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5564 | serge | 1 | /* |
2 | * Mesa 3-D graphics library |
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3 | * |
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4 | * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. |
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5 | * |
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6 | * Permission is hereby granted, free of charge, to any person obtaining a |
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7 | * copy of this software and associated documentation files (the "Software"), |
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8 | * to deal in the Software without restriction, including without limitation |
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9 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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10 | * and/or sell copies of the Software, and to permit persons to whom the |
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11 | * Software is furnished to do so, subject to the following conditions: |
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12 | * |
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13 | * The above copyright notice and this permission notice shall be included |
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14 | * in all copies or substantial portions of the Software. |
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15 | * |
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16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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17 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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18 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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19 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
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20 | * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
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21 | * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
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22 | * OTHER DEALINGS IN THE SOFTWARE. |
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23 | */ |
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24 | |||
25 | #include "glheader.h" |
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26 | #include "accum.h" |
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27 | #include "condrender.h" |
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28 | #include "context.h" |
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29 | #include "format_unpack.h" |
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30 | #include "format_pack.h" |
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31 | #include "imports.h" |
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32 | #include "macros.h" |
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33 | #include "state.h" |
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34 | #include "mtypes.h" |
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35 | #include "main/dispatch.h" |
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36 | |||
37 | |||
38 | void GLAPIENTRY |
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39 | _mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) |
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40 | { |
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41 | GLfloat tmp[4]; |
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42 | GET_CURRENT_CONTEXT(ctx); |
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43 | |||
44 | tmp[0] = CLAMP( red, -1.0F, 1.0F ); |
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45 | tmp[1] = CLAMP( green, -1.0F, 1.0F ); |
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46 | tmp[2] = CLAMP( blue, -1.0F, 1.0F ); |
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47 | tmp[3] = CLAMP( alpha, -1.0F, 1.0F ); |
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48 | |||
49 | if (TEST_EQ_4V(tmp, ctx->Accum.ClearColor)) |
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50 | return; |
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51 | |||
52 | COPY_4FV( ctx->Accum.ClearColor, tmp ); |
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53 | } |
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54 | |||
55 | |||
56 | void GLAPIENTRY |
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57 | _mesa_Accum( GLenum op, GLfloat value ) |
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58 | { |
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59 | GET_CURRENT_CONTEXT(ctx); |
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60 | FLUSH_VERTICES(ctx, 0); |
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61 | |||
62 | switch (op) { |
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63 | case GL_ADD: |
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64 | case GL_MULT: |
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65 | case GL_ACCUM: |
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66 | case GL_LOAD: |
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67 | case GL_RETURN: |
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68 | /* OK */ |
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69 | break; |
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70 | default: |
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71 | _mesa_error(ctx, GL_INVALID_ENUM, "glAccum(op)"); |
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72 | return; |
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73 | } |
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74 | |||
75 | if (ctx->DrawBuffer->Visual.haveAccumBuffer == 0) { |
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76 | _mesa_error(ctx, GL_INVALID_OPERATION, "glAccum(no accum buffer)"); |
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77 | return; |
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78 | } |
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79 | |||
80 | if (ctx->DrawBuffer != ctx->ReadBuffer) { |
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81 | /* See GLX_SGI_make_current_read or WGL_ARB_make_current_read, |
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82 | * or GL_EXT_framebuffer_blit. |
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83 | */ |
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84 | _mesa_error(ctx, GL_INVALID_OPERATION, |
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85 | "glAccum(different read/draw buffers)"); |
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86 | return; |
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87 | } |
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88 | |||
89 | if (ctx->NewState) |
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90 | _mesa_update_state(ctx); |
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91 | |||
92 | if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { |
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93 | _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, |
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94 | "glAccum(incomplete framebuffer)"); |
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95 | return; |
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96 | } |
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97 | |||
