||
3077 | Node *n; |
||
3078 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
3079 | n = alloc_instruction(ctx, OPCODE_POINT_PARAMETERS, 4); |
||
3080 | if (n) { |
||
3081 | n[1].e = pname; |
||
3082 | n[2].f = params[0]; |
||
3083 | n[3].f = params[1]; |
||
3084 | n[4].f = params[2]; |
||
3085 | } |
||
3086 | if (ctx->ExecuteFlag) { |
||
3087 | CALL_PointParameterfv(ctx->Exec, (pname, params)); |
||
3088 | } |
||
3089 | } |
||
3090 | |||
3091 | |||
3092 | static void GLAPIENTRY |
||
3093 | save_PointParameterfEXT(GLenum pname, GLfloat param) |
||
3094 | { |
||
3095 | GLfloat parray[3]; |
||
3096 | parray[0] = param; |
||
3097 | parray[1] = parray[2] = 0.0F; |
||
3098 | save_PointParameterfvEXT(pname, parray); |
||
3099 | } |
||
3100 | |||
3101 | static void GLAPIENTRY |
||
3102 | save_PointParameteriNV(GLenum pname, GLint param) |
||
3103 | { |
||
3104 | GLfloat parray[3]; |
||
3105 | parray[0] = (GLfloat) param; |
||
3106 | parray[1] = parray[2] = 0.0F; |
||
3107 | save_PointParameterfvEXT(pname, parray); |
||
3108 | } |
||
3109 | |||
3110 | static void GLAPIENTRY |
||
3111 | save_PointParameterivNV(GLenum pname, const GLint * param) |
||
3112 | { |
||
3113 | GLfloat parray[3]; |
||
3114 | parray[0] = (GLfloat) param[0]; |
||
3115 | parray[1] = parray[2] = 0.0F; |
||
3116 | save_PointParameterfvEXT(pname, parray); |
||
3117 | } |
||
3118 | |||
3119 | |||
3120 | static void GLAPIENTRY |
||
3121 | save_PointSize(GLfloat size) |
||
3122 | { |
||
3123 | GET_CURRENT_CONTEXT(ctx); |
||
3124 | Node *n; |
||
3125 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
3126 | n = alloc_instruction(ctx, OPCODE_POINT_SIZE, 1); |
||
3127 | if (n) { |
||
3128 | n[1].f = size; |
||
3129 | } |
||
3130 | if (ctx->ExecuteFlag) { |
||
3131 | CALL_PointSize(ctx->Exec, (size)); |
||
3132 | } |
||
3133 | } |
||
3134 | |||
3135 | |||
3136 | static void GLAPIENTRY |
||
3137 | save_PolygonMode(GLenum face, GLenum mode) |
||
3138 | { |
||
3139 | GET_CURRENT_CONTEXT(ctx); |
||
3140 | Node *n; |
||
3141 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
3142 | n = alloc_instruction(ctx, OPCODE_POLYGON_MODE, 2); |
||
3143 | if (n) { |
||
3144 | n[1].e = face; |
||
3145 | n[2].e = mode; |
||
3146 | } |
||
3147 | if (ctx->ExecuteFlag) { |
||
3148 | CALL_PolygonMode(ctx->Exec, (face, mode)); |
||
3149 | } |
||
3150 | } |
||
3151 | |||
3152 | |||
3153 | static void GLAPIENTRY |
||
3154 | save_PolygonStipple(const GLubyte * pattern) |
||
3155 | { |
||
3156 | GET_CURRENT_CONTEXT(ctx); |
||
3157 | Node *n; |
||
3158 | |||
3159 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
3160 | |||
3161 | n = alloc_instruction(ctx, OPCODE_POLYGON_STIPPLE, POINTER_DWORDS); |
||
3162 | if (n) { |
||
3163 | save_pointer(&n[1], |
||
3164 | unpack_image(ctx, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, |
||
3165 | pattern, &ctx->Unpack)); |
||
3166 | } |
||
3167 | if (ctx->ExecuteFlag) { |
||
3168 | CALL_PolygonStipple(ctx->Exec, ((GLubyte *) pattern)); |
||
3169 | } |
||
3170 | } |
||
3171 | |||
3172 | |||
3173 | static void GLAPIENTRY |
||
3174 | save_PolygonOffset(GLfloat factor, GLfloat units) |
||
3175 | { |
||
3176 | GET_CURRENT_CONTEXT(ctx); |
||
3177 | Node *n; |
||
3178 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
3179 | n = alloc_instruction(ctx, OPCODE_POLYGON_OFFSET, 2); |
||
3180 | if (n) { |
||
3181 | n[1].f = factor; |
||
3182 | n[2].f = units; |
||
3183 | } |
||
3184 | if (ctx->ExecuteFlag) { |
||
3185 | CALL_PolygonOffset(ctx->Exec, (factor, units)); |
||
3186 | } |
||
3187 | } |
||
3188 | |||
3189 | |||
3190 | static void GLAPIENTRY |
||
3191 | save_PolygonOffsetEXT(GLfloat factor, GLfloat bias) |
||
3192 | { |
||
3193 | GET_CURRENT_CONTEXT(ctx); |
||
3194 | /* XXX mult by DepthMaxF here??? */ |
||
3195 | save_PolygonOffset(factor, ctx->DrawBuffer->_DepthMaxF * bias); |
||
3196 | } |
||
3197 | |||
3198 | static void GLAPIENTRY |
||
3199 | save_PolygonOffsetClampEXT(GLfloat factor, GLfloat units, GLfloat clamp) |
||
3200 | { |
||
3201 | GET_CURRENT_CONTEXT(ctx); |
||
3202 | Node *n; |
||
3203 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
3204 | n = alloc_instruction(ctx, OPCODE_POLYGON_OFFSET_CLAMP, 3); |
||
3205 | if (n) { |
||
3206 | n[1].f = factor; |
||
3207 | n[2].f = units; |
||
3208 | n[3].f = clamp; |
||
3209 | } |
||
3210 | if (ctx->ExecuteFlag) { |
||
3211 | CALL_PolygonOffsetClampEXT(ctx->Exec, (factor, units, clamp)); |
||
3212 | } |
||
3213 | } |
||
3214 | |||
3215 | static void GLAPIENTRY |
||
3216 | save_PopAttrib(void) |
||
3217 | { |
||
3218 | GET_CURRENT_CONTEXT(ctx); |
||
3219 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
3220 | (void) alloc_instruction(ctx, OPCODE_POP_ATTRIB, 0); |
||
3221 | if (ctx->ExecuteFlag) { |
||
3222 | CALL_PopAttrib(ctx->Exec, ()); |
||
3223 | } |
||
3224 | } |
||
3225 | |||
3226 | |||
3227 | static void GLAPIENTRY |
||
3228 | save_PopMatrix(void) |
||
3229 | { |
||
3230 | GET_CURRENT_CONTEXT(ctx); |
||
3231 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
3232 | (void) alloc_instruction(ctx, OPCODE_POP_MATRIX, 0); |
||
3233 | if (ctx->ExecuteFlag) { |
||
3234 | CALL_PopMatrix(ctx->Exec, ()); |
||
3235 | } |
||
3236 | } |
||
3237 | |||
3238 | |||
3239 | static void GLAPIENTRY |
||
3240 | save_PopName(void) |
||
3241 | { |
||
3242 | GET_CURRENT_CONTEXT(ctx); |
||
3243 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
3244 | (void) alloc_instruction(ctx, OPCODE_POP_NAME, 0); |
||
3245 | if (ctx->ExecuteFlag) { |
||
3246 | CALL_PopName(ctx->Exec, ()); |
||
3247 | } |
||
3248 | } |
||
3249 | |||
3250 | |||
3251 | static void GLAPIENTRY |
||
3252 | save_PrioritizeTextures(GLsizei num, const GLuint * textures, |
||
3253 | const GLclampf * priorities) |
||
3254 | { |
||
3255 | GET_CURRENT_CONTEXT(ctx); |
||
3256 | GLint i; |
||
3257 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
3258 | |||
3259 | for (i = 0; i < num; i++) { |
||
3260 | Node *n; |
||
3261 | n = alloc_instruction(ctx, OPCODE_PRIORITIZE_TEXTURE, 2); |
||
3262 | if (n) { |
||
3263 | n[1].ui = textures[i]; |
||
3264 | n[2].f = priorities[i]; |
||
3265 | } |
||
3266 | } |
||
3267 | if (ctx->ExecuteFlag) { |
||
3268 | CALL_PrioritizeTextures(ctx->Exec, (num, textures, priorities)); |
||
3269 | } |
||
3270 | } |
||
3271 | |||
3272 | |||
3273 | static void GLAPIENTRY |
||
3274 | save_PushAttrib(GLbitfield mask) |
||
3275 | { |
||
3276 | GET_CURRENT_CONTEXT(ctx); |
||
3277 | Node *n; |
||
3278 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
3279 | n = alloc_instruction(ctx, OPCODE_PUSH_ATTRIB, 1); |
||
3280 | if (n) { |
||
3281 | n[1].bf = mask; |
||
3282 | } |
||
3283 | if (ctx->ExecuteFlag) { |
||
3284 | CALL_PushAttrib(ctx->Exec, (mask)); |
||
3285 | } |
||
3286 | } |
||
3287 | |||
3288 | |||
3289 | static void GLAPIENTRY |
||
3290 | save_PushMatrix(void) |
||
3291 | { |
||
3292 | GET_CURRENT_CONTEXT(ctx); |
||
3293 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
3294 | (void) alloc_instruction(ctx, OPCODE_PUSH_MATRIX, 0); |
||
3295 | if (ctx->ExecuteFlag) { |
||
3296 | CALL_PushMatrix(ctx->Exec, ()); |
||
3297 | } |
||
3298 | } |
||
3299 | |||
3300 | |||
3301 | static void GLAPIENTRY |
||
3302 | save_PushName(GLuint name) |
||
3303 | { |
||
3304 | GET_CURRENT_CONTEXT(ctx); |
||
3305 | Node *n; |
||
3306 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
3307 | n = alloc_instruction(ctx, OPCODE_PUSH_NAME, 1); |
||
3308 | if (n) { |
||
3309 | n[1].ui = name; |
||
3310 | } |
||
3311 | if (ctx->ExecuteFlag) { |
||
3312 | CALL_PushName(ctx->Exec, (name)); |
||
3313 | } |
||
3314 | } |
||
3315 | |||
3316 | |||
3317 | static void GLAPIENTRY |
||
3318 | save_RasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
||
3319 | { |
||
3320 | GET_CURRENT_CONTEXT(ctx); |
||
3321 | Node *n; |
||
3322 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
3323 | n = alloc_instruction(ctx, OPCODE_RASTER_POS, 4); |
||
3324 | if (n) { |
||
3325 | n[1].f = x; |
||
3326 | n[2].f = y; |
||
3327 | n[3].f = z; |
||
3328 | n[4].f = w; |
||
3329 | } |
||
3330 | if (ctx->ExecuteFlag) { |
||
3331 | CALL_RasterPos4f(ctx->Exec, (x, y, z, w)); |
||
3332 | } |
||
3333 | } |
||
3334 | |||
3335 | static void GLAPIENTRY |
||
3336 | save_RasterPos2d(GLdouble x, GLdouble y) |
||
3337 | { |
||
3338 | save_RasterPos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); |
||
3339 | } |
||
3340 | |||
3341 | static void GLAPIENTRY |
||
3342 | save_RasterPos2f(GLfloat x, GLfloat y) |
||
3343 | { |
||
3344 | save_RasterPos4f(x, y, 0.0F, 1.0F); |
||
3345 | } |
||
3346 | |||
3347 | static void GLAPIENTRY |
||
3348 | save_RasterPos2i(GLint x, GLint y) |
||
3349 | { |
||
3350 | save_RasterPos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); |
||
3351 | } |
||
3352 | |||
3353 | static void GLAPIENTRY |
||
3354 | save_RasterPos2s(GLshort x, GLshort y) |
||
3355 | { |
||
3356 | save_RasterPos4f(x, y, 0.0F, 1.0F); |
||
3357 | } |
||
3358 | |||
3359 | static void GLAPIENTRY |
||
3360 | save_RasterPos3d(GLdouble x, GLdouble y, GLdouble z) |
||
3361 | { |
||
3362 | save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); |
||
3363 | } |
||
3364 | |||
3365 | static void GLAPIENTRY |
||
3366 | save_RasterPos3f(GLfloat x, GLfloat y, GLfloat z) |
||
3367 | { |
||
3368 | save_RasterPos4f(x, y, z, 1.0F); |
||
3369 | } |
||
3370 | |||
3371 | static void GLAPIENTRY |
||
3372 | save_RasterPos3i(GLint x, GLint y, GLint z) |
||
3373 | { |
||
3374 | save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); |
||
3375 | } |
||
3376 | |||
3377 | static void GLAPIENTRY |
||
3378 | save_RasterPos3s(GLshort x, GLshort y, GLshort z) |
||
3379 | { |
||
3380 | save_RasterPos4f(x, y, z, 1.0F); |
||
3381 | } |
||
3382 | |||
3383 | static void GLAPIENTRY |
||
3384 | save_RasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
||
3385 | { |
||
3386 | save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); |
||
3387 | } |
||
3388 | |||
3389 | static void GLAPIENTRY |
||
3390 | save_RasterPos4i(GLint x, GLint y, GLint z, GLint w) |
||
3391 | { |
||
3392 | save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); |
||
3393 | } |
||
3394 | |||
3395 | static void GLAPIENTRY |
||
3396 | save_RasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w) |
||
3397 | { |
||
3398 | save_RasterPos4f(x, y, z, w); |
||
3399 | } |
||
3400 | |||
3401 | static void GLAPIENTRY |
||
3402 | save_RasterPos2dv(const GLdouble * v) |
||
3403 | { |
||
3404 | save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); |
||
3405 | } |
||
3406 | |||
3407 | static void GLAPIENTRY |
||
3408 | save_RasterPos2fv(const GLfloat * v) |
||
3409 | { |
||
3410 | save_RasterPos4f(v[0], v[1], 0.0F, 1.0F); |
||
3411 | } |
||
3412 | |||
3413 | static void GLAPIENTRY |
||
3414 | save_RasterPos2iv(const GLint * v) |
||
3415 | { |
||
3416 | save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); |
||
3417 | } |
||
3418 | |||
3419 | static void GLAPIENTRY |
||
3420 | save_RasterPos2sv(const GLshort * v) |
||
3421 | { |
||
3422 | save_RasterPos4f(v[0], v[1], 0.0F, 1.0F); |
||
3423 | } |
||
3424 | |||
3425 | static void GLAPIENTRY |
||
3426 | save_RasterPos3dv(const GLdouble * v) |
||
3427 | { |
||
3428 | save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); |
||
3429 | } |
||
3430 | |||
3431 | static void GLAPIENTRY |
||
3432 | save_RasterPos3fv(const GLfloat * v) |
||
3433 | { |
||
3434 | save_RasterPos4f(v[0], v[1], v[2], 1.0F); |
||
3435 | } |
||
3436 | |||
3437 | static void GLAPIENTRY |
||
3438 | save_RasterPos3iv(const GLint * v) |
||
3439 | { |
||
3440 | save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); |
||
3441 | } |
||
3442 | |||
3443 | static void GLAPIENTRY |
||
3444 | save_RasterPos3sv(const GLshort * v) |
||
3445 | { |
||
3446 | save_RasterPos4f(v[0], v[1], v[2], 1.0F); |
||
3447 | } |
||
3448 | |||
3449 | static void GLAPIENTRY |
||
3450 | save_RasterPos4dv(const GLdouble * v) |
||
3451 | { |
||
3452 | save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], |
||
3453 | (GLfloat) v[2], (GLfloat) v[3]); |
||
3454 | } |
||
3455 | |||
3456 | static void GLAPIENTRY |
||
3457 | save_RasterPos4fv(const GLfloat * v) |
||
3458 | { |
||
3459 | save_RasterPos4f(v[0], v[1], v[2], v[3]); |
||
3460 | } |
||
3461 | |||
3462 | static void GLAPIENTRY |
||
3463 | save_RasterPos4iv(const GLint * v) |
||
3464 | { |
||
3465 | save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], |
||
3466 | (GLfloat) v[2], (GLfloat) v[3]); |
||
3467 | } |
||
3468 | |||
3469 | static void GLAPIENTRY |
||
3470 | save_RasterPos4sv(const GLshort * v) |
||
3471 | { |
||
3472 | save_RasterPos4f(v[0], v[1], v[2], v[3]); |
||
3473 | } |
||
3474 | |||
3475 | |||
3476 | static void GLAPIENTRY |
||
3477 | save_PassThrough(GLfloat token) |
||
3478 | { |
||
3479 | GET_CURRENT_CONTEXT(ctx); |
||
3480 | Node *n; |
||
3481 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
3482 | n = alloc_instruction(ctx, OPCODE_PASSTHROUGH, 1); |
||
3483 | if (n) { |
||
3484 | n[1].f = token; |
||
3485 | } |
||
3486 | if (ctx->ExecuteFlag) { |
||
3487 | CALL_PassThrough(ctx->Exec, (token)); |
||
3488 | } |
||
3489 | } |
||
3490 | |||
3491 | |||
3492 | static void GLAPIENTRY |
||
3493 | save_ReadBuffer(GLenum mode) |
||
3494 | { |
||
3495 | GET_CURRENT_CONTEXT(ctx); |
||
3496 | Node *n; |
||
3497 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
3498 | n = alloc_instruction(ctx, OPCODE_READ_BUFFER, 1); |
||
3499 | if (n) { |
||
3500 | n[1].e = mode; |
||
3501 | } |
||
3502 | if (ctx->ExecuteFlag) { |
||
3503 | CALL_ReadBuffer(ctx->Exec, (mode)); |
||
3504 | } |
||
3505 | } |
||
3506 | |||
3507 | |||
3508 | static void GLAPIENTRY |
||
3509 | save_Rotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) |
||
3510 | { |
||
3511 | GET_CURRENT_CONTEXT(ctx); |
||
3512 | Node *n; |
||
3513 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
3514 | n = alloc_instruction(ctx, OPCODE_ROTATE, 4); |
||
3515 | if (n) { |
||
3516 | n[1].f = angle; |
||
3517 | n[2].f = x; |
||
3518 | n[3].f = y; |
||
3519 | n[4].f = z; |
||
3520 | } |
||
3521 | if (ctx->ExecuteFlag) { |
||
3522 | CALL_Rotatef(ctx->Exec, (angle, x, y, z)); |
||
3523 | } |
||
3524 | } |
||
3525 | |||
3526 | |||
3527 | static void GLAPIENTRY |
||
3528 | save_Rotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) |
||
3529 | { |
||
3530 | save_Rotatef((GLfloat) angle, (GLfloat) x, (GLfloat) y, (GLfloat) z); |
||
3531 | } |
||
3532 | |||
3533 | |||
3534 | static void GLAPIENTRY |
||
3535 | save_Scalef(GLfloat x, GLfloat y, GLfloat z) |
||
3536 | { |
||
3537 | GET_CURRENT_CONTEXT(ctx); |
||
3538 | Node *n; |
||
3539 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
3540 | n = alloc_instruction(ctx, OPCODE_SCALE, 3); |
||
3541 | if (n) { |
||
3542 | n[1].f = x; |
||
3543 | n[2].f = y; |
||
3544 | n[3].f = z; |
||
3545 | } |
||
3546 | if (ctx->ExecuteFlag) { |
||
3547 | CALL_Scalef(ctx->Exec, (x, y, z)); |
||
3548 | } |
||
3549 | } |
||
3550 | |||
3551 | |||
3552 | static void GLAPIENTRY |
||
3553 | save_Scaled(GLdouble x, GLdouble y, GLdouble z) |
||
3554 | { |
||
3555 | save_Scalef((GLfloat) x, (GLfloat) y, (GLfloat) z); |
||
3556 | } |
||
3557 | |||
3558 | |||
3559 | static void GLAPIENTRY |
||
3560 | save_Scissor(GLint x, GLint y, GLsizei width, GLsizei height) |
||
3561 | { |
||
3562 | GET_CURRENT_CONTEXT(ctx); |
||
3563 | Node *n; |
||
3564 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
3565 | n = alloc_instruction(ctx, OPCODE_SCISSOR, 4); |
||
3566 | if (n) { |
||
3567 | n[1].i = x; |
||
3568 | n[2].i = y; |
||
3569 | n[3].i = width; |
||
3570 | n[4].i = height; |
||
3571 | } |
||
3572 | if (ctx->ExecuteFlag) { |
||
3573 | CALL_Scissor(ctx->Exec, (x, y, width, height)); |
||
3574 | } |
||
3575 | } |
||
3576 | |||
3577 | |||
3578 | static void GLAPIENTRY |
||
3579 | save_ShadeModel(GLenum mode) |
||
3580 | { |
||
3581 | GET_CURRENT_CONTEXT(ctx); |
||
3582 | Node *n; |
||
3583 | ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); |
||
3584 | |||
3585 | if (ctx->ExecuteFlag) { |
||
3586 | CALL_ShadeModel(ctx->Exec, (mode)); |
||
3587 | } |
||
3588 | |||
3589 | /* Don't compile this call if it's a no-op. |
||
3590 | * By avoiding this state change we have a better chance of |
||
3591 | * coalescing subsequent drawing commands into one batch. |
||
3592 | */ |
||
3593 | if (ctx->ListState.Current.ShadeModel == mode) |
||
3594 | return; |
||
3595 | |||
3596 | SAVE_FLUSH_VERTICES(ctx); |
||
3597 | |||
3598 | ctx->ListState.Current.ShadeModel = mode; |
||
3599 | |||
3600 | n = alloc_instruction(ctx, OPCODE_SHADE_MODEL, 1); |
||
3601 | if (n) { |
||
3602 | n[1].e = mode; |
||
3603 | } |
||
3604 | } |
||
3605 | |||
3606 | |||
3607 | static void GLAPIENTRY |
||
3608 | save_StencilFunc(GLenum func, GLint ref, GLuint mask) |
||
3609 | { |
||
3610 | GET_CURRENT_CONTEXT(ctx); |
||
3611 | Node *n; |
||
3612 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
3613 | n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC, 3); |
||
3614 | if (n) { |
||
3615 | n[1].e = func; |
||
3616 | n[2].i = ref; |
||
3617 | n[3].ui = mask; |
||
3618 | } |
||
3619 | if (ctx->ExecuteFlag) { |
||
3620 | CALL_StencilFunc(ctx->Exec, (func, ref, mask)); |
||
3621 | } |
||
3622 | } |
||
3623 | |||
3624 | |||
3625 | static void GLAPIENTRY |
||
3626 | save_StencilMask(GLuint mask) |
||
3627 | { |
||
3628 | GET_CURRENT_CONTEXT(ctx); |
||
3629 | Node *n; |
||
3630 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
3631 | n = alloc_instruction(ctx, OPCODE_STENCIL_MASK, 1); |
||
3632 | if (n) { |
||
3633 | n[1].ui = mask; |
||
3634 | } |
||
3635 | if (ctx->ExecuteFlag) { |
||
3636 | CALL_StencilMask(ctx->Exec, (mask)); |
||
3637 | } |
||
3638 | } |
||
3639 | |||
3640 | |||
3641 | static void GLAPIENTRY |
||
3642 | save_StencilOp(GLenum fail, GLenum zfail, GLenum zpass) |
||
3643 | { |
||
3644 | GET_CURRENT_CONTEXT(ctx); |
||
3645 | Node *n; |
||
3646 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
3647 | n = alloc_instruction(ctx, OPCODE_STENCIL_OP, 3); |
||
3648 | if (n) { |
||
3649 | n[1].e = fail; |
||
3650 | n[2].e = zfail; |
||
3651 | n[3].e = zpass; |
||
3652 | } |
||
3653 | if (ctx->ExecuteFlag) { |
||
3654 | CALL_StencilOp(ctx->Exec, (fail, zfail, zpass)); |
||
3655 | } |
||
3656 | } |
||
3657 | |||
3658 | |||
3659 | static void GLAPIENTRY |
||
3660 | save_StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) |
||
3661 | { |
||
3662 | GET_CURRENT_CONTEXT(ctx); |
||
3663 | Node *n; |
||
3664 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
3665 | n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4); |
||
3666 | if (n) { |
||
3667 | n[1].e = face; |
||
3668 | n[2].e = func; |
||
3669 | n[3].i = ref; |
||
3670 | n[4].ui = mask; |
||
3671 | } |
||
3672 | if (ctx->ExecuteFlag) { |
||
3673 | CALL_StencilFuncSeparate(ctx->Exec, (face, func, ref, mask)); |
||
3674 | } |
||
3675 | } |
||
3676 | |||
3677 | |||
3678 | static void GLAPIENTRY |
||
3679 | save_StencilFuncSeparateATI(GLenum frontfunc, GLenum backfunc, GLint ref, |
||
3680 | GLuint mask) |
||
3681 | { |
||
3682 | GET_CURRENT_CONTEXT(ctx); |
||
3683 | Node *n; |
||
3684 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
3685 | /* GL_FRONT */ |
||
3686 | n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4); |
||
3687 | if (n) { |
||
3688 | n[1].e = GL_FRONT; |
||
3689 | n[2].e = frontfunc; |
||
3690 | n[3].i = ref; |
||
3691 | n[4].ui = mask; |
||
3692 | } |
||
3693 | /* GL_BACK */ |
||
3694 | n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4); |
||
3695 | if (n) { |
||
3696 | n[1].e = GL_BACK; |
||
3697 | n[2].e = backfunc; |
||
3698 | n[3].i = ref; |
||
3699 | n[4].ui = mask; |
||
3700 | } |
||
3701 | if (ctx->ExecuteFlag) { |
||
3702 | CALL_StencilFuncSeparate(ctx->Exec, (GL_FRONT, frontfunc, ref, mask)); |
||
3703 | CALL_StencilFuncSeparate(ctx->Exec, (GL_BACK, backfunc, ref, mask)); |
||
3704 | } |
||
3705 | } |
||
3706 | |||
3707 | |||
3708 | static void GLAPIENTRY |
||
3709 | save_StencilMaskSeparate(GLenum face, GLuint mask) |
||
3710 | { |
||
3711 | GET_CURRENT_CONTEXT(ctx); |
||
3712 | Node *n; |
||
3713 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
3714 | n = alloc_instruction(ctx, OPCODE_STENCIL_MASK_SEPARATE, 2); |
||
3715 | if (n) { |
||
3716 | n[1].e = face; |
||
3717 | n[2].ui = mask; |
||
3718 | } |
||
3719 | if (ctx->ExecuteFlag) { |
||
3720 | CALL_StencilMaskSeparate(ctx->Exec, (face, mask)); |
||
3721 | } |
||
3722 | } |
||
3723 | |||
3724 | |||
3725 | static void GLAPIENTRY |
||
3726 | save_StencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) |
||
3727 | { |
||
3728 | GET_CURRENT_CONTEXT(ctx); |
||
3729 | Node *n; |
||
3730 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
3731 | n = alloc_instruction(ctx, OPCODE_STENCIL_OP_SEPARATE, 4); |
||
3732 | if (n) { |
||
3733 | n[1].e = face; |
||
3734 | n[2].e = fail; |
||
3735 | n[3].e = zfail; |
||
3736 | n[4].e = zpass; |
||
3737 | } |
||
3738 | if (ctx->ExecuteFlag) { |
||
3739 | CALL_StencilOpSeparate(ctx->Exec, (face, fail, zfail, zpass)); |
||
3740 | } |
||
3741 | } |
||
3742 | |||
3743 | |||
3744 | static void GLAPIENTRY |
||
3745 | save_TexEnvfv(GLenum target, GLenum pname, const GLfloat *params) |
||
3746 | { |
||
3747 | GET_CURRENT_CONTEXT(ctx); |
||
3748 | Node *n; |
||
3749 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
3750 | n = alloc_instruction(ctx, OPCODE_TEXENV, 6); |
||
3751 | if (n) { |
||
3752 | n[1].e = target; |
||
3753 | n[2].e = pname; |
||
3754 | if (pname == GL_TEXTURE_ENV_COLOR) { |
||
3755 | n[3].f = params[0]; |
||
3756 | n[4].f = params[1]; |
||
3757 | n[5].f = params[2]; |
||
3758 | n[6].f = params[3]; |
||
3759 | } |
||
3760 | else { |
||
3761 | n[3].f = params[0]; |
||
3762 | n[4].f = n[5].f = n[6].f = 0.0F; |
||
3763 | } |
||
3764 | } |
||
3765 | if (ctx->ExecuteFlag) { |
||
3766 | CALL_TexEnvfv(ctx->Exec, (target, pname, params)); |
||
3767 | } |
||
3768 | } |
||
3769 | |||
3770 | |||
3771 | static void GLAPIENTRY |
||
3772 | save_TexEnvf(GLenum target, GLenum pname, GLfloat param) |
||
3773 | { |
||
3774 | GLfloat parray[4]; |
||
3775 | parray[0] = (GLfloat) param; |
||
3776 | parray[1] = parray[2] = parray[3] = 0.0F; |
||
3777 | save_TexEnvfv(target, pname, parray); |
||
3778 | } |
||
3779 | |||
3780 | |||
3781 | static void GLAPIENTRY |
||
3782 | save_TexEnvi(GLenum target, GLenum pname, GLint param) |
||
3783 | { |
||
3784 | GLfloat p[4]; |
||
3785 | p[0] = (GLfloat) param; |
||
3786 | p[1] = p[2] = p[3] = 0.0F; |
||
3787 | save_TexEnvfv(target, pname, p); |
||
3788 | } |
||
3789 | |||
3790 | |||
3791 | static void GLAPIENTRY |
||
3792 | save_TexEnviv(GLenum target, GLenum pname, const GLint * param) |
||
3793 | { |
||
3794 | GLfloat p[4]; |
||
3795 | if (pname == GL_TEXTURE_ENV_COLOR) { |
||
3796 | p[0] = INT_TO_FLOAT(param[0]); |
||
3797 | p[1] = INT_TO_FLOAT(param[1]); |
||
3798 | p[2] = INT_TO_FLOAT(param[2]); |
||
3799 | p[3] = INT_TO_FLOAT(param[3]); |
||
3800 | } |
||
3801 | else { |
||
3802 | p[0] = (GLfloat) param[0]; |
||
3803 | p[1] = p[2] = p[3] = 0.0F; |
||
3804 | } |
||
3805 | save_TexEnvfv(target, pname, p); |
||
3806 | } |
||
3807 | |||
3808 | |||
3809 | static void GLAPIENTRY |
||
3810 | save_TexGenfv(GLenum coord, GLenum pname, const GLfloat *params) |
||
3811 | { |
||
3812 | GET_CURRENT_CONTEXT(ctx); |
||
3813 | Node *n; |
||
3814 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
3815 | n = alloc_instruction(ctx, OPCODE_TEXGEN, 6); |
||
3816 | if (n) { |
||
3817 | n[1].e = coord; |
||
3818 | n[2].e = pname; |
||
3819 | n[3].f = params[0]; |
||
3820 | n[4].f = params[1]; |
||
3821 | n[5].f = params[2]; |
||
3822 | n[6].f = params[3]; |
||
3823 | } |
||
3824 | if (ctx->ExecuteFlag) { |
||
3825 | CALL_TexGenfv(ctx->Exec, (coord, pname, params)); |
||
3826 | } |
||
3827 | } |
||
3828 | |||
3829 | |||
3830 | static void GLAPIENTRY |
||
3831 | save_TexGeniv(GLenum coord, GLenum pname, const GLint *params) |
||
3832 | { |
||
3833 | GLfloat p[4]; |
||
3834 | p[0] = (GLfloat) params[0]; |
||
3835 | p[1] = (GLfloat) params[1]; |
||
3836 | p[2] = (GLfloat) params[2]; |
||
3837 | p[3] = (GLfloat) params[3]; |
||
3838 | save_TexGenfv(coord, pname, p); |
||
3839 | } |
||
3840 | |||
3841 | |||
3842 | static void GLAPIENTRY |
||
3843 | save_TexGend(GLenum coord, GLenum pname, GLdouble param) |
||
3844 | { |
||
3845 | GLfloat parray[4]; |
||
3846 | parray[0] = (GLfloat) param; |
||
3847 | parray[1] = parray[2] = parray[3] = 0.0F; |
||
3848 | save_TexGenfv(coord, pname, parray); |
||
3849 | } |
||
3850 | |||
3851 | |||
3852 | static void GLAPIENTRY |
||
3853 | save_TexGendv(GLenum coord, GLenum pname, const GLdouble *params) |
||
3854 | { |
||
3855 | GLfloat p[4]; |
||
3856 | p[0] = (GLfloat) params[0]; |
||
3857 | p[1] = (GLfloat) params[1]; |
||
3858 | p[2] = (GLfloat) params[2]; |
||
3859 | p[3] = (GLfloat) params[3]; |
||
3860 | save_TexGenfv(coord, pname, p); |
||
3861 | } |
||
3862 | |||
3863 | |||
3864 | static void GLAPIENTRY |
||
3865 | save_TexGenf(GLenum coord, GLenum pname, GLfloat param) |
||
3866 | { |
||
3867 | GLfloat parray[4]; |
||
3868 | parray[0] = param; |
||
3869 | parray[1] = parray[2] = parray[3] = 0.0F; |
||
3870 | save_TexGenfv(coord, pname, parray); |
||
3871 | } |
||
3872 | |||
3873 | |||
3874 | static void GLAPIENTRY |
||
3875 | save_TexGeni(GLenum coord, GLenum pname, GLint param) |
||
3876 | { |
||
3877 | GLint parray[4]; |
||
3878 | parray[0] = param; |
||
3879 | parray[1] = parray[2] = parray[3] = 0; |
||
3880 | save_TexGeniv(coord, pname, parray); |
||
3881 | } |
||
3882 | |||
3883 | |||
3884 | static void GLAPIENTRY |
||
3885 | save_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params) |
||
3886 | { |
||
3887 | GET_CURRENT_CONTEXT(ctx); |
||
3888 | Node *n; |
||
3889 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
3890 | n = alloc_instruction(ctx, OPCODE_TEXPARAMETER, 6); |
||
3891 | if (n) { |
||
3892 | n[1].e = target; |
||
3893 | n[2].e = pname; |
||
3894 | n[3].f = params[0]; |
||
3895 | n[4].f = params[1]; |
||
3896 | n[5].f = params[2]; |
||
3897 | n[6].f = params[3]; |
||
3898 | } |
||
3899 | if (ctx->ExecuteFlag) { |
||
3900 | CALL_TexParameterfv(ctx->Exec, (target, pname, params)); |
||
3901 | } |
||
3902 | } |
||
3903 | |||
3904 | |||
3905 | static void GLAPIENTRY |
||
3906 | save_TexParameterf(GLenum target, GLenum pname, GLfloat param) |
||
3907 | { |
||
3908 | GLfloat parray[4]; |
||
3909 | parray[0] = param; |
||
3910 | parray[1] = parray[2] = parray[3] = 0.0F; |
||
3911 | save_TexParameterfv(target, pname, parray); |
||
3912 | } |
||
3913 | |||
3914 | |||
3915 | static void GLAPIENTRY |
||
3916 | save_TexParameteri(GLenum target, GLenum pname, GLint param) |
||
3917 | { |
||
3918 | GLfloat fparam[4]; |
||
3919 | fparam[0] = (GLfloat) param; |
||
3920 | fparam[1] = fparam[2] = fparam[3] = 0.0F; |
||
3921 | save_TexParameterfv(target, pname, fparam); |
||
3922 | } |
||
3923 | |||
3924 | |||
3925 | static void GLAPIENTRY |
||
3926 | save_TexParameteriv(GLenum target, GLenum pname, const GLint *params) |
||
3927 | { |
||
3928 | GLfloat fparam[4]; |
||
3929 | fparam[0] = (GLfloat) params[0]; |
||
3930 | fparam[1] = fparam[2] = fparam[3] = 0.0F; |
||
3931 | save_TexParameterfv(target, pname, fparam); |
||
3932 | } |
||
3933 | |||
3934 | |||
3935 | static void GLAPIENTRY |
||
3936 | save_TexImage1D(GLenum target, |
||
3937 | GLint level, GLint components, |
||
3938 | GLsizei width, GLint border, |
||
3939 | GLenum format, GLenum type, const GLvoid * pixels) |
||
3940 | { |
||
3941 | GET_CURRENT_CONTEXT(ctx); |
||
3942 | if (target == GL_PROXY_TEXTURE_1D) { |
||
3943 | /* don't compile, execute immediately */ |
||
3944 | CALL_TexImage1D(ctx->Exec, (target, level, components, width, |
||
3945 | border, format, type, pixels)); |
||
3946 | } |
||
3947 | else { |
||
3948 | Node *n; |
||
3949 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
3950 | n = alloc_instruction(ctx, OPCODE_TEX_IMAGE1D, 7 + POINTER_DWORDS); |
||
3951 | if (n) { |
||
3952 | n[1].e = target; |
||
3953 | n[2].i = level; |
||
3954 | n[3].i = components; |
||
3955 | n[4].i = (GLint) width; |
||
3956 | n[5].i = border; |
||
3957 | n[6].e = format; |
||
3958 | n[7].e = type; |
||
3959 | save_pointer(&n[8], |
||
3960 | unpack_image(ctx, 1, width, 1, 1, format, type, |
||
3961 | pixels, &ctx->Unpack)); |
||
3962 | } |
||
3963 | if (ctx->ExecuteFlag) { |
||
3964 | CALL_TexImage1D(ctx->Exec, (target, level, components, width, |
||
3965 | border, format, type, pixels)); |
||
3966 | } |
||
3967 | } |
||
3968 | } |
||
3969 | |||
3970 | |||
3971 | static void GLAPIENTRY |
||
3972 | save_TexImage2D(GLenum target, |
||
3973 | GLint level, GLint components, |
||
3974 | GLsizei width, GLsizei height, GLint border, |
||
3975 | GLenum format, GLenum type, const GLvoid * pixels) |
||
3976 | { |
||
3977 | GET_CURRENT_CONTEXT(ctx); |
||
3978 | if (target == GL_PROXY_TEXTURE_2D) { |
||
3979 | /* don't compile, execute immediately */ |
||
3980 | CALL_TexImage2D(ctx->Exec, (target, level, components, width, |
||
3981 | height, border, format, type, pixels)); |
||
3982 | } |
||
3983 | else { |
||
3984 | Node *n; |
||
3985 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
3986 | n = alloc_instruction(ctx, OPCODE_TEX_IMAGE2D, 8 + POINTER_DWORDS); |
||
3987 | if (n) { |
||
3988 | n[1].e = target; |
||
3989 | n[2].i = level; |
||
3990 | n[3].i = components; |
||
3991 | n[4].i = (GLint) width; |
||
3992 | n[5].i = (GLint) height; |
||
3993 | n[6].i = border; |
||
3994 | n[7].e = format; |
||
3995 | n[8].e = type; |
||
3996 | save_pointer(&n[9], |
||
3997 | unpack_image(ctx, 2, width, height, 1, format, type, |
||
3998 | pixels, &ctx->Unpack)); |
||
3999 | } |
||
4000 | if (ctx->ExecuteFlag) { |
||
4001 | CALL_TexImage2D(ctx->Exec, (target, level, components, width, |
||
4002 | height, border, format, type, pixels)); |
||
4003 | } |
||
4004 | } |
||
4005 | } |
||
4006 | |||
4007 | |||
4008 | static void GLAPIENTRY |
||
4009 | save_TexImage3D(GLenum target, |
||
4010 | GLint level, GLint internalFormat, |
||
4011 | GLsizei width, GLsizei height, GLsizei depth, |
||
4012 | GLint border, |
||
4013 | GLenum format, GLenum type, const GLvoid * pixels) |
||
4014 | { |
||
4015 | GET_CURRENT_CONTEXT(ctx); |
||
4016 | if (target == GL_PROXY_TEXTURE_3D) { |
||
4017 | /* don't compile, execute immediately */ |
||
4018 | CALL_TexImage3D(ctx->Exec, (target, level, internalFormat, width, |
||
4019 | height, depth, border, format, type, |
||
4020 | pixels)); |
||
4021 | } |
||
4022 | else { |
||
4023 | Node *n; |
||
4024 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
4025 | n = alloc_instruction(ctx, OPCODE_TEX_IMAGE3D, 9 + POINTER_DWORDS); |
||
4026 | if (n) { |
||
4027 | n[1].e = target; |
||
4028 | n[2].i = level; |
||
4029 | n[3].i = (GLint) internalFormat; |
||
4030 | n[4].i = (GLint) width; |
||
4031 | n[5].i = (GLint) height; |
||
4032 | n[6].i = (GLint) depth; |
||
4033 | n[7].i = border; |
||
4034 | n[8].e = format; |
||
4035 | n[9].e = type; |
||
4036 | save_pointer(&n[10], |
||
4037 | unpack_image(ctx, 3, width, height, depth, format, type, |
||
4038 | pixels, &ctx->Unpack)); |
||
4039 | } |
||
4040 | if (ctx->ExecuteFlag) { |
||
4041 | CALL_TexImage3D(ctx->Exec, (target, level, internalFormat, width, |
||
4042 | height, depth, border, format, type, |
||
4043 | pixels)); |
||
4044 | } |
||
