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5564 | serge | 1 | /************************************************************************** |
2 | * |
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3 | * Copyright 2009 VMware, Inc. |
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4 | * All Rights Reserved. |
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5 | * |
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6 | * Permission is hereby granted, free of charge, to any person obtaining a |
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7 | * copy of this software and associated documentation files (the |
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8 | * "Software"), to deal in the Software without restriction, including |
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9 | * without limitation the rights to use, copy, modify, merge, publish, |
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10 | * distribute, sub license, and/or sell copies of the Software, and to |
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11 | * permit persons to whom the Software is furnished to do so, subject to |
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12 | * the following conditions: |
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13 | * |
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14 | * The above copyright notice and this permission notice (including the |
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15 | * next paragraph) shall be included in all copies or substantial portions |
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16 | * of the Software. |
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17 | * |
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18 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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19 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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20 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
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21 | * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR |
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22 | * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
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23 | * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
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24 | * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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25 | * |
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26 | **************************************************************************/ |
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27 | |||
28 | /** |
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29 | * @file |
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30 | * C - JIT interfaces |
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31 | * |
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32 | * @author Jose Fonseca |
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33 | */ |
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34 | |||
35 | #ifndef LP_JIT_H |
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36 | #define LP_JIT_H |
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37 | |||
38 | |||
39 | #include "gallivm/lp_bld_struct.h" |
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40 | #include "gallivm/lp_bld_limits.h" |
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41 | |||
42 | #include "pipe/p_state.h" |
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43 | #include "lp_texture.h" |
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44 | |||
45 | |||
46 | struct lp_fragment_shader_variant; |
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47 | struct llvmpipe_screen; |
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48 | |||
49 | |||
50 | struct lp_jit_texture |
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51 | { |
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52 | uint32_t width; /* same as number of elements */ |
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53 | uint32_t height; |
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54 | uint32_t depth; /* doubles as array size */ |
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55 | uint32_t first_level; |
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56 | uint32_t last_level; |
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57 | const void *base; |
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58 | uint32_t row_stride[LP_MAX_TEXTURE_LEVELS]; |
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59 | uint32_t img_stride[LP_MAX_TEXTURE_LEVELS]; |
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60 | uint32_t mip_offsets[LP_MAX_TEXTURE_LEVELS]; |
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61 | }; |
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62 | |||
63 | |||
64 | struct lp_jit_sampler |
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65 | { |
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66 | float min_lod; |
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67 | float max_lod; |
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68 | float lod_bias; |
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69 | float border_color[4]; |
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70 | }; |
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71 | |||
72 | |||
73 | struct lp_jit_viewport |
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74 | { |
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75 | float min_depth; |
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76 | float max_depth; |
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77 | }; |
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78 | |||
79 | |||
80 | enum { |
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81 | LP_JIT_TEXTURE_WIDTH = 0, |
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82 | LP_JIT_TEXTURE_HEIGHT, |
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83 | LP_JIT_TEXTURE_DEPTH, |
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84 | LP_JIT_TEXTURE_FIRST_LEVEL, |
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85 | LP_JIT_TEXTURE_LAST_LEVEL, |
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86 | LP_JIT_TEXTURE_BASE, |
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87 | LP_JIT_TEXTURE_ROW_STRIDE, |
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88 | LP_JIT_TEXTURE_IMG_STRIDE, |
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89 | LP_JIT_TEXTURE_MIP_OFFSETS, |
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90 | LP_JIT_TEXTURE_NUM_FIELDS /* number of fields above */ |
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91 | }; |
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92 | |||
93 | |||
94 | enum { |
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95 | LP_JIT_SAMPLER_MIN_LOD, |
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96 | LP_JIT_SAMPLER_MAX_LOD, |
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97 | LP_JIT_SAMPLER_LOD_BIAS, |
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98 | LP_JIT_SAMPLER_BORDER_COLOR, |
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99 | LP_JIT_SAMPLER_NUM_FIELDS /* number of fields above */ |
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100 | }; |
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101 | |||
102 | |||
103 | enum { |
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104 | LP_JIT_VIEWPORT_MIN_DEPTH, |
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105 | LP_JIT_VIEWPORT_MAX_DEPTH, |
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106 | LP_JIT_VIEWPORT_NUM_FIELDS /* number of fields above */ |
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107 | }; |
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108 | |||
109 | |||
110 | /** |
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111 | * This structure is passed directly to the generated fragment shader. |
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112 | * |
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113 | * It contains the derived state. |
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114 | * |
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115 | * Changes here must be reflected in the lp_jit_context_* macros and |
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116 | * lp_jit_init_types function. Changes to the ordering should be avoided. |
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117 | * |
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118 | * Only use types with a clear size and padding here, in particular prefer the |
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119 | * stdint.h types to the basic integer types. |
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120 | */ |
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121 | struct lp_jit_context |
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122 | { |
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123 | const float *constants[LP_MAX_TGSI_CONST_BUFFERS]; |
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124 | int num_constants[LP_MAX_TGSI_CONST_BUFFERS]; |
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125 | |||
126 | float alpha_ref_value; |
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127 | |||
128 | uint32_t stencil_ref_front, stencil_ref_back; |
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129 | |||
130 | uint8_t *u8_blend_color; |
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131 | float *f_blend_color; |
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132 | |||
133 | struct lp_jit_viewport *viewports; |
