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5564 | serge | 1 | /* |
2 | * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) |
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3 | * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. |
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4 | * |
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5 | * Permission is hereby granted, free of charge, to any person obtaining a |
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6 | * copy of this software and associated documentation files (the "Software"), |
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7 | * to deal in the Software without restriction, including without limitation |
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8 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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9 | * and/or sell copies of the Software, and to permit persons to whom the |
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10 | * Software is furnished to do so, subject to the following conditions: |
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11 | * |
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12 | * The above copyright notice including the dates of first publication and |
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13 | * either this permission notice or a reference to |
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14 | * http://oss.sgi.com/projects/FreeB/ |
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15 | * shall be included in all copies or substantial portions of the Software. |
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16 | * |
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17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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18 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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20 | * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, |
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21 | * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF |
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22 | * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
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23 | * SOFTWARE. |
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24 | * |
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25 | * Except as contained in this notice, the name of Silicon Graphics, Inc. |
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26 | * shall not be used in advertising or otherwise to promote the sale, use or |
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27 | * other dealings in this Software without prior written authorization from |
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28 | * Silicon Graphics, Inc. |
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29 | */ |
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30 | |||
31 | #include "packrender.h" |
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32 | |||
33 | static const GLubyte MsbToLsbTable[256] = { |
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34 | 0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0, |
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35 | 0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0, |
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36 | 0x08, 0x88, 0x48, 0xc8, 0x28, 0xa8, 0x68, 0xe8, |
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37 | 0x18, 0x98, 0x58, 0xd8, 0x38, 0xb8, 0x78, 0xf8, |
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38 | 0x04, 0x84, 0x44, 0xc4, 0x24, 0xa4, 0x64, 0xe4, |
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39 | 0x14, 0x94, 0x54, 0xd4, 0x34, 0xb4, 0x74, 0xf4, |
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40 | 0x0c, 0x8c, 0x4c, 0xcc, 0x2c, 0xac, 0x6c, 0xec, |
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41 | 0x1c, 0x9c, 0x5c, 0xdc, 0x3c, 0xbc, 0x7c, 0xfc, |
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42 | 0x02, 0x82, 0x42, 0xc2, 0x22, 0xa2, 0x62, 0xe2, |
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43 | 0x12, 0x92, 0x52, 0xd2, 0x32, 0xb2, 0x72, 0xf2, |
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44 | 0x0a, 0x8a, 0x4a, 0xca, 0x2a, 0xaa, 0x6a, 0xea, |
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45 | 0x1a, 0x9a, 0x5a, 0xda, 0x3a, 0xba, 0x7a, 0xfa, |
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46 | 0x06, 0x86, 0x46, 0xc6, 0x26, 0xa6, 0x66, 0xe6, |
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47 | 0x16, 0x96, 0x56, 0xd6, 0x36, 0xb6, 0x76, 0xf6, |
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48 | 0x0e, 0x8e, 0x4e, 0xce, 0x2e, 0xae, 0x6e, 0xee, |
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49 | 0x1e, 0x9e, 0x5e, 0xde, 0x3e, 0xbe, 0x7e, 0xfe, |
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50 | 0x01, 0x81, 0x41, 0xc1, 0x21, 0xa1, 0x61, 0xe1, |
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51 | 0x11, 0x91, 0x51, 0xd1, 0x31, 0xb1, 0x71, 0xf1, |
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52 | 0x09, 0x89, 0x49, 0xc9, 0x29, 0xa9, 0x69, 0xe9, |
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53 | 0x19, 0x99, 0x59, 0xd9, 0x39, 0xb9, 0x79, 0xf9, |
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54 | 0x05, 0x85, 0x45, 0xc5, 0x25, 0xa5, 0x65, 0xe5, |
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55 | 0x15, 0x95, 0x55, 0xd5, 0x35, 0xb5, 0x75, 0xf5, |
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56 | 0x0d, 0x8d, 0x4d, 0xcd, 0x2d, 0xad, 0x6d, 0xed, |
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57 | 0x1d, 0x9d, 0x5d, 0xdd, 0x3d, 0xbd, 0x7d, 0xfd, |
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58 | 0x03, 0x83, 0x43, 0xc3, 0x23, 0xa3, 0x63, 0xe3, |
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59 | 0x13, 0x93, 0x53, 0xd3, 0x33, 0xb3, 0x73, 0xf3, |
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60 | 0x0b, 0x8b, 0x4b, 0xcb, 0x2b, 0xab, 0x6b, 0xeb, |
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61 | 0x1b, 0x9b, 0x5b, 0xdb, 0x3b, 0xbb, 0x7b, 0xfb, |
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62 | 0x07, 0x87, 0x47, 0xc7, 0x27, 0xa7, 0x67, 0xe7, |
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63 | 0x17, 0x97, 0x57, 0xd7, 0x37, 0xb7, 0x77, 0xf7, |
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64 | 0x0f, 0x8f, 0x4f, 0xcf, 0x2f, 0xaf, 0x6f, 0xef, |
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65 | 0x1f, 0x9f, 0x5f, 0xdf, 0x3f, 0xbf, 0x7f, 0xff, |
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66 | }; |
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67 | |||
68 | static const GLubyte LowBitsMask[9] = { |
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69 | 0x00, 0x01, 0x03, 0x07, 0x0f, 0x1f, 0x3f, 0x7f, 0xff, |
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70 | }; |
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71 | |||
72 | static const GLubyte HighBitsMask[9] = { |
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73 | 0x00, 0x80, 0xc0, 0xe0, 0xf0, 0xf8, 0xfc, 0xfe, 0xff, |
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74 | }; |
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75 | |||
76 | |||
77 | /* |
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78 | ** Copy bitmap data from clients packed memory applying unpacking modes as the |
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79 | ** data is transfered into the destImage buffer. Return in modes the |
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80 | ** set of pixel modes that are to be done by the server. |
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81 | */ |
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82 | static void |
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83 | FillBitmap(struct glx_context * gc, GLint width, GLint height, |
