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/**************************************************************************
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 *
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 * Copyright 2007 VMware, Inc.
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 * All Rights Reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the
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 * "Software"), to deal in the Software without restriction, including
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 * without limitation the rights to use, copy, modify, merge, publish,
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 * distribute, sub license, and/or sell copies of the Software, and to
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 * permit persons to whom the Software is furnished to do so, subject to
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 * the following conditions:
13
 *
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 * The above copyright notice and this permission notice (including the
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 * next paragraph) shall be included in all copies or substantial portions
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 * of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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 *
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 **************************************************************************/
27
 
28
#include "util/u_rect.h"
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#include "util/u_surface.h"
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#include "lp_context.h"
31
#include "lp_flush.h"
32
#include "lp_limits.h"
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#include "lp_surface.h"
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#include "lp_texture.h"
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#include "lp_query.h"
36
 
37
 
38
static void
39
lp_resource_copy(struct pipe_context *pipe,
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                 struct pipe_resource *dst, unsigned dst_level,
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                 unsigned dstx, unsigned dsty, unsigned dstz,
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                 struct pipe_resource *src, unsigned src_level,
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                 const struct pipe_box *src_box)
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{
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   struct llvmpipe_resource *src_tex = llvmpipe_resource(src);
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   struct llvmpipe_resource *dst_tex = llvmpipe_resource(dst);
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   const enum pipe_format format = src_tex->base.format;
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   unsigned width = src_box->width;
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   unsigned height = src_box->height;
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   unsigned depth = src_box->depth;
51
 
52
   llvmpipe_flush_resource(pipe,
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                           dst, dst_level,
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                           FALSE, /* read_only */
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                           TRUE, /* cpu_access */
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                           FALSE, /* do_not_block */
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                           "blit dest");
58
 
59
   llvmpipe_flush_resource(pipe,
60
                           src, src_level,
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                           TRUE, /* read_only */
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                           TRUE, /* cpu_access */
63
                           FALSE, /* do_not_block */
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                           "blit src");
65
 
66
   /* Fallback for buffers. */
67
   if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
68
      util_resource_copy_region(pipe, dst, dst_level, dstx, dsty, dstz,
69
                                src, src_level, src_box);
70
      return;
71
   }
72
 
73
   /*
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   printf("surface copy from %u lvl %u to %u lvl %u: %u,%u,%u to %u,%u,%u %u x %u x %u\n",
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          src_tex->id, src_level, dst_tex->id, dst_level,
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          src_box->x, src_box->y, src_box->z, dstx, dsty, dstz,
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          src_box->width, src_box->height, src_box->depth);
78
   */
79
 
80
   /* make sure display target resources (which cannot have levels/layers) are mapped */
81
   if (src_tex->dt)
82
      (void) llvmpipe_resource_map(src, src_level, 0, LP_TEX_USAGE_READ);
83
   if (dst_tex->dt)
84
      /*
85
       * Could set this to WRITE_ALL if complete dst is covered but it gets
86
       * ignored anyway.
87
       */
88
      (void) llvmpipe_resource_map(dst, dst_level, 0, LP_TEX_USAGE_READ_WRITE);
89
 
90
 
91
   /* copy */
92
   {
93
      const ubyte *src_linear_ptr
94
         = llvmpipe_get_texture_image_address(src_tex, src_box->z,
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                                              src_level);
96
      ubyte *dst_linear_ptr
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         = llvmpipe_get_texture_image_address(dst_tex, dstz,
98
                                              dst_level);
99
 
100
      if (dst_linear_ptr && src_linear_ptr) {
101
         util_copy_box(dst_linear_ptr, format,
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                       llvmpipe_resource_stride(&dst_tex->base, dst_level),
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                       dst_tex->img_stride[dst_level],
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                       dstx, dsty, 0,
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                       width, height, depth,
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                       src_linear_ptr,
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                       llvmpipe_resource_stride(&src_tex->base, src_level),
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                       src_tex->img_stride[src_level],
109
                       src_box->x, src_box->y, 0);
110
      }
111
   }
112
 
