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5564 serge 1
/*
2
 * Copyright 2010 Christoph Bumiller
3
 *
4
 * Permission is hereby granted, free of charge, to any person obtaining a
5
 * copy of this software and associated documentation files (the "Software"),
6
 * to deal in the Software without restriction, including without limitation
7
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8
 * and/or sell copies of the Software, and to permit persons to whom the
9
 * Software is furnished to do so, subject to the following conditions:
10
 *
11
 * The above copyright notice and this permission notice shall be included in
12
 * all copies or substantial portions of the Software.
13
 *
14
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20
 * OTHER DEALINGS IN THE SOFTWARE.
21
 */
22
 
23
#include "pipe/p_defines.h"
24
 
25
#include "nvc0/nvc0_context.h"
26
 
27
#include "codegen/nv50_ir_driver.h"
28
#include "nvc0/nve4_compute.h"
29
 
30
/* NOTE: Using a[0x270] in FP may cause an error even if we're using less than
31
 * 124 scalar varying values.
32
 */
33
static uint32_t
34
nvc0_shader_input_address(unsigned sn, unsigned si, unsigned ubase)
35
{
36
   switch (sn) {
37
   case NV50_SEMANTIC_TESSFACTOR:   return 0x000 + si * 0x4;
38
   case TGSI_SEMANTIC_PRIMID:       return 0x060;
39
   case TGSI_SEMANTIC_LAYER:        return 0x064;
40
   case TGSI_SEMANTIC_VIEWPORT_INDEX:return 0x068;
41
   case TGSI_SEMANTIC_PSIZE:        return 0x06c;
42
   case TGSI_SEMANTIC_POSITION:     return 0x070;
43
   case TGSI_SEMANTIC_GENERIC:      return ubase + si * 0x10;
44
   case TGSI_SEMANTIC_FOG:          return 0x2e8;
45
   case TGSI_SEMANTIC_COLOR:        return 0x280 + si * 0x10;
46
   case TGSI_SEMANTIC_BCOLOR:       return 0x2a0 + si * 0x10;
47
   case NV50_SEMANTIC_CLIPDISTANCE: return 0x2c0 + si * 0x4;
48
   case TGSI_SEMANTIC_CLIPDIST:     return 0x2c0 + si * 0x10;
49
   case TGSI_SEMANTIC_CLIPVERTEX:   return 0x270;
50
   case TGSI_SEMANTIC_PCOORD:       return 0x2e0;
51
   case NV50_SEMANTIC_TESSCOORD:    return 0x2f0;
52
   case TGSI_SEMANTIC_INSTANCEID:   return 0x2f8;
53
   case TGSI_SEMANTIC_VERTEXID:     return 0x2fc;
54
   case TGSI_SEMANTIC_TEXCOORD:     return 0x300 + si * 0x10;
55
   case TGSI_SEMANTIC_FACE:         return 0x3fc;
56
   default:
57
      assert(!"invalid TGSI input semantic");
58
      return ~0;
59
   }
60
}
61
 
62
static uint32_t
63
nvc0_shader_output_address(unsigned sn, unsigned si, unsigned ubase)
64
{
65
   switch (sn) {
66
   case NV50_SEMANTIC_TESSFACTOR:    return 0x000 + si * 0x4;
67
   case TGSI_SEMANTIC_PRIMID:        return 0x060;
68
   case TGSI_SEMANTIC_LAYER:         return 0x064;
69
   case TGSI_SEMANTIC_VIEWPORT_INDEX:return 0x068;
70
   case TGSI_SEMANTIC_PSIZE:         return 0x06c;
71
   case TGSI_SEMANTIC_POSITION:      return 0x070;
72
   case TGSI_SEMANTIC_GENERIC:       return ubase + si * 0x10;
73
   case TGSI_SEMANTIC_FOG:           return 0x2e8;
74
   case TGSI_SEMANTIC_COLOR:         return 0x280 + si * 0x10;
75
   case TGSI_SEMANTIC_BCOLOR:        return 0x2a0 + si * 0x10;
76
   case NV50_SEMANTIC_CLIPDISTANCE:  return 0x2c0 + si * 0x4;
77
   case TGSI_SEMANTIC_CLIPDIST:      return 0x2c0 + si * 0x10;
78
   case TGSI_SEMANTIC_CLIPVERTEX:    return 0x270;
79
   case TGSI_SEMANTIC_TEXCOORD:      return 0x300 + si * 0x10;
80
   case TGSI_SEMANTIC_EDGEFLAG:      return ~0;
81
   default:
82
      assert(!"invalid TGSI output semantic");
83
      return ~0;
84
   }
85
}
86
 
