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Rev | Author | Line No. | Line |
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5564 | serge | 1 | /* |
2 | * Copyright © 2014 Broadcom |
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3 | * Copyright (C) 2012 Rob Clark |
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4 | * |
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5 | * Permission is hereby granted, free of charge, to any person obtaining a |
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6 | * copy of this software and associated documentation files (the "Software"), |
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7 | * to deal in the Software without restriction, including without limitation |
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8 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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9 | * and/or sell copies of the Software, and to permit persons to whom the |
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10 | * Software is furnished to do so, subject to the following conditions: |
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11 | * |
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12 | * The above copyright notice and this permission notice (including the next |
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13 | * paragraph) shall be included in all copies or substantial portions of the |
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14 | * Software. |
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15 | * |
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16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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17 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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18 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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19 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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20 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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21 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
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22 | * IN THE SOFTWARE. |
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23 | */ |
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24 | |||
25 | #include "util/u_memory.h" |
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26 | #include "util/u_format.h" |
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27 | #include "util/u_inlines.h" |
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28 | #include "util/u_surface.h" |
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29 | |||
30 | #include "vc4_screen.h" |
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31 | #include "vc4_context.h" |
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32 | #include "vc4_resource.h" |
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33 | #include "vc4_tiling.h" |
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34 | |||
35 | static bool miptree_debug = false; |
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36 | |||
37 | static void |
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38 | vc4_resource_bo_alloc(struct vc4_resource *rsc) |
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39 | { |
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40 | struct pipe_resource *prsc = &rsc->base.b; |
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41 | struct pipe_screen *pscreen = prsc->screen; |
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42 | |||
43 | if (miptree_debug) { |
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44 | fprintf(stderr, "alloc %p: size %d + offset %d -> %d\n", |
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45 | rsc, |
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46 | rsc->slices[0].size, |
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47 | rsc->slices[0].offset, |
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48 | rsc->slices[0].offset + |
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49 | rsc->slices[0].size + |
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50 | rsc->cube_map_stride * (prsc->array_size - 1)); |
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51 | } |
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52 | |||
53 | vc4_bo_unreference(&rsc->bo); |
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54 | rsc->bo = vc4_bo_alloc(vc4_screen(pscreen), |
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55 | rsc->slices[0].offset + |
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56 | rsc->slices[0].size + |
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57 | rsc->cube_map_stride * (prsc->array_size - 1), |
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58 | "resource"); |
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59 | } |
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60 | |||
61 | static void |
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62 | vc4_resource_transfer_unmap(struct pipe_context *pctx, |
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63 | struct pipe_transfer *ptrans) |
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64 | { |
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65 | struct vc4_context *vc4 = vc4_context(pctx); |
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66 | struct vc4_transfer *trans = vc4_transfer(ptrans); |
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67 | struct pipe_resource *prsc = ptrans->resource; |
