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5564 | serge | 1 | /************************************************************************** |
2 | * |
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3 | * Copyright 2008 VMware, Inc. |
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4 | * All Rights Reserved. |
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5 | * |
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6 | * Permission is hereby granted, free of charge, to any person obtaining a |
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7 | * copy of this software and associated documentation files (the |
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8 | * "Software"), to deal in the Software without restriction, including |
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9 | * without limitation the rights to use, copy, modify, merge, publish, |
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10 | * distribute, sub license, and/or sell copies of the Software, and to |
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11 | * permit persons to whom the Software is furnished to do so, subject to |
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12 | * the following conditions: |
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13 | * |
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14 | * The above copyright notice and this permission notice (including the |
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15 | * next paragraph) shall be included in all copies or substantial portions |
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16 | * of the Software. |
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17 | * |
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18 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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19 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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20 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
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21 | * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR |
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22 | * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
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23 | * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
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24 | * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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25 | * |
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26 | **************************************************************************/ |
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27 | |||
28 | #include "util/u_memory.h" |
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29 | #include "draw/draw_context.h" |
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30 | #include "draw/draw_private.h" |
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31 | #include "draw/draw_vbuf.h" |
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32 | #include "draw/draw_vertex.h" |
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33 | #include "draw/draw_pt.h" |
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34 | #include "translate/translate.h" |
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35 | #include "translate/translate_cache.h" |
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36 | #include "util/u_prim.h" |
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37 | |||
38 | struct pt_emit { |
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39 | struct draw_context *draw; |
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40 | |||
41 | struct translate *translate; |
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42 | |||
43 | struct translate_cache *cache; |
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44 | unsigned prim; |
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45 | |||
46 | const struct vertex_info *vinfo; |
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47 | }; |
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48 | |||
49 | |||
50 | void |
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51 | draw_pt_emit_prepare(struct pt_emit *emit, |
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52 | unsigned prim, |
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53 | unsigned *max_vertices) |
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54 | { |
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55 | struct draw_context *draw = emit->draw; |
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56 | const struct vertex_info *vinfo; |
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57 | unsigned dst_offset; |
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58 | struct translate_key hw_key; |
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59 | unsigned i; |
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60 | |||
61 | /* XXX: need to flush to get prim_vbuf.c to release its allocation?? |
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62 | */ |
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63 | draw_do_flush( draw, DRAW_FLUSH_BACKEND ); |
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64 | |||
65 | /* XXX: may need to defensively reset this later on as clipping can |
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66 | * clobber this state in the render backend. |
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67 | */ |
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68 | emit->prim = prim; |
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69 | |||
70 | draw->render->set_primitive(draw->render, emit->prim); |
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71 | |||
72 | /* Must do this after set_primitive() above: |
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73 | */ |
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74 | emit->vinfo = vinfo = draw->render->get_vertex_info(draw->render); |
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75 | |||
76 | /* Translate from pipeline vertices to hw vertices. |
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77 | */ |
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78 | dst_offset = 0; |
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79 | for (i = 0; i < vinfo->num_attribs; i++) { |
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80 | unsigned emit_sz = 0; |
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81 | unsigned src_buffer = 0; |
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82 | unsigned output_format; |
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83 | unsigned src_offset = (vinfo->attrib[i].src_index * 4 * sizeof(float) ); |
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84 | |||
85 | output_format = draw_translate_vinfo_format(vinfo->attrib[i].emit); |
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86 | emit_sz = draw_translate_vinfo_size(vinfo->attrib[i].emit); |
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87 | |||
88 | /* doesn't handle EMIT_OMIT */ |
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89 | assert(emit_sz != 0); |
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90 | |||
91 | if (vinfo->attrib[i].emit == EMIT_1F_PSIZE) { |
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92 | src_buffer = 1; |
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93 | src_offset = 0; |