113
   if (src_tex->dt)
114
      llvmpipe_resource_unmap(src, 0, 0);
115
   if (dst_tex->dt)
116
      llvmpipe_resource_unmap(dst, 0, 0);
117
 
118
}
119
 
120
 
121
static void lp_blit(struct pipe_context *pipe,
122
                    const struct pipe_blit_info *blit_info)
123
{
124
   struct llvmpipe_context *lp = llvmpipe_context(pipe);
125
   struct pipe_blit_info info = *blit_info;
126
 
127
   if (blit_info->render_condition_enable && !llvmpipe_check_render_cond(lp))
128
      return;
129
 
130
   if (info.src.resource->nr_samples > 1 &&
131
       info.dst.resource->nr_samples <= 1 &&
132
       !util_format_is_depth_or_stencil(info.src.resource->format) &&
133
       !util_format_is_pure_integer(info.src.resource->format)) {
134
      debug_printf("llvmpipe: color resolve unimplemented\n");
135
      return;
136
   }
137
 
138
   if (util_try_blit_via_copy_region(pipe, &info)) {
139
      return; /* done */
140
   }
141
 
142
   if (info.mask & PIPE_MASK_S) {
143
      debug_printf("llvmpipe: cannot blit stencil, skipping\n");
144
      info.mask &= ~PIPE_MASK_S;
145
   }
146
 
147
   if (!util_blitter_is_blit_supported(lp->blitter, &info)) {
148
      debug_printf("llvmpipe: blit unsupported %s -> %s\n",
149
                   util_format_short_name(info.src.resource->format),
150
                   util_format_short_name(info.dst.resource->format));
151
      return;
152
   }
153
 
154
   /* XXX turn off occlusion and streamout queries */
155
 
156
   util_blitter_save_vertex_buffer_slot(lp->blitter, lp->vertex_buffer);
157
   util_blitter_save_vertex_elements(lp->blitter, (void*)lp->velems);
158
   util_blitter_save_vertex_shader(lp->blitter, (void*)lp->vs);
159
   util_blitter_save_geometry_shader(lp->blitter, (void*)lp->gs);
160
   util_blitter_save_so_targets(lp->blitter, lp->num_so_targets,
161
                                (struct pipe_stream_output_target**)lp->so_targets);
162
   util_blitter_save_rasterizer(lp->blitter, (void*)lp->rasterizer);
163
   util_blitter_save_viewport(lp->blitter, &lp->viewports[0]);
164
   util_blitter_save_scissor(lp->blitter, &lp->scissors[0]);
165
   util_blitter_save_fragment_shader(lp->blitter, lp->fs);
166
   util_blitter_save_blend(lp->blitter, (void*)lp->blend);
167
   util_blitter_save_depth_stencil_alpha(lp->blitter, (void*)lp->depth_stencil);
168
   util_blitter_save_stencil_ref(lp->blitter, &lp->stencil_ref);
169
   /*util_blitter_save_sample_mask(sp->blitter, lp->sample_mask);*/
170
   util_blitter_save_framebuffer(lp->blitter, &lp->framebuffer);
171
   util_blitter_save_fragment_sampler_states(lp->blitter,
172
                     lp->num_samplers[PIPE_SHADER_FRAGMENT],
173
                     (void**)lp->samplers[PIPE_SHADER_FRAGMENT]);
174
   util_blitter_save_fragment_sampler_views(lp->blitter,
175
                     lp->num_sampler_views[PIPE_SHADER_FRAGMENT],
176
                     lp->sampler_views[PIPE_SHADER_FRAGMENT]);
177
   util_blitter_save_render_condition(lp->blitter, lp->render_cond_query,
178
                                      lp->render_cond_cond, lp->render_cond_mode);
179
   util_blitter_blit(lp->blitter, &info);
180
}
181
 
182
 
183
static void
184
lp_flush_resource(struct pipe_context *ctx, struct pipe_resource *resource)
185
{
186
}
187
 