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68 | struct vc4_resource *rsc = vc4_resource(prsc); |
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69 | struct vc4_resource_slice *slice = &rsc->slices[ptrans->level]; |
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70 | |||
71 | if (trans->map) { |
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72 | if (ptrans->usage & PIPE_TRANSFER_WRITE) { |
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73 | vc4_store_tiled_image(rsc->bo->map + slice->offset + |
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74 | ptrans->box.z * rsc->cube_map_stride, |
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75 | slice->stride, |
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76 | trans->map, ptrans->stride, |
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77 | slice->tiling, rsc->cpp, |
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78 | &ptrans->box); |
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79 | } |
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80 | free(trans->map); |
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81 | } |
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82 | |||
83 | pipe_resource_reference(&ptrans->resource, NULL); |
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84 | util_slab_free(&vc4->transfer_pool, ptrans); |
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85 | } |
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86 | |||
87 | static void * |
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88 | vc4_resource_transfer_map(struct pipe_context *pctx, |
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89 | struct pipe_resource *prsc, |
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90 | unsigned level, unsigned usage, |
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91 | const struct pipe_box *box, |
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92 | struct pipe_transfer **pptrans) |
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93 | { |
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94 | struct vc4_context *vc4 = vc4_context(pctx); |
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95 | struct vc4_resource *rsc = vc4_resource(prsc); |
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96 | struct vc4_resource_slice *slice = &rsc->slices[level]; |
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97 | struct vc4_transfer *trans; |
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98 | struct pipe_transfer *ptrans; |
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99 | enum pipe_format format = prsc->format; |
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100 | char *buf; |
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101 | |||
102 | if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) { |
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103 | vc4_resource_bo_alloc(rsc); |
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104 | } else if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) { |
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105 | if (vc4_cl_references_bo(pctx, rsc->bo)) { |
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106 | if ((usage & PIPE_TRANSFER_DISCARD_RANGE) && |
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107 | prsc->last_level == 0 && |
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108 | prsc->width0 == box->width && |
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109 | prsc->height0 == box->height && |
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110 | prsc->depth0 == box->depth) { |
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111 | vc4_resource_bo_alloc(rsc); |
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112 | } else { |
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113 | vc4_flush(pctx); |
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114 | } |
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115 | } |
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116 | } |
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117 | |||
118 | if (usage & PIPE_TRANSFER_WRITE) |
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119 | rsc->writes++; |
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120 | |||
121 | trans = util_slab_alloc(&vc4->transfer_pool); |
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122 | if (!trans) |
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123 | return NULL; |
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124 | |||
125 | /* XXX: Handle DONTBLOCK, DISCARD_RANGE, PERSISTENT, COHERENT. */ |
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126 | |||
127 | /* util_slab_alloc() doesn't zero: */ |
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128 | memset(trans, 0, sizeof(*trans)); |
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129 | ptrans = &trans->base; |
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130 | |||
131 | pipe_resource_reference(&ptrans->resource, prsc); |
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132 | ptrans->level = level; |
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133 | ptrans->usage = usage; |
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134 | ptrans->box = *box; |
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135 | |||
136 | /* Note that the current kernel implementation is synchronous, so no |
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137 | * need to do syncing stuff here yet. |
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138 | */ |
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139 | |||
140 | if (usage & PIPE_TRANSFER_UNSYNCHRONIZED) |