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84 | GLenum format, const GLvoid * userdata, GLubyte * destImage) |
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85 | { |
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86 | const __GLXattribute *state = gc->client_state_private; |
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87 | GLint rowLength = state->storeUnpack.rowLength; |
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88 | GLint alignment = state->storeUnpack.alignment; |
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89 | GLint skipPixels = state->storeUnpack.skipPixels; |
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90 | GLint skipRows = state->storeUnpack.skipRows; |
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91 | GLint lsbFirst = state->storeUnpack.lsbFirst; |
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92 | GLint elementsLeft, bitOffset, currentByte, nextByte, highBitMask; |
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93 | GLint lowBitMask, i; |
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94 | GLint components, groupsPerRow, rowSize, padding, elementsPerRow; |
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95 | const GLubyte *start, *iter; |
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96 | |||
97 | if (rowLength > 0) { |
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98 | groupsPerRow = rowLength; |
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99 | } |
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100 | else { |
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101 | groupsPerRow = width; |
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102 | } |
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103 | components = __glElementsPerGroup(format, GL_BITMAP); |
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104 | rowSize = (groupsPerRow * components + 7) >> 3; |
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105 | padding = (rowSize % alignment); |
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106 | if (padding) { |
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107 | rowSize += alignment - padding; |
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108 | } |
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109 | start = ((const GLubyte *) userdata) + skipRows * rowSize + |
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110 | ((skipPixels * components) >> 3); |
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111 | bitOffset = (skipPixels * components) & 7; |
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112 | highBitMask = LowBitsMask[8 - bitOffset]; |
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113 | lowBitMask = HighBitsMask[bitOffset]; |
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114 | elementsPerRow = width * components; |
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115 | for (i = 0; i < height; i++) { |
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116 | elementsLeft = elementsPerRow; |
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117 | iter = start; |
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118 | while (elementsLeft) { |
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119 | /* First retrieve low bits from current byte */ |
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120 | if (lsbFirst) { |
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121 | currentByte = MsbToLsbTable[iter[0]]; |
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122 | } |
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123 | else { |
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124 | currentByte = iter[0]; |
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125 | } |
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126 | if (bitOffset) { |
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127 | /* Need to read next byte to finish current byte */ |
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128 | if (elementsLeft > (8 - bitOffset)) { |
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129 | if (lsbFirst) { |
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130 | nextByte = MsbToLsbTable[iter[1]]; |
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131 | } |
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132 | else { |
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133 | nextByte = iter[1]; |
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134 | } |
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135 | currentByte = |
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136 | ((currentByte & highBitMask) << bitOffset) | |
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137 | ((nextByte & lowBitMask) >> (8 - bitOffset)); |
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138 | } |
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139 | else { |
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140 | currentByte = ((currentByte & highBitMask) << bitOffset); |
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141 | } |
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142 | } |
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143 | if (elementsLeft >= 8) { |
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144 | *destImage = currentByte; |
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145 | elementsLeft -= 8; |
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146 | } |
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147 | else { |
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148 | *destImage = currentByte & HighBitsMask[elementsLeft]; |
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149 | elementsLeft = 0; |
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150 | } |
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151 | destImage++; |
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152 | iter++; |
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153 | } |
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154 | start += rowSize; |
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155 | } |
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156 | } |
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157 | |||
158 | /* |
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159 | ** Extract array from user's data applying all pixel store modes. |
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160 | ** The internal packed array format used has LSB_FIRST = FALSE and |
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161 | ** ALIGNMENT = 1. |
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162 | */ |
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163 | void |
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164 | __glFillImage(struct glx_context * gc, GLint dim, GLint width, GLint height, |
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165 | GLint depth, GLenum format, GLenum type, |
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166 | const GLvoid * userdata, GLubyte * newimage, GLubyte * modes) |
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167 | { |
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168 | const __GLXattribute *state = gc->client_state_private; |
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169 | GLint rowLength = state->storeUnpack.rowLength; |
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170 | GLint imageHeight = state->storeUnpack.imageHeight; |
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171 | GLint alignment = state->storeUnpack.alignment; |
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172 | GLint skipPixels = state->storeUnpack.skipPixels; |
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173 | GLint skipRows = state->storeUnpack.skipRows; |