87
static int
88
nvc0_vp_assign_input_slots(struct nv50_ir_prog_info *info)
89
{
90
   unsigned i, c, n;
91
 
92
   for (n = 0, i = 0; i < info->numInputs; ++i) {
93
      switch (info->in[i].sn) {
94
      case TGSI_SEMANTIC_INSTANCEID: /* for SM4 only, in TGSI they're SVs */
95
      case TGSI_SEMANTIC_VERTEXID:
96
         info->in[i].mask = 0x1;
97
         info->in[i].slot[0] =
98
            nvc0_shader_input_address(info->in[i].sn, 0, 0) / 4;
99
         continue;
100
      default:
101
         break;
102
      }
103
      for (c = 0; c < 4; ++c)
104
         info->in[i].slot[c] = (0x80 + n * 0x10 + c * 0x4) / 4;
105
      ++n;
106
   }
107
 
108
   return 0;
109
}
110
 
111
static int
112
nvc0_sp_assign_input_slots(struct nv50_ir_prog_info *info)
113
{
114
   unsigned ubase = MAX2(0x80, 0x20 + info->numPatchConstants * 0x10);
115
   unsigned offset;
116
   unsigned i, c;
117
 
118
   for (i = 0; i < info->numInputs; ++i) {
119
      offset = nvc0_shader_input_address(info->in[i].sn,
120
                                         info->in[i].si, ubase);
121
      if (info->in[i].patch && offset >= 0x20)
122
         offset = 0x20 + info->in[i].si * 0x10;
123
 
124
      if (info->in[i].sn == NV50_SEMANTIC_TESSCOORD)
125
         info->in[i].mask &= 3;
126
 
127
      for (c = 0; c < 4; ++c)
128
         info->in[i].slot[c] = (offset + c * 0x4) / 4;
129
   }
130
 
131
   return 0;
132
}
133
 
134
static int
135
nvc0_fp_assign_output_slots(struct nv50_ir_prog_info *info)
136
{
137
   unsigned count = info->prop.fp.numColourResults * 4;
138
   unsigned i, c;
139
 
140
   for (i = 0; i < info->numOutputs; ++i)
141
      if (info->out[i].sn == TGSI_SEMANTIC_COLOR)
142
         for (c = 0; c < 4; ++c)
143
            info->out[i].slot[c] = info->out[i].si * 4 + c;
144
 
145
   if (info->io.sampleMask < PIPE_MAX_SHADER_OUTPUTS)
146
      info->out[info->io.sampleMask].slot[0] = count++;
147
   else
148
   if (info->target >= 0xe0)
149
      count++; /* on Kepler, depth is always last colour reg + 2 */
150
 
151
   if (info->io.fragDepth < PIPE_MAX_SHADER_OUTPUTS)
152
      info->out[info->io.fragDepth].slot[2] = count;
153
 
154
   return 0;
155
}
156
 
157
static int
158
nvc0_sp_assign_output_slots(struct nv50_ir_prog_info *info)
159
{
160
   unsigned ubase = MAX2(0x80, 0x20 + info->numPatchConstants * 0x10);
161
   unsigned offset;
162
   unsigned i, c;
163
 
164
   for (i = 0; i < info->numOutputs; ++i) {
165
      offset = nvc0_shader_output_address(info->out[i].sn,
166
                                          info->out[i].si, ubase);
167
      if (info->out[i].patch && offset >= 0x20)
168
         offset = 0x20 + info->out[i].si * 0x10;
169
 
170
      for (c = 0; c < 4; ++c)
171
         info->out[i].slot[c] = (offset + c * 0x4) / 4;
172
   }
173
 
174
   return 0;
175
}
176
 
177
static int
178
nvc0_program_assign_varying_slots(struct nv50_ir_prog_info *info)
179
{
180
   int ret;
181
 
182
   if (info->type == PIPE_SHADER_VERTEX)
183
      ret = nvc0_vp_assign_input_slots(info);
184
   else
185
      ret = nvc0_sp_assign_input_slots(info);
186
   if (ret)
187
      return ret;
188
 
189
   if (info->type == PIPE_SHADER_FRAGMENT)
190
      ret = nvc0_fp_assign_output_slots(info);
191
   else
192
      ret = nvc0_sp_assign_output_slots(info);
193
   return ret;
194
}
195
 