4045 | } |
||
4046 | } |
||
4047 | |||
4048 | |||
4049 | static void GLAPIENTRY |
||
4050 | save_TexSubImage1D(GLenum target, GLint level, GLint xoffset, |
||
4051 | GLsizei width, GLenum format, GLenum type, |
||
4052 | const GLvoid * pixels) |
||
4053 | { |
||
4054 | GET_CURRENT_CONTEXT(ctx); |
||
4055 | Node *n; |
||
4056 | |||
4057 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
4058 | |||
4059 | n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE1D, 6 + POINTER_DWORDS); |
||
4060 | if (n) { |
||
4061 | n[1].e = target; |
||
4062 | n[2].i = level; |
||
4063 | n[3].i = xoffset; |
||
4064 | n[4].i = (GLint) width; |
||
4065 | n[5].e = format; |
||
4066 | n[6].e = type; |
||
4067 | save_pointer(&n[7], |
||
4068 | unpack_image(ctx, 1, width, 1, 1, format, type, |
||
4069 | pixels, &ctx->Unpack)); |
||
4070 | } |
||
4071 | if (ctx->ExecuteFlag) { |
||
4072 | CALL_TexSubImage1D(ctx->Exec, (target, level, xoffset, width, |
||
4073 | format, type, pixels)); |
||
4074 | } |
||
4075 | } |
||
4076 | |||
4077 | |||
4078 | static void GLAPIENTRY |
||
4079 | save_TexSubImage2D(GLenum target, GLint level, |
||
4080 | GLint xoffset, GLint yoffset, |
||
4081 | GLsizei width, GLsizei height, |
||
4082 | GLenum format, GLenum type, const GLvoid * pixels) |
||
4083 | { |
||
4084 | GET_CURRENT_CONTEXT(ctx); |
||
4085 | Node *n; |
||
4086 | |||
4087 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
4088 | |||
4089 | n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE2D, 8 + POINTER_DWORDS); |
||
4090 | if (n) { |
||
4091 | n[1].e = target; |
||
4092 | n[2].i = level; |
||
4093 | n[3].i = xoffset; |
||
4094 | n[4].i = yoffset; |
||
4095 | n[5].i = (GLint) width; |
||
4096 | n[6].i = (GLint) height; |
||
4097 | n[7].e = format; |
||
4098 | n[8].e = type; |
||
4099 | save_pointer(&n[9], |
||
4100 | unpack_image(ctx, 2, width, height, 1, format, type, |
||
4101 | pixels, &ctx->Unpack)); |
||
4102 | } |
||
4103 | if (ctx->ExecuteFlag) { |
||
4104 | CALL_TexSubImage2D(ctx->Exec, (target, level, xoffset, yoffset, |
||
4105 | width, height, format, type, pixels)); |
||
4106 | } |
||
4107 | } |
||
4108 | |||
4109 | |||
4110 | static void GLAPIENTRY |
||
4111 | save_TexSubImage3D(GLenum target, GLint level, |
||
4112 | GLint xoffset, GLint yoffset, GLint zoffset, |
||
4113 | GLsizei width, GLsizei height, GLsizei depth, |
||
4114 | GLenum format, GLenum type, const GLvoid * pixels) |
||
4115 | { |
||
4116 | GET_CURRENT_CONTEXT(ctx); |
||
4117 | Node *n; |
||
4118 | |||
4119 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
4120 | |||
4121 | n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE3D, 10 + POINTER_DWORDS); |
||
4122 | if (n) { |
||
4123 | n[1].e = target; |
||
4124 | n[2].i = level; |
||
4125 | n[3].i = xoffset; |
||
4126 | n[4].i = yoffset; |
||
4127 | n[5].i = zoffset; |
||
4128 | n[6].i = (GLint) width; |
||
4129 | n[7].i = (GLint) height; |
||
4130 | n[8].i = (GLint) depth; |
||
4131 | n[9].e = format; |
||
4132 | n[10].e = type; |
||
4133 | save_pointer(&n[11], |
||
4134 | unpack_image(ctx, 3, width, height, depth, format, type, |
||
4135 | pixels, &ctx->Unpack)); |
||
4136 | } |
||
4137 | if (ctx->ExecuteFlag) { |
||
4138 | CALL_TexSubImage3D(ctx->Exec, (target, level, |
||
4139 | xoffset, yoffset, zoffset, |
||
4140 | width, height, depth, format, type, |
||
4141 | pixels)); |
||
4142 | } |
||
4143 | } |
||
4144 | |||
4145 | |||
4146 | static void GLAPIENTRY |
||
4147 | save_Translatef(GLfloat x, GLfloat y, GLfloat z) |
||
4148 | { |
||
4149 | GET_CURRENT_CONTEXT(ctx); |
||
4150 | Node *n; |
||
4151 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
4152 | n = alloc_instruction(ctx, OPCODE_TRANSLATE, 3); |
||
4153 | if (n) { |
||
4154 | n[1].f = x; |
||
4155 | n[2].f = y; |
||
4156 | n[3].f = z; |
||
4157 | } |
||
4158 | if (ctx->ExecuteFlag) { |
||
4159 | CALL_Translatef(ctx->Exec, (x, y, z)); |
||
4160 | } |
||
4161 | } |
||
4162 | |||
4163 | |||
4164 | static void GLAPIENTRY |
||
4165 | save_Translated(GLdouble x, GLdouble y, GLdouble z) |
||
4166 | { |
||
4167 | save_Translatef((GLfloat) x, (GLfloat) y, (GLfloat) z); |
||
4168 | } |
||
4169 | |||
4170 | |||
4171 | |||
4172 | static void GLAPIENTRY |
||
4173 | save_Viewport(GLint x, GLint y, GLsizei width, GLsizei height) |
||
4174 | { |
||
4175 | GET_CURRENT_CONTEXT(ctx); |
||
4176 | Node *n; |
||
4177 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
4178 | n = alloc_instruction(ctx, OPCODE_VIEWPORT, 4); |
||
4179 | if (n) { |
||
4180 | n[1].i = x; |
||
4181 | n[2].i = y; |
||
4182 | n[3].i = (GLint) width; |
||
4183 | n[4].i = (GLint) height; |
||
4184 | } |
||
4185 | if (ctx->ExecuteFlag) { |
||
4186 | CALL_Viewport(ctx->Exec, (x, y, width, height)); |
||
4187 | } |
||
4188 | } |
||
4189 | |||
4190 | |||
4191 | static void GLAPIENTRY |
||
4192 | save_WindowPos4fMESA(GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
||
4193 | { |
||
4194 | GET_CURRENT_CONTEXT(ctx); |
||
4195 | Node *n; |
||
4196 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
4197 | n = alloc_instruction(ctx, OPCODE_WINDOW_POS, 4); |
||
4198 | if (n) { |
||
4199 | n[1].f = x; |
||
4200 | n[2].f = y; |
||
4201 | n[3].f = z; |
||
4202 | n[4].f = w; |
||
4203 | } |
||
4204 | if (ctx->ExecuteFlag) { |
||
4205 | CALL_WindowPos4fMESA(ctx->Exec, (x, y, z, w)); |
||
4206 | } |
||
4207 | } |
||
4208 | |||
4209 | static void GLAPIENTRY |
||
4210 | save_WindowPos2dMESA(GLdouble x, GLdouble y) |
||
4211 | { |
||
4212 | save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); |
||
4213 | } |
||
4214 | |||
4215 | static void GLAPIENTRY |
||
4216 | save_WindowPos2fMESA(GLfloat x, GLfloat y) |
||
4217 | { |
||
4218 | save_WindowPos4fMESA(x, y, 0.0F, 1.0F); |
||
4219 | } |
||
4220 | |||
4221 | static void GLAPIENTRY |
||
4222 | save_WindowPos2iMESA(GLint x, GLint y) |
||
4223 | { |
||
4224 | save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); |
||
4225 | } |
||
4226 | |||
4227 | static void GLAPIENTRY |
||
4228 | save_WindowPos2sMESA(GLshort x, GLshort y) |
||
4229 | { |
||
4230 | save_WindowPos4fMESA(x, y, 0.0F, 1.0F); |
||
4231 | } |
||
4232 | |||
4233 | static void GLAPIENTRY |
||
4234 | save_WindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z) |
||
4235 | { |
||
4236 | save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); |
||
4237 | } |
||
4238 | |||
4239 | static void GLAPIENTRY |
||
4240 | save_WindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z) |
||
4241 | { |
||
4242 | save_WindowPos4fMESA(x, y, z, 1.0F); |
||
4243 | } |
||
4244 | |||
4245 | static void GLAPIENTRY |
||
4246 | save_WindowPos3iMESA(GLint x, GLint y, GLint z) |
||
4247 | { |
||
4248 | save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); |
||
4249 | } |
||
4250 | |||
4251 | static void GLAPIENTRY |
||
4252 | save_WindowPos3sMESA(GLshort x, GLshort y, GLshort z) |
||
4253 | { |
||
4254 | save_WindowPos4fMESA(x, y, z, 1.0F); |
||
4255 | } |
||
4256 | |||
4257 | static void GLAPIENTRY |
||
4258 | save_WindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
||
4259 | { |
||
4260 | save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); |
||
4261 | } |
||
4262 | |||
4263 | static void GLAPIENTRY |
||
4264 | save_WindowPos4iMESA(GLint x, GLint y, GLint z, GLint w) |
||
4265 | { |
||
4266 | save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); |
||
4267 | } |
||
4268 | |||
4269 | static void GLAPIENTRY |
||
4270 | save_WindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w) |
||
4271 | { |
||
4272 | save_WindowPos4fMESA(x, y, z, w); |
||
4273 | } |
||
4274 | |||
4275 | static void GLAPIENTRY |
||
4276 | save_WindowPos2dvMESA(const GLdouble * v) |
||
4277 | { |
||
4278 | save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); |
||
4279 | } |
||
4280 | |||
4281 | static void GLAPIENTRY |
||
4282 | save_WindowPos2fvMESA(const GLfloat * v) |
||
4283 | { |
||
4284 | save_WindowPos4fMESA(v[0], v[1], 0.0F, 1.0F); |
||
4285 | } |
||
4286 | |||
4287 | static void GLAPIENTRY |
||
4288 | save_WindowPos2ivMESA(const GLint * v) |
||
4289 | { |
||
4290 | save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); |
||
4291 | } |
||
4292 | |||
4293 | static void GLAPIENTRY |
||
4294 | save_WindowPos2svMESA(const GLshort * v) |
||
4295 | { |
||
4296 | save_WindowPos4fMESA(v[0], v[1], 0.0F, 1.0F); |
||
4297 | } |
||
4298 | |||
4299 | static void GLAPIENTRY |
||
4300 | save_WindowPos3dvMESA(const GLdouble * v) |
||
4301 | { |
||
4302 | save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); |
||
4303 | } |
||
4304 | |||
4305 | static void GLAPIENTRY |
||
4306 | save_WindowPos3fvMESA(const GLfloat * v) |
||
4307 | { |
||
4308 | save_WindowPos4fMESA(v[0], v[1], v[2], 1.0F); |
||
4309 | } |
||
4310 | |||
4311 | static void GLAPIENTRY |
||
4312 | save_WindowPos3ivMESA(const GLint * v) |
||
4313 | { |
||
4314 | save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); |
||
4315 | } |
||
4316 | |||
4317 | static void GLAPIENTRY |
||
4318 | save_WindowPos3svMESA(const GLshort * v) |
||
4319 | { |
||
4320 | save_WindowPos4fMESA(v[0], v[1], v[2], 1.0F); |
||
4321 | } |
||
4322 | |||
4323 | static void GLAPIENTRY |
||
4324 | save_WindowPos4dvMESA(const GLdouble * v) |
||
4325 | { |
||
4326 | save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], |
||
4327 | (GLfloat) v[2], (GLfloat) v[3]); |
||
4328 | } |
||
4329 | |||
4330 | static void GLAPIENTRY |
||
4331 | save_WindowPos4fvMESA(const GLfloat * v) |
||
4332 | { |
||
4333 | save_WindowPos4fMESA(v[0], v[1], v[2], v[3]); |
||
4334 | } |
||
4335 | |||
4336 | static void GLAPIENTRY |
||
4337 | save_WindowPos4ivMESA(const GLint * v) |
||
4338 | { |
||
4339 | save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], |
||
4340 | (GLfloat) v[2], (GLfloat) v[3]); |
||
4341 | } |
||
4342 | |||
4343 | static void GLAPIENTRY |
||
4344 | save_WindowPos4svMESA(const GLshort * v) |
||
4345 | { |
||
4346 | save_WindowPos4fMESA(v[0], v[1], v[2], v[3]); |
||
4347 | } |
||
4348 | |||
4349 | |||
4350 | |||
4351 | /* GL_ARB_multitexture */ |
||
4352 | static void GLAPIENTRY |
||
4353 | save_ActiveTextureARB(GLenum target) |
||
4354 | { |
||
4355 | GET_CURRENT_CONTEXT(ctx); |
||
4356 | Node *n; |
||
4357 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
4358 | n = alloc_instruction(ctx, OPCODE_ACTIVE_TEXTURE, 1); |
||
4359 | if (n) { |
||
4360 | n[1].e = target; |
||
4361 | } |
||
4362 | if (ctx->ExecuteFlag) { |
||
4363 | CALL_ActiveTexture(ctx->Exec, (target)); |
||
4364 | } |
||
4365 | } |
||
4366 | |||
4367 | |||
4368 | /* GL_ARB_transpose_matrix */ |
||
4369 | |||
4370 | static void GLAPIENTRY |
||
4371 | save_LoadTransposeMatrixdARB(const GLdouble m[16]) |
||
4372 | { |
||
4373 | GLfloat tm[16]; |
||
4374 | _math_transposefd(tm, m); |
||
4375 | save_LoadMatrixf(tm); |
||
4376 | } |
||
4377 | |||
4378 | |||
4379 | static void GLAPIENTRY |
||
4380 | save_LoadTransposeMatrixfARB(const GLfloat m[16]) |
||
4381 | { |
||
4382 | GLfloat tm[16]; |
||
4383 | _math_transposef(tm, m); |
||
4384 | save_LoadMatrixf(tm); |
||
4385 | } |
||
4386 | |||
4387 | |||
4388 | static void GLAPIENTRY |
||
4389 | save_MultTransposeMatrixdARB(const GLdouble m[16]) |
||
4390 | { |
||
4391 | GLfloat tm[16]; |
||
4392 | _math_transposefd(tm, m); |
||
4393 | save_MultMatrixf(tm); |
||
4394 | } |
||
4395 | |||
4396 | |||
4397 | static void GLAPIENTRY |
||
4398 | save_MultTransposeMatrixfARB(const GLfloat m[16]) |
||
4399 | { |
||
4400 | GLfloat tm[16]; |
||
4401 | _math_transposef(tm, m); |
||
4402 | save_MultMatrixf(tm); |
||
4403 | } |
||
4404 | |||
4405 | static GLvoid *copy_data(const GLvoid *data, GLsizei size, const char *func) |
||
4406 | { |
||
4407 | GET_CURRENT_CONTEXT(ctx); |
||
4408 | GLvoid *image; |
||
4409 | |||
4410 | if (!data) |
||
4411 | return NULL; |
||
4412 | |||
4413 | image = malloc(size); |
||
4414 | if (!image) { |
||
4415 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func); |
||
4416 | return NULL; |
||
4417 | } |
||
4418 | memcpy(image, data, size); |
||
4419 | |||
4420 | return image; |
||
4421 | } |
||
4422 | |||
4423 | |||
4424 | /* GL_ARB_texture_compression */ |
||
4425 | static void GLAPIENTRY |
||
4426 | save_CompressedTexImage1DARB(GLenum target, GLint level, |
||
4427 | GLenum internalFormat, GLsizei width, |
||
4428 | GLint border, GLsizei imageSize, |
||
4429 | const GLvoid * data) |
||
4430 | { |
||
4431 | GET_CURRENT_CONTEXT(ctx); |
||
4432 | if (target == GL_PROXY_TEXTURE_1D) { |
||
4433 | /* don't compile, execute immediately */ |
||
4434 | CALL_CompressedTexImage1D(ctx->Exec, (target, level, internalFormat, |
||
4435 | width, border, imageSize, |
||
4436 | data)); |
||
4437 | } |
||
4438 | else { |
||
4439 | Node *n; |
||
4440 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
4441 | |||
4442 | n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_1D, |
||
4443 | 6 + POINTER_DWORDS); |
||
4444 | if (n) { |
||
4445 | n[1].e = target; |
||
4446 | n[2].i = level; |
||
4447 | n[3].e = internalFormat; |
||
4448 | n[4].i = (GLint) width; |
||
4449 | n[5].i = border; |
||
4450 | n[6].i = imageSize; |
||
4451 | save_pointer(&n[7], |
||
4452 | copy_data(data, imageSize, "glCompressedTexImage1DARB")); |
||
4453 | } |
||
4454 | if (ctx->ExecuteFlag) { |
||
4455 | CALL_CompressedTexImage1D(ctx->Exec, |
||
4456 | (target, level, internalFormat, width, |
||
4457 | border, imageSize, data)); |
||
4458 | } |
||
4459 | } |
||
4460 | } |
||
4461 | |||
4462 | |||
4463 | static void GLAPIENTRY |
||
4464 | save_CompressedTexImage2DARB(GLenum target, GLint level, |
||
4465 | GLenum internalFormat, GLsizei width, |
||
4466 | GLsizei height, GLint border, GLsizei imageSize, |
||
4467 | const GLvoid * data) |
||
4468 | { |
||
4469 | GET_CURRENT_CONTEXT(ctx); |
||
4470 | if (target == GL_PROXY_TEXTURE_2D) { |
||
4471 | /* don't compile, execute immediately */ |
||
4472 | CALL_CompressedTexImage2D(ctx->Exec, (target, level, internalFormat, |
||
4473 | width, height, border, |
||
4474 | imageSize, data)); |
||
4475 | } |
||
4476 | else { |
||
4477 | Node *n; |
||
4478 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
4479 | |||
4480 | n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_2D, |
||
4481 | 7 + POINTER_DWORDS); |
||
4482 | if (n) { |
||
4483 | n[1].e = target; |
||
4484 | n[2].i = level; |
||
4485 | n[3].e = internalFormat; |
||
4486 | n[4].i = (GLint) width; |
||
4487 | n[5].i = (GLint) height; |
||
4488 | n[6].i = border; |
||
4489 | n[7].i = imageSize; |
||
4490 | save_pointer(&n[8], |
||
4491 | copy_data(data, imageSize, "glCompressedTexImage2DARB")); |
||
4492 | } |
||
4493 | if (ctx->ExecuteFlag) { |
||
4494 | CALL_CompressedTexImage2D(ctx->Exec, |
||
4495 | (target, level, internalFormat, width, |
||
4496 | height, border, imageSize, data)); |
||
4497 | } |
||
4498 | } |
||
4499 | } |
||
4500 | |||
4501 | |||
4502 | static void GLAPIENTRY |
||
4503 | save_CompressedTexImage3DARB(GLenum target, GLint level, |
||
4504 | GLenum internalFormat, GLsizei width, |
||
4505 | GLsizei height, GLsizei depth, GLint border, |
||
4506 | GLsizei imageSize, const GLvoid * data) |
||
4507 | { |
||
4508 | GET_CURRENT_CONTEXT(ctx); |
||
4509 | if (target == GL_PROXY_TEXTURE_3D) { |
||
4510 | /* don't compile, execute immediately */ |
||
4511 | CALL_CompressedTexImage3D(ctx->Exec, (target, level, internalFormat, |
||
4512 | width, height, depth, border, |
||
4513 | imageSize, data)); |
||
4514 | } |
||
4515 | else { |
||
4516 | Node *n; |
||
4517 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
4518 | |||
4519 | n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_3D, |
||
4520 | 8 + POINTER_DWORDS); |
||
4521 | if (n) { |
||
4522 | n[1].e = target; |
||
4523 | n[2].i = level; |
||
4524 | n[3].e = internalFormat; |
||
4525 | n[4].i = (GLint) width; |
||
4526 | n[5].i = (GLint) height; |
||
4527 | n[6].i = (GLint) depth; |
||
4528 | n[7].i = border; |
||
4529 | n[8].i = imageSize; |
||
4530 | save_pointer(&n[9], |
||
4531 | copy_data(data, imageSize, "glCompressedTexImage3DARB")); |
||
4532 | } |
||
4533 | if (ctx->ExecuteFlag) { |
||
4534 | CALL_CompressedTexImage3D(ctx->Exec, |
||
4535 | (target, level, internalFormat, width, |
||
4536 | height, depth, border, imageSize, |
||
4537 | data)); |
||
4538 | } |
||
4539 | } |
||
4540 | } |
||
4541 | |||
4542 | |||
4543 | static void GLAPIENTRY |
||
4544 | save_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, |
||
4545 | GLsizei width, GLenum format, |
||
4546 | GLsizei imageSize, const GLvoid * data) |
||
4547 | { |
||
4548 | Node *n; |
||
4549 | GET_CURRENT_CONTEXT(ctx); |
||
4550 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
4551 | |||
4552 | n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D, |
||
4553 | 6 + POINTER_DWORDS); |
||
4554 | if (n) { |
||
4555 | n[1].e = target; |
||
4556 | n[2].i = level; |
||
4557 | n[3].i = xoffset; |
||
4558 | n[4].i = (GLint) width; |
||
4559 | n[5].e = format; |
||
4560 | n[6].i = imageSize; |
||
4561 | save_pointer(&n[7], |
||
4562 | copy_data(data, imageSize, "glCompressedTexSubImage1DARB")); |
||
4563 | } |
||
4564 | if (ctx->ExecuteFlag) { |
||
4565 | CALL_CompressedTexSubImage1D(ctx->Exec, (target, level, xoffset, |
||
4566 | width, format, imageSize, |
||
4567 | data)); |
||
4568 | } |
||
4569 | } |
||
4570 | |||
4571 | |||
4572 | static void GLAPIENTRY |
||
4573 | save_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, |
||
4574 | GLint yoffset, GLsizei width, GLsizei height, |
||
4575 | GLenum format, GLsizei imageSize, |
||
4576 | const GLvoid * data) |
||
4577 | { |
||
4578 | Node *n; |
||
4579 | GET_CURRENT_CONTEXT(ctx); |
||
4580 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
4581 | |||
4582 | n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D, |
||
4583 | 8 + POINTER_DWORDS); |
||
4584 | if (n) { |
||
4585 | n[1].e = target; |
||
4586 | n[2].i = level; |
||
4587 | n[3].i = xoffset; |
||
4588 | n[4].i = yoffset; |
||
4589 | n[5].i = (GLint) width; |
||
4590 | n[6].i = (GLint) height; |
||
4591 | n[7].e = format; |
||
4592 | n[8].i = imageSize; |
||
4593 | save_pointer(&n[9], |
||
4594 | copy_data(data, imageSize, "glCompressedTexSubImage2DARB")); |
||
4595 | } |
||
4596 | if (ctx->ExecuteFlag) { |
||
4597 | CALL_CompressedTexSubImage2D(ctx->Exec, |
||
4598 | (target, level, xoffset, yoffset, width, |
||
4599 | height, format, imageSize, data)); |
||
4600 | } |
||
4601 | } |
||
4602 | |||
4603 | |||
4604 | static void GLAPIENTRY |
||
4605 | save_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, |
||
4606 | GLint yoffset, GLint zoffset, GLsizei width, |
||
4607 | GLsizei height, GLsizei depth, GLenum format, |
||
4608 | GLsizei imageSize, const GLvoid * data) |
||
4609 | { |
||
4610 | Node *n; |
||
4611 | GET_CURRENT_CONTEXT(ctx); |
||
4612 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
4613 | |||
4614 | n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D, |
||
4615 | 10 + POINTER_DWORDS); |
||
4616 | if (n) { |
||
4617 | n[1].e = target; |
||
4618 | n[2].i = level; |
||
4619 | n[3].i = xoffset; |
||
4620 | n[4].i = yoffset; |
||
4621 | n[5].i = zoffset; |
||
4622 | n[6].i = (GLint) width; |
||
4623 | n[7].i = (GLint) height; |
||
4624 | n[8].i = (GLint) depth; |
||
4625 | n[9].e = format; |
||
4626 | n[10].i = imageSize; |
||
4627 | save_pointer(&n[11], |
||
4628 | copy_data(data, imageSize, "glCompressedTexSubImage3DARB")); |
||
4629 | } |
||
4630 | if (ctx->ExecuteFlag) { |
||
4631 | CALL_CompressedTexSubImage3D(ctx->Exec, |
||
4632 | (target, level, xoffset, yoffset, |
||
4633 | zoffset, width, height, depth, format, |
||
4634 | imageSize, data)); |
||
4635 | } |
||
4636 | } |
||
4637 | |||
4638 | |||
4639 | /* GL_ARB_multisample */ |
||
4640 | static void GLAPIENTRY |
||
4641 | save_SampleCoverageARB(GLclampf value, GLboolean invert) |
||
4642 | { |
||
4643 | GET_CURRENT_CONTEXT(ctx); |
||
4644 | Node *n; |
||
4645 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
4646 | n = alloc_instruction(ctx, OPCODE_SAMPLE_COVERAGE, 2); |
||
4647 | if (n) { |
||
4648 | n[1].f = value; |
||
4649 | n[2].b = invert; |
||
4650 | } |
||
4651 | if (ctx->ExecuteFlag) { |
||
4652 | CALL_SampleCoverage(ctx->Exec, (value, invert)); |
||
4653 | } |
||
4654 | } |
||
4655 | |||
4656 | |||
4657 | /* |
||
4658 | * GL_NV_fragment_program |
||
4659 | */ |
||
4660 | static void GLAPIENTRY |
||
4661 | save_BindProgramNV(GLenum target, GLuint id) |
||
4662 | { |
||
4663 | GET_CURRENT_CONTEXT(ctx); |
||
4664 | Node *n; |
||
4665 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
4666 | n = alloc_instruction(ctx, OPCODE_BIND_PROGRAM_NV, 2); |
||
4667 | if (n) { |
||
4668 | n[1].e = target; |
||
4669 | n[2].ui = id; |
||
4670 | } |
||
4671 | if (ctx->ExecuteFlag) { |
||
4672 | CALL_BindProgramARB(ctx->Exec, (target, id)); |
||
4673 | } |
||
4674 | } |
||
4675 | |||
4676 | static void GLAPIENTRY |
||
4677 | save_ProgramEnvParameter4fARB(GLenum target, GLuint index, |
||
4678 | GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
||
4679 | { |
||
4680 | GET_CURRENT_CONTEXT(ctx); |
||
4681 | Node *n; |
||
4682 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
4683 | n = alloc_instruction(ctx, OPCODE_PROGRAM_ENV_PARAMETER_ARB, 6); |
||
4684 | if (n) { |
||
4685 | n[1].e = target; |
||
4686 | n[2].ui = index; |
||
4687 | n[3].f = x; |
||
4688 | n[4].f = y; |
||
4689 | n[5].f = z; |
||
4690 | n[6].f = w; |
||
4691 | } |
||
4692 | if (ctx->ExecuteFlag) { |
||
4693 | CALL_ProgramEnvParameter4fARB(ctx->Exec, (target, index, x, y, z, w)); |
||
4694 | } |
||
4695 | } |
||
4696 | |||
4697 | |||
4698 | static void GLAPIENTRY |
||
4699 | save_ProgramEnvParameter4fvARB(GLenum target, GLuint index, |
||
4700 | const GLfloat *params) |
||
4701 | { |
||
4702 | save_ProgramEnvParameter4fARB(target, index, params[0], params[1], |
||
4703 | params[2], params[3]); |
||
4704 | } |
||
4705 | |||
4706 | |||
4707 | static void GLAPIENTRY |
||
4708 | save_ProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count, |
||
4709 | const GLfloat * params) |
||
4710 | { |
||
4711 | GET_CURRENT_CONTEXT(ctx); |
||
4712 | Node *n; |
||
4713 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
4714 | |||
4715 | if (count > 0) { |
||
4716 | GLint i; |
||
4717 | const GLfloat * p = params; |
||
4718 | |||
4719 | for (i = 0 ; i < count ; i++) { |
||
4720 | n = alloc_instruction(ctx, OPCODE_PROGRAM_ENV_PARAMETER_ARB, 6); |
||
4721 | if (n) { |
||
4722 | n[1].e = target; |
||
4723 | n[2].ui = index; |
||
4724 | n[3].f = p[0]; |
||
4725 | n[4].f = p[1]; |
||
4726 | n[5].f = p[2]; |
||
4727 | n[6].f = p[3]; |
||
4728 | p += 4; |
||
4729 | } |
||
4730 | } |
||
4731 | } |
||
4732 | |||
4733 | if (ctx->ExecuteFlag) { |
||
4734 | CALL_ProgramEnvParameters4fvEXT(ctx->Exec, (target, index, count, params)); |
||
4735 | } |
||
4736 | } |
||
4737 | |||
4738 | |||
4739 | static void GLAPIENTRY |
||
4740 | save_ProgramEnvParameter4dARB(GLenum target, GLuint index, |
||
4741 | GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
||
4742 | { |
||
4743 | save_ProgramEnvParameter4fARB(target, index, |
||
4744 | (GLfloat) x, |
||
4745 | (GLfloat) y, (GLfloat) z, (GLfloat) w); |
||
4746 | } |
||
4747 | |||
4748 | |||
4749 | static void GLAPIENTRY |
||
4750 | save_ProgramEnvParameter4dvARB(GLenum target, GLuint index, |
||
4751 | const GLdouble *params) |
||
4752 | { |
||
4753 | save_ProgramEnvParameter4fARB(target, index, |
||
4754 | (GLfloat) params[0], |
||
4755 | (GLfloat) params[1], |
||
4756 | (GLfloat) params[2], (GLfloat) params[3]); |
||
4757 | } |
||
4758 | |||
4759 | |||
4760 | static void GLAPIENTRY |
||
4761 | save_ProgramLocalParameter4fARB(GLenum target, GLuint index, |
||
4762 | GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
||
4763 | { |
||
4764 | GET_CURRENT_CONTEXT(ctx); |
||
4765 | Node *n; |
||
4766 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
4767 | n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6); |
||
4768 | if (n) { |
||
4769 | n[1].e = target; |
||
4770 | n[2].ui = index; |
||
4771 | n[3].f = x; |
||
4772 | n[4].f = y; |
||
4773 | n[5].f = z; |
||
4774 | n[6].f = w; |
||
4775 | } |
||
4776 | if (ctx->ExecuteFlag) { |
||
4777 | CALL_ProgramLocalParameter4fARB(ctx->Exec, (target, index, x, y, z, w)); |
||
4778 | } |
||
4779 | } |
||
4780 | |||
4781 | |||
4782 | static void GLAPIENTRY |
||
4783 | save_ProgramLocalParameter4fvARB(GLenum target, GLuint index, |
||
4784 | const GLfloat *params) |
||
4785 | { |
||
4786 | GET_CURRENT_CONTEXT(ctx); |
||
4787 | Node *n; |
||
4788 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
4789 | n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6); |
||
4790 | if (n) { |
||
4791 | n[1].e = target; |
||
4792 | n[2].ui = index; |
||
4793 | n[3].f = params[0]; |
||
4794 | n[4].f = params[1]; |
||
4795 | n[5].f = params[2]; |
||
4796 | n[6].f = params[3]; |
||
4797 | } |
||
4798 | if (ctx->ExecuteFlag) { |
||
4799 | CALL_ProgramLocalParameter4fvARB(ctx->Exec, (target, index, params)); |
||
4800 | } |
||
4801 | } |
||
4802 | |||
4803 | |||
4804 | static void GLAPIENTRY |
||
4805 | save_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count, |
||
4806 | const GLfloat *params) |
||
4807 | { |
||
4808 | GET_CURRENT_CONTEXT(ctx); |
||
4809 | Node *n; |
||
4810 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
4811 | |||
4812 | if (count > 0) { |
||
4813 | GLint i; |
||
4814 | const GLfloat * p = params; |
||
4815 | |||
4816 | for (i = 0 ; i < count ; i++) { |
||
4817 | n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6); |
||
4818 | if (n) { |
||
4819 | n[1].e = target; |
||
4820 | n[2].ui = index; |
||
4821 | n[3].f = p[0]; |
||
4822 | n[4].f = p[1]; |
||
4823 | n[5].f = p[2]; |
||
4824 | n[6].f = p[3]; |
||
4825 | p += 4; |
||
4826 | } |
||
4827 | } |
||
4828 | } |
||
4829 | |||
4830 | if (ctx->ExecuteFlag) { |
||
4831 | CALL_ProgramLocalParameters4fvEXT(ctx->Exec, (target, index, count, params)); |
||
4832 | } |
||
4833 | } |
||
4834 | |||
4835 | |||
4836 | static void GLAPIENTRY |
||
4837 | save_ProgramLocalParameter4dARB(GLenum target, GLuint index, |
||
4838 | GLdouble x, GLdouble y, |
||
4839 | GLdouble z, GLdouble w) |
||
4840 | { |
||
4841 | GET_CURRENT_CONTEXT(ctx); |
||
4842 | Node *n; |
||
4843 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
4844 | n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6); |
||
4845 | if (n) { |
||
4846 | n[1].e = target; |
||
4847 | n[2].ui = index; |
||
4848 | n[3].f = (GLfloat) x; |
||
4849 | n[4].f = (GLfloat) y; |
||
4850 | n[5].f = (GLfloat) z; |
||
4851 | n[6].f = (GLfloat) w; |
||
4852 | } |
||
4853 | if (ctx->ExecuteFlag) { |
||
4854 | CALL_ProgramLocalParameter4dARB(ctx->Exec, (target, index, x, y, z, w)); |
||
4855 | } |
||
4856 | } |
||
4857 | |||
4858 | |||
4859 | static void GLAPIENTRY |
||
4860 | save_ProgramLocalParameter4dvARB(GLenum target, GLuint index, |
||
4861 | const GLdouble *params) |
||
4862 | { |
||
4863 | GET_CURRENT_CONTEXT(ctx); |
||
4864 | Node *n; |
||
4865 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
4866 | n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6); |
||
4867 | if (n) { |
||
4868 | n[1].e = target; |
||
4869 | n[2].ui = index; |
||
4870 | n[3].f = (GLfloat) params[0]; |
||
4871 | n[4].f = (GLfloat) params[1]; |
||
4872 | n[5].f = (GLfloat) params[2]; |
||
4873 | n[6].f = (GLfloat) params[3]; |
||
4874 | } |
||
4875 | if (ctx->ExecuteFlag) { |
||
4876 | CALL_ProgramLocalParameter4dvARB(ctx->Exec, (target, index, params)); |
||
4877 | } |
||
4878 | } |
||
4879 | |||
4880 | |||
4881 | /* GL_EXT_stencil_two_side */ |
||
4882 | static void GLAPIENTRY |
||
4883 | save_ActiveStencilFaceEXT(GLenum face) |
||
4884 | { |
||
4885 | GET_CURRENT_CONTEXT(ctx); |
||
4886 | Node *n; |
||
4887 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
4888 | n = alloc_instruction(ctx, OPCODE_ACTIVE_STENCIL_FACE_EXT, 1); |
||
4889 | if (n) { |
||
4890 | n[1].e = face; |
||
4891 | } |
||
4892 | if (ctx->ExecuteFlag) { |
||
4893 | CALL_ActiveStencilFaceEXT(ctx->Exec, (face)); |
||
4894 | } |
||
4895 | } |
||
4896 | |||
4897 | |||
4898 | /* GL_EXT_depth_bounds_test */ |
||
4899 | static void GLAPIENTRY |
||
4900 | save_DepthBoundsEXT(GLclampd zmin, GLclampd zmax) |
||
4901 | { |
||
4902 | GET_CURRENT_CONTEXT(ctx); |
||
4903 | Node *n; |
||
4904 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
4905 | n = alloc_instruction(ctx, OPCODE_DEPTH_BOUNDS_EXT, 2); |
||
4906 | if (n) { |
||
4907 | n[1].f = (GLfloat) zmin; |
||
4908 | n[2].f = (GLfloat) zmax; |
||
4909 | } |
||
4910 | if (ctx->ExecuteFlag) { |
||
4911 | CALL_DepthBoundsEXT(ctx->Exec, (zmin, zmax)); |
||
4912 | } |
||
4913 | } |
||
4914 | |||
4915 | |||
4916 | |||
4917 | static void GLAPIENTRY |
||
4918 | save_ProgramStringARB(GLenum target, GLenum format, GLsizei len, |
||
4919 | const GLvoid * string) |
||
4920 | { |
||
4921 | GET_CURRENT_CONTEXT(ctx); |
||
4922 | Node *n; |
||
4923 | |||
4924 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
4925 | |||
4926 | n = alloc_instruction(ctx, OPCODE_PROGRAM_STRING_ARB, 3 + POINTER_DWORDS); |
||
4927 | if (n) { |
||
4928 | GLubyte *programCopy = malloc(len); |
||
4929 | if (!programCopy) { |
||
4930 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramStringARB"); |
||
4931 | return; |
||
4932 | } |
||
4933 | memcpy(programCopy, string, len); |
||
4934 | n[1].e = target; |
||
4935 | n[2].e = format; |
||
4936 | n[3].i = len; |
||
4937 | save_pointer(&n[4], programCopy); |
||
4938 | } |
||
4939 | if (ctx->ExecuteFlag) { |
||
4940 | CALL_ProgramStringARB(ctx->Exec, (target, format, len, string)); |
||
4941 | } |
||
4942 | } |
||
4943 | |||
4944 | |||
4945 | static void GLAPIENTRY |
||
4946 | save_BeginQueryARB(GLenum target, GLuint id) |
||
4947 | { |
||
4948 | GET_CURRENT_CONTEXT(ctx); |
||
4949 | Node *n; |
||
4950 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
4951 | n = alloc_instruction(ctx, OPCODE_BEGIN_QUERY_ARB, 2); |
||
4952 | if (n) { |
||
4953 | n[1].e = target; |
||
4954 | n[2].ui = id; |
||
4955 | } |
||
4956 | if (ctx->ExecuteFlag) { |
||
4957 | CALL_BeginQuery(ctx->Exec, (target, id)); |
||
4958 | } |
||
4959 | } |
||
4960 | |||
4961 | static void GLAPIENTRY |
||
4962 | save_EndQueryARB(GLenum target) |
||
4963 | { |
||
4964 | GET_CURRENT_CONTEXT(ctx); |
||
4965 | Node *n; |
||
4966 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
4967 | n = alloc_instruction(ctx, OPCODE_END_QUERY_ARB, 1); |
||
4968 | if (n) { |
||
4969 | n[1].e = target; |
||
4970 | } |
||
4971 | if (ctx->ExecuteFlag) { |
||
4972 | CALL_EndQuery(ctx->Exec, (target)); |
||
4973 | } |
||
4974 | } |
||
4975 | |||
4976 | static void GLAPIENTRY |
||
4977 | save_QueryCounter(GLuint id, GLenum target) |
||
4978 | { |
||
4979 | GET_CURRENT_CONTEXT(ctx); |
||
4980 | Node *n; |
||
4981 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
4982 | n = alloc_instruction(ctx, OPCODE_QUERY_COUNTER, 2); |
||
4983 | if (n) { |
||
4984 | n[1].ui = id; |
||
4985 | n[2].e = target; |
||
4986 | } |
||
4987 | if (ctx->ExecuteFlag) { |
||
4988 | CALL_QueryCounter(ctx->Exec, (id, target)); |
||
4989 | } |
||
4990 | } |
||
4991 | |||
4992 | static void GLAPIENTRY |
||
4993 | save_BeginQueryIndexed(GLenum target, GLuint index, GLuint id) |
||
4994 | { |
||
4995 | GET_CURRENT_CONTEXT(ctx); |
||
4996 | Node *n; |
||