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174 | GLint skipImages = state->storeUnpack.skipImages; |
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175 | GLint swapBytes = state->storeUnpack.swapEndian; |
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176 | GLint components, elementSize, rowSize, padding, groupsPerRow, groupSize; |
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177 | GLint elementsPerRow, imageSize, rowsPerImage, h, i, j, k; |
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178 | const GLubyte *start, *iter, *itera, *iterb, *iterc; |
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179 | GLubyte *iter2; |
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180 | |||
181 | if (type == GL_BITMAP) { |
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182 | FillBitmap(gc, width, height, format, userdata, newimage); |
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183 | } |
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184 | else { |
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185 | components = __glElementsPerGroup(format, type); |
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186 | if (rowLength > 0) { |
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187 | groupsPerRow = rowLength; |
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188 | } |
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189 | else { |
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190 | groupsPerRow = width; |
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191 | } |
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192 | if (imageHeight > 0) { |
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193 | rowsPerImage = imageHeight; |
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194 | } |
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195 | else { |
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196 | rowsPerImage = height; |
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197 | } |
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198 | |||
199 | elementSize = __glBytesPerElement(type); |
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200 | groupSize = elementSize * components; |
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201 | if (elementSize == 1) |
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202 | swapBytes = 0; |
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203 | |||
204 | rowSize = groupsPerRow * groupSize; |
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205 | padding = (rowSize % alignment); |
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206 | if (padding) { |
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207 | rowSize += alignment - padding; |
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208 | } |
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209 | imageSize = rowSize * rowsPerImage; |
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210 | start = ((const GLubyte *) userdata) + skipImages * imageSize + |
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211 | skipRows * rowSize + skipPixels * groupSize; |
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212 | iter2 = newimage; |
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213 | elementsPerRow = width * components; |
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214 | |||
215 | if (swapBytes) { |
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216 | itera = start; |
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217 | for (h = 0; h < depth; h++) { |
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218 | iterb = itera; |
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219 | for (i = 0; i < height; i++) { |
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220 | iterc = iterb; |
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221 | for (j = 0; j < elementsPerRow; j++) { |
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222 | for (k = 1; k <= elementSize; k++) { |
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223 | iter2[k - 1] = iterc[elementSize - k]; |
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224 | } |
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225 | iter2 += elementSize; |
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226 | iterc += elementSize; |
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227 | } |
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228 | iterb += rowSize; |
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229 | } |
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230 | itera += imageSize; |
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231 | } |
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232 | } |
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233 | else { |
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234 | itera = start; |
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235 | for (h = 0; h < depth; h++) { |
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236 | if (rowSize == elementsPerRow * elementSize) { |
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237 | /* Ha! This is mondo easy! */ |
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238 | __GLX_MEM_COPY(iter2, itera, |
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239 | elementsPerRow * elementSize * height); |
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240 | iter2 += elementsPerRow * elementSize * height; |
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241 | } |
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242 | else { |
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243 | iter = itera; |
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244 | for (i = 0; i < height; i++) { |
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245 | __GLX_MEM_COPY(iter2, iter, elementsPerRow * elementSize); |
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246 | iter2 += elementsPerRow * elementSize; |
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247 | iter += rowSize; |
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248 | } |
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249 | } |
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250 | itera += imageSize; |
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251 | } |
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252 | } |
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253 | } |
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254 | |||
255 | /* Setup store modes that describe what we just did */ |
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256 | if (modes) { |
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257 | if (dim < 3) { |
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258 | (void) memcpy(modes, __glXDefaultPixelStore + 4, 20); |
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259 | } |
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260 | else { |
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261 | (void) memcpy(modes, __glXDefaultPixelStore + 0, 36); |
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262 | } |
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263 | } |
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264 | } |
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265 | |||
266 | /* |
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267 | ** Empty a bitmap in LSB_FIRST=GL_FALSE and ALIGNMENT=4 format packing it |
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268 | ** into the clients memory using the pixel store PACK modes. |
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269 | */ |
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270 | static void |
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271 | EmptyBitmap(struct glx_context * gc, GLint width, GLint height, |
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272 | GLenum format, const GLubyte * sourceImage, GLvoid * userdata) |