98 | if (ctx->RasterDiscard) |
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99 | return; |
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100 | |||
101 | if (ctx->RenderMode == GL_RENDER) { |
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102 | _mesa_accum(ctx, op, value); |
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103 | } |
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104 | } |
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105 | |||
106 | |||
107 | /** |
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108 | * Clear the accumulation buffer by mapping the renderbuffer and |
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109 | * writing the clear color to it. Called by the driver's implementation |
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110 | * of the glClear function. |
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111 | */ |
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112 | void |
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113 | _mesa_clear_accum_buffer(struct gl_context *ctx) |
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114 | { |
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115 | GLuint x, y, width, height; |
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116 | GLubyte *accMap; |
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117 | GLint accRowStride; |
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118 | struct gl_renderbuffer *accRb; |
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119 | |||
120 | if (!ctx->DrawBuffer) |
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121 | return; |
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122 | |||
123 | accRb = ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer; |
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124 | if (!accRb) |
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125 | return; /* missing accum buffer, not an error */ |
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126 | |||
127 | /* bounds, with scissor */ |
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128 | x = ctx->DrawBuffer->_Xmin; |
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129 | y = ctx->DrawBuffer->_Ymin; |
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130 | width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin; |
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131 | height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin; |
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132 | |||
133 | ctx->Driver.MapRenderbuffer(ctx, accRb, x, y, width, height, |
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134 | GL_MAP_WRITE_BIT, &accMap, &accRowStride); |
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135 | |||
136 | if (!accMap) { |
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137 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glAccum"); |
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138 | return; |
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139 | } |
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140 | |||
141 | if (accRb->Format == MESA_FORMAT_RGBA_SNORM16) { |
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142 | const GLshort clearR = FLOAT_TO_SHORT(ctx->Accum.ClearColor[0]); |
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143 | const GLshort clearG = FLOAT_TO_SHORT(ctx->Accum.ClearColor[1]); |
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144 | const GLshort clearB = FLOAT_TO_SHORT(ctx->Accum.ClearColor[2]); |
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145 | const GLshort clearA = FLOAT_TO_SHORT(ctx->Accum.ClearColor[3]); |
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146 | GLuint i, j; |
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147 | |||
148 | for (j = 0; j < height; j++) { |
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149 | GLshort *row = (GLshort *) accMap; |
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150 | |||
151 | for (i = 0; i < width; i++) { |
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152 | row[i * 4 + 0] = clearR; |
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153 | row[i * 4 + 1] = clearG; |
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154 | row[i * 4 + 2] = clearB; |
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155 | row[i * 4 + 3] = clearA; |
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156 | } |
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157 | accMap += accRowStride; |
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158 | } |
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159 | } |
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160 | else { |
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161 | /* other types someday? */ |
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162 | _mesa_warning(ctx, "unexpected accum buffer type"); |
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163 | } |
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164 | |||
165 | ctx->Driver.UnmapRenderbuffer(ctx, accRb); |
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166 | } |
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167 | |||
168 | |||
169 | /** |
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170 | * if (bias) |
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171 | * Accum += value |
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172 | * else |
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173 | * Accum *= value |
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174 | */ |
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175 | static void |
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176 | accum_scale_or_bias(struct gl_context *ctx, GLfloat value, |
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177 | GLint xpos, GLint ypos, GLint width, GLint height, |
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178 | GLboolean bias) |
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179 | { |
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180 | struct gl_renderbuffer *accRb = |
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181 | ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer; |
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182 | GLubyte *accMap; |
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183 | GLint accRowStride; |
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184 | |||
185 | assert(accRb); |
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186 | |||
187 | ctx->Driver.MapRenderbuffer(ctx, accRb, xpos, ypos, width, height, |
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188 | GL_MAP_READ_BIT | GL_MAP_WRITE_BIT, |
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189 | &accMap, &accRowStride); |
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190 | |||
191 | if (!accMap) { |
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192 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glAccum"); |
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193 | return; |
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194 | } |
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195 | |||
196 | if (accRb->Format == MESA_FORMAT_RGBA_SNORM16) { |
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197 | const GLshort incr = (GLshort) (value * 32767.0f); |
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198 | GLint i, j; |