196
static INLINE void
197
nvc0_vtgp_hdr_update_oread(struct nvc0_program *vp, uint8_t slot)
198
{
199
   uint8_t min = (vp->hdr[4] >> 12) & 0xff;
200
   uint8_t max = (vp->hdr[4] >> 24);
201
 
202
   min = MIN2(min, slot);
203
   max = MAX2(max, slot);
204
 
205
   vp->hdr[4] = (max << 24) | (min << 12);
206
}
207
 
208
/* Common part of header generation for VP, TCP, TEP and GP. */
209
static int
210
nvc0_vtgp_gen_header(struct nvc0_program *vp, struct nv50_ir_prog_info *info)
211
{
212
   unsigned i, c, a;
213
 
214
   for (i = 0; i < info->numInputs; ++i) {
215
      if (info->in[i].patch)
216
         continue;
217
      for (c = 0; c < 4; ++c) {
218
         a = info->in[i].slot[c];
219
         if (info->in[i].mask & (1 << c)) {
220
            if (info->in[i].sn != NV50_SEMANTIC_TESSCOORD)
221
               vp->hdr[5 + a / 32] |= 1 << (a % 32);
222
            else
223
               nvc0_vtgp_hdr_update_oread(vp, info->in[i].slot[c]);
224
         }
225
      }
226
   }
227
 
228
   for (i = 0; i < info->numOutputs; ++i) {
229
      if (info->out[i].patch)
230
         continue;
231
      for (c = 0; c < 4; ++c) {
232
         if (!(info->out[i].mask & (1 << c)))
233
            continue;
234
         assert(info->out[i].slot[c] >= 0x40 / 4);
235
         a = info->out[i].slot[c] - 0x40 / 4;
236
         vp->hdr[13 + a / 32] |= 1 << (a % 32);
237
         if (info->out[i].oread)
238
            nvc0_vtgp_hdr_update_oread(vp, info->out[i].slot[c]);
239
      }
240
   }
241
 
242
   for (i = 0; i < info->numSysVals; ++i) {
243
      switch (info->sv[i].sn) {
244
      case TGSI_SEMANTIC_PRIMID:
245
         vp->hdr[5] |= 1 << 24;
246
         break;
247
      case TGSI_SEMANTIC_INSTANCEID:
248
         vp->hdr[10] |= 1 << 30;
249
         break;
250
      case TGSI_SEMANTIC_VERTEXID:
251
         vp->hdr[10] |= 1 << 31;
252
         break;
253
      default:
254
         break;
255
      }
256
   }
257
 
258
   vp->vp.clip_enable = info->io.clipDistanceMask;
259
   for (i = 0; i < 8; ++i)
260
      if (info->io.cullDistanceMask & (1 << i))
261
         vp->vp.clip_mode |= 1 << (i * 4);
262
 
263
   if (info->io.genUserClip < 0)
264
      vp->vp.num_ucps = PIPE_MAX_CLIP_PLANES + 1; /* prevent rebuilding */
265
 
266
   return 0;
267
}
268
 
269
static int
270
nvc0_vp_gen_header(struct nvc0_program *vp, struct nv50_ir_prog_info *info)
271
{
272
   vp->hdr[0] = 0x20061 | (1 << 10);
273
   vp->hdr[4] = 0xff000;
274
 
275
   vp->hdr[18] = info->io.clipDistanceMask;
276
 
277
   return nvc0_vtgp_gen_header(vp, info);
278
}
279
 
280
#if defined(PIPE_SHADER_HULL) || defined(PIPE_SHADER_DOMAIN)
281
static void
282
nvc0_tp_get_tess_mode(struct nvc0_program *tp, struct nv50_ir_prog_info *info)
283
{
284
   if (info->prop.tp.outputPrim == PIPE_PRIM_MAX) {
285
      tp->tp.tess_mode = ~0;
286
      return;
287
   }
288
   switch (info->prop.tp.domain) {
289
   case PIPE_PRIM_LINES:
290
      tp->tp.tess_mode = NVC0_3D_TESS_MODE_PRIM_ISOLINES;
291
      break;
292
   case PIPE_PRIM_TRIANGLES:
293
      tp->tp.tess_mode = NVC0_3D_TESS_MODE_PRIM_TRIANGLES;
294
      if (info->prop.tp.winding > 0)
295
         tp->tp.tess_mode |= NVC0_3D_TESS_MODE_CW;
296
      break;
297
   case PIPE_PRIM_QUADS:
298
      tp->tp.tess_mode = NVC0_3D_TESS_MODE_PRIM_QUADS;
299
      break;
300
   default:
301
      tp->tp.tess_mode = ~0;
302
      return;
303
   }
304
   if (info->prop.tp.outputPrim != PIPE_PRIM_POINTS)
305
      tp->tp.tess_mode |= NVC0_3D_TESS_MODE_CONNECTED;
306
 