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141 | buf = vc4_bo_map_unsynchronized(rsc->bo); |
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142 | else |
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143 | buf = vc4_bo_map(rsc->bo); |
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144 | if (!buf) { |
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145 | fprintf(stderr, "Failed to map bo\n"); |
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146 | goto fail; |
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147 | } |
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148 | |||
149 | *pptrans = ptrans; |
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150 | |||
151 | if (rsc->tiled) { |
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152 | uint32_t utile_w = vc4_utile_width(rsc->cpp); |
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153 | uint32_t utile_h = vc4_utile_height(rsc->cpp); |
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154 | |||
155 | /* No direct mappings of tiled, since we need to manually |
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156 | * tile/untile. |
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157 | */ |
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158 | if (usage & PIPE_TRANSFER_MAP_DIRECTLY) |
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159 | return NULL; |
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160 | |||
161 | /* We need to align the box to utile boundaries, since that's |
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162 | * what load/store operate on. |
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163 | */ |
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164 | uint32_t box_start_x = ptrans->box.x & (utile_w - 1); |
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165 | uint32_t box_start_y = ptrans->box.y & (utile_h - 1); |
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166 | ptrans->box.width += box_start_x; |
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167 | ptrans->box.x -= box_start_x; |
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168 | ptrans->box.height += box_start_y; |
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169 | ptrans->box.y -= box_start_y; |
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170 | ptrans->box.width = align(ptrans->box.width, utile_w); |
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171 | ptrans->box.height = align(ptrans->box.height, utile_h); |
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172 | |||
173 | ptrans->stride = ptrans->box.width * rsc->cpp; |
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174 | ptrans->layer_stride = ptrans->stride; |
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175 | |||
176 | trans->map = malloc(ptrans->stride * ptrans->box.height); |
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177 | if (usage & PIPE_TRANSFER_READ) { |
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178 | vc4_load_tiled_image(trans->map, ptrans->stride, |
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179 | buf + slice->offset + |
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180 | box->z * rsc->cube_map_stride, |
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181 | slice->stride, |
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182 | slice->tiling, rsc->cpp, |
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183 | &ptrans->box); |
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184 | } |
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185 | return (trans->map + |
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186 | box_start_x * rsc->cpp + |
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187 | box_start_y * ptrans->stride); |
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188 | } else { |
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189 | ptrans->stride = slice->stride; |
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190 | ptrans->layer_stride = ptrans->stride; |
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191 | |||
192 | return buf + slice->offset + |
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193 | box->y / util_format_get_blockheight(format) * ptrans->stride + |
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194 | box->x / util_format_get_blockwidth(format) * rsc->cpp + |
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195 | box->z * rsc->cube_map_stride; |
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196 | } |
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197 | |||
198 | |||
199 | fail: |
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200 | vc4_resource_transfer_unmap(pctx, ptrans); |
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201 | return NULL; |
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202 | } |
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203 | |||
204 | static void |
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205 | vc4_resource_destroy(struct pipe_screen *pscreen, |
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206 | struct pipe_resource *prsc) |
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207 | { |
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208 | struct vc4_resource *rsc = vc4_resource(prsc); |
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209 | pipe_resource_reference(&rsc->shadow_parent, NULL); |
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210 | vc4_bo_unreference(&rsc->bo); |
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211 | free(rsc); |
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212 | } |
