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5564 | serge | 1 | /************************************************************************** |
2 | * |
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3 | * Copyright 2009 VMware, Inc. |
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4 | * All Rights Reserved. |
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5 | * |
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6 | * Permission is hereby granted, free of charge, to any person obtaining a |
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7 | * copy of this software and associated documentation files (the |
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8 | * "Software"), to deal in the Software without restriction, including |
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9 | * without limitation the rights to use, copy, modify, merge, publish, |
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10 | * distribute, sub license, and/or sell copies of the Software, and to |
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11 | * permit persons to whom the Software is furnished to do so, subject to |
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12 | * the following conditions: |
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13 | * |
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14 | * The above copyright notice and this permission notice (including the |
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15 | * next paragraph) shall be included in all copies or substantial portions |
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16 | * of the Software. |
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17 | * |
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18 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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19 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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20 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
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21 | * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR |
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22 | * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
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23 | * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
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24 | * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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25 | * |
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26 | **************************************************************************/ |
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27 | |||
28 | /** |
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29 | * The rast code is concerned with rasterization of command bins. |
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30 | * Each screen tile has a bin associated with it. To render the |
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31 | * scene we iterate over the tile bins and execute the commands |
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32 | * in each bin. |
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33 | * We'll do that with multiple threads... |
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34 | */ |
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35 | |||
36 | |||
37 | #ifndef LP_RAST_H |
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38 | #define LP_RAST_H |
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39 | |||
40 | #include "pipe/p_compiler.h" |
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41 | #include "util/u_pack_color.h" |
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42 | #include "lp_jit.h" |
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43 | |||
44 | |||
45 | struct lp_rasterizer; |
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46 | struct lp_scene; |
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47 | struct lp_fence; |
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48 | struct cmd_bin; |
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49 | |||
50 | #define FIXED_TYPE_WIDTH 64 |
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51 | /** For sub-pixel positioning */ |
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52 | #define FIXED_ORDER 8 |
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53 | #define FIXED_ONE (1< |
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54 | #define FIXED_SHIFT (FIXED_TYPE_WIDTH - 1) |
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55 | /** Maximum length of an edge in a primitive in pixels. |
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56 | * If the framebuffer is large we have to think about fixed-point |
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57 | * integer overflow. Coordinates need ((FIXED_TYPE_WIDTH/2) - 1) bits |
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58 | * to be able to fit product of two such coordinates inside |
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59 | * FIXED_TYPE_WIDTH, any larger and we could overflow a |
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60 | * FIXED_TYPE_WIDTH_-bit int. |
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61 | */ |
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62 | #define MAX_FIXED_LENGTH (1 << (((FIXED_TYPE_WIDTH/2) - 1) - FIXED_ORDER)) |
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63 | |||
64 | #define MAX_FIXED_LENGTH32 (1 << (((32/2) - 1) - FIXED_ORDER)) |
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65 | |||
66 | /* Rasterizer output size going to jit fs, width/height */ |
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67 | #define LP_RASTER_BLOCK_SIZE 4 |
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68 | |||
69 | #define LP_MAX_ACTIVE_BINNED_QUERIES 64 |
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70 | |||
71 | #define IMUL64(a, b) (((int64_t)(a)) * ((int64_t)(b))) |
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72 | |||
73 | struct lp_rasterizer_task; |
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74 | |||
75 | |||
76 | /** |
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77 | * Rasterization state. |
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78 | * Objects of this type are put into the shared data bin and pointed |
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79 | * to by commands in the per-tile bins. |
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80 | */ |
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81 | struct lp_rast_state { |
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82 | /* State for the shader. This also contains state which feeds into |
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83 | * the fragment shader, such as blend color and alpha ref value. |
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84 | */ |
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85 | struct lp_jit_context jit_context; |
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86 | |||
87 | /* The shader itself. Probably we also need to pass a pointer to |
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88 | * the tile color/z/stencil data somehow |
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89 | */ |
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90 | struct lp_fragment_shader_variant *variant; |
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91 | }; |
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92 | |||
93 | |||
94 | /** |
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95 | * Coefficients necessary to run the shader at a given location. |
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96 | * First coefficient is position. |
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97 | * These pointers point into the bin data buffer. |
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98 | */ |
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99 | struct lp_rast_shader_inputs { |
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100 | unsigned frontfacing:1; /** True for front-facing */ |
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101 | unsigned disable:1; /** Partially binned, disable this command */ |
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102 | unsigned opaque:1; /** Is opaque */ |