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134 | |||
135 | struct lp_jit_texture textures[PIPE_MAX_SHADER_SAMPLER_VIEWS]; |
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136 | struct lp_jit_sampler samplers[PIPE_MAX_SAMPLERS]; |
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137 | }; |
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138 | |||
139 | |||
140 | /** |
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141 | * These enum values must match the position of the fields in the |
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142 | * lp_jit_context struct above. |
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143 | */ |
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144 | enum { |
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145 | LP_JIT_CTX_CONSTANTS = 0, |
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146 | LP_JIT_CTX_NUM_CONSTANTS, |
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147 | LP_JIT_CTX_ALPHA_REF, |
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148 | LP_JIT_CTX_STENCIL_REF_FRONT, |
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149 | LP_JIT_CTX_STENCIL_REF_BACK, |
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150 | LP_JIT_CTX_U8_BLEND_COLOR, |
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151 | LP_JIT_CTX_F_BLEND_COLOR, |
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152 | LP_JIT_CTX_VIEWPORTS, |
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153 | LP_JIT_CTX_TEXTURES, |
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154 | LP_JIT_CTX_SAMPLERS, |
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155 | LP_JIT_CTX_COUNT |
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156 | }; |
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157 | |||
158 | |||
159 | #define lp_jit_context_constants(_gallivm, _ptr) \ |
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160 | lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CTX_CONSTANTS, "constants") |
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161 | |||
162 | #define lp_jit_context_num_constants(_gallivm, _ptr) \ |
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163 | lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CTX_NUM_CONSTANTS, "num_constants") |
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164 | |||
165 | #define lp_jit_context_alpha_ref_value(_gallivm, _ptr) \ |
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166 | lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_ALPHA_REF, "alpha_ref_value") |
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167 | |||
168 | #define lp_jit_context_stencil_ref_front_value(_gallivm, _ptr) \ |
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169 | lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_STENCIL_REF_FRONT, "stencil_ref_front") |
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170 | |||
171 | #define lp_jit_context_stencil_ref_back_value(_gallivm, _ptr) \ |
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172 | lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_STENCIL_REF_BACK, "stencil_ref_back") |
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173 | |||
174 | #define lp_jit_context_u8_blend_color(_gallivm, _ptr) \ |
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175 | lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_U8_BLEND_COLOR, "u8_blend_color") |
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176 | |||
177 | #define lp_jit_context_f_blend_color(_gallivm, _ptr) \ |
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178 | lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_F_BLEND_COLOR, "f_blend_color") |
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179 | |||
180 | #define lp_jit_context_viewports(_gallivm, _ptr) \ |
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181 | lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_VIEWPORTS, "viewports") |
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182 | |||
183 | #define lp_jit_context_textures(_gallivm, _ptr) \ |
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184 | lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CTX_TEXTURES, "textures") |
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185 | |||
186 | #define lp_jit_context_samplers(_gallivm, _ptr) \ |
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187 | lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CTX_SAMPLERS, "samplers") |
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188 | |||
189 | |||
190 | struct lp_jit_thread_data |
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191 | { |
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192 | uint64_t vis_counter; |
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193 | |||
194 | /* |
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195 | * Non-interpolated rasterizer state passed through to the fragment shader. |
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196 | */ |
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197 | struct { |
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198 | uint32_t viewport_index; |
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199 | } raster_state; |
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200 | }; |
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201 | |||
202 | |||
203 | enum { |
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204 | LP_JIT_THREAD_DATA_COUNTER = 0, |
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205 | LP_JIT_THREAD_DATA_RASTER_STATE_VIEWPORT_INDEX, |
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206 | LP_JIT_THREAD_DATA_COUNT |
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207 | }; |
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208 | |||
209 | |||
210 | #define lp_jit_thread_data_counter(_gallivm, _ptr) \ |
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211 | lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_THREAD_DATA_COUNTER, "counter") |
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212 | |||
213 | #define lp_jit_thread_data_raster_state_viewport_index(_gallivm, _ptr) \ |
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214 | lp_build_struct_get(_gallivm, _ptr, \ |
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215 | LP_JIT_THREAD_DATA_RASTER_STATE_VIEWPORT_INDEX, \ |
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216 | "raster_state.viewport_index") |
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217 | |||
218 | /** |
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219 | * typedef for fragment shader function |
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220 | * |
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221 | * @param context jit context |
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222 | * @param x block start x |
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223 | * @param y block start y |
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224 | * @param facing is front facing |
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225 | * @param a0 shader input a0 |
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226 | * @param dadx shader input dadx |
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227 | * @param dady shader input dady |
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228 | * @param color color buffer |
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229 | * @param depth depth buffer |
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230 | * @param mask mask of visible pixels in block |
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231 | * @param thread_data task thread data |
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232 | * @param stride color buffer row stride in bytes |
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233 | * @param depth_stride depth buffer row stride in bytes |
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234 | */ |
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235 | typedef void |
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236 | (*lp_jit_frag_func)(const struct lp_jit_context *context, |
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237 | uint32_t x, |
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238 | uint32_t y, |
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239 | uint32_t facing, |
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240 | const void *a0, |
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241 | const void *dadx, |
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242 | const void *dady, |
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243 | uint8_t **color, |
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244 | uint8_t *depth, |
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245 | uint32_t mask, |
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246 | struct lp_jit_thread_data *thread_data, |
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247 | unsigned *stride, |
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248 | unsigned depth_stride); |
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249 | |||
250 | |||
251 | void |
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252 | lp_jit_screen_cleanup(struct llvmpipe_screen *screen); |
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253 | |||
254 | |||
255 | boolean |
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256 | lp_jit_screen_init(struct llvmpipe_screen *screen); |
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257 | |||
258 | |||
259 | void |
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260 | lp_jit_init_types(struct lp_fragment_shader_variant *lp); |
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261 | |||
262 | |||
263 | #endif /* LP_JIT_H */ |