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213 | |||
214 | static boolean |
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215 | vc4_resource_get_handle(struct pipe_screen *pscreen, |
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216 | struct pipe_resource *prsc, |
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217 | struct winsys_handle *handle) |
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218 | { |
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219 | struct vc4_resource *rsc = vc4_resource(prsc); |
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220 | |||
221 | return vc4_screen_bo_get_handle(pscreen, rsc->bo, rsc->slices[0].stride, |
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222 | handle); |
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223 | } |
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224 | |||
225 | static const struct u_resource_vtbl vc4_resource_vtbl = { |
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226 | .resource_get_handle = vc4_resource_get_handle, |
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227 | .resource_destroy = vc4_resource_destroy, |
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228 | .transfer_map = vc4_resource_transfer_map, |
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229 | .transfer_flush_region = u_default_transfer_flush_region, |
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230 | .transfer_unmap = vc4_resource_transfer_unmap, |
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231 | .transfer_inline_write = u_default_transfer_inline_write, |
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232 | }; |
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233 | |||
234 | static void |
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235 | vc4_setup_slices(struct vc4_resource *rsc) |
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236 | { |
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237 | struct pipe_resource *prsc = &rsc->base.b; |
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238 | uint32_t width = prsc->width0; |
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239 | uint32_t height = prsc->height0; |
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240 | uint32_t pot_width = util_next_power_of_two(width); |
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241 | uint32_t pot_height = util_next_power_of_two(height); |
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242 | uint32_t offset = 0; |
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243 | uint32_t utile_w = vc4_utile_width(rsc->cpp); |
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244 | uint32_t utile_h = vc4_utile_height(rsc->cpp); |
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245 | |||
246 | for (int i = prsc->last_level; i >= 0; i--) { |
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247 | struct vc4_resource_slice *slice = &rsc->slices[i]; |
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248 | |||
249 | uint32_t level_width, level_height; |
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250 | if (i == 0) { |
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251 | level_width = width; |
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252 | level_height = height; |
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253 | } else { |
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254 | level_width = u_minify(pot_width, i); |
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255 | level_height = u_minify(pot_height, i); |
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256 | } |
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257 | |||
258 | if (!rsc->tiled) { |
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259 | slice->tiling = VC4_TILING_FORMAT_LINEAR; |
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260 | level_width = align(level_width, utile_w); |
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261 | } else { |
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262 | if (vc4_size_is_lt(level_width, level_height, |
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263 | rsc->cpp)) { |
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264 | slice->tiling = VC4_TILING_FORMAT_LT; |
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265 | level_width = align(level_width, utile_w); |
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266 | level_height = align(level_height, utile_h); |
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267 | } else { |
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268 | slice->tiling = VC4_TILING_FORMAT_T; |
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269 | level_width = align(level_width, |
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270 | 4 * 2 * utile_w); |
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271 | level_height = align(level_height, |
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272 | 4 * 2 * utile_h); |
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273 | } |
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274 | } |
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275 | |||
276 | slice->offset = offset; |
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277 | slice->stride = level_width * rsc->cpp; |
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278 | slice->size = level_height * slice->stride; |
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279 | |||
280 | offset += slice->size; |
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281 | |||
282 | if (miptree_debug) { |
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283 | static const char tiling_chars[] = { |