188
 
189
static struct pipe_surface *
190
llvmpipe_create_surface(struct pipe_context *pipe,
191
                        struct pipe_resource *pt,
192
                        const struct pipe_surface *surf_tmpl)
193
{
194
   struct pipe_surface *ps;
195
 
196
   if (!(pt->bind & (PIPE_BIND_DEPTH_STENCIL | PIPE_BIND_RENDER_TARGET)))
197
      debug_printf("Illegal surface creation without bind flag\n");
198
 
199
   ps = CALLOC_STRUCT(pipe_surface);
200
   if (ps) {
201
      pipe_reference_init(&ps->reference, 1);
202
      pipe_resource_reference(&ps->texture, pt);
203
      ps->context = pipe;
204
      ps->format = surf_tmpl->format;
205
      if (llvmpipe_resource_is_texture(pt)) {
206
         assert(surf_tmpl->u.tex.level <= pt->last_level);
207
         assert(surf_tmpl->u.tex.first_layer <= surf_tmpl->u.tex.last_layer);
208
         ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
209
         ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
210
         ps->u.tex.level = surf_tmpl->u.tex.level;
211
         ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
212
         ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
213
      }
214
      else {
215
         /* setting width as number of elements should get us correct renderbuffer width */
216
         ps->width = surf_tmpl->u.buf.last_element - surf_tmpl->u.buf.first_element + 1;
217
         ps->height = pt->height0;
218
         ps->u.buf.first_element = surf_tmpl->u.buf.first_element;
219
         ps->u.buf.last_element = surf_tmpl->u.buf.last_element;
220
         assert(ps->u.buf.first_element <= ps->u.buf.last_element);
221
         assert(util_format_get_blocksize(surf_tmpl->format) *
222
                (ps->u.buf.last_element + 1) <= pt->width0);
223
      }
224
   }
225
   return ps;
226
}
227
 
228
 
229
static void
230
llvmpipe_surface_destroy(struct pipe_context *pipe,
231
                         struct pipe_surface *surf)
232
{
233
   /* Effectively do the texture_update work here - if texture images
234
    * needed post-processing to put them into hardware layout, this is
235
    * where it would happen.  For llvmpipe, nothing to do.
236
    */
237
   assert(surf->texture);
238
   pipe_resource_reference(&surf->texture, NULL);
239
   FREE(surf);
240
}
241
 
242
 
243
static void
244
llvmpipe_clear_render_target(struct pipe_context *pipe,
245
                             struct pipe_surface *dst,
246
                             const union pipe_color_union *color,
247
                             unsigned dstx, unsigned dsty,
248
                             unsigned width, unsigned height)
249
{
250
   struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
251
 
252
   if (!llvmpipe_check_render_cond(llvmpipe))
253
      return;
254
 
255
   util_clear_render_target(pipe, dst, color,
256
                            dstx, dsty, width, height);
257
}
258
 
259
 
260
static void
261
llvmpipe_clear_depth_stencil(struct pipe_context *pipe,
262
                             struct pipe_surface *dst,
263
                             unsigned clear_flags,
264
                             double depth,
265
                             unsigned stencil,
266
                             unsigned dstx, unsigned dsty,
267
                             unsigned width, unsigned height)
268
{
269
   struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
270
 
271
   if (!llvmpipe_check_render_cond(llvmpipe))
272
      return;
273
 
274
   util_clear_depth_stencil(pipe, dst, clear_flags,
275
                            depth, stencil,
276
                            dstx, dsty, width, height);
277
}
278
 
279
 
280
void
281
llvmpipe_init_surface_functions(struct llvmpipe_context *lp)
282
{
283
   lp->pipe.clear_render_target = llvmpipe_clear_render_target;
284
   lp->pipe.clear_depth_stencil = llvmpipe_clear_depth_stencil;
285
   lp->pipe.create_surface = llvmpipe_create_surface;
286
   lp->pipe.surface_destroy = llvmpipe_surface_destroy;
287
   /* These two are not actually functions dealing with surfaces */
288
   lp->pipe.resource_copy_region = lp_resource_copy;
289
   lp->pipe.blit = lp_blit;
290
   lp->pipe.flush_resource = lp_flush_resource;
291
}