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Rev | Author | Line No. | Line |
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8557 | maxcodehac | 1 | // WL_DEBUG.C |
2 | |||
3 | #ifdef _WIN32 |
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4 | #include |
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5 | #else |
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6 | #include |
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7 | #endif |
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8 | |||
9 | #include "wl_def.h" |
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10 | #pragma hdrstop |
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11 | |||
12 | #ifdef USE_CLOUDSKY |
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13 | #include "wl_cloudsky.h" |
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14 | #endif |
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15 | |||
16 | /* |
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17 | ============================================================================= |
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18 | |||
19 | LOCAL CONSTANTS |
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20 | |||
21 | ============================================================================= |
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22 | */ |
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23 | |||
24 | #define VIEWTILEX (viewwidth/16) |
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25 | #define VIEWTILEY (viewheight/16) |
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26 | |||
27 | /* |
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28 | ============================================================================= |
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29 | |||
30 | GLOBAL VARIABLES |
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31 | |||
32 | ============================================================================= |
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33 | */ |
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34 | |||
35 | #ifdef DEBUGKEYS |
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36 | |||
37 | int DebugKeys (void); |
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38 | |||
39 | |||
40 | // from WL_DRAW.C |
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41 | |||
42 | void ScalePost(); |
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43 | void SimpleScaleShape (int xcenter, int shapenum, unsigned height); |
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44 | |||
45 | /* |
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46 | ============================================================================= |
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47 | |||
48 | LOCAL VARIABLES |
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49 | |||
50 | ============================================================================= |
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51 | */ |
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52 | |||
53 | int maporgx; |
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54 | int maporgy; |
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55 | enum {mapview,tilemapview,actoratview,visview} viewtype; |
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56 | |||
57 | void ViewMap (void); |
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58 | |||
59 | //=========================================================================== |
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60 | |||
61 | /* |
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62 | ================== |
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63 | = |
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64 | = CountObjects |
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65 | = |
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66 | ================== |
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67 | */ |
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68 | |||
69 | void CountObjects (void) |
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70 | { |
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71 | int i,total,count,active,inactive,doors; |
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72 | objtype *obj; |
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73 | |||
74 | CenterWindow (17,7); |
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75 | active = inactive = count = doors = 0; |
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76 | |||
77 | US_Print ("Total statics :"); |
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78 | total = (int)(laststatobj-&statobjlist[0]); |
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79 | US_PrintUnsigned (total); |
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80 | |||
81 | char str[60]; |
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82 | sprintf(str,"\nlaststatobj=%.8X",(int32_t)(uintptr_t)laststatobj); |
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83 | US_Print(str); |
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84 | |||
85 | US_Print ("\nIn use statics:"); |
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86 | for (i=0;i |
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87 | { |
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88 | if (statobjlist[i].shapenum != -1) |
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89 | count++; |
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90 | else |
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91 | doors++; //debug |
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92 | } |
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93 | US_PrintUnsigned (count); |
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94 | |||
95 | US_Print ("\nDoors :"); |
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96 | US_PrintUnsigned (doornum); |