4997 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
4998 | n = alloc_instruction(ctx, OPCODE_BEGIN_QUERY_INDEXED, 3); |
||
4999 | if (n) { |
||
5000 | n[1].e = target; |
||
5001 | n[2].ui = index; |
||
5002 | n[3].ui = id; |
||
5003 | } |
||
5004 | if (ctx->ExecuteFlag) { |
||
5005 | CALL_BeginQueryIndexed(ctx->Exec, (target, index, id)); |
||
5006 | } |
||
5007 | } |
||
5008 | |||
5009 | static void GLAPIENTRY |
||
5010 | save_EndQueryIndexed(GLenum target, GLuint index) |
||
5011 | { |
||
5012 | GET_CURRENT_CONTEXT(ctx); |
||
5013 | Node *n; |
||
5014 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
5015 | n = alloc_instruction(ctx, OPCODE_END_QUERY_INDEXED, 2); |
||
5016 | if (n) { |
||
5017 | n[1].e = target; |
||
5018 | n[2].ui = index; |
||
5019 | } |
||
5020 | if (ctx->ExecuteFlag) { |
||
5021 | CALL_EndQueryIndexed(ctx->Exec, (target, index)); |
||
5022 | } |
||
5023 | } |
||
5024 | |||
5025 | |||
5026 | static void GLAPIENTRY |
||
5027 | save_DrawBuffersARB(GLsizei count, const GLenum * buffers) |
||
5028 | { |
||
5029 | GET_CURRENT_CONTEXT(ctx); |
||
5030 | Node *n; |
||
5031 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
5032 | n = alloc_instruction(ctx, OPCODE_DRAW_BUFFERS_ARB, 1 + MAX_DRAW_BUFFERS); |
||
5033 | if (n) { |
||
5034 | GLint i; |
||
5035 | n[1].i = count; |
||
5036 | if (count > MAX_DRAW_BUFFERS) |
||
5037 | count = MAX_DRAW_BUFFERS; |
||
5038 | for (i = 0; i < count; i++) { |
||
5039 | n[2 + i].e = buffers[i]; |
||
5040 | } |
||
5041 | } |
||
5042 | if (ctx->ExecuteFlag) { |
||
5043 | CALL_DrawBuffers(ctx->Exec, (count, buffers)); |
||
5044 | } |
||
5045 | } |
||
5046 | |||
5047 | static void GLAPIENTRY |
||
5048 | save_BindFragmentShaderATI(GLuint id) |
||
5049 | { |
||
5050 | GET_CURRENT_CONTEXT(ctx); |
||
5051 | Node *n; |
||
5052 | |||
5053 | n = alloc_instruction(ctx, OPCODE_BIND_FRAGMENT_SHADER_ATI, 1); |
||
5054 | if (n) { |
||
5055 | n[1].ui = id; |
||
5056 | } |
||
5057 | if (ctx->ExecuteFlag) { |
||
5058 | CALL_BindFragmentShaderATI(ctx->Exec, (id)); |
||
5059 | } |
||
5060 | } |
||
5061 | |||
5062 | static void GLAPIENTRY |
||
5063 | save_SetFragmentShaderConstantATI(GLuint dst, const GLfloat *value) |
||
5064 | { |
||
5065 | GET_CURRENT_CONTEXT(ctx); |
||
5066 | Node *n; |
||
5067 | |||
5068 | n = alloc_instruction(ctx, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI, 5); |
||
5069 | if (n) { |
||
5070 | n[1].ui = dst; |
||
5071 | n[2].f = value[0]; |
||
5072 | n[3].f = value[1]; |
||
5073 | n[4].f = value[2]; |
||
5074 | n[5].f = value[3]; |
||
5075 | } |
||
5076 | if (ctx->ExecuteFlag) { |
||
5077 | CALL_SetFragmentShaderConstantATI(ctx->Exec, (dst, value)); |
||
5078 | } |
||
5079 | } |
||
5080 | |||
5081 | static void GLAPIENTRY |
||
5082 | save_Attr1fNV(GLenum attr, GLfloat x) |
||
5083 | { |
||
5084 | GET_CURRENT_CONTEXT(ctx); |
||
5085 | Node *n; |
||
5086 | SAVE_FLUSH_VERTICES(ctx); |
||
5087 | n = alloc_instruction(ctx, OPCODE_ATTR_1F_NV, 2); |
||
5088 | if (n) { |
||
5089 | n[1].e = attr; |
||
5090 | n[2].f = x; |
||
5091 | } |
||
5092 | |||
5093 | assert(attr < MAX_VERTEX_GENERIC_ATTRIBS); |
||
5094 | ctx->ListState.ActiveAttribSize[attr] = 1; |
||
5095 | ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, 0, 0, 1); |
||
5096 | |||
5097 | if (ctx->ExecuteFlag) { |
||
5098 | CALL_VertexAttrib1fNV(ctx->Exec, (attr, x)); |
||
5099 | } |
||
5100 | } |
||
5101 | |||
5102 | static void GLAPIENTRY |
||
5103 | save_Attr2fNV(GLenum attr, GLfloat x, GLfloat y) |
||
5104 | { |
||
5105 | GET_CURRENT_CONTEXT(ctx); |
||
5106 | Node *n; |
||
5107 | SAVE_FLUSH_VERTICES(ctx); |
||
5108 | n = alloc_instruction(ctx, OPCODE_ATTR_2F_NV, 3); |
||
5109 | if (n) { |
||
5110 | n[1].e = attr; |
||
5111 | n[2].f = x; |
||
5112 | n[3].f = y; |
||
5113 | } |
||
5114 | |||
5115 | assert(attr < MAX_VERTEX_GENERIC_ATTRIBS); |
||
5116 | ctx->ListState.ActiveAttribSize[attr] = 2; |
||
5117 | ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, 0, 1); |
||
5118 | |||
5119 | if (ctx->ExecuteFlag) { |
||
5120 | CALL_VertexAttrib2fNV(ctx->Exec, (attr, x, y)); |
||
5121 | } |
||
5122 | } |
||
5123 | |||
5124 | static void GLAPIENTRY |
||
5125 | save_Attr3fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z) |
||
5126 | { |
||
5127 | GET_CURRENT_CONTEXT(ctx); |
||
5128 | Node *n; |
||
5129 | SAVE_FLUSH_VERTICES(ctx); |
||
5130 | n = alloc_instruction(ctx, OPCODE_ATTR_3F_NV, 4); |
||
5131 | if (n) { |
||
5132 | n[1].e = attr; |
||
5133 | n[2].f = x; |
||
5134 | n[3].f = y; |
||
5135 | n[4].f = z; |
||
5136 | } |
||
5137 | |||
5138 | assert(attr < MAX_VERTEX_GENERIC_ATTRIBS); |
||
5139 | ctx->ListState.ActiveAttribSize[attr] = 3; |
||
5140 | ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, 1); |
||
5141 | |||
5142 | if (ctx->ExecuteFlag) { |
||
5143 | CALL_VertexAttrib3fNV(ctx->Exec, (attr, x, y, z)); |
||
5144 | } |
||
5145 | } |
||
5146 | |||
5147 | static void GLAPIENTRY |
||
5148 | save_Attr4fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
||
5149 | { |
||
5150 | GET_CURRENT_CONTEXT(ctx); |
||
5151 | Node *n; |
||
5152 | SAVE_FLUSH_VERTICES(ctx); |
||
5153 | n = alloc_instruction(ctx, OPCODE_ATTR_4F_NV, 5); |
||
5154 | if (n) { |
||
5155 | n[1].e = attr; |
||
5156 | n[2].f = x; |
||
5157 | n[3].f = y; |
||
5158 | n[4].f = z; |
||
5159 | n[5].f = w; |
||
5160 | } |
||
5161 | |||
5162 | assert(attr < MAX_VERTEX_GENERIC_ATTRIBS); |
||
5163 | ctx->ListState.ActiveAttribSize[attr] = 4; |
||
5164 | ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, w); |
||
5165 | |||
5166 | if (ctx->ExecuteFlag) { |
||
5167 | CALL_VertexAttrib4fNV(ctx->Exec, (attr, x, y, z, w)); |
||
5168 | } |
||
5169 | } |
||
5170 | |||
5171 | |||
5172 | static void GLAPIENTRY |
||
5173 | save_Attr1fARB(GLenum attr, GLfloat x) |
||
5174 | { |
||
5175 | GET_CURRENT_CONTEXT(ctx); |
||
5176 | Node *n; |
||
5177 | SAVE_FLUSH_VERTICES(ctx); |
||
5178 | n = alloc_instruction(ctx, OPCODE_ATTR_1F_ARB, 2); |
||
5179 | if (n) { |
||
5180 | n[1].e = attr; |
||
5181 | n[2].f = x; |
||
5182 | } |
||
5183 | |||
5184 | assert(attr < MAX_VERTEX_GENERIC_ATTRIBS); |
||
5185 | ctx->ListState.ActiveAttribSize[attr] = 1; |
||
5186 | ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, 0, 0, 1); |
||
5187 | |||
5188 | if (ctx->ExecuteFlag) { |
||
5189 | CALL_VertexAttrib1fARB(ctx->Exec, (attr, x)); |
||
5190 | } |
||
5191 | } |
||
5192 | |||
5193 | static void GLAPIENTRY |
||
5194 | save_Attr2fARB(GLenum attr, GLfloat x, GLfloat y) |
||
5195 | { |
||
5196 | GET_CURRENT_CONTEXT(ctx); |
||
5197 | Node *n; |
||
5198 | SAVE_FLUSH_VERTICES(ctx); |
||
5199 | n = alloc_instruction(ctx, OPCODE_ATTR_2F_ARB, 3); |
||
5200 | if (n) { |
||
5201 | n[1].e = attr; |
||
5202 | n[2].f = x; |
||
5203 | n[3].f = y; |
||
5204 | } |
||
5205 | |||
5206 | assert(attr < MAX_VERTEX_GENERIC_ATTRIBS); |
||
5207 | ctx->ListState.ActiveAttribSize[attr] = 2; |
||
5208 | ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, 0, 1); |
||
5209 | |||
5210 | if (ctx->ExecuteFlag) { |
||
5211 | CALL_VertexAttrib2fARB(ctx->Exec, (attr, x, y)); |
||
5212 | } |
||
5213 | } |
||
5214 | |||
5215 | static void GLAPIENTRY |
||
5216 | save_Attr3fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z) |
||
5217 | { |
||
5218 | GET_CURRENT_CONTEXT(ctx); |
||
5219 | Node *n; |
||
5220 | SAVE_FLUSH_VERTICES(ctx); |
||
5221 | n = alloc_instruction(ctx, OPCODE_ATTR_3F_ARB, 4); |
||
5222 | if (n) { |
||
5223 | n[1].e = attr; |
||
5224 | n[2].f = x; |
||
5225 | n[3].f = y; |
||
5226 | n[4].f = z; |
||
5227 | } |
||
5228 | |||
5229 | assert(attr < MAX_VERTEX_GENERIC_ATTRIBS); |
||
5230 | ctx->ListState.ActiveAttribSize[attr] = 3; |
||
5231 | ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, 1); |
||
5232 | |||
5233 | if (ctx->ExecuteFlag) { |
||
5234 | CALL_VertexAttrib3fARB(ctx->Exec, (attr, x, y, z)); |
||
5235 | } |
||
5236 | } |
||
5237 | |||
5238 | static void GLAPIENTRY |
||
5239 | save_Attr4fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
||
5240 | { |
||
5241 | GET_CURRENT_CONTEXT(ctx); |
||
5242 | Node *n; |
||
5243 | SAVE_FLUSH_VERTICES(ctx); |
||
5244 | n = alloc_instruction(ctx, OPCODE_ATTR_4F_ARB, 5); |
||
5245 | if (n) { |
||
5246 | n[1].e = attr; |
||
5247 | n[2].f = x; |
||
5248 | n[3].f = y; |
||
5249 | n[4].f = z; |
||
5250 | n[5].f = w; |
||
5251 | } |
||
5252 | |||
5253 | assert(attr < MAX_VERTEX_GENERIC_ATTRIBS); |
||
5254 | ctx->ListState.ActiveAttribSize[attr] = 4; |
||
5255 | ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, w); |
||
5256 | |||
5257 | if (ctx->ExecuteFlag) { |
||
5258 | CALL_VertexAttrib4fARB(ctx->Exec, (attr, x, y, z, w)); |
||
5259 | } |
||
5260 | } |
||
5261 | |||
5262 | |||
5263 | static void GLAPIENTRY |
||
5264 | save_EvalCoord1f(GLfloat x) |
||
5265 | { |
||
5266 | GET_CURRENT_CONTEXT(ctx); |
||
5267 | Node *n; |
||
5268 | SAVE_FLUSH_VERTICES(ctx); |
||
5269 | n = alloc_instruction(ctx, OPCODE_EVAL_C1, 1); |
||
5270 | if (n) { |
||
5271 | n[1].f = x; |
||
5272 | } |
||
5273 | if (ctx->ExecuteFlag) { |
||
5274 | CALL_EvalCoord1f(ctx->Exec, (x)); |
||
5275 | } |
||
5276 | } |
||
5277 | |||
5278 | static void GLAPIENTRY |
||
5279 | save_EvalCoord1fv(const GLfloat * v) |
||
5280 | { |
||
5281 | save_EvalCoord1f(v[0]); |
||
5282 | } |
||
5283 | |||
5284 | static void GLAPIENTRY |
||
5285 | save_EvalCoord2f(GLfloat x, GLfloat y) |
||
5286 | { |
||
5287 | GET_CURRENT_CONTEXT(ctx); |
||
5288 | Node *n; |
||
5289 | SAVE_FLUSH_VERTICES(ctx); |
||
5290 | n = alloc_instruction(ctx, OPCODE_EVAL_C2, 2); |
||
5291 | if (n) { |
||
5292 | n[1].f = x; |
||
5293 | n[2].f = y; |
||
5294 | } |
||
5295 | if (ctx->ExecuteFlag) { |
||
5296 | CALL_EvalCoord2f(ctx->Exec, (x, y)); |
||
5297 | } |
||
5298 | } |
||
5299 | |||
5300 | static void GLAPIENTRY |
||
5301 | save_EvalCoord2fv(const GLfloat * v) |
||
5302 | { |
||
5303 | save_EvalCoord2f(v[0], v[1]); |
||
5304 | } |
||
5305 | |||
5306 | |||
5307 | static void GLAPIENTRY |
||
5308 | save_EvalPoint1(GLint x) |
||
5309 | { |
||
5310 | GET_CURRENT_CONTEXT(ctx); |
||
5311 | Node *n; |
||
5312 | SAVE_FLUSH_VERTICES(ctx); |
||
5313 | n = alloc_instruction(ctx, OPCODE_EVAL_P1, 1); |
||
5314 | if (n) { |
||
5315 | n[1].i = x; |
||
5316 | } |
||
5317 | if (ctx->ExecuteFlag) { |
||
5318 | CALL_EvalPoint1(ctx->Exec, (x)); |
||
5319 | } |
||
5320 | } |
||
5321 | |||
5322 | static void GLAPIENTRY |
||
5323 | save_EvalPoint2(GLint x, GLint y) |
||
5324 | { |
||
5325 | GET_CURRENT_CONTEXT(ctx); |
||
5326 | Node *n; |
||
5327 | SAVE_FLUSH_VERTICES(ctx); |
||
5328 | n = alloc_instruction(ctx, OPCODE_EVAL_P2, 2); |
||
5329 | if (n) { |
||
5330 | n[1].i = x; |
||
5331 | n[2].i = y; |
||
5332 | } |
||
5333 | if (ctx->ExecuteFlag) { |
||
5334 | CALL_EvalPoint2(ctx->Exec, (x, y)); |
||
5335 | } |
||
5336 | } |
||
5337 | |||
5338 | static void GLAPIENTRY |
||
5339 | save_Indexf(GLfloat x) |
||
5340 | { |
||
5341 | save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX, x); |
||
5342 | } |
||
5343 | |||
5344 | static void GLAPIENTRY |
||
5345 | save_Indexfv(const GLfloat * v) |
||
5346 | { |
||
5347 | save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX, v[0]); |
||
5348 | } |
||
5349 | |||
5350 | static void GLAPIENTRY |
||
5351 | save_EdgeFlag(GLboolean x) |
||
5352 | { |
||
5353 | save_Attr1fNV(VERT_ATTRIB_EDGEFLAG, x ? 1.0f : 0.0f); |
||
5354 | } |
||
5355 | |||
5356 | |||
5357 | /** |
||
5358 | * Compare 'count' elements of vectors 'a' and 'b'. |
||
5359 | * \return GL_TRUE if equal, GL_FALSE if different. |
||
5360 | */ |
||
5361 | static inline GLboolean |
||
5362 | compare_vec(const GLfloat *a, const GLfloat *b, GLuint count) |
||
5363 | { |
||
5364 | return memcmp( a, b, count * sizeof(GLfloat) ) == 0; |
||
5365 | } |
||
5366 | |||
5367 | |||
5368 | /** |
||
5369 | * This glMaterial function is used for glMaterial calls that are outside |
||
5370 | * a glBegin/End pair. For glMaterial inside glBegin/End, see the VBO code. |
||
5371 | */ |
||
5372 | static void GLAPIENTRY |
||
5373 | save_Materialfv(GLenum face, GLenum pname, const GLfloat * param) |
||
5374 | { |
||
5375 | GET_CURRENT_CONTEXT(ctx); |
||
5376 | Node *n; |
||
5377 | int args, i; |
||
5378 | GLuint bitmask; |
||
5379 | |||
5380 | switch (face) { |
||
5381 | case GL_BACK: |
||
5382 | case GL_FRONT: |
||
5383 | case GL_FRONT_AND_BACK: |
||
5384 | break; |
||
5385 | default: |
||
5386 | _mesa_compile_error(ctx, GL_INVALID_ENUM, "glMaterial(face)"); |
||
5387 | return; |
||
5388 | } |
||
5389 | |||
5390 | switch (pname) { |
||
5391 | case GL_EMISSION: |
||
5392 | case GL_AMBIENT: |
||
5393 | case GL_DIFFUSE: |
||
5394 | case GL_SPECULAR: |
||
5395 | case GL_AMBIENT_AND_DIFFUSE: |
||
5396 | args = 4; |
||
5397 | break; |
||
5398 | case GL_SHININESS: |
||
5399 | args = 1; |
||
5400 | break; |
||
5401 | case GL_COLOR_INDEXES: |
||
5402 | args = 3; |
||
5403 | break; |
||
5404 | default: |
||
5405 | _mesa_compile_error(ctx, GL_INVALID_ENUM, "glMaterial(pname)"); |
||
5406 | return; |
||
5407 | } |
||
5408 | |||
5409 | if (ctx->ExecuteFlag) { |
||
5410 | CALL_Materialfv(ctx->Exec, (face, pname, param)); |
||
5411 | } |
||
5412 | |||
5413 | bitmask = _mesa_material_bitmask(ctx, face, pname, ~0, NULL); |
||
5414 | |||
5415 | /* Try to eliminate redundant statechanges. Because it is legal to |
||
5416 | * call glMaterial even inside begin/end calls, don't need to worry |
||
5417 | * about ctx->Driver.CurrentSavePrimitive here. |
||
5418 | */ |
||
5419 | for (i = 0; i < MAT_ATTRIB_MAX; i++) { |
||
5420 | if (bitmask & (1 << i)) { |
||
5421 | if (ctx->ListState.ActiveMaterialSize[i] == args && |
||
5422 | compare_vec(ctx->ListState.CurrentMaterial[i], param, args)) { |
||
5423 | /* no change in material value */ |
||
5424 | bitmask &= ~(1 << i); |
||
5425 | } |
||
5426 | else { |
||
5427 | ctx->ListState.ActiveMaterialSize[i] = args; |
||
5428 | COPY_SZ_4V(ctx->ListState.CurrentMaterial[i], args, param); |
||
5429 | } |
||
5430 | } |
||
5431 | } |
||
5432 | |||
5433 | /* If this call has no effect, return early */ |
||
5434 | if (bitmask == 0) |
||
5435 | return; |
||
5436 | |||
5437 | SAVE_FLUSH_VERTICES(ctx); |
||
5438 | |||
5439 | n = alloc_instruction(ctx, OPCODE_MATERIAL, 6); |
||
5440 | if (n) { |
||
5441 | n[1].e = face; |
||
5442 | n[2].e = pname; |
||
5443 | for (i = 0; i < args; i++) |
||
5444 | n[3 + i].f = param[i]; |
||
5445 | } |
||
5446 | } |
||
5447 | |||
5448 | static void GLAPIENTRY |
||
5449 | save_Begin(GLenum mode) |
||
5450 | { |
||
5451 | GET_CURRENT_CONTEXT(ctx); |
||
5452 | |||
5453 | if (!_mesa_is_valid_prim_mode(ctx, mode)) { |
||
5454 | /* compile this error into the display list */ |
||
5455 | _mesa_compile_error(ctx, GL_INVALID_ENUM, "glBegin(mode)"); |
||
5456 | } |
||
5457 | else if (_mesa_inside_dlist_begin_end(ctx)) { |
||
5458 | /* compile this error into the display list */ |
||
5459 | _mesa_compile_error(ctx, GL_INVALID_OPERATION, "recursive glBegin"); |
||
5460 | } |
||
5461 | else { |
||
5462 | Node *n; |
||
5463 | |||
5464 | ctx->Driver.CurrentSavePrimitive = mode; |
||
5465 | |||
5466 | /* Give the driver an opportunity to hook in an optimized |
||
5467 | * display list compiler. |
||
5468 | */ |
||
5469 | if (ctx->Driver.NotifySaveBegin(ctx, mode)) |
||
5470 | return; |
||
5471 | |||
5472 | SAVE_FLUSH_VERTICES(ctx); |
||
5473 | n = alloc_instruction(ctx, OPCODE_BEGIN, 1); |
||
5474 | if (n) { |
||
5475 | n[1].e = mode; |
||
5476 | } |
||
5477 | |||
5478 | if (ctx->ExecuteFlag) { |
||
5479 | CALL_Begin(ctx->Exec, (mode)); |
||
5480 | } |
||
5481 | } |
||
5482 | } |
||
5483 | |||
5484 | static void GLAPIENTRY |
||
5485 | save_End(void) |
||
5486 | { |
||
5487 | GET_CURRENT_CONTEXT(ctx); |
||
5488 | SAVE_FLUSH_VERTICES(ctx); |
||
5489 | (void) alloc_instruction(ctx, OPCODE_END, 0); |
||
5490 | ctx->Driver.CurrentSavePrimitive = PRIM_OUTSIDE_BEGIN_END; |
||
5491 | if (ctx->ExecuteFlag) { |
||
5492 | CALL_End(ctx->Exec, ()); |
||
5493 | } |
||
5494 | } |
||
5495 | |||
5496 | static void GLAPIENTRY |
||
5497 | save_Rectf(GLfloat a, GLfloat b, GLfloat c, GLfloat d) |
||
5498 | { |
||
5499 | GET_CURRENT_CONTEXT(ctx); |
||
5500 | Node *n; |
||
5501 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
5502 | n = alloc_instruction(ctx, OPCODE_RECTF, 4); |
||
5503 | if (n) { |
||
5504 | n[1].f = a; |
||
5505 | n[2].f = b; |
||
5506 | n[3].f = c; |
||
5507 | n[4].f = d; |
||
5508 | } |
||
5509 | if (ctx->ExecuteFlag) { |
||
5510 | CALL_Rectf(ctx->Exec, (a, b, c, d)); |
||
5511 | } |
||
5512 | } |
||
5513 | |||
5514 | |||
5515 | static void GLAPIENTRY |
||
5516 | save_Vertex2f(GLfloat x, GLfloat y) |
||
5517 | { |
||
5518 | save_Attr2fNV(VERT_ATTRIB_POS, x, y); |
||
5519 | } |
||
5520 | |||
5521 | static void GLAPIENTRY |
||
5522 | save_Vertex2fv(const GLfloat * v) |
||
5523 | { |
||
5524 | save_Attr2fNV(VERT_ATTRIB_POS, v[0], v[1]); |
||
5525 | } |
||
5526 | |||
5527 | static void GLAPIENTRY |
||
5528 | save_Vertex3f(GLfloat x, GLfloat y, GLfloat z) |
||
5529 | { |
||
5530 | save_Attr3fNV(VERT_ATTRIB_POS, x, y, z); |
||
5531 | } |
||
5532 | |||
5533 | static void GLAPIENTRY |
||
5534 | save_Vertex3fv(const GLfloat * v) |
||
5535 | { |
||
5536 | save_Attr3fNV(VERT_ATTRIB_POS, v[0], v[1], v[2]); |
||
5537 | } |
||
5538 | |||
5539 | static void GLAPIENTRY |
||
5540 | save_Vertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
||
5541 | { |
||
5542 | save_Attr4fNV(VERT_ATTRIB_POS, x, y, z, w); |
||
5543 | } |
||
5544 | |||
5545 | static void GLAPIENTRY |
||
5546 | save_Vertex4fv(const GLfloat * v) |
||
5547 | { |
||
5548 | save_Attr4fNV(VERT_ATTRIB_POS, v[0], v[1], v[2], v[3]); |
||
5549 | } |
||
5550 | |||
5551 | static void GLAPIENTRY |
||
5552 | save_TexCoord1f(GLfloat x) |
||
5553 | { |
||
5554 | save_Attr1fNV(VERT_ATTRIB_TEX0, x); |
||
5555 | } |
||
5556 | |||
5557 | static void GLAPIENTRY |
||
5558 | save_TexCoord1fv(const GLfloat * v) |
||
5559 | { |
||
5560 | save_Attr1fNV(VERT_ATTRIB_TEX0, v[0]); |
||
5561 | } |
||
5562 | |||
5563 | static void GLAPIENTRY |
||
5564 | save_TexCoord2f(GLfloat x, GLfloat y) |
||
5565 | { |
||
5566 | save_Attr2fNV(VERT_ATTRIB_TEX0, x, y); |
||
5567 | } |
||
5568 | |||
5569 | static void GLAPIENTRY |
||
5570 | save_TexCoord2fv(const GLfloat * v) |
||
5571 | { |
||
5572 | save_Attr2fNV(VERT_ATTRIB_TEX0, v[0], v[1]); |
||
5573 | } |
||
5574 | |||
5575 | static void GLAPIENTRY |
||
5576 | save_TexCoord3f(GLfloat x, GLfloat y, GLfloat z) |
||
5577 | { |
||
5578 | save_Attr3fNV(VERT_ATTRIB_TEX0, x, y, z); |
||
5579 | } |
||
5580 | |||
5581 | static void GLAPIENTRY |
||
5582 | save_TexCoord3fv(const GLfloat * v) |
||
5583 | { |
||
5584 | save_Attr3fNV(VERT_ATTRIB_TEX0, v[0], v[1], v[2]); |
||
5585 | } |
||
5586 | |||
5587 | static void GLAPIENTRY |
||
5588 | save_TexCoord4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
||
5589 | { |
||
5590 | save_Attr4fNV(VERT_ATTRIB_TEX0, x, y, z, w); |
||
5591 | } |
||
5592 | |||
5593 | static void GLAPIENTRY |
||
5594 | save_TexCoord4fv(const GLfloat * v) |
||
5595 | { |
||
5596 | save_Attr4fNV(VERT_ATTRIB_TEX0, v[0], v[1], v[2], v[3]); |
||
5597 | } |
||
5598 | |||
5599 | static void GLAPIENTRY |
||
5600 | save_Normal3f(GLfloat x, GLfloat y, GLfloat z) |
||
5601 | { |
||
5602 | save_Attr3fNV(VERT_ATTRIB_NORMAL, x, y, z); |
||
5603 | } |
||
5604 | |||
5605 | static void GLAPIENTRY |
||
5606 | save_Normal3fv(const GLfloat * v) |
||
5607 | { |
||
5608 | save_Attr3fNV(VERT_ATTRIB_NORMAL, v[0], v[1], v[2]); |
||
5609 | } |
||
5610 | |||
5611 | static void GLAPIENTRY |
||
5612 | save_FogCoordfEXT(GLfloat x) |
||
5613 | { |
||
5614 | save_Attr1fNV(VERT_ATTRIB_FOG, x); |
||
5615 | } |
||
5616 | |||
5617 | static void GLAPIENTRY |
||
5618 | save_FogCoordfvEXT(const GLfloat * v) |
||
5619 | { |
||
5620 | save_Attr1fNV(VERT_ATTRIB_FOG, v[0]); |
||
5621 | } |
||
5622 | |||
5623 | static void GLAPIENTRY |
||
5624 | save_Color3f(GLfloat x, GLfloat y, GLfloat z) |
||
5625 | { |
||
5626 | save_Attr3fNV(VERT_ATTRIB_COLOR0, x, y, z); |
||
5627 | } |
||
5628 | |||
5629 | static void GLAPIENTRY |
||
5630 | save_Color3fv(const GLfloat * v) |
||
5631 | { |
||
5632 | save_Attr3fNV(VERT_ATTRIB_COLOR0, v[0], v[1], v[2]); |
||
5633 | } |
||
5634 | |||
5635 | static void GLAPIENTRY |
||
5636 | save_Color4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
||
5637 | { |
||
5638 | save_Attr4fNV(VERT_ATTRIB_COLOR0, x, y, z, w); |
||
5639 | } |
||
5640 | |||
5641 | static void GLAPIENTRY |
||
5642 | save_Color4fv(const GLfloat * v) |
||
5643 | { |
||
5644 | save_Attr4fNV(VERT_ATTRIB_COLOR0, v[0], v[1], v[2], v[3]); |
||
5645 | } |
||
5646 | |||
5647 | static void GLAPIENTRY |
||
5648 | save_SecondaryColor3fEXT(GLfloat x, GLfloat y, GLfloat z) |
||
5649 | { |
||
5650 | save_Attr3fNV(VERT_ATTRIB_COLOR1, x, y, z); |
||
5651 | } |
||
5652 | |||
5653 | static void GLAPIENTRY |
||
5654 | save_SecondaryColor3fvEXT(const GLfloat * v) |
||
5655 | { |
||
5656 | save_Attr3fNV(VERT_ATTRIB_COLOR1, v[0], v[1], v[2]); |
||
5657 | } |
||
5658 | |||
5659 | |||
5660 | /* Just call the respective ATTR for texcoord |
||
5661 | */ |
||
5662 | static void GLAPIENTRY |
||
5663 | save_MultiTexCoord1f(GLenum target, GLfloat x) |
||
5664 | { |
||
5665 | GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0; |
||
5666 | save_Attr1fNV(attr, x); |
||
5667 | } |
||
5668 | |||
5669 | static void GLAPIENTRY |
||
5670 | save_MultiTexCoord1fv(GLenum target, const GLfloat * v) |
||
5671 | { |
||
5672 | GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0; |
||
5673 | save_Attr1fNV(attr, v[0]); |
||
5674 | } |
||
5675 | |||
5676 | static void GLAPIENTRY |
||
5677 | save_MultiTexCoord2f(GLenum target, GLfloat x, GLfloat y) |
||
5678 | { |
||
5679 | GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0; |
||
5680 | save_Attr2fNV(attr, x, y); |
||
5681 | } |
||
5682 | |||
5683 | static void GLAPIENTRY |
||
5684 | save_MultiTexCoord2fv(GLenum target, const GLfloat * v) |
||
5685 | { |
||
5686 | GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0; |
||
5687 | save_Attr2fNV(attr, v[0], v[1]); |
||
5688 | } |
||
5689 | |||
5690 | static void GLAPIENTRY |
||
5691 | save_MultiTexCoord3f(GLenum target, GLfloat x, GLfloat y, GLfloat z) |
||
5692 | { |
||
5693 | GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0; |
||
5694 | save_Attr3fNV(attr, x, y, z); |
||
5695 | } |
||
5696 | |||
5697 | static void GLAPIENTRY |
||
5698 | save_MultiTexCoord3fv(GLenum target, const GLfloat * v) |
||
5699 | { |
||
5700 | GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0; |
||
5701 | save_Attr3fNV(attr, v[0], v[1], v[2]); |
||
5702 | } |
||
5703 | |||
5704 | static void GLAPIENTRY |
||
5705 | save_MultiTexCoord4f(GLenum target, GLfloat x, GLfloat y, |
||
5706 | GLfloat z, GLfloat w) |
||
5707 | { |
||
5708 | GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0; |
||
5709 | save_Attr4fNV(attr, x, y, z, w); |
||
5710 | } |
||
5711 | |||
5712 | static void GLAPIENTRY |
||
5713 | save_MultiTexCoord4fv(GLenum target, const GLfloat * v) |
||
5714 | { |
||
5715 | GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0; |
||
5716 | save_Attr4fNV(attr, v[0], v[1], v[2], v[3]); |
||
5717 | } |
||
5718 | |||
5719 | |||
5720 | /** |
||
5721 | * Record a GL_INVALID_VALUE error when a invalid vertex attribute |
||
5722 | * index is found. |
||
5723 | */ |
||
5724 | static void |
||
5725 | index_error(void) |
||
5726 | { |
||
5727 | GET_CURRENT_CONTEXT(ctx); |
||
5728 | _mesa_error(ctx, GL_INVALID_VALUE, "VertexAttribf(index)"); |
||
5729 | } |
||
5730 | |||
5731 | |||
5732 | |||
5733 | static void GLAPIENTRY |
||
5734 | save_VertexAttrib1fARB(GLuint index, GLfloat x) |
||
5735 | { |
||
5736 | if (index < MAX_VERTEX_GENERIC_ATTRIBS) |
||
5737 | save_Attr1fARB(index, x); |
||
5738 | else |
||
5739 | index_error(); |
||
5740 | } |
||
5741 | |||
5742 | static void GLAPIENTRY |
||
5743 | save_VertexAttrib1fvARB(GLuint index, const GLfloat * v) |
||
5744 | { |
||
5745 | if (index < MAX_VERTEX_GENERIC_ATTRIBS) |
||
5746 | save_Attr1fARB(index, v[0]); |
||
5747 | else |
||
5748 | index_error(); |
||
5749 | } |
||
5750 | |||
5751 | static void GLAPIENTRY |
||
5752 | save_VertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y) |
||
5753 | { |
||
5754 | if (index < MAX_VERTEX_GENERIC_ATTRIBS) |
||
5755 | save_Attr2fARB(index, x, y); |
||
5756 | else |
||
5757 | index_error(); |
||
5758 | } |
||
5759 | |||
5760 | static void GLAPIENTRY |
||
5761 | save_VertexAttrib2fvARB(GLuint index, const GLfloat * v) |
||
5762 | { |
||
5763 | if (index < MAX_VERTEX_GENERIC_ATTRIBS) |
||
5764 | save_Attr2fARB(index, v[0], v[1]); |
||
5765 | else |
||
5766 | index_error(); |
||
5767 | } |
||
5768 | |||
5769 | static void GLAPIENTRY |
||
5770 | save_VertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z) |
||
5771 | { |
||
5772 | if (index < MAX_VERTEX_GENERIC_ATTRIBS) |
||
5773 | save_Attr3fARB(index, x, y, z); |
||
5774 | else |
||
5775 | index_error(); |
||
5776 | } |
||
5777 | |||
5778 | static void GLAPIENTRY |
||
5779 | save_VertexAttrib3fvARB(GLuint index, const GLfloat * v) |
||
5780 | { |
||
5781 | if (index < MAX_VERTEX_GENERIC_ATTRIBS) |
||
5782 | save_Attr3fARB(index, v[0], v[1], v[2]); |
||
5783 | else |
||
5784 | index_error(); |
||
5785 | } |
||
5786 | |||
5787 | static void GLAPIENTRY |
||
5788 | save_VertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, |
||
5789 | GLfloat w) |
||
5790 | { |
||
5791 | if (index < MAX_VERTEX_GENERIC_ATTRIBS) |
||
5792 | save_Attr4fARB(index, x, y, z, w); |
||
5793 | else |
||
5794 | index_error(); |
||
5795 | } |
||
5796 | |||
5797 | static void GLAPIENTRY |
||
5798 | save_VertexAttrib4fvARB(GLuint index, const GLfloat * v) |
||
5799 | { |
||
5800 | if (index < MAX_VERTEX_GENERIC_ATTRIBS) |
||
5801 | save_Attr4fARB(index, v[0], v[1], v[2], v[3]); |
||
5802 | else |
||
5803 | index_error(); |
||
5804 | } |
||
5805 | |||
5806 | static void GLAPIENTRY |
||
5807 | save_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, |
||
5808 | GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, |
||
5809 | GLbitfield mask, GLenum filter) |
||
5810 | { |
||
5811 | GET_CURRENT_CONTEXT(ctx); |
||
5812 | Node *n; |
||
5813 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
5814 | n = alloc_instruction(ctx, OPCODE_BLIT_FRAMEBUFFER, 10); |
||
5815 | if (n) { |
||
5816 | n[1].i = srcX0; |
||
5817 | n[2].i = srcY0; |
||
5818 | n[3].i = srcX1; |
||
5819 | n[4].i = srcY1; |
||
5820 | n[5].i = dstX0; |
||
5821 | n[6].i = dstY0; |
||
5822 | n[7].i = dstX1; |
||
5823 | n[8].i = dstY1; |
||
5824 | n[9].i = mask; |
||
5825 | n[10].e = filter; |
||
5826 | } |
||
5827 | if (ctx->ExecuteFlag) { |
||
5828 | CALL_BlitFramebuffer(ctx->Exec, (srcX0, srcY0, srcX1, srcY1, |
||
5829 | dstX0, dstY0, dstX1, dstY1, |
||
5830 | mask, filter)); |
||
5831 | } |
||
5832 | } |
||
5833 | |||
5834 | |||
5835 | /** GL_EXT_provoking_vertex */ |
||
5836 | static void GLAPIENTRY |
||
5837 | save_ProvokingVertexEXT(GLenum mode) |
||
5838 | { |
||
5839 | GET_CURRENT_CONTEXT(ctx); |
||
5840 | Node *n; |
||
5841 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
5842 | n = alloc_instruction(ctx, OPCODE_PROVOKING_VERTEX, 1); |
||
5843 | if (n) { |
||
5844 | n[1].e = mode; |
||
5845 | } |
||
5846 | if (ctx->ExecuteFlag) { |
||
5847 | /*CALL_ProvokingVertex(ctx->Exec, (mode));*/ |
||
5848 | _mesa_ProvokingVertex(mode); |
||
5849 | } |
||
5850 | } |
||
5851 | |||
5852 | |||
5853 | /** GL_EXT_transform_feedback */ |
||
5854 | static void GLAPIENTRY |
||
5855 | save_BeginTransformFeedback(GLenum mode) |
||
5856 | { |
||
5857 | GET_CURRENT_CONTEXT(ctx); |
||
5858 | Node *n; |
||
5859 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
5860 | n = alloc_instruction(ctx, OPCODE_BEGIN_TRANSFORM_FEEDBACK, 1); |
||
5861 | if (n) { |
||
5862 | n[1].e = mode; |
||
5863 | } |
||
5864 | if (ctx->ExecuteFlag) { |
||
5865 | CALL_BeginTransformFeedback(ctx->Exec, (mode)); |
||
5866 | } |
||
5867 | } |
||
5868 | |||
5869 | |||
5870 | /** GL_EXT_transform_feedback */ |
||
5871 | static void GLAPIENTRY |
||
5872 | save_EndTransformFeedback(void) |
||
5873 | { |
||
5874 | GET_CURRENT_CONTEXT(ctx); |
||
5875 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
5876 | (void) alloc_instruction(ctx, OPCODE_END_TRANSFORM_FEEDBACK, 0); |
||
5877 | if (ctx->ExecuteFlag) { |
||
5878 | CALL_EndTransformFeedback(ctx->Exec, ()); |
||
5879 | } |
||
5880 | } |
||
5881 | |||
5882 | static void GLAPIENTRY |
||
5883 | save_BindTransformFeedback(GLenum target, GLuint name) |
||
5884 | { |
||
5885 | GET_CURRENT_CONTEXT(ctx); |
||
5886 | Node *n; |
||
5887 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
5888 | n = alloc_instruction(ctx, OPCODE_BIND_TRANSFORM_FEEDBACK, 2); |
||
5889 | if (n) { |
||
5890 | n[1].e = target; |
||
5891 | n[2].ui = name; |
||
5892 | } |
||
5893 | if (ctx->ExecuteFlag) { |
||
5894 | CALL_BindTransformFeedback(ctx->Exec, (target, name)); |
||
5895 | } |
||
5896 | } |
||
5897 | |||
5898 | static void GLAPIENTRY |
||
5899 | save_PauseTransformFeedback(void) |
||
5900 | { |
||
5901 | GET_CURRENT_CONTEXT(ctx); |
||
5902 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
5903 | (void) alloc_instruction(ctx, OPCODE_PAUSE_TRANSFORM_FEEDBACK, 0); |
||
5904 | if (ctx->ExecuteFlag) { |
||
5905 | CALL_PauseTransformFeedback(ctx->Exec, ()); |
||
5906 | } |
||
5907 | } |
||
5908 | |||
5909 | static void GLAPIENTRY |
||
5910 | save_ResumeTransformFeedback(void) |
||
5911 | { |
||
5912 | GET_CURRENT_CONTEXT(ctx); |
||
5913 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
5914 | (void) alloc_instruction(ctx, OPCODE_RESUME_TRANSFORM_FEEDBACK, 0); |
||
5915 | if (ctx->ExecuteFlag) { |
||
5916 | CALL_ResumeTransformFeedback(ctx->Exec, ()); |
||
5917 | } |
||
5918 | } |
||
5919 | |||
5920 | static void GLAPIENTRY |
||
5921 | save_DrawTransformFeedback(GLenum mode, GLuint name) |
||
5922 | { |
||
5923 | GET_CURRENT_CONTEXT(ctx); |
||
5924 | Node *n; |
||
5925 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
5926 | n = alloc_instruction(ctx, OPCODE_DRAW_TRANSFORM_FEEDBACK, 2); |
||
5927 | if (n) { |
||
5928 | n[1].e = mode; |
||
5929 | n[2].ui = name; |
||
5930 | } |
||
5931 | if (ctx->ExecuteFlag) { |
||
5932 | CALL_DrawTransformFeedback(ctx->Exec, (mode, name)); |
||
5933 | } |
||
5934 | } |
||
5935 | |||
5936 | static void GLAPIENTRY |
||
5937 | save_DrawTransformFeedbackStream(GLenum mode, GLuint name, GLuint stream) |
||
5938 | { |
||
5939 | GET_CURRENT_CONTEXT(ctx); |
||
5940 | Node *n; |
||
5941 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
5942 | n = alloc_instruction(ctx, OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM, 3); |
||
5943 | if (n) { |
||
5944 | n[1].e = mode; |
||
5945 | n[2].ui = name; |
||
5946 | n[3].ui = stream; |
||
5947 | } |
||
5948 | if (ctx->ExecuteFlag) { |
||
5949 | CALL_DrawTransformFeedbackStream(ctx->Exec, (mode, name, stream)); |
||
5950 | } |
||
5951 | } |
||
5952 | |||
5953 | static void GLAPIENTRY |
||
5954 | save_DrawTransformFeedbackInstanced(GLenum mode, GLuint name, |
||
5955 | GLsizei primcount) |
||
5956 | { |
||
5957 | GET_CURRENT_CONTEXT(ctx); |
||
5958 | Node *n; |
||
5959 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
5960 | n = alloc_instruction(ctx, OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED, 3); |
||
5961 | if (n) { |
||
5962 | n[1].e = mode; |
||
5963 | n[2].ui = name; |
||
5964 | n[3].si = primcount; |
||
5965 | } |