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273 | { |
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274 | const __GLXattribute *state = gc->client_state_private; |
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275 | GLint rowLength = state->storePack.rowLength; |
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276 | GLint alignment = state->storePack.alignment; |
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277 | GLint skipPixels = state->storePack.skipPixels; |
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278 | GLint skipRows = state->storePack.skipRows; |
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279 | GLint lsbFirst = state->storePack.lsbFirst; |
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280 | GLint components, groupsPerRow, rowSize, padding, elementsPerRow; |
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281 | GLint sourceRowSize, sourcePadding, sourceSkip; |
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282 | GLubyte *start, *iter; |
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283 | GLint elementsLeft, bitOffset, currentByte, highBitMask, lowBitMask; |
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284 | GLint writeMask, i; |
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285 | GLubyte writeByte; |
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286 | |||
287 | components = __glElementsPerGroup(format, GL_BITMAP); |
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288 | if (rowLength > 0) { |
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289 | groupsPerRow = rowLength; |
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290 | } |
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291 | else { |
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292 | groupsPerRow = width; |
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293 | } |
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294 | |||
295 | rowSize = (groupsPerRow * components + 7) >> 3; |
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296 | padding = (rowSize % alignment); |
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297 | if (padding) { |
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298 | rowSize += alignment - padding; |
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299 | } |
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300 | sourceRowSize = (width * components + 7) >> 3; |
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301 | sourcePadding = (sourceRowSize % 4); |
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302 | if (sourcePadding) { |
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303 | sourceSkip = 4 - sourcePadding; |
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304 | } |
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305 | else { |
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306 | sourceSkip = 0; |
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307 | } |
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308 | start = ((GLubyte *) userdata) + skipRows * rowSize + |
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309 | ((skipPixels * components) >> 3); |
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310 | bitOffset = (skipPixels * components) & 7; |
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311 | highBitMask = LowBitsMask[8 - bitOffset]; |
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312 | lowBitMask = HighBitsMask[bitOffset]; |
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313 | elementsPerRow = width * components; |
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314 | for (i = 0; i < height; i++) { |
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315 | elementsLeft = elementsPerRow; |
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316 | iter = start; |
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317 | writeMask = highBitMask; |
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318 | writeByte = 0; |
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319 | while (elementsLeft) { |
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320 | /* Set up writeMask (to write to current byte) */ |
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321 | if (elementsLeft + bitOffset < 8) { |
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322 | /* Need to trim writeMask */ |
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323 | writeMask &= HighBitsMask[bitOffset + elementsLeft]; |
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324 | } |
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325 | |||
326 | if (lsbFirst) { |
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327 | currentByte = MsbToLsbTable[iter[0]]; |
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328 | } |
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329 | else { |
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330 | currentByte = iter[0]; |
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331 | } |
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332 | |||
333 | if (bitOffset) { |
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334 | writeByte |= (sourceImage[0] >> bitOffset); |
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335 | currentByte = (currentByte & ~writeMask) | |
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336 | (writeByte & writeMask); |
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337 | writeByte = (sourceImage[0] << (8 - bitOffset)); |
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338 | } |
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339 | else { |
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340 | currentByte = (currentByte & ~writeMask) | |
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341 | (sourceImage[0] & writeMask); |
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342 | } |
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343 | |||
344 | if (lsbFirst) { |
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345 | iter[0] = MsbToLsbTable[currentByte]; |
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346 | } |
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347 | else { |
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348 | iter[0] = currentByte; |
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349 | } |
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350 | |||
351 | if (elementsLeft >= 8) { |
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352 | elementsLeft -= 8; |
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353 | } |
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354 | else { |
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355 | elementsLeft = 0; |
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356 | } |
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357 | sourceImage++; |
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358 | iter++; |
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359 | writeMask = 0xff; |
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360 | } |
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361 | if (writeByte) { |
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362 | /* Some data left over that still needs writing */ |
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363 | writeMask &= lowBitMask; |
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364 | if (lsbFirst) { |
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365 | currentByte = MsbToLsbTable[iter[0]]; |
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366 | } |
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367 | else { |
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368 | currentByte = iter[0]; |
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369 | } |
