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Rev | Author | Line No. | Line |
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5564 | serge | 1 | /* Display a cleared blue window. This demo has no dependencies on |
2 | * any utility code, just the graw interface and gallium. |
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3 | */ |
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4 | |||
5 | #include |
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6 | #include "state_tracker/graw.h" |
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7 | #include "pipe/p_screen.h" |
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8 | #include "pipe/p_context.h" |
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9 | #include "pipe/p_state.h" |
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10 | #include "pipe/p_defines.h" |
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11 | |||
12 | #include "util/u_memory.h" /* Offset() */ |
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13 | #include "util/u_draw_quad.h" |
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14 | #include "util/u_inlines.h" |
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15 | |||
16 | enum pipe_format formats[] = { |
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17 | PIPE_FORMAT_RGBA8888_UNORM, |
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18 | PIPE_FORMAT_BGRA8888_UNORM, |
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19 | PIPE_FORMAT_NONE |
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20 | }; |
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21 | |||
22 | static const int WIDTH = 300; |
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23 | static const int HEIGHT = 300; |
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24 | |||
25 | static struct pipe_screen *screen = NULL; |
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26 | static struct pipe_context *ctx = NULL; |
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27 | static struct pipe_surface *surf = NULL; |
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28 | static struct pipe_resource *tex = NULL; |
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29 | static void *window = NULL; |
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30 | |||
31 | struct vertex { |
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32 | float position[4]; |
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33 | float color[4]; |
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34 | }; |
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35 | |||
36 | static struct vertex vertices[4] = |
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37 | { |
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38 | { { 0.0f, -0.9f, 0.0f, 1.0f }, |
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39 | { 1.0f, 0.0f, 0.0f, 1.0f } |
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40 | }, |
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41 | { { -0.9f, 0.9f, 0.0f, 1.0f }, |
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42 | { 0.0f, 1.0f, 0.0f, 1.0f } |
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43 | }, |
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44 | { { 0.9f, 0.9f, 0.0f, 1.0f }, |
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45 | { 0.0f, 0.0f, 1.0f, 1.0f } |
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46 | } |
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47 | }; |
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48 | |||
49 | |||
50 | |||
51 | |||
52 | static void set_viewport( float x, float y, |
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53 | float width, float height, |
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54 | float zNear, float zFar) |
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55 | { |
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56 | float z = zFar; |
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57 | float half_width = (float)width / 2.0f; |
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58 | float half_height = (float)height / 2.0f; |
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59 | float half_depth = ((float)zFar - (float)zNear) / 2.0f; |
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60 | struct pipe_viewport_state vp; |
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61 | |||
62 | vp.scale[0] = half_width; |
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63 | vp.scale[1] = half_height; |
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64 | vp.scale[2] = half_depth; |
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65 | |||
66 | vp.translate[0] = half_width + x; |
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67 | vp.translate[1] = half_height + y; |
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68 | vp.translate[2] = half_depth + z; |
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69 | |||
70 | ctx->set_viewport_states( ctx, 0, 1, &vp ); |
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71 | } |
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72 | |||
73 | static void set_vertices( void ) |
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74 | { |
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75 | struct pipe_vertex_element ve[2]; |
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76 | struct pipe_vertex_buffer vbuf; |
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77 | void *handle; |
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78 | |||
79 | memset(ve, 0, sizeof ve); |
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80 | |||
81 | ve[0].src_offset = Offset(struct vertex, position); |
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82 | ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; |
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83 | ve[1].src_offset = Offset(struct vertex, color); |
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84 | ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; |
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85 | |||
86 | handle = ctx->create_vertex_elements_state(ctx, 2, ve); |
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87 | ctx->bind_vertex_elements_state(ctx, handle); |
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88 | |||
89 | memset(&vbuf, 0, sizeof vbuf); |
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90 | |||
91 | vbuf.stride = sizeof( struct vertex ); |
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92 | vbuf.buffer_offset = 0; |
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93 | vbuf.buffer = pipe_buffer_create_with_data(ctx, |
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94 | PIPE_BIND_VERTEX_BUFFER, |
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95 | PIPE_USAGE_DEFAULT, |