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199 | if (bias) { |
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200 | for (j = 0; j < height; j++) { |
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201 | GLshort *acc = (GLshort *) accMap; |
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202 | for (i = 0; i < 4 * width; i++) { |
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203 | acc[i] += incr; |
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204 | } |
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205 | accMap += accRowStride; |
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206 | } |
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207 | } |
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208 | else { |
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209 | /* scale */ |
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210 | for (j = 0; j < height; j++) { |
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211 | GLshort *acc = (GLshort *) accMap; |
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212 | for (i = 0; i < 4 * width; i++) { |
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213 | acc[i] = (GLshort) (acc[i] * value); |
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214 | } |
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215 | accMap += accRowStride; |
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216 | } |
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217 | } |
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218 | } |
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219 | else { |
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220 | /* other types someday? */ |
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221 | } |
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222 | |||
223 | ctx->Driver.UnmapRenderbuffer(ctx, accRb); |
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224 | } |
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225 | |||
226 | |||
227 | /** |
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228 | * if (load) |
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229 | * Accum = ColorBuf * value |
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230 | * else |
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231 | * Accum += ColorBuf * value |
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232 | */ |
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233 | static void |
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234 | accum_or_load(struct gl_context *ctx, GLfloat value, |
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235 | GLint xpos, GLint ypos, GLint width, GLint height, |
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236 | GLboolean load) |
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237 | { |
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238 | struct gl_renderbuffer *accRb = |
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239 | ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer; |
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240 | struct gl_renderbuffer *colorRb = ctx->ReadBuffer->_ColorReadBuffer; |
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241 | GLubyte *accMap, *colorMap; |
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242 | GLint accRowStride, colorRowStride; |
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243 | GLbitfield mappingFlags; |
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244 | |||
245 | if (!colorRb) { |
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246 | /* no read buffer - OK */ |
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247 | return; |
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248 | } |
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249 | |||
250 | assert(accRb); |
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251 | |||
252 | mappingFlags = GL_MAP_WRITE_BIT; |
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253 | if (!load) /* if we're accumulating */ |
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254 | mappingFlags |= GL_MAP_READ_BIT; |
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255 | |||
256 | /* Map accum buffer */ |
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257 | ctx->Driver.MapRenderbuffer(ctx, accRb, xpos, ypos, width, height, |
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258 | mappingFlags, &accMap, &accRowStride); |
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259 | if (!accMap) { |
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260 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glAccum"); |
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261 | return; |
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262 | } |
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263 | |||
264 | /* Map color buffer */ |
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265 | ctx->Driver.MapRenderbuffer(ctx, colorRb, xpos, ypos, width, height, |
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266 | GL_MAP_READ_BIT, |
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267 | &colorMap, &colorRowStride); |
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268 | if (!colorMap) { |
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269 | ctx->Driver.UnmapRenderbuffer(ctx, accRb); |
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270 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glAccum"); |
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271 | return; |
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272 | } |
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273 | |||
274 | if (accRb->Format == MESA_FORMAT_RGBA_SNORM16) { |
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275 | const GLfloat scale = value * 32767.0f; |
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276 | GLint i, j; |
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277 | GLfloat (*rgba)[4]; |
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278 | |||
279 | rgba = malloc(width * 4 * sizeof(GLfloat)); |
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280 | if (rgba) { |
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281 | for (j = 0; j < height; j++) { |
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282 | GLshort *acc = (GLshort *) accMap; |
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283 | |||
284 | /* read colors from source color buffer */ |
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285 | _mesa_unpack_rgba_row(colorRb->Format, width, colorMap, rgba); |
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286 | |||
287 | if (load) { |
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288 | for (i = 0; i < width; i++) { |
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289 | acc[i * 4 + 0] = (GLshort) (rgba[i][RCOMP] * scale); |
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290 | acc[i * 4 + 1] = (GLshort) (rgba[i][GCOMP] * scale); |
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291 | acc[i * 4 + 2] = (GLshort) (rgba[i][BCOMP] * scale); |
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292 | acc[i * 4 + 3] = (GLshort) (rgba[i][ACOMP] * scale); |
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293 | } |
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294 | } |
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295 | else { |
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296 | /* accumulate */ |