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103 | unsigned pad0:29; /* wasted space */ |
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104 | unsigned stride; /* how much to advance data between a0, dadx, dady */ |
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105 | unsigned layer; /* the layer to render to (from gs, already clamped) */ |
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106 | unsigned viewport_index; /* the active viewport index (from gs, already clamped) */ |
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107 | /* followed by a0, dadx, dady and planes[] */ |
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108 | }; |
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109 | |||
110 | struct lp_rast_plane { |
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111 | /* edge function values at minx,miny ?? */ |
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112 | int64_t c; |
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113 | |||
114 | int32_t dcdx; |
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115 | int32_t dcdy; |
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116 | |||
117 | /* one-pixel sized trivial reject offsets for each plane */ |
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118 | int64_t eo; |
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119 | }; |
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120 | |||
121 | /** |
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122 | * Rasterization information for a triangle known to be in this bin, |
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123 | * plus inputs to run the shader: |
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124 | * These fields are tile- and bin-independent. |
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125 | * Objects of this type are put into the lp_setup_context::data buffer. |
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126 | */ |
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127 | struct lp_rast_triangle { |
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128 | #ifdef DEBUG |
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129 | float v[3][2]; |
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130 | float pad0; |
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131 | float pad1; |
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132 | #endif |
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133 | |||
134 | /* inputs for the shader */ |
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135 | struct lp_rast_shader_inputs inputs; |
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136 | /* planes are also allocated here */ |
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137 | }; |
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138 | |||
139 | |||
140 | struct lp_rast_clear_rb { |
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141 | union util_color color_val; |
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142 | unsigned cbuf; |
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143 | }; |
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144 | |||
145 | |||
146 | #define GET_A0(inputs) ((float (*)[4])((inputs)+1)) |
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147 | #define GET_DADX(inputs) ((float (*)[4])((char *)((inputs) + 1) + (inputs)->stride)) |
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148 | #define GET_DADY(inputs) ((float (*)[4])((char *)((inputs) + 1) + 2 * (inputs)->stride)) |
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149 | #define GET_PLANES(tri) ((struct lp_rast_plane *)((char *)(&(tri)->inputs + 1) + 3 * (tri)->inputs.stride)) |
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150 | |||
151 | |||
152 | |||
153 | struct lp_rasterizer * |
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154 | lp_rast_create( unsigned num_threads ); |
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155 | |||
156 | void |
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157 | lp_rast_destroy( struct lp_rasterizer * ); |
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158 | |||
159 | void |
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160 | lp_rast_queue_scene( struct lp_rasterizer *rast, |
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161 | struct lp_scene *scene ); |
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162 | |||
163 | void |
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164 | lp_rast_finish( struct lp_rasterizer *rast ); |
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165 | |||
166 | |||
167 | union lp_rast_cmd_arg { |
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168 | const struct lp_rast_shader_inputs *shade_tile; |
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169 | struct { |
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170 | const struct lp_rast_triangle *tri; |
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171 | unsigned plane_mask; |
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172 | } triangle; |
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173 | const struct lp_rast_state *set_state; |
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174 | const struct lp_rast_clear_rb *clear_rb; |
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175 | struct { |
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176 | uint64_t value; |
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177 | uint64_t mask; |
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178 | } clear_zstencil; |
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179 | const struct lp_rast_state *state; |
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180 | struct lp_fence *fence; |
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181 | struct llvmpipe_query *query_obj; |
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182 | }; |
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183 | |||
184 | |||
185 | /* Cast wrappers. Hopefully these compile to noops! |
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186 | */ |
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187 | static INLINE union lp_rast_cmd_arg |
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188 | lp_rast_arg_inputs( const struct lp_rast_shader_inputs *shade_tile ) |
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189 | { |
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190 | union lp_rast_cmd_arg arg; |
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191 | arg.shade_tile = shade_tile; |
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192 | return arg; |
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193 | } |
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194 | |||
195 | static INLINE union lp_rast_cmd_arg |
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196 | lp_rast_arg_triangle( const struct lp_rast_triangle *triangle, |
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197 | unsigned plane_mask) |
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198 | { |
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199 | union lp_rast_cmd_arg arg; |
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200 | arg.triangle.tri = triangle; |
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201 | arg.triangle.plane_mask = plane_mask; |
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202 | return arg; |
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203 | } |
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204 | |||
205 | /** |
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206 | * Build argument for a contained triangle. |
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207 | * |
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208 | * All planes are enabled, so instead of the plane mask we pass the upper |
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209 | * left coordinates of the a block that fully encloses the triangle. |
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210 | */ |
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211 | static INLINE union lp_rast_cmd_arg |
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212 | lp_rast_arg_triangle_contained( const struct lp_rast_triangle *triangle, |
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213 | unsigned x, unsigned y) |