||
5966 | if (ctx->ExecuteFlag) { |
||
5967 | CALL_DrawTransformFeedbackInstanced(ctx->Exec, (mode, name, primcount)); |
||
5968 | } |
||
5969 | } |
||
5970 | |||
5971 | static void GLAPIENTRY |
||
5972 | save_DrawTransformFeedbackStreamInstanced(GLenum mode, GLuint name, |
||
5973 | GLuint stream, GLsizei primcount) |
||
5974 | { |
||
5975 | GET_CURRENT_CONTEXT(ctx); |
||
5976 | Node *n; |
||
5977 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
5978 | n = alloc_instruction(ctx, OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED, 4); |
||
5979 | if (n) { |
||
5980 | n[1].e = mode; |
||
5981 | n[2].ui = name; |
||
5982 | n[3].ui = stream; |
||
5983 | n[4].si = primcount; |
||
5984 | } |
||
5985 | if (ctx->ExecuteFlag) { |
||
5986 | CALL_DrawTransformFeedbackStreamInstanced(ctx->Exec, (mode, name, stream, |
||
5987 | primcount)); |
||
5988 | } |
||
5989 | } |
||
5990 | |||
5991 | /* aka UseProgram() */ |
||
5992 | static void GLAPIENTRY |
||
5993 | save_UseProgramObjectARB(GLhandleARB program) |
||
5994 | { |
||
5995 | GET_CURRENT_CONTEXT(ctx); |
||
5996 | Node *n; |
||
5997 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
5998 | n = alloc_instruction(ctx, OPCODE_USE_PROGRAM, 1); |
||
5999 | if (n) { |
||
6000 | n[1].ui = program; |
||
6001 | } |
||
6002 | if (ctx->ExecuteFlag) { |
||
6003 | CALL_UseProgram(ctx->Exec, (program)); |
||
6004 | } |
||
6005 | } |
||
6006 | |||
6007 | |||
6008 | static void GLAPIENTRY |
||
6009 | save_Uniform1fARB(GLint location, GLfloat x) |
||
6010 | { |
||
6011 | GET_CURRENT_CONTEXT(ctx); |
||
6012 | Node *n; |
||
6013 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6014 | n = alloc_instruction(ctx, OPCODE_UNIFORM_1F, 2); |
||
6015 | if (n) { |
||
6016 | n[1].i = location; |
||
6017 | n[2].f = x; |
||
6018 | } |
||
6019 | if (ctx->ExecuteFlag) { |
||
6020 | CALL_Uniform1f(ctx->Exec, (location, x)); |
||
6021 | } |
||
6022 | } |
||
6023 | |||
6024 | |||
6025 | static void GLAPIENTRY |
||
6026 | save_Uniform2fARB(GLint location, GLfloat x, GLfloat y) |
||
6027 | { |
||
6028 | GET_CURRENT_CONTEXT(ctx); |
||
6029 | Node *n; |
||
6030 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6031 | n = alloc_instruction(ctx, OPCODE_UNIFORM_2F, 3); |
||
6032 | if (n) { |
||
6033 | n[1].i = location; |
||
6034 | n[2].f = x; |
||
6035 | n[3].f = y; |
||
6036 | } |
||
6037 | if (ctx->ExecuteFlag) { |
||
6038 | CALL_Uniform2f(ctx->Exec, (location, x, y)); |
||
6039 | } |
||
6040 | } |
||
6041 | |||
6042 | |||
6043 | static void GLAPIENTRY |
||
6044 | save_Uniform3fARB(GLint location, GLfloat x, GLfloat y, GLfloat z) |
||
6045 | { |
||
6046 | GET_CURRENT_CONTEXT(ctx); |
||
6047 | Node *n; |
||
6048 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6049 | n = alloc_instruction(ctx, OPCODE_UNIFORM_3F, 4); |
||
6050 | if (n) { |
||
6051 | n[1].i = location; |
||
6052 | n[2].f = x; |
||
6053 | n[3].f = y; |
||
6054 | n[4].f = z; |
||
6055 | } |
||
6056 | if (ctx->ExecuteFlag) { |
||
6057 | CALL_Uniform3f(ctx->Exec, (location, x, y, z)); |
||
6058 | } |
||
6059 | } |
||
6060 | |||
6061 | |||
6062 | static void GLAPIENTRY |
||
6063 | save_Uniform4fARB(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
||
6064 | { |
||
6065 | GET_CURRENT_CONTEXT(ctx); |
||
6066 | Node *n; |
||
6067 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6068 | n = alloc_instruction(ctx, OPCODE_UNIFORM_4F, 5); |
||
6069 | if (n) { |
||
6070 | n[1].i = location; |
||
6071 | n[2].f = x; |
||
6072 | n[3].f = y; |
||
6073 | n[4].f = z; |
||
6074 | n[5].f = w; |
||
6075 | } |
||
6076 | if (ctx->ExecuteFlag) { |
||
6077 | CALL_Uniform4f(ctx->Exec, (location, x, y, z, w)); |
||
6078 | } |
||
6079 | } |
||
6080 | |||
6081 | |||
6082 | static void GLAPIENTRY |
||
6083 | save_Uniform1fvARB(GLint location, GLsizei count, const GLfloat *v) |
||
6084 | { |
||
6085 | GET_CURRENT_CONTEXT(ctx); |
||
6086 | Node *n; |
||
6087 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6088 | n = alloc_instruction(ctx, OPCODE_UNIFORM_1FV, 2 + POINTER_DWORDS); |
||
6089 | if (n) { |
||
6090 | n[1].i = location; |
||
6091 | n[2].i = count; |
||
6092 | save_pointer(&n[3], memdup(v, count * 1 * sizeof(GLfloat))); |
||
6093 | } |
||
6094 | if (ctx->ExecuteFlag) { |
||
6095 | CALL_Uniform1fv(ctx->Exec, (location, count, v)); |
||
6096 | } |
||
6097 | } |
||
6098 | |||
6099 | static void GLAPIENTRY |
||
6100 | save_Uniform2fvARB(GLint location, GLsizei count, const GLfloat *v) |
||
6101 | { |
||
6102 | GET_CURRENT_CONTEXT(ctx); |
||
6103 | Node *n; |
||
6104 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6105 | n = alloc_instruction(ctx, OPCODE_UNIFORM_2FV, 2 + POINTER_DWORDS); |
||
6106 | if (n) { |
||
6107 | n[1].i = location; |
||
6108 | n[2].i = count; |
||
6109 | save_pointer(&n[3], memdup(v, count * 2 * sizeof(GLfloat))); |
||
6110 | } |
||
6111 | if (ctx->ExecuteFlag) { |
||
6112 | CALL_Uniform2fv(ctx->Exec, (location, count, v)); |
||
6113 | } |
||
6114 | } |
||
6115 | |||
6116 | static void GLAPIENTRY |
||
6117 | save_Uniform3fvARB(GLint location, GLsizei count, const GLfloat *v) |
||
6118 | { |
||
6119 | GET_CURRENT_CONTEXT(ctx); |
||
6120 | Node *n; |
||
6121 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6122 | n = alloc_instruction(ctx, OPCODE_UNIFORM_3FV, 2 + POINTER_DWORDS); |
||
6123 | if (n) { |
||
6124 | n[1].i = location; |
||
6125 | n[2].i = count; |
||
6126 | save_pointer(&n[3], memdup(v, count * 3 * sizeof(GLfloat))); |
||
6127 | } |
||
6128 | if (ctx->ExecuteFlag) { |
||
6129 | CALL_Uniform3fv(ctx->Exec, (location, count, v)); |
||
6130 | } |
||
6131 | } |
||
6132 | |||
6133 | static void GLAPIENTRY |
||
6134 | save_Uniform4fvARB(GLint location, GLsizei count, const GLfloat *v) |
||
6135 | { |
||
6136 | GET_CURRENT_CONTEXT(ctx); |
||
6137 | Node *n; |
||
6138 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6139 | n = alloc_instruction(ctx, OPCODE_UNIFORM_4FV, 2 + POINTER_DWORDS); |
||
6140 | if (n) { |
||
6141 | n[1].i = location; |
||
6142 | n[2].i = count; |
||
6143 | save_pointer(&n[3], memdup(v, count * 4 * sizeof(GLfloat))); |
||
6144 | } |
||
6145 | if (ctx->ExecuteFlag) { |
||
6146 | CALL_Uniform4fv(ctx->Exec, (location, count, v)); |
||
6147 | } |
||
6148 | } |
||
6149 | |||
6150 | |||
6151 | static void GLAPIENTRY |
||
6152 | save_Uniform1iARB(GLint location, GLint x) |
||
6153 | { |
||
6154 | GET_CURRENT_CONTEXT(ctx); |
||
6155 | Node *n; |
||
6156 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6157 | n = alloc_instruction(ctx, OPCODE_UNIFORM_1I, 2); |
||
6158 | if (n) { |
||
6159 | n[1].i = location; |
||
6160 | n[2].i = x; |
||
6161 | } |
||
6162 | if (ctx->ExecuteFlag) { |
||
6163 | CALL_Uniform1i(ctx->Exec, (location, x)); |
||
6164 | } |
||
6165 | } |
||
6166 | |||
6167 | static void GLAPIENTRY |
||
6168 | save_Uniform2iARB(GLint location, GLint x, GLint y) |
||
6169 | { |
||
6170 | GET_CURRENT_CONTEXT(ctx); |
||
6171 | Node *n; |
||
6172 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6173 | n = alloc_instruction(ctx, OPCODE_UNIFORM_2I, 3); |
||
6174 | if (n) { |
||
6175 | n[1].i = location; |
||
6176 | n[2].i = x; |
||
6177 | n[3].i = y; |
||
6178 | } |
||
6179 | if (ctx->ExecuteFlag) { |
||
6180 | CALL_Uniform2i(ctx->Exec, (location, x, y)); |
||
6181 | } |
||
6182 | } |
||
6183 | |||
6184 | static void GLAPIENTRY |
||
6185 | save_Uniform3iARB(GLint location, GLint x, GLint y, GLint z) |
||
6186 | { |
||
6187 | GET_CURRENT_CONTEXT(ctx); |
||
6188 | Node *n; |
||
6189 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6190 | n = alloc_instruction(ctx, OPCODE_UNIFORM_3I, 4); |
||
6191 | if (n) { |
||
6192 | n[1].i = location; |
||
6193 | n[2].i = x; |
||
6194 | n[3].i = y; |
||
6195 | n[4].i = z; |
||
6196 | } |
||
6197 | if (ctx->ExecuteFlag) { |
||
6198 | CALL_Uniform3i(ctx->Exec, (location, x, y, z)); |
||
6199 | } |
||
6200 | } |
||
6201 | |||
6202 | static void GLAPIENTRY |
||
6203 | save_Uniform4iARB(GLint location, GLint x, GLint y, GLint z, GLint w) |
||
6204 | { |
||
6205 | GET_CURRENT_CONTEXT(ctx); |
||
6206 | Node *n; |
||
6207 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6208 | n = alloc_instruction(ctx, OPCODE_UNIFORM_4I, 5); |
||
6209 | if (n) { |
||
6210 | n[1].i = location; |
||
6211 | n[2].i = x; |
||
6212 | n[3].i = y; |
||
6213 | n[4].i = z; |
||
6214 | n[5].i = w; |
||
6215 | } |
||
6216 | if (ctx->ExecuteFlag) { |
||
6217 | CALL_Uniform4i(ctx->Exec, (location, x, y, z, w)); |
||
6218 | } |
||
6219 | } |
||
6220 | |||
6221 | |||
6222 | |||
6223 | static void GLAPIENTRY |
||
6224 | save_Uniform1ivARB(GLint location, GLsizei count, const GLint *v) |
||
6225 | { |
||
6226 | GET_CURRENT_CONTEXT(ctx); |
||
6227 | Node *n; |
||
6228 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6229 | n = alloc_instruction(ctx, OPCODE_UNIFORM_1IV, 2 + POINTER_DWORDS); |
||
6230 | if (n) { |
||
6231 | n[1].i = location; |
||
6232 | n[2].i = count; |
||
6233 | save_pointer(&n[3], memdup(v, count * 1 * sizeof(GLint))); |
||
6234 | } |
||
6235 | if (ctx->ExecuteFlag) { |
||
6236 | CALL_Uniform1iv(ctx->Exec, (location, count, v)); |
||
6237 | } |
||
6238 | } |
||
6239 | |||
6240 | static void GLAPIENTRY |
||
6241 | save_Uniform2ivARB(GLint location, GLsizei count, const GLint *v) |
||
6242 | { |
||
6243 | GET_CURRENT_CONTEXT(ctx); |
||
6244 | Node *n; |
||
6245 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6246 | n = alloc_instruction(ctx, OPCODE_UNIFORM_2IV, 2 + POINTER_DWORDS); |
||
6247 | if (n) { |
||
6248 | n[1].i = location; |
||
6249 | n[2].i = count; |
||
6250 | save_pointer(&n[3], memdup(v, count * 2 * sizeof(GLint))); |
||
6251 | } |
||
6252 | if (ctx->ExecuteFlag) { |
||
6253 | CALL_Uniform2iv(ctx->Exec, (location, count, v)); |
||
6254 | } |
||
6255 | } |
||
6256 | |||
6257 | static void GLAPIENTRY |
||
6258 | save_Uniform3ivARB(GLint location, GLsizei count, const GLint *v) |
||
6259 | { |
||
6260 | GET_CURRENT_CONTEXT(ctx); |
||
6261 | Node *n; |
||
6262 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6263 | n = alloc_instruction(ctx, OPCODE_UNIFORM_3IV, 2 + POINTER_DWORDS); |
||
6264 | if (n) { |
||
6265 | n[1].i = location; |
||
6266 | n[2].i = count; |
||
6267 | save_pointer(&n[3], memdup(v, count * 3 * sizeof(GLint))); |
||
6268 | } |
||
6269 | if (ctx->ExecuteFlag) { |
||
6270 | CALL_Uniform3iv(ctx->Exec, (location, count, v)); |
||
6271 | } |
||
6272 | } |
||
6273 | |||
6274 | static void GLAPIENTRY |
||
6275 | save_Uniform4ivARB(GLint location, GLsizei count, const GLint *v) |
||
6276 | { |
||
6277 | GET_CURRENT_CONTEXT(ctx); |
||
6278 | Node *n; |
||
6279 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6280 | n = alloc_instruction(ctx, OPCODE_UNIFORM_4IV, 2 + POINTER_DWORDS); |
||
6281 | if (n) { |
||
6282 | n[1].i = location; |
||
6283 | n[2].i = count; |
||
6284 | save_pointer(&n[3], memdup(v, count * 4 * sizeof(GLfloat))); |
||
6285 | } |
||
6286 | if (ctx->ExecuteFlag) { |
||
6287 | CALL_Uniform4iv(ctx->Exec, (location, count, v)); |
||
6288 | } |
||
6289 | } |
||
6290 | |||
6291 | |||
6292 | |||
6293 | static void GLAPIENTRY |
||
6294 | save_Uniform1ui(GLint location, GLuint x) |
||
6295 | { |
||
6296 | GET_CURRENT_CONTEXT(ctx); |
||
6297 | Node *n; |
||
6298 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6299 | n = alloc_instruction(ctx, OPCODE_UNIFORM_1UI, 2); |
||
6300 | if (n) { |
||
6301 | n[1].i = location; |
||
6302 | n[2].i = x; |
||
6303 | } |
||
6304 | if (ctx->ExecuteFlag) { |
||
6305 | /*CALL_Uniform1ui(ctx->Exec, (location, x));*/ |
||
6306 | } |
||
6307 | } |
||
6308 | |||
6309 | static void GLAPIENTRY |
||
6310 | save_Uniform2ui(GLint location, GLuint x, GLuint y) |
||
6311 | { |
||
6312 | GET_CURRENT_CONTEXT(ctx); |
||
6313 | Node *n; |
||
6314 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6315 | n = alloc_instruction(ctx, OPCODE_UNIFORM_2UI, 3); |
||
6316 | if (n) { |
||
6317 | n[1].i = location; |
||
6318 | n[2].i = x; |
||
6319 | n[3].i = y; |
||
6320 | } |
||
6321 | if (ctx->ExecuteFlag) { |
||
6322 | /*CALL_Uniform2ui(ctx->Exec, (location, x, y));*/ |
||
6323 | } |
||
6324 | } |
||
6325 | |||
6326 | static void GLAPIENTRY |
||
6327 | save_Uniform3ui(GLint location, GLuint x, GLuint y, GLuint z) |
||
6328 | { |
||
6329 | GET_CURRENT_CONTEXT(ctx); |
||
6330 | Node *n; |
||
6331 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6332 | n = alloc_instruction(ctx, OPCODE_UNIFORM_3UI, 4); |
||
6333 | if (n) { |
||
6334 | n[1].i = location; |
||
6335 | n[2].i = x; |
||
6336 | n[3].i = y; |
||
6337 | n[4].i = z; |
||
6338 | } |
||
6339 | if (ctx->ExecuteFlag) { |
||
6340 | /*CALL_Uniform3ui(ctx->Exec, (location, x, y, z));*/ |
||
6341 | } |
||
6342 | } |
||
6343 | |||
6344 | static void GLAPIENTRY |
||
6345 | save_Uniform4ui(GLint location, GLuint x, GLuint y, GLuint z, GLuint w) |
||
6346 | { |
||
6347 | GET_CURRENT_CONTEXT(ctx); |
||
6348 | Node *n; |
||
6349 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6350 | n = alloc_instruction(ctx, OPCODE_UNIFORM_4UI, 5); |
||
6351 | if (n) { |
||
6352 | n[1].i = location; |
||
6353 | n[2].i = x; |
||
6354 | n[3].i = y; |
||
6355 | n[4].i = z; |
||
6356 | n[5].i = w; |
||
6357 | } |
||
6358 | if (ctx->ExecuteFlag) { |
||
6359 | /*CALL_Uniform4ui(ctx->Exec, (location, x, y, z, w));*/ |
||
6360 | } |
||
6361 | } |
||
6362 | |||
6363 | |||
6364 | |||
6365 | static void GLAPIENTRY |
||
6366 | save_Uniform1uiv(GLint location, GLsizei count, const GLuint *v) |
||
6367 | { |
||
6368 | GET_CURRENT_CONTEXT(ctx); |
||
6369 | Node *n; |
||
6370 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6371 | n = alloc_instruction(ctx, OPCODE_UNIFORM_1UIV, 2 + POINTER_DWORDS); |
||
6372 | if (n) { |
||
6373 | n[1].i = location; |
||
6374 | n[2].i = count; |
||
6375 | save_pointer(&n[3], memdup(v, count * 1 * sizeof(*v))); |
||
6376 | } |
||
6377 | if (ctx->ExecuteFlag) { |
||
6378 | /*CALL_Uniform1uiv(ctx->Exec, (location, count, v));*/ |
||
6379 | } |
||
6380 | } |
||
6381 | |||
6382 | static void GLAPIENTRY |
||
6383 | save_Uniform2uiv(GLint location, GLsizei count, const GLuint *v) |
||
6384 | { |
||
6385 | GET_CURRENT_CONTEXT(ctx); |
||
6386 | Node *n; |
||
6387 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6388 | n = alloc_instruction(ctx, OPCODE_UNIFORM_2UIV, 2 + POINTER_DWORDS); |
||
6389 | if (n) { |
||
6390 | n[1].i = location; |
||
6391 | n[2].i = count; |
||
6392 | save_pointer(&n[3], memdup(v, count * 2 * sizeof(*v))); |
||
6393 | } |
||
6394 | if (ctx->ExecuteFlag) { |
||
6395 | /*CALL_Uniform2uiv(ctx->Exec, (location, count, v));*/ |
||
6396 | } |
||
6397 | } |
||
6398 | |||
6399 | static void GLAPIENTRY |
||
6400 | save_Uniform3uiv(GLint location, GLsizei count, const GLuint *v) |
||
6401 | { |
||
6402 | GET_CURRENT_CONTEXT(ctx); |
||
6403 | Node *n; |
||
6404 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6405 | n = alloc_instruction(ctx, OPCODE_UNIFORM_3UIV, 2 + POINTER_DWORDS); |
||
6406 | if (n) { |
||
6407 | n[1].i = location; |
||
6408 | n[2].i = count; |
||
6409 | save_pointer(&n[3], memdup(v, count * 3 * sizeof(*v))); |
||
6410 | } |
||
6411 | if (ctx->ExecuteFlag) { |
||
6412 | /*CALL_Uniform3uiv(ctx->Exec, (location, count, v));*/ |
||
6413 | } |
||
6414 | } |
||
6415 | |||
6416 | static void GLAPIENTRY |
||
6417 | save_Uniform4uiv(GLint location, GLsizei count, const GLuint *v) |
||
6418 | { |
||
6419 | GET_CURRENT_CONTEXT(ctx); |
||
6420 | Node *n; |
||
6421 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6422 | n = alloc_instruction(ctx, OPCODE_UNIFORM_4UIV, 2 + POINTER_DWORDS); |
||
6423 | if (n) { |
||
6424 | n[1].i = location; |
||
6425 | n[2].i = count; |
||
6426 | save_pointer(&n[3], memdup(v, count * 4 * sizeof(*v))); |
||
6427 | } |
||
6428 | if (ctx->ExecuteFlag) { |
||
6429 | /*CALL_Uniform4uiv(ctx->Exec, (location, count, v));*/ |
||
6430 | } |
||
6431 | } |
||
6432 | |||
6433 | |||
6434 | |||
6435 | static void GLAPIENTRY |
||
6436 | save_UniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, |
||
6437 | const GLfloat *m) |
||
6438 | { |
||
6439 | GET_CURRENT_CONTEXT(ctx); |
||
6440 | Node *n; |
||
6441 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6442 | n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX22, 3 + POINTER_DWORDS); |
||
6443 | if (n) { |
||
6444 | n[1].i = location; |
||
6445 | n[2].i = count; |
||
6446 | n[3].b = transpose; |
||
6447 | save_pointer(&n[4], memdup(m, count * 2 * 2 * sizeof(GLfloat))); |
||
6448 | } |
||
6449 | if (ctx->ExecuteFlag) { |
||
6450 | CALL_UniformMatrix2fv(ctx->Exec, (location, count, transpose, m)); |
||
6451 | } |
||
6452 | } |
||
6453 | |||
6454 | static void GLAPIENTRY |
||
6455 | save_UniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, |
||
6456 | const GLfloat *m) |
||
6457 | { |
||
6458 | GET_CURRENT_CONTEXT(ctx); |
||
6459 | Node *n; |
||
6460 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6461 | n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX33, 3 + POINTER_DWORDS); |
||
6462 | if (n) { |
||
6463 | n[1].i = location; |
||
6464 | n[2].i = count; |
||
6465 | n[3].b = transpose; |
||
6466 | save_pointer(&n[4], memdup(m, count * 3 * 3 * sizeof(GLfloat))); |
||
6467 | } |
||
6468 | if (ctx->ExecuteFlag) { |
||
6469 | CALL_UniformMatrix3fv(ctx->Exec, (location, count, transpose, m)); |
||
6470 | } |
||
6471 | } |
||
6472 | |||
6473 | static void GLAPIENTRY |
||
6474 | save_UniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, |
||
6475 | const GLfloat *m) |
||
6476 | { |
||
6477 | GET_CURRENT_CONTEXT(ctx); |
||
6478 | Node *n; |
||
6479 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6480 | n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX44, 3 + POINTER_DWORDS); |
||
6481 | if (n) { |
||
6482 | n[1].i = location; |
||
6483 | n[2].i = count; |
||
6484 | n[3].b = transpose; |
||
6485 | save_pointer(&n[4], memdup(m, count * 4 * 4 * sizeof(GLfloat))); |
||
6486 | } |
||
6487 | if (ctx->ExecuteFlag) { |
||
6488 | CALL_UniformMatrix4fv(ctx->Exec, (location, count, transpose, m)); |
||
6489 | } |
||
6490 | } |
||
6491 | |||
6492 | |||
6493 | static void GLAPIENTRY |
||
6494 | save_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, |
||
6495 | const GLfloat *m) |
||
6496 | { |
||
6497 | GET_CURRENT_CONTEXT(ctx); |
||
6498 | Node *n; |
||
6499 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6500 | n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX23, 3 + POINTER_DWORDS); |
||
6501 | if (n) { |
||
6502 | n[1].i = location; |
||
6503 | n[2].i = count; |
||
6504 | n[3].b = transpose; |
||
6505 | save_pointer(&n[4], memdup(m, count * 2 * 3 * sizeof(GLfloat))); |
||
6506 | } |
||
6507 | if (ctx->ExecuteFlag) { |
||
6508 | CALL_UniformMatrix2x3fv(ctx->Exec, (location, count, transpose, m)); |
||
6509 | } |
||
6510 | } |
||
6511 | |||
6512 | static void GLAPIENTRY |
||
6513 | save_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, |
||
6514 | const GLfloat *m) |
||
6515 | { |
||
6516 | GET_CURRENT_CONTEXT(ctx); |
||
6517 | Node *n; |
||
6518 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6519 | n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX32, 3 + POINTER_DWORDS); |
||
6520 | if (n) { |
||
6521 | n[1].i = location; |
||
6522 | n[2].i = count; |
||
6523 | n[3].b = transpose; |
||
6524 | save_pointer(&n[4], memdup(m, count * 3 * 2 * sizeof(GLfloat))); |
||
6525 | } |
||
6526 | if (ctx->ExecuteFlag) { |
||
6527 | CALL_UniformMatrix3x2fv(ctx->Exec, (location, count, transpose, m)); |
||
6528 | } |
||
6529 | } |
||
6530 | |||
6531 | |||
6532 | static void GLAPIENTRY |
||
6533 | save_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, |
||
6534 | const GLfloat *m) |
||
6535 | { |
||
6536 | GET_CURRENT_CONTEXT(ctx); |
||
6537 | Node *n; |
||
6538 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6539 | n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX24, 3 + POINTER_DWORDS); |
||
6540 | if (n) { |
||
6541 | n[1].i = location; |
||
6542 | n[2].i = count; |
||
6543 | n[3].b = transpose; |
||
6544 | save_pointer(&n[4], memdup(m, count * 2 * 4 * sizeof(GLfloat))); |
||
6545 | } |
||
6546 | if (ctx->ExecuteFlag) { |
||
6547 | CALL_UniformMatrix2x4fv(ctx->Exec, (location, count, transpose, m)); |
||
6548 | } |
||
6549 | } |
||
6550 | |||
6551 | static void GLAPIENTRY |
||
6552 | save_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, |
||
6553 | const GLfloat *m) |
||
6554 | { |
||
6555 | GET_CURRENT_CONTEXT(ctx); |
||
6556 | Node *n; |
||
6557 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6558 | n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX42, 3 + POINTER_DWORDS); |
||
6559 | if (n) { |
||
6560 | n[1].i = location; |
||
6561 | n[2].i = count; |
||
6562 | n[3].b = transpose; |
||
6563 | save_pointer(&n[4], memdup(m, count * 4 * 2 * sizeof(GLfloat))); |
||
6564 | } |
||
6565 | if (ctx->ExecuteFlag) { |
||
6566 | CALL_UniformMatrix4x2fv(ctx->Exec, (location, count, transpose, m)); |
||
6567 | } |
||
6568 | } |
||
6569 | |||
6570 | |||
6571 | static void GLAPIENTRY |
||
6572 | save_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, |
||
6573 | const GLfloat *m) |
||
6574 | { |
||
6575 | GET_CURRENT_CONTEXT(ctx); |
||
6576 | Node *n; |
||
6577 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6578 | n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX34, 3 + POINTER_DWORDS); |
||
6579 | if (n) { |
||
6580 | n[1].i = location; |
||
6581 | n[2].i = count; |
||
6582 | n[3].b = transpose; |
||
6583 | save_pointer(&n[4], memdup(m, count * 3 * 4 * sizeof(GLfloat))); |
||
6584 | } |
||
6585 | if (ctx->ExecuteFlag) { |
||
6586 | CALL_UniformMatrix3x4fv(ctx->Exec, (location, count, transpose, m)); |
||
6587 | } |
||
6588 | } |
||
6589 | |||
6590 | static void GLAPIENTRY |
||
6591 | save_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, |
||
6592 | const GLfloat *m) |
||
6593 | { |
||
6594 | GET_CURRENT_CONTEXT(ctx); |
||
6595 | Node *n; |
||
6596 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6597 | n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX43, 3 + POINTER_DWORDS); |
||
6598 | if (n) { |
||
6599 | n[1].i = location; |
||
6600 | n[2].i = count; |
||
6601 | n[3].b = transpose; |
||
6602 | save_pointer(&n[4], memdup(m, count * 4 * 3 * sizeof(GLfloat))); |
||
6603 | } |
||
6604 | if (ctx->ExecuteFlag) { |
||
6605 | CALL_UniformMatrix4x3fv(ctx->Exec, (location, count, transpose, m)); |
||
6606 | } |
||
6607 | } |
||
6608 | |||
6609 | static void GLAPIENTRY |
||
6610 | save_UseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program) |
||
6611 | { |
||
6612 | GET_CURRENT_CONTEXT(ctx); |
||
6613 | Node *n; |
||
6614 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6615 | n = alloc_instruction(ctx, OPCODE_USE_PROGRAM_STAGES, 3); |
||
6616 | if (n) { |
||
6617 | n[1].ui = pipeline; |
||
6618 | n[2].ui = stages; |
||
6619 | n[3].ui = program; |
||
6620 | } |
||
6621 | if (ctx->ExecuteFlag) { |
||
6622 | CALL_UseProgramStages(ctx->Exec, (pipeline, stages, program)); |
||
6623 | } |
||
6624 | } |
||
6625 | |||
6626 | static void GLAPIENTRY |
||
6627 | save_ProgramUniform1f(GLuint program, GLint location, GLfloat x) |
||
6628 | { |
||
6629 | GET_CURRENT_CONTEXT(ctx); |
||
6630 | Node *n; |
||
6631 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6632 | n = alloc_instruction(ctx, OPCODE_PROGRAM_UNIFORM_1F, 3); |
||
6633 | if (n) { |
||
6634 | n[1].ui = program; |
||
6635 | n[2].i = location; |
||
6636 | n[3].f = x; |
||
6637 | } |
||
6638 | if (ctx->ExecuteFlag) { |
||
6639 | CALL_ProgramUniform1f(ctx->Exec, (program, location, x)); |
||
6640 | } |
||
6641 | } |
||
6642 | |||
6643 | static void GLAPIENTRY |
||
6644 | save_ProgramUniform2f(GLuint program, GLint location, GLfloat x, GLfloat y) |
||
6645 | { |
||
6646 | GET_CURRENT_CONTEXT(ctx); |
||
6647 | Node *n; |
||
6648 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6649 | n = alloc_instruction(ctx, OPCODE_PROGRAM_UNIFORM_2F, 4); |
||
6650 | if (n) { |
||
6651 | n[1].ui = program; |
||
6652 | n[2].i = location; |
||
6653 | n[3].f = x; |
||
6654 | n[4].f = y; |
||
6655 | } |
||
6656 | if (ctx->ExecuteFlag) { |
||
6657 | CALL_ProgramUniform2f(ctx->Exec, (program, location, x, y)); |
||
6658 | } |
||
6659 | } |
||
6660 | |||
6661 | static void GLAPIENTRY |
||
6662 | save_ProgramUniform3f(GLuint program, GLint location, |
||
6663 | GLfloat x, GLfloat y, GLfloat z) |
||
6664 | { |
||
6665 | GET_CURRENT_CONTEXT(ctx); |
||
6666 | Node *n; |
||
6667 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6668 | n = alloc_instruction(ctx, OPCODE_PROGRAM_UNIFORM_3F, 5); |
||
6669 | if (n) { |
||
6670 | n[1].ui = program; |
||
6671 | n[2].i = location; |
||
6672 | n[3].f = x; |
||
6673 | n[4].f = y; |
||
6674 | n[5].f = z; |
||
6675 | } |
||
6676 | if (ctx->ExecuteFlag) { |
||
6677 | CALL_ProgramUniform3f(ctx->Exec, (program, location, x, y, z)); |
||
6678 | } |
||
6679 | } |
||
6680 | |||
6681 | static void GLAPIENTRY |
||
6682 | save_ProgramUniform4f(GLuint program, GLint location, |
||
6683 | GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
||
6684 | { |
||
6685 | GET_CURRENT_CONTEXT(ctx); |
||
6686 | Node *n; |
||
6687 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6688 | n = alloc_instruction(ctx, OPCODE_PROGRAM_UNIFORM_4F, 6); |
||
6689 | if (n) { |
||
6690 | n[1].ui = program; |
||
6691 | n[2].i = location; |
||
6692 | n[3].f = x; |
||
6693 | n[4].f = y; |
||
6694 | n[5].f = z; |
||
6695 | n[6].f = w; |
||
6696 | } |
||
6697 | if (ctx->ExecuteFlag) { |
||
6698 | CALL_ProgramUniform4f(ctx->Exec, (program, location, x, y, z, w)); |
||
6699 | } |
||
6700 | } |
||
6701 | |||
6702 | static void GLAPIENTRY |
||
6703 | save_ProgramUniform1fv(GLuint program, GLint location, GLsizei count, |
||
6704 | const GLfloat *v) |
||
6705 | { |
||
6706 | GET_CURRENT_CONTEXT(ctx); |
||
6707 | Node *n; |
||
6708 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6709 | n = alloc_instruction(ctx, OPCODE_PROGRAM_UNIFORM_1FV, 3 + POINTER_DWORDS); |
||
6710 | if (n) { |
||
6711 | n[1].ui = program; |
||
6712 | n[2].i = location; |
||
6713 | n[3].i = count; |
||
6714 | save_pointer(&n[4], memdup(v, count * 1 * sizeof(GLfloat))); |
||
6715 | } |
||
6716 | if (ctx->ExecuteFlag) { |
||
6717 | CALL_ProgramUniform1fv(ctx->Exec, (program, location, count, v)); |
||
6718 | } |
||
6719 | } |
||
6720 | |||
6721 | static void GLAPIENTRY |
||
6722 | save_ProgramUniform2fv(GLuint program, GLint location, GLsizei count, |
||
6723 | const GLfloat *v) |
||
6724 | { |
||
6725 | GET_CURRENT_CONTEXT(ctx); |
||
6726 | Node *n; |
||
6727 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6728 | n = alloc_instruction(ctx, OPCODE_PROGRAM_UNIFORM_2FV, 3 + POINTER_DWORDS); |
||
6729 | if (n) { |
||
6730 | n[1].ui = program; |
||
6731 | n[2].i = location; |
||
6732 | n[3].i = count; |
||
6733 | save_pointer(&n[4], memdup(v, count * 2 * sizeof(GLfloat))); |
||
6734 | } |
||
6735 | if (ctx->ExecuteFlag) { |
||
6736 | CALL_ProgramUniform2fv(ctx->Exec, (program, location, count, v)); |
||
6737 | } |
||
6738 | } |
||
6739 | |||
6740 | static void GLAPIENTRY |
||
6741 | save_ProgramUniform3fv(GLuint program, GLint location, GLsizei count, |
||
6742 | const GLfloat *v) |
||
6743 | { |
||
6744 | GET_CURRENT_CONTEXT(ctx); |
||
6745 | Node *n; |
||
6746 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6747 | n = alloc_instruction(ctx, OPCODE_PROGRAM_UNIFORM_3FV, 3 + POINTER_DWORDS); |
||
6748 | if (n) { |
||
6749 | n[1].ui = program; |
||
6750 | n[2].i = location; |
||
6751 | n[3].i = count; |
||
6752 | save_pointer(&n[4], memdup(v, count * 3 * sizeof(GLfloat))); |
||
6753 | } |
||
6754 | if (ctx->ExecuteFlag) { |
||
6755 | CALL_ProgramUniform3fv(ctx->Exec, (program, location, count, v)); |
||
6756 | } |
||
6757 | } |
||
6758 | |||
6759 | static void GLAPIENTRY |
||
6760 | save_ProgramUniform4fv(GLuint program, GLint location, GLsizei count, |
||
6761 | const GLfloat *v) |
||
6762 | { |
||
6763 | GET_CURRENT_CONTEXT(ctx); |
||
6764 | Node *n; |
||
6765 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6766 | n = alloc_instruction(ctx, OPCODE_PROGRAM_UNIFORM_4FV, 3 + POINTER_DWORDS); |
||
6767 | if (n) { |
||
6768 | n[1].ui = program; |
||
6769 | n[2].i = location; |
||
6770 | n[3].i = count; |
||
6771 | save_pointer(&n[4], memdup(v, count * 4 * sizeof(GLfloat))); |
||
6772 | } |
||
6773 | if (ctx->ExecuteFlag) { |
||
6774 | CALL_ProgramUniform4fv(ctx->Exec, (program, location, count, v)); |
||
6775 | } |
||
6776 | } |
||
6777 | |||
6778 | static void GLAPIENTRY |
||
6779 | save_ProgramUniform1i(GLuint program, GLint location, GLint x) |
||
6780 | { |
||
6781 | GET_CURRENT_CONTEXT(ctx); |
||
6782 | Node *n; |
||
6783 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6784 | n = alloc_instruction(ctx, OPCODE_PROGRAM_UNIFORM_1I, 3); |
||
6785 | if (n) { |
||
6786 | n[1].ui = program; |
||
6787 | n[2].i = location; |
||
6788 | n[3].i = x; |
||
6789 | } |
||
6790 | if (ctx->ExecuteFlag) { |
||
6791 | CALL_ProgramUniform1i(ctx->Exec, (program, location, x)); |
||
6792 | } |
||
6793 | } |
||
6794 | |||
6795 | static void GLAPIENTRY |
||
6796 | save_ProgramUniform2i(GLuint program, GLint location, GLint x, GLint y) |
||
6797 | { |
||
6798 | GET_CURRENT_CONTEXT(ctx); |
||
6799 | Node *n; |
||
6800 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6801 | n = alloc_instruction(ctx, OPCODE_PROGRAM_UNIFORM_2I, 4); |
||
6802 | if (n) { |
||
6803 | n[1].ui = program; |
||
6804 | n[2].i = location; |
||
6805 | n[3].i = x; |
||
6806 | n[4].i = y; |
||
6807 | } |
||
6808 | if (ctx->ExecuteFlag) { |
||
6809 | CALL_ProgramUniform2i(ctx->Exec, (program, location, x, y)); |
||
6810 | } |
||
6811 | } |
||
6812 | |||
6813 | static void GLAPIENTRY |
||
6814 | save_ProgramUniform3i(GLuint program, GLint location, |
||
6815 | GLint x, GLint y, GLint z) |
||
6816 | { |
||
6817 | GET_CURRENT_CONTEXT(ctx); |
||
6818 | Node *n; |
||
6819 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6820 | n = alloc_instruction(ctx, OPCODE_PROGRAM_UNIFORM_3I, 5); |
||
6821 | if (n) { |
||
6822 | n[1].ui = program; |
||
6823 | n[2].i = location; |
||
6824 | n[3].i = x; |
||
6825 | n[4].i = y; |
||
6826 | n[5].i = z; |
||
6827 | } |
||
6828 | if (ctx->ExecuteFlag) { |
||
6829 | CALL_ProgramUniform3i(ctx->Exec, (program, location, x, y, z)); |
||
6830 | } |
||
6831 | } |
||
6832 | |||
6833 | static void GLAPIENTRY |
||
6834 | save_ProgramUniform4i(GLuint program, GLint location, |
||
6835 | GLint x, GLint y, GLint z, GLint w) |
||
6836 | { |
||
6837 | GET_CURRENT_CONTEXT(ctx); |
||
6838 | Node *n; |
||
6839 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6840 | n = alloc_instruction(ctx, OPCODE_PROGRAM_UNIFORM_4I, 6); |
||
6841 | if (n) { |
||
6842 | n[1].ui = program; |
||
6843 | n[2].i = location; |
||
6844 | n[3].i = x; |
||
6845 | n[4].i = y; |
||
6846 | n[5].i = z; |
||
6847 | n[6].i = w; |
||
6848 | } |
||
6849 | if (ctx->ExecuteFlag) { |
||
6850 | CALL_ProgramUniform4i(ctx->Exec, (program, location, x, y, z, w)); |
||
6851 | } |
||
6852 | } |
||
6853 | |||
6854 | static void GLAPIENTRY |
||
6855 | save_ProgramUniform1iv(GLuint program, GLint location, GLsizei count, |
||
6856 | const GLint *v) |
||
6857 | { |
||
6858 | GET_CURRENT_CONTEXT(ctx); |
||
6859 | Node *n; |
||
6860 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6861 | n = alloc_instruction(ctx, OPCODE_PROGRAM_UNIFORM_1IV, 3 + POINTER_DWORDS); |