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94 | } |
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95 | |||
96 | hw_key.element[i].type = TRANSLATE_ELEMENT_NORMAL; |
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97 | hw_key.element[i].input_format = PIPE_FORMAT_R32G32B32A32_FLOAT; |
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98 | hw_key.element[i].input_buffer = src_buffer; |
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99 | hw_key.element[i].input_offset = src_offset; |
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100 | hw_key.element[i].instance_divisor = 0; |
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101 | hw_key.element[i].output_format = output_format; |
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102 | hw_key.element[i].output_offset = dst_offset; |
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103 | |||
104 | dst_offset += emit_sz; |
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105 | } |
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106 | |||
107 | hw_key.nr_elements = vinfo->num_attribs; |
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108 | hw_key.output_stride = vinfo->size * 4; |
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109 | |||
110 | if (!emit->translate || |
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111 | translate_key_compare(&emit->translate->key, &hw_key) != 0) { |
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112 | translate_key_sanitize(&hw_key); |
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113 | emit->translate = translate_cache_find(emit->cache, &hw_key); |
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114 | } |
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115 | |||
116 | if (!vinfo->size) |
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117 | *max_vertices = 0; |
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118 | else |
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119 | *max_vertices = (draw->render->max_vertex_buffer_bytes / |
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120 | (vinfo->size * 4)); |
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121 | } |
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122 | |||
123 | |||
124 | void |
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125 | draw_pt_emit(struct pt_emit *emit, |
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126 | const struct draw_vertex_info *vert_info, |
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127 | const struct draw_prim_info *prim_info) |
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128 | { |
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129 | const float (*vertex_data)[4] = (const float (*)[4])vert_info->verts->data; |
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130 | unsigned vertex_count = vert_info->count; |
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131 | unsigned stride = vert_info->stride; |
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132 | const ushort *elts = prim_info->elts; |
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133 | struct draw_context *draw = emit->draw; |
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134 | struct translate *translate = emit->translate; |
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135 | struct vbuf_render *render = draw->render; |
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136 | unsigned start, i; |
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137 | void *hw_verts; |
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138 | |||
139 | /* XXX: need to flush to get prim_vbuf.c to release its allocation?? |
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140 | */ |
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141 | draw_do_flush( draw, DRAW_FLUSH_BACKEND ); |
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142 | |||
143 | if (vertex_count == 0) |
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144 | return; |
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145 | |||
146 | /* XXX: and work out some way to coordinate the render primitive |
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147 | * between vbuf.c and here... |
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148 | */ |
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149 | render->set_primitive(draw->render, prim_info->prim); |
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150 | |||
151 | render->allocate_vertices(render, |
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152 | (ushort)translate->key.output_stride, |
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153 | (ushort)vertex_count); |
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154 | |||
155 | hw_verts = render->map_vertices( render ); |
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156 | if (!hw_verts) { |
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157 | debug_warn_once("map of vertex buffer failed (out of memory?)"); |
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158 | return; |
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159 | } |
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160 | |||
161 | translate->set_buffer(translate, |
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162 | 0, |
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163 | vertex_data, |
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164 | stride, |
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165 | ~0); |
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166 | |||
167 | translate->set_buffer(translate, |
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168 | 1, |
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169 | &draw->rasterizer->point_size, |
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170 | 0, |
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171 | ~0); |
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172 | |||
173 | /* fetch/translate vertex attribs to fill hw_verts[] */ |
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174 | translate->run(translate, |
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175 | 0, |
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176 | vertex_count, |
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177 | draw->start_instance, |
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178 | draw->instance_id, |
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179 | hw_verts ); |
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180 | |||
181 | render->unmap_vertices(render, 0, vertex_count - 1); |
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182 | |||
183 | for (start = i = 0; |
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184 | i < prim_info->primitive_count; |
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185 | start += prim_info->primitive_lengths[i], i++) |
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186 | { |
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187 | render->draw_elements(render, |
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188 | elts + start, |
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189 | prim_info->primitive_lengths[i]); |
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190 | } |
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191 | |||
192 | render->release_vertices(render); |
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193 | } |
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194 | |||