307
   switch (info->prop.tp.partitioning) {
308
   case PIPE_TESS_PART_INTEGER:
309
   case PIPE_TESS_PART_POW2:
310
      tp->tp.tess_mode |= NVC0_3D_TESS_MODE_SPACING_EQUAL;
311
      break;
312
   case PIPE_TESS_PART_FRACT_ODD:
313
      tp->tp.tess_mode |= NVC0_3D_TESS_MODE_SPACING_FRACTIONAL_ODD;
314
      break;
315
   case PIPE_TESS_PART_FRACT_EVEN:
316
      tp->tp.tess_mode |= NVC0_3D_TESS_MODE_SPACING_FRACTIONAL_EVEN;
317
      break;
318
   default:
319
      assert(!"invalid tessellator partitioning");
320
      break;
321
   }
322
}
323
#endif
324
 
325
#ifdef PIPE_SHADER_HULL
326
static int
327
nvc0_tcp_gen_header(struct nvc0_program *tcp, struct nv50_ir_prog_info *info)
328
{
329
   unsigned opcs = 6; /* output patch constants (at least the TessFactors) */
330
 
331
   tcp->tp.input_patch_size = info->prop.tp.inputPatchSize;
332
 
333
   if (info->numPatchConstants)
334
      opcs = 8 + info->numPatchConstants * 4;
335
 
336
   tcp->hdr[0] = 0x20061 | (2 << 10);
337
 
338
   tcp->hdr[1] = opcs << 24;
339
   tcp->hdr[2] = info->prop.tp.outputPatchSize << 24;
340
 
341
   tcp->hdr[4] = 0xff000; /* initial min/max parallel output read address */
342
 
343
   nvc0_vtgp_gen_header(tcp, info);
344
 
345
   nvc0_tp_get_tess_mode(tcp, info);
346
 
347
   return 0;
348
}
349
#endif
350
 
351
#ifdef PIPE_SHADER_DOMAIN
352
static int
353
nvc0_tep_gen_header(struct nvc0_program *tep, struct nv50_ir_prog_info *info)
354
{
355
   tep->tp.input_patch_size = ~0;
356
 
357
   tep->hdr[0] = 0x20061 | (3 << 10);
358
   tep->hdr[4] = 0xff000;
359
 
360
   nvc0_vtgp_gen_header(tep, info);
361
 
362
   nvc0_tp_get_tess_mode(tep, info);
363
 
364
   tep->hdr[18] |= 0x3 << 12; /* ? */
365
 
366
   return 0;
367
}
368
#endif
369
 
370
static int
371
nvc0_gp_gen_header(struct nvc0_program *gp, struct nv50_ir_prog_info *info)
372
{
373
   gp->hdr[0] = 0x20061 | (4 << 10);
374
 
375
   gp->hdr[2] = MIN2(info->prop.gp.instanceCount, 32) << 24;
376
 
377
   switch (info->prop.gp.outputPrim) {
378
   case PIPE_PRIM_POINTS:
379
      gp->hdr[3] = 0x01000000;
380
      gp->hdr[0] |= 0xf0000000;
381
      break;
382
   case PIPE_PRIM_LINE_STRIP:
383
      gp->hdr[3] = 0x06000000;
384
      gp->hdr[0] |= 0x10000000;
385
      break;
386
   case PIPE_PRIM_TRIANGLE_STRIP:
387
      gp->hdr[3] = 0x07000000;
388
      gp->hdr[0] |= 0x10000000;
389
      break;
390
   default:
391
      assert(0);
392
      break;
393
   }
394
 
395
   gp->hdr[4] = MIN2(info->prop.gp.maxVertices, 1024);
396
 
397
   return nvc0_vtgp_gen_header(gp, info);
398
}
399
 
400
#define NVC0_INTERP_FLAT          (1 << 0)
401
#define NVC0_INTERP_PERSPECTIVE   (2 << 0)
402
#define NVC0_INTERP_LINEAR        (3 << 0)
403
#define NVC0_INTERP_CENTROID      (1 << 2)
404
 
405
static uint8_t
406
nvc0_hdr_interp_mode(const struct nv50_ir_varying *var)
407
{
408
   if (var->linear)
409
      return NVC0_INTERP_LINEAR;
410
   if (var->flat)
411
      return NVC0_INTERP_FLAT;
412
   return NVC0_INTERP_PERSPECTIVE;
413
}
414
 