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97 | |||
98 | for (obj=player->next;obj;obj=obj->next) |
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99 | { |
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100 | if (obj->active) |
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101 | active++; |
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102 | else |
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103 | inactive++; |
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104 | } |
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105 | |||
106 | US_Print ("\nTotal actors :"); |
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107 | US_PrintUnsigned (active+inactive); |
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108 | |||
109 | US_Print ("\nActive actors :"); |
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110 | US_PrintUnsigned (active); |
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111 | |||
112 | VW_UpdateScreen(); |
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113 | IN_Ack (); |
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114 | } |
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115 | |||
116 | |||
117 | //=========================================================================== |
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118 | |||
119 | /* |
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120 | =================== |
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121 | = |
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122 | = PictureGrabber |
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123 | = |
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124 | =================== |
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125 | */ |
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126 | void PictureGrabber (void) |
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127 | { |
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128 | static char fname[] = "WSHOT000.BMP"; |
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129 | |||
130 | for(int i = 0; i < 1000; i++) |
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131 | { |
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132 | fname[7] = i % 10 + '0'; |
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133 | fname[6] = (i / 10) % 10 + '0'; |
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134 | fname[5] = i / 100 + '0'; |
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135 | int file = open(fname, O_RDONLY | O_BINARY); |
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136 | if(file == -1) break; // file does not exist, so use that filename |
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137 | close(file); |
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138 | } |
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139 | |||
140 | // overwrites WSHOT999.BMP if all wshot files exist |
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141 | |||
142 | SDL_SaveBMP(curSurface, fname); |
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143 | |||
144 | CenterWindow (18,2); |
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145 | US_PrintCentered ("Screenshot taken"); |
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146 | VW_UpdateScreen(); |
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147 | IN_Ack(); |
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148 | } |
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149 | |||
150 | |||
151 | //=========================================================================== |
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152 | |||
153 | /* |
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154 | =================== |
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155 | = |
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156 | = BasicOverhead |
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157 | = |
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158 | =================== |
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159 | */ |
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160 | |||
161 | void BasicOverhead (void) |
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162 | { |
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163 | int x, y, z, offx, offy; |
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164 | |||
165 | z = 128/MAPSIZE; // zoom scale |
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166 | offx = 320/2; |
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167 | offy = (160-MAPSIZE*z)/2; |
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168 | |||
169 | #ifdef MAPBORDER |
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170 | int temp = viewsize; |
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171 | NewViewSize(16); |
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172 | DrawPlayBorder(); |
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173 | #endif |
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174 | |||
175 | // right side (raw) |
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176 | |||
177 | for(x=0;x |
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178 | for(y=0;y |
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179 | VWB_Bar(x*z+offx, y*z+offy,z,z,(unsigned)(uintptr_t)actorat[x][y]); |
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180 | |||
181 | // left side (filtered) |
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182 | |||
183 | uintptr_t tile; |
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184 | int color; |
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185 | offx -= 128; |
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186 | |||
187 | for(x=0;x |
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188 | { |
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189 | for(y=0;y |
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190 | { |
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191 | tile = (uintptr_t)actorat[x][y]; |