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284 | [VC4_TILING_FORMAT_LINEAR] = 'R', |
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285 | [VC4_TILING_FORMAT_LT] = 'L', |
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286 | [VC4_TILING_FORMAT_T] = 'T' |
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287 | }; |
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288 | fprintf(stderr, |
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289 | "rsc setup %p (format %d), %dx%d: " |
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290 | "level %d (%c) -> %dx%d, stride %d@0x%08x\n", |
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291 | rsc, rsc->vc4_format, |
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292 | prsc->width0, prsc->height0, |
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293 | i, tiling_chars[slice->tiling], |
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294 | level_width, level_height, |
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295 | slice->stride, slice->offset); |
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296 | } |
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297 | } |
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298 | |||
299 | /* The texture base pointer that has to point to level 0 doesn't have |
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300 | * intra-page bits, so we have to align it, and thus shift up all the |
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301 | * smaller slices. |
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302 | */ |
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303 | uint32_t page_align_offset = (align(rsc->slices[0].offset, 4096) - |
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304 | rsc->slices[0].offset); |
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305 | if (page_align_offset) { |
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306 | for (int i = 0; i <= prsc->last_level; i++) |
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307 | rsc->slices[i].offset += page_align_offset; |
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308 | } |
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309 | |||
310 | /* Cube map faces appear as whole miptrees at a page-aligned offset |
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311 | * from the first face's miptree. |
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312 | */ |
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313 | if (prsc->target == PIPE_TEXTURE_CUBE) { |
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314 | rsc->cube_map_stride = align(rsc->slices[0].offset + |
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315 | rsc->slices[0].size, 4096); |
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316 | } |
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317 | } |
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318 | |||
319 | static struct vc4_resource * |
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320 | vc4_resource_setup(struct pipe_screen *pscreen, |
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321 | const struct pipe_resource *tmpl) |
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322 | { |
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323 | struct vc4_resource *rsc = CALLOC_STRUCT(vc4_resource); |
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324 | if (!rsc) |
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325 | return NULL; |
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326 | struct pipe_resource *prsc = &rsc->base.b; |
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327 | |||
328 | *prsc = *tmpl; |
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329 | |||
330 | pipe_reference_init(&prsc->reference, 1); |
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331 | prsc->screen = pscreen; |
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332 | |||
333 | rsc->base.vtbl = &vc4_resource_vtbl; |
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334 | rsc->cpp = util_format_get_blocksize(tmpl->format); |
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335 | |||
336 | assert(rsc->cpp); |
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337 | |||
338 | return rsc; |
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339 | } |
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340 | |||
341 | static enum vc4_texture_data_type |
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342 | get_resource_texture_format(struct pipe_resource *prsc) |
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343 | { |
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344 | struct vc4_resource *rsc = vc4_resource(prsc); |
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345 | uint8_t format = vc4_get_tex_format(prsc->format); |
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346 | |||
347 | if (!rsc->tiled) { |
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348 | assert(format == VC4_TEXTURE_TYPE_RGBA8888); |
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349 | return VC4_TEXTURE_TYPE_RGBA32R; |
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350 | } |
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351 | |||
352 | return format; |
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353 | } |
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354 | |||
355 | struct pipe_resource * |
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356 | vc4_resource_create(struct pipe_screen *pscreen, |
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357 | const struct pipe_resource *tmpl) |