||
6862 | if (n) { |
||
6863 | n[1].ui = program; |
||
6864 | n[2].i = location; |
||
6865 | n[3].i = count; |
||
6866 | save_pointer(&n[4], memdup(v, count * 1 * sizeof(GLint))); |
||
6867 | } |
||
6868 | if (ctx->ExecuteFlag) { |
||
6869 | CALL_ProgramUniform1iv(ctx->Exec, (program, location, count, v)); |
||
6870 | } |
||
6871 | } |
||
6872 | |||
6873 | static void GLAPIENTRY |
||
6874 | save_ProgramUniform2iv(GLuint program, GLint location, GLsizei count, |
||
6875 | const GLint *v) |
||
6876 | { |
||
6877 | GET_CURRENT_CONTEXT(ctx); |
||
6878 | Node *n; |
||
6879 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6880 | n = alloc_instruction(ctx, OPCODE_PROGRAM_UNIFORM_2IV, 3 + POINTER_DWORDS); |
||
6881 | if (n) { |
||
6882 | n[1].ui = program; |
||
6883 | n[2].i = location; |
||
6884 | n[3].i = count; |
||
6885 | save_pointer(&n[4], memdup(v, count * 2 * sizeof(GLint))); |
||
6886 | } |
||
6887 | if (ctx->ExecuteFlag) { |
||
6888 | CALL_ProgramUniform2iv(ctx->Exec, (program, location, count, v)); |
||
6889 | } |
||
6890 | } |
||
6891 | |||
6892 | static void GLAPIENTRY |
||
6893 | save_ProgramUniform3iv(GLuint program, GLint location, GLsizei count, |
||
6894 | const GLint *v) |
||
6895 | { |
||
6896 | GET_CURRENT_CONTEXT(ctx); |
||
6897 | Node *n; |
||
6898 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6899 | n = alloc_instruction(ctx, OPCODE_PROGRAM_UNIFORM_3IV, 3 + POINTER_DWORDS); |
||
6900 | if (n) { |
||
6901 | n[1].ui = program; |
||
6902 | n[2].i = location; |
||
6903 | n[3].i = count; |
||
6904 | save_pointer(&n[4], memdup(v, count * 3 * sizeof(GLint))); |
||
6905 | } |
||
6906 | if (ctx->ExecuteFlag) { |
||
6907 | CALL_ProgramUniform3iv(ctx->Exec, (program, location, count, v)); |
||
6908 | } |
||
6909 | } |
||
6910 | |||
6911 | static void GLAPIENTRY |
||
6912 | save_ProgramUniform4iv(GLuint program, GLint location, GLsizei count, |
||
6913 | const GLint *v) |
||
6914 | { |
||
6915 | GET_CURRENT_CONTEXT(ctx); |
||
6916 | Node *n; |
||
6917 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6918 | n = alloc_instruction(ctx, OPCODE_PROGRAM_UNIFORM_4IV, 3 + POINTER_DWORDS); |
||
6919 | if (n) { |
||
6920 | n[1].ui = program; |
||
6921 | n[2].i = location; |
||
6922 | n[3].i = count; |
||
6923 | save_pointer(&n[4], memdup(v, count * 4 * sizeof(GLint))); |
||
6924 | } |
||
6925 | if (ctx->ExecuteFlag) { |
||
6926 | CALL_ProgramUniform4iv(ctx->Exec, (program, location, count, v)); |
||
6927 | } |
||
6928 | } |
||
6929 | |||
6930 | static void GLAPIENTRY |
||
6931 | save_ProgramUniform1ui(GLuint program, GLint location, GLuint x) |
||
6932 | { |
||
6933 | GET_CURRENT_CONTEXT(ctx); |
||
6934 | Node *n; |
||
6935 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6936 | n = alloc_instruction(ctx, OPCODE_PROGRAM_UNIFORM_1UI, 3); |
||
6937 | if (n) { |
||
6938 | n[1].ui = program; |
||
6939 | n[2].i = location; |
||
6940 | n[3].ui = x; |
||
6941 | } |
||
6942 | if (ctx->ExecuteFlag) { |
||
6943 | CALL_ProgramUniform1ui(ctx->Exec, (program, location, x)); |
||
6944 | } |
||
6945 | } |
||
6946 | |||
6947 | static void GLAPIENTRY |
||
6948 | save_ProgramUniform2ui(GLuint program, GLint location, GLuint x, GLuint y) |
||
6949 | { |
||
6950 | GET_CURRENT_CONTEXT(ctx); |
||
6951 | Node *n; |
||
6952 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6953 | n = alloc_instruction(ctx, OPCODE_PROGRAM_UNIFORM_2UI, 4); |
||
6954 | if (n) { |
||
6955 | n[1].ui = program; |
||
6956 | n[2].i = location; |
||
6957 | n[3].ui = x; |
||
6958 | n[4].ui = y; |
||
6959 | } |
||
6960 | if (ctx->ExecuteFlag) { |
||
6961 | CALL_ProgramUniform2ui(ctx->Exec, (program, location, x, y)); |
||
6962 | } |
||
6963 | } |
||
6964 | |||
6965 | static void GLAPIENTRY |
||
6966 | save_ProgramUniform3ui(GLuint program, GLint location, |
||
6967 | GLuint x, GLuint y, GLuint z) |
||
6968 | { |
||
6969 | GET_CURRENT_CONTEXT(ctx); |
||
6970 | Node *n; |
||
6971 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6972 | n = alloc_instruction(ctx, OPCODE_PROGRAM_UNIFORM_3UI, 5); |
||
6973 | if (n) { |
||
6974 | n[1].ui = program; |
||
6975 | n[2].i = location; |
||
6976 | n[3].ui = x; |
||
6977 | n[4].ui = y; |
||
6978 | n[5].ui = z; |
||
6979 | } |
||
6980 | if (ctx->ExecuteFlag) { |
||
6981 | CALL_ProgramUniform3ui(ctx->Exec, (program, location, x, y, z)); |
||
6982 | } |
||
6983 | } |
||
6984 | |||
6985 | static void GLAPIENTRY |
||
6986 | save_ProgramUniform4ui(GLuint program, GLint location, |
||
6987 | GLuint x, GLuint y, GLuint z, GLuint w) |
||
6988 | { |
||
6989 | GET_CURRENT_CONTEXT(ctx); |
||
6990 | Node *n; |
||
6991 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
6992 | n = alloc_instruction(ctx, OPCODE_PROGRAM_UNIFORM_4UI, 6); |
||
6993 | if (n) { |
||
6994 | n[1].ui = program; |
||
6995 | n[2].i = location; |
||
6996 | n[3].ui = x; |
||
6997 | n[4].ui = y; |
||
6998 | n[5].ui = z; |
||
6999 | n[6].ui = w; |
||
7000 | } |
||
7001 | if (ctx->ExecuteFlag) { |
||
7002 | CALL_ProgramUniform4ui(ctx->Exec, (program, location, x, y, z, w)); |
||
7003 | } |
||
7004 | } |
||
7005 | |||
7006 | static void GLAPIENTRY |
||
7007 | save_ProgramUniform1uiv(GLuint program, GLint location, GLsizei count, |
||
7008 | const GLuint *v) |
||
7009 | { |
||
7010 | GET_CURRENT_CONTEXT(ctx); |
||
7011 | Node *n; |
||
7012 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
7013 | n = alloc_instruction(ctx, OPCODE_PROGRAM_UNIFORM_1UIV, 3 + POINTER_DWORDS); |
||
7014 | if (n) { |
||
7015 | n[1].ui = program; |
||
7016 | n[2].i = location; |
||
7017 | n[3].i = count; |
||
7018 | save_pointer(&n[4], memdup(v, count * 1 * sizeof(GLuint))); |
||
7019 | } |
||
7020 | if (ctx->ExecuteFlag) { |
||
7021 | CALL_ProgramUniform1uiv(ctx->Exec, (program, location, count, v)); |
||
7022 | } |
||
7023 | } |
||
7024 | |||
7025 | static void GLAPIENTRY |
||
7026 | save_ProgramUniform2uiv(GLuint program, GLint location, GLsizei count, |
||
7027 | const GLuint *v) |
||
7028 | { |
||
7029 | GET_CURRENT_CONTEXT(ctx); |
||
7030 | Node *n; |
||
7031 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
7032 | n = alloc_instruction(ctx, OPCODE_PROGRAM_UNIFORM_2UIV, 3 + POINTER_DWORDS); |
||
7033 | if (n) { |
||
7034 | n[1].ui = program; |
||
7035 | n[2].i = location; |
||
7036 | n[3].i = count; |
||
7037 | save_pointer(&n[4], memdup(v, count * 2 * sizeof(GLuint))); |
||
7038 | } |
||
7039 | if (ctx->ExecuteFlag) { |
||
7040 | CALL_ProgramUniform2uiv(ctx->Exec, (program, location, count, v)); |
||
7041 | } |
||
7042 | } |
||
7043 | |||
7044 | static void GLAPIENTRY |
||
7045 | save_ProgramUniform3uiv(GLuint program, GLint location, GLsizei count, |
||
7046 | const GLuint *v) |
||
7047 | { |
||
7048 | GET_CURRENT_CONTEXT(ctx); |
||
7049 | Node *n; |
||
7050 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
7051 | n = alloc_instruction(ctx, OPCODE_PROGRAM_UNIFORM_3UIV, 3 + POINTER_DWORDS); |
||
7052 | if (n) { |
||
7053 | n[1].ui = program; |
||
7054 | n[2].i = location; |
||
7055 | n[3].i = count; |
||
7056 | save_pointer(&n[4], memdup(v, count * 3 * sizeof(GLuint))); |
||
7057 | } |
||
7058 | if (ctx->ExecuteFlag) { |
||
7059 | CALL_ProgramUniform3uiv(ctx->Exec, (program, location, count, v)); |
||
7060 | } |
||
7061 | } |
||
7062 | |||
7063 | static void GLAPIENTRY |
||
7064 | save_ProgramUniform4uiv(GLuint program, GLint location, GLsizei count, |
||
7065 | const GLuint *v) |
||
7066 | { |
||
7067 | GET_CURRENT_CONTEXT(ctx); |
||
7068 | Node *n; |
||
7069 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
7070 | n = alloc_instruction(ctx, OPCODE_PROGRAM_UNIFORM_4UIV, 3 + POINTER_DWORDS); |
||
7071 | if (n) { |
||
7072 | n[1].ui = program; |
||
7073 | n[2].i = location; |
||
7074 | n[3].i = count; |
||
7075 | save_pointer(&n[4], memdup(v, count * 4 * sizeof(GLuint))); |
||
7076 | } |
||
7077 | if (ctx->ExecuteFlag) { |
||
7078 | CALL_ProgramUniform4uiv(ctx->Exec, (program, location, count, v)); |
||
7079 | } |
||
7080 | } |
||
7081 | |||
7082 | static void GLAPIENTRY |
||
7083 | save_ProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, |
||
7084 | GLboolean transpose, const GLfloat *v) |
||
7085 | { |
||
7086 | GET_CURRENT_CONTEXT(ctx); |
||
7087 | Node *n; |
||
7088 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
7089 | n = alloc_instruction(ctx, OPCODE_PROGRAM_UNIFORM_MATRIX22F, |
||
7090 | 4 + POINTER_DWORDS); |
||
7091 | if (n) { |
||
7092 | n[1].ui = program; |
||
7093 | n[2].i = location; |
||
7094 | n[3].i = count; |
||
7095 | n[4].b = transpose; |
||
7096 | save_pointer(&n[5], memdup(v, count * 2 * 2 * sizeof(GLfloat))); |
||
7097 | } |
||
7098 | if (ctx->ExecuteFlag) { |
||
7099 | CALL_ProgramUniformMatrix2fv(ctx->Exec, |
||
7100 | (program, location, count, transpose, v)); |
||
7101 | } |
||
7102 | } |
||
7103 | |||
7104 | static void GLAPIENTRY |
||
7105 | save_ProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, |
||
7106 | GLboolean transpose, const GLfloat *v) |
||
7107 | { |
||
7108 | GET_CURRENT_CONTEXT(ctx); |
||
7109 | Node *n; |
||
7110 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
7111 | n = alloc_instruction(ctx, OPCODE_PROGRAM_UNIFORM_MATRIX23F, |
||
7112 | 4 + POINTER_DWORDS); |
||
7113 | if (n) { |
||
7114 | n[1].ui = program; |
||
7115 | n[2].i = location; |
||
7116 | n[3].i = count; |
||
7117 | n[4].b = transpose; |
||
7118 | save_pointer(&n[5], memdup(v, count * 2 * 3 * sizeof(GLfloat))); |
||
7119 | } |
||
7120 | if (ctx->ExecuteFlag) { |
||
7121 | CALL_ProgramUniformMatrix2x3fv(ctx->Exec, |
||
7122 | (program, location, count, transpose, v)); |
||
7123 | } |
||
7124 | } |
||
7125 | |||
7126 | static void GLAPIENTRY |
||
7127 | save_ProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, |
||
7128 | GLboolean transpose, const GLfloat *v) |
||
7129 | { |
||
7130 | GET_CURRENT_CONTEXT(ctx); |
||
7131 | Node *n; |
||
7132 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
7133 | n = alloc_instruction(ctx, OPCODE_PROGRAM_UNIFORM_MATRIX24F, |
||
7134 | 4 + POINTER_DWORDS); |
||
7135 | if (n) { |
||
7136 | n[1].ui = program; |
||
7137 | n[2].i = location; |
||
7138 | n[3].i = count; |
||
7139 | n[4].b = transpose; |
||
7140 | save_pointer(&n[5], memdup(v, count * 2 * 4 * sizeof(GLfloat))); |
||
7141 | } |
||
7142 | if (ctx->ExecuteFlag) { |
||
7143 | CALL_ProgramUniformMatrix2x4fv(ctx->Exec, |
||
7144 | (program, location, count, transpose, v)); |
||
7145 | } |
||
7146 | } |
||
7147 | |||
7148 | static void GLAPIENTRY |
||
7149 | save_ProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, |
||
7150 | GLboolean transpose, const GLfloat *v) |
||
7151 | { |
||
7152 | GET_CURRENT_CONTEXT(ctx); |
||
7153 | Node *n; |
||
7154 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
7155 | n = alloc_instruction(ctx, OPCODE_PROGRAM_UNIFORM_MATRIX32F, |
||
7156 | 4 + POINTER_DWORDS); |
||
7157 | if (n) { |
||
7158 | n[1].ui = program; |
||
7159 | n[2].i = location; |
||
7160 | n[3].i = count; |
||
7161 | n[4].b = transpose; |
||
7162 | save_pointer(&n[5], memdup(v, count * 3 * 2 * sizeof(GLfloat))); |
||
7163 | } |
||
7164 | if (ctx->ExecuteFlag) { |
||
7165 | CALL_ProgramUniformMatrix3x2fv(ctx->Exec, |
||
7166 | (program, location, count, transpose, v)); |
||
7167 | } |
||
7168 | } |
||
7169 | |||
7170 | static void GLAPIENTRY |
||
7171 | save_ProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, |
||
7172 | GLboolean transpose, const GLfloat *v) |
||
7173 | { |
||
7174 | GET_CURRENT_CONTEXT(ctx); |
||
7175 | Node *n; |
||
7176 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
7177 | n = alloc_instruction(ctx, OPCODE_PROGRAM_UNIFORM_MATRIX33F, |
||
7178 | 4 + POINTER_DWORDS); |
||
7179 | if (n) { |
||
7180 | n[1].ui = program; |
||
7181 | n[2].i = location; |
||
7182 | n[3].i = count; |
||
7183 | n[4].b = transpose; |
||
7184 | save_pointer(&n[5], memdup(v, count * 3 * 3 * sizeof(GLfloat))); |
||
7185 | } |
||
7186 | if (ctx->ExecuteFlag) { |
||
7187 | CALL_ProgramUniformMatrix3fv(ctx->Exec, |
||
7188 | (program, location, count, transpose, v)); |
||
7189 | } |
||
7190 | } |
||
7191 | |||
7192 | static void GLAPIENTRY |
||
7193 | save_ProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, |
||
7194 | GLboolean transpose, const GLfloat *v) |
||
7195 | { |
||
7196 | GET_CURRENT_CONTEXT(ctx); |
||
7197 | Node *n; |
||
7198 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
7199 | n = alloc_instruction(ctx, OPCODE_PROGRAM_UNIFORM_MATRIX34F, |
||
7200 | 4 + POINTER_DWORDS); |
||
7201 | if (n) { |
||
7202 | n[1].ui = program; |
||
7203 | n[2].i = location; |
||
7204 | n[3].i = count; |
||
7205 | n[4].b = transpose; |
||
7206 | save_pointer(&n[5], memdup(v, count * 3 * 4 * sizeof(GLfloat))); |
||
7207 | } |
||
7208 | if (ctx->ExecuteFlag) { |
||
7209 | CALL_ProgramUniformMatrix3x4fv(ctx->Exec, |
||
7210 | (program, location, count, transpose, v)); |
||
7211 | } |
||
7212 | } |
||
7213 | |||
7214 | static void GLAPIENTRY |
||
7215 | save_ProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, |
||
7216 | GLboolean transpose, const GLfloat *v) |
||
7217 | { |
||
7218 | GET_CURRENT_CONTEXT(ctx); |
||
7219 | Node *n; |
||
7220 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
7221 | n = alloc_instruction(ctx, OPCODE_PROGRAM_UNIFORM_MATRIX42F, |
||
7222 | 4 + POINTER_DWORDS); |
||
7223 | if (n) { |
||
7224 | n[1].ui = program; |
||
7225 | n[2].i = location; |
||
7226 | n[3].i = count; |
||
7227 | n[4].b = transpose; |
||
7228 | save_pointer(&n[5], memdup(v, count * 4 * 2 * sizeof(GLfloat))); |
||
7229 | } |
||
7230 | if (ctx->ExecuteFlag) { |
||
7231 | CALL_ProgramUniformMatrix4x2fv(ctx->Exec, |
||
7232 | (program, location, count, transpose, v)); |
||
7233 | } |
||
7234 | } |
||
7235 | |||
7236 | static void GLAPIENTRY |
||
7237 | save_ProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, |
||
7238 | GLboolean transpose, const GLfloat *v) |
||
7239 | { |
||
7240 | GET_CURRENT_CONTEXT(ctx); |
||
7241 | Node *n; |
||
7242 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
7243 | n = alloc_instruction(ctx, OPCODE_PROGRAM_UNIFORM_MATRIX43F, |
||
7244 | 4 + POINTER_DWORDS); |
||
7245 | if (n) { |
||
7246 | n[1].ui = program; |
||
7247 | n[2].i = location; |
||
7248 | n[3].i = count; |
||
7249 | n[4].b = transpose; |
||
7250 | save_pointer(&n[5], memdup(v, count * 4 * 3 * sizeof(GLfloat))); |
||
7251 | } |
||
7252 | if (ctx->ExecuteFlag) { |
||
7253 | CALL_ProgramUniformMatrix4x3fv(ctx->Exec, |
||
7254 | (program, location, count, transpose, v)); |
||
7255 | } |
||
7256 | } |
||
7257 | |||
7258 | static void GLAPIENTRY |
||
7259 | save_ProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, |
||
7260 | GLboolean transpose, const GLfloat *v) |
||
7261 | { |
||
7262 | GET_CURRENT_CONTEXT(ctx); |
||
7263 | Node *n; |
||
7264 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
7265 | n = alloc_instruction(ctx, OPCODE_PROGRAM_UNIFORM_MATRIX44F, |
||
7266 | 4 + POINTER_DWORDS); |
||
7267 | if (n) { |
||
7268 | n[1].ui = program; |
||
7269 | n[2].i = location; |
||
7270 | n[3].i = count; |
||
7271 | n[4].b = transpose; |
||
7272 | save_pointer(&n[5], memdup(v, count * 4 * 4 * sizeof(GLfloat))); |
||
7273 | } |
||
7274 | if (ctx->ExecuteFlag) { |
||
7275 | CALL_ProgramUniformMatrix4fv(ctx->Exec, |
||
7276 | (program, location, count, transpose, v)); |
||
7277 | } |
||
7278 | } |
||
7279 | |||
7280 | static void GLAPIENTRY |
||
7281 | save_ClipControl(GLenum origin, GLenum depth) |
||
7282 | { |
||
7283 | GET_CURRENT_CONTEXT(ctx); |
||
7284 | Node *n; |
||
7285 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
7286 | n = alloc_instruction(ctx, OPCODE_CLIP_CONTROL, 2); |
||
7287 | if (n) { |
||
7288 | n[1].e = origin; |
||
7289 | n[2].e = depth; |
||
7290 | } |
||
7291 | if (ctx->ExecuteFlag) { |
||
7292 | CALL_ClipControl(ctx->Exec, (origin, depth)); |
||
7293 | } |
||
7294 | } |
||
7295 | |||
7296 | static void GLAPIENTRY |
||
7297 | save_ClampColorARB(GLenum target, GLenum clamp) |
||
7298 | { |
||
7299 | GET_CURRENT_CONTEXT(ctx); |
||
7300 | Node *n; |
||
7301 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
7302 | n = alloc_instruction(ctx, OPCODE_CLAMP_COLOR, 2); |
||
7303 | if (n) { |
||
7304 | n[1].e = target; |
||
7305 | n[2].e = clamp; |
||
7306 | } |
||
7307 | if (ctx->ExecuteFlag) { |
||
7308 | CALL_ClampColor(ctx->Exec, (target, clamp)); |
||
7309 | } |
||
7310 | } |
||
7311 | |||
7312 | /** GL_EXT_texture_integer */ |
||
7313 | static void GLAPIENTRY |
||
7314 | save_ClearColorIi(GLint red, GLint green, GLint blue, GLint alpha) |
||
7315 | { |
||
7316 | GET_CURRENT_CONTEXT(ctx); |
||
7317 | Node *n; |
||
7318 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
7319 | n = alloc_instruction(ctx, OPCODE_CLEARCOLOR_I, 4); |
||
7320 | if (n) { |
||
7321 | n[1].i = red; |
||
7322 | n[2].i = green; |
||
7323 | n[3].i = blue; |
||
7324 | n[4].i = alpha; |
||
7325 | } |
||
7326 | if (ctx->ExecuteFlag) { |
||
7327 | CALL_ClearColorIiEXT(ctx->Exec, (red, green, blue, alpha)); |
||
7328 | } |
||
7329 | } |
||
7330 | |||
7331 | /** GL_EXT_texture_integer */ |
||
7332 | static void GLAPIENTRY |
||
7333 | save_ClearColorIui(GLuint red, GLuint green, GLuint blue, GLuint alpha) |
||
7334 | { |
||
7335 | GET_CURRENT_CONTEXT(ctx); |
||
7336 | Node *n; |
||
7337 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
7338 | n = alloc_instruction(ctx, OPCODE_CLEARCOLOR_UI, 4); |
||
7339 | if (n) { |
||
7340 | n[1].ui = red; |
||
7341 | n[2].ui = green; |
||
7342 | n[3].ui = blue; |
||
7343 | n[4].ui = alpha; |
||
7344 | } |
||
7345 | if (ctx->ExecuteFlag) { |
||
7346 | CALL_ClearColorIuiEXT(ctx->Exec, (red, green, blue, alpha)); |
||
7347 | } |
||
7348 | } |
||
7349 | |||
7350 | /** GL_EXT_texture_integer */ |
||
7351 | static void GLAPIENTRY |
||
7352 | save_TexParameterIiv(GLenum target, GLenum pname, const GLint *params) |
||
7353 | { |
||
7354 | GET_CURRENT_CONTEXT(ctx); |
||
7355 | Node *n; |
||
7356 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
7357 | n = alloc_instruction(ctx, OPCODE_TEXPARAMETER_I, 6); |
||
7358 | if (n) { |
||
7359 | n[1].e = target; |
||
7360 | n[2].e = pname; |
||
7361 | n[3].i = params[0]; |
||
7362 | n[4].i = params[1]; |
||
7363 | n[5].i = params[2]; |
||
7364 | n[6].i = params[3]; |
||
7365 | } |
||
7366 | if (ctx->ExecuteFlag) { |
||
7367 | CALL_TexParameterIiv(ctx->Exec, (target, pname, params)); |
||
7368 | } |
||
7369 | } |
||
7370 | |||
7371 | /** GL_EXT_texture_integer */ |
||
7372 | static void GLAPIENTRY |
||
7373 | save_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params) |
||
7374 | { |
||
7375 | GET_CURRENT_CONTEXT(ctx); |
||
7376 | Node *n; |
||
7377 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
7378 | n = alloc_instruction(ctx, OPCODE_TEXPARAMETER_UI, 6); |
||
7379 | if (n) { |
||
7380 | n[1].e = target; |
||
7381 | n[2].e = pname; |
||
7382 | n[3].ui = params[0]; |
||
7383 | n[4].ui = params[1]; |
||
7384 | n[5].ui = params[2]; |
||
7385 | n[6].ui = params[3]; |
||
7386 | } |
||
7387 | if (ctx->ExecuteFlag) { |
||
7388 | CALL_TexParameterIuiv(ctx->Exec, (target, pname, params)); |
||
7389 | } |
||
7390 | } |
||
7391 | |||
7392 | /* GL_ARB_instanced_arrays */ |
||
7393 | static void GLAPIENTRY |
||
7394 | save_VertexAttribDivisor(GLuint index, GLuint divisor) |
||
7395 | { |
||
7396 | GET_CURRENT_CONTEXT(ctx); |
||
7397 | Node *n; |
||
7398 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
7399 | n = alloc_instruction(ctx, OPCODE_VERTEX_ATTRIB_DIVISOR, 2); |
||
7400 | if (n) { |
||
7401 | n[1].ui = index; |
||
7402 | n[2].ui = divisor; |
||
7403 | } |
||
7404 | if (ctx->ExecuteFlag) { |
||
7405 | CALL_VertexAttribDivisor(ctx->Exec, (index, divisor)); |
||
7406 | } |
||
7407 | } |
||
7408 | |||
7409 | |||
7410 | /* GL_NV_texture_barrier */ |
||
7411 | static void GLAPIENTRY |
||
7412 | save_TextureBarrierNV(void) |
||
7413 | { |
||
7414 | GET_CURRENT_CONTEXT(ctx); |
||
7415 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
7416 | alloc_instruction(ctx, OPCODE_TEXTURE_BARRIER_NV, 0); |
||
7417 | if (ctx->ExecuteFlag) { |
||
7418 | CALL_TextureBarrierNV(ctx->Exec, ()); |
||
7419 | } |
||
7420 | } |
||
7421 | |||
7422 | |||
7423 | /* GL_ARB_sampler_objects */ |
||
7424 | static void GLAPIENTRY |
||
7425 | save_BindSampler(GLuint unit, GLuint sampler) |
||
7426 | { |
||
7427 | Node *n; |
||
7428 | GET_CURRENT_CONTEXT(ctx); |
||
7429 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
7430 | n = alloc_instruction(ctx, OPCODE_BIND_SAMPLER, 2); |
||
7431 | if (n) { |
||
7432 | n[1].ui = unit; |
||
7433 | n[2].ui = sampler; |
||
7434 | } |
||
7435 | if (ctx->ExecuteFlag) { |
||
7436 | CALL_BindSampler(ctx->Exec, (unit, sampler)); |
||
7437 | } |
||
7438 | } |
||
7439 | |||
7440 | static void GLAPIENTRY |
||
7441 | save_SamplerParameteriv(GLuint sampler, GLenum pname, const GLint *params) |
||
7442 | { |
||
7443 | Node *n; |
||
7444 | GET_CURRENT_CONTEXT(ctx); |
||
7445 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
7446 | n = alloc_instruction(ctx, OPCODE_SAMPLER_PARAMETERIV, 6); |
||
7447 | if (n) { |
||
7448 | n[1].ui = sampler; |
||
7449 | n[2].e = pname; |
||
7450 | n[3].i = params[0]; |
||
7451 | if (pname == GL_TEXTURE_BORDER_COLOR) { |
||
7452 | n[4].i = params[1]; |
||
7453 | n[5].i = params[2]; |
||
7454 | n[6].i = params[3]; |
||
7455 | } |
||
7456 | else { |
||
7457 | n[4].i = n[5].i = n[6].i = 0; |
||
7458 | } |
||
7459 | } |
||
7460 | if (ctx->ExecuteFlag) { |
||
7461 | CALL_SamplerParameteriv(ctx->Exec, (sampler, pname, params)); |
||
7462 | } |
||
7463 | } |
||
7464 | |||
7465 | static void GLAPIENTRY |
||
7466 | save_SamplerParameteri(GLuint sampler, GLenum pname, GLint param) |
||
7467 | { |
||
7468 | GLint parray[4]; |
||
7469 | parray[0] = param; |
||
7470 | parray[1] = parray[2] = parray[3] = 0; |
||
7471 | save_SamplerParameteriv(sampler, pname, parray); |
||
7472 | } |
||
7473 | |||
7474 | static void GLAPIENTRY |
||
7475 | save_SamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *params) |
||
7476 | { |
||
7477 | Node *n; |
||
7478 | GET_CURRENT_CONTEXT(ctx); |
||
7479 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
7480 | n = alloc_instruction(ctx, OPCODE_SAMPLER_PARAMETERFV, 6); |
||
7481 | if (n) { |
||
7482 | n[1].ui = sampler; |
||
7483 | n[2].e = pname; |
||
7484 | n[3].f = params[0]; |
||
7485 | if (pname == GL_TEXTURE_BORDER_COLOR) { |
||
7486 | n[4].f = params[1]; |
||
7487 | n[5].f = params[2]; |
||
7488 | n[6].f = params[3]; |
||
7489 | } |
||
7490 | else { |
||
7491 | n[4].f = n[5].f = n[6].f = 0.0F; |
||
7492 | } |
||
7493 | } |
||
7494 | if (ctx->ExecuteFlag) { |
||
7495 | CALL_SamplerParameterfv(ctx->Exec, (sampler, pname, params)); |
||
7496 | } |
||
7497 | } |
||
7498 | |||
7499 | static void GLAPIENTRY |
||
7500 | save_SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) |
||
7501 | { |
||
7502 | GLfloat parray[4]; |
||
7503 | parray[0] = param; |
||
7504 | parray[1] = parray[2] = parray[3] = 0.0F; |
||
7505 | save_SamplerParameterfv(sampler, pname, parray); |
||
7506 | } |
||
7507 | |||
7508 | static void GLAPIENTRY |
||
7509 | save_SamplerParameterIiv(GLuint sampler, GLenum pname, const GLint *params) |
||
7510 | { |
||
7511 | Node *n; |
||
7512 | GET_CURRENT_CONTEXT(ctx); |
||
7513 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
7514 | n = alloc_instruction(ctx, OPCODE_SAMPLER_PARAMETERIIV, 6); |
||
7515 | if (n) { |
||
7516 | n[1].ui = sampler; |
||
7517 | n[2].e = pname; |
||
7518 | n[3].i = params[0]; |
||
7519 | if (pname == GL_TEXTURE_BORDER_COLOR) { |
||
7520 | n[4].i = params[1]; |
||
7521 | n[5].i = params[2]; |
||
7522 | n[6].i = params[3]; |
||
7523 | } |
||
7524 | else { |
||
7525 | n[4].i = n[5].i = n[6].i = 0; |
||
7526 | } |
||
7527 | } |
||
7528 | if (ctx->ExecuteFlag) { |
||
7529 | CALL_SamplerParameterIiv(ctx->Exec, (sampler, pname, params)); |
||
7530 | } |
||
7531 | } |
||
7532 | |||
7533 | static void GLAPIENTRY |
||
7534 | save_SamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint *params) |
||
7535 | { |
||
7536 | Node *n; |
||
7537 | GET_CURRENT_CONTEXT(ctx); |
||
7538 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
7539 | n = alloc_instruction(ctx, OPCODE_SAMPLER_PARAMETERUIV, 6); |
||
7540 | if (n) { |
||
7541 | n[1].ui = sampler; |
||
7542 | n[2].e = pname; |
||
7543 | n[3].ui = params[0]; |
||
7544 | if (pname == GL_TEXTURE_BORDER_COLOR) { |
||
7545 | n[4].ui = params[1]; |
||
7546 | n[5].ui = params[2]; |
||
7547 | n[6].ui = params[3]; |
||
7548 | } |
||
7549 | else { |
||
7550 | n[4].ui = n[5].ui = n[6].ui = 0; |
||
7551 | } |
||
7552 | } |
||
7553 | if (ctx->ExecuteFlag) { |
||
7554 | CALL_SamplerParameterIuiv(ctx->Exec, (sampler, pname, params)); |
||
7555 | } |
||
7556 | } |
||
7557 | |||
7558 | /* GL_ARB_geometry_shader4 */ |
||
7559 | static void GLAPIENTRY |
||
7560 | save_ProgramParameteri(GLuint program, GLenum pname, GLint value) |
||
7561 | { |
||
7562 | Node *n; |
||
7563 | GET_CURRENT_CONTEXT(ctx); |
||
7564 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
7565 | n = alloc_instruction(ctx, OPCODE_PROGRAM_PARAMETERI, 3); |
||
7566 | if (n) { |
||
7567 | n[1].ui = program; |
||
7568 | n[2].e = pname; |
||
7569 | n[3].i = value; |
||
7570 | } |
||
7571 | if (ctx->ExecuteFlag) { |
||
7572 | CALL_ProgramParameteri(ctx->Exec, (program, pname, value)); |
||
7573 | } |
||
7574 | } |
||
7575 | |||
7576 | static void GLAPIENTRY |
||
7577 | save_FramebufferTexture(GLenum target, GLenum attachment, |
||
7578 | GLuint texture, GLint level) |
||
7579 | { |
||
7580 | Node *n; |
||
7581 | GET_CURRENT_CONTEXT(ctx); |
||
7582 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
7583 | n = alloc_instruction(ctx, OPCODE_FRAMEBUFFER_TEXTURE, 4); |
||
7584 | if (n) { |
||
7585 | n[1].e = target; |
||
7586 | n[2].e = attachment; |
||
7587 | n[3].ui = texture; |
||
7588 | n[4].i = level; |
||
7589 | } |
||
7590 | if (ctx->ExecuteFlag) { |
||
7591 | CALL_FramebufferTexture(ctx->Exec, (target, attachment, texture, level)); |
||
7592 | } |
||
7593 | } |
||
7594 | |||
7595 | |||
7596 | static void GLAPIENTRY |
||
7597 | save_WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) |
||
7598 | { |
||
7599 | Node *n; |
||
7600 | GET_CURRENT_CONTEXT(ctx); |
||
7601 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
7602 | n = alloc_instruction(ctx, OPCODE_WAIT_SYNC, 4); |
||
7603 | if (n) { |
||
7604 | union uint64_pair p; |
||
7605 | p.uint64 = timeout; |
||
7606 | n[1].bf = flags; |
||
7607 | n[2].ui = p.uint32[0]; |
||
7608 | n[3].ui = p.uint32[1]; |
||
7609 | save_pointer(&n[4], sync); |
||
7610 | } |
||
7611 | if (ctx->ExecuteFlag) { |
||
7612 | CALL_WaitSync(ctx->Exec, (sync, flags, timeout)); |
||
7613 | } |
||
7614 | } |
||
7615 | |||
7616 | |||
7617 | /** GL_NV_conditional_render */ |
||
7618 | static void GLAPIENTRY |
||
7619 | save_BeginConditionalRender(GLuint queryId, GLenum mode) |
||
7620 | { |
||
7621 | GET_CURRENT_CONTEXT(ctx); |
||
7622 | Node *n; |
||
7623 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
7624 | n = alloc_instruction(ctx, OPCODE_BEGIN_CONDITIONAL_RENDER, 2); |
||
7625 | if (n) { |
||
7626 | n[1].i = queryId; |
||
7627 | n[2].e = mode; |
||
7628 | } |
||
7629 | if (ctx->ExecuteFlag) { |
||
7630 | CALL_BeginConditionalRender(ctx->Exec, (queryId, mode)); |
||
7631 | } |
||
7632 | } |
||
7633 | |||
7634 | static void GLAPIENTRY |
||
7635 | save_EndConditionalRender(void) |
||
7636 | { |
||
7637 | GET_CURRENT_CONTEXT(ctx); |
||
7638 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
7639 | alloc_instruction(ctx, OPCODE_END_CONDITIONAL_RENDER, 0); |
||
7640 | if (ctx->ExecuteFlag) { |
||
7641 | CALL_EndConditionalRender(ctx->Exec, ()); |
||
7642 | } |
||
7643 | } |
||
7644 | |||
7645 | static void GLAPIENTRY |
||
7646 | save_UniformBlockBinding(GLuint prog, GLuint index, GLuint binding) |
||
7647 | { |
||
7648 | GET_CURRENT_CONTEXT(ctx); |
||
7649 | Node *n; |
||
7650 | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
||
7651 | n = alloc_instruction(ctx, OPCODE_UNIFORM_BLOCK_BINDING, 3); |
||
7652 | if (n) { |
||
7653 | n[1].ui = prog; |
||
7654 | n[2].ui = index; |
||
7655 | n[3].ui = binding; |
||
7656 | } |
||
7657 | if (ctx->ExecuteFlag) { |
||
7658 | CALL_UniformBlockBinding(ctx->Exec, (prog, index, binding)); |
||
7659 | } |
||
7660 | } |
||
7661 | |||
7662 | |||
7663 | /** |
||
7664 | * Save an error-generating command into display list. |
||
7665 | * |
||
7666 | * KW: Will appear in the list before the vertex buffer containing the |
||
7667 | * command that provoked the error. I don't see this as a problem. |
||
7668 | */ |
||
7669 | static void |
||
7670 | save_error(struct gl_context *ctx, GLenum error, const char *s) |
||
7671 | { |
||
7672 | Node *n; |
||
7673 | n = alloc_instruction(ctx, OPCODE_ERROR, 1 + POINTER_DWORDS); |
||
7674 | if (n) { |
||
7675 | n[1].e = error; |
||
7676 | save_pointer(&n[2], (void *) s); |
||
7677 | /* note: the data/string here doesn't have to be freed in |
||
7678 | * _mesa_delete_list() since the string is never dynamically |
||
7679 | * allocated. |
||
7680 | */ |
||
7681 | } |
||
7682 | } |
||
7683 | |||
7684 | |||
7685 | /** |
||
7686 | * Compile an error into current display list. |
||
7687 | */ |
||
7688 | void |
||
7689 | _mesa_compile_error(struct gl_context *ctx, GLenum error, const char *s) |
||
7690 | { |
||
7691 | if (ctx->CompileFlag) |
||
7692 | save_error(ctx, error, s); |
||
7693 | if (ctx->ExecuteFlag) |
||
7694 | _mesa_error(ctx, error, "%s", s); |
||
7695 | } |
||
7696 | |||
7697 | |||
7698 | /** |
||
7699 | * Test if ID names a display list. |
||
7700 | */ |
||
7701 | static GLboolean |
||
7702 | islist(struct gl_context *ctx, GLuint list) |
||
7703 | { |
||
7704 | if (list > 0 && _mesa_lookup_list(ctx, list)) { |
||
7705 | return GL_TRUE; |
||
7706 | } |
||
7707 | else { |
||
7708 | return GL_FALSE; |
||
7709 | } |
||
7710 | } |
||
7711 | |||
7712 | |||
7713 | |||
7714 | /**********************************************************************/ |
||
7715 | /* Display list execution */ |
||
7716 | /**********************************************************************/ |
||
7717 | |||
7718 | |||
7719 | /* |
||
7720 | * Execute a display list. Note that the ListBase offset must have already |
||
7721 | * been added before calling this function. I.e. the list argument is |
||
7722 | * the absolute list number, not relative to ListBase. |
||
7723 | * \param list - display list number |
||
7724 | */ |
||
7725 | static void |
||
7726 | execute_list(struct gl_context *ctx, GLuint list) |
||
7727 | { |
||
7728 | struct gl_display_list *dlist; |
||
7729 | Node *n; |
||
7730 | GLboolean done; |
||
7731 | |||
7732 | if (list == 0 || !islist(ctx, list)) |
||
7733 | return; |
||
7734 | |||
7735 | if (ctx->ListState.CallDepth == MAX_LIST_NESTING) { |
||
7736 | /* raise an error? */ |
||
7737 | return; |
||
7738 | } |
||
7739 | |||
7740 | dlist = _mesa_lookup_list(ctx, list); |
||
7741 | if (!dlist) |
||
7742 | return; |
||
7743 | |||
7744 | ctx->ListState.CallDepth++; |
||
7745 | |||
7746 | if (ctx->Driver.BeginCallList) |
||
7747 | ctx->Driver.BeginCallList(ctx, dlist); |
||
7748 | |||
7749 | n = dlist->Head; |
||
7750 | |||
7751 | done = GL_FALSE; |
||
7752 | while (!done) { |
||
7753 | const OpCode opcode = n[0].opcode; |
||
7754 | |||
7755 | if (is_ext_opcode(opcode)) { |
||
