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5564 | serge | 1 | /************************************************************************** |
2 | * |
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3 | * Copyright 2010 VMware, Inc. |
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4 | * All Rights Reserved. |
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5 | * |
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6 | * Permission is hereby granted, free of charge, to any person obtaining a |
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7 | * copy of this software and associated documentation files (the |
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8 | * "Software"), to deal in the Software without restriction, including |
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9 | * without limitation the rights to use, copy, modify, merge, publish, |
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10 | * distribute, sub license, and/or sell copies of the Software, and to |
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11 | * permit persons to whom the Software is furnished to do so, subject to |
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12 | * the following conditions: |
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13 | * |
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14 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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15 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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16 | * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
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17 | * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, |
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18 | * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
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19 | * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
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20 | * USE OR OTHER DEALINGS IN THE SOFTWARE. |
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21 | * |
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22 | * The above copyright notice and this permission notice (including the |
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23 | * next paragraph) shall be included in all copies or substantial portions |
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24 | * of the Software. |
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25 | * |
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26 | **************************************************************************/ |
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27 | |||
28 | |||
29 | #ifndef LP_STATE_FS_H_ |
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30 | #define LP_STATE_FS_H_ |
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31 | |||
32 | |||
33 | #include "pipe/p_compiler.h" |
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34 | #include "pipe/p_state.h" |
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35 | #include "tgsi/tgsi_scan.h" /* for tgsi_shader_info */ |
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36 | #include "gallivm/lp_bld_sample.h" /* for struct lp_sampler_static_state */ |
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37 | #include "gallivm/lp_bld_tgsi.h" /* for lp_tgsi_info */ |
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38 | #include "lp_bld_interp.h" /* for struct lp_shader_input */ |
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39 | |||
40 | |||
41 | struct tgsi_token; |
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42 | struct lp_fragment_shader; |
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43 | |||
44 | |||
45 | /** Indexes into jit_function[] array */ |
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46 | #define RAST_WHOLE 0 |
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47 | #define RAST_EDGE_TEST 1 |
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48 | |||
49 | |||
50 | struct lp_sampler_static_state |
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51 | { |
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52 | /* |
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53 | * These attributes are effectively interleaved for more sane key handling. |
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54 | * However, there might be lots of null space if the amount of samplers and |
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55 | * textures isn't the same. |
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56 | */ |
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57 | struct lp_static_sampler_state sampler_state; |
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58 | struct lp_static_texture_state texture_state; |
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59 | }; |
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60 | |||
61 | |||
62 | struct lp_fragment_shader_variant_key |
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63 | { |
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64 | struct pipe_depth_state depth; |
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65 | struct pipe_stencil_state stencil[2]; |
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66 | struct pipe_blend_state blend; |
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67 | |||
68 | struct { |
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69 | unsigned enabled:1; |
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70 | unsigned func:3; |
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71 | } alpha; |
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72 | |||
73 | unsigned nr_cbufs:8; |
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74 | unsigned nr_samplers:8; /* actually derivable from just the shader */ |
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75 | unsigned nr_sampler_views:8; /* actually derivable from just the shader */ |
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76 | unsigned flatshade:1; |
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77 | unsigned occlusion_count:1; |
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78 | unsigned resource_1d:1; |
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79 | unsigned depth_clamp:1; |
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80 | |||
81 | enum pipe_format zsbuf_format; |
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82 | enum pipe_format cbuf_format[PIPE_MAX_COLOR_BUFS]; |
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83 | |||
84 | struct lp_sampler_static_state state[PIPE_MAX_SHADER_SAMPLER_VIEWS]; |
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85 | }; |
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86 | |||
87 | |||
88 | /** doubly-linked list item */ |
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89 | struct lp_fs_variant_list_item |
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90 | { |
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91 | struct lp_fragment_shader_variant *base; |
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92 | struct lp_fs_variant_list_item *next, *prev; |
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93 | }; |
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94 | |||
95 | |||
96 | struct lp_fragment_shader_variant |
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97 | { |
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98 | struct lp_fragment_shader_variant_key key; |
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99 | |||
100 | boolean opaque; |
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101 | uint8_t ps_inv_multiplier; |
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102 | |||
103 | struct gallivm_state *gallivm; |
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104 | |||
105 | LLVMTypeRef jit_context_ptr_type; |
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106 | LLVMTypeRef jit_thread_data_ptr_type; |
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107 | LLVMTypeRef jit_linear_context_ptr_type; |
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108 | |||
109 | LLVMValueRef function[2]; |
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110 | |||
111 | lp_jit_frag_func jit_function[2]; |
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112 | |||
113 | /* Total number of LLVM instructions generated */ |
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114 | unsigned nr_instrs; |
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115 | |||
116 | struct lp_fs_variant_list_item list_item_global, list_item_local; |
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117 | struct lp_fragment_shader *shader; |
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118 | |||
119 | /* For debugging/profiling purposes */ |
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120 | unsigned no; |
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121 | }; |
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122 | |||
123 | |||
124 | /** Subclass of pipe_shader_state */ |
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125 | struct lp_fragment_shader |
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126 | { |
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127 | struct pipe_shader_state base; |
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128 | |||
129 | struct lp_tgsi_info info; |
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130 | |||
131 | struct lp_fs_variant_list_item variants; |
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132 | |||
133 | struct draw_fragment_shader *draw_data; |
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134 | |||
135 | /* For debugging/profiling purposes */ |
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136 | unsigned variant_key_size; |
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137 | unsigned no; |
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138 | unsigned variants_created; |
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139 | unsigned variants_cached; |
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140 | |||
141 | /** Fragment shader input interpolation info */ |
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142 | struct lp_shader_input inputs[PIPE_MAX_SHADER_INPUTS]; |
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143 | }; |
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144 | |||
145 | |||
146 | void |
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147 | lp_debug_fs_variant(const struct lp_fragment_shader_variant *variant); |
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148 | |||
149 | void |
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150 | llvmpipe_remove_shader_variant(struct llvmpipe_context *lp, |
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151 | struct lp_fragment_shader_variant *variant); |
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152 | |||
153 | boolean |
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154 | llvmpipe_rasterization_disabled(struct llvmpipe_context *lp); |
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155 | |||
156 | |||
157 | #endif /* LP_STATE_FS_H_ */ |