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358 | { |
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359 | struct vc4_resource *rsc = vc4_resource_setup(pscreen, tmpl); |
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360 | struct pipe_resource *prsc = &rsc->base.b; |
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361 | |||
362 | /* We have to make shared be untiled, since we don't have any way to |
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363 | * communicate metadata about tiling currently. |
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364 | */ |
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365 | if (tmpl->target == PIPE_BUFFER || |
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366 | (tmpl->bind & (PIPE_BIND_SCANOUT | |
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367 | PIPE_BIND_LINEAR | |
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368 | PIPE_BIND_SHARED | |
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369 | PIPE_BIND_CURSOR))) { |
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370 | rsc->tiled = false; |
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371 | } else { |
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372 | rsc->tiled = true; |
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373 | } |
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374 | |||
375 | if (tmpl->target != PIPE_BUFFER) |
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376 | rsc->vc4_format = get_resource_texture_format(prsc); |
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377 | |||
378 | vc4_setup_slices(rsc); |
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379 | vc4_resource_bo_alloc(rsc); |
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380 | if (!rsc->bo) |
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381 | goto fail; |
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382 | |||
383 | return prsc; |
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384 | fail: |
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385 | vc4_resource_destroy(pscreen, prsc); |
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386 | return NULL; |
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387 | } |
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388 | |||
389 | static struct pipe_resource * |
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390 | vc4_resource_from_handle(struct pipe_screen *pscreen, |
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391 | const struct pipe_resource *tmpl, |
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392 | struct winsys_handle *handle) |
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393 | { |
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394 | struct vc4_resource *rsc = vc4_resource_setup(pscreen, tmpl); |
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395 | struct pipe_resource *prsc = &rsc->base.b; |
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396 | struct vc4_resource_slice *slice = &rsc->slices[0]; |
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397 | |||
398 | if (!rsc) |
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399 | return NULL; |
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400 | |||
401 | rsc->tiled = false; |
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402 | rsc->bo = vc4_screen_bo_from_handle(pscreen, handle); |
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403 | if (!rsc->bo) |
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404 | goto fail; |
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405 | |||
406 | if (!using_vc4_simulator) |
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407 | slice->stride = handle->stride; |
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408 | else |
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409 | slice->stride = align(prsc->width0 * rsc->cpp, 16); |
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410 | |||
411 | slice->tiling = VC4_TILING_FORMAT_LINEAR; |
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412 | |||
413 | rsc->vc4_format = get_resource_texture_format(prsc); |
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414 | |||
415 | if (miptree_debug) { |
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416 | fprintf(stderr, |
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417 | "rsc import %p (format %d), %dx%d: " |
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418 | "level 0 (R) -> stride %d@0x%08x\n", |
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419 | rsc, rsc->vc4_format, |
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420 | prsc->width0, prsc->height0, |
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421 | slice->stride, slice->offset); |
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422 | } |
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423 | |||
424 | return prsc; |
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425 | |||
426 | fail: |
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427 | vc4_resource_destroy(pscreen, prsc); |
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428 | return NULL; |
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429 | } |
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430 | |||
431 | static struct pipe_surface * |
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432 | vc4_create_surface(struct pipe_context *pctx, |
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433 | struct pipe_resource *ptex, |
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434 | const struct pipe_surface *surf_tmpl) |
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435 | { |