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96 | sizeof(vertices), |
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97 | vertices); |
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98 | |||
99 | ctx->set_vertex_buffers(ctx, 0, 1, &vbuf); |
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100 | } |
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101 | |||
102 | static void set_vertex_shader( void ) |
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103 | { |
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104 | void *handle; |
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105 | const char *text = |
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106 | "VERT\n" |
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107 | "DCL IN[0]\n" |
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108 | "DCL IN[1]\n" |
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109 | "DCL OUT[0], POSITION\n" |
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110 | "DCL OUT[1], COLOR\n" |
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111 | " 0: MOV OUT[1], IN[1]\n" |
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112 | " 1: MOV OUT[0], IN[0]\n" |
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113 | " 2: END\n"; |
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114 | |||
115 | handle = graw_parse_vertex_shader(ctx, text); |
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116 | ctx->bind_vs_state(ctx, handle); |
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117 | } |
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118 | |||
119 | static void set_fragment_shader( void ) |
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120 | { |
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121 | void *handle; |
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122 | const char *text = |
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123 | "FRAG\n" |
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124 | "DCL IN[0], COLOR, LINEAR\n" |
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125 | "DCL OUT[0], COLOR\n" |
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126 | " 0: MOV OUT[0], IN[0]\n" |
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127 | " 1: END\n"; |
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128 | |||
129 | handle = graw_parse_fragment_shader(ctx, text); |
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130 | ctx->bind_fs_state(ctx, handle); |
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131 | } |
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132 | |||
133 | |||
134 | static void set_geometry_shader( void ) |
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135 | { |
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136 | void *handle; |
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137 | const char *text = |
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138 | "GEOM\n" |
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139 | "PROPERTY GS_INPUT_PRIMITIVE TRIANGLES\n" |
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140 | "PROPERTY GS_OUTPUT_PRIMITIVE TRIANGLE_STRIP\n" |
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141 | "DCL IN[][0], POSITION, CONSTANT\n" |
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142 | "DCL IN[][1], COLOR, CONSTANT\n" |
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143 | "DCL OUT[0], POSITION, CONSTANT\n" |
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144 | "DCL OUT[1], COLOR, CONSTANT\n" |
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145 | "0:MOV OUT[0], IN[0][0]\n" |
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146 | "1:MOV OUT[1], IN[0][1]\n" |
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147 | "2:EMIT\n" |
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148 | "3:MOV OUT[0], IN[1][0]\n" |
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149 | "4:MOV OUT[1], IN[0][1]\n" /* copy color from input vertex 0 */ |
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150 | "5:EMIT\n" |
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151 | "6:MOV OUT[0], IN[2][0]\n" |
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152 | "7:MOV OUT[1], IN[2][1]\n" |
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153 | "8:EMIT\n" |
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154 | "9:ENDPRIM\n" |
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155 | "10:END\n"; |
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156 | |||
157 | handle = graw_parse_geometry_shader(ctx, text); |
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158 | ctx->bind_gs_state(ctx, handle); |
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159 | } |
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160 | |||
161 | static void draw( void ) |
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162 | { |
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163 | union pipe_color_union clear_color = { {1,0,1,1} }; |
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164 | |||
165 | ctx->clear(ctx, PIPE_CLEAR_COLOR, &clear_color, 0, 0); |
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166 | util_draw_arrays(ctx, PIPE_PRIM_TRIANGLES, 0, 3); |
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167 | ctx->flush(ctx, NULL, 0); |
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168 | |||
169 | screen->flush_frontbuffer(screen, tex, 0, 0, window, NULL); |
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170 | } |
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171 | |||
172 | |||
173 | static void init( void ) |
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174 | { |
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175 | struct pipe_framebuffer_state fb; |
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176 | struct pipe_resource templat; |
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177 | struct pipe_surface surf_tmpl; |
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178 | int i; |
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179 | |||
180 | /* It's hard to say whether window or screen should be created |
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181 | * first. Different environments would prefer one or the other. |
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182 | * |
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183 | * Also, no easy way of querying supported formats if the screen |
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184 | * cannot be created first. |
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185 | */ |
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186 | for (i = 0; formats[i] != PIPE_FORMAT_NONE; i++) { |