195 | |||
196 | void |
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197 | draw_pt_emit_linear(struct pt_emit *emit, |
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198 | const struct draw_vertex_info *vert_info, |
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199 | const struct draw_prim_info *prim_info) |
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200 | { |
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201 | const float (*vertex_data)[4] = (const float (*)[4])vert_info->verts->data; |
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202 | unsigned stride = vert_info->stride; |
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203 | unsigned count = vert_info->count; |
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204 | struct draw_context *draw = emit->draw; |
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205 | struct translate *translate = emit->translate; |
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206 | struct vbuf_render *render = draw->render; |
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207 | void *hw_verts; |
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208 | unsigned start, i; |
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209 | |||
210 | #if 0 |
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211 | debug_printf("Linear emit\n"); |
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212 | #endif |
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213 | /* XXX: need to flush to get prim_vbuf.c to release its allocation?? |
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214 | */ |
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215 | draw_do_flush( draw, DRAW_FLUSH_BACKEND ); |
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216 | |||
217 | /* XXX: and work out some way to coordinate the render primitive |
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218 | * between vbuf.c and here... |
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219 | */ |
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220 | render->set_primitive(draw->render, prim_info->prim); |
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221 | |||
222 | if (!render->allocate_vertices(render, |
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223 | (ushort)translate->key.output_stride, |
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224 | (ushort)count)) |
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225 | goto fail; |
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226 | |||
227 | hw_verts = render->map_vertices( render ); |
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228 | if (!hw_verts) |
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229 | goto fail; |
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230 | |||
231 | translate->set_buffer(translate, 0, |
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232 | vertex_data, stride, count - 1); |
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233 | |||
234 | translate->set_buffer(translate, 1, |
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235 | &draw->rasterizer->point_size, |
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236 | 0, ~0); |
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237 | |||
238 | translate->run(translate, |
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239 | 0, |
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240 | count, |
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241 | draw->start_instance, |
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242 | draw->instance_id, |
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243 | hw_verts); |
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244 | |||
245 | if (0) { |
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246 | unsigned i; |
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247 | for (i = 0; i < count; i++) { |
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248 | debug_printf("\n\n%s vertex %d:\n", __FUNCTION__, i); |
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249 | draw_dump_emitted_vertex( emit->vinfo, |
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250 | (const uint8_t *)hw_verts + |
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251 | translate->key.output_stride * i ); |
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252 | } |
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253 | } |
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254 | |||
255 | render->unmap_vertices( render, 0, count - 1 ); |
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256 | |||
257 | for (start = i = 0; |
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258 | i < prim_info->primitive_count; |
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259 | start += prim_info->primitive_lengths[i], i++) |
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260 | { |
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261 | render->draw_arrays(render, |
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262 | start, |
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263 | prim_info->primitive_lengths[i]); |
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264 | } |
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265 | |||
266 | render->release_vertices(render); |
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267 | |||
268 | return; |
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269 | |||
270 | fail: |
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271 | debug_warn_once("allocate or map of vertex buffer failed (out of memory?)"); |
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272 | return; |
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273 | } |
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274 | |||
275 | |||
276 | struct pt_emit * |
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277 | draw_pt_emit_create(struct draw_context *draw) |
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278 | { |
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279 | struct pt_emit *emit = CALLOC_STRUCT(pt_emit); |
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280 | if (!emit) |
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281 | return NULL; |
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282 | |||
283 | emit->draw = draw; |
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284 | emit->cache = translate_cache_create(); |
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285 | if (!emit->cache) { |
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286 | FREE(emit); |
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287 | return NULL; |
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288 | } |
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289 | |||
290 | return emit; |
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291 | } |
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292 | |||
293 | |||
294 | void |
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295 | draw_pt_emit_destroy(struct pt_emit *emit) |
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296 | { |
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297 | if (emit->cache) |
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298 | translate_cache_destroy(emit->cache); |
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299 | |||
300 | FREE(emit); |
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301 | }>>>> |