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192 | if (ISPOINTER(tile) && ((objtype *)tile)->flags&FL_SHOOTABLE) color = 72; // enemy |
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193 | else if (!tile || ISPOINTER(tile)) |
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194 | { |
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195 | if (spotvis[x][y]) color = 111; // visable |
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196 | else color = 0; // nothing |
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197 | } |
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198 | else if (MAPSPOT(x,y,1) == PUSHABLETILE) color = 171; // pushwall |
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199 | else if (tile == 64) color = 158; // solid obj |
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200 | else if (tile < 128) color = 154; // walls |
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201 | else if (tile < 256) color = 146; // doors |
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202 | |||
203 | VWB_Bar(x*z+offx, y*z+offy,z,z,color); |
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204 | } |
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205 | } |
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206 | |||
207 | VWB_Bar(player->tilex*z+offx,player->tiley*z+offy,z,z,15); // player |
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208 | |||
209 | // resize the border to match |
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210 | |||
211 | VW_UpdateScreen(); |
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212 | IN_Ack(); |
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213 | |||
214 | #ifdef MAPBORDER |
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215 | NewViewSize(temp); |
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216 | DrawPlayBorder(); |
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217 | #endif |
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218 | } |
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219 | |||
220 | |||
221 | //=========================================================================== |
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222 | |||
223 | /* |
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224 | ================ |
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225 | = |
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226 | = ShapeTest |
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227 | = |
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228 | ================ |
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229 | */ |
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230 | |||
231 | void ShapeTest (void) |
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232 | { |
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233 | //TODO |
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234 | #if NOTYET |
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235 | extern word NumDigi; |
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236 | extern word *DigiList; |
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237 | extern int postx; |
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238 | extern int postwidth; |
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239 | extern byte *postsource; |
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240 | static char buf[10]; |
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241 | |||
242 | boolean done; |
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243 | ScanCode scan; |
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244 | int i,j,k,x; |
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245 | longword l; |
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246 | byte *addr; |
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247 | soundnames sound; |
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248 | // PageListStruct far *page; |
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249 | |||
250 | CenterWindow(20,16); |
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251 | VW_UpdateScreen(); |
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252 | for (i = 0,done = false; !done;) |
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253 | { |
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254 | US_ClearWindow(); |
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255 | sound = (soundnames) -1; |
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256 | |||
257 | // page = &PMPages[i]; |
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258 | US_Print(" Page #"); |
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259 | US_PrintUnsigned(i); |
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260 | if (i < PMSpriteStart) |
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261 | US_Print(" (Wall)"); |
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262 | else if (i < PMSoundStart) |
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263 | US_Print(" (Sprite)"); |
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264 | else if (i == ChunksInFile - 1) |
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265 | US_Print(" (Sound Info)"); |
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266 | else |
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267 | US_Print(" (Sound)"); |
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268 | |||
269 | /* US_Print("\n XMS: "); |
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270 | if (page->xmsPage != -1) |
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271 | US_PrintUnsigned(page->xmsPage); |
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272 | else |
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273 | US_Print("No"); |
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274 | |||
275 | US_Print("\n Main: "); |
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276 | if (page->mainPage != -1) |