7756 | n += ext_opcode_execute(ctx, n); |
||
7757 | } |
||
7758 | else { |
||
7759 | switch (opcode) { |
||
7760 | case OPCODE_ERROR: |
||
7761 | _mesa_error(ctx, n[1].e, "%s", (const char *) get_pointer(&n[2])); |
||
7762 | break; |
||
7763 | case OPCODE_ACCUM: |
||
7764 | CALL_Accum(ctx->Exec, (n[1].e, n[2].f)); |
||
7765 | break; |
||
7766 | case OPCODE_ALPHA_FUNC: |
||
7767 | CALL_AlphaFunc(ctx->Exec, (n[1].e, n[2].f)); |
||
7768 | break; |
||
7769 | case OPCODE_BIND_TEXTURE: |
||
7770 | CALL_BindTexture(ctx->Exec, (n[1].e, n[2].ui)); |
||
7771 | break; |
||
7772 | case OPCODE_BITMAP: |
||
7773 | { |
||
7774 | const struct gl_pixelstore_attrib save = ctx->Unpack; |
||
7775 | ctx->Unpack = ctx->DefaultPacking; |
||
7776 | CALL_Bitmap(ctx->Exec, ((GLsizei) n[1].i, (GLsizei) n[2].i, |
||
7777 | n[3].f, n[4].f, n[5].f, n[6].f, |
||
7778 | get_pointer(&n[7]))); |
||
7779 | ctx->Unpack = save; /* restore */ |
||
7780 | } |
||
7781 | break; |
||
7782 | case OPCODE_BLEND_COLOR: |
||
7783 | CALL_BlendColor(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f)); |
||
7784 | break; |
||
7785 | case OPCODE_BLEND_EQUATION: |
||
7786 | CALL_BlendEquation(ctx->Exec, (n[1].e)); |
||
7787 | break; |
||
7788 | case OPCODE_BLEND_EQUATION_SEPARATE: |
||
7789 | CALL_BlendEquationSeparate(ctx->Exec, (n[1].e, n[2].e)); |
||
7790 | break; |
||
7791 | case OPCODE_BLEND_FUNC_SEPARATE: |
||
7792 | CALL_BlendFuncSeparate(ctx->Exec, |
||
7793 | (n[1].e, n[2].e, n[3].e, n[4].e)); |
||
7794 | break; |
||
7795 | |||
7796 | case OPCODE_BLEND_FUNC_I: |
||
7797 | /* GL_ARB_draw_buffers_blend */ |
||
7798 | CALL_BlendFunciARB(ctx->Exec, (n[1].ui, n[2].e, n[3].e)); |
||
7799 | break; |
||
7800 | case OPCODE_BLEND_FUNC_SEPARATE_I: |
||
7801 | /* GL_ARB_draw_buffers_blend */ |
||
7802 | CALL_BlendFuncSeparateiARB(ctx->Exec, (n[1].ui, n[2].e, n[3].e, |
||
7803 | n[4].e, n[5].e)); |
||
7804 | break; |
||
7805 | case OPCODE_BLEND_EQUATION_I: |
||
7806 | /* GL_ARB_draw_buffers_blend */ |
||
7807 | CALL_BlendEquationiARB(ctx->Exec, (n[1].ui, n[2].e)); |
||
7808 | break; |
||
7809 | case OPCODE_BLEND_EQUATION_SEPARATE_I: |
||
7810 | /* GL_ARB_draw_buffers_blend */ |
||
7811 | CALL_BlendEquationSeparateiARB(ctx->Exec, |
||
7812 | (n[1].ui, n[2].e, n[3].e)); |
||
7813 | break; |
||
7814 | |||
7815 | case OPCODE_CALL_LIST: |
||
7816 | /* Generated by glCallList(), don't add ListBase */ |
||
7817 | if (ctx->ListState.CallDepth < MAX_LIST_NESTING) { |
||
7818 | execute_list(ctx, n[1].ui); |
||
7819 | } |
||
7820 | break; |
||
7821 | case OPCODE_CALL_LIST_OFFSET: |
||
7822 | /* Generated by glCallLists() so we must add ListBase */ |
||
7823 | if (n[2].b) { |
||
7824 | /* user specified a bad data type at compile time */ |
||
7825 | _mesa_error(ctx, GL_INVALID_ENUM, "glCallLists(type)"); |
||
7826 | } |
||
7827 | else if (ctx->ListState.CallDepth < MAX_LIST_NESTING) { |
||
7828 | GLuint list = (GLuint) (ctx->List.ListBase + n[1].i); |
||
7829 | execute_list(ctx, list); |
||
7830 | } |
||
7831 | break; |
||
7832 | case OPCODE_CLEAR: |
||
7833 | CALL_Clear(ctx->Exec, (n[1].bf)); |
||
7834 | break; |
||
7835 | case OPCODE_CLEAR_BUFFER_IV: |
||
7836 | { |
||
7837 | GLint value[4]; |
||
7838 | value[0] = n[3].i; |
||
7839 | value[1] = n[4].i; |
||
7840 | value[2] = n[5].i; |
||
7841 | value[3] = n[6].i; |
||
7842 | CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value)); |
||
7843 | } |
||
7844 | break; |
||
7845 | case OPCODE_CLEAR_BUFFER_UIV: |
||
7846 | { |
||
7847 | GLuint value[4]; |
||
7848 | value[0] = n[3].ui; |
||
7849 | value[1] = n[4].ui; |
||
7850 | value[2] = n[5].ui; |
||
7851 | value[3] = n[6].ui; |
||
7852 | CALL_ClearBufferuiv(ctx->Exec, (n[1].e, n[2].i, value)); |
||
7853 | } |
||
7854 | break; |
||
7855 | case OPCODE_CLEAR_BUFFER_FV: |
||
7856 | { |
||
7857 | GLfloat value[4]; |
||
7858 | value[0] = n[3].f; |
||
7859 | value[1] = n[4].f; |
||
7860 | value[2] = n[5].f; |
||
7861 | value[3] = n[6].f; |
||
7862 | CALL_ClearBufferfv(ctx->Exec, (n[1].e, n[2].i, value)); |
||
7863 | } |
||
7864 | break; |
||
7865 | case OPCODE_CLEAR_BUFFER_FI: |
||
7866 | CALL_ClearBufferfi(ctx->Exec, (n[1].e, n[2].i, n[3].f, n[4].i)); |
||
7867 | break; |
||
7868 | case OPCODE_CLEAR_COLOR: |
||
7869 | CALL_ClearColor(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f)); |
||
7870 | break; |
||
7871 | case OPCODE_CLEAR_ACCUM: |
||
7872 | CALL_ClearAccum(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f)); |
||
7873 | break; |
||
7874 | case OPCODE_CLEAR_DEPTH: |
||
7875 | CALL_ClearDepth(ctx->Exec, ((GLclampd) n[1].f)); |
||
7876 | break; |
||
7877 | case OPCODE_CLEAR_INDEX: |
||
7878 | CALL_ClearIndex(ctx->Exec, ((GLfloat) n[1].ui)); |
||
7879 | break; |
||
7880 | case OPCODE_CLEAR_STENCIL: |
||
7881 | CALL_ClearStencil(ctx->Exec, (n[1].i)); |
||
7882 | break; |
||
7883 | case OPCODE_CLIP_PLANE: |
||
7884 | { |
||
7885 | GLdouble eq[4]; |
||
7886 | eq[0] = n[2].f; |
||
7887 | eq[1] = n[3].f; |
||
7888 | eq[2] = n[4].f; |
||
7889 | eq[3] = n[5].f; |
||
7890 | CALL_ClipPlane(ctx->Exec, (n[1].e, eq)); |
||
7891 | } |
||
7892 | break; |
||
7893 | case OPCODE_COLOR_MASK: |
||
7894 | CALL_ColorMask(ctx->Exec, (n[1].b, n[2].b, n[3].b, n[4].b)); |
||
7895 | break; |
||
7896 | case OPCODE_COLOR_MASK_INDEXED: |
||
7897 | CALL_ColorMaski(ctx->Exec, (n[1].ui, n[2].b, n[3].b, |
||
7898 | n[4].b, n[5].b)); |
||
7899 | break; |
||
7900 | case OPCODE_COLOR_MATERIAL: |
||
7901 | CALL_ColorMaterial(ctx->Exec, (n[1].e, n[2].e)); |
||
7902 | break; |
||
7903 | case OPCODE_COPY_PIXELS: |
||
7904 | CALL_CopyPixels(ctx->Exec, (n[1].i, n[2].i, |
||
7905 | (GLsizei) n[3].i, (GLsizei) n[4].i, |
||
7906 | n[5].e)); |
||
7907 | break; |
||
7908 | case OPCODE_COPY_TEX_IMAGE1D: |
||
7909 | CALL_CopyTexImage1D(ctx->Exec, (n[1].e, n[2].i, n[3].e, n[4].i, |
||
7910 | n[5].i, n[6].i, n[7].i)); |
||
7911 | break; |
||
7912 | case OPCODE_COPY_TEX_IMAGE2D: |
||
7913 | CALL_CopyTexImage2D(ctx->Exec, (n[1].e, n[2].i, n[3].e, n[4].i, |
||
7914 | n[5].i, n[6].i, n[7].i, n[8].i)); |
||
7915 | break; |
||
7916 | case OPCODE_COPY_TEX_SUB_IMAGE1D: |
||
7917 | CALL_CopyTexSubImage1D(ctx->Exec, (n[1].e, n[2].i, n[3].i, |
||
7918 | n[4].i, n[5].i, n[6].i)); |
||
7919 | break; |
||
7920 | case OPCODE_COPY_TEX_SUB_IMAGE2D: |
||
7921 | CALL_CopyTexSubImage2D(ctx->Exec, (n[1].e, n[2].i, n[3].i, |
||
7922 | n[4].i, n[5].i, n[6].i, n[7].i, |
||
7923 | n[8].i)); |
||
7924 | break; |
||
7925 | case OPCODE_COPY_TEX_SUB_IMAGE3D: |
||
7926 | CALL_CopyTexSubImage3D(ctx->Exec, (n[1].e, n[2].i, n[3].i, |
||
7927 | n[4].i, n[5].i, n[6].i, n[7].i, |
||
7928 | n[8].i, n[9].i)); |
||
7929 | break; |
||
7930 | case OPCODE_CULL_FACE: |
||
7931 | CALL_CullFace(ctx->Exec, (n[1].e)); |
||
7932 | break; |
||
7933 | case OPCODE_DEPTH_FUNC: |
||
7934 | CALL_DepthFunc(ctx->Exec, (n[1].e)); |
||
7935 | break; |
||
7936 | case OPCODE_DEPTH_MASK: |
||
7937 | CALL_DepthMask(ctx->Exec, (n[1].b)); |
||
7938 | break; |
||
7939 | case OPCODE_DEPTH_RANGE: |
||
7940 | CALL_DepthRange(ctx->Exec, |
||
7941 | ((GLclampd) n[1].f, (GLclampd) n[2].f)); |
||
7942 | break; |
||
7943 | case OPCODE_DISABLE: |
||
7944 | CALL_Disable(ctx->Exec, (n[1].e)); |
||
7945 | break; |
||
7946 | case OPCODE_DISABLE_INDEXED: |
||
7947 | CALL_Disablei(ctx->Exec, (n[1].ui, n[2].e)); |
||
7948 | break; |
||
7949 | case OPCODE_DRAW_BUFFER: |
||
7950 | CALL_DrawBuffer(ctx->Exec, (n[1].e)); |
||
7951 | break; |
||
7952 | case OPCODE_DRAW_PIXELS: |
||
7953 | { |
||
7954 | const struct gl_pixelstore_attrib save = ctx->Unpack; |
||
7955 | ctx->Unpack = ctx->DefaultPacking; |
||
7956 | CALL_DrawPixels(ctx->Exec, (n[1].i, n[2].i, n[3].e, n[4].e, |
||
7957 | get_pointer(&n[5]))); |
||
7958 | ctx->Unpack = save; /* restore */ |
||
7959 | } |
||
7960 | break; |
||
7961 | case OPCODE_ENABLE: |
||
7962 | CALL_Enable(ctx->Exec, (n[1].e)); |
||
7963 | break; |
||
7964 | case OPCODE_ENABLE_INDEXED: |
||
7965 | CALL_Enablei(ctx->Exec, (n[1].ui, n[2].e)); |
||
7966 | break; |
||
7967 | case OPCODE_EVALMESH1: |
||
7968 | CALL_EvalMesh1(ctx->Exec, (n[1].e, n[2].i, n[3].i)); |
||
7969 | break; |
||
7970 | case OPCODE_EVALMESH2: |
||
7971 | CALL_EvalMesh2(ctx->Exec, |
||
7972 | (n[1].e, n[2].i, n[3].i, n[4].i, n[5].i)); |
||
7973 | break; |
||
7974 | case OPCODE_FOG: |
||
7975 | { |
||
7976 | GLfloat p[4]; |
||
7977 | p[0] = n[2].f; |
||
7978 | p[1] = n[3].f; |
||
7979 | p[2] = n[4].f; |
||
7980 | p[3] = n[5].f; |
||
7981 | CALL_Fogfv(ctx->Exec, (n[1].e, p)); |
||
7982 | } |
||
7983 | break; |
||
7984 | case OPCODE_FRONT_FACE: |
||
7985 | CALL_FrontFace(ctx->Exec, (n[1].e)); |
||
7986 | break; |
||
7987 | case OPCODE_FRUSTUM: |
||
7988 | CALL_Frustum(ctx->Exec, |
||
7989 | (n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f)); |
||
7990 | break; |
||
7991 | case OPCODE_HINT: |
||
7992 | CALL_Hint(ctx->Exec, (n[1].e, n[2].e)); |
||
7993 | break; |
||
7994 | case OPCODE_INDEX_MASK: |
||
7995 | CALL_IndexMask(ctx->Exec, (n[1].ui)); |
||
7996 | break; |
||
7997 | case OPCODE_INIT_NAMES: |
||
7998 | CALL_InitNames(ctx->Exec, ()); |
||
7999 | break; |
||
8000 | case OPCODE_LIGHT: |
||
8001 | { |
||
8002 | GLfloat p[4]; |
||
8003 | p[0] = n[3].f; |
||
8004 | p[1] = n[4].f; |
||
8005 | p[2] = n[5].f; |
||
8006 | p[3] = n[6].f; |
||
8007 | CALL_Lightfv(ctx->Exec, (n[1].e, n[2].e, p)); |
||
8008 | } |
||
8009 | break; |
||
8010 | case OPCODE_LIGHT_MODEL: |
||
8011 | { |
||
8012 | GLfloat p[4]; |
||
8013 | p[0] = n[2].f; |
||
8014 | p[1] = n[3].f; |
||
8015 | p[2] = n[4].f; |
||
8016 | p[3] = n[5].f; |
||
8017 | CALL_LightModelfv(ctx->Exec, (n[1].e, p)); |
||
8018 | } |
||
8019 | break; |
||
8020 | case OPCODE_LINE_STIPPLE: |
||
8021 | CALL_LineStipple(ctx->Exec, (n[1].i, n[2].us)); |
||
8022 | break; |
||
8023 | case OPCODE_LINE_WIDTH: |
||
8024 | CALL_LineWidth(ctx->Exec, (n[1].f)); |
||
8025 | break; |
||
8026 | case OPCODE_LIST_BASE: |
||
8027 | CALL_ListBase(ctx->Exec, (n[1].ui)); |
||
8028 | break; |
||
8029 | case OPCODE_LOAD_IDENTITY: |
||
8030 | CALL_LoadIdentity(ctx->Exec, ()); |
||
8031 | break; |
||
8032 | case OPCODE_LOAD_MATRIX: |
||
8033 | STATIC_ASSERT(sizeof(Node) == sizeof(GLfloat)); |
||
8034 | CALL_LoadMatrixf(ctx->Exec, (&n[1].f)); |
||
8035 | break; |
||
8036 | case OPCODE_LOAD_NAME: |
||
8037 | CALL_LoadName(ctx->Exec, (n[1].ui)); |
||
8038 | break; |
||
8039 | case OPCODE_LOGIC_OP: |
||
8040 | CALL_LogicOp(ctx->Exec, (n[1].e)); |
||
8041 | break; |
||
8042 | case OPCODE_MAP1: |
||
8043 | { |
||
8044 | GLenum target = n[1].e; |
||
8045 | GLint ustride = _mesa_evaluator_components(target); |
||
8046 | GLint uorder = n[5].i; |
||
8047 | GLfloat u1 = n[2].f; |
||
8048 | GLfloat u2 = n[3].f; |
||
8049 | CALL_Map1f(ctx->Exec, (target, u1, u2, ustride, uorder, |
||
8050 | (GLfloat *) get_pointer(&n[6]))); |
||
8051 | } |
||
8052 | break; |
||
8053 | case OPCODE_MAP2: |
||
8054 | { |
||
8055 | GLenum target = n[1].e; |
||
8056 | GLfloat u1 = n[2].f; |
||
8057 | GLfloat u2 = n[3].f; |
||
8058 | GLfloat v1 = n[4].f; |
||
8059 | GLfloat v2 = n[5].f; |
||
8060 | GLint ustride = n[6].i; |
||
8061 | GLint vstride = n[7].i; |
||
8062 | GLint uorder = n[8].i; |
||
8063 | GLint vorder = n[9].i; |
||
8064 | CALL_Map2f(ctx->Exec, (target, u1, u2, ustride, uorder, |
||
8065 | v1, v2, vstride, vorder, |
||
8066 | (GLfloat *) get_pointer(&n[10]))); |
||
8067 | } |
||
8068 | break; |
||
8069 | case OPCODE_MAPGRID1: |
||
8070 | CALL_MapGrid1f(ctx->Exec, (n[1].i, n[2].f, n[3].f)); |
||
8071 | break; |
||
8072 | case OPCODE_MAPGRID2: |
||
8073 | CALL_MapGrid2f(ctx->Exec, |
||
8074 | (n[1].i, n[2].f, n[3].f, n[4].i, n[5].f, n[6].f)); |
||
8075 | break; |
||
8076 | case OPCODE_MATRIX_MODE: |
||
8077 | CALL_MatrixMode(ctx->Exec, (n[1].e)); |
||
8078 | break; |
||
8079 | case OPCODE_MULT_MATRIX: |
||
8080 | CALL_MultMatrixf(ctx->Exec, (&n[1].f)); |
||
8081 | break; |
||
8082 | case OPCODE_ORTHO: |
||
8083 | CALL_Ortho(ctx->Exec, |
||
8084 | (n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f)); |
||
8085 | break; |
||
8086 | case OPCODE_PASSTHROUGH: |
||
8087 | CALL_PassThrough(ctx->Exec, (n[1].f)); |
||
8088 | break; |
||
8089 | case OPCODE_PIXEL_MAP: |
||
8090 | CALL_PixelMapfv(ctx->Exec, |
||
8091 | (n[1].e, n[2].i, get_pointer(&n[3]))); |
||
8092 | break; |
||
8093 | case OPCODE_PIXEL_TRANSFER: |
||
8094 | CALL_PixelTransferf(ctx->Exec, (n[1].e, n[2].f)); |
||
8095 | break; |
||
8096 | case OPCODE_PIXEL_ZOOM: |
||
8097 | CALL_PixelZoom(ctx->Exec, (n[1].f, n[2].f)); |
||
8098 | break; |
||
8099 | case OPCODE_POINT_SIZE: |
||
8100 | CALL_PointSize(ctx->Exec, (n[1].f)); |
||
8101 | break; |
||
8102 | case OPCODE_POINT_PARAMETERS: |
||
8103 | { |
||
8104 | GLfloat params[3]; |
||
8105 | params[0] = n[2].f; |
||
8106 | params[1] = n[3].f; |
||
8107 | params[2] = n[4].f; |
||
8108 | CALL_PointParameterfv(ctx->Exec, (n[1].e, params)); |
||
8109 | } |
||
8110 | break; |
||
8111 | case OPCODE_POLYGON_MODE: |
||
8112 | CALL_PolygonMode(ctx->Exec, (n[1].e, n[2].e)); |
||
8113 | break; |
||
8114 | case OPCODE_POLYGON_STIPPLE: |
||
8115 | { |
||
8116 | const struct gl_pixelstore_attrib save = ctx->Unpack; |
||
8117 | ctx->Unpack = ctx->DefaultPacking; |
||
8118 | CALL_PolygonStipple(ctx->Exec, (get_pointer(&n[1]))); |
||
8119 | ctx->Unpack = save; /* restore */ |
||
8120 | } |
||
8121 | break; |
||
8122 | case OPCODE_POLYGON_OFFSET: |
||
8123 | CALL_PolygonOffset(ctx->Exec, (n[1].f, n[2].f)); |
||
8124 | break; |
||
8125 | case OPCODE_POLYGON_OFFSET_CLAMP: |
||
8126 | CALL_PolygonOffsetClampEXT(ctx->Exec, (n[1].f, n[2].f, n[3].f)); |
||
8127 | break; |
||
8128 | case OPCODE_POP_ATTRIB: |
||
8129 | CALL_PopAttrib(ctx->Exec, ()); |
||
8130 | break; |
||
8131 | case OPCODE_POP_MATRIX: |
||
8132 | CALL_PopMatrix(ctx->Exec, ()); |
||
8133 | break; |
||
8134 | case OPCODE_POP_NAME: |
||
8135 | CALL_PopName(ctx->Exec, ()); |
||
8136 | break; |
||
8137 | case OPCODE_PRIORITIZE_TEXTURE: |
||
8138 | CALL_PrioritizeTextures(ctx->Exec, (1, &n[1].ui, &n[2].f)); |
||
8139 | break; |
||
8140 | case OPCODE_PUSH_ATTRIB: |
||
8141 | CALL_PushAttrib(ctx->Exec, (n[1].bf)); |
||
8142 | break; |
||
8143 | case OPCODE_PUSH_MATRIX: |
||
8144 | CALL_PushMatrix(ctx->Exec, ()); |
||
8145 | break; |
||
8146 | case OPCODE_PUSH_NAME: |
||
8147 | CALL_PushName(ctx->Exec, (n[1].ui)); |
||
8148 | break; |
||
8149 | case OPCODE_RASTER_POS: |
||
8150 | CALL_RasterPos4f(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f)); |
||
8151 | break; |
||
8152 | case OPCODE_READ_BUFFER: |
||
8153 | CALL_ReadBuffer(ctx->Exec, (n[1].e)); |
||
8154 | break; |
||
8155 | case OPCODE_ROTATE: |
||
8156 | CALL_Rotatef(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f)); |
||
8157 | break; |
||
8158 | case OPCODE_SCALE: |
||
8159 | CALL_Scalef(ctx->Exec, (n[1].f, n[2].f, n[3].f)); |
||
8160 | break; |
||
8161 | case OPCODE_SCISSOR: |
||
8162 | CALL_Scissor(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i)); |
||
8163 | break; |
||
8164 | case OPCODE_SHADE_MODEL: |
||
8165 | CALL_ShadeModel(ctx->Exec, (n[1].e)); |
||
8166 | break; |
||
8167 | case OPCODE_PROVOKING_VERTEX: |
||
8168 | CALL_ProvokingVertex(ctx->Exec, (n[1].e)); |
||
8169 | break; |
||
8170 | case OPCODE_STENCIL_FUNC: |
||
8171 | CALL_StencilFunc(ctx->Exec, (n[1].e, n[2].i, n[3].ui)); |
||
8172 | break; |
||
8173 | case OPCODE_STENCIL_MASK: |
||
8174 | CALL_StencilMask(ctx->Exec, (n[1].ui)); |
||
8175 | break; |
||
8176 | case OPCODE_STENCIL_OP: |
||
8177 | CALL_StencilOp(ctx->Exec, (n[1].e, n[2].e, n[3].e)); |
||
8178 | break; |
||
8179 | case OPCODE_STENCIL_FUNC_SEPARATE: |
||
8180 | CALL_StencilFuncSeparate(ctx->Exec, |
||
8181 | (n[1].e, n[2].e, n[3].i, n[4].ui)); |
||
8182 | break; |
||
8183 | case OPCODE_STENCIL_MASK_SEPARATE: |
||
8184 | CALL_StencilMaskSeparate(ctx->Exec, (n[1].e, n[2].ui)); |
||
8185 | break; |
||
8186 | case OPCODE_STENCIL_OP_SEPARATE: |
||
8187 | CALL_StencilOpSeparate(ctx->Exec, |
||
8188 | (n[1].e, n[2].e, n[3].e, n[4].e)); |
||
8189 | break; |
||
8190 | case OPCODE_TEXENV: |
||
8191 | { |
||
8192 | GLfloat params[4]; |
||
8193 | params[0] = n[3].f; |
||
8194 | params[1] = n[4].f; |
||
8195 | params[2] = n[5].f; |
||
8196 | params[3] = n[6].f; |
||
8197 | CALL_TexEnvfv(ctx->Exec, (n[1].e, n[2].e, params)); |
||
8198 | } |
||
8199 | break; |
||
8200 | case OPCODE_TEXGEN: |
||
8201 | { |
||
8202 | GLfloat params[4]; |
||
8203 | params[0] = n[3].f; |
||
8204 | params[1] = n[4].f; |
||
8205 | params[2] = n[5].f; |
||
8206 | params[3] = n[6].f; |
||
8207 | CALL_TexGenfv(ctx->Exec, (n[1].e, n[2].e, params)); |
||
8208 | } |
||
8209 | break; |
||
8210 | case OPCODE_TEXPARAMETER: |
||
8211 | { |
||
8212 | GLfloat params[4]; |
||
8213 | params[0] = n[3].f; |
||
8214 | params[1] = n[4].f; |
||
8215 | params[2] = n[5].f; |
||
8216 | params[3] = n[6].f; |
||
8217 | CALL_TexParameterfv(ctx->Exec, (n[1].e, n[2].e, params)); |
||
8218 | } |
||
8219 | break; |
||
8220 | case OPCODE_TEX_IMAGE1D: |
||
8221 | { |
||
8222 | const struct gl_pixelstore_attrib save = ctx->Unpack; |
||
8223 | ctx->Unpack = ctx->DefaultPacking; |
||
8224 | CALL_TexImage1D(ctx->Exec, (n[1].e, /* target */ |
||
8225 | n[2].i, /* level */ |
||
8226 | n[3].i, /* components */ |
||
8227 | n[4].i, /* width */ |
||
8228 | n[5].e, /* border */ |
||
8229 | n[6].e, /* format */ |
||
8230 | n[7].e, /* type */ |
||
8231 | get_pointer(&n[8]))); |
||
8232 | ctx->Unpack = save; /* restore */ |
||
8233 | } |
||
8234 | break; |
||
8235 | case OPCODE_TEX_IMAGE2D: |
||
8236 | { |
||
8237 | const struct gl_pixelstore_attrib save = ctx->Unpack; |
||
8238 | ctx->Unpack = ctx->DefaultPacking; |
||
8239 | CALL_TexImage2D(ctx->Exec, (n[1].e, /* target */ |
||
8240 | n[2].i, /* level */ |
||
8241 | n[3].i, /* components */ |
||
8242 | n[4].i, /* width */ |
||
8243 | n[5].i, /* height */ |
||
8244 | n[6].e, /* border */ |
||
8245 | n[7].e, /* format */ |
||
8246 | n[8].e, /* type */ |
||
8247 | get_pointer(&n[9]))); |
||
8248 | ctx->Unpack = save; /* restore */ |
||
8249 | } |
||
8250 | break; |
||
8251 | case OPCODE_TEX_IMAGE3D: |
||
8252 | { |
||
8253 | const struct gl_pixelstore_attrib save = ctx->Unpack; |
||
8254 | ctx->Unpack = ctx->DefaultPacking; |
||
8255 | CALL_TexImage3D(ctx->Exec, (n[1].e, /* target */ |
||
8256 | n[2].i, /* level */ |
||
8257 | n[3].i, /* components */ |
||
8258 | n[4].i, /* width */ |
||
8259 | n[5].i, /* height */ |
||
8260 | n[6].i, /* depth */ |
||
8261 | n[7].e, /* border */ |
||
8262 | n[8].e, /* format */ |
||
8263 | n[9].e, /* type */ |
||
8264 | get_pointer(&n[10]))); |
||
8265 | ctx->Unpack = save; /* restore */ |
||
8266 | } |
||
8267 | break; |
||
8268 | case OPCODE_TEX_SUB_IMAGE1D: |
||
8269 | { |
||
8270 | const struct gl_pixelstore_attrib save = ctx->Unpack; |
||
8271 | ctx->Unpack = ctx->DefaultPacking; |
||
8272 | CALL_TexSubImage1D(ctx->Exec, (n[1].e, n[2].i, n[3].i, |
||
8273 | n[4].i, n[5].e, |
||
8274 | n[6].e, get_pointer(&n[7]))); |
||
8275 | ctx->Unpack = save; /* restore */ |
||
8276 | } |
||
8277 | break; |
||
8278 | case OPCODE_TEX_SUB_IMAGE2D: |
||
8279 | { |
||
8280 | const struct gl_pixelstore_attrib save = ctx->Unpack; |
||
8281 | ctx->Unpack = ctx->DefaultPacking; |
||
8282 | CALL_TexSubImage2D(ctx->Exec, (n[1].e, n[2].i, n[3].i, |
||
8283 | n[4].i, n[5].e, |
||
8284 | n[6].i, n[7].e, n[8].e, |
||
8285 | get_pointer(&n[9]))); |
||
8286 | ctx->Unpack = save; /* restore */ |
||
8287 | } |
||
8288 | break; |
||
8289 | case OPCODE_TEX_SUB_IMAGE3D: |
||
8290 | { |
||
8291 | const struct gl_pixelstore_attrib save = ctx->Unpack; |
||
8292 | ctx->Unpack = ctx->DefaultPacking; |
||
8293 | CALL_TexSubImage3D(ctx->Exec, (n[1].e, n[2].i, n[3].i, |
||
8294 | n[4].i, n[5].i, n[6].i, n[7].i, |
||
8295 | n[8].i, n[9].e, n[10].e, |
||
8296 | get_pointer(&n[11]))); |
||
8297 | ctx->Unpack = save; /* restore */ |
||
8298 | } |
||
8299 | break; |
||
8300 | case OPCODE_TRANSLATE: |
||
8301 | CALL_Translatef(ctx->Exec, (n[1].f, n[2].f, n[3].f)); |
||
8302 | break; |
||
8303 | case OPCODE_VIEWPORT: |
||
8304 | CALL_Viewport(ctx->Exec, (n[1].i, n[2].i, |
||
8305 | (GLsizei) n[3].i, (GLsizei) n[4].i)); |
||
8306 | break; |
||
8307 | case OPCODE_WINDOW_POS: |
||
8308 | CALL_WindowPos4fMESA(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f)); |
||
8309 | break; |
||
8310 | case OPCODE_ACTIVE_TEXTURE: /* GL_ARB_multitexture */ |
||
8311 | CALL_ActiveTexture(ctx->Exec, (n[1].e)); |
||
8312 | break; |
||
8313 | case OPCODE_COMPRESSED_TEX_IMAGE_1D: /* GL_ARB_texture_compression */ |
||
8314 | CALL_CompressedTexImage1D(ctx->Exec, (n[1].e, n[2].i, n[3].e, |
||
8315 | n[4].i, n[5].i, n[6].i, |
||
8316 | get_pointer(&n[7]))); |
||
8317 | break; |
||
8318 | case OPCODE_COMPRESSED_TEX_IMAGE_2D: /* GL_ARB_texture_compression */ |
||
8319 | CALL_CompressedTexImage2D(ctx->Exec, (n[1].e, n[2].i, n[3].e, |
||
8320 | n[4].i, n[5].i, n[6].i, |
||
8321 | n[7].i, get_pointer(&n[8]))); |
||
8322 | break; |
||
8323 | case OPCODE_COMPRESSED_TEX_IMAGE_3D: /* GL_ARB_texture_compression */ |
||
8324 | CALL_CompressedTexImage3D(ctx->Exec, (n[1].e, n[2].i, n[3].e, |
||
8325 | n[4].i, n[5].i, n[6].i, |
||
8326 | n[7].i, n[8].i, |
||
8327 | get_pointer(&n[9]))); |
||
8328 | break; |
||
8329 | case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D: /* GL_ARB_texture_compress */ |
||
8330 | CALL_CompressedTexSubImage1D(ctx->Exec, |
||
8331 | (n[1].e, n[2].i, n[3].i, n[4].i, |
||
8332 | n[5].e, n[6].i, |
||
8333 | get_pointer(&n[7]))); |
||
8334 | break; |
||
8335 | case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D: /* GL_ARB_texture_compress */ |
||
8336 | CALL_CompressedTexSubImage2D(ctx->Exec, |
||
8337 | (n[1].e, n[2].i, n[3].i, n[4].i, |
||
8338 | n[5].i, n[6].i, n[7].e, n[8].i, |
||
8339 | get_pointer(&n[9]))); |
||
8340 | break; |
||
8341 | case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D: /* GL_ARB_texture_compress */ |
||
8342 | CALL_CompressedTexSubImage3D(ctx->Exec, |
||
8343 | (n[1].e, n[2].i, n[3].i, n[4].i, |
||
8344 | n[5].i, n[6].i, n[7].i, n[8].i, |
||
8345 | n[9].e, n[10].i, |
||
8346 | get_pointer(&n[11]))); |
||
8347 | break; |
||
8348 | case OPCODE_SAMPLE_COVERAGE: /* GL_ARB_multisample */ |
||
8349 | CALL_SampleCoverage(ctx->Exec, (n[1].f, n[2].b)); |
||
8350 | break; |
||
8351 | case OPCODE_WINDOW_POS_ARB: /* GL_ARB_window_pos */ |
||
8352 | CALL_WindowPos3f(ctx->Exec, (n[1].f, n[2].f, n[3].f)); |
||
8353 | break; |
||
8354 | case OPCODE_BIND_PROGRAM_NV: /* GL_ARB_vertex_program */ |
||
8355 | CALL_BindProgramARB(ctx->Exec, (n[1].e, n[2].ui)); |
||
8356 | break; |
||
8357 | case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB: |
||
8358 | CALL_ProgramLocalParameter4fARB(ctx->Exec, |
||
8359 | (n[1].e, n[2].ui, n[3].f, n[4].f, |
||
8360 | n[5].f, n[6].f)); |
||
8361 | break; |
||
8362 | case OPCODE_ACTIVE_STENCIL_FACE_EXT: |
||
8363 | CALL_ActiveStencilFaceEXT(ctx->Exec, (n[1].e)); |
||
8364 | break; |
||
8365 | case OPCODE_DEPTH_BOUNDS_EXT: |
||
8366 | CALL_DepthBoundsEXT(ctx->Exec, (n[1].f, n[2].f)); |
||
8367 | break; |
||
8368 | case OPCODE_PROGRAM_STRING_ARB: |
||
8369 | CALL_ProgramStringARB(ctx->Exec, |
||
8370 | (n[1].e, n[2].e, n[3].i, |
||
8371 | get_pointer(&n[4]))); |
||
8372 | break; |
||
8373 | case OPCODE_PROGRAM_ENV_PARAMETER_ARB: |
||
8374 | CALL_ProgramEnvParameter4fARB(ctx->Exec, (n[1].e, n[2].ui, n[3].f, |
||
8375 | n[4].f, n[5].f, |
||
8376 | n[6].f)); |
||
8377 | break; |
||
8378 | case OPCODE_BEGIN_QUERY_ARB: |
||
8379 | CALL_BeginQuery(ctx->Exec, (n[1].e, n[2].ui)); |
||
8380 | break; |
||
8381 | case OPCODE_END_QUERY_ARB: |
||
8382 | CALL_EndQuery(ctx->Exec, (n[1].e)); |
||
8383 | break; |
||
8384 | case OPCODE_QUERY_COUNTER: |
||
8385 | CALL_QueryCounter(ctx->Exec, (n[1].ui, n[2].e)); |
||
8386 | break; |
||
8387 | case OPCODE_BEGIN_QUERY_INDEXED: |
||
8388 | CALL_BeginQueryIndexed(ctx->Exec, (n[1].e, n[2].ui, n[3].ui)); |
||
8389 | break; |
||
8390 | case OPCODE_END_QUERY_INDEXED: |
||
8391 | CALL_EndQueryIndexed(ctx->Exec, (n[1].e, n[2].ui)); |
||
8392 | break; |
||
8393 | case OPCODE_DRAW_BUFFERS_ARB: |
||
8394 | { |
||
8395 | GLenum buffers[MAX_DRAW_BUFFERS]; |
||
8396 | GLint i, count = MIN2(n[1].i, MAX_DRAW_BUFFERS); |
||
8397 | for (i = 0; i < count; i++) |
||
8398 | buffers[i] = n[2 + i].e; |
||
8399 | CALL_DrawBuffers(ctx->Exec, (n[1].i, buffers)); |
||
8400 | } |
||
8401 | break; |
||
8402 | case OPCODE_BLIT_FRAMEBUFFER: |
||
8403 | CALL_BlitFramebuffer(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i, |
||
8404 | n[5].i, n[6].i, n[7].i, n[8].i, |
||
8405 | n[9].i, n[10].e)); |
||
8406 | break; |
||
8407 | case OPCODE_USE_PROGRAM: |
||
8408 | CALL_UseProgram(ctx->Exec, (n[1].ui)); |
||
8409 | break; |
||
8410 | case OPCODE_UNIFORM_1F: |
||
8411 | CALL_Uniform1f(ctx->Exec, (n[1].i, n[2].f)); |
||
8412 | break; |
||
8413 | case OPCODE_UNIFORM_2F: |
||
8414 | CALL_Uniform2f(ctx->Exec, (n[1].i, n[2].f, n[3].f)); |
||
8415 | break; |
||
8416 | case OPCODE_UNIFORM_3F: |
||
8417 | CALL_Uniform3f(ctx->Exec, (n[1].i, n[2].f, n[3].f, n[4].f)); |
||
8418 | break; |
||
8419 | case OPCODE_UNIFORM_4F: |
||
8420 | CALL_Uniform4f(ctx->Exec, |
||
8421 | (n[1].i, n[2].f, n[3].f, n[4].f, n[5].f)); |
||
8422 | break; |
||
8423 | case OPCODE_UNIFORM_1FV: |
||
8424 | CALL_Uniform1fv(ctx->Exec, (n[1].i, n[2].i, get_pointer(&n[3]))); |
||
8425 | break; |
||
8426 | case OPCODE_UNIFORM_2FV: |
||
8427 | CALL_Uniform2fv(ctx->Exec, (n[1].i, n[2].i, get_pointer(&n[3]))); |
||
8428 | break; |
||
8429 | case OPCODE_UNIFORM_3FV: |
||
8430 | CALL_Uniform3fv(ctx->Exec, (n[1].i, n[2].i, get_pointer(&n[3]))); |
||
8431 | break; |
||
8432 | case OPCODE_UNIFORM_4FV: |
||
8433 | CALL_Uniform4fv(ctx->Exec, (n[1].i, n[2].i, get_pointer(&n[3]))); |
||
8434 | break; |
||
8435 | case OPCODE_UNIFORM_1I: |
||
8436 | CALL_Uniform1i(ctx->Exec, (n[1].i, n[2].i)); |
||
8437 | break; |
||
8438 | case OPCODE_UNIFORM_2I: |
||
8439 | CALL_Uniform2i(ctx->Exec, (n[1].i, n[2].i, n[3].i)); |
||
8440 | break; |
||
8441 | case OPCODE_UNIFORM_3I: |
||
8442 | CALL_Uniform3i(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i)); |
||
8443 | break; |
||
8444 | case OPCODE_UNIFORM_4I: |
||
8445 | CALL_Uniform4i(ctx->Exec, |
||
8446 | (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i)); |
||
8447 | break; |
||
8448 | case OPCODE_UNIFORM_1IV: |
||
8449 | CALL_Uniform1iv(ctx->Exec, (n[1].i, n[2].i, get_pointer(&n[3]))); |
||
8450 | break; |
||
8451 | case OPCODE_UNIFORM_2IV: |
||
8452 | CALL_Uniform2iv(ctx->Exec, (n[1].i, n[2].i, get_pointer(&n[3]))); |
||
8453 | break; |
||
8454 | case OPCODE_UNIFORM_3IV: |
||
8455 | CALL_Uniform3iv(ctx->Exec, (n[1].i, n[2].i, get_pointer(&n[3]))); |
||
8456 | break; |
||
8457 | case OPCODE_UNIFORM_4IV: |
||
8458 | CALL_Uniform4iv(ctx->Exec, (n[1].i, n[2].i, get_pointer(&n[3]))); |
||
8459 | break; |
||
8460 | case OPCODE_UNIFORM_1UI: |
||
8461 | /*CALL_Uniform1uiARB(ctx->Exec, (n[1].i, n[2].i));*/ |
||
8462 | break; |
||
8463 | case OPCODE_UNIFORM_2UI: |
||
8464 | /*CALL_Uniform2uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));*/ |
||
8465 | break; |
||
8466 | case OPCODE_UNIFORM_3UI: |
||
8467 | /*CALL_Uniform3uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));*/ |
||
8468 | break; |
||
8469 | case OPCODE_UNIFORM_4UI: |
||
8470 | /*CALL_Uniform4uiARB(ctx->Exec, |
||
8471 | (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i)); |
||
8472 | */ |
||
8473 | break; |
||
8474 | case OPCODE_UNIFORM_1UIV: |
||
8475 | /*CALL_Uniform1uivARB(ctx->Exec, (n[1].i, n[2].i, |
||
8476 | get_pointer(&n[3])));*/ |
||
8477 | break; |
||
8478 | case OPCODE_UNIFORM_2UIV: |
||
8479 | /*CALL_Uniform2uivARB(ctx->Exec, (n[1].i, n[2].i, |
||
8480 | get_pointer(&n[3])));*/ |
||
8481 | break; |
||
8482 | case OPCODE_UNIFORM_3UIV: |
||
8483 | /*CALL_Uniform3uivARB(ctx->Exec, (n[1].i, n[2].i, |
||
8484 | get_pointer(&n[3])));*/ |
||
8485 | break; |
||
8486 | case OPCODE_UNIFORM_4UIV: |
||
8487 | /*CALL_Uniform4uivARB(ctx->Exec, (n[1].i, n[2].i, |
||
8488 | get_pointer(&n[3])));*/ |
||
8489 | break; |
||
8490 | case OPCODE_UNIFORM_MATRIX22: |
||
8491 | CALL_UniformMatrix2fv(ctx->Exec, |
||
8492 | (n[1].i, n[2].i, n[3].b, get_pointer(&n[4]))); |
||
8493 | break; |
||
8494 | case OPCODE_UNIFORM_MATRIX33: |
||
8495 | CALL_UniformMatrix3fv(ctx->Exec, |
||
8496 | (n[1].i, n[2].i, n[3].b, get_pointer(&n[4]))); |
||
8497 | break; |
||
8498 | case OPCODE_UNIFORM_MATRIX44: |
||
8499 | CALL_UniformMatrix4fv(ctx->Exec, |
||
8500 | (n[1].i, n[2].i, n[3].b, get_pointer(&n[4]))); |
||
8501 | break; |
||
8502 | case OPCODE_UNIFORM_MATRIX23: |
||
8503 | CALL_UniformMatrix2x3fv(ctx->Exec, |
||
8504 | (n[1].i, n[2].i, n[3].b, get_pointer(&n[4]))); |
||
8505 | break; |
||
8506 | case OPCODE_UNIFORM_MATRIX32: |
||
8507 | CALL_UniformMatrix3x2fv(ctx->Exec, |
||
8508 | (n[1].i, n[2].i, n[3].b, get_pointer(&n[4]))); |
||
8509 | break; |
||
8510 | case OPCODE_UNIFORM_MATRIX24: |
||
8511 | CALL_UniformMatrix2x4fv(ctx->Exec, |
||
8512 | (n[1].i, n[2].i, n[3].b, get_pointer(&n[4]))); |
||
8513 | break; |
||
8514 | case OPCODE_UNIFORM_MATRIX42: |
||
8515 | CALL_UniformMatrix4x2fv(ctx->Exec, |
||
8516 | (n[1].i, n[2].i, n[3].b, get_pointer(&n[4]))); |
||
8517 | break; |
||
8518 | case OPCODE_UNIFORM_MATRIX34: |
||
8519 | CALL_UniformMatrix3x4fv(ctx->Exec, |
||
8520 | (n[1].i, n[2].i, n[3].b, get_pointer(&n[4]))); |
||
8521 | break; |
||
8522 | case OPCODE_UNIFORM_MATRIX43: |
||
8523 | CALL_UniformMatrix4x3fv(ctx->Exec, |
||
8524 | (n[1].i, n[2].i, n[3].b, get_pointer(&n[4]))); |
||
8525 | break; |
||
8526 | |||
8527 | case OPCODE_USE_PROGRAM_STAGES: |
||
8528 | CALL_UseProgramStages(ctx->Exec, (n[1].ui, n[2].ui, n[3].ui)); |
||
8529 | break; |
||
8530 | case OPCODE_PROGRAM_UNIFORM_1F: |
||
8531 | CALL_ProgramUniform1f(ctx->Exec, (n[1].ui, n[2].i, n[3].f)); |
||
8532 | break; |
||
8533 | case OPCODE_PROGRAM_UNIFORM_2F: |
||
8534 | CALL_ProgramUniform2f(ctx->Exec, (n[1].ui, n[2].i, n[3].f, n[4].f)); |
||
8535 | break; |
||
8536 | case OPCODE_PROGRAM_UNIFORM_3F: |
||
8537 | CALL_ProgramUniform3f(ctx->Exec, (n[1].ui, n[2].i, |
||
8538 | n[3].f, n[4].f, n[5].f)); |
||
8539 | break; |
||
8540 | case OPCODE_PROGRAM_UNIFORM_4F: |
||
8541 | CALL_ProgramUniform4f(ctx->Exec, (n[1].ui, n[2].i, |
||
8542 | n[3].f, n[4].f, n[5].f, n[6].f)); |
||
8543 | break; |
||
8544 | case OPCODE_PROGRAM_UNIFORM_1FV: |
||
8545 | CALL_ProgramUniform1fv(ctx->Exec, (n[1].ui, n[2].i, n[3].i, |
||
8546 | get_pointer(&n[4]))); |
||
8547 | break; |
||
8548 | case OPCODE_PROGRAM_UNIFORM_2FV: |
||
8549 | CALL_ProgramUniform2fv(ctx->Exec, (n[1].ui, n[2].i, n[3].i, |
||
8550 | get_pointer(&n[4]))); |
||
8551 | break; |
||
8552 | case OPCODE_PROGRAM_UNIFORM_3FV: |
||
8553 | CALL_ProgramUniform3fv(ctx->Exec, (n[1].ui, n[2].i, n[3].i, |
||
8554 | get_pointer(&n[4]))); |
||
8555 | break; |
||
8556 | case OPCODE_PROGRAM_UNIFORM_4FV: |
||
8557 | CALL_ProgramUniform4fv(ctx->Exec, (n[1].ui, n[2].i, n[3].i, |
||
8558 | get_pointer(&n[4]))); |
||
8559 | break; |
||
8560 | case OPCODE_PROGRAM_UNIFORM_1I: |
||
8561 | CALL_ProgramUniform1i(ctx->Exec, (n[1].ui, n[2].i, n[3].i)); |
||
8562 | break; |
||
8563 | case OPCODE_PROGRAM_UNIFORM_2I: |
||
8564 | CALL_ProgramUniform2i(ctx->Exec, (n[1].ui, n[2].i, n[3].i, n[4].i)); |
||
8565 | break; |
||
8566 | case OPCODE_PROGRAM_UNIFORM_3I: |
||
8567 | CALL_ProgramUniform3i(ctx->Exec, (n[1].ui, n[2].i, |
||
8568 | n[3].i, n[4].i, n[5].i)); |