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297 | for (i = 0; i < width; i++) { |
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298 | acc[i * 4 + 0] += (GLshort) (rgba[i][RCOMP] * scale); |
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299 | acc[i * 4 + 1] += (GLshort) (rgba[i][GCOMP] * scale); |
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300 | acc[i * 4 + 2] += (GLshort) (rgba[i][BCOMP] * scale); |
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301 | acc[i * 4 + 3] += (GLshort) (rgba[i][ACOMP] * scale); |
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302 | } |
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303 | } |
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304 | |||
305 | colorMap += colorRowStride; |
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306 | accMap += accRowStride; |
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307 | } |
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308 | |||
309 | free(rgba); |
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310 | } |
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311 | else { |
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312 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glAccum"); |
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313 | } |
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314 | } |
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315 | else { |
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316 | /* other types someday? */ |
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317 | } |
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318 | |||
319 | ctx->Driver.UnmapRenderbuffer(ctx, accRb); |
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320 | ctx->Driver.UnmapRenderbuffer(ctx, colorRb); |
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321 | } |
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322 | |||
323 | |||
324 | /** |
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325 | * ColorBuffer = Accum * value |
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326 | */ |
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327 | static void |
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328 | accum_return(struct gl_context *ctx, GLfloat value, |
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329 | GLint xpos, GLint ypos, GLint width, GLint height) |
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330 | { |
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331 | struct gl_framebuffer *fb = ctx->DrawBuffer; |
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332 | struct gl_renderbuffer *accRb = fb->Attachment[BUFFER_ACCUM].Renderbuffer; |
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333 | GLubyte *accMap, *colorMap; |
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334 | GLint accRowStride, colorRowStride; |
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335 | GLuint buffer; |
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336 | |||
337 | /* Map accum buffer */ |
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338 | ctx->Driver.MapRenderbuffer(ctx, accRb, xpos, ypos, width, height, |
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339 | GL_MAP_READ_BIT, |
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340 | &accMap, &accRowStride); |
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341 | if (!accMap) { |
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342 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glAccum"); |
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343 | return; |
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344 | } |
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345 | |||
346 | /* Loop over destination buffers */ |
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347 | for (buffer = 0; buffer < fb->_NumColorDrawBuffers; buffer++) { |
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348 | struct gl_renderbuffer *colorRb = fb->_ColorDrawBuffers[buffer]; |
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349 | const GLboolean masking = (!ctx->Color.ColorMask[buffer][RCOMP] || |
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350 | !ctx->Color.ColorMask[buffer][GCOMP] || |
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351 | !ctx->Color.ColorMask[buffer][BCOMP] || |
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352 | !ctx->Color.ColorMask[buffer][ACOMP]); |
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353 | GLbitfield mappingFlags = GL_MAP_WRITE_BIT; |
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354 | |||
355 | if (masking) |
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356 | mappingFlags |= GL_MAP_READ_BIT; |
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357 | |||
358 | /* Map color buffer */ |
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359 | ctx->Driver.MapRenderbuffer(ctx, colorRb, xpos, ypos, width, height, |
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360 | mappingFlags, &colorMap, &colorRowStride); |
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361 | if (!colorMap) { |
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362 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glAccum"); |
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363 | continue; |
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364 | } |
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365 | |||
366 | if (accRb->Format == MESA_FORMAT_RGBA_SNORM16) { |
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367 | const GLfloat scale = value / 32767.0f; |
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368 | GLint i, j; |
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369 | GLfloat (*rgba)[4], (*dest)[4]; |
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370 | |||
371 | rgba = malloc(width * 4 * sizeof(GLfloat)); |
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372 | dest = malloc(width * 4 * sizeof(GLfloat)); |
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373 | |||
374 | if (rgba && dest) { |
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375 | for (j = 0; j < height; j++) { |
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376 | GLshort *acc = (GLshort *) accMap; |
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377 | |||
378 | for (i = 0; i < width; i++) { |
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379 | rgba[i][0] = acc[i * 4 + 0] * scale; |
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380 | rgba[i][1] = acc[i * 4 + 1] * scale; |
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381 | rgba[i][2] = acc[i * 4 + 2] * scale; |
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382 | rgba[i][3] = acc[i * 4 + 3] * scale; |
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383 | } |
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384 | |||
385 | if (masking) { |
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386 | |||
387 | /* get existing colors from dest buffer */ |
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388 | _mesa_unpack_rgba_row(colorRb->Format, width, colorMap, dest); |
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389 | |||
390 | /* use the dest colors where mask[channel] = 0 */ |
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391 | if (ctx->Color.ColorMask[buffer][RCOMP] == 0) { |
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392 | for (i = 0; i < width; i++) |