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187 | screen = graw_create_window_and_screen(0, 0, 300, 300, |
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188 | formats[i], |
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189 | &window); |
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190 | if (window && screen) |
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191 | break; |
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192 | } |
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193 | if (!screen || !window) { |
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194 | fprintf(stderr, "Unable to create window\n"); |
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195 | exit(1); |
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196 | } |
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197 | |||
198 | ctx = screen->context_create(screen, NULL); |
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199 | if (ctx == NULL) |
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200 | exit(3); |
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201 | |||
202 | templat.target = PIPE_TEXTURE_2D; |
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203 | templat.format = formats[i]; |
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204 | templat.width0 = WIDTH; |
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205 | templat.height0 = HEIGHT; |
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206 | templat.depth0 = 1; |
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207 | templat.array_size = 1; |
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208 | templat.last_level = 0; |
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209 | templat.nr_samples = 1; |
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210 | templat.bind = (PIPE_BIND_RENDER_TARGET | |
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211 | PIPE_BIND_DISPLAY_TARGET); |
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212 | |||
213 | tex = screen->resource_create(screen, |
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214 | &templat); |
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215 | if (tex == NULL) |
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216 | exit(4); |
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217 | |||
218 | surf_tmpl.format = templat.format; |
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219 | surf_tmpl.u.tex.level = 0; |
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220 | surf_tmpl.u.tex.first_layer = 0; |
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221 | surf_tmpl.u.tex.last_layer = 0; |
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222 | surf = ctx->create_surface(ctx, tex, &surf_tmpl); |
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223 | if (surf == NULL) |
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224 | exit(5); |
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225 | |||
226 | memset(&fb, 0, sizeof fb); |
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227 | fb.nr_cbufs = 1; |
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228 | fb.width = WIDTH; |
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229 | fb.height = HEIGHT; |
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230 | fb.cbufs[0] = surf; |
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231 | |||
232 | ctx->set_framebuffer_state(ctx, &fb); |
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233 | |||
234 | { |
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235 | struct pipe_blend_state blend; |
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236 | void *handle; |
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237 | memset(&blend, 0, sizeof blend); |
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238 | blend.rt[0].colormask = PIPE_MASK_RGBA; |
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239 | handle = ctx->create_blend_state(ctx, &blend); |
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240 | ctx->bind_blend_state(ctx, handle); |
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241 | } |
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242 | |||
243 | { |
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244 | struct pipe_depth_stencil_alpha_state depthstencil; |
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245 | void *handle; |
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246 | memset(&depthstencil, 0, sizeof depthstencil); |
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247 | handle = ctx->create_depth_stencil_alpha_state(ctx, &depthstencil); |
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248 | ctx->bind_depth_stencil_alpha_state(ctx, handle); |
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249 | } |
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250 | |||
251 | { |
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252 | struct pipe_rasterizer_state rasterizer; |
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253 | void *handle; |
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254 | memset(&rasterizer, 0, sizeof rasterizer); |
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255 | rasterizer.cull_face = PIPE_FACE_NONE; |
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256 | rasterizer.half_pixel_center = 1; |
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257 | rasterizer.bottom_edge_rule = 1; |
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258 | rasterizer.depth_clip = 1; |
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259 | handle = ctx->create_rasterizer_state(ctx, &rasterizer); |
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260 | ctx->bind_rasterizer_state(ctx, handle); |
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261 | } |
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262 | |||
263 | set_viewport(0, 0, WIDTH, HEIGHT, 30, 1000); |
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264 | set_vertices(); |
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265 | set_vertex_shader(); |
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266 | set_fragment_shader(); |
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267 | set_geometry_shader(); |
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268 | } |
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269 | |||
270 | |||
271 | int main( int argc, char *argv[] ) |
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272 | { |
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273 | init(); |
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274 | |||
275 | graw_set_display_func( draw ); |
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276 | graw_main_loop(); |
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277 | return 0; |
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278 | } |