||
8569 | break; |
||
8570 | case OPCODE_PROGRAM_UNIFORM_4I: |
||
8571 | CALL_ProgramUniform4i(ctx->Exec, (n[1].ui, n[2].i, |
||
8572 | n[3].i, n[4].i, n[5].i, n[6].i)); |
||
8573 | break; |
||
8574 | case OPCODE_PROGRAM_UNIFORM_1IV: |
||
8575 | CALL_ProgramUniform1iv(ctx->Exec, (n[1].ui, n[2].i, n[3].i, |
||
8576 | get_pointer(&n[4]))); |
||
8577 | break; |
||
8578 | case OPCODE_PROGRAM_UNIFORM_2IV: |
||
8579 | CALL_ProgramUniform2iv(ctx->Exec, (n[1].ui, n[2].i, n[3].i, |
||
8580 | get_pointer(&n[4]))); |
||
8581 | break; |
||
8582 | case OPCODE_PROGRAM_UNIFORM_3IV: |
||
8583 | CALL_ProgramUniform3iv(ctx->Exec, (n[1].ui, n[2].i, n[3].i, |
||
8584 | get_pointer(&n[4]))); |
||
8585 | break; |
||
8586 | case OPCODE_PROGRAM_UNIFORM_4IV: |
||
8587 | CALL_ProgramUniform4iv(ctx->Exec, (n[1].ui, n[2].i, n[3].i, |
||
8588 | get_pointer(&n[4]))); |
||
8589 | break; |
||
8590 | case OPCODE_PROGRAM_UNIFORM_1UI: |
||
8591 | CALL_ProgramUniform1ui(ctx->Exec, (n[1].ui, n[2].i, n[3].ui)); |
||
8592 | break; |
||
8593 | case OPCODE_PROGRAM_UNIFORM_2UI: |
||
8594 | CALL_ProgramUniform2ui(ctx->Exec, (n[1].ui, n[2].i, |
||
8595 | n[3].ui, n[4].ui)); |
||
8596 | break; |
||
8597 | case OPCODE_PROGRAM_UNIFORM_3UI: |
||
8598 | CALL_ProgramUniform3ui(ctx->Exec, (n[1].ui, n[2].i, |
||
8599 | n[3].ui, n[4].ui, n[5].ui)); |
||
8600 | break; |
||
8601 | case OPCODE_PROGRAM_UNIFORM_4UI: |
||
8602 | CALL_ProgramUniform4ui(ctx->Exec, (n[1].ui, n[2].i, |
||
8603 | n[3].ui, |
||
8604 | n[4].ui, n[5].ui, n[6].ui)); |
||
8605 | break; |
||
8606 | case OPCODE_PROGRAM_UNIFORM_1UIV: |
||
8607 | CALL_ProgramUniform1uiv(ctx->Exec, (n[1].ui, n[2].i, n[3].i, |
||
8608 | get_pointer(&n[4]))); |
||
8609 | break; |
||
8610 | case OPCODE_PROGRAM_UNIFORM_2UIV: |
||
8611 | CALL_ProgramUniform2uiv(ctx->Exec, (n[1].ui, n[2].i, n[3].i, |
||
8612 | get_pointer(&n[4]))); |
||
8613 | break; |
||
8614 | case OPCODE_PROGRAM_UNIFORM_3UIV: |
||
8615 | CALL_ProgramUniform3uiv(ctx->Exec, (n[1].ui, n[2].i, n[3].i, |
||
8616 | get_pointer(&n[4]))); |
||
8617 | break; |
||
8618 | case OPCODE_PROGRAM_UNIFORM_4UIV: |
||
8619 | CALL_ProgramUniform4uiv(ctx->Exec, (n[1].ui, n[2].i, n[3].i, |
||
8620 | get_pointer(&n[4]))); |
||
8621 | break; |
||
8622 | case OPCODE_PROGRAM_UNIFORM_MATRIX22F: |
||
8623 | CALL_ProgramUniformMatrix2fv(ctx->Exec, |
||
8624 | (n[1].ui, n[2].i, n[3].i, n[4].b, |
||
8625 | get_pointer(&n[5]))); |
||
8626 | break; |
||
8627 | case OPCODE_PROGRAM_UNIFORM_MATRIX23F: |
||
8628 | CALL_ProgramUniformMatrix2x3fv(ctx->Exec, |
||
8629 | (n[1].ui, n[2].i, n[3].i, n[4].b, |
||
8630 | get_pointer(&n[5]))); |
||
8631 | break; |
||
8632 | case OPCODE_PROGRAM_UNIFORM_MATRIX24F: |
||
8633 | CALL_ProgramUniformMatrix2x4fv(ctx->Exec, |
||
8634 | (n[1].ui, n[2].i, n[3].i, n[4].b, |
||
8635 | get_pointer(&n[5]))); |
||
8636 | break; |
||
8637 | case OPCODE_PROGRAM_UNIFORM_MATRIX32F: |
||
8638 | CALL_ProgramUniformMatrix3x2fv(ctx->Exec, |
||
8639 | (n[1].ui, n[2].i, n[3].i, n[4].b, |
||
8640 | get_pointer(&n[5]))); |
||
8641 | break; |
||
8642 | case OPCODE_PROGRAM_UNIFORM_MATRIX33F: |
||
8643 | CALL_ProgramUniformMatrix3fv(ctx->Exec, |
||
8644 | (n[1].ui, n[2].i, n[3].i, n[4].b, |
||
8645 | get_pointer(&n[5]))); |
||
8646 | break; |
||
8647 | case OPCODE_PROGRAM_UNIFORM_MATRIX34F: |
||
8648 | CALL_ProgramUniformMatrix3x4fv(ctx->Exec, |
||
8649 | (n[1].ui, n[2].i, n[3].i, n[4].b, |
||
8650 | get_pointer(&n[5]))); |
||
8651 | break; |
||
8652 | case OPCODE_PROGRAM_UNIFORM_MATRIX42F: |
||
8653 | CALL_ProgramUniformMatrix4x2fv(ctx->Exec, |
||
8654 | (n[1].ui, n[2].i, n[3].i, n[4].b, |
||
8655 | get_pointer(&n[5]))); |
||
8656 | break; |
||
8657 | case OPCODE_PROGRAM_UNIFORM_MATRIX43F: |
||
8658 | CALL_ProgramUniformMatrix4x3fv(ctx->Exec, |
||
8659 | (n[1].ui, n[2].i, n[3].i, n[4].b, |
||
8660 | get_pointer(&n[5]))); |
||
8661 | break; |
||
8662 | case OPCODE_PROGRAM_UNIFORM_MATRIX44F: |
||
8663 | CALL_ProgramUniformMatrix4fv(ctx->Exec, |
||
8664 | (n[1].ui, n[2].i, n[3].i, n[4].b, |
||
8665 | get_pointer(&n[5]))); |
||
8666 | break; |
||
8667 | |||
8668 | case OPCODE_CLIP_CONTROL: |
||
8669 | CALL_ClipControl(ctx->Exec, (n[1].e, n[2].e)); |
||
8670 | break; |
||
8671 | |||
8672 | case OPCODE_CLAMP_COLOR: |
||
8673 | CALL_ClampColor(ctx->Exec, (n[1].e, n[2].e)); |
||
8674 | break; |
||
8675 | |||
8676 | case OPCODE_BIND_FRAGMENT_SHADER_ATI: |
||
8677 | CALL_BindFragmentShaderATI(ctx->Exec, (n[1].i)); |
||
8678 | break; |
||
8679 | case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI: |
||
8680 | CALL_SetFragmentShaderConstantATI(ctx->Exec, (n[1].ui, &n[2].f)); |
||
8681 | break; |
||
8682 | case OPCODE_ATTR_1F_NV: |
||
8683 | CALL_VertexAttrib1fNV(ctx->Exec, (n[1].e, n[2].f)); |
||
8684 | break; |
||
8685 | case OPCODE_ATTR_2F_NV: |
||
8686 | CALL_VertexAttrib2fvNV(ctx->Exec, (n[1].e, &n[2].f)); |
||
8687 | break; |
||
8688 | case OPCODE_ATTR_3F_NV: |
||
8689 | CALL_VertexAttrib3fvNV(ctx->Exec, (n[1].e, &n[2].f)); |
||
8690 | break; |
||
8691 | case OPCODE_ATTR_4F_NV: |
||
8692 | CALL_VertexAttrib4fvNV(ctx->Exec, (n[1].e, &n[2].f)); |
||
8693 | break; |
||
8694 | case OPCODE_ATTR_1F_ARB: |
||
8695 | CALL_VertexAttrib1fARB(ctx->Exec, (n[1].e, n[2].f)); |
||
8696 | break; |
||
8697 | case OPCODE_ATTR_2F_ARB: |
||
8698 | CALL_VertexAttrib2fvARB(ctx->Exec, (n[1].e, &n[2].f)); |
||
8699 | break; |
||
8700 | case OPCODE_ATTR_3F_ARB: |
||
8701 | CALL_VertexAttrib3fvARB(ctx->Exec, (n[1].e, &n[2].f)); |
||
8702 | break; |
||
8703 | case OPCODE_ATTR_4F_ARB: |
||
8704 | CALL_VertexAttrib4fvARB(ctx->Exec, (n[1].e, &n[2].f)); |
||
8705 | break; |
||
8706 | case OPCODE_MATERIAL: |
||
8707 | CALL_Materialfv(ctx->Exec, (n[1].e, n[2].e, &n[3].f)); |
||
8708 | break; |
||
8709 | case OPCODE_BEGIN: |
||
8710 | CALL_Begin(ctx->Exec, (n[1].e)); |
||
8711 | break; |
||
8712 | case OPCODE_END: |
||
8713 | CALL_End(ctx->Exec, ()); |
||
8714 | break; |
||
8715 | case OPCODE_RECTF: |
||
8716 | CALL_Rectf(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f)); |
||
8717 | break; |
||
8718 | case OPCODE_EVAL_C1: |
||
8719 | CALL_EvalCoord1f(ctx->Exec, (n[1].f)); |
||
8720 | break; |
||
8721 | case OPCODE_EVAL_C2: |
||
8722 | CALL_EvalCoord2f(ctx->Exec, (n[1].f, n[2].f)); |
||
8723 | break; |
||
8724 | case OPCODE_EVAL_P1: |
||
8725 | CALL_EvalPoint1(ctx->Exec, (n[1].i)); |
||
8726 | break; |
||
8727 | case OPCODE_EVAL_P2: |
||
8728 | CALL_EvalPoint2(ctx->Exec, (n[1].i, n[2].i)); |
||
8729 | break; |
||
8730 | |||
8731 | /* GL_EXT_texture_integer */ |
||
8732 | case OPCODE_CLEARCOLOR_I: |
||
8733 | CALL_ClearColorIiEXT(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i)); |
||
8734 | break; |
||
8735 | case OPCODE_CLEARCOLOR_UI: |
||
8736 | CALL_ClearColorIuiEXT(ctx->Exec, |
||
8737 | (n[1].ui, n[2].ui, n[3].ui, n[4].ui)); |
||
8738 | break; |
||
8739 | case OPCODE_TEXPARAMETER_I: |
||
8740 | { |
||
8741 | GLint params[4]; |
||
8742 | params[0] = n[3].i; |
||
8743 | params[1] = n[4].i; |
||
8744 | params[2] = n[5].i; |
||
8745 | params[3] = n[6].i; |
||
8746 | CALL_TexParameterIiv(ctx->Exec, (n[1].e, n[2].e, params)); |
||
8747 | } |
||
8748 | break; |
||
8749 | case OPCODE_TEXPARAMETER_UI: |
||
8750 | { |
||
8751 | GLuint params[4]; |
||
8752 | params[0] = n[3].ui; |
||
8753 | params[1] = n[4].ui; |
||
8754 | params[2] = n[5].ui; |
||
8755 | params[3] = n[6].ui; |
||
8756 | CALL_TexParameterIuiv(ctx->Exec, (n[1].e, n[2].e, params)); |
||
8757 | } |
||
8758 | break; |
||
8759 | |||
8760 | case OPCODE_VERTEX_ATTRIB_DIVISOR: |
||
8761 | /* GL_ARB_instanced_arrays */ |
||
8762 | CALL_VertexAttribDivisor(ctx->Exec, (n[1].ui, n[2].ui)); |
||
8763 | break; |
||
8764 | |||
8765 | case OPCODE_TEXTURE_BARRIER_NV: |
||
8766 | CALL_TextureBarrierNV(ctx->Exec, ()); |
||
8767 | break; |
||
8768 | |||
8769 | /* GL_EXT/ARB_transform_feedback */ |
||
8770 | case OPCODE_BEGIN_TRANSFORM_FEEDBACK: |
||
8771 | CALL_BeginTransformFeedback(ctx->Exec, (n[1].e)); |
||
8772 | break; |
||
8773 | case OPCODE_END_TRANSFORM_FEEDBACK: |
||
8774 | CALL_EndTransformFeedback(ctx->Exec, ()); |
||
8775 | break; |
||
8776 | case OPCODE_BIND_TRANSFORM_FEEDBACK: |
||
8777 | CALL_BindTransformFeedback(ctx->Exec, (n[1].e, n[2].ui)); |
||
8778 | break; |
||
8779 | case OPCODE_PAUSE_TRANSFORM_FEEDBACK: |
||
8780 | CALL_PauseTransformFeedback(ctx->Exec, ()); |
||
8781 | break; |
||
8782 | case OPCODE_RESUME_TRANSFORM_FEEDBACK: |
||
8783 | CALL_ResumeTransformFeedback(ctx->Exec, ()); |
||
8784 | break; |
||
8785 | case OPCODE_DRAW_TRANSFORM_FEEDBACK: |
||
8786 | CALL_DrawTransformFeedback(ctx->Exec, (n[1].e, n[2].ui)); |
||
8787 | break; |
||
8788 | case OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM: |
||
8789 | CALL_DrawTransformFeedbackStream(ctx->Exec, |
||
8790 | (n[1].e, n[2].ui, n[3].ui)); |
||
8791 | break; |
||
8792 | case OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED: |
||
8793 | CALL_DrawTransformFeedbackInstanced(ctx->Exec, |
||
8794 | (n[1].e, n[2].ui, n[3].si)); |
||
8795 | break; |
||
8796 | case OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED: |
||
8797 | CALL_DrawTransformFeedbackStreamInstanced(ctx->Exec, |
||
8798 | (n[1].e, n[2].ui, n[3].ui, n[4].si)); |
||
8799 | break; |
||
8800 | |||
8801 | |||
8802 | case OPCODE_BIND_SAMPLER: |
||
8803 | CALL_BindSampler(ctx->Exec, (n[1].ui, n[2].ui)); |
||
8804 | break; |
||
8805 | case OPCODE_SAMPLER_PARAMETERIV: |
||
8806 | { |
||
8807 | GLint params[4]; |
||
8808 | params[0] = n[3].i; |
||
8809 | params[1] = n[4].i; |
||
8810 | params[2] = n[5].i; |
||
8811 | params[3] = n[6].i; |
||
8812 | CALL_SamplerParameteriv(ctx->Exec, (n[1].ui, n[2].e, params)); |
||
8813 | } |
||
8814 | break; |
||
8815 | case OPCODE_SAMPLER_PARAMETERFV: |
||
8816 | { |
||
8817 | GLfloat params[4]; |
||
8818 | params[0] = n[3].f; |
||
8819 | params[1] = n[4].f; |
||
8820 | params[2] = n[5].f; |
||
8821 | params[3] = n[6].f; |
||
8822 | CALL_SamplerParameterfv(ctx->Exec, (n[1].ui, n[2].e, params)); |
||
8823 | } |
||
8824 | break; |
||
8825 | case OPCODE_SAMPLER_PARAMETERIIV: |
||
8826 | { |
||
8827 | GLint params[4]; |
||
8828 | params[0] = n[3].i; |
||
8829 | params[1] = n[4].i; |
||
8830 | params[2] = n[5].i; |
||
8831 | params[3] = n[6].i; |
||
8832 | CALL_SamplerParameterIiv(ctx->Exec, (n[1].ui, n[2].e, params)); |
||
8833 | } |
||
8834 | break; |
||
8835 | case OPCODE_SAMPLER_PARAMETERUIV: |
||
8836 | { |
||
8837 | GLuint params[4]; |
||
8838 | params[0] = n[3].ui; |
||
8839 | params[1] = n[4].ui; |
||
8840 | params[2] = n[5].ui; |
||
8841 | params[3] = n[6].ui; |
||
8842 | CALL_SamplerParameterIuiv(ctx->Exec, (n[1].ui, n[2].e, params)); |
||
8843 | } |
||
8844 | break; |
||
8845 | |||
8846 | /* GL_ARB_geometry_shader4 */ |
||
8847 | case OPCODE_PROGRAM_PARAMETERI: |
||
8848 | CALL_ProgramParameteri(ctx->Exec, (n[1].ui, n[2].e, n[3].i)); |
||
8849 | break; |
||
8850 | case OPCODE_FRAMEBUFFER_TEXTURE: |
||
8851 | CALL_FramebufferTexture(ctx->Exec, (n[1].e, n[2].e, |
||
8852 | n[3].ui, n[4].i)); |
||
8853 | break; |
||
8854 | /* GL_ARB_sync */ |
||
8855 | case OPCODE_WAIT_SYNC: |
||
8856 | { |
||
8857 | union uint64_pair p; |
||
8858 | p.uint32[0] = n[2].ui; |
||
8859 | p.uint32[1] = n[3].ui; |
||
8860 | CALL_WaitSync(ctx->Exec, |
||
8861 | (get_pointer(&n[4]), n[1].bf, p.uint64)); |
||
8862 | } |
||
8863 | break; |
||
8864 | |||
8865 | /* GL_NV_conditional_render */ |
||
8866 | case OPCODE_BEGIN_CONDITIONAL_RENDER: |
||
8867 | CALL_BeginConditionalRender(ctx->Exec, (n[1].i, n[2].e)); |
||
8868 | break; |
||
8869 | case OPCODE_END_CONDITIONAL_RENDER: |
||
8870 | CALL_EndConditionalRender(ctx->Exec, ()); |
||
8871 | break; |
||
8872 | |||
8873 | case OPCODE_UNIFORM_BLOCK_BINDING: |
||
8874 | CALL_UniformBlockBinding(ctx->Exec, (n[1].ui, n[2].ui, n[3].ui)); |
||
8875 | break; |
||
8876 | |||
8877 | case OPCODE_CONTINUE: |
||
8878 | n = (Node *) get_pointer(&n[1]); |
||
8879 | break; |
||
8880 | case OPCODE_NOP: |
||
8881 | /* no-op */ |
||
8882 | break; |
||
8883 | case OPCODE_END_OF_LIST: |
||
8884 | done = GL_TRUE; |
||
8885 | break; |
||
8886 | default: |
||
8887 | { |
||
8888 | char msg[1000]; |
||
8889 | _mesa_snprintf(msg, sizeof(msg), "Error in execute_list: opcode=%d", |
||
8890 | (int) opcode); |
||
8891 | _mesa_problem(ctx, "%s", msg); |
||
8892 | } |
||
8893 | done = GL_TRUE; |
||
8894 | } |
||
8895 | |||
8896 | /* increment n to point to next compiled command */ |
||
8897 | if (opcode != OPCODE_CONTINUE) { |
||
8898 | n += InstSize[opcode]; |
||
8899 | } |
||
8900 | } |
||
8901 | } |
||
8902 | |||
8903 | if (ctx->Driver.EndCallList) |
||
8904 | ctx->Driver.EndCallList(ctx); |
||
8905 | |||
8906 | ctx->ListState.CallDepth--; |
||
8907 | } |
||
8908 | |||
8909 | |||
8910 | |||
8911 | /**********************************************************************/ |
||
8912 | /* GL functions */ |
||
8913 | /**********************************************************************/ |
||
8914 | |||
8915 | /** |
||
8916 | * Test if a display list number is valid. |
||
8917 | */ |
||
8918 | GLboolean GLAPIENTRY |
||
8919 | _mesa_IsList(GLuint list) |
||
8920 | { |
||
8921 | GET_CURRENT_CONTEXT(ctx); |
||
8922 | FLUSH_VERTICES(ctx, 0); /* must be called before assert */ |
||
8923 | ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); |
||
8924 | return islist(ctx, list); |
||
8925 | } |
||
8926 | |||
8927 | |||
8928 | /** |
||
8929 | * Delete a sequence of consecutive display lists. |
||
8930 | */ |
||
8931 | void GLAPIENTRY |
||
8932 | _mesa_DeleteLists(GLuint list, GLsizei range) |
||
8933 | { |
||
8934 | GET_CURRENT_CONTEXT(ctx); |
||
8935 | GLuint i; |
||
8936 | FLUSH_VERTICES(ctx, 0); /* must be called before assert */ |
||
8937 | ASSERT_OUTSIDE_BEGIN_END(ctx); |
||
8938 | |||
8939 | if (range < 0) { |
||
8940 | _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteLists"); |
||
8941 | return; |
||
8942 | } |
||
8943 | for (i = list; i < list + range; i++) { |
||
8944 | destroy_list(ctx, i); |
||
8945 | } |
||
8946 | } |
||
8947 | |||
8948 | |||
8949 | /** |
||
8950 | * Return a display list number, n, such that lists n through n+range-1 |
||
8951 | * are free. |
||
8952 | */ |
||
8953 | GLuint GLAPIENTRY |
||
8954 | _mesa_GenLists(GLsizei range) |
||
8955 | { |
||
8956 | GET_CURRENT_CONTEXT(ctx); |
||
8957 | GLuint base; |
||
8958 | FLUSH_VERTICES(ctx, 0); /* must be called before assert */ |
||
8959 | ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0); |
||
8960 | |||
8961 | if (range < 0) { |
||
8962 | _mesa_error(ctx, GL_INVALID_VALUE, "glGenLists"); |
||
8963 | return 0; |
||
8964 | } |
||
8965 | if (range == 0) { |
||
8966 | return 0; |
||
8967 | } |
||
8968 | |||
8969 | /* |
||
8970 | * Make this an atomic operation |
||
8971 | */ |
||
8972 | mtx_lock(&ctx->Shared->Mutex); |
||
8973 | |||
8974 | base = _mesa_HashFindFreeKeyBlock(ctx->Shared->DisplayList, range); |
||
8975 | if (base) { |
||
8976 | /* reserve the list IDs by with empty/dummy lists */ |
||
8977 | GLint i; |
||
8978 | for (i = 0; i < range; i++) { |
||
8979 | _mesa_HashInsert(ctx->Shared->DisplayList, base + i, |
||
8980 | make_list(base + i, 1)); |
||
8981 | } |
||
8982 | } |
||
8983 | |||
8984 | mtx_unlock(&ctx->Shared->Mutex); |
||
8985 | |||
8986 | return base; |
||
8987 | } |
||
8988 | |||
8989 | |||
8990 | /** |
||
8991 | * Begin a new display list. |
||
8992 | */ |
||
8993 | void GLAPIENTRY |
||
8994 | _mesa_NewList(GLuint name, GLenum mode) |
||
8995 | { |
||
8996 | GET_CURRENT_CONTEXT(ctx); |
||
8997 | |||
8998 | FLUSH_CURRENT(ctx, 0); /* must be called before assert */ |
||
8999 | ASSERT_OUTSIDE_BEGIN_END(ctx); |
||
9000 | |||
9001 | if (MESA_VERBOSE & VERBOSE_API) |
||
9002 | _mesa_debug(ctx, "glNewList %u %s\n", name, |
||
9003 | _mesa_lookup_enum_by_nr(mode)); |
||
9004 | |||
9005 | if (name == 0) { |
||
9006 | _mesa_error(ctx, GL_INVALID_VALUE, "glNewList"); |
||
9007 | return; |
||
9008 | } |
||
9009 | |||
9010 | if (mode != GL_COMPILE && mode != GL_COMPILE_AND_EXECUTE) { |
||
9011 | _mesa_error(ctx, GL_INVALID_ENUM, "glNewList"); |
||
9012 | return; |
||
9013 | } |
||
9014 | |||
9015 | if (ctx->ListState.CurrentList) { |
||
9016 | /* already compiling a display list */ |
||
9017 | _mesa_error(ctx, GL_INVALID_OPERATION, "glNewList"); |
||
9018 | return; |
||
9019 | } |
||
9020 | |||
9021 | ctx->CompileFlag = GL_TRUE; |
||
9022 | ctx->ExecuteFlag = (mode == GL_COMPILE_AND_EXECUTE); |
||
9023 | |||
9024 | /* Reset accumulated list state */ |
||
9025 | invalidate_saved_current_state( ctx ); |
||
9026 | |||
9027 | /* Allocate new display list */ |
||
9028 | ctx->ListState.CurrentList = make_list(name, BLOCK_SIZE); |
||
9029 | ctx->ListState.CurrentBlock = ctx->ListState.CurrentList->Head; |
||
9030 | ctx->ListState.CurrentPos = 0; |
||
9031 | |||
9032 | ctx->Driver.NewList(ctx, name, mode); |
||
9033 | |||
9034 | ctx->CurrentDispatch = ctx->Save; |
||
9035 | _glapi_set_dispatch(ctx->CurrentDispatch); |
||
9036 | } |
||
9037 | |||
9038 | |||
9039 | /** |
||
9040 | * End definition of current display list. |
||
9041 | */ |
||
9042 | void GLAPIENTRY |
||
9043 | _mesa_EndList(void) |
||
9044 | { |
||
9045 | GET_CURRENT_CONTEXT(ctx); |
||
9046 | SAVE_FLUSH_VERTICES(ctx); |
||
9047 | FLUSH_VERTICES(ctx, 0); |
||
9048 | |||
9049 | if (MESA_VERBOSE & VERBOSE_API) |
||
9050 | _mesa_debug(ctx, "glEndList\n"); |
||
9051 | |||
9052 | if (ctx->ExecuteFlag && _mesa_inside_dlist_begin_end(ctx)) { |
||
9053 | _mesa_error(ctx, GL_INVALID_OPERATION, |
||
9054 | "glEndList() called inside glBegin/End"); |
||
9055 | } |
||
9056 | |||
9057 | /* Check that a list is under construction */ |
||
9058 | if (!ctx->ListState.CurrentList) { |
||
9059 | _mesa_error(ctx, GL_INVALID_OPERATION, "glEndList"); |
||
9060 | return; |
||
9061 | } |
||
9062 | |||
9063 | /* Call before emitting END_OF_LIST, in case the driver wants to |
||
9064 | * emit opcodes itself. |
||
9065 | */ |
||
9066 | ctx->Driver.EndList(ctx); |
||
9067 | |||
9068 | (void) alloc_instruction(ctx, OPCODE_END_OF_LIST, 0); |
||
9069 | |||
9070 | trim_list(ctx); |
||
9071 | |||
9072 | /* Destroy old list, if any */ |
||
9073 | destroy_list(ctx, ctx->ListState.CurrentList->Name); |
||
9074 | |||
9075 | /* Install the new list */ |
||
9076 | _mesa_HashInsert(ctx->Shared->DisplayList, |
||
9077 | ctx->ListState.CurrentList->Name, |
||
9078 | ctx->ListState.CurrentList); |
||
9079 | |||
9080 | |||
9081 | if (MESA_VERBOSE & VERBOSE_DISPLAY_LIST) |
||
9082 | mesa_print_display_list(ctx->ListState.CurrentList->Name); |
||
9083 | |||
9084 | ctx->ListState.CurrentList = NULL; |
||
9085 | ctx->ListState.CurrentBlock = NULL; |
||
9086 | ctx->ListState.CurrentPos = 0; |
||
9087 | ctx->ExecuteFlag = GL_TRUE; |
||
9088 | ctx->CompileFlag = GL_FALSE; |
||
9089 | |||
9090 | ctx->CurrentDispatch = ctx->Exec; |
||
9091 | _glapi_set_dispatch(ctx->CurrentDispatch); |
||
9092 | } |
||
9093 | |||
9094 | |||
9095 | void GLAPIENTRY |
||
9096 | _mesa_CallList(GLuint list) |
||
9097 | { |
||
9098 | GLboolean save_compile_flag; |
||
9099 | GET_CURRENT_CONTEXT(ctx); |
||
9100 | FLUSH_CURRENT(ctx, 0); |
||
9101 | |||
9102 | if (MESA_VERBOSE & VERBOSE_API) |
||
9103 | _mesa_debug(ctx, "glCallList %d\n", list); |
||
9104 | |||
9105 | if (list == 0) { |
||
9106 | _mesa_error(ctx, GL_INVALID_VALUE, "glCallList(list==0)"); |
||
9107 | return; |
||
9108 | } |
||
9109 | |||
9110 | if (0) |
||
9111 | mesa_print_display_list( list ); |
||
9112 | |||
9113 | /* VERY IMPORTANT: Save the CompileFlag status, turn it off, |
||
9114 | * execute the display list, and restore the CompileFlag. |
||
9115 | */ |
||
9116 | save_compile_flag = ctx->CompileFlag; |
||
9117 | if (save_compile_flag) { |
||
9118 | ctx->CompileFlag = GL_FALSE; |
||
9119 | } |
||
9120 | |||
9121 | execute_list(ctx, list); |
||
9122 | ctx->CompileFlag = save_compile_flag; |
||
9123 | |||
9124 | /* also restore API function pointers to point to "save" versions */ |
||
9125 | if (save_compile_flag) { |
||
9126 | ctx->CurrentDispatch = ctx->Save; |
||
9127 | _glapi_set_dispatch(ctx->CurrentDispatch); |
||
9128 | } |
||
9129 | } |
||
9130 | |||
9131 | |||
9132 | /** |
||
9133 | * Execute glCallLists: call multiple display lists. |
||
9134 | */ |
||
9135 | void GLAPIENTRY |
||
9136 | _mesa_CallLists(GLsizei n, GLenum type, const GLvoid * lists) |
||
9137 | { |
||
9138 | GET_CURRENT_CONTEXT(ctx); |
||
9139 | GLint i; |
||
9140 | GLboolean save_compile_flag; |
||
9141 | |||
9142 | if (MESA_VERBOSE & VERBOSE_API) |
||
9143 | _mesa_debug(ctx, "glCallLists %d\n", n); |
||
9144 | |||
9145 | switch (type) { |
||
9146 | case GL_BYTE: |
||
9147 | case GL_UNSIGNED_BYTE: |
||
9148 | case GL_SHORT: |
||
9149 | case GL_UNSIGNED_SHORT: |
||
9150 | case GL_INT: |
||
9151 | case GL_UNSIGNED_INT: |
||
9152 | case GL_FLOAT: |
||
9153 | case GL_2_BYTES: |
||
9154 | case GL_3_BYTES: |
||
9155 | case GL_4_BYTES: |
||
9156 | /* OK */ |
||
9157 | break; |
||
9158 | default: |
||
9159 | _mesa_error(ctx, GL_INVALID_ENUM, "glCallLists(type)"); |
||
9160 | return; |
||
9161 | } |
||
9162 | |||
9163 | /* Save the CompileFlag status, turn it off, execute display list, |
||
9164 | * and restore the CompileFlag. |
||
9165 | */ |
||
9166 | save_compile_flag = ctx->CompileFlag; |
||
9167 | ctx->CompileFlag = GL_FALSE; |
||
9168 | |||
9169 | for (i = 0; i < n; i++) { |
||
9170 | GLuint list = (GLuint) (ctx->List.ListBase + translate_id(i, type, lists)); |
||
9171 | execute_list(ctx, list); |
||
9172 | } |
||
9173 | |||
9174 | ctx->CompileFlag = save_compile_flag; |
||
9175 | |||
9176 | /* also restore API function pointers to point to "save" versions */ |
||
9177 | if (save_compile_flag) { |
||
9178 | ctx->CurrentDispatch = ctx->Save; |
||
9179 | _glapi_set_dispatch(ctx->CurrentDispatch); |
||
9180 | } |
||
9181 | } |
||
9182 | |||
9183 | |||
9184 | /** |
||
9185 | * Set the offset added to list numbers in glCallLists. |
||
9186 | */ |
||
9187 | void GLAPIENTRY |
||
9188 | _mesa_ListBase(GLuint base) |
||
9189 | { |
||
9190 | GET_CURRENT_CONTEXT(ctx); |
||
9191 | FLUSH_VERTICES(ctx, 0); /* must be called before assert */ |
||
9192 | ASSERT_OUTSIDE_BEGIN_END(ctx); |
||
9193 | ctx->List.ListBase = base; |
||
9194 | } |
||
9195 | |||
9196 | /** |
||
9197 | * Setup the given dispatch table to point to Mesa's display list |
||
9198 | * building functions. |
||
9199 | * |
||
9200 | * This does not include any of the tnl functions - they are |
||
9201 | * initialized from _mesa_init_api_defaults and from the active vtxfmt |
||
9202 | * struct. |
||
9203 | */ |
||
9204 | void |
||
9205 | _mesa_initialize_save_table(const struct gl_context *ctx) |
||
9206 | { |
||
9207 | struct _glapi_table *table = ctx->Save; |
||
9208 | int numEntries = MAX2(_gloffset_COUNT, _glapi_get_dispatch_table_size()); |
||
9209 | |||
9210 | /* Initially populate the dispatch table with the contents of the |
||
9211 | * normal-execution dispatch table. This lets us skip populating functions |
||
9212 | * that should be called directly instead of compiled into display lists. |
||
9213 | */ |
||
9214 | memcpy(table, ctx->Exec, numEntries * sizeof(_glapi_proc)); |
||
9215 | |||
9216 | _mesa_loopback_init_api_table(ctx, table); |
||
9217 | |||
9218 | /* VBO functions */ |
||
9219 | vbo_initialize_save_dispatch(ctx, table); |
||
9220 | |||
9221 | /* GL 1.0 */ |
||
9222 | SET_Accum(table, save_Accum); |
||
9223 | SET_AlphaFunc(table, save_AlphaFunc); |
||
9224 | SET_Bitmap(table, save_Bitmap); |
||
9225 | SET_BlendFunc(table, save_BlendFunc); |
||
9226 | SET_CallList(table, save_CallList); |
||
9227 | SET_CallLists(table, save_CallLists); |
||
9228 | SET_Clear(table, save_Clear); |
||
9229 | SET_ClearAccum(table, save_ClearAccum); |
||
9230 | SET_ClearColor(table, save_ClearColor); |
||
9231 | SET_ClearDepth(table, save_ClearDepth); |
||
9232 | SET_ClearIndex(table, save_ClearIndex); |
||
9233 | SET_ClearStencil(table, save_ClearStencil); |
||
9234 | SET_ClipPlane(table, save_ClipPlane); |
||
9235 | SET_ColorMask(table, save_ColorMask); |
||
9236 | SET_ColorMaski(table, save_ColorMaskIndexed); |
||
9237 | SET_ColorMaterial(table, save_ColorMaterial); |
||
9238 | SET_CopyPixels(table, save_CopyPixels); |
||
9239 | SET_CullFace(table, save_CullFace); |
||
9240 | SET_DepthFunc(table, save_DepthFunc); |
||
9241 | SET_DepthMask(table, save_DepthMask); |
||
9242 | SET_DepthRange(table, save_DepthRange); |
||
9243 | SET_Disable(table, save_Disable); |
||
9244 | SET_Disablei(table, save_DisableIndexed); |
||
9245 | SET_DrawBuffer(table, save_DrawBuffer); |
||
9246 | SET_DrawPixels(table, save_DrawPixels); |
||
9247 | SET_Enable(table, save_Enable); |
||
9248 | SET_Enablei(table, save_EnableIndexed); |
||
9249 | SET_EvalMesh1(table, save_EvalMesh1); |
||
9250 | SET_EvalMesh2(table, save_EvalMesh2); |
||
9251 | SET_Fogf(table, save_Fogf); |
||
9252 | SET_Fogfv(table, save_Fogfv); |
||
9253 | SET_Fogi(table, save_Fogi); |
||
9254 | SET_Fogiv(table, save_Fogiv); |
||
9255 | SET_FrontFace(table, save_FrontFace); |
||
9256 | SET_Frustum(table, save_Frustum); |
||
9257 | SET_Hint(table, save_Hint); |
||
9258 | SET_IndexMask(table, save_IndexMask); |
||
9259 | SET_InitNames(table, save_InitNames); |
||
9260 | SET_LightModelf(table, save_LightModelf); |
||
9261 | SET_LightModelfv(table, save_LightModelfv); |
||
9262 | SET_LightModeli(table, save_LightModeli); |
||
9263 | SET_LightModeliv(table, save_LightModeliv); |
||
9264 | SET_Lightf(table, save_Lightf); |
||
9265 | SET_Lightfv(table, save_Lightfv); |
||
9266 | SET_Lighti(table, save_Lighti); |
||
9267 | SET_Lightiv(table, save_Lightiv); |
||
9268 | SET_LineStipple(table, save_LineStipple); |
||
9269 | SET_LineWidth(table, save_LineWidth); |
||
9270 | SET_ListBase(table, save_ListBase); |
||
9271 | SET_LoadIdentity(table, save_LoadIdentity); |
||
9272 | SET_LoadMatrixd(table, save_LoadMatrixd); |
||
9273 | SET_LoadMatrixf(table, save_LoadMatrixf); |
||
9274 | SET_LoadName(table, save_LoadName); |
||
9275 | SET_LogicOp(table, save_LogicOp); |
||
9276 | SET_Map1d(table, save_Map1d); |
||
9277 | SET_Map1f(table, save_Map1f); |
||
9278 | SET_Map2d(table, save_Map2d); |
||
9279 | SET_Map2f(table, save_Map2f); |
||
9280 | SET_MapGrid1d(table, save_MapGrid1d); |
||
9281 | SET_MapGrid1f(table, save_MapGrid1f); |
||
9282 | SET_MapGrid2d(table, save_MapGrid2d); |
||
9283 | SET_MapGrid2f(table, save_MapGrid2f); |
||
9284 | SET_MatrixMode(table, save_MatrixMode); |
||
9285 | SET_MultMatrixd(table, save_MultMatrixd); |
||
9286 | SET_MultMatrixf(table, save_MultMatrixf); |
||
9287 | SET_NewList(table, save_NewList); |
||
9288 | SET_Ortho(table, save_Ortho); |
||
9289 | SET_PassThrough(table, save_PassThrough); |
||
9290 | SET_PixelMapfv(table, save_PixelMapfv); |
||
9291 | SET_PixelMapuiv(table, save_PixelMapuiv); |
||
9292 | SET_PixelMapusv(table, save_PixelMapusv); |
||
9293 | SET_PixelTransferf(table, save_PixelTransferf); |
||
9294 | SET_PixelTransferi(table, save_PixelTransferi); |
||
9295 | SET_PixelZoom(table, save_PixelZoom); |
||
9296 | SET_PointSize(table, save_PointSize); |
||
9297 | SET_PolygonMode(table, save_PolygonMode); |
||
9298 | SET_PolygonOffset(table, save_PolygonOffset); |
||
9299 | SET_PolygonStipple(table, save_PolygonStipple); |
||
9300 | SET_PopAttrib(table, save_PopAttrib); |
||
9301 | SET_PopMatrix(table, save_PopMatrix); |
||
9302 | SET_PopName(table, save_PopName); |
||
9303 | SET_PushAttrib(table, save_PushAttrib); |
||
9304 | SET_PushMatrix(table, save_PushMatrix); |
||
9305 | SET_PushName(table, save_PushName); |
||
9306 | SET_RasterPos2d(table, save_RasterPos2d); |
||
9307 | SET_RasterPos2dv(table, save_RasterPos2dv); |
||
9308 | SET_RasterPos2f(table, save_RasterPos2f); |
||
9309 | SET_RasterPos2fv(table, save_RasterPos2fv); |
||
9310 | SET_RasterPos2i(table, save_RasterPos2i); |
||
9311 | SET_RasterPos2iv(table, save_RasterPos2iv); |
||
9312 | SET_RasterPos2s(table, save_RasterPos2s); |
||
9313 | SET_RasterPos2sv(table, save_RasterPos2sv); |
||
9314 | SET_RasterPos3d(table, save_RasterPos3d); |
||
9315 | SET_RasterPos3dv(table, save_RasterPos3dv); |
||
9316 | SET_RasterPos3f(table, save_RasterPos3f); |
||
9317 | SET_RasterPos3fv(table, save_RasterPos3fv); |
||
9318 | SET_RasterPos3i(table, save_RasterPos3i); |
||
9319 | SET_RasterPos3iv(table, save_RasterPos3iv); |
||
9320 | SET_RasterPos3s(table, save_RasterPos3s); |
||
9321 | SET_RasterPos3sv(table, save_RasterPos3sv); |
||
9322 | SET_RasterPos4d(table, save_RasterPos4d); |
||
9323 | SET_RasterPos4dv(table, save_RasterPos4dv); |
||
9324 | SET_RasterPos4f(table, save_RasterPos4f); |
||
9325 | SET_RasterPos4fv(table, save_RasterPos4fv); |
||
9326 | SET_RasterPos4i(table, save_RasterPos4i); |
||
9327 | SET_RasterPos4iv(table, save_RasterPos4iv); |
||
9328 | SET_RasterPos4s(table, save_RasterPos4s); |
||
9329 | SET_RasterPos4sv(table, save_RasterPos4sv); |
||
9330 | SET_ReadBuffer(table, save_ReadBuffer); |
||
9331 | SET_Rectf(table, save_Rectf); |
||
9332 | SET_Rotated(table, save_Rotated); |
||
9333 | SET_Rotatef(table, save_Rotatef); |
||
9334 | SET_Scaled(table, save_Scaled); |
||
9335 | SET_Scalef(table, save_Scalef); |
||
9336 | SET_Scissor(table, save_Scissor); |
||
9337 | SET_ShadeModel(table, save_ShadeModel); |
||
9338 | SET_StencilFunc(table, save_StencilFunc); |
||
9339 | SET_StencilMask(table, save_StencilMask); |
||
9340 | SET_StencilOp(table, save_StencilOp); |
||
9341 | SET_TexEnvf(table, save_TexEnvf); |
||
9342 | SET_TexEnvfv(table, save_TexEnvfv); |
||
9343 | SET_TexEnvi(table, save_TexEnvi); |
||
9344 | SET_TexEnviv(table, save_TexEnviv); |
||
9345 | SET_TexGend(table, save_TexGend); |
||
9346 | SET_TexGendv(table, save_TexGendv); |
||
9347 | SET_TexGenf(table, save_TexGenf); |
||
9348 | SET_TexGenfv(table, save_TexGenfv); |
||
9349 | SET_TexGeni(table, save_TexGeni); |
||
9350 | SET_TexGeniv(table, save_TexGeniv); |
||
9351 | SET_TexImage1D(table, save_TexImage1D); |
||
9352 | SET_TexImage2D(table, save_TexImage2D); |
||
9353 | SET_TexParameterf(table, save_TexParameterf); |
||
9354 | SET_TexParameterfv(table, save_TexParameterfv); |
||
9355 | SET_TexParameteri(table, save_TexParameteri); |
||
9356 | SET_TexParameteriv(table, save_TexParameteriv); |
||
9357 | SET_Translated(table, save_Translated); |
||
9358 | SET_Translatef(table, save_Translatef); |
||
9359 | SET_Viewport(table, save_Viewport); |
||
9360 | |||
9361 | /* GL 1.1 */ |
||
9362 | SET_BindTexture(table, save_BindTexture); |
||
9363 | SET_CopyTexImage1D(table, save_CopyTexImage1D); |
||
9364 | SET_CopyTexImage2D(table, save_CopyTexImage2D); |
||
9365 | SET_CopyTexSubImage1D(table, save_CopyTexSubImage1D); |
||
9366 | SET_CopyTexSubImage2D(table, save_CopyTexSubImage2D); |
||
9367 | SET_PrioritizeTextures(table, save_PrioritizeTextures); |
||
9368 | SET_TexSubImage1D(table, save_TexSubImage1D); |
||
9369 | SET_TexSubImage2D(table, save_TexSubImage2D); |
||
9370 | |||
9371 | /* GL 1.2 */ |
||
9372 | SET_CopyTexSubImage3D(table, save_CopyTexSubImage3D); |
||
9373 | SET_TexImage3D(table, save_TexImage3D); |
||
9374 | SET_TexSubImage3D(table, save_TexSubImage3D); |
||
9375 | |||
9376 | /* GL 2.0 */ |
||
9377 | SET_StencilFuncSeparate(table, save_StencilFuncSeparate); |
||
9378 | SET_StencilMaskSeparate(table, save_StencilMaskSeparate); |
||
9379 | SET_StencilOpSeparate(table, save_StencilOpSeparate); |
||
9380 | |||
9381 | /* ATI_separate_stencil */ |
||