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214 | { |
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215 | union lp_rast_cmd_arg arg; |
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216 | arg.triangle.tri = triangle; |
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217 | arg.triangle.plane_mask = x | (y << 8); |
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218 | return arg; |
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219 | } |
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220 | |||
221 | static INLINE union lp_rast_cmd_arg |
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222 | lp_rast_arg_state( const struct lp_rast_state *state ) |
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223 | { |
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224 | union lp_rast_cmd_arg arg; |
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225 | arg.set_state = state; |
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226 | return arg; |
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227 | } |
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228 | |||
229 | static INLINE union lp_rast_cmd_arg |
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230 | lp_rast_arg_fence( struct lp_fence *fence ) |
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231 | { |
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232 | union lp_rast_cmd_arg arg; |
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233 | arg.fence = fence; |
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234 | return arg; |
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235 | } |
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236 | |||
237 | |||
238 | static INLINE union lp_rast_cmd_arg |
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239 | lp_rast_arg_clearzs( uint64_t value, uint64_t mask ) |
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240 | { |
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241 | union lp_rast_cmd_arg arg; |
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242 | arg.clear_zstencil.value = value; |
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243 | arg.clear_zstencil.mask = mask; |
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244 | return arg; |
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245 | } |
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246 | |||
247 | |||
248 | static INLINE union lp_rast_cmd_arg |
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249 | lp_rast_arg_query( struct llvmpipe_query *pq ) |
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250 | { |
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251 | union lp_rast_cmd_arg arg; |
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252 | arg.query_obj = pq; |
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253 | return arg; |
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254 | } |
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255 | |||
256 | static INLINE union lp_rast_cmd_arg |
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257 | lp_rast_arg_null( void ) |
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258 | { |
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259 | union lp_rast_cmd_arg arg; |
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260 | arg.set_state = NULL; |
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261 | return arg; |
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262 | } |
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263 | |||
264 | |||
265 | /** |
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266 | * Binnable Commands. |
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267 | * These get put into bins by the setup code and are called when |
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268 | * the bins are executed. |
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269 | */ |
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270 | #define LP_RAST_OP_CLEAR_COLOR 0x0 |
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271 | #define LP_RAST_OP_CLEAR_ZSTENCIL 0x1 |
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272 | #define LP_RAST_OP_TRIANGLE_1 0x2 |
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273 | #define LP_RAST_OP_TRIANGLE_2 0x3 |
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274 | #define LP_RAST_OP_TRIANGLE_3 0x4 |
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275 | #define LP_RAST_OP_TRIANGLE_4 0x5 |
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276 | #define LP_RAST_OP_TRIANGLE_5 0x6 |
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277 | #define LP_RAST_OP_TRIANGLE_6 0x7 |
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278 | #define LP_RAST_OP_TRIANGLE_7 0x8 |
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279 | #define LP_RAST_OP_TRIANGLE_8 0x9 |
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280 | #define LP_RAST_OP_TRIANGLE_3_4 0xa |
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281 | #define LP_RAST_OP_TRIANGLE_3_16 0xb |
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282 | #define LP_RAST_OP_TRIANGLE_4_16 0xc |
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283 | #define LP_RAST_OP_SHADE_TILE 0xd |
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284 | #define LP_RAST_OP_SHADE_TILE_OPAQUE 0xe |
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285 | #define LP_RAST_OP_BEGIN_QUERY 0xf |
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286 | #define LP_RAST_OP_END_QUERY 0x10 |
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287 | #define LP_RAST_OP_SET_STATE 0x11 |
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288 | #define LP_RAST_OP_TRIANGLE_32_1 0x12 |
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289 | #define LP_RAST_OP_TRIANGLE_32_2 0x13 |
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290 | #define LP_RAST_OP_TRIANGLE_32_3 0x14 |
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291 | #define LP_RAST_OP_TRIANGLE_32_4 0x15 |
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292 | #define LP_RAST_OP_TRIANGLE_32_5 0x16 |
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293 | #define LP_RAST_OP_TRIANGLE_32_6 0x17 |
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294 | #define LP_RAST_OP_TRIANGLE_32_7 0x18 |
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295 | #define LP_RAST_OP_TRIANGLE_32_8 0x19 |
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296 | #define LP_RAST_OP_TRIANGLE_32_3_4 0x1a |
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297 | #define LP_RAST_OP_TRIANGLE_32_3_16 0x1b |
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298 | #define LP_RAST_OP_TRIANGLE_32_4_16 0x1c |
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299 | |||
300 | #define LP_RAST_OP_MAX 0x1d |
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301 | #define LP_RAST_OP_MASK 0xff |
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302 | |||
303 | void |
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304 | lp_debug_bins( struct lp_scene *scene ); |
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305 | void |
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306 | lp_debug_draw_bins_by_cmd_length( struct lp_scene *scene ); |
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307 | void |
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308 | lp_debug_draw_bins_by_coverage( struct lp_scene *scene ); |
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309 | |||
310 | |||
311 | #ifdef PIPE_ARCH_SSE |
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312 | #include |
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313 | #include "util/u_sse.h" |
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314 | |||
315 | static INLINE __m128i |
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316 | lp_plane_to_m128i(const struct lp_rast_plane *plane) |
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317 | { |
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318 | return _mm_setr_epi32((int32_t)plane->c, (int32_t)plane->dcdx, |
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319 | (int32_t)plane->dcdy, (int32_t)plane->eo); |
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320 | } |
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321 | |||
322 | #endif |
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323 | |||
324 | #endif><>><>><> |