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393 | rgba[i][RCOMP] = dest[i][RCOMP]; |
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394 | } |
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395 | if (ctx->Color.ColorMask[buffer][GCOMP] == 0) { |
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396 | for (i = 0; i < width; i++) |
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397 | rgba[i][GCOMP] = dest[i][GCOMP]; |
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398 | } |
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399 | if (ctx->Color.ColorMask[buffer][BCOMP] == 0) { |
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400 | for (i = 0; i < width; i++) |
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401 | rgba[i][BCOMP] = dest[i][BCOMP]; |
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402 | } |
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403 | if (ctx->Color.ColorMask[buffer][ACOMP] == 0) { |
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404 | for (i = 0; i < width; i++) |
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405 | rgba[i][ACOMP] = dest[i][ACOMP]; |
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406 | } |
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407 | } |
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408 | |||
409 | _mesa_pack_float_rgba_row(colorRb->Format, width, |
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410 | (const GLfloat (*)[4]) rgba, colorMap); |
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411 | |||
412 | accMap += accRowStride; |
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413 | colorMap += colorRowStride; |
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414 | } |
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415 | } |
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416 | else { |
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417 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glAccum"); |
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418 | } |
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419 | free(rgba); |
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420 | free(dest); |
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421 | } |
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422 | else { |
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423 | /* other types someday? */ |
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424 | } |
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425 | |||
426 | ctx->Driver.UnmapRenderbuffer(ctx, colorRb); |
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427 | } |
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428 | |||
429 | ctx->Driver.UnmapRenderbuffer(ctx, accRb); |
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430 | } |
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431 | |||
432 | |||
433 | |||
434 | /** |
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435 | * Software fallback for glAccum. A hardware driver that supports |
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436 | * signed 16-bit color channels could implement hardware accumulation |
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437 | * operations, but no driver does so at this time. |
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438 | */ |
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439 | void |
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440 | _mesa_accum(struct gl_context *ctx, GLenum op, GLfloat value) |
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441 | { |
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442 | GLint xpos, ypos, width, height; |
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443 | |||
444 | if (!ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer) { |
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445 | _mesa_warning(ctx, "Calling glAccum() without an accumulation buffer"); |
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446 | return; |
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447 | } |
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448 | |||
449 | if (!_mesa_check_conditional_render(ctx)) |
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450 | return; |
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451 | |||
452 | xpos = ctx->DrawBuffer->_Xmin; |
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453 | ypos = ctx->DrawBuffer->_Ymin; |
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454 | width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin; |
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455 | height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin; |
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456 | |||
457 | switch (op) { |
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458 | case GL_ADD: |
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459 | if (value != 0.0F) { |
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460 | accum_scale_or_bias(ctx, value, xpos, ypos, width, height, GL_TRUE); |
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461 | } |
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462 | break; |
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463 | case GL_MULT: |
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464 | if (value != 1.0F) { |
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465 | accum_scale_or_bias(ctx, value, xpos, ypos, width, height, GL_FALSE); |
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466 | } |
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467 | break; |
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468 | case GL_ACCUM: |
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469 | if (value != 0.0F) { |
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470 | accum_or_load(ctx, value, xpos, ypos, width, height, GL_FALSE); |
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471 | } |
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472 | break; |
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473 | case GL_LOAD: |
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474 | accum_or_load(ctx, value, xpos, ypos, width, height, GL_TRUE); |
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475 | break; |
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476 | case GL_RETURN: |
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477 | accum_return(ctx, value, xpos, ypos, width, height); |
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478 | break; |
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479 | default: |
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480 | _mesa_problem(ctx, "invalid mode in _mesa_accum()"); |
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481 | break; |
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482 | } |
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483 | } |
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484 | |||
485 | |||
486 | void |
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487 | _mesa_init_accum( struct gl_context *ctx ) |
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488 | { |
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489 | /* Accumulate buffer group */ |
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490 | ASSIGN_4V( ctx->Accum.ClearColor, 0.0, 0.0, 0.0, 0.0 ); |
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491 | }>>>>>>>>>>>>>>>> |