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436 | struct vc4_surface *surface = CALLOC_STRUCT(vc4_surface); |
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437 | struct vc4_resource *rsc = vc4_resource(ptex); |
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438 | |||
439 | if (!surface) |
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440 | return NULL; |
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441 | |||
442 | assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer); |
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443 | |||
444 | struct pipe_surface *psurf = &surface->base; |
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445 | unsigned level = surf_tmpl->u.tex.level; |
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446 | |||
447 | pipe_reference_init(&psurf->reference, 1); |
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448 | pipe_resource_reference(&psurf->texture, ptex); |
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449 | |||
450 | psurf->context = pctx; |
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451 | psurf->format = surf_tmpl->format; |
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452 | psurf->width = u_minify(ptex->width0, level); |
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453 | psurf->height = u_minify(ptex->height0, level); |
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454 | psurf->u.tex.level = level; |
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455 | psurf->u.tex.first_layer = surf_tmpl->u.tex.first_layer; |
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456 | psurf->u.tex.last_layer = surf_tmpl->u.tex.last_layer; |
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457 | surface->offset = rsc->slices[level].offset; |
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458 | surface->tiling = rsc->slices[level].tiling; |
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459 | |||
460 | return &surface->base; |
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461 | } |
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462 | |||
463 | static void |
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464 | vc4_surface_destroy(struct pipe_context *pctx, struct pipe_surface *psurf) |
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465 | { |
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466 | pipe_resource_reference(&psurf->texture, NULL); |
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467 | FREE(psurf); |
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468 | } |
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469 | |||
470 | /** Debug routine to dump the contents of an 8888 surface to the console */ |
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471 | void |
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472 | vc4_dump_surface(struct pipe_surface *psurf) |
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473 | { |
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474 | if (!psurf) |
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475 | return; |
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476 | |||
477 | struct pipe_resource *prsc = psurf->texture; |
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478 | struct vc4_resource *rsc = vc4_resource(prsc); |
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479 | uint32_t *map = vc4_bo_map(rsc->bo); |
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480 | uint32_t stride = rsc->slices[0].stride / 4; |
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481 | uint32_t width = psurf->width; |
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482 | uint32_t height = psurf->height; |
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483 | uint32_t chunk_w = width / 79; |
||
484 | uint32_t chunk_h = height / 40; |
||
485 | uint32_t found_colors[10]; |
||
486 | uint32_t num_found_colors = 0; |
||
487 | |||
488 | if (rsc->vc4_format != VC4_TEXTURE_TYPE_RGBA32R) { |
||
489 | fprintf(stderr, "%s: Unsupported format %s\n", |
||
490 | __func__, util_format_short_name(psurf->format)); |
||
491 | return; |
||
492 | } |
||
493 | |||
494 | for (int by = 0; by < height; by += chunk_h) { |
||
495 | for (int bx = 0; bx < width; bx += chunk_w) { |
||
496 | int all_found_color = -1; /* nothing found */ |
||
497 | |||
498 | for (int y = by; y < MIN2(height, by + chunk_h); y++) { |
||
499 | for (int x = bx; x < MIN2(width, bx + chunk_w); x++) { |
||
500 | uint32_t pix = map[y * stride + x]; |
||
501 | |||
502 | int i; |
||
503 | for (i = 0; i < num_found_colors; i++) { |
||
504 | if (pix == found_colors[i]) |
||
505 | break; |
||
506 | } |
||
507 | if (i == num_found_colors && |
||
508 | num_found_colors < |
||
509 | ARRAY_SIZE(found_colors)) { |
||
510 | found_colors[num_found_colors++] = pix; |
||
511 | } |
||
512 | |||
513 | if (i < num_found_colors) { |
||
514 | if (all_found_color == -1) |
||
515 | all_found_color = i; |
||
516 | else if (i != all_found_color) |
||
517 | all_found_color = ARRAY_SIZE(found_colors); |
||
518 | } |
||
519 | } |
||
520 | } |
||
521 | /* If all pixels for this chunk have a consistent |
||
522 | * value, then print a character for it. Either a |
||
523 | * fixed name (particularly common for piglit tests), |
||
524 | * or a runtime-generated number. |
||
525 | */ |
||
526 | if (all_found_color >= 0 && |
||
527 | all_found_color < ARRAY_SIZE(found_colors)) { |
||
528 | static const struct { |
||
529 | uint32_t val; |
||
530 | const char *c; |
||
531 | } named_colors[] = { |
||
532 | { 0xff000000, "█" }, |
||
533 | { 0x00000000, "█" }, |
||
534 | { 0xffff0000, "r" }, |
||
535 | { 0xff00ff00, "g" }, |
||
536 | { 0xff0000ff, "b" }, |
||
