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5564 | serge | 1 | /* |
2 | * Copyright (C) 2009 Francisco Jerez. |
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3 | * All Rights Reserved. |
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4 | * |
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5 | * Permission is hereby granted, free of charge, to any person obtaining |
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6 | * a copy of this software and associated documentation files (the |
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7 | * "Software"), to deal in the Software without restriction, including |
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8 | * without limitation the rights to use, copy, modify, merge, publish, |
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9 | * distribute, sublicense, and/or sell copies of the Software, and to |
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10 | * permit persons to whom the Software is furnished to do so, subject to |
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11 | * the following conditions: |
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12 | * |
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13 | * The above copyright notice and this permission notice (including the |
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14 | * next paragraph) shall be included in all copies or substantial |
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15 | * portions of the Software. |
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16 | * |
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17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
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18 | * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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19 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
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20 | * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE |
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21 | * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION |
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22 | * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION |
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23 | * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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24 | * |
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25 | */ |
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26 | |||
27 | #include "nouveau_driver.h" |
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28 | #include "nouveau_context.h" |
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29 | #include "nouveau_fbo.h" |
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30 | #include "nouveau_gldefs.h" |
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31 | #include "nouveau_util.h" |
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32 | #include "nv20_3d.xml.h" |
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33 | #include "nv20_driver.h" |
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34 | |||
35 | static inline unsigned |
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36 | get_rt_format(mesa_format format) |
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37 | { |
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38 | switch (format) { |
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39 | case MESA_FORMAT_B8G8R8X8_UNORM: |
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40 | return NV20_3D_RT_FORMAT_COLOR_X8R8G8B8; |
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41 | case MESA_FORMAT_B8G8R8A8_UNORM: |
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42 | return NV20_3D_RT_FORMAT_COLOR_A8R8G8B8; |
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43 | case MESA_FORMAT_B5G6R5_UNORM: |
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44 | return NV20_3D_RT_FORMAT_COLOR_R5G6B5; |
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45 | case MESA_FORMAT_Z_UNORM16: |
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46 | return NV20_3D_RT_FORMAT_DEPTH_Z16; |
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47 | case MESA_FORMAT_S8_UINT_Z24_UNORM: |
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48 | return NV20_3D_RT_FORMAT_DEPTH_Z24S8; |
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49 | default: |
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50 | assert(0); |
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51 | } |
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52 | } |
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53 | |||
54 | static void |
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55 | setup_hierz_buffer(struct gl_context *ctx) |
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56 | { |
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57 | struct nouveau_pushbuf *push = context_push(ctx); |
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58 | struct gl_framebuffer *fb = ctx->DrawBuffer; |
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59 | struct nouveau_framebuffer *nfb = to_nouveau_framebuffer(fb); |
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60 | unsigned pitch = align(fb->Width, 128), |
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61 | height = align(fb->Height, 2), |
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62 | size = pitch * height; |
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63 | |||
64 | if (!nfb->hierz.bo || nfb->hierz.bo->size != size) { |
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65 | nouveau_bo_ref(NULL, &nfb->hierz.bo); |
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66 | nouveau_bo_new(context_dev(ctx), NOUVEAU_BO_VRAM, 0, size, |
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67 | NULL, &nfb->hierz.bo); |
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68 | } |
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69 | |||
70 | BEGIN_NV04(push, NV25_3D(HIERZ_PITCH), 1); |
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71 | PUSH_DATA (push, pitch); |