9382 | SET_StencilFuncSeparateATI(table, save_StencilFuncSeparateATI); |
||
9383 | |||
9384 | /* GL_ARB_imaging */ |
||
9385 | /* Not all are supported */ |
||
9386 | SET_BlendColor(table, save_BlendColor); |
||
9387 | SET_BlendEquation(table, save_BlendEquation); |
||
9388 | |||
9389 | /* 2. GL_EXT_blend_color */ |
||
9390 | #if 0 |
||
9391 | SET_BlendColorEXT(table, save_BlendColorEXT); |
||
9392 | #endif |
||
9393 | |||
9394 | /* 3. GL_EXT_polygon_offset */ |
||
9395 | SET_PolygonOffsetEXT(table, save_PolygonOffsetEXT); |
||
9396 | |||
9397 | /* 6. GL_EXT_texture3d */ |
||
9398 | #if 0 |
||
9399 | SET_CopyTexSubImage3DEXT(table, save_CopyTexSubImage3D); |
||
9400 | SET_TexImage3DEXT(table, save_TexImage3DEXT); |
||
9401 | SET_TexSubImage3DEXT(table, save_TexSubImage3D); |
||
9402 | #endif |
||
9403 | |||
9404 | /* 37. GL_EXT_blend_minmax */ |
||
9405 | #if 0 |
||
9406 | SET_BlendEquationEXT(table, save_BlendEquationEXT); |
||
9407 | #endif |
||
9408 | |||
9409 | /* 54. GL_EXT_point_parameters */ |
||
9410 | SET_PointParameterf(table, save_PointParameterfEXT); |
||
9411 | SET_PointParameterfv(table, save_PointParameterfvEXT); |
||
9412 | |||
9413 | /* 173. GL_EXT_blend_func_separate */ |
||
9414 | SET_BlendFuncSeparate(table, save_BlendFuncSeparateEXT); |
||
9415 | |||
9416 | /* 197. GL_MESA_window_pos */ |
||
9417 | SET_WindowPos2d(table, save_WindowPos2dMESA); |
||
9418 | SET_WindowPos2dv(table, save_WindowPos2dvMESA); |
||
9419 | SET_WindowPos2f(table, save_WindowPos2fMESA); |
||
9420 | SET_WindowPos2fv(table, save_WindowPos2fvMESA); |
||
9421 | SET_WindowPos2i(table, save_WindowPos2iMESA); |
||
9422 | SET_WindowPos2iv(table, save_WindowPos2ivMESA); |
||
9423 | SET_WindowPos2s(table, save_WindowPos2sMESA); |
||
9424 | SET_WindowPos2sv(table, save_WindowPos2svMESA); |
||
9425 | SET_WindowPos3d(table, save_WindowPos3dMESA); |
||
9426 | SET_WindowPos3dv(table, save_WindowPos3dvMESA); |
||
9427 | SET_WindowPos3f(table, save_WindowPos3fMESA); |
||
9428 | SET_WindowPos3fv(table, save_WindowPos3fvMESA); |
||
9429 | SET_WindowPos3i(table, save_WindowPos3iMESA); |
||
9430 | SET_WindowPos3iv(table, save_WindowPos3ivMESA); |
||
9431 | SET_WindowPos3s(table, save_WindowPos3sMESA); |
||
9432 | SET_WindowPos3sv(table, save_WindowPos3svMESA); |
||
9433 | SET_WindowPos4dMESA(table, save_WindowPos4dMESA); |
||
9434 | SET_WindowPos4dvMESA(table, save_WindowPos4dvMESA); |
||
9435 | SET_WindowPos4fMESA(table, save_WindowPos4fMESA); |
||
9436 | SET_WindowPos4fvMESA(table, save_WindowPos4fvMESA); |
||
9437 | SET_WindowPos4iMESA(table, save_WindowPos4iMESA); |
||
9438 | SET_WindowPos4ivMESA(table, save_WindowPos4ivMESA); |
||
9439 | SET_WindowPos4sMESA(table, save_WindowPos4sMESA); |
||
9440 | SET_WindowPos4svMESA(table, save_WindowPos4svMESA); |
||
9441 | |||
9442 | /* 233. GL_NV_vertex_program */ |
||
9443 | /* The following commands DO NOT go into display lists: |
||
9444 | * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV, |
||
9445 | * VertexAttribPointerNV, GetProgram*, GetVertexAttrib* |
||
9446 | */ |
||
9447 | SET_BindProgramARB(table, save_BindProgramNV); |
||
9448 | |||
9449 | /* 245. GL_ATI_fragment_shader */ |
||
9450 | SET_BindFragmentShaderATI(table, save_BindFragmentShaderATI); |
||
9451 | SET_SetFragmentShaderConstantATI(table, save_SetFragmentShaderConstantATI); |
||
9452 | |||
9453 | /* 262. GL_NV_point_sprite */ |
||
9454 | SET_PointParameteri(table, save_PointParameteriNV); |
||
9455 | SET_PointParameteriv(table, save_PointParameterivNV); |
||
9456 | |||
9457 | /* 268. GL_EXT_stencil_two_side */ |
||
9458 | SET_ActiveStencilFaceEXT(table, save_ActiveStencilFaceEXT); |
||
9459 | |||
9460 | /* ???. GL_EXT_depth_bounds_test */ |
||
9461 | SET_DepthBoundsEXT(table, save_DepthBoundsEXT); |
||
9462 | |||
9463 | /* ARB 1. GL_ARB_multitexture */ |
||
9464 | SET_ActiveTexture(table, save_ActiveTextureARB); |
||
9465 | |||
9466 | /* ARB 3. GL_ARB_transpose_matrix */ |
||
9467 | SET_LoadTransposeMatrixd(table, save_LoadTransposeMatrixdARB); |
||
9468 | SET_LoadTransposeMatrixf(table, save_LoadTransposeMatrixfARB); |
||
9469 | SET_MultTransposeMatrixd(table, save_MultTransposeMatrixdARB); |
||
9470 | SET_MultTransposeMatrixf(table, save_MultTransposeMatrixfARB); |
||
9471 | |||
9472 | /* ARB 5. GL_ARB_multisample */ |
||
9473 | SET_SampleCoverage(table, save_SampleCoverageARB); |
||
9474 | |||
9475 | /* ARB 12. GL_ARB_texture_compression */ |
||
9476 | SET_CompressedTexImage3D(table, save_CompressedTexImage3DARB); |
||
9477 | SET_CompressedTexImage2D(table, save_CompressedTexImage2DARB); |
||
9478 | SET_CompressedTexImage1D(table, save_CompressedTexImage1DARB); |
||
9479 | SET_CompressedTexSubImage3D(table, save_CompressedTexSubImage3DARB); |
||
9480 | SET_CompressedTexSubImage2D(table, save_CompressedTexSubImage2DARB); |
||
9481 | SET_CompressedTexSubImage1D(table, save_CompressedTexSubImage1DARB); |
||
9482 | |||
9483 | /* ARB 14. GL_ARB_point_parameters */ |
||
9484 | /* aliased with EXT_point_parameters functions */ |
||
9485 | |||
9486 | /* ARB 25. GL_ARB_window_pos */ |
||
9487 | /* aliased with MESA_window_pos functions */ |
||
9488 | |||
9489 | /* ARB 26. GL_ARB_vertex_program */ |
||
9490 | /* ARB 27. GL_ARB_fragment_program */ |
||
9491 | /* glVertexAttrib* functions alias the NV ones, handled elsewhere */ |
||
9492 | SET_ProgramStringARB(table, save_ProgramStringARB); |
||
9493 | SET_BindProgramARB(table, save_BindProgramNV); |
||
9494 | SET_ProgramEnvParameter4dARB(table, save_ProgramEnvParameter4dARB); |
||
9495 | SET_ProgramEnvParameter4dvARB(table, save_ProgramEnvParameter4dvARB); |
||
9496 | SET_ProgramEnvParameter4fARB(table, save_ProgramEnvParameter4fARB); |
||
9497 | SET_ProgramEnvParameter4fvARB(table, save_ProgramEnvParameter4fvARB); |
||
9498 | SET_ProgramLocalParameter4dARB(table, save_ProgramLocalParameter4dARB); |
||
9499 | SET_ProgramLocalParameter4dvARB(table, save_ProgramLocalParameter4dvARB); |
||
9500 | SET_ProgramLocalParameter4fARB(table, save_ProgramLocalParameter4fARB); |
||
9501 | SET_ProgramLocalParameter4fvARB(table, save_ProgramLocalParameter4fvARB); |
||
9502 | |||
9503 | SET_BeginQuery(table, save_BeginQueryARB); |
||
9504 | SET_EndQuery(table, save_EndQueryARB); |
||
9505 | SET_QueryCounter(table, save_QueryCounter); |
||
9506 | |||
9507 | SET_DrawBuffers(table, save_DrawBuffersARB); |
||
9508 | |||
9509 | SET_BlitFramebuffer(table, save_BlitFramebufferEXT); |
||
9510 | |||
9511 | SET_UseProgram(table, save_UseProgramObjectARB); |
||
9512 | SET_Uniform1f(table, save_Uniform1fARB); |
||
9513 | SET_Uniform2f(table, save_Uniform2fARB); |
||
9514 | SET_Uniform3f(table, save_Uniform3fARB); |
||
9515 | SET_Uniform4f(table, save_Uniform4fARB); |
||
9516 | SET_Uniform1fv(table, save_Uniform1fvARB); |
||
9517 | SET_Uniform2fv(table, save_Uniform2fvARB); |
||
9518 | SET_Uniform3fv(table, save_Uniform3fvARB); |
||
9519 | SET_Uniform4fv(table, save_Uniform4fvARB); |
||
9520 | SET_Uniform1i(table, save_Uniform1iARB); |
||
9521 | SET_Uniform2i(table, save_Uniform2iARB); |
||
9522 | SET_Uniform3i(table, save_Uniform3iARB); |
||
9523 | SET_Uniform4i(table, save_Uniform4iARB); |
||
9524 | SET_Uniform1iv(table, save_Uniform1ivARB); |
||
9525 | SET_Uniform2iv(table, save_Uniform2ivARB); |
||
9526 | SET_Uniform3iv(table, save_Uniform3ivARB); |
||
9527 | SET_Uniform4iv(table, save_Uniform4ivARB); |
||
9528 | SET_UniformMatrix2fv(table, save_UniformMatrix2fvARB); |
||
9529 | SET_UniformMatrix3fv(table, save_UniformMatrix3fvARB); |
||
9530 | SET_UniformMatrix4fv(table, save_UniformMatrix4fvARB); |
||
9531 | SET_UniformMatrix2x3fv(table, save_UniformMatrix2x3fv); |
||
9532 | SET_UniformMatrix3x2fv(table, save_UniformMatrix3x2fv); |
||
9533 | SET_UniformMatrix2x4fv(table, save_UniformMatrix2x4fv); |
||
9534 | SET_UniformMatrix4x2fv(table, save_UniformMatrix4x2fv); |
||
9535 | SET_UniformMatrix3x4fv(table, save_UniformMatrix3x4fv); |
||
9536 | SET_UniformMatrix4x3fv(table, save_UniformMatrix4x3fv); |
||
9537 | |||
9538 | /* 299. GL_EXT_blend_equation_separate */ |
||
9539 | SET_BlendEquationSeparate(table, save_BlendEquationSeparateEXT); |
||
9540 | |||
9541 | /* GL_EXT_gpu_program_parameters */ |
||
9542 | SET_ProgramEnvParameters4fvEXT(table, save_ProgramEnvParameters4fvEXT); |
||
9543 | SET_ProgramLocalParameters4fvEXT(table, save_ProgramLocalParameters4fvEXT); |
||
9544 | |||
9545 | /* 364. GL_EXT_provoking_vertex */ |
||
9546 | SET_ProvokingVertex(table, save_ProvokingVertexEXT); |
||
9547 | |||
9548 | /* GL_EXT_texture_integer */ |
||
9549 | SET_ClearColorIiEXT(table, save_ClearColorIi); |
||
9550 | SET_ClearColorIuiEXT(table, save_ClearColorIui); |
||
9551 | SET_TexParameterIiv(table, save_TexParameterIiv); |
||
9552 | SET_TexParameterIuiv(table, save_TexParameterIuiv); |
||
9553 | |||
9554 | /* GL_ARB_clip_control */ |
||
9555 | SET_ClipControl(table, save_ClipControl); |
||
9556 | |||
9557 | /* GL_ARB_color_buffer_float */ |
||
9558 | SET_ClampColor(table, save_ClampColorARB); |
||
9559 | |||
9560 | /* GL 3.0 */ |
||
9561 | SET_ClearBufferiv(table, save_ClearBufferiv); |
||
9562 | SET_ClearBufferuiv(table, save_ClearBufferuiv); |
||
9563 | SET_ClearBufferfv(table, save_ClearBufferfv); |
||
9564 | SET_ClearBufferfi(table, save_ClearBufferfi); |
||
9565 | #if 0 |
||
9566 | SET_Uniform1ui(table, save_Uniform1ui); |
||
9567 | SET_Uniform2ui(table, save_Uniform2ui); |
||
9568 | SET_Uniform3ui(table, save_Uniform3ui); |
||
9569 | SET_Uniform4ui(table, save_Uniform4ui); |
||
9570 | SET_Uniform1uiv(table, save_Uniform1uiv); |
||
9571 | SET_Uniform2uiv(table, save_Uniform2uiv); |
||
9572 | SET_Uniform3uiv(table, save_Uniform3uiv); |
||
9573 | SET_Uniform4uiv(table, save_Uniform4uiv); |
||
9574 | #else |
||
9575 | (void) save_Uniform1ui; |
||
9576 | (void) save_Uniform2ui; |
||
9577 | (void) save_Uniform3ui; |
||
9578 | (void) save_Uniform4ui; |
||
9579 | (void) save_Uniform1uiv; |
||
9580 | (void) save_Uniform2uiv; |
||
9581 | (void) save_Uniform3uiv; |
||
9582 | (void) save_Uniform4uiv; |
||
9583 | #endif |
||
9584 | |||
9585 | /* These are: */ |
||
9586 | SET_BeginTransformFeedback(table, save_BeginTransformFeedback); |
||
9587 | SET_EndTransformFeedback(table, save_EndTransformFeedback); |
||
9588 | SET_BindTransformFeedback(table, save_BindTransformFeedback); |
||
9589 | SET_PauseTransformFeedback(table, save_PauseTransformFeedback); |
||
9590 | SET_ResumeTransformFeedback(table, save_ResumeTransformFeedback); |
||
9591 | SET_DrawTransformFeedback(table, save_DrawTransformFeedback); |
||
9592 | SET_DrawTransformFeedbackStream(table, save_DrawTransformFeedbackStream); |
||
9593 | SET_DrawTransformFeedbackInstanced(table, |
||
9594 | save_DrawTransformFeedbackInstanced); |
||
9595 | SET_DrawTransformFeedbackStreamInstanced(table, |
||
9596 | save_DrawTransformFeedbackStreamInstanced); |
||
9597 | SET_BeginQueryIndexed(table, save_BeginQueryIndexed); |
||
9598 | SET_EndQueryIndexed(table, save_EndQueryIndexed); |
||
9599 | |||
9600 | /* GL_ARB_instanced_arrays */ |
||
9601 | SET_VertexAttribDivisor(table, save_VertexAttribDivisor); |
||
9602 | |||
9603 | /* GL_NV_texture_barrier */ |
||
9604 | SET_TextureBarrierNV(table, save_TextureBarrierNV); |
||
9605 | |||
9606 | SET_BindSampler(table, save_BindSampler); |
||
9607 | SET_SamplerParameteri(table, save_SamplerParameteri); |
||
9608 | SET_SamplerParameterf(table, save_SamplerParameterf); |
||
9609 | SET_SamplerParameteriv(table, save_SamplerParameteriv); |
||
9610 | SET_SamplerParameterfv(table, save_SamplerParameterfv); |
||
9611 | SET_SamplerParameterIiv(table, save_SamplerParameterIiv); |
||
9612 | SET_SamplerParameterIuiv(table, save_SamplerParameterIuiv); |
||
9613 | |||
9614 | /* GL_ARB_draw_buffer_blend */ |
||
9615 | SET_BlendFunciARB(table, save_BlendFunci); |
||
9616 | SET_BlendFuncSeparateiARB(table, save_BlendFuncSeparatei); |
||
9617 | SET_BlendEquationiARB(table, save_BlendEquationi); |
||
9618 | SET_BlendEquationSeparateiARB(table, save_BlendEquationSeparatei); |
||
9619 | |||
9620 | /* OpenGL 3.2 */ |
||
9621 | SET_ProgramParameteri(table, save_ProgramParameteri); |
||
9622 | SET_FramebufferTexture(table, save_FramebufferTexture); |
||
9623 | |||
9624 | /* GL_NV_conditional_render */ |
||
9625 | SET_BeginConditionalRender(table, save_BeginConditionalRender); |
||
9626 | SET_EndConditionalRender(table, save_EndConditionalRender); |
||
9627 | |||
9628 | /* GL_ARB_sync */ |
||
9629 | SET_WaitSync(table, save_WaitSync); |
||
9630 | |||
9631 | /* GL_ARB_uniform_buffer_object */ |
||
9632 | SET_UniformBlockBinding(table, save_UniformBlockBinding); |
||
9633 | |||
9634 | /* GL_ARB_draw_instanced */ |
||
9635 | SET_DrawArraysInstancedARB(table, save_DrawArraysInstancedARB); |
||
9636 | SET_DrawElementsInstancedARB(table, save_DrawElementsInstancedARB); |
||
9637 | |||
9638 | /* GL_ARB_draw_elements_base_vertex */ |
||
9639 | SET_DrawElementsInstancedBaseVertex(table, save_DrawElementsInstancedBaseVertexARB); |
||
9640 | |||
9641 | /* GL_ARB_base_instance */ |
||
9642 | SET_DrawArraysInstancedBaseInstance(table, save_DrawArraysInstancedBaseInstance); |
||
9643 | SET_DrawElementsInstancedBaseInstance(table, save_DrawElementsInstancedBaseInstance); |
||
9644 | SET_DrawElementsInstancedBaseVertexBaseInstance(table, save_DrawElementsInstancedBaseVertexBaseInstance); |
||
9645 | |||
9646 | /* OpenGL 4.2 / GL_ARB_separate_shader_objects */ |
||
9647 | SET_UseProgramStages(table, save_UseProgramStages); |
||
9648 | SET_ProgramUniform1f(table, save_ProgramUniform1f); |
||
9649 | SET_ProgramUniform2f(table, save_ProgramUniform2f); |
||
9650 | SET_ProgramUniform3f(table, save_ProgramUniform3f); |
||
9651 | SET_ProgramUniform4f(table, save_ProgramUniform4f); |
||
9652 | SET_ProgramUniform1fv(table, save_ProgramUniform1fv); |
||
9653 | SET_ProgramUniform2fv(table, save_ProgramUniform2fv); |
||
9654 | SET_ProgramUniform3fv(table, save_ProgramUniform3fv); |
||
9655 | SET_ProgramUniform4fv(table, save_ProgramUniform4fv); |
||
9656 | SET_ProgramUniform1i(table, save_ProgramUniform1i); |
||
9657 | SET_ProgramUniform2i(table, save_ProgramUniform2i); |
||
9658 | SET_ProgramUniform3i(table, save_ProgramUniform3i); |
||
9659 | SET_ProgramUniform4i(table, save_ProgramUniform4i); |
||
9660 | SET_ProgramUniform1iv(table, save_ProgramUniform1iv); |
||
9661 | SET_ProgramUniform2iv(table, save_ProgramUniform2iv); |
||
9662 | SET_ProgramUniform3iv(table, save_ProgramUniform3iv); |
||
9663 | SET_ProgramUniform4iv(table, save_ProgramUniform4iv); |
||
9664 | SET_ProgramUniform1ui(table, save_ProgramUniform1ui); |
||
9665 | SET_ProgramUniform2ui(table, save_ProgramUniform2ui); |
||
9666 | SET_ProgramUniform3ui(table, save_ProgramUniform3ui); |
||
9667 | SET_ProgramUniform4ui(table, save_ProgramUniform4ui); |
||
9668 | SET_ProgramUniform1uiv(table, save_ProgramUniform1uiv); |
||
9669 | SET_ProgramUniform2uiv(table, save_ProgramUniform2uiv); |
||
9670 | SET_ProgramUniform3uiv(table, save_ProgramUniform3uiv); |
||
9671 | SET_ProgramUniform4uiv(table, save_ProgramUniform4uiv); |
||
9672 | SET_ProgramUniformMatrix2fv(table, save_ProgramUniformMatrix2fv); |
||
9673 | SET_ProgramUniformMatrix3fv(table, save_ProgramUniformMatrix3fv); |
||
9674 | SET_ProgramUniformMatrix4fv(table, save_ProgramUniformMatrix4fv); |
||
9675 | SET_ProgramUniformMatrix2x3fv(table, save_ProgramUniformMatrix2x3fv); |
||
9676 | SET_ProgramUniformMatrix3x2fv(table, save_ProgramUniformMatrix3x2fv); |
||
9677 | SET_ProgramUniformMatrix2x4fv(table, save_ProgramUniformMatrix2x4fv); |
||
9678 | SET_ProgramUniformMatrix4x2fv(table, save_ProgramUniformMatrix4x2fv); |
||
9679 | SET_ProgramUniformMatrix3x4fv(table, save_ProgramUniformMatrix3x4fv); |
||
9680 | SET_ProgramUniformMatrix4x3fv(table, save_ProgramUniformMatrix4x3fv); |
||
9681 | |||
9682 | /* GL_EXT_polygon_offset_clamp */ |
||
9683 | SET_PolygonOffsetClampEXT(table, save_PolygonOffsetClampEXT); |
||
9684 | } |
||
9685 | |||
9686 | |||
9687 | |||
9688 | static const char * |
||
9689 | enum_string(GLenum k) |
||
9690 | { |
||
9691 | return _mesa_lookup_enum_by_nr(k); |
||
9692 | } |
||
9693 | |||
9694 | |||
9695 | /** |
||
9696 | * Print the commands in a display list. For debugging only. |
||
9697 | * TODO: many commands aren't handled yet. |
||
9698 | * \param fname filename to write display list to. If null, use stdout. |
||
9699 | */ |
||
9700 | static void GLAPIENTRY |
||
9701 | print_list(struct gl_context *ctx, GLuint list, const char *fname) |
||
9702 | { |
||
9703 | struct gl_display_list *dlist; |
||
9704 | Node *n; |
||
9705 | GLboolean done; |
||
9706 | FILE *f = stdout; |
||
9707 | |||
9708 | if (fname) { |
||
9709 | f = fopen(fname, "w"); |
||
9710 | if (!f) |
||
9711 | return; |
||
9712 | } |
||
9713 | |||
9714 | if (!islist(ctx, list)) { |
||
9715 | fprintf(f, "%u is not a display list ID\n", list); |
||
9716 | return; |
||
9717 | } |
||
9718 | |||
9719 | dlist = _mesa_lookup_list(ctx, list); |
||
9720 | if (!dlist) |
||
9721 | return; |
||
9722 | |||
9723 | n = dlist->Head; |
||
9724 | |||
9725 | fprintf(f, "START-LIST %u, address %p\n", list, (void *) n); |
||
9726 | |||
9727 | done = n ? GL_FALSE : GL_TRUE; |
||
9728 | while (!done) { |
||
9729 | const OpCode opcode = n[0].opcode; |
||
9730 | |||
9731 | if (is_ext_opcode(opcode)) { |
||
9732 | n += ext_opcode_print(ctx, n, f); |
||
9733 | } |
||
9734 | else { |
||
9735 | switch (opcode) { |
||
9736 | case OPCODE_ACCUM: |
||
9737 | fprintf(f, "Accum %s %g\n", enum_string(n[1].e), n[2].f); |
||
9738 | break; |
||
9739 | case OPCODE_ACTIVE_TEXTURE: |
||
9740 | fprintf(f, "ActiveTexture(%s)\n", enum_string(n[1].e)); |
||
9741 | break; |
||
9742 | case OPCODE_BITMAP: |
||
9743 | fprintf(f, "Bitmap %d %d %g %g %g %g %p\n", n[1].i, n[2].i, |
||
9744 | n[3].f, n[4].f, n[5].f, n[6].f, |
||
9745 | get_pointer(&n[7])); |
||
9746 | break; |
||
9747 | case OPCODE_CALL_LIST: |
||
9748 | fprintf(f, "CallList %d\n", (int) n[1].ui); |
||
9749 | break; |
||
9750 | case OPCODE_CALL_LIST_OFFSET: |
||
9751 | fprintf(f, "CallList %d + offset %u = %u\n", (int) n[1].ui, |
||
9752 | ctx->List.ListBase, ctx->List.ListBase + n[1].ui); |
||
9753 | break; |
||
9754 | case OPCODE_DISABLE: |
||
9755 | fprintf(f, "Disable %s\n", enum_string(n[1].e)); |
||
9756 | break; |
||
9757 | case OPCODE_ENABLE: |
||
9758 | fprintf(f, "Enable %s\n", enum_string(n[1].e)); |
||
9759 | break; |
||
9760 | case OPCODE_FRUSTUM: |
||
9761 | fprintf(f, "Frustum %g %g %g %g %g %g\n", |
||
9762 | n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f); |
||
9763 | break; |
||
9764 | case OPCODE_LINE_STIPPLE: |
||
9765 | fprintf(f, "LineStipple %d %x\n", n[1].i, (int) n[2].us); |
||
9766 | break; |
||
9767 | case OPCODE_LOAD_IDENTITY: |
||
9768 | fprintf(f, "LoadIdentity\n"); |
||
9769 | break; |
||
9770 | case OPCODE_LOAD_MATRIX: |
||
9771 | fprintf(f, "LoadMatrix\n"); |
||
9772 | fprintf(f, " %8f %8f %8f %8f\n", |
||
9773 | n[1].f, n[5].f, n[9].f, n[13].f); |
||
9774 | fprintf(f, " %8f %8f %8f %8f\n", |
||
9775 | n[2].f, n[6].f, n[10].f, n[14].f); |
||
9776 | fprintf(f, " %8f %8f %8f %8f\n", |
||
9777 | n[3].f, n[7].f, n[11].f, n[15].f); |
||
9778 | fprintf(f, " %8f %8f %8f %8f\n", |
||
9779 | n[4].f, n[8].f, n[12].f, n[16].f); |
||
9780 | break; |
||
9781 | case OPCODE_MULT_MATRIX: |
||
9782 | fprintf(f, "MultMatrix (or Rotate)\n"); |
||
9783 | fprintf(f, " %8f %8f %8f %8f\n", |
||
9784 | n[1].f, n[5].f, n[9].f, n[13].f); |
||
9785 | fprintf(f, " %8f %8f %8f %8f\n", |
||
9786 | n[2].f, n[6].f, n[10].f, n[14].f); |
||
9787 | fprintf(f, " %8f %8f %8f %8f\n", |
||
9788 | n[3].f, n[7].f, n[11].f, n[15].f); |
||
9789 | fprintf(f, " %8f %8f %8f %8f\n", |
||
9790 | n[4].f, n[8].f, n[12].f, n[16].f); |
||
9791 | break; |
||
9792 | case OPCODE_ORTHO: |
||
9793 | fprintf(f, "Ortho %g %g %g %g %g %g\n", |
||
9794 | n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f); |
||
9795 | break; |
||
9796 | case OPCODE_POP_ATTRIB: |
||
9797 | fprintf(f, "PopAttrib\n"); |
||
9798 | break; |
||
9799 | case OPCODE_POP_MATRIX: |
||
9800 | fprintf(f, "PopMatrix\n"); |
||
9801 | break; |
||
9802 | case OPCODE_POP_NAME: |
||
9803 | fprintf(f, "PopName\n"); |
||
9804 | break; |
||
9805 | case OPCODE_PUSH_ATTRIB: |
||
9806 | fprintf(f, "PushAttrib %x\n", n[1].bf); |
||
9807 | break; |
||
9808 | case OPCODE_PUSH_MATRIX: |
||
9809 | fprintf(f, "PushMatrix\n"); |
||
9810 | break; |
||
9811 | case OPCODE_PUSH_NAME: |
||
9812 | fprintf(f, "PushName %d\n", (int) n[1].ui); |
||
9813 | break; |
||
9814 | case OPCODE_RASTER_POS: |
||
9815 | fprintf(f, "RasterPos %g %g %g %g\n", |
||
9816 | n[1].f, n[2].f, n[3].f, n[4].f); |
||
9817 | break; |
||
9818 | case OPCODE_ROTATE: |
||
9819 | fprintf(f, "Rotate %g %g %g %g\n", |
||
9820 | n[1].f, n[2].f, n[3].f, n[4].f); |
||
9821 | break; |
||
9822 | case OPCODE_SCALE: |
||
9823 | fprintf(f, "Scale %g %g %g\n", n[1].f, n[2].f, n[3].f); |
||
9824 | break; |
||
9825 | case OPCODE_TRANSLATE: |
||
9826 | fprintf(f, "Translate %g %g %g\n", n[1].f, n[2].f, n[3].f); |
||
9827 | break; |
||
9828 | case OPCODE_BIND_TEXTURE: |
||
9829 | fprintf(f, "BindTexture %s %d\n", |
||
9830 | _mesa_lookup_enum_by_nr(n[1].ui), n[2].ui); |
||
9831 | break; |
||
9832 | case OPCODE_SHADE_MODEL: |
||
9833 | fprintf(f, "ShadeModel %s\n", _mesa_lookup_enum_by_nr(n[1].ui)); |
||
9834 | break; |
||
9835 | case OPCODE_MAP1: |
||
9836 | fprintf(f, "Map1 %s %.3f %.3f %d %d\n", |
||
9837 | _mesa_lookup_enum_by_nr(n[1].ui), |
||
9838 | n[2].f, n[3].f, n[4].i, n[5].i); |
||
9839 | break; |
||
9840 | case OPCODE_MAP2: |
||
9841 | fprintf(f, "Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n", |
||
9842 | _mesa_lookup_enum_by_nr(n[1].ui), |
||
9843 | n[2].f, n[3].f, n[4].f, n[5].f, |
||
9844 | n[6].i, n[7].i, n[8].i, n[9].i); |
||
9845 | break; |
||
9846 | case OPCODE_MAPGRID1: |
||
9847 | fprintf(f, "MapGrid1 %d %.3f %.3f\n", n[1].i, n[2].f, n[3].f); |
||
9848 | break; |
||
9849 | case OPCODE_MAPGRID2: |
||
9850 | fprintf(f, "MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n", |
||
9851 | n[1].i, n[2].f, n[3].f, n[4].i, n[5].f, n[6].f); |
||
9852 | break; |
||
9853 | case OPCODE_EVALMESH1: |
||
9854 | fprintf(f, "EvalMesh1 %d %d\n", n[1].i, n[2].i); |
||
9855 | break; |
||
9856 | case OPCODE_EVALMESH2: |
||
9857 | fprintf(f, "EvalMesh2 %d %d %d %d\n", |
||
9858 | n[1].i, n[2].i, n[3].i, n[4].i); |
||
9859 | break; |
||
9860 | |||
9861 | case OPCODE_ATTR_1F_NV: |
||
9862 | fprintf(f, "ATTR_1F_NV attr %d: %f\n", n[1].i, n[2].f); |
||
9863 | break; |
||
9864 | case OPCODE_ATTR_2F_NV: |
||
9865 | fprintf(f, "ATTR_2F_NV attr %d: %f %f\n", |
||
9866 | n[1].i, n[2].f, n[3].f); |
||
9867 | break; |
||
9868 | case OPCODE_ATTR_3F_NV: |
||
9869 | fprintf(f, "ATTR_3F_NV attr %d: %f %f %f\n", |
||
9870 | n[1].i, n[2].f, n[3].f, n[4].f); |
||
9871 | break; |
||
9872 | case OPCODE_ATTR_4F_NV: |
||
9873 | fprintf(f, "ATTR_4F_NV attr %d: %f %f %f %f\n", |
||
9874 | n[1].i, n[2].f, n[3].f, n[4].f, n[5].f); |
||
9875 | break; |
||
9876 | case OPCODE_ATTR_1F_ARB: |
||
9877 | fprintf(f, "ATTR_1F_ARB attr %d: %f\n", n[1].i, n[2].f); |
||
9878 | break; |
||
9879 | case OPCODE_ATTR_2F_ARB: |
||
9880 | fprintf(f, "ATTR_2F_ARB attr %d: %f %f\n", |
||
9881 | n[1].i, n[2].f, n[3].f); |
||
9882 | break; |
||
9883 | case OPCODE_ATTR_3F_ARB: |
||
9884 | fprintf(f, "ATTR_3F_ARB attr %d: %f %f %f\n", |
||
9885 | n[1].i, n[2].f, n[3].f, n[4].f); |
||
9886 | break; |
||
9887 | case OPCODE_ATTR_4F_ARB: |
||
9888 | fprintf(f, "ATTR_4F_ARB attr %d: %f %f %f %f\n", |
||
9889 | n[1].i, n[2].f, n[3].f, n[4].f, n[5].f); |
||
9890 | break; |
||
9891 | |||
9892 | case OPCODE_MATERIAL: |
||
9893 | fprintf(f, "MATERIAL %x %x: %f %f %f %f\n", |
||
9894 | n[1].i, n[2].i, n[3].f, n[4].f, n[5].f, n[6].f); |
||
9895 | break; |
||
9896 | case OPCODE_BEGIN: |
||
9897 | fprintf(f, "BEGIN %x\n", n[1].i); |
||
9898 | break; |
||
9899 | case OPCODE_END: |
||
9900 | fprintf(f, "END\n"); |
||
9901 | break; |
||
9902 | case OPCODE_RECTF: |
||
9903 | fprintf(f, "RECTF %f %f %f %f\n", n[1].f, n[2].f, n[3].f, |
||
9904 | n[4].f); |
||
9905 | break; |
||
9906 | case OPCODE_EVAL_C1: |
||
9907 | fprintf(f, "EVAL_C1 %f\n", n[1].f); |
||
9908 | break; |
||
9909 | case OPCODE_EVAL_C2: |
||
9910 | fprintf(f, "EVAL_C2 %f %f\n", n[1].f, n[2].f); |
||
9911 | break; |
||
9912 | case OPCODE_EVAL_P1: |
||
9913 | fprintf(f, "EVAL_P1 %d\n", n[1].i); |
||
9914 | break; |
||
9915 | case OPCODE_EVAL_P2: |
||
9916 | fprintf(f, "EVAL_P2 %d %d\n", n[1].i, n[2].i); |
||
9917 | break; |
||
9918 | |||
9919 | case OPCODE_PROVOKING_VERTEX: |
||
9920 | fprintf(f, "ProvokingVertex %s\n", |
||
9921 | _mesa_lookup_enum_by_nr(n[1].ui)); |
||
9922 | break; |
||
9923 | |||
9924 | /* |
||
9925 | * meta opcodes/commands |
||
9926 | */ |
||
9927 | case OPCODE_ERROR: |
||
9928 | fprintf(f, "Error: %s %s\n", enum_string(n[1].e), |
||
9929 | (const char *) get_pointer(&n[2])); |
||
9930 | break; |
||
9931 | case OPCODE_CONTINUE: |
||
9932 | fprintf(f, "DISPLAY-LIST-CONTINUE\n"); |
||
9933 | n = (Node *) get_pointer(&n[1]); |
||
9934 | break; |
||
9935 | case OPCODE_NOP: |
||
9936 | fprintf(f, "NOP\n"); |
||
9937 | break; |
||
9938 | case OPCODE_END_OF_LIST: |
||
9939 | fprintf(f, "END-LIST %u\n", list); |
||
9940 | done = GL_TRUE; |
||
9941 | break; |
||
9942 | default: |
||
9943 | if (opcode < 0 || opcode > OPCODE_END_OF_LIST) { |
||
9944 | printf |
||
9945 | ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n", |
||
9946 | opcode, (void *) n); |
||
9947 | return; |
||
9948 | } |
||
9949 | else { |
||
9950 | fprintf(f, "command %d, %u operands\n", opcode, |
||
9951 | InstSize[opcode]); |
||
9952 | } |
||
9953 | } |
||
9954 | /* increment n to point to next compiled command */ |
||
9955 | if (opcode != OPCODE_CONTINUE) { |
||
9956 | n += InstSize[opcode]; |
||
9957 | } |
||
9958 | } |
||
9959 | } |
||
9960 | |||
9961 | fflush(f); |
||
9962 | if (fname) |
||
9963 | fclose(f); |
||
9964 | } |
||
9965 | |||
9966 | |||
9967 | |||
9968 | /** |
||
9969 | * Clients may call this function to help debug display list problems. |
||
9970 | * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed, |
||
9971 | * changed, or break in the future without notice. |
||
9972 | */ |
||
9973 | void |
||
9974 | mesa_print_display_list(GLuint list) |
||
9975 | { |
||
9976 | GET_CURRENT_CONTEXT(ctx); |
||
9977 | print_list(ctx, list, NULL); |
||
9978 | } |
||
9979 | |||
9980 | |||
9981 | /**********************************************************************/ |
||
9982 | /***** Initialization *****/ |
||
9983 | /**********************************************************************/ |
||
9984 | |||
9985 | static void |
||
9986 | save_vtxfmt_init(GLvertexformat * vfmt) |
||
9987 | { |
||
9988 | vfmt->ArrayElement = _ae_ArrayElement; |
||
9989 | |||
9990 | vfmt->Begin = save_Begin; |
||
9991 | |||
9992 | vfmt->CallList = save_CallList; |
||
9993 | vfmt->CallLists = save_CallLists; |
||
9994 | |||
9995 | vfmt->Color3f = save_Color3f; |
||
9996 | vfmt->Color3fv = save_Color3fv; |
||
9997 | vfmt->Color4f = save_Color4f; |
||
9998 | vfmt->Color4fv = save_Color4fv; |
||
9999 | vfmt->EdgeFlag = save_EdgeFlag; |
||
10000 | vfmt->End = save_End; |
||
10001 | |||
10002 | vfmt->EvalCoord1f = save_EvalCoord1f; |
||
10003 | vfmt->EvalCoord1fv = save_EvalCoord1fv; |
||
10004 | vfmt->EvalCoord2f = save_EvalCoord2f; |
||
10005 | vfmt->EvalCoord2fv = save_EvalCoord2fv; |
||
10006 | vfmt->EvalPoint1 = save_EvalPoint1; |
||
10007 | vfmt->EvalPoint2 = save_EvalPoint2; |
||
10008 | |||
10009 | vfmt->FogCoordfEXT = save_FogCoordfEXT; |
||
10010 | vfmt->FogCoordfvEXT = save_FogCoordfvEXT; |
||
10011 | vfmt->Indexf = save_Indexf; |
||
10012 | vfmt->Indexfv = save_Indexfv; |
||
10013 | vfmt->Materialfv = save_Materialfv; |
||
10014 | vfmt->MultiTexCoord1fARB = save_MultiTexCoord1f; |
||
10015 | vfmt->MultiTexCoord1fvARB = save_MultiTexCoord1fv; |
||
10016 | vfmt->MultiTexCoord2fARB = save_MultiTexCoord2f; |
||
10017 | vfmt->MultiTexCoord2fvARB = save_MultiTexCoord2fv; |
||
10018 | vfmt->MultiTexCoord3fARB = save_MultiTexCoord3f; |
||
10019 | vfmt->MultiTexCoord3fvARB = save_MultiTexCoord3fv; |
||
10020 | vfmt->MultiTexCoord4fARB = save_MultiTexCoord4f; |
||
10021 | vfmt->MultiTexCoord4fvARB = save_MultiTexCoord4fv; |
||
10022 | vfmt->Normal3f = save_Normal3f; |
||
10023 | vfmt->Normal3fv = save_Normal3fv; |
||
10024 | vfmt->SecondaryColor3fEXT = save_SecondaryColor3fEXT; |
||
10025 | vfmt->SecondaryColor3fvEXT = save_SecondaryColor3fvEXT; |
||
10026 | vfmt->TexCoord1f = save_TexCoord1f; |
||
10027 | vfmt->TexCoord1fv = save_TexCoord1fv; |
||
10028 | vfmt->TexCoord2f = save_TexCoord2f; |
||
10029 | vfmt->TexCoord2fv = save_TexCoord2fv; |
||
10030 | vfmt->TexCoord3f = save_TexCoord3f; |
||
10031 | vfmt->TexCoord3fv = save_TexCoord3fv; |
||
10032 | vfmt->TexCoord4f = save_TexCoord4f; |
||
10033 | vfmt->TexCoord4fv = save_TexCoord4fv; |
||
10034 | vfmt->Vertex2f = save_Vertex2f; |
||
10035 | vfmt->Vertex2fv = save_Vertex2fv; |
||
10036 | vfmt->Vertex3f = save_Vertex3f; |
||
10037 | vfmt->Vertex3fv = save_Vertex3fv; |
||
10038 | vfmt->Vertex4f = save_Vertex4f; |
||
10039 | vfmt->Vertex4fv = save_Vertex4fv; |
||
10040 | vfmt->VertexAttrib1fARB = save_VertexAttrib1fARB; |
||
10041 | vfmt->VertexAttrib1fvARB = save_VertexAttrib1fvARB; |
||
10042 | vfmt->VertexAttrib2fARB = save_VertexAttrib2fARB; |
||
10043 | vfmt->VertexAttrib2fvARB = save_VertexAttrib2fvARB; |
||
10044 | vfmt->VertexAttrib3fARB = save_VertexAttrib3fARB; |
||
10045 | vfmt->VertexAttrib3fvARB = save_VertexAttrib3fvARB; |
||
10046 | vfmt->VertexAttrib4fARB = save_VertexAttrib4fARB; |
||
10047 | vfmt->VertexAttrib4fvARB = save_VertexAttrib4fvARB; |
||
10048 | } |
||
10049 | |||
10050 | |||
10051 | void |
||
10052 | _mesa_install_dlist_vtxfmt(struct _glapi_table *disp, |
||
10053 | const GLvertexformat *vfmt) |
||
10054 | { |
||
10055 | SET_CallList(disp, vfmt->CallList); |
||
10056 | SET_CallLists(disp, vfmt->CallLists); |
||
10057 | } |
||
10058 | |||
10059 | |||
10060 | /** |
||
10061 | * Initialize display list state for given context. |
||
10062 | */ |
||
10063 | void |
||
10064 | _mesa_init_display_list(struct gl_context *ctx) |
||
10065 | { |
||
10066 | static GLboolean tableInitialized = GL_FALSE; |
||
10067 | |||
10068 | /* zero-out the instruction size table, just once */ |
||
10069 | if (!tableInitialized) { |
||
10070 | memset(InstSize, 0, sizeof(InstSize)); |
||
10071 | tableInitialized = GL_TRUE; |
||
10072 | } |
||
10073 | |||
10074 | /* extension info */ |
||
10075 | ctx->ListExt = CALLOC_STRUCT(gl_list_extensions); |
||
10076 | |||
10077 | /* Display list */ |
||
10078 | ctx->ListState.CallDepth = 0; |
||
10079 | ctx->ExecuteFlag = GL_TRUE; |
||
10080 | ctx->CompileFlag = GL_FALSE; |
||
10081 | ctx->ListState.CurrentBlock = NULL; |
||
10082 | ctx->ListState.CurrentPos = 0; |
||
10083 | |||
10084 | /* Display List group */ |
||
10085 | ctx->List.ListBase = 0; |
||
10086 | |||
10087 | save_vtxfmt_init(&ctx->ListState.ListVtxfmt); |
||
10088 | |||
10089 | InstSize[OPCODE_NOP] = 1; |
||
10090 | } |
||
10091 | |||
10092 | |||
10093 | void |
||
10094 | _mesa_free_display_list_data(struct gl_context *ctx) |
||
10095 | { |
||
10096 | free(ctx->ListExt); |
||
10097 | ctx->ListExt = NULL; |
||
10098 | }>>>>>>>>>>>>>>>>>>><>><>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>=>=>>>>>=>=> |