415
static int
416
nvc0_fp_gen_header(struct nvc0_program *fp, struct nv50_ir_prog_info *info)
417
{
418
   unsigned i, c, a, m;
419
 
420
   /* just 00062 on Kepler */
421
   fp->hdr[0] = 0x20062 | (5 << 10);
422
   fp->hdr[5] = 0x80000000; /* getting a trap if FRAG_COORD_UMASK.w = 0 */
423
 
424
   if (info->prop.fp.usesDiscard)
425
      fp->hdr[0] |= 0x8000;
426
   if (info->prop.fp.numColourResults > 1)
427
      fp->hdr[0] |= 0x4000;
428
   if (info->io.sampleMask < PIPE_MAX_SHADER_OUTPUTS)
429
      fp->hdr[19] |= 0x1;
430
   if (info->prop.fp.writesDepth) {
431
      fp->hdr[19] |= 0x2;
432
      fp->flags[0] = 0x11; /* deactivate ZCULL */
433
   }
434
 
435
   for (i = 0; i < info->numInputs; ++i) {
436
      m = nvc0_hdr_interp_mode(&info->in[i]);
437
      for (c = 0; c < 4; ++c) {
438
         if (!(info->in[i].mask & (1 << c)))
439
            continue;
440
         a = info->in[i].slot[c];
441
         if (info->in[i].slot[0] >= (0x060 / 4) &&
442
             info->in[i].slot[0] <= (0x07c / 4)) {
443
            fp->hdr[5] |= 1 << (24 + (a - 0x060 / 4));
444
         } else
445
         if (info->in[i].slot[0] >= (0x2c0 / 4) &&
446
             info->in[i].slot[0] <= (0x2fc / 4)) {
447
            fp->hdr[14] |= (1 << (a - 0x280 / 4)) & 0x07ff0000;
448
         } else {
449
            if (info->in[i].slot[c] < (0x040 / 4) ||
450
                info->in[i].slot[c] > (0x380 / 4))
451
               continue;
452
            a *= 2;
453
            if (info->in[i].slot[0] >= (0x300 / 4))
454
               a -= 32;
455
            fp->hdr[4 + a / 32] |= m << (a % 32);
456
         }
457
      }
458
   }
459
 
460
   for (i = 0; i < info->numOutputs; ++i) {
461
      if (info->out[i].sn == TGSI_SEMANTIC_COLOR)
462
         fp->hdr[18] |= info->out[i].mask << info->out[i].slot[0];
463
   }
464
 
465
   fp->fp.early_z = info->prop.fp.earlyFragTests;
466
 
467
   return 0;
468
}
469
 
470
static struct nvc0_transform_feedback_state *
471
nvc0_program_create_tfb_state(const struct nv50_ir_prog_info *info,
472
                              const struct pipe_stream_output_info *pso)
473
{
474
   struct nvc0_transform_feedback_state *tfb;
475
   unsigned b, i, c;
476
 
477
   tfb = MALLOC_STRUCT(nvc0_transform_feedback_state);
478
   if (!tfb)
479
      return NULL;
480
   for (b = 0; b < 4; ++b) {
481
      tfb->stride[b] = pso->stride[b] * 4;
482
      tfb->varying_count[b] = 0;
483
   }
484
   memset(tfb->varying_index, 0xff, sizeof(tfb->varying_index)); /* = skip */
485
 
486
   for (i = 0; i < pso->num_outputs; ++i) {
487
      unsigned s = pso->output[i].start_component;
488
      unsigned p = pso->output[i].dst_offset;
489
      b = pso->output[i].output_buffer;
490
 
491
      for (c = 0; c < pso->output[i].num_components; ++c)
492
         tfb->varying_index[b][p++] =
493
            info->out[pso->output[i].register_index].slot[s + c];
494
 
495
      tfb->varying_count[b] = MAX2(tfb->varying_count[b], p);
496
      tfb->stream[b] = pso->output[i].stream;
497
   }
498
   for (b = 0; b < 4; ++b) // zero unused indices (looks nicer)
499
      for (c = tfb->varying_count[b]; c & 3; ++c)
500
         tfb->varying_index[b][c] = 0;
501
 
502
   return tfb;
503
}
504
 
505
#ifdef DEBUG
506
static void
507
nvc0_program_dump(struct nvc0_program *prog)
508
{
509
   unsigned pos;
510
 