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72 | BEGIN_NV04(push, NV25_3D(HIERZ_OFFSET), 1); |
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73 | PUSH_MTHDl(push, NV25_3D(HIERZ_OFFSET), BUFCTX_FB, |
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74 | nfb->hierz.bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); |
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75 | } |
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76 | |||
77 | void |
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78 | nv20_emit_framebuffer(struct gl_context *ctx, int emit) |
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79 | { |
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80 | struct nouveau_pushbuf *push = context_push(ctx); |
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81 | struct gl_framebuffer *fb = ctx->DrawBuffer; |
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82 | struct nouveau_surface *s; |
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83 | unsigned rt_format = NV20_3D_RT_FORMAT_TYPE_LINEAR; |
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84 | unsigned rt_pitch = 0, zeta_pitch = 0; |
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85 | unsigned bo_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR; |
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86 | |||
87 | if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) |
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88 | return; |
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89 | |||
90 | PUSH_RESET(push, BUFCTX_FB); |
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91 | |||
92 | /* Render target */ |
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93 | if (fb->_ColorDrawBuffers[0]) { |
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94 | s = &to_nouveau_renderbuffer( |
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95 | fb->_ColorDrawBuffers[0])->surface; |
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96 | |||
97 | rt_format |= get_rt_format(s->format); |
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98 | rt_pitch = s->pitch; |
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99 | |||
100 | BEGIN_NV04(push, NV20_3D(COLOR_OFFSET), 1); |
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101 | PUSH_MTHDl(push, NV20_3D(COLOR_OFFSET), BUFCTX_FB, |
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102 | s->bo, 0, bo_flags); |
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103 | } |
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104 | |||
105 | /* depth/stencil */ |
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106 | if (fb->Attachment[BUFFER_DEPTH].Renderbuffer) { |
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107 | s = &to_nouveau_renderbuffer( |
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108 | fb->Attachment[BUFFER_DEPTH].Renderbuffer)->surface; |
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109 | |||
110 | rt_format |= get_rt_format(s->format); |
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111 | zeta_pitch = s->pitch; |
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112 | |||
113 | BEGIN_NV04(push, NV20_3D(ZETA_OFFSET), 1); |
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114 | PUSH_MTHDl(push, NV20_3D(ZETA_OFFSET), BUFCTX_FB, |
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115 | s->bo, 0, bo_flags); |
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116 | |||
117 | if (context_chipset(ctx) >= 0x25) |
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118 | setup_hierz_buffer(ctx); |
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119 | } else { |
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120 | rt_format |= get_rt_format(MESA_FORMAT_S8_UINT_Z24_UNORM); |
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121 | zeta_pitch = rt_pitch; |
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122 | } |
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123 | |||
124 | BEGIN_NV04(push, NV20_3D(RT_FORMAT), 2); |
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125 | PUSH_DATA (push, rt_format); |
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126 | PUSH_DATA (push, zeta_pitch << 16 | rt_pitch); |
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127 | |||
128 | /* Recompute the viewport/scissor state. */ |
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129 | context_dirty(ctx, VIEWPORT); |
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130 | context_dirty(ctx, SCISSOR); |
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131 | context_dirty(ctx, DEPTH); |
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132 | } |
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133 | |||
134 | void |
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135 | nv20_emit_viewport(struct gl_context *ctx, int emit) |
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136 | { |
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137 | struct nouveau_pushbuf *push = context_push(ctx); |
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138 | struct gl_framebuffer *fb = ctx->DrawBuffer; |
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139 | float a[4] = {}; |
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140 | |||
141 | get_viewport_translate(ctx, a); |
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142 | |||
143 | BEGIN_NV04(push, NV20_3D(VIEWPORT_TRANSLATE_X), 4); |
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144 | PUSH_DATAp(push, a, 4); |
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145 | |||
146 | BEGIN_NV04(push, NV20_3D(VIEWPORT_CLIP_HORIZ(0)), 1); |
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147 | PUSH_DATA (push, (fb->Width - 1) << 16); |
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148 | BEGIN_NV04(push, NV20_3D(VIEWPORT_CLIP_VERT(0)), 1); |
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149 | PUSH_DATA (push, (fb->Height - 1) << 16); |
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150 | |||
151 | context_dirty(ctx, PROJECTION); |
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152 | }><>><>><> |