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370 | currentByte = (currentByte & ~writeMask) | (writeByte & writeMask); |
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371 | if (lsbFirst) { |
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372 | iter[0] = MsbToLsbTable[currentByte]; |
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373 | } |
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374 | else { |
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375 | iter[0] = currentByte; |
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376 | } |
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377 | } |
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378 | start += rowSize; |
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379 | sourceImage += sourceSkip; |
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380 | } |
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381 | } |
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382 | |||
383 | /* |
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384 | ** Insert array into user's data applying all pixel store modes. |
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385 | ** The packed array format from the server is LSB_FIRST = FALSE, |
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386 | ** SWAP_BYTES = the current pixel storage pack mode, and ALIGNMENT = 4. |
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387 | ** Named __glEmptyImage() because it is the opposite of __glFillImage(). |
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388 | */ |
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389 | /* ARGSUSED */ |
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390 | void |
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391 | __glEmptyImage(struct glx_context * gc, GLint dim, GLint width, GLint height, |
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392 | GLint depth, GLenum format, GLenum type, |
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393 | const GLubyte * sourceImage, GLvoid * userdata) |
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394 | { |
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395 | const __GLXattribute *state = gc->client_state_private; |
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396 | GLint rowLength = state->storePack.rowLength; |
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397 | GLint imageHeight = state->storePack.imageHeight; |
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398 | GLint alignment = state->storePack.alignment; |
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399 | GLint skipPixels = state->storePack.skipPixels; |
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400 | GLint skipRows = state->storePack.skipRows; |
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401 | GLint skipImages = state->storePack.skipImages; |
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402 | GLint components, elementSize, rowSize, padding, groupsPerRow, groupSize; |
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403 | GLint elementsPerRow, sourceRowSize, sourcePadding, h, i; |
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404 | GLint imageSize, rowsPerImage; |
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405 | GLubyte *start, *iter, *itera; |
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406 | |||
407 | if (type == GL_BITMAP) { |
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408 | EmptyBitmap(gc, width, height, format, sourceImage, userdata); |
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409 | } |
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410 | else { |
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411 | components = __glElementsPerGroup(format, type); |
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412 | if (rowLength > 0) { |
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413 | groupsPerRow = rowLength; |
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414 | } |
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415 | else { |
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416 | groupsPerRow = width; |
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417 | } |
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418 | if (imageHeight > 0) { |
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419 | rowsPerImage = imageHeight; |
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420 | } |
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421 | else { |
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422 | rowsPerImage = height; |
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423 | } |
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424 | elementSize = __glBytesPerElement(type); |
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425 | groupSize = elementSize * components; |
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426 | rowSize = groupsPerRow * groupSize; |
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427 | padding = (rowSize % alignment); |
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428 | if (padding) { |
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429 | rowSize += alignment - padding; |
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430 | } |
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431 | sourceRowSize = width * groupSize; |
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432 | sourcePadding = (sourceRowSize % 4); |
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433 | if (sourcePadding) { |
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434 | sourceRowSize += 4 - sourcePadding; |
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435 | } |
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436 | imageSize = sourceRowSize * rowsPerImage; |
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437 | start = ((GLubyte *) userdata) + skipImages * imageSize + |
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438 | skipRows * rowSize + skipPixels * groupSize; |
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439 | elementsPerRow = width * components; |
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440 | |||
441 | itera = start; |
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442 | for (h = 0; h < depth; h++) { |
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443 | if ((rowSize == sourceRowSize) && (sourcePadding == 0)) { |
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444 | /* Ha! This is mondo easy! */ |
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445 | __GLX_MEM_COPY(itera, sourceImage, |
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446 | elementsPerRow * elementSize * height); |
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447 | sourceImage += elementsPerRow * elementSize * height; |
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448 | } |
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449 | else { |
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450 | iter = itera; |
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451 | for (i = 0; i < height; i++) { |
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452 | __GLX_MEM_COPY(iter, sourceImage, |
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453 | elementsPerRow * elementSize); |
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454 | sourceImage += sourceRowSize; |
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455 | iter += rowSize; |
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456 | } |
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457 | } |
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458 | itera += imageSize; |
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459 | } |
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460 | } |
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461 | }>>><>>>>>>=>>>>><>><>> |