511
   if (prog->type != PIPE_SHADER_COMPUTE) {
512
      for (pos = 0; pos < sizeof(prog->hdr) / sizeof(prog->hdr[0]); ++pos)
513
         debug_printf("HDR[%02"PRIxPTR"] = 0x%08x\n",
514
                      pos * sizeof(prog->hdr[0]), prog->hdr[pos]);
515
   }
516
   debug_printf("shader binary code (0x%x bytes):", prog->code_size);
517
   for (pos = 0; pos < prog->code_size / 4; ++pos) {
518
      if ((pos % 8) == 0)
519
         debug_printf("\n");
520
      debug_printf("%08x ", prog->code[pos]);
521
   }
522
   debug_printf("\n");
523
}
524
#endif
525
 
526
boolean
527
nvc0_program_translate(struct nvc0_program *prog, uint16_t chipset)
528
{
529
   struct nv50_ir_prog_info *info;
530
   int ret;
531
 
532
   info = CALLOC_STRUCT(nv50_ir_prog_info);
533
   if (!info)
534
      return FALSE;
535
 
536
   info->type = prog->type;
537
   info->target = chipset;
538
   info->bin.sourceRep = NV50_PROGRAM_IR_TGSI;
539
   info->bin.source = (void *)prog->pipe.tokens;
540
 
541
   info->io.genUserClip = prog->vp.num_ucps;
542
   info->io.ucpBase = 256;
543
   info->io.ucpCBSlot = 15;
544
   info->io.sampleInterp = prog->fp.sample_interp;
545
 
546
   if (prog->type == PIPE_SHADER_COMPUTE) {
547
      if (chipset >= NVISA_GK104_CHIPSET) {
548
         info->io.resInfoCBSlot = 0;
549
         info->io.texBindBase = NVE4_CP_INPUT_TEX(0);
550
         info->io.suInfoBase = NVE4_CP_INPUT_SUF(0);
551
         info->prop.cp.gridInfoBase = NVE4_CP_INPUT_GRID_INFO(0);
552
      }
553
      info->io.msInfoCBSlot = 0;
554
      info->io.msInfoBase = NVE4_CP_INPUT_MS_OFFSETS;
555
   } else {
556
      if (chipset >= NVISA_GK104_CHIPSET) {
557
         info->io.texBindBase = 0x20;
558
         info->io.suInfoBase = 0; /* TODO */
559
      }
560
      info->io.resInfoCBSlot = 15;
561
      info->io.sampleInfoBase = 256 + 128;
562
      info->io.msInfoCBSlot = 15;
563
      info->io.msInfoBase = 0; /* TODO */
564
   }
565
 
566
   info->assignSlots = nvc0_program_assign_varying_slots;
567
 
568
#ifdef DEBUG
569
   info->optLevel = debug_get_num_option("NV50_PROG_OPTIMIZE", 3);
570
   info->dbgFlags = debug_get_num_option("NV50_PROG_DEBUG", 0);
571
#else
572
   info->optLevel = 3;
573
#endif
574
 
575
   ret = nv50_ir_generate_code(info);
576
   if (ret) {
577
      NOUVEAU_ERR("shader translation failed: %i\n", ret);
578
      goto out;
579
   }
580
   if (prog->type != PIPE_SHADER_COMPUTE)
581
      FREE(info->bin.syms);
582
 
583
   prog->code = info->bin.code;
584
   prog->code_size = info->bin.codeSize;
585
   prog->immd_data = info->immd.buf;
586
   prog->immd_size = info->immd.bufSize;
587
   prog->relocs = info->bin.relocData;
588
   prog->num_gprs = MAX2(4, (info->bin.maxGPR + 1));
589
   prog->num_barriers = info->numBarriers;
590
 
591
   prog->vp.need_vertex_id = info->io.vertexId < PIPE_MAX_SHADER_INPUTS;
592
 
593
   if (info->io.edgeFlagOut < PIPE_MAX_ATTRIBS)
594
      info->out[info->io.edgeFlagOut].mask = 0; /* for headergen */
595
   prog->vp.edgeflag = info->io.edgeFlagIn;
596
 