537 | { 0xffffffff, "w" }, |
||
538 | }; |
||
539 | int i; |
||
540 | for (i = 0; i < ARRAY_SIZE(named_colors); i++) { |
||
541 | if (named_colors[i].val == |
||
542 | found_colors[all_found_color]) { |
||
543 | fprintf(stderr, "%s", |
||
544 | named_colors[i].c); |
||
545 | break; |
||
546 | } |
||
547 | } |
||
548 | /* For unnamed colors, print a number and the |
||
549 | * numbers will have values printed at the |
||
550 | * end. |
||
551 | */ |
||
552 | if (i == ARRAY_SIZE(named_colors)) { |
||
553 | fprintf(stderr, "%c", |
||
554 | '0' + all_found_color); |
||
555 | } |
||
556 | } else { |
||
557 | /* If there's no consistent color, print this. |
||
558 | */ |
||
559 | fprintf(stderr, "."); |
||
560 | } |
||
561 | } |
||
562 | fprintf(stderr, "\n"); |
||
563 | } |
||
564 | |||
565 | for (int i = 0; i < num_found_colors; i++) { |
||
566 | fprintf(stderr, "color %d: 0x%08x\n", i, found_colors[i]); |
||
567 | } |
||
568 | } |
||
569 | |||
570 | static void |
||
571 | vc4_flush_resource(struct pipe_context *pctx, struct pipe_resource *resource) |
||
572 | { |
||
573 | /* All calls to flush_resource are followed by a flush of the context, |
||
574 | * so there's nothing to do. |
||
575 | */ |
||
576 | } |
||
577 | |||
578 | void |
||
579 | vc4_update_shadow_baselevel_texture(struct pipe_context *pctx, |
||
580 | struct pipe_sampler_view *view) |
||
581 | { |
||
582 | struct vc4_resource *shadow = vc4_resource(view->texture); |
||
583 | struct vc4_resource *orig = vc4_resource(shadow->shadow_parent); |
||
584 | assert(orig); |
||
585 | |||
586 | if (shadow->writes == orig->writes && orig->bo->private) |
||
587 | return; |
||
588 | |||
589 | perf_debug("Updating shadow texture due to %s\n", |
||
590 | view->u.tex.first_level ? "base level" : "raster layout"); |
||
591 | |||
592 | for (int i = 0; i <= shadow->base.b.last_level; i++) { |
||
593 | unsigned width = u_minify(shadow->base.b.width0, i); |
||
594 | unsigned height = u_minify(shadow->base.b.height0, i); |
||
595 | struct pipe_blit_info info = { |
||
596 | .dst = { |
||
597 | .resource = &shadow->base.b, |
||
598 | .level = i, |
||
599 | .box = { |
||
600 | .x = 0, |
||
601 | .y = 0, |
||
602 | .z = 0, |
||
603 | .width = width, |
||
604 | .height = height, |
||
605 | .depth = 1, |
||
606 | }, |
||
607 | .format = shadow->base.b.format, |
||
608 | }, |
||
609 | .src = { |
||
610 | .resource = &orig->base.b, |
||
611 | .level = view->u.tex.first_level + i, |
||
612 | .box = { |
||
613 | .x = 0, |
||
614 | .y = 0, |
||
615 | .z = 0, |
||
616 | .width = width, |
||
617 | .height = height, |
||
618 | .depth = 1, |
||
619 | }, |
||
620 | .format = orig->base.b.format, |
||
621 | }, |
||
622 | .mask = ~0, |
||
623 | }; |
||
624 | pctx->blit(pctx, &info); |
||
625 | } |
||
626 | |||
627 | shadow->writes = orig->writes; |
||
628 | } |
||
629 | |||
630 | /** |
||
631 | * Converts a 4-byte index buffer to 2 bytes. |
||
632 | * |
||
633 | * Since GLES2 only has support for 1 and 2-byte indices, the hardware doesn't |
||
634 | * include 4-byte index support, and we have to shrink it down. |
||
635 | * |
||
636 | * There's no fallback support for when indices end up being larger than 2^16, |
||
637 | * though it will at least assertion fail. Also, if the original index data |
||
638 | * was in user memory, it would be nice to not have uploaded it to a VBO |
||
639 | * before translating. |
||
640 | */ |
||
641 | void |
||
642 | vc4_update_shadow_index_buffer(struct pipe_context *pctx, |
||
643 | const struct pipe_index_buffer *ib) |
||
644 | { |
||
645 | struct vc4_resource *shadow = vc4_resource(ib->buffer); |
||
646 | struct vc4_resource *orig = vc4_resource(shadow->shadow_parent); |
||
647 | uint32_t count = shadow->base.b.width0 / 2; |
||
648 | |||
649 | if (shadow->writes == orig->writes) |
||
650 | return; |
||
651 | |||
652 | perf_debug("Fallback conversion for %d uint indices\n", count); |
||
653 | |||
654 | struct pipe_transfer *src_transfer; |
||
655 | uint32_t *src = pipe_buffer_map_range(pctx, &orig->base.b, |
||
656 | ib->offset, |
||
657 | count * 4, |
||
658 | PIPE_TRANSFER_READ, &src_transfer); |
||
659 | |||
660 | struct pipe_transfer *dst_transfer; |
||
661 | uint16_t *dst = pipe_buffer_map_range(pctx, &shadow->base.b, |
||
662 | 0, |
||
663 | count * 2, |
||
664 | PIPE_TRANSFER_WRITE, &dst_transfer); |
||
665 | |||
666 | for (int i = 0; i < count; i++) { |
||
667 | uint32_t src_index = src[i]; |
||
668 | assert(src_index <= 0xffff); |
||
669 | dst[i] = src_index; |
||
670 | } |
||
671 | |||
672 | pctx->transfer_unmap(pctx, dst_transfer); |
||
673 | pctx->transfer_unmap(pctx, src_transfer); |
||
674 | |||
675 | shadow->writes = orig->writes; |
||
676 | } |
||
677 | |||
678 | void |
||
679 | vc4_resource_screen_init(struct pipe_screen *pscreen) |
||
680 | { |
||
681 | pscreen->resource_create = vc4_resource_create; |
||
682 | pscreen->resource_from_handle = vc4_resource_from_handle; |
||
683 | pscreen->resource_get_handle = u_resource_get_handle_vtbl; |
||
684 | pscreen->resource_destroy = u_resource_destroy_vtbl; |
||
685 | } |
||
686 | |||
687 | void |
||
688 | vc4_resource_context_init(struct pipe_context *pctx) |
||
689 | { |
||
690 | pctx->transfer_map = u_transfer_map_vtbl; |
||
691 | pctx->transfer_flush_region = u_transfer_flush_region_vtbl; |
||
692 | pctx->transfer_unmap = u_transfer_unmap_vtbl; |
||
693 | pctx->transfer_inline_write = u_transfer_inline_write_vtbl; |
||
694 | pctx->create_surface = vc4_create_surface; |
||
695 | pctx->surface_destroy = vc4_surface_destroy; |
||
696 | pctx->resource_copy_region = util_resource_copy_region; |
||
697 | pctx->blit = vc4_blit; |
||
698 | pctx->flush_resource = vc4_flush_resource; |
||
699 | }=>>=>>>>> |