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277 | US_PrintUnsigned(page->mainPage); |
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278 | else if (page->emsPage != -1) |
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279 | { |
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280 | US_Print("EMS "); |
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281 | US_PrintUnsigned(page->emsPage); |
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282 | } |
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283 | else |
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284 | US_Print("No"); |
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285 | |||
286 | US_Print("\n Last hit: "); |
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287 | US_PrintUnsigned(page->lastHit);*/ |
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288 | |||
289 | US_Print("\n Address: "); |
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290 | addr = (byte *) PM_GetPage(i); |
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291 | sprintf(buf,"0x%08X",(int32_t) addr); |
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292 | US_Print(buf); |
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293 | |||
294 | if (addr) |
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295 | { |
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296 | if (i < PMSpriteStart) |
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297 | { |
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298 | // |
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299 | // draw the wall |
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300 | // |
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301 | vbuf += 32*SCREENWIDTH; |
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302 | postx = 128; |
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303 | postwidth = 1; |
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304 | postsource = addr; |
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305 | for (x=0;x<64;x++,postx++,postsource+=64) |
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306 | { |
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307 | wallheight[postx] = 256; |
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308 | ScalePost (); |
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309 | } |
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310 | vbuf -= 32*SCREENWIDTH; |
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311 | } |
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312 | else if (i < PMSoundStart) |
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313 | { |
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314 | // |
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315 | // draw the sprite |
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316 | // |
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317 | vbuf += 32*SCREENWIDTH; |
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318 | SimpleScaleShape (160, i-PMSpriteStart, 64); |
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319 | vbuf -= 32*SCREENWIDTH; |
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320 | } |
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321 | else if (i == ChunksInFile - 1) |
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322 | { |
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323 | US_Print("\n\n Number of sounds: "); |
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324 | US_PrintUnsigned(NumDigi); |
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325 | for (l = j = k = 0;j < NumDigi;j++) |
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326 | { |
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327 | l += DigiList[(j * 2) + 1]; |
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328 | k += (DigiList[(j * 2) + 1] + (PMPageSize - 1)) / PMPageSize; |
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329 | } |
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330 | US_Print("\n Total bytes: "); |
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331 | US_PrintUnsigned(l); |
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332 | US_Print("\n Total pages: "); |
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333 | US_PrintUnsigned(k); |
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334 | } |
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335 | else |
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336 | { |
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337 | byte *dp = addr; |
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338 | for (j = 0;j < NumDigi;j++) |
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339 | { |
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340 | k = (DigiList[(j * 2) + 1] + (PMPageSize - 1)) / PMPageSize; |
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341 | if ((i >= PMSoundStart + DigiList[j * 2]) |
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342 | && (i < PMSoundStart + DigiList[j * 2] + k)) |
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343 | break; |
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344 | } |
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345 | if (j < NumDigi) |
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346 | { |
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347 | sound = (soundnames) j; |
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348 | US_Print("\n Sound #"); |
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349 | US_PrintUnsigned(j); |
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350 | US_Print("\n Segment #"); |
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351 | US_PrintUnsigned(i - PMSoundStart - DigiList[j * 2]); |
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352 | } |
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353 | for (j = 0;j < PageLengths[i];j += 32) |
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354 | { |