597
   switch (prog->type) {
598
   case PIPE_SHADER_VERTEX:
599
      ret = nvc0_vp_gen_header(prog, info);
600
      break;
601
#ifdef PIPE_SHADER_HULL
602
   case PIPE_SHADER_HULL:
603
      ret = nvc0_tcp_gen_header(prog, info);
604
      break;
605
#endif
606
#ifdef PIPE_SHADER_DOMAIN
607
   case PIPE_SHADER_DOMAIN:
608
      ret = nvc0_tep_gen_header(prog, info);
609
      break;
610
#endif
611
   case PIPE_SHADER_GEOMETRY:
612
      ret = nvc0_gp_gen_header(prog, info);
613
      break;
614
   case PIPE_SHADER_FRAGMENT:
615
      ret = nvc0_fp_gen_header(prog, info);
616
      break;
617
   case PIPE_SHADER_COMPUTE:
618
      prog->cp.syms = info->bin.syms;
619
      prog->cp.num_syms = info->bin.numSyms;
620
      break;
621
   default:
622
      ret = -1;
623
      NOUVEAU_ERR("unknown program type: %u\n", prog->type);
624
      break;
625
   }
626
   if (ret)
627
      goto out;
628
 
629
   if (info->bin.tlsSpace) {
630
      assert(info->bin.tlsSpace < (1 << 24));
631
      prog->hdr[0] |= 1 << 26;
632
      prog->hdr[1] |= align(info->bin.tlsSpace, 0x10); /* l[] size */
633
      prog->need_tls = TRUE;
634
   }
635
   /* TODO: factor 2 only needed where joinat/precont is used,
636
    *       and we only have to count non-uniform branches
637
    */
638
   /*
639
   if ((info->maxCFDepth * 2) > 16) {
640
      prog->hdr[2] |= (((info->maxCFDepth * 2) + 47) / 48) * 0x200;
641
      prog->need_tls = TRUE;
642
   }
643
   */
644
   if (info->io.globalAccess)
645
      prog->hdr[0] |= 1 << 16;
646
   if (info->io.fp64)
647
      prog->hdr[0] |= 1 << 27;
648
 
649
   if (prog->pipe.stream_output.num_outputs)
650
      prog->tfb = nvc0_program_create_tfb_state(info,
651
                                                &prog->pipe.stream_output);
652
 
653
out:
654
   FREE(info);
655
   return !ret;
656
}
657
 
658
boolean
659
nvc0_program_upload_code(struct nvc0_context *nvc0, struct nvc0_program *prog)
660
{
661
   struct nvc0_screen *screen = nvc0->screen;
662
   const boolean is_cp = prog->type == PIPE_SHADER_COMPUTE;
663
   int ret;
664
   uint32_t size = prog->code_size + (is_cp ? 0 : NVC0_SHADER_HEADER_SIZE);
665
   uint32_t lib_pos = screen->lib_code->start;
666
   uint32_t code_pos;
667
 
668
   /* c[] bindings need to be aligned to 0x100, but we could use relocations
669
    * to save space. */
670
   if (prog->immd_size) {
671
      prog->immd_base = size;
672
      size = align(size, 0x40);
673
      size += prog->immd_size + 0xc0; /* add 0xc0 for align 0x40 -> 0x100 */
674
   }
675
   /* On Fermi, SP_START_ID must be aligned to 0x40.
676
    * On Kepler, the first instruction must be aligned to 0x80 because
677
    * latency information is expected only at certain positions.
678
    */
679
   if (screen->base.class_3d >= NVE4_3D_CLASS)
680
      size = size + (is_cp ? 0x40 : 0x70);
681
   size = align(size, 0x40);
682
 
683
   ret = nouveau_heap_alloc(screen->text_heap, size, prog, &prog->mem);
684
   if (ret) {
685
      struct nouveau_heap *heap = screen->text_heap;
686
      /* Note that the code library, which is allocated before anything else,
687
       * does not have a priv pointer. We can stop once we hit it.
688
       */
689
      while (heap->next && heap->next->priv) {
690
         struct nvc0_program *evict = heap->next->priv;
691
         nouveau_heap_free(&evict->mem);
692
      }
693
      debug_printf("WARNING: out of code space, evicting all shaders.\n");
694
      ret = nouveau_heap_alloc(heap, size, prog, &prog->mem);
695
      if (ret) {
696
         NOUVEAU_ERR("shader too large (0x%x) to fit in code space ?\n", size);
697
         return FALSE;
698
      }
699
      IMMED_NVC0(nvc0->base.pushbuf, NVC0_3D(SERIALIZE), 0);
700
   }
701
   prog->code_base = prog->mem->start;
702
   prog->immd_base = align(prog->mem->start + prog->immd_base, 0x100);
703
   assert((prog->immd_size == 0) || (prog->immd_base + prog->immd_size <=
704
                                     prog->mem->start + prog->mem->size));
705
 
706
   if (!is_cp) {
707
      if (screen->base.class_3d >= NVE4_3D_CLASS) {
708
         switch (prog->mem->start & 0xff) {
709
         case 0x40: prog->code_base += 0x70; break;
710
         case 0x80: prog->code_base += 0x30; break;
711
         case 0xc0: prog->code_base += 0x70; break;
712
         default:
713
            prog->code_base += 0x30;
714
            assert((prog->mem->start & 0xff) == 0x00);
715
            break;
716
         }
717
      }
718
      code_pos = prog->code_base + NVC0_SHADER_HEADER_SIZE;
719
   } else {
720
      if (screen->base.class_3d >= NVE4_3D_CLASS) {
721
         if (prog->mem->start & 0x40)
722
            prog->code_base += 0x40;
723
         assert((prog->code_base & 0x7f) == 0x00);
724
      }
725
      code_pos = prog->code_base;
726
   }
727
 
728
   if (prog->relocs)
729
      nv50_ir_relocate_code(prog->relocs, prog->code, code_pos, lib_pos, 0);
730
 
731
#ifdef DEBUG
732
   if (debug_get_bool_option("NV50_PROG_DEBUG", FALSE))
733
      nvc0_program_dump(prog);
734
#endif
735
 
736
   if (!is_cp)
737
      nvc0->base.push_data(&nvc0->base, screen->text, prog->code_base,
738
                           NOUVEAU_BO_VRAM, NVC0_SHADER_HEADER_SIZE, prog->hdr);
739
   nvc0->base.push_data(&nvc0->base, screen->text, code_pos,
740
                        NOUVEAU_BO_VRAM, prog->code_size, prog->code);
741
   if (prog->immd_size)
742
      nvc0->base.push_data(&nvc0->base,
743
                           screen->text, prog->immd_base, NOUVEAU_BO_VRAM,
744
                           prog->immd_size, prog->immd_data);
745
 
746
   BEGIN_NVC0(nvc0->base.pushbuf, NVC0_3D(MEM_BARRIER), 1);
747
   PUSH_DATA (nvc0->base.pushbuf, 0x1011);
748
 
749
   return TRUE;
750
}
751
 
752
/* Upload code for builtin functions like integer division emulation. */
753
void
754
nvc0_program_library_upload(struct nvc0_context *nvc0)
755
{
756
   struct nvc0_screen *screen = nvc0->screen;
757
   int ret;
758
   uint32_t size;
759
   const uint32_t *code;
760
 
761
   if (screen->lib_code)
762
      return;
763
 
764
   nv50_ir_get_target_library(screen->base.device->chipset, &code, &size);
765
   if (!size)
766
      return;
767
 
768
   ret = nouveau_heap_alloc(screen->text_heap, align(size, 0x100), NULL,
769
                            &screen->lib_code);
770
   if (ret)
771
      return;
772
 
773
   nvc0->base.push_data(&nvc0->base,
774
                        screen->text, screen->lib_code->start, NOUVEAU_BO_VRAM,
775
                        size, code);
776
   /* no need for a memory barrier, will be emitted with first program */
777
}
778
 
779
void
780
nvc0_program_destroy(struct nvc0_context *nvc0, struct nvc0_program *prog)
781
{
782
   const struct pipe_shader_state pipe = prog->pipe;
783
   const ubyte type = prog->type;
784
 
785
   if (prog->mem)
786
      nouveau_heap_free(&prog->mem);
787
   FREE(prog->code); /* may be 0 for hardcoded shaders */
788
   FREE(prog->immd_data);
789
   FREE(prog->relocs);
790
   if (prog->type == PIPE_SHADER_COMPUTE && prog->cp.syms)
791
      FREE(prog->cp.syms);
792
   if (prog->tfb) {
793
      if (nvc0->state.tfb == prog->tfb)
794
         nvc0->state.tfb = NULL;
795
      FREE(prog->tfb);
796
   }
797
 
798
   memset(prog, 0, sizeof(*prog));
799
 
800
   prog->pipe = pipe;
801
   prog->type = type;
802
}
803
 
804
uint32_t
805
nvc0_program_symbol_offset(const struct nvc0_program *prog, uint32_t label)
806
{
807
   const struct nv50_ir_prog_symbol *syms =
808
      (const struct nv50_ir_prog_symbol *)prog->cp.syms;
809
   unsigned base = 0;
810
   unsigned i;
811
   if (prog->type != PIPE_SHADER_COMPUTE)
812
      base = NVC0_SHADER_HEADER_SIZE;
813
   for (i = 0; i < prog->cp.num_syms; ++i)
814
      if (syms[i].label == label)
815
         return prog->code_base + base + syms[i].offset;
816
   return prog->code_base; /* no symbols or symbol not found */
817
}