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355 | byte v = dp[j]; |
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356 | int v2 = (unsigned)v; |
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357 | v2 -= 128; |
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358 | v2 /= 4; |
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359 | if (v2 < 0) |
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360 | VWB_Vlin(WindowY + WindowH - 32 + v2, |
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361 | WindowY + WindowH - 32, |
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362 | WindowX + 8 + (j / 32),BLACK); |
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363 | else |
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364 | VWB_Vlin(WindowY + WindowH - 32, |
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365 | WindowY + WindowH - 32 + v2, |
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366 | WindowX + 8 + (j / 32),BLACK); |
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367 | } |
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368 | } |
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369 | } |
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370 | |||
371 | VW_UpdateScreen(); |
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372 | |||
373 | IN_Ack(); |
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374 | scan = LastScan; |
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375 | |||
376 | IN_ClearKey(scan); |
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377 | switch (scan) |
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378 | { |
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379 | case sc_LeftArrow: |
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380 | if (i) |
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381 | i--; |
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382 | break; |
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383 | case sc_RightArrow: |
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384 | if (++i >= ChunksInFile) |
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385 | i--; |
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386 | break; |
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387 | case sc_W: // Walls |
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388 | i = 0; |
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389 | break; |
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390 | case sc_S: // Sprites |
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391 | i = PMSpriteStart; |
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392 | break; |
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393 | case sc_D: // Digitized |
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394 | i = PMSoundStart; |
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395 | break; |
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396 | case sc_I: // Digitized info |
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397 | i = ChunksInFile - 1; |
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398 | break; |
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399 | /* case sc_L: // Load all pages |
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400 | for (j = 0;j < ChunksInFile;j++) |
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401 | PM_GetPage(j); |
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402 | break;*/ |
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403 | case sc_P: |
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404 | if (sound != -1) |
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405 | SD_PlayDigitized(sound,8,8); |
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406 | break; |
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407 | case sc_Escape: |
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408 | done = true; |
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409 | break; |
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410 | /* case sc_Enter: |
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411 | PM_GetPage(i); |
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412 | break;*/ |
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413 | } |
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414 | } |
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415 | SD_StopDigitized(); |
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416 | #endif |
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417 | } |
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418 | |||
419 | |||
420 | //=========================================================================== |
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421 | |||
422 | |||
423 | /* |
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424 | ================ |
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425 | = |
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426 | = DebugKeys |
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427 | = |
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428 | ================ |
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429 | */ |
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430 | |||
431 | int DebugKeys (void) |
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432 | { |
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433 | boolean esc; |
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434 | int level; |
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435 | |||
436 | if (Keyboard[sc_B]) // B = border color |
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437 | { |
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438 | CenterWindow(20,3); |
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439 | PrintY+=6; |
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440 | US_Print(" Border color (0-56): "); |
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441 | VW_UpdateScreen(); |
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442 | esc = !US_LineInput (px,py,str,NULL,true,2,0); |
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443 | if (!esc) |
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444 | { |
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445 | level = atoi (str); |
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446 | if (level>=0 && level<=99) |
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447 | { |
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448 | if (level<30) level += 31; |
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449 | else |
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450 | { |
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451 | if (level > 56) level=31; |
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452 | else level -= 26; |
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453 | } |
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454 | |||
455 | bordercol=level*4+3; |
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456 | |||
457 | if (bordercol == VIEWCOLOR) |
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458 | DrawStatusBorder(bordercol); |
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459 | |||
460 | DrawPlayBorder(); |
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461 | |||
462 | return 0; |
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463 | } |
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464 | } |
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465 | return 1; |
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466 | } |
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467 | if (Keyboard[sc_C]) // C = count objects |
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468 | { |
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469 | CountObjects(); |
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470 | return 1; |
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471 | } |
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472 | if (Keyboard[sc_D]) // D = Darkone's FPS counter |
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473 | { |
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474 | CenterWindow (22,2); |
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475 | if (fpscounter) |
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476 | US_PrintCentered ("Darkone's FPS Counter OFF"); |
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477 | else |
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478 | US_PrintCentered ("Darkone's FPS Counter ON"); |
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479 | VW_UpdateScreen(); |
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480 | IN_Ack(); |
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481 | fpscounter ^= 1; |
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482 | return 1; |
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483 | } |
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484 | if (Keyboard[sc_E]) // E = quit level |
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485 | playstate = ex_completed; |
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486 | |||
487 | if (Keyboard[sc_F]) // F = facing spot |
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488 | { |
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489 | char str[60]; |
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490 | CenterWindow (14,6); |
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491 | US_Print ("x:"); US_PrintUnsigned (player->x); |
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492 | US_Print (" ("); US_PrintUnsigned (player->x%65536); |
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493 | US_Print (")\ny:"); US_PrintUnsigned (player->y); |
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494 | US_Print (" ("); US_PrintUnsigned (player->y%65536); |
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495 | US_Print (")\nA:"); US_PrintUnsigned (player->angle); |
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496 | US_Print (" X:"); US_PrintUnsigned (player->tilex); |
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497 | US_Print (" Y:"); US_PrintUnsigned (player->tiley); |
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498 | US_Print ("\n1:"); US_PrintUnsigned (tilemap[player->tilex][player->tiley]); |
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499 | sprintf(str," 2:%.8X",(unsigned)(uintptr_t)actorat[player->tilex][player->tiley]); US_Print(str); |
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500 | US_Print ("\nf 1:"); US_PrintUnsigned (player->areanumber); |
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501 | US_Print (" 2:"); US_PrintUnsigned (MAPSPOT(player->tilex,player->tiley,1)); |
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502 | US_Print (" 3:"); |
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503 | if ((unsigned)(uintptr_t)actorat[player->tilex][player->tiley] < 256) |
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504 | US_PrintUnsigned (spotvis[player->tilex][player->tiley]); |
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505 | else |
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506 | US_PrintUnsigned (actorat[player->tilex][player->tiley]->flags); |
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507 | VW_UpdateScreen(); |
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508 | IN_Ack(); |
||
509 | return 1; |
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510 | } |
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511 | |||
512 | if (Keyboard[sc_G]) // G = god mode |
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513 | { |
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514 | CenterWindow (12,2); |
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515 | if (godmode == 0) |
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516 | US_PrintCentered ("God mode ON"); |
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517 | else if (godmode == 1) |
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518 | US_PrintCentered ("God (no flash)"); |
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519 | else if (godmode == 2) |
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520 | US_PrintCentered ("God mode OFF"); |
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521 | |||
522 | VW_UpdateScreen(); |
||
523 | IN_Ack(); |
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524 | if (godmode != 2) |
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525 | godmode++; |
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526 | else |
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527 | godmode = 0; |
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528 | return 1; |
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529 | } |
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530 | if (Keyboard[sc_H]) // H = hurt self |
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531 | { |
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532 | IN_ClearKeysDown (); |
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533 | TakeDamage (16,NULL); |
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534 | } |
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535 | else if (Keyboard[sc_I]) // I = item cheat |
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536 | { |
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537 | CenterWindow (12,3); |
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538 | US_PrintCentered ("Free items!"); |
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539 | VW_UpdateScreen(); |
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540 | GivePoints (100000); |
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541 | HealSelf (99); |
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542 | if (gamestate.bestweapon |
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543 | GiveWeapon (gamestate.bestweapon+1); |
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544 | gamestate.ammo += 50; |
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545 | if (gamestate.ammo > 99) |
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546 | gamestate.ammo = 99; |
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547 | DrawAmmo (); |
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548 | IN_Ack (); |
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549 | return 1; |
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550 | } |
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551 | else if (Keyboard[sc_K]) // K = give keys |
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552 | { |
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553 | CenterWindow(16,3); |
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554 | PrintY+=6; |
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555 | US_Print(" Give Key (1-4): "); |
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556 | VW_UpdateScreen(); |
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557 | esc = !US_LineInput (px,py,str,NULL,true,1,0); |
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558 | if (!esc) |
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559 | { |
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560 | level = atoi (str); |
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561 | if (level>0 && level<5) |
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562 | GiveKey(level-1); |
||
563 | } |
||
564 | return 1; |
||
565 | } |
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566 | else if (Keyboard[sc_L]) // L = level ratios |
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567 | { |
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568 | byte x,start,end=LRpack; |
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569 | |||
570 | if (end == 8) // wolf3d |
||
571 | { |
||
572 | CenterWindow(17,10); |
||
573 | start = 0; |
||
574 | } |
||
575 | else // sod |
||
576 | { |
||
577 | CenterWindow(17,12); |
||
578 | start = 0; end = 10; |
||
579 | } |
||
580 | again: |
||
581 | for(x=start;x |
||
582 | { |
||
583 | US_PrintUnsigned(x+1); |
||
584 | US_Print(" "); |
||
585 | US_PrintUnsigned(LevelRatios[x].time/60); |
||
586 | US_Print(":"); |
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587 | if (LevelRatios[x].time%60 < 10) |
||
588 | US_Print("0"); |
||
589 | US_PrintUnsigned(LevelRatios[x].time%60); |
||
590 | US_Print(" "); |
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591 | US_PrintUnsigned(LevelRatios[x].kill); |
||
592 | US_Print("% "); |
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593 | US_PrintUnsigned(LevelRatios[x].secret); |
||
594 | US_Print("% "); |
||
595 | US_PrintUnsigned(LevelRatios[x].treasure); |
||
596 | US_Print("%\n"); |
||
597 | } |
||
598 | VW_UpdateScreen(); |
||
599 | IN_Ack(); |
||
600 | if (end == 10 && gamestate.mapon > 9) |
||
601 | { |
||
602 | start = 10; end = 20; |
||
603 | CenterWindow(17,12); |
||
604 | goto again; |
||
605 | } |
||
606 | |||
607 | return 1; |
||
608 | } |
||
609 | else if (Keyboard[sc_N]) // N = no clip |
||
610 | { |
||
611 | noclip^=1; |
||
612 | CenterWindow (18,3); |
||
613 | if (noclip) |
||
614 | US_PrintCentered ("No clipping ON"); |
||
615 | else |
||
616 | US_PrintCentered ("No clipping OFF"); |
||
617 | VW_UpdateScreen(); |
||
618 | IN_Ack (); |
||
619 | return 1; |
||
620 | } |
||
621 | else if (Keyboard[sc_O]) // O = basic overhead |
||
622 | { |
||
623 | BasicOverhead(); |
||
624 | return 1; |
||
625 | } |
||
626 | else if(Keyboard[sc_P]) // P = Ripper's picture grabber |
||
627 | { |
||
628 | PictureGrabber(); |
||
629 | return 1; |
||
630 | } |
||
631 | else if (Keyboard[sc_Q]) // Q = fast quit |
||
632 | Quit (NULL); |
||
633 | else if (Keyboard[sc_S]) // S = slow motion |
||
634 | { |
||
635 | CenterWindow(30,3); |
||
636 | PrintY+=6; |
||
637 | US_Print(" Slow Motion steps (default 14): "); |
||
638 | VW_UpdateScreen(); |
||
639 | esc = !US_LineInput (px,py,str,NULL,true,2,0); |
||
640 | if (!esc) |
||
641 | { |
||
642 | level = atoi (str); |
||
643 | if (level>=0 && level<=50) |
||
644 | singlestep = level; |
||
645 | } |
||
646 | return 1; |
||
647 | } |
||
648 | else if (Keyboard[sc_T]) // T = shape test |
||
649 | { |
||
650 | ShapeTest (); |
||
651 | return 1; |
||
652 | } |
||
653 | else if (Keyboard[sc_V]) // V = extra VBLs |
||
654 | { |
||
655 | CenterWindow(30,3); |
||
656 | PrintY+=6; |
||
657 | US_Print(" Add how many extra VBLs(0-8): "); |
||
658 | VW_UpdateScreen(); |
||
659 | esc = !US_LineInput (px,py,str,NULL,true,1,0); |
||
660 | if (!esc) |
||
661 | { |
||
662 | level = atoi (str); |
||
663 | if (level>=0 && level<=8) |
||
664 | extravbls = level; |
||
665 | } |
||
666 | return 1; |
||
667 | } |
||
668 | else if (Keyboard[sc_W]) // W = warp to level |
||
669 | { |
||
670 | CenterWindow(26,3); |
||
671 | PrintY+=6; |
||
672 | #ifndef SPEAR |
||
673 | US_Print(" Warp to which level(1-10): "); |
||
674 | #else |
||
675 | US_Print(" Warp to which level(1-21): "); |
||
676 | #endif |
||
677 | VW_UpdateScreen(); |
||
678 | esc = !US_LineInput (px,py,str,NULL,true,2,0); |
||
679 | if (!esc) |
||
680 | { |
||
681 | level = atoi (str); |
||
682 | #ifndef SPEAR |
||
683 | if (level>0 && level<11) |
||
684 | #else |
||
685 | if (level>0 && level<22) |
||
686 | #endif |
||
687 | { |
||
688 | gamestate.mapon = level-1; |
||
689 | playstate = ex_warped; |
||
690 | } |
||
691 | } |
||
692 | return 1; |
||
693 | } |
||
694 | else if (Keyboard[sc_X]) // X = item cheat |
||
695 | { |
||
696 | CenterWindow (12,3); |
||
697 | US_PrintCentered ("Extra stuff!"); |
||
698 | VW_UpdateScreen(); |
||
699 | // DEBUG: put stuff here |
||
700 | IN_Ack (); |
||
701 | return 1; |
||
702 | } |
||
703 | #ifdef USE_CLOUDSKY |
||
704 | else if(Keyboard[sc_Z]) |
||
705 | { |
||
706 | char defstr[15]; |
||
707 | |||
708 | CenterWindow(34,4); |
||
709 | PrintY+=6; |
||
710 | US_Print(" Recalculate sky with seek: "); |
||
711 | int seekpx = px, seekpy = py; |
||
712 | US_PrintUnsigned(curSky->seed); |
||
713 | US_Print("\n Use color map (0-"); |
||
714 | US_PrintUnsigned(numColorMaps - 1); |
||
715 | US_Print("): "); |
||
716 | int mappx = px, mappy = py; |
||
717 | US_PrintUnsigned(curSky->colorMapIndex); |
||
718 | VW_UpdateScreen(); |
||
719 | |||
720 | sprintf(defstr, "%u", curSky->seed); |
||
721 | esc = !US_LineInput(seekpx, seekpy, str, defstr, true, 10, 0); |
||
722 | if(esc) return 0; |
||
723 | curSky->seed = (uint32_t) atoi(str); |
||
724 | |||
725 | sprintf(defstr, "%u", curSky->colorMapIndex); |
||
726 | esc = !US_LineInput(mappx, mappy, str, defstr, true, 10, 0); |
||
727 | if(esc) return 0; |
||
728 | uint32_t newInd = (uint32_t) atoi(str); |
||
729 | if(newInd < (uint32_t) numColorMaps) |
||
730 | { |
||
731 | curSky->colorMapIndex = newInd; |
||
732 | InitSky(); |
||
733 | } |
||
734 | else |
||
735 | { |
||
736 | CenterWindow (18,3); |
||
737 | US_PrintCentered ("Illegal color map!"); |
||
738 | VW_UpdateScreen(); |
||
739 | IN_Ack (); |
||
740 | } |
||
741 | } |
||
742 | #endif |
||
743 | |||
744 | return 0; |
||
745 | } |
||
746 | |||
747 | |||
748 | #if 0 |
||
749 | /* |
||
750 | =================== |
||
751 | = |
||
752 | = OverheadRefresh |
||
753 | = |
||
754 | =================== |
||
755 | */ |
||
756 | |||
757 | void OverheadRefresh (void) |
||
758 | { |
||
759 | unsigned x,y,endx,endy,sx,sy; |
||
760 | unsigned tile; |
||
761 | |||
762 | |||
763 | endx = maporgx+VIEWTILEX; |
||
764 | endy = maporgy+VIEWTILEY; |
||
765 | |||
766 | for (y=maporgy;y |
||
767 | { |
||
768 | for (x=maporgx;x |
||
769 | { |
||
770 | sx = (x-maporgx)*16; |
||
771 | sy = (y-maporgy)*16; |
||
772 | |||
773 | switch (viewtype) |
||
774 | { |
||
775 | #if 0 |
||
776 | case mapview: |
||
777 | tile = *(mapsegs[0]+farmapylookup[y]+x); |
||
778 | break; |
||
779 | |||
780 | case tilemapview: |
||
781 | tile = tilemap[x][y]; |
||
782 | break; |
||
783 | |||
784 | case visview: |
||
785 | tile = spotvis[x][y]; |
||
786 | break; |
||
787 | #endif |
||
788 | case actoratview: |
||
789 | tile = (unsigned)actorat[x][y]; |
||
790 | break; |
||
791 | } |
||
792 | |||
793 | if (tile |
||
794 | LatchDrawTile(sx,sy,tile); |
||
795 | else |
||
796 | { |
||
797 | LatchDrawChar(sx,sy,NUMBERCHARS+((tile&0xf000)>>12)); |
||
798 | LatchDrawChar(sx+8,sy,NUMBERCHARS+((tile&0x0f00)>>8)); |
||
799 | LatchDrawChar(sx,sy+8,NUMBERCHARS+((tile&0x00f0)>>4)); |
||
800 | LatchDrawChar(sx+8,sy+8,NUMBERCHARS+(tile&0x000f)); |
||
801 | } |
||
802 | } |
||
803 | } |
||
804 | } |
||
805 | #endif |
||
806 | |||
807 | #if 0 |
||
808 | /* |
||
809 | =================== |
||
810 | = |
||
811 | = ViewMap |
||
812 | = |
||
813 | =================== |
||
814 | */ |
||
815 | |||
816 | void ViewMap (void) |
||
817 | { |
||
818 | boolean button0held; |
||
819 | |||
820 | viewtype = actoratview; |
||
821 | // button0held = false; |
||
822 | |||
823 | |||
824 | maporgx = player->tilex - VIEWTILEX/2; |
||
825 | if (maporgx<0) |
||
826 | maporgx = 0; |
||
827 | if (maporgx>MAPSIZE-VIEWTILEX) |
||
828 | maporgx=MAPSIZE-VIEWTILEX; |
||
829 | maporgy = player->tiley - VIEWTILEY/2; |
||
830 | if (maporgy<0) |
||
831 | maporgy = 0; |
||
832 | if (maporgy>MAPSIZE-VIEWTILEY) |
||
833 | maporgy=MAPSIZE-VIEWTILEY; |
||
834 | |||
835 | do |
||
836 | { |
||
837 | // |
||
838 | // let user pan around |
||
839 | // |
||
840 | PollControls (); |
||
841 | if (controlx < 0 && maporgx>0) |
||
842 | maporgx--; |
||
843 | if (controlx > 0 && maporgx |
||
844 | maporgx++; |
||
845 | if (controly < 0 && maporgy>0) |
||
846 | maporgy--; |
||
847 | if (controly > 0 && maporgy |
||
848 | maporgy++; |
||
849 | |||
850 | #if 0 |
||
851 | if (c.button0 && !button0held) |
||
852 | { |
||
853 | button0held = true; |
||
854 | viewtype++; |
||
855 | if (viewtype>visview) |
||
856 | viewtype = mapview; |
||
857 | } |
||
858 | if (!c.button0) |
||
859 | button0held = false; |
||
860 | #endif |
||
861 | |||
862 | OverheadRefresh (); |
||
863 | |||
864 | } while (!Keyboard[sc_Escape]); |
||
865 | |||
866 | IN_ClearKeysDown (); |
||
867 | } |
||
868 | #endif